1 2003-06-18 Bradley Bell <btb@icculus.org>
3 * main/console.c, main/hud.c: strip out colors, etc when printing
6 * include/u_mem.h: fix NDEBUG calloc macro
8 2003-06-15 Bradley Bell <btb@icculus.org>
10 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
13 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
14 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
15 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
16 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
17 main/scores.c, main/state.c, main/text.c, misc/args.c,
18 misc/strio.c: convert file i/o to cfile
20 2003-06-14 Bradley Bell <btb@icculus.org>
22 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
23 writing and other modes besides "rb" (mostly taken from
26 2003-06-09 Bradley Bell <btb@icculus.org>
28 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
31 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
32 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
35 2003-06-07 Taylor Richards <taylor@icculus.org>
37 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
39 2003-06-07 Bradley Bell <btb@icculus.org>
41 * main/console.c: fix non-console build
43 * main/gamesave.c: comments
45 * main/bm.c: remove redundant break
47 2003-06-06 Bradley Bell <btb@icculus.org>
49 * main/gauges.c, main/kconfig.c: comments/formatting
51 * console/.cvsignore: added .cvsignore
53 * main/console.c: can't write to console after it's closed
55 2003-06-05 Bradley Bell <btb@icculus.org>
57 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
58 console/internal.c, console/internal.h, include/CON_console.h,
59 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
60 finish console conversion away from SDL
62 2003-06-04 Bradley Bell <btb@icculus.org>
64 * console/CON_console.c, include/CON.console.h, include/console.h,
65 main/console.c, main/game.c: console conversion to native gr,
68 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
69 put prototype for gr_bm_bitblt in gr.h
71 2003-06-03 Bradley Bell <btb@icculus.org>
73 * console/CON_console.c, console/DT_drawtext.c,
74 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
75 main/console.c: use native fonts for console
77 * main/playsave.c: use shorts for short data
79 2003-06-02 Bradley Bell <btb@icculus.org>
81 * configure.ac, main/console.c: set console background, fix
84 2003-06-01 Bradley Bell <btb@icculus.org>
86 * Makefile.am, arch/sdl/event.c, configure.ac,
87 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
88 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
89 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
90 main/gamerend.c: added console code (from SDL_console)
92 2003-05-30 Bradley Bell <btb@icculus.org>
94 * README: minor update
96 2003-05-28 Bradley Bell <btb@icculus.org>
98 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
103 2003-06-06 Bradley Bell <btb@icculus.org>
105 * main/kconfig.c: fix crash in control menus
107 * main/gauges.c: force cockpit redraw in opengl
109 * main/gamerend.c: move ogl swap, so cockpit and console get
112 2003-06-01 Bradley Bell <btb@icculus.org>
114 * configure.ac, libmve/mveplay.c: define struct timeval if needed
118 2003-05-12 Bradley Bell <btb@icculus.org>
120 * configure.ac: increment version number
122 * main/bm.c: use con_printf for exit model warnings
124 * configure.ac: must check for timespec after setting -mno-cygwin
126 * main/inferno.c: added -nohogdir and -userdir options
128 * NEWS, main/titles.c: use briefings with no extension
132 2003-04-30 Bradley Bell <btb@icculus.org>
134 * configure.ac: have to include time.h when checking for nanosleep
136 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
139 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
140 increment version number
142 * main/Makefile.am: make dist fix
146 2003-04-29 Bradley Bell <btb@icculus.org>
148 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
151 2003-04-24 Bradley Bell <btb@icculus.org>
153 * configure.ac: increment version number
155 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
158 2003-04-24 Ingo van Lil <inguin@gmx.de>
160 * main/render.c: fix misspellings of NDEBUG
164 2003-04-14 Bradley Bell <btb@icculus.org>
166 * cfile/cfile.c: prefer files from d2 hog over d1 hog
168 2003-04-11 Bradley Bell <btb@icculus.org>
170 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
175 2003-04-11 Bradley Bell <btb@icculus.org>
177 * libmve/mveplay.c: use _sleep instead of sleep on win32
179 * Makefile.am, README, README.utils, arch/sdl/digi.c,
180 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
181 include/cfile.h, include/error.h, libmve/Makefile.am,
182 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
183 main/endlevel.h, main/playsave.c, misc/fileutil.c:
184 utilities/Makefile.am: comments/formatting/dist problems
186 * configure.ac: use different defines for os x
188 2003-04-07 Bradley Bell <btb@icculus.org>
190 * include/error.h, misc/error.c: put some old stuff back in,
191 eliminate duplicate error messages
193 * main/text.c: don't die on text not found
196 * main/inferno.c: print some useful info if hog not found, allow
197 -help to work if no text available
199 2003-04-07 Steffen Pohle <stpohle@gmx.net>
201 * arch/linux/Makefile.am: revert to previous version, so linux
204 2003-04-03 Bradley Bell <btb@icculus.org>
206 * main/endlevel.c: fixed exit model scheme yet again
208 2003-04-02 Bradley Bell <btb@icculus.org>
210 * misc/error.c: call Int3 on Assert
212 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
215 * main/wall.c: don't die when trying to toggle nonexistent
216 segment... vertigo level 10 is buggy!
218 * main/gamemine.c: comments/formatting
220 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
222 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
223 main/inferno.c: Allow use of 22K sound samples
225 2003-03-29 Bradley Bell <btb@icculus.org>
227 * arch/ogl/gr.c: default to bitmapped reticle
229 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
230 main/polyobj.c: rewrote endlevel stuff to reread exit model info
233 * arch/sdl/joy.c: fixed text seen for hats in control config
236 2003-03-28 Bradley Bell <btb@icculus.org>
238 * main/bm.c: heh, model nums in vertigo are hardcoded,
239 N_D2_POLYGON_MODELS can't change
241 * configure.ac, include/d1x.xpm, include/descent.xpm,
242 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
245 2003-03-27 Bradley Bell <btb@icculus.org>
247 * main/text.h: fixed text references for hat directions
249 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
251 2003-03-26 Bradley Bell <btb@icculus.org>
253 * main/playsave.c: make d2x keys backward compatible
255 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
257 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
260 2003-03-26 Bradley Bell <btb@icculus.org>
262 * main/piggy.c: fix crash when d1 data not present
264 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
265 read/write from plr file
267 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
268 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
269 added escort.h header
271 2003-03-25 Bradley Bell <btb@icculus.org>
273 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
274 D1_PIGFILE ("descent.pig") macro
276 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
277 models from d1 pig file
279 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
280 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
281 really) from d1 pig file
283 2003-03-23 Bradley Bell <btb@icculus.org>
285 * main/bm.c: stop extra robots from overwriting exit models
287 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
288 texture list doesn't get full
290 * main/bm.c: fix mem leak when reading extra robots
292 2003-03-21 Bradley Bell <btb@icculus.org>
294 * main/menu.c: Added option to set movie resolution (mostly works)
296 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
298 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
299 replacement functions to piggy.c
301 * main/gameseq.c: attempt to support mac d1 descent.pig
303 * main/bm.c: fix mem leak
305 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
306 files, both d1 and d2 oem briefing where showed
308 * main/inferno.c, main/movie.c: Change the default movie
309 resolution to "high", implement the option -lowresmovies
311 2003-03-20 Bradley Bell <btb@icculus.org>
313 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
315 * main/piggy.c: comments
317 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
319 * main/gameseq.c: delete duplicate function
321 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
323 2003-03-19 Bradley Bell <btb@icculus.org>
325 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
326 (cddb discid) support
328 * arch/sdl/digi.c, main/kludge.c: implemented
329 digi_link_sound_to_object3 for looping sounds, other looping stuff
331 * arch/sdl/gr.c: removing dependencies on stuff in main/
333 * arch/linux/Makefile.am, arch/linux/init.c,
334 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
335 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
336 other header cleanups
338 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
340 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
342 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
343 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
344 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
345 load d1 textures for d1 levels
347 2003-03-19 Bradley Bell <btb@icculus.org>
349 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
350 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
351 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
352 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
355 * README: added some OS X info
357 2003-03-17 Bradley Bell <btb@icculus.org>
359 * main/newdemo.c: simplify DEMO_FILENAME macro
361 * main/console.c, main/game.c: enable experimental console support
363 * main/gamerend.c: fixed location of fps meter in multi
365 2003-03-16 Bradley Bell <btb@icculus.org>
367 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
368 also look in shared data dir for demos
370 * main/newdemo.c, main/newdemo.h: comments/formatting
372 2003-03-15 Christopher Thielen <chris@luethy.net>
374 * main/kludge.c: set CDROM_dir back to "." - tricks game into
375 thinking d2 cd is always present
377 2003-03-15 Bradley Bell <btb@icculus.org>
379 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
382 * arch/sdl/rbaudio.c: formatting, enabled volume control under
385 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
386 gr_init. don't really know why this works, though
388 2003-03-14 Bradley Bell <btb@icculus.org>
390 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
392 * unused/bios/rbaudio.h: removed duplicate file
394 2003-03-14 Christopher Thielen <chris@luethy.net>
396 * arch/sdl/rbaudio.c: stop cd audio when exiting
398 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
400 * main/gamecntl.c: add comments to the "only matt knows" cheats
402 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
404 * main/gamemine.c: formatting, better texture conversion for d1
407 2003-03-14 Bradley Bell <btb@icculus.org>
409 * main/piggy.c: must swap all mac version pigfiles
411 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
412 main/multi.c: formatting, minor cleanups
414 * 2d/rle.c: need to swap line_size on bigendian machines
416 * main/mission.c, main/mission.h: detect mac full version hogfile
418 2003-03-13 Bradley Bell <btb@icculus.org>
420 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
421 added joy/mouse sensitivity slider, increased range to 16, and
424 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
427 * arch/linux/Makefile.am: removed extra backslash
429 * TODO, installation.txt: updated some documentation
431 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
432 menu, with maxfps option
434 2003-03-12 Bradley Bell <btb@icculus.org>
436 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
438 * arch/linux/alsadigi.c, arch/linux/findfile.c,
439 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
440 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
441 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
442 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
443 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
444 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
445 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
446 arch/linux/include/music.h, arch/linux/include/serial.h,
447 arch/linux/include/ukali.h: formatting
449 2003-03-11 Chris Arena <ccarena@cox.net>
451 * main/menu.c: fixed brightness slider
453 2003-03-01 Bradley Bell <btb@icculus.org>
455 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
456 robots and animated bitmaps work, but colors are messed up
458 2003-02-28 Bradley Bell <btb@icculus.org>
460 * main/player.h: whitespace
462 * main/automap.c, main/cntrlcen.c, main/collide.c,
463 main/gamerend.c: use Builtin_mission_num instead of 0 (if
464 descent.hog is present, d1 becomes mission 0)
466 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
467 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
468 arch/win32/winnet.c: MinGW compiles with network enabled again,
469 but still doesn't work
473 2003-02-28 Bradley Bell <btb@icculus.org>
475 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
476 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
479 2003-02-27 Bradley Bell <btb@icculus.org>
481 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
482 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
483 main/network.c, main/network.h: noted that hoard.ham is only needed
484 for multiplayer HOARD games, and should not be equated with
485 "vertigo". put HoardEquipped() back in network.c.
487 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
488 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
489 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
490 use timer_delay instead of d_delay
492 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
494 * main/render.c: added replacement qsort for solaris
496 2003-02-26 Bradley Bell <btb@icculus.org>
498 * main/gamemine.c: texture conversion for d1 shareware
500 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
502 * main/gamemine.c: better texture conversion for d1 levels
504 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
506 * main/kconfig.c: fix joystick support under MinGW
508 2003-02-26 Bradley Bell <btb@icculus.org>
510 * main/playsave.c: fix swapping glitch
512 * configure.ac, readme.txt: clean stuff up, getting ready for
515 * main/titles.c: begin support for rendering spinning robots in
518 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
521 * main/gamemine.c: load d1 shareware levels!
523 2003-02-25 Bradley Bell <btb@icculus.org>
527 * autogen.sh: add warning about old auto* versions, use
530 2003-02-24 Bradley Bell <btb@icculus.org>
532 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
533 briefings mostly working
534 * main/movie.c, main/titles.c: fixed some more briefing glitches
536 2003-02-23 Bradley Bell <btb@icculus.org>
538 * main/movie.c: fixed crash when using shareware data files
540 * arch/sdl/digi.c: fix crash on non-existent sounds
541 (i.e. shareware data)
543 2003-02-22 Bradley Bell <btb@icculus.org>
545 * main/titles.c: fixed fullscreen toggle in briefings
547 2003-02-21 Bradley Bell <btb@icculus.org>
549 * configure.ac: check for mingw when enabling nasm
550 * main/playsave.c: enable loading player files of either byte
553 2003-02-20 Bradley Bell <btb@icculus.org>
555 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
556 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
557 #343, not "rest of solution to bug #344"
558 * arch/sdl/timer.c, include/timer.h: revert to more accurate
560 * main/kludge.c: partial solution to bug #344
561 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
562 * compilerdefs.txt: added linux/mips info
563 * ChangeLog: clean up changelog
565 2003-02-19 Bradley Bell <btb@icculus.org>
567 * libmve/mveplay.c: os x needs nanosleep prototype.
569 2003-02-18 Bradley Bell <btb@icculus.org>
571 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
572 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
573 to disable/enable audio
574 * libmve/: mve_main.c, mveplay.c: bigendian fixes
575 * main/: movie.h, titles.c: make sure movie's palette is set before
576 writing briefing text. Fixes bug #359
577 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
579 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
580 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
582 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
584 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
585 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
586 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
588 * include/libmve.h: blah
590 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
592 * main/render.c: 2nd attempt to fix solaris qsort bug
594 2003-02-18 Bradley Bell <btb@icculus.org>
596 * configure.ac, include/pstypes.h: put alignment detection in
599 2003-02-17 Bradley Bell <btb@icculus.org>
601 * Makefile.am, README.utils, configure.ac, include/libmve.h,
602 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
603 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
604 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
605 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
606 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
607 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
608 moved mve stuff to separate subdir
609 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
610 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
611 mve code. Fixes (at least) bugs #41, #348, and #350.
613 2003-02-14 Bradley Bell <btb@icculus.org>
615 * main/Makefile.am: no more Makefile.mveplay. again
616 * main/mveplay.c: typo
618 2003-02-13 Bradley Bell <btb@icculus.org>
620 * utilities/mvlextract.c: uint -> unsigned int
621 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
622 standalone mveplayer, win32 support
623 * main/movie.c: random bugfixes, win32 support
624 * arch/sdl/Makefile.am: formatting
625 * configure.ac: disable networking on mac/win for now
626 * main/newmenu.c: comments
628 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
630 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
631 redundant swap functions.
633 2003-02-13 Bradley Bell <btb@icculus.org>
635 * ChangeLog: update changelog
637 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
639 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
640 polymodel alignment issues.
642 2003-02-13 Bradley Bell <btb@icculus.org>
644 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
645 fix various little bugs
646 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
647 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
648 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
650 * README.utils: new file
651 * main/: mve_main.c, mveplay.c: more movie fixes
652 * README: updated README
653 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
655 2003-02-12 Bradley Bell <btb@icculus.org>
657 * utilities/mvlextract.c: bigendian mvl support
658 * main/mveplay.c: formatting, stuff
659 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
660 truecolor mve support, standalone mveplayer
661 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
662 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
663 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
666 2003-01-22 Bradley Bell <btb@icculus.org>
668 * include/: interp.h, interp.h: restore prototype for
669 swap_polygon_model_data
671 2003-01-21 Bradley Bell <btb@icculus.org>
673 * main/piggy.c: use memcpy to avoid alignment problem
674 * compilerdefs.txt: updated some defs, added sunos/sparc
676 2003-01-15 Bradley Bell <btb@icculus.org>
678 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
679 * main/gamemine.c: attempting to support d1 shareware
680 * compilerdefs.txt: update defs
682 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
684 * main/mveplay.c: fix several bugs, comments, formatting.
686 2003-01-15 Bradley Bell <btb@icculus.org>
688 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
689 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
690 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
691 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
693 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
696 2003-01-11 Bradley Bell <btb@icculus.org>
698 * main/: mission.c, mission.h: attempt to support d1 for mac
700 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
703 2003-01-09 Bradley Bell <btb@icculus.org>
705 * main/movie.c: use ifdef around gr_toggle_fullscreen
707 2003-01-07 Bradley Bell <btb@icculus.org>
709 * Makefile.am, descent.msn, installation.txt, main/mission.c,
710 main/mission.h: don't need .msn file for descent.hog anymore
713 2003-01-06 Bradley Bell <btb@icculus.org>
715 * main/mission.h, main/mission.c: comments
716 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
719 2003-01-03 Bradley Bell <btb@icculus.org>
721 * utilities/: txb2txt.c, txt2txb.c: remove old files
722 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
723 * main/polyobj.c: attempt to make read_model_file
725 * main/menu.c: move vertigo text
727 2003-01-02 Bradley Bell <btb@icculus.org>
729 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
730 main/polyobj.h: cleanup alignment changes
731 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
732 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
733 main/object.h: fix alignment issues on sparc
734 * cvshowto.txt: update cvs info
736 * 2d/rle.c: make rle_swap handle RLE_BIG
738 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
740 * main/render.c: workaround solaris qsort bug
742 2003-01-01 Steffen Pohle <stpohle@gmx.net>
744 * arch/linux/linuxnet.c, arch/linux/ukali.c,
745 arch/linux/include/ukali.h, main/inferno.c: enabled kali
746 * arch/linux/Makefile.am: enabled linux joystick, kali
747 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
748 arch/sdl/event.c: enabled linux joystick
750 2002-12-31 Bradley Bell <btb@icculus.org>
752 * main/gamemine.c: simplified warning msg
753 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
754 * main/render.h: fix compiler warning
756 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
758 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
760 2002-12-24 Bradley Bell <btb@icculus.org>
762 * main/mission.c: fixes an infinite loop which was caused by d2x
763 thinking d2demo was a descent 1 mission
765 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
767 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
769 2002-12-24 Bradley Bell <btb@icculus.org>
771 * main/render.c: comments
773 2002-10-30 Bradley Bell <btb@icculus.org>
775 * main/inferno.c: add help for -hogdir option
776 * main/inferno.c: added -hogdir option
778 2002-10-28 Bradley Bell <btb@icculus.org>
780 * main/: inferno.c, menu.c: enabled Vertigo displays
783 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
785 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
786 main/netmisc.c, main/network.c: simplify and eliminate redundant
789 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
791 * maths/fixc.c: fix infinite loop in quad_sqrt.
792 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
793 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
795 2002-10-12 Bradley Bell <btb@icculus.org>
797 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
799 2002-10-11 Bradley Bell <btb@icculus.org>
801 * main/hud.c: make hud_message work correctly
802 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
804 * main/network.c: formatting, small fixes
806 2002-10-10 Bradley Bell <btb@icculus.org>
808 * main/netmisc.h: no swap_object for little-endian
809 * main/: netmisc.h, network.c: use macros to simplify network
811 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
813 * main/inferno.c: enable loading screen for mac shareware with
815 * main/netmisc.c: whitespace
816 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
818 * main/hud.c: whitespace
819 * configure.ac: remove shareware build, add macdata build
820 * main/songs.c: whitespace
821 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
822 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
824 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
827 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
829 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
830 comments, formatting, etc.
831 * iff/iff.c: fix bigendian iff loading.
833 2002-10-03 Bradley Bell <btb@icculus.org>
835 * utilities/txb2tex.c: typo
836 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
837 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
839 * arch/sdl/mouse.c: whitespace
841 2002-09-19 Bradley Bell <btb@icculus.org>
843 * main/kconfig.c: fix a oops, add old logs
844 * main/kconfig.c: support for >3 mouse buttons
846 2002-09-18 Bradley Bell <btb@icculus.org>
848 * include/gr.h: fix palette swap define
850 2002-09-14 Bradley Bell <btb@icculus.org>
852 * main/titles.c: load hires briefing screen if lores doesn't exist
853 (i.e. vertigo) and MenuHires=0
855 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
857 * main/: multi.h, network.h: pack some structures for ipx
860 2002-09-14 Bradley Bell <btb@icculus.org>
862 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
863 and load_endlevel_data() to expect newline-terminated strings, fix
864 load_game_data to read null-terminated string for
867 2002-09-07 Bradley Bell <btb@icculus.org>
869 * main/newmenu.c: added error message
870 * main/menu.h: enable -nohires with mac shareware
871 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
872 * 2d/font.c: enable 0/255 palette swap for fonts
873 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
875 * 2d/2dsline.c: fix ogl blooper
877 2002-09-05 Bradley Bell <btb@icculus.org>
879 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
881 * include/strutil.h: need string.h for strcasecmp
882 * include/rle.h: okay, maybe it needs to be this way
883 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
884 * 2d/scalec.c: more stuff from d2src
885 * 2d/rle.c: more stuff from d2src, formatting
886 * 2d/font.c: useless cruft
887 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
888 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
891 2002-09-04 Bradley Bell <btb@icculus.org>
893 * include/grdef.h: fix compiler warnings
894 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
895 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
897 * main/game.c: we want the mac ibitblt for everything but dos and
899 * main/texmerge.c: these routines are in tmerge.c
900 * main/credits.c: enable credits for mac and oem data
901 * main/bm.c: use either exit.ham or exit.pofs
902 * include/ibitblt.h: enable some more code from d2src
903 * include/gr.h: enable mac ubitblt_double
904 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
905 * include/grdef.h: moved some inline asm from linear.h
906 * 2d/ibitblt.c: brought in line with original d2 version
907 * 2d/bitblt.c: reverted to original d2 version of this file, then
908 added d1x enhancements
909 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
910 * 2d/linear.h: moved these back to their original locations
912 * main/mveplay.c: close some memory holes, speed up palette loading
913 * main/movie.c: added fullscreen toggle while playing movies
914 * main/inferno.c: comment out -superhires help text (always on)
915 * include/timer.h: added approx_fsec_to_usec macro
916 * arch/sdl/joy.c: fix compiler warning
918 2002-09-01 Bradley Bell <btb@icculus.org>
920 * main/network.c: oops
921 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
922 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
923 timer_get_fixed_seconds
926 2002-08-31 Bradley Bell <btb@icculus.org>
928 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
930 * main/multi.h: network endian stuff
931 * 2d/font.c, include/gr.h: fast file i/o for font headers
932 * arch/win32/arch_ip.cpp: unused file
933 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
934 bigendian networking fixes
935 * main/menu.c: make net menu more accurate, also make superhires
937 * include/pstypes.h: better to have __pack__ all the time, I think.
938 needed for networking, e.g.
939 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
941 * arch/win32/Makefile.am: unused file
944 2002-08-30 Bradley Bell <btb@icculus.org>
946 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
947 * main/: newmenu.h, titles.c: formatting
948 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
949 main/multi.h: networking works, finally
950 * TODO: added TODO file
951 * arch/linux/arch_ip.cpp: unused fine
952 * README: network sorta working
953 * main/: Makefile.am, multi.c, network.c, network.h: more
955 * main/menu.c: load builtin mission correctly
956 * main/inferno.c: documentation
957 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
959 * main/Makefile.mveplay: don't need no more
961 2002-08-29 Bradley Bell <btb@icculus.org>
963 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
964 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
965 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
967 * include/ipx_drv.h: more network fixing
968 * arch/linux/include/ipx_drv.h: more network fixing
969 * include/ipx.h: formatting
970 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
971 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
972 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
973 main/inferno.c: fixed networking fuck-up?
974 * Makefile.am: moved mingw info to README
975 * README, mingw32.txt: moved mingw info to README
977 2002-08-27 Bradley Bell <btb@icculus.org>
979 * utilities/mvlextract.c: allow specifying file to extract
980 * utilities/: tex2txb.c, txb2tex.c: use default extension to
982 * utilities/hogextract.c: allow specifying file to extract
983 * main/mission.c: Have to get mission_num _after_ promoting...
984 * main/: gameseq.c, titles.c: beginning d1 briefing support
985 * descent.msn: beginning d1 briefing support
986 * main/: titles.c, titles.h: d1-style mission briefings
987 * main/piggy.h: whitespace
988 * main/movie.c: beginning robot movie support, fall back on lo/hi
989 res if hi/lo not available
990 * main/mission.c: added Builtin_mission_num for builtin mission,
991 D1Hogdir, d1-style mission briefings
992 * main/: gameseq.c, mission.h: added Builtin_mission_num for
994 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
995 (for d1 missions that need d1 data)
996 * 2d/ibitblt.c: whitespace
998 2002-08-26 Bradley Bell <btb@icculus.org>
1000 * utilities/mvlcreate.c: oops
1001 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1003 * utilities/hogextract.c: added [v]iew option
1004 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1005 * main/titles.c: fix writable string, disable DumbAdjust thing
1006 * main/polyobj.h: whitespace
1007 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1009 * main/movie.c: read movies from AltHogDir, other fixes
1010 * main/: mission.c, mission.h: fix bug w/mission filename
1011 * main/gameseq.c: comments
1012 * main/digi.h: whitespace n stuff
1013 * include/mve_audio.h: added audio flag macros
1014 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1018 2002-08-23 Bradley Bell <btb@icculus.org>
1020 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1022 * Makefile.am: remove d2demo.mn2
1023 * cfile/cfile.c, include/cfile.h: add cfile_size function
1024 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1025 eliminate need for .mn2 files for oem and demo
1027 2002-08-22 Bradley Bell <btb@icculus.org>
1029 * main/bm.c: fix for vertigo
1030 * main/menu.h: make OEM menu pcx available
1031 * 2d/rle.c: merge with original d2 file
1032 * Makefile.am, configure.ac: let mission files get installed by
1035 2002-08-17 Bradley Bell <btb@icculus.org>
1037 * configure.ac: make FAST_FILE_IO the default on little-endian
1039 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1040 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1043 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1045 * main/: game.c, menu.c, mission.c: promote builtin missions.
1047 2002-08-15 Bradley Bell <btb@icculus.org>
1049 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1050 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1051 * utilities/.cvsignore: added cvsignore
1052 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1054 * main/piggy.c: mac data file loading
1055 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1056 transparency and swap 0/255 correctly for mac data files
1058 2002-08-13 Bradley Bell <btb@icculus.org>
1060 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1061 to utilities to avoid conflict with c++ std lib <utility>
1062 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1063 txt2txb.c: moved utility to utilities to avoid conflict with c++
1065 * Makefile.am, configure.ac: add utilities
1067 2002-08-09 Bradley Bell <btb@icculus.org>
1069 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1072 2002-08-08 Bradley Bell <btb@icculus.org>
1074 * main/inferno.c: comments
1075 * main/: newmenu.c, songs.c: mac demo datafile support
1076 * installation.txt: update
1077 * main/gamesave.c: use lowercase for consistency
1078 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1079 models for other than d2demo
1081 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1083 * main/gamemine.c: formatting, better d1 texture conversion
1084 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1085 main/mission.h: recognize .msn mission files.
1087 2002-08-07 Bradley Bell <btb@icculus.org>
1089 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1090 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1091 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1092 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1093 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1094 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1097 2002-08-06 Bradley Bell <btb@icculus.org>
1099 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1100 * main/Makefile.am: formatting
1101 * 2d/font.c: make gr_remap_font just reload the whole thing
1102 * configure.ac: formatting
1103 * Makefile.am: added d2demo.mn2
1104 * d2demo.mn2: mission file for shareware
1105 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1106 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1107 * main/sounds.h: shareware stuff, whitespace
1108 * main/: polyobj.c, polyobj.h: more fast i/o macros
1109 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1111 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1112 endlevel stuff to non-shareware, allow movies/endlevel for
1114 * main/cntrlcen.c: typo
1115 * main/bm.h: use global Piggy_hamfile_version
1116 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1117 macros, use global Piggy_hamfile_version
1118 * main/Makefile.am: terrain and movie stuff always used now
1119 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1121 * main/: gamemine.c, gamesave.c: load DMB levels
1122 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1123 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1125 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1127 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1129 2002-08-04 Bradley Bell <btb@icculus.org>
1131 * main/inferno.c: shareware stuff, formatting
1132 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1133 * arch/sdl/gr.c: don't need to set mode in gr_init
1135 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1137 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1139 * Makefile.am, descent.mn2: added mission file for descent 1
1141 2002-08-02 Bradley Bell <btb@icculus.org>
1143 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1144 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1145 main/piggy.h, misc/error.c: junk
1146 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1147 render.h, scores.c, scores.h, terrain.c: shareware stuff
1148 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1149 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1150 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1151 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1152 main/weapon.c, main/weapon.h: fast i/o macros
1154 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1156 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1157 main/gamemine.h, main/gamesave.c: load d1 levels
1159 2002-07-30 Bradley Bell <btb@icculus.org>
1161 * configure.ac: oops
1162 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1164 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1165 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1166 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1167 main/piggy.c, main/titles.c: support shareware datafiles!
1168 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1169 piggy.c: SHAREWARE fixes
1171 2002-07-29 Bradley Bell <btb@icculus.org>
1173 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1174 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1175 misc/fileutil.c: Portability - OS X support
1177 2002-07-27 Bradley Bell <btb@icculus.org>
1179 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1180 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1181 segment.h: portability
1182 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1183 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1184 main/wall.h: portabilization
1185 * 2d/font.c, include/gr.h: portability
1187 2002-07-26 Bradley Bell <btb@icculus.org>
1189 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1190 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1191 * main/player.c: foo
1192 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1193 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1194 misc/fileutil.h: portable file i/o utils
1195 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1196 writable string anymore... / formatting
1197 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1198 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1199 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1200 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1201 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1202 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1203 portable-izing file loading routines
1205 2002-07-24 Bradley Bell <btb@icculus.org>
1207 * main/mveplay.c: correctly play files with 16bit uncompressed
1208 audio, mem checking, etc
1209 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1212 2002-07-23 Bradley Bell <btb@icculus.org>
1214 * misc/Makefile.am: unused file
1215 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1216 main/sounds.h: remove experimental nmovie stuff
1217 * main/movie.c: add some debugging output
1219 2002-07-22 Bradley Bell <btb@icculus.org>
1221 * main/: console.c, state.c: simplified header
1222 * main/movie.c: enable mveplay audio
1223 * main/old/movie.c: moved to main/
1224 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1225 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1226 main/mvelib.c, main/mveplay.c: initial movie support
1227 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1228 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1229 include/ogl_init.h, include/pstypes.h, main/console.c,
1230 main/state.c, mem/mem.c: OS X stuff
1231 * configure.ac: OS X and movie stuff
1233 2002-07-19 Bradley Bell <btb@icculus.org>
1235 * compilerdefs.txt: OSX defs
1237 2002-07-18 Bradley Bell <btb@icculus.org>
1239 * main/inferno.c: use simpler rcs tags
1240 * autogen.sh: keep Changelog in cvs (and use --accum)
1241 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1242 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1243 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1244 main/songs.c: changed cdrom->rbaudio
1245 * include/rbaudio.h: moved to /include
1247 2002-07-17 Bradley Bell <btb@icculus.org>
1249 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1250 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1251 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1252 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1253 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1254 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1255 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1256 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1257 3d/setup.c: use simpler rcs tags
1262 2002-07-17 Bradley Bell <btb@icculus.org>
1264 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1265 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1266 * debian/rules: don't need readme's
1267 * debian/rules: move d1x license to COPYING, license clarifications
1268 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1269 license to COPYING, license clarifications
1270 * debian/rules: fix debian docs
1271 * debian/rules: fix debian manpages
1272 * debian/d2x-sdl.menu: fix debian menu
1273 * debian/rules: link to undocumented man page for debs
1274 * Makefile.am, configure.ac, debian/control, debian/copyright,
1275 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1276 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1277 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1280 2002-07-16 Bradley Bell <btb@icculus.org>
1282 * debian/: rules, changelog.in: deb stuff
1283 * configure.ac: cleaner nasm detection
1284 * debian/: changelog.in, control, rules: deb stuff
1285 * README, installation.txt: typos, stuff
1286 * configure.ac: better #defines
1287 * configure.ac: whitespace
1288 * configure.ac: better documentation
1289 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1290 SDL_JOYSTICK not needed
1291 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1292 * configure.ac: need higher SDL for joystick
1293 * debian/: control, rules: deb stuff
1294 * arch/sdl/joy.c: old junk
1295 * Makefile.am, configure.ac: automake updates
1296 * main/: inferno.c, text.c: don't use althogdir on non-unix
1297 * configure.ac: more autoconf updates
1298 * misc/strutil.c: better strrev
1299 * main/inferno.c: need limits.h on mingw also
1300 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1303 2002-04-19 Bradley Bell <btb@icculus.org>
1305 * main/network.c: let hoard.ham be a cfile
1306 * main/text.c: better error message when hog not found
1309 2002-03-23 Bradley Bell <btb@icculus.org>
1311 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1312 arch/sdl/Makefile.am: Use SDL joystick automatically
1313 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1315 2002-03-05 Bradley Bell <btb@icculus.org>
1317 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1320 2002-02-23 Bradley Bell <btb@icculus.org>
1322 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1323 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1324 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1325 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1326 main/editor/Makefile.am: moved includes to include
1327 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1328 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1329 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1330 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1332 * main/game.c: disabled cockpit for OGL, formatting
1333 * 2d/ibitblt.c: formatting
1335 2002-02-16 Bradley Bell <btb@icculus.org>
1337 * include/oldsdl.h: check for older macros
1338 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1339 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1340 allow older sdl versions
1342 2002-02-15 Bradley Bell <btb@icculus.org>
1344 * main/: automap.c, automap.h, inferno.c: automap resolution now
1346 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1347 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1348 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1349 win32/include/key_arch.h: never mind - that would be pointless
1350 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1351 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1352 win32/include/key_arch.h: copied files from d1x
1353 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1354 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1355 * main/multipow.c: need conf.h
1356 * arch/win32/Makefile.am: new file
1357 * include/pstypes.h: added u_int16_t (needed in base_ip)
1358 * arch/win32/arch_ip.cpp: copied from d1x
1360 2002-02-14 Bradley Bell <btb@icculus.org>
1362 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1363 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1364 main/netlist.c: Added hotkeys to toggle fullscreen mode
1365 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1366 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1367 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1368 reorder.h: Lotsa networking stuff from d1x
1370 2002-02-13 Bradley Bell <btb@icculus.org>
1372 * include/gr.h, main/game.c: Fullscreen toggle stuff
1373 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1375 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1376 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1379 2002-02-11 Bradley Bell <btb@icculus.org>
1381 * main/bm.c: use portable loader if bigendian
1382 * include/pstypes.h: don't define bool for c++
1383 * include/cfile.h: extern AltHogDir stuff
1384 * include/byteswap.h: use WORDS_BIGENDIAN
1385 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1386 * main/vers_id.h: added D2X_IVER
1387 * misc/args.c: don't use d1x.ini
1388 * Makefile.am: rpm stuff
1389 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1392 2002-02-09 Bradley Bell <btb@icculus.org>
1394 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1396 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1398 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1401 2002-02-06 Bradley Bell <btb@icculus.org>
1403 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1404 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1405 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1406 * debian/: changelog.in, control, copyright, d2x-gl.files,
1407 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1411 2002-02-02 Bradley Bell <btb@icculus.org>
1413 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1414 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1415 Enabled RELEASE option
1417 2002-01-31 Bradley Bell <btb@icculus.org>
1419 * Makefile.am, configure.ac: specify prerequisite versions of
1420 autoconf and automake
1422 2002-01-29 Bradley Bell <btb@icculus.org>
1424 * main/mission.c: RCS header added
1425 * main/inferno.c: update copyright date
1426 * main/mission.c: allow missions to be in AltHogDir
1427 * configure.ac: Display results of configure
1428 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1431 2002-01-28 Bradley Bell <btb@icculus.org>
1433 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1434 Data files now go in DATADIR/games/d2x, user files now go in
1437 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1439 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1440 files now go in ~/.d2x
1442 2002-01-24 Bradley Bell <btb@icculus.org>
1444 * configure.ac: fix nasm not found error message
1446 2002-01-18 Bradley Bell <btb@icculus.org>
1448 * configure.in: getting rid of old configure.in
1449 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1450 main/movie.c: Movie playing kludgey stuff
1451 * misc/args.c: formatting
1452 * main/inferno.c: allow -h for help
1453 * include/error.h: don't die on int3, unless -debug given
1454 * mingw32.txt: more stuff
1456 2001-12-29 Bradley Bell <btb@icculus.org>
1458 * Makefile.am: Got rid of thinking.txt
1459 * main/inferno.c: document -nomovies option
1461 2001-12-28 Bradley Bell <btb@icculus.org>
1463 * main/titles.c: formatting, put some code into place for rendering
1464 of robots during briefings
1466 2001-12-27 Bradley Bell <btb@icculus.org>
1470 2001-12-23 Craig Hadady <chadady@iglou.com>
1472 * 2d/rle.c: fixed bug in dummy array.
1474 2001-12-03 Bradley Bell <btb@icculus.org>
1476 * arch/sdl/init.c: fix formatting
1477 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1478 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1479 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1480 and sdl joystick stuff
1482 2001-11-30 Bradley Bell <btb@icculus.org>
1484 * thinking.txt: not needed
1486 2001-11-27 Bradley Bell <btb@icculus.org>
1488 * cygconf, mingw32.txt: use sdl from source on cygwin
1489 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1490 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1491 SDL_CFLAGS to CFLAGS
1493 2001-11-27 Bradley Bell <btb@icculus.org>
1497 2001-11-14 Bradley Bell <btb@icculus.org>
1499 * texmap/scanline.c: use optimization flags as texmap default
1500 * NEWS: mouse wheel, etc
1501 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1502 wheel to emulate 3rd axis
1503 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1504 * include/error.h: kludge to ungrab mouse when we hit an int3
1505 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1506 __ENV_MSDOS__ to __MSDOS__
1507 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1509 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1511 * arch/sdl/digi.c: implemented digi_set_volume
1512 * include/grdef.h, main/config.c, misc/d_io.c: change
1513 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1514 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1515 main/piggy.c: use MAKE_SIG
1516 * installation.txt: update
1517 * configure.ac: new file
1518 * arch/sdl/joydefs.c: #include pstypes.h
1519 * arch/sdl/init.c: SDL joystick stuff
1520 * acconfig.h: adjust MINGW defines
1521 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1522 controls menu now works
1524 2001-11-13 Bradley Bell <btb@icculus.org>
1526 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1528 * Makefile.am: New file
1529 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1531 * compilerdefs.txt: New file
1532 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1534 2001-11-12 Bradley Bell <btb@icculus.org>
1536 * main/playsave.c: load player files regardless of byte order of
1539 2001-11-11 Bradley Bell <btb@icculus.org>
1541 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1543 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1544 * NEWS: GL savegame thumbnails
1545 * acconfig.h, configure.in: make option for NMOVIES, default to off
1547 2001-11-09 Bradley Bell <btb@icculus.org>
1549 * main/state.c: Enabled savegame thumbnails under OpenGL
1550 * unused/pa_null/pa_enabl.h: remove duplicate header
1551 * misc/args.c: use d2x.ini for option file
1552 * mem/mem.c: Move mem_realloc inside the ifdef
1553 * main/menu.c: fix 640x400 menu text
1554 * main/inferno.c: added documentation
1555 * main/endlevel.c: fix warnings
1556 * arch/ogl/gr.c: Get rid of gl spew
1557 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1558 * acconfig.h: Define __SDL__ for mingw
1560 2001-11-08 Bradley Bell <btb@icculus.org>
1562 * 2d/font.c: free OGL font data when rereading
1563 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1564 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1565 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1566 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1567 main/weapon.h: Enabled shareware build, endlevel flythrough
1569 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1570 of use for shareware build
1571 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1573 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1575 2001-11-05 Bradley Bell <btb@icculus.org>
1577 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1579 * include/3d.h: Add comment
1581 2001-11-04 Bradley Bell <btb@icculus.org>
1583 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1585 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1587 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1588 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1589 main/hudmsg.h: Enable d1x-style hud_message
1590 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1591 * 2d/font.c: re-init ogl fonts after remapping colors.
1593 2001-11-02 Bradley Bell <btb@icculus.org>
1595 * misc/Makefile.am: remove byteswap.h (duplicate header)
1596 * 2d/font.c: fixed gr_remap_font, minor stuff
1597 * configure.in: take out -O2 if doing debug build
1598 * main/bm.c: formatting
1599 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1600 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1601 macros, get rid of functions
1603 2001-11-01 Bradley Bell <btb@icculus.org>
1605 * misc/byteswap.h: removed duplicate header
1607 2001-10-31 Bradley Bell <btb@icculus.org>
1609 * NEWS, main/automap.c: automap works in opengl
1610 * NEWS, configure.in: Added news
1611 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1612 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1613 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1614 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1615 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1616 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1617 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1618 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1619 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1621 2001-10-27 Bradley Bell <btb@icculus.org>
1623 * main/inferno.c: added some documentation
1625 2001-10-25 Bradley Bell <btb@icculus.org>
1627 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1629 * Makefile.am, configure.in, arch/Makefile.am,
1630 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1631 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1632 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1633 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1634 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1635 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1636 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1637 it's ugly, but It'll be easier to sync with d1x.
1638 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1639 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1640 main/editor/Makefile.am: attempt at support for editor, makefile
1642 * misc/d_delay.c: formatting fix
1643 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1644 tmappent.S, tmapppro.S: adding support for runtime selection of
1646 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1647 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1648 including multi.h and network.h, fix backslashes, fix compiler
1650 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1651 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1652 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1653 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1654 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1655 including multi.h and network.h, fix backslashes
1656 * include/pstypes.h: added typedef for u_int64_t on mingw
1657 * include/3d.h: added prototype for g3_uninit_polygon_model
1658 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1660 2001-10-24 Bradley Bell <btb@icculus.org>
1662 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1663 arch subdirs, as in d1x.
1664 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1665 earlier style until i understand automake 1.5 better. remove input
1667 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1668 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1669 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1670 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1671 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1672 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1673 Moved input stuff to arch subdirs, as in d1x.
1674 * NEWS, configure.in: blah blah
1676 2001-10-23 Bradley Bell <btb@icculus.org>
1678 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1679 * texmap/tmapppro.S: no need for #include <conf.h> here
1680 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1682 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1683 file. RCS header added
1684 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1685 #ifdef'ing out the whole file. RCS header added
1686 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1687 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1688 fixes. Now works with automake 1.5 and autoconf 2.52.
1689 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1690 mingw (-grabmouse now works on win32).
1691 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1692 These don't belong in cvs
1696 2001-10-20 Bradley Bell <btb@icculus.org>
1698 * 2d/font.c: Don't free unused variables...
1699 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1701 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1702 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1703 main/Makefile.am: make dist more sensible
1704 * Makefile.am: Kludge for linking on mingw
1706 2001-10-19 Bradley Bell <btb@icculus.org>
1708 * Makefile.am, configure.in, arch/win32/Makefile.am,
1709 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1710 * include/ipx_drv.h: Check for __MINGW32__
1711 * include/i86.h: Imported from d1x
1712 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1713 * arch/dos/modex.asm: Fixed %include
1714 * main/console.c: RCS headers added
1715 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1717 * Makefile.am, main/Makefile.am: Moved final link to top-level
1718 directory instead of main/
1719 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1720 __ENV_LINUX__ to __linux__
1721 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1722 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1723 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1724 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1725 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1726 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1727 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1728 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1729 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1730 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1732 * configure.in: add --enable-xploader, support arch/linux subdir,
1734 * main/inferno.c: conditionalize conf.h
1736 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1738 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1739 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1740 misc/fileutil.h: Partial application of linux/alpha patch.
1742 2001-10-19 Bradley Bell <btb@icculus.org>
1744 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1745 networking in line with d1x, moved some arch/linux_* stuff to
1747 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1748 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1749 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1750 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1752 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1753 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1754 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1755 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1756 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1757 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1758 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1759 linux/include/ukali.h: Brought linux networking in line with d1x,
1760 moved some arch/linux_* stuff to arch/linux/*
1761 * include/ipx_drv.h: Imported from d1x
1762 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1763 * main/ipx_drv.c: Imported from d1x
1764 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1765 main/network.h, main/Makefile.am: Trying to get network working on
1767 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1768 main/Makefile.am: build fixes
1769 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1770 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1771 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1772 starting to get net working.
1773 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1774 conditionalized min,max macros
1776 2001-10-18 Bradley Bell <btb@icculus.org>
1778 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1779 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1780 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1781 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1783 * 2d/2dsline.c: RCS headers added/changed
1784 * configure.in: fix NASMFLAGS bug
1785 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1788 2001-10-17 Bradley Bell <btb@icculus.org>
1790 * NEWS: Fixed the invulnerable robots bug!
1791 * main/collide.c: Fixed the invulnerable robots bug!
1793 2001-10-14 Bradley Bell <btb@icculus.org>
1795 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1798 2001-10-13 Bradley Bell <btb@icculus.org>
1800 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1801 arch/Makefile.am, arch/dos/Makefile.am,
1802 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1803 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1804 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1805 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1806 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1807 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1808 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1809 arch/win32/include/Makefile.am, iff/Makefile.am,
1810 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1811 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1812 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1813 unused/bios/Makefile.am, unused/lib/Makefile.am,
1814 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1815 unused/ui/Makefile.am, unused/vga/Makefile.am,
1816 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1817 automake stuff from "inert" subdirs. And there was much rejoicing.
1818 * Makefile.am, NEWS, configure.in: Stuff
1819 * ChangeLog: removing auto-generated file
1820 * cygconf: Added instructions for mingw32 build
1821 * Makefile.am: renamed INSTALL to installation.txt
1822 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1823 * mingw32.txt: Added instructions for mingw32 build
1824 * configure.in: Enable assembly under mingw32
1826 2001-10-12 Bradley Bell <btb@icculus.org>
1828 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1829 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1830 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1831 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1832 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1833 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1834 to __DJGPP__, since it's built-in.
1836 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1838 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1839 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1843 2001-10-12 Bradley Bell <btb@icculus.org>
1845 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1846 * Makefile.am: make sure cygconf gets archived
1847 * configure.in: Increment version number in preparation for release
1848 * configure.in: Fix detection of opengl
1849 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1850 cygconf, arch/Makefile.am, arch/include/joy.h,
1851 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1852 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1853 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1854 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1855 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1856 Vastly improved compilability.
1858 2001-10-11 Bradley Bell <btb@icculus.org>
1860 * Makefile.am: Added macros/sdl.m4
1861 * autogen.sh: Added macros/sdl.m4
1863 2001-10-09 Bradley Bell <btb@icculus.org>
1865 * main/vers_id.h: Added DESCENT_VERSION constant
1866 * main/inferno.c: Added command-line help.
1867 * include/ogl_init.h: opengl improvments (following d1x changes)
1869 2001-10-07 Bradley Bell <btb@icculus.org>
1871 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1872 arch/ogl/Makefile.am: Remove duplicate headers.
1874 2001-08-02 Thimo Neubauer <thimo@debian.org>
1876 * mem/mem.c: totally crippled the memory manager because it does
1877 not make sense for non-DOS-systems and it would have been too
1878 complicated to get it 64bit clean
1880 2001-06-19 Bradley Bell <btb@icculus.org>
1882 * cvshowto.txt: updated anonymous password
1884 2001-02-08 Bradley Bell <btb@icculus.org>
1886 * COPYING, license.txt: Added d1x license
1888 2001-02-01 Bradley Bell <btb@icculus.org>
1890 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1892 2001-01-31 Bradley Bell <btb@icculus.org>
1894 * configure.in, arch/include/mouse.h, include/pstypes.h,
1895 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1896 * main/polyobj.c: fix typo
1897 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1898 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1899 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1900 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1901 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1902 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1903 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1904 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1905 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1906 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1907 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1908 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1909 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1910 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1911 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1912 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1913 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1914 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1915 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1916 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1917 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1918 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1919 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1920 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1921 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1922 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1924 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1925 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1926 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1927 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1929 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1931 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1932 cross-compiling, and cygwin fixes
1934 2001-01-30 Bradley Bell <btb@icculus.org>
1936 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1937 include/pstypes.h, include/strutil.h, main/Makefile.am,
1938 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1939 needs --without-assembler and --without-network to compile
1941 2001-01-29 Bradley Bell <btb@icculus.org>
1943 * configure.in, main/Makefile.am: Fixes to build system
1944 * main/kconfig.c: fix for non-linux joysticks
1945 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1946 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1947 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1948 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1949 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1950 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1951 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1953 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1954 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1955 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1956 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1957 sdl_timer.c: Fixed build system, minor fixes
1958 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1959 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1961 2001-01-28 Bradley Bell <btb@icculus.org>
1963 * conf.h.in, configure.in, arch/Makefile.am,
1964 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1965 arch/include/key.h, main/Makefile.am: More header unification...
1966 * main/newdemo.c: Added <ctype.h>
1967 * arch/include/: event.h, joy.h: unified input headers.
1968 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1969 OpenGL now uses SDL-GL instead of gii
1970 * arch/include/: key.h, mouse.h: Unified arch headers
1972 2001-01-25 Bradley Bell <btb@icculus.org>
1974 * autogen.sh: use "set -e" so execution stops if something goes
1977 2001-01-24 Bradley Bell <btb@icculus.org>
1980 * Makefile.am: Add ChangeLog to dist
1981 * ChangeLog: Putting this here so automake doesn't complain
1985 2001-01-24 Bradley Bell <btb@icculus.org>
1987 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1988 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1989 for building ChangeLog from RCS entries
1990 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1991 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1992 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1993 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1994 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1995 arch/Makefile.am, arch/dos/Makefile.am,
1996 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1997 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1998 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1999 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2000 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2001 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2002 unused/Makefile.am, unused/bios/Makefile.am,
2003 unused/lib/Makefile.am, unused/novga/Makefile.am,
2004 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2005 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2006 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2007 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2008 make dist, VPATH builds, ...
2009 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2010 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2011 arch/dos/Makefile.in, arch/linux/Makefile.in,
2012 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2013 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2014 misc/Makefile.in, texmap/Makefile.in: cruft removal
2015 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2017 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2018 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2019 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2020 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2022 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2023 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2024 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2025 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2026 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2027 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2028 main/songs.c, misc/args.c: changed args_find to FindArg
2030 2001-01-22 Bradley Bell <btb@icculus.org>
2032 * configure, main/Makefile.am, main/Makefile.in: configuration
2034 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2035 fix compiler warnings w/opengl
2036 * include/console.h: ggi support
2037 * arch/linux_init.c: svgalib support
2038 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2039 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2040 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2041 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2042 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2043 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2044 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2045 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2046 warnings and enable NDEBUG
2047 * arch/svgalib_init.c: svgalib support
2049 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2051 * main/kconfig.c: joystick support
2053 2001-01-21 Bradley Bell <btb@icculus.org>
2055 * cvshowto.txt: new file, taken from d1x webpage
2056 * AUTHORS, README: Taking over as maintainer of d2x
2057 * ChangeLog: Grab mouse with SDL/X11
2058 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2060 2001-01-20 Bradley Bell <btb@icculus.org>
2062 * configure, configure.in: Turned -Werror back off by default
2063 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2064 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2065 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2066 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2067 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2068 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2069 main/laser.c, main/multi.c, main/network.c, main/network.h,
2070 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2071 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2072 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2073 warnings, for non-OpenGL on linux, anyway...
2075 2001-01-19 Bradley Bell <btb@icculus.org>
2077 * copying: remove duplicate file
2078 * Import of d2x-0.0.9-pre1
2079 * Import of d2x-0.0.8