1 2006-07-09 Chris Taylor <chris@icculus.org>
3 * main/laser.c, main/object.c: fix crash when a robot's guided
6 2006-06-05 Chris Taylor <chris@icculus.org>
8 * main/slew.h: fix error when building editor with RELEASE
10 2006-06-03 Chris Taylor <chris@icculus.org>
12 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
13 again. It needs to create gauge canvases in the game when they're
14 sub-canvases, which they were made into on 2005-08-13
16 2006-03-05 Chris Taylor <chris@icculus.org>
18 * main/inferno.c: create write directory if it doesn't exist
21 * main/gamesave.c, main/object.c, main/render.c,
22 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
25 2006-02-26 Chris Taylor <chris@icculus.org>
27 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
28 main/movie.c, main/piggy.c, misc/strutil.c:
29 move change_filename_ext to strutil.c, rename to (and remove old)
30 change_filename_extension, add an assert and make it use strrchr
32 * main/gamerend.c: show the death sequence for d2x-gl
35 * main/gamesave.c: with the editor built, don't make .txm files
36 when a level is loaded (only make them when saving levels)
38 2006-02-25 Chris Taylor <chris@icculus.org>
40 * main/menu.c: complete removal of 7th option in Options menu,
41 hopefully fixing bug #2514
43 * main/gameseg.c: when breaking a light, allow segment light to
44 change by more than F1_0
46 2006-02-24 Chris Taylor <chris@icculus.org>
48 * main/gauges.c: make sure the correct font is used (whoops)
50 * main/newmenu.c: restore the old canvas after showing a menu,
51 avoiding potential problems
53 2005-11-29 Chris Taylor <chris@icculus.org>
55 * main/titles.c: for Descent 1 briefings, look for briefings no
56 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
58 2005-11-07 Chris Taylor <chris@icculus.org>
60 * arch/ogl/ogl.c: make super transparent textures have alpha
62 2005-08-13 Chris Taylor <chris@icculus.org>
64 * main/gauges.c: draw all gauges properly when using the cockpit
65 in d2x-gl, including the energy bars when empty
67 2005-08-07 Chris Taylor <chris@icculus.org>
69 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
70 get the cockpit to show with d2x-gl (actually committed!)
72 2005-08-06 Chris Taylor <chris@icculus.org>
74 * main/automap.c: must_free_canvas isn't used when
75 AUTOMAP_DIRECT_RENDER is defined (whoops)
77 * main/inferno.c: print the command line help properly
79 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
80 get the cockpit to show with d2x-gl
82 2005-08-02 Chris Taylor <chris@icculus.org>
84 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
85 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
87 include/3d.h, include/palette.h,
88 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
89 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
90 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
91 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
92 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
93 main/state.c, main/titles.c:
94 remove DirectDraw use and Windows mouse stuff made redundant by SDL
95 (lots of WINDOWS code).
96 Makes cockpit draw properly in SDL
98 2005-07-30 Chris Taylor <chris@icculus.org>
100 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
101 2d/palette.c, 2d/pcx.c, 2d/rle.c,
103 main/automap.c, main/config.c, main/credits.c, main/escort.c,
104 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
105 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
106 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
107 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
108 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
109 remove all the redundant Polygon Acceleration stuff
112 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
113 main/polyobj.c: remove old _3DFX code
115 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
116 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
117 main/gauges.c, main/hud.c: remove pixel double code
119 2005-07-29 Chris Taylor <chris@icculus.org>
121 * 2d/font.c: show some missing wide 1's (bug #2269)
123 * main/game.c: only shoot when fire button down (fix bug #2271)
125 2005-07-28 Chris Taylor <chris@icculus.org>
127 * main/gauges.c: show gauges in SDL (help fix bug #2267)
129 2005-07-27 Chris Taylor <chris@icculus.org>
131 * d2x.xcode/project.pbxproj: build the editor by default
133 2005-07-25 Chris Taylor <chris@icculus.org>
135 * main/bmread.c: cast some fprintf arguments to int, to fix
138 * main/editor/medrobot.c: no checking if obj->id > -1
141 * main/editor/ksegsize.c, main/editor/segment.c,
142 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
143 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
145 2005-07-24 Chris Taylor <chris@icculus.org>
147 * main/bmread.c: call file static var 'time' 'play_time' instead,
148 because of conflict with function 'time' in /usr/include/time.h
151 2005-07-22 Chris Taylor <chris@icculus.org>
153 * main/editor/group.c: remove duplicate tmap_xlate_table
155 2005-07-21 Chris Taylor <chris@icculus.org>
157 * d2x.xcode/project.pbxproj: make file paths relative to project,
158 add some files (so it builds), warnings are not errors
159 (ubyte *, sbyte * mismatches found when using gcc 4.0)
161 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
162 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
163 main/newdemo.c: fix pointer mismatches, warnings are errors again
165 2005-07-03 Chris Taylor <chris@icculus.org>
167 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
169 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
170 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
171 draw an "O" in the current radio button
173 2005-07-01 Chris Taylor <chris@icculus.org>
175 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
176 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
178 2005-06-23 Chris Taylor <chris@icculus.org>
180 * installation.txt: describe new directory system
181 and mention recursive mission searching
183 2005-06-22 Chris Taylor <chris@icculus.org>
185 * main/editor/kgame.c: load .rl2 files instead of .lvl files
186 (some editor info could be stored in .rdl / .rl2 files)
188 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
189 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
190 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
191 main/wall.c, main/wall.h: add level component saving functions,
192 which use PhysicsFS and are endian friendly
194 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
195 add function for converting descent 2 texture numbers back to
196 descent 1 texture numbers
198 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
199 levels. Entirely endian friendly and allows saving of .rdl and .rl2
202 2005-06-14 Chris Taylor <chris@icculus.org>
204 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
206 2005-06-13 Chris Taylor <chris@icculus.org>
208 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
209 number 198 to maintain bijectivity, when descent.pig is available
210 (used to return 167, which is also returned for Descent 1 texture
213 * include/physfsx.h: added PHYSFSX_writeVector,
214 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
216 2005-04-05 Bradley Bell <btb@icculus.org>
218 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
219 bugs in joystick initialization
221 2005-04-04 Bradley Bell <btb@icculus.org>
223 * main/kconfig.c: cosmetic fixes to joystick config screen
225 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
226 arch/linux/joystick.c, arch/linux/include/joystick.h,
227 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
228 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
229 MAX_BUTTONS to JOY_MAX_BUTTONS
231 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
232 of joystick buttons/axes
234 * arch/win32/midi.c: don't play midi if -nosound
236 * arch/win32/mingw_init.c: remove redundant joy_init()
238 2005-04-01 Chris Taylor <chris@icculus.org>
240 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
241 main/editor/med.c: "Go to Main Menu" now works in editor
243 * main/editor/segment.c: set Highest_vertex_index and
244 Highest_segment_index to 0 when creating a new mine (avoids
245 problems with saving when another level was previously loaded)
247 2005-03-31 Chris Taylor <chris@icculus.org>
249 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
250 main/editor/eglobal.c, main/editor/eobject.c,
251 main/editor/medrobot.c, main/editor/objpage.c,
252 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
253 OL_ constants; use "object" instead of "robot" in some places;
254 draw and place reactors with correct modelnum
256 * main/editor/texpage.c: no using TmapList, initialise texture
257 category globals, no CurrentTmap (just use CurrentTexture)
259 2005-03-29 Bradley Bell <btb@icculus.org>
261 * mem/mem.c: remove obsolete malloc.h
263 2005-03-20 Bradley Bell <btb@icculus.org>
265 * Makefile.am: add some stuff to dist
267 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
270 * console/CON_console.c: Fixed console cursor positioning.
272 * main/text.c: revert to Error if text file not found.
274 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
276 * ui/.cvsignore: New file
278 2005-03-17 Bradley Bell <btb@icculus.org>
280 * arch/win32/midi.c: Add RCS ID tag
282 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
283 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
286 2005-03-16 Bradley Bell <btb@icculus.org>
288 * main/bm.c, main/bm.h: use hardcoded value instead of
289 sizeof(tmap_info), since size depends on whether editor is built
292 * ui/mouse.c: gcc doesn't like multi-line // comments
294 * main/dumpmine.c: get rid of compiler warnings
296 2005-03-15 Bradley Bell <btb@icculus.org>
298 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
299 Fixes laser and plasma lighting bug, hopefully doesn't break
302 * main/state.c: Fix crash if Num_walls=0
304 2005-03-12 Bradley Bell <btb@icculus.org>
306 * Makefile.am, configure.ac: enable editor in unix-style builds
308 2005-03-12 Chris Taylor <chris@icculus.org>
310 * main/gamesave.c: could check reactor model num, don't check
311 reactor object shields (not used anyway, it's stored/calculated
314 2005-03-06 Chris Taylor <chris@icculus.org>
316 * main/piggy.c: load the descent 1 color palette when NDEBUG is
319 * main/editor/seguvs.c: check the uvs after they're assigned
321 2005-02-27 Chris Taylor <chris@icculus.org>
323 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
324 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
325 gr_update in event loops
327 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
328 file.c, involves modifying the listbox so it can use
329 an array of string pointers
331 2005-02-26 Chris Taylor <chris@icculus.org>
333 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
336 * ui/window.c: only disable the keyboard for MS DOS
338 * main/editor/eswitch.c: add remove_trigger_num
341 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
342 still works if there's no BITMAPS.TBL in a PhysicsFS search path
344 * main/inferno.c: determine properly if 800x600 resolution is
345 available (for editor)
347 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
348 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
349 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
350 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
352 * ui/keypad.c: fix the reading of keypad (.pad) files
354 * ui/menubar.c: use cfile to read the menubar file MED.MNU
356 2005-02-25 Chris Taylor <chris@icculus.org>
358 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
359 allowing Mac OS 9 and X to both use conf.h but one can build for
360 OpenGL while the other doesn't.
362 * main/editor/mine.c: use the Descent 2 definitions for maximum
363 segments and vertices
365 2005-02-25 Bradley Bell <btb@icculus.org>
367 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
368 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
369 d2src system for persistent sounds. Untested, of course.
371 * ChangeLog-old: clean up old changelog a little
373 * ChangeLog-old: converted old changelog to "cvs log" format, so
374 it can be manipulated with cvs2cl and other tools.
376 2005-02-24 Tim Massey <tmassey@obscorp.com>
378 * main/inferno.c: allow -notitles to work in shareware [and
379 non-RELEASE] version too. (d1x r1.35)
381 2005-02-24 Peter Hawkins <peterh@isa.net.au>
383 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
385 2005-02-24 Matthew Mueller <donut@dakotacom.net>
387 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
388 don't do it automatically (eg, ati's fglrx linux driver) (d1x
391 2005-02-24 Bradley Bell <btb@icculus.org>
393 * main/movie.c: change movie Warnings to con_printf, simplify
396 2005-02-24 Chris Taylor <chris@icculus.org>
398 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
399 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
400 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
401 PHYSFSX_openWriteBuffered, where appropriate
403 * main/gauges.c: draw behind the shield number properly with OpenGL
405 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
406 is selected as a secondary weapon
408 * main/titles.c: check properly whether there's a briefing
410 * main/mission.c: recursively search directories in "missions"
413 2005-02-11 Bradley Bell <btb@icculus.org>
415 * debian/control: build-dep on libphysfs-dev
417 * arch/ogl/gr.c: use GLint for arb_max_textures
419 * arch/ogl/Makefile.am: added internal.h to dist
421 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
423 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
425 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
426 dynamically find and load the OpenGL library
428 * main/editor/macro.c: use physfs instead of non-existing cflib.h
430 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
432 * main/editor/medwall.c: include cntrlcen.h
434 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
436 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
438 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
439 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
441 * ui/number.c: s/inputbox/Inputbox/
443 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
445 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
447 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
448 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
449 main/gamesave.c: s/128/PATH_MAX
451 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
453 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
455 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
456 mouse_set_limits and mouse_set_pos (we don't want to limit user)
458 * ui/menubar.c: specify int type for state2_alt_down
460 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
462 * main/piggy.c: call bm_read_all even if EDITOR is defined
464 * main/gamesave.c: if LVL can't be found, try filename that was passed
466 * main/mission.c: ensure mission name is properly terminated
468 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * 2d/font.c: fix bug #2167: some characters would not display because
471 of signed/unsigned errors
473 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
475 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
476 gauge when appropriate
478 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
479 all functions in kfuncs.c to return int instead of void
481 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
482 disable old hostage system in editor (d2 is simpler in this regard)
484 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
486 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
488 * main/editor/centers.c: change curseg2p to Curseg2p
490 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
492 * main/editor/macro.c: remove unused variable "length"
494 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
496 * main/editor/medmisc.c: Pass both arguments to render_frame
498 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
499 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
500 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
501 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
502 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
503 instead of d1-style mem.h and types.h
505 * main/editor/texpage.c: do texture replacement for any mission
507 * main/editor/medwall.c: add prototype for create_removable_wall
509 * main/editor/medrobot.c: don't try to set the removed follow_path
511 2005-01-23 Jason Owen <shannara256@yahoo.com>
513 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
514 may crash printf if the list of extensions is huge
516 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
518 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
519 only on last level of built-in mission.
521 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
524 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
525 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
526 buffers (speeding it up), and use cfopen instead of
527 PHYSFS_openRead/PHYSFS_openWrite where appropriate
529 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
530 sure nocfile.h and cfile.h are never both included
532 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
534 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
535 fix bug #1676 (filling up of OLG texture list)
537 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
539 * main/state.c: fix problems with copying/deleting save files
541 * main/automap.c: make automap fonts transparent.
543 2005-01-07 Bradley Bell <btb@icculus.org>
545 * main/menu.c: In Load Level, if there is no current mission,
548 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
550 * main/gameseq.c: Free polymodel data before reloading ham file.
552 * arch/ogl/gr.c: Implement fading in ogl_urect()
554 * main/gauges.c: Draw ship before shields in HUD.
556 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
558 * main/editor/centers.c: Use both ints with the robot producer
561 2004-12-23 Bradley Bell <btb@icculus.org>
563 * main/editor/centers.c, main/editor/editor.h,
564 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
565 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
566 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
569 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * main/bmread.c: don't duplicate the period in the filename
573 * main/dumpmine.c: Add function prototypes to remove warnings
575 * main/dumpmine.c, ui/window.c: Specify that two functions return
578 * main/editor/autosave.c, main/editor/curves.c,
579 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
580 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
583 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
585 * main/editor/eobject.c, main/editor/kgame.c,
586 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
587 extra two parameters to get_seg_masks.
589 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
590 structs for mine saving functions
592 * main/inferno.c: Use PhysicsFS for making the hoard ham.
594 * main/bmread.c: add missing includes
596 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
598 * main/dumpmine.c: Fix type mismatches
600 2004-12-19 Bradley Bell <btb@icculus.org>
602 * ui/Makefile.am: fix ui Makefile.am
604 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
605 removeext, use it in ds_load instead of splitpath
607 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
609 * include/u_mem.h: prototype for strdup with MPW
611 * main/laser.c: abort weapon fire if unable to create object
613 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
614 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
615 unused/ui/icon.c: replace byte with sbyte
617 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
618 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
619 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
620 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
621 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
622 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
623 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
624 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
625 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
626 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
627 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
628 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
629 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
630 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
631 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
634 * ui/Makefile.am: added Makefile.am for ui
636 * main/editor/Makefile.am, main/editor/autosave.c,
637 main/editor/centers.c, main/editor/centers.h,
638 main/editor/curves.c, main/editor/eglobal.c,
639 main/editor/ehostage.c, main/editor/ehostage.h,
640 main/editor/elight.c, main/editor/eobject.c,
641 main/editor/eobject.h, main/editor/eswitch.c,
642 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
643 main/editor/group.c, main/editor/info.c, main/editor/info.h,
644 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
645 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
646 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
647 main/editor/ksegsel.c, main/editor/ksegsize.c,
648 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
649 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
650 main/editor/medlisp.h, main/editor/medmisc.c,
651 main/editor/medmisc.h, main/editor/medrobot.c,
652 main/editor/medrobot.h, main/editor/medsel.c,
653 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
654 main/editor/objpage.c, main/editor/objpage.h,
655 main/editor/seguvs.c, main/editor/texpage.c,
656 main/editor/texture.c: imported missing editor files from d1x
658 * main/Makefile.am: build dumpmine.c for editor
660 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
661 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
662 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
663 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
664 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
666 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
667 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
668 main/editor/eglobal.c, main/editor/ehostage.c,
669 main/editor/ehostage.h, main/editor/elight.c,
670 main/editor/eobject.c, main/editor/eobject.h,
671 main/editor/eswitch.c, main/editor/eswitch.h,
672 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
673 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
674 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
675 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
676 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
677 main/editor/ksegsel.c, main/editor/ksegsize.c,
678 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
679 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
680 main/editor/meddraw.h, main/editor/medlisp.h,
681 main/editor/medmisc.c, main/editor/medmisc.h,
682 main/editor/medrobot.c, main/editor/medrobot.h,
683 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
684 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
685 main/editor/objpage.h, main/editor/segment.c,
686 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
687 main/editor/texpage.h, main/editor/texture.c: Move old logs to
690 * main/editor/autosave.c main/editor/centers.c
691 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
692 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
693 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
694 main/editor/fixseg.c main/editor/func.c main/editor/group.c
695 main/editor/info.c main/editor/info.h main/editor/kbuild.c
696 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
697 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
698 main/editor/ksegmove.c main/editor/ksegsel.c
699 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
700 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
701 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
702 main/editor/medmisc.h main/editor/medrobot.c
703 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
704 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
705 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
706 main/editor/texpage.h main/editor/texture.c ui/barbox.c
707 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
708 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
709 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
710 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
711 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
712 conf.h in new editor files
714 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
716 * main/state.c: open autosave file for writing, not reading
718 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
719 main/state.c, main/state.h: added fast save
721 * main/gameseq.c, main/inferno.c: force gr_update() so screens
722 always show in OpenGL
724 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
726 * misc/strutil.c: Implement strdup for MPW
728 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
731 * misc/strutil.c: fix MPW compiler errors
733 * main/mission.c, main/mission.h: allocate mission filenames
736 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
738 * 2d/font.c: Initialise the dataptr member correctly.
740 * include/mono.h: Print only mildly interesting messages to
741 stderr.txt. (revert earlier carbon changes)
743 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
745 * include/physfsx.h: getRealPath uses the write directory if it
746 can't get the real directory
748 * D2X.make: remove misc/d_io.c
750 2004-12-03 Bradley Bell <btb@icculus.org>
752 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
753 pathname, ensure correct translation of path separators
755 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
757 * misc/strutil.c: fix stricmp and strnicmp
759 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
762 2004-12-02 Bradley Bell <btb@icculus.org>
764 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
765 I couldn't figure out why the previous code kept segfaulting under
768 * main/kconfig.c: disable call to reset_cockpit() which was
769 causing the "letterbox" bug
771 * main/inferno.c: don't die if title screens not found
773 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
775 * configure.ac: require PhysicsFS header and library
777 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
779 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
781 * D2X.make: fix build on Carbon by adding digiobj.c
783 * main/mission.c: set builtin_hogsize for non-built-in missions
785 * main/mission.c: pass individual mission around instead of whole list
787 * main/mission.c: remove mission list from global memory
789 2004-12-02 Bradley Bell <btb@icculus.org>
791 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
792 path separator gets added to hogdir
794 2004-12-01 Bradley Bell <btb@icculus.org>
796 * README, configure.ac, VisualC/d2x/d2x.dsp,
797 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
798 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
799 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
800 uses dynamic opengl loading
802 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
804 * arch/ogl/gr.c: make write_bmp use PhysicsFS
806 * include/args.h, misc/args.c: new AppendArgs function. This
807 separates the copying of the arguments passed to main() from the
808 reading of the arguments file
810 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
811 the flexible cfgets, Fix compiling issues in MPW.
813 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
814 reading into an int, so it's removed completely. PHYSFSX_getc was
815 removed, because it's only use in misc/strio.c was removed. Put
816 in PHYSFSX_getRealPath, which recognises platform-specific
817 separators and doesn't use snprintf (MPW doesn't have it). MPW
820 * main/inferno.c: Remove use of open_movie_file. Read the
821 arguments file from the base directory, if there is one. Set up
822 D2X's write directory, including replacing any tilde at the start
823 of the path (if there is one) with the string returned by
824 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
825 default is still ~/.d2x. Check if the write directory has to be
826 created. Read the arguments file in this write directory if there
827 is one. If there's still no write directory, set it to the base
828 directory. Won't set it to the current directory if this fails,
829 because of the issue of which character to use for which platform.
831 * main/playsave.c: Use PHYSFS_readSLE32 instead of
832 PHYSFS_readULE32 due to compiling issues in MPW. Use
833 cfile_read_short instead of PHYSFS_readULE16 because of both
834 compiling and endian issues. cfile_read_byte instead of
835 PHYSFSX_readU8. Write a dummy structure instead of seeking when
836 NETWORK isn't defined
838 * D2X.make: Don't compile cfile.c on Mac OS 9.
840 * README: add PhysicsFS to the required 'tools' in README, and
841 instructions for building in MPW.
843 * include/cfile.h: Make cfopen into an inline, where a read buffer
844 is set up. This speeds up loading significantly.
846 2004-12-01 Bradley Bell <btb@icculus.org>
848 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
849 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
852 * main/newmenu.c: fix player file deletion
854 * include/physfsx.h: fix statfs includes for OS X
856 * main/inferno.c, main/network.c: misc physfs conversions
858 * arch/linux/Makefile.am, arch/linux/findfile.c,
859 arch/win32/Makefile.am, arch/win32/findfile.c,
860 include/findfile.h, main/kludge.c, main/mission.c,
861 main/newmenu.c, main/piggy.c: get rid of findfile stuff
863 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
866 * main/state.c: improve savegame load/save
868 * main/movie.c: make -nomovies friendlier
870 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
872 * include/d_io.h, include/physfsx.h, main/inferno.c,
873 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
876 * main/scores.c: use physfs for scores file
878 * main/playsave.c: improve player loading
880 * main/movie.c: improve movie loading
882 * main/mission.c: improve mission loading
884 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
885 main/state.c: use physfs for savegames
887 * README: minor update
889 * main/newdemo.c: use physfs for demos
891 * include/physfsx.h: added PHYSFSX_rename function
893 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
894 physfs/rwops, add libmve callbacks
896 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
897 added physfsrwops stuff
899 * include/cfile.h: added cfile_close wrapper
901 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
904 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
907 * main/config.c: use physfs to read config file
909 * include/physfsx.h: added gets and puts functions
911 * include/cfile.h: correct seek return value
913 * main/config.c, main/playsave.c: use physfs to write
916 * include/physfsx.h: added my physfs extensions
918 * main/inferno.c: physfs initialization stuff
920 * configure.ac: add check for physfs lib
922 * include/cfile.h: made cfile into a wrapper for physfs
924 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
925 disabled althogdir stuff (shouldn't be needed w/physfs)
927 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
928 configure.ac: drop cfile stuff
930 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
932 * D2X.make: Don't use D2XFolder, because the userdir can now be
933 specified in Mac OS 9. Putting it in the source code folder is
934 more convenient. Turn debugging on. Don't compile old files,
935 compile new ones. Add the PhysicsFS library.
937 * iff/iff.c: Get rid of MIN redefinition.
939 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
940 MPW doesn't like switches of long longs
942 2004-11-30 Bradley Bell <btb@icculus.org>
944 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
945 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
946 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
947 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
948 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
949 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
950 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
952 2004-11-28 Bradley Bell <btb@icculus.org>
954 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
956 * arch/sdl/digi.c: use d2src system for persistent sounds
958 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
961 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
962 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
963 ripped object stuff out of digi.c, now using digiobj.c. get rid of
964 a bunch of kludges, sound should be more true to original game now
966 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
969 2004-11-27 Bradley Bell <btb@icculus.org>
971 * main/text.c, main/text.h, main/titles.c: added function to
972 properly decode multi-line strings
974 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
975 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
978 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
980 * main/inferno.c: enable logo screens for shareware/oem
982 2004-11-26 Bradley Bell <btb@icculus.org>
984 * main/mission.c, main/titles.c: fix d1 briefing glitches
986 * main/game.c: free up cpu by not calling timer_delay so many
987 times (fixes Bug 2034)
989 * main/gameseq.c: enable briefing screens for mac shareware
991 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
992 doesn't care if it draws offscreen, I guess)
994 * main/credits.c: reduce flickering in credits w/opengl
996 2004-11-25 Bradley Bell <btb@icculus.org>
998 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
999 garbage on windows for some reason.
1001 * 2d/font.c: fixed opengl menu font bug, caused by doing
1002 arithmetic on signed chars.
1004 2004-11-23 Bradley Bell <btb@icculus.org>
1006 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
1008 2004-11-22 Bradley Bell <btb@icculus.org>
1010 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1011 arch/linux/joystick.c, arch/linux/include/joystick.h,
1012 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1013 arch use global variable joy_num_axes
1015 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1017 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1019 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1021 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1022 Vertigo) missions, load add-on ham file at every load, not only the 1st
1024 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1026 * main/fireball.c: don't Int3() every time explosions don't look best
1028 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1030 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1032 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1034 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1036 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1038 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1040 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1041 shareware version of descent.hog. This is not yet bug-free
1043 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1045 * main/network.c: fix crash introduced with previous change
1047 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1049 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1050 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1051 make mission structre memory allocated
1053 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1055 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1056 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1057 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1058 delete file compbit.h, move functionality to text.c, modify all
1059 previous users of compbit.h to use existing function in text.h
1061 * main/inferno.c: remove warning created by the fix for the cfgets
1064 * main/bmread.c: add comment
1066 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1068 * cfile/cfile.c: declare variable on top of block
1070 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1071 main/multi.h, main/network.c: move mission list handling functionality
1072 to mission.c, remove unnecessary load_mission calls in menu.c
1074 * main/game.c: remove unnecessary build_mission_list call
1076 * main/mission.c, main/mission.h: correct comments about anarchy-only
1078 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1079 remove explicit uses of mission list
1081 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1083 * libmve/mveplay.c: make it compile on Cygwin
1085 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1087 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1089 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1091 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1093 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1095 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1096 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1097 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1098 information about the current mission, for easier code refactorisation.
1100 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1102 * main/gamemine.c, main/piggy.c: fix bug 1675:
1103 use better d2 textures if d1 hog is present but not loadable
1105 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1107 * cfile/cfile.c: simplify, reduce number of global vars
1109 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1111 * main/gameseg.c: fix bugfix of 2004-05-15
1113 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1115 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1117 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1118 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1119 cfgets now always copies the terminating character to the dest buffer.
1120 This fixes a bug that occured when reading cmd line args from d2x.ini
1122 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1124 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1125 move more old change logs into ChangeLog-old
1127 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1128 and Martin Schaffner <maschaffner@gmx.ch>
1130 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1131 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1132 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1133 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1134 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1135 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1136 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1137 arch/include/joy.h, arch/win32/include/key.h
1138 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1139 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1140 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1141 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1142 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1143 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1144 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1145 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1146 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1147 main/config.c, main/config.h, main/controls.c, main/controls.h
1148 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1149 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1150 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1151 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1152 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1153 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1154 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1155 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1156 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1157 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1158 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1159 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1160 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1161 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1162 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1163 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1164 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1165 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1166 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1167 main/powerup.h, main/render.c, main/render.h, main/robot.c
1168 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1169 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1170 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1171 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1172 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1173 main/text.h, main/textures.h, main/titles.c, main/titles.h
1174 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1175 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1176 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1177 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1178 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1179 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1181 move old per-file change logs into new file ChangeLog-old
1183 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1185 * arch/ogl/ogl.c: enable -gl_mipmap switch
1187 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1189 * arch/carbon/descent.r: swap min and max size to correct places
1191 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1193 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1195 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1197 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1199 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1201 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1202 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1204 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1205 link) on MPW on Mac OS 9 (carbon)
1207 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1209 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1211 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1213 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1215 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1217 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1219 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1221 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1222 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1223 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1224 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1225 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1227 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1228 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1229 new files for supporting compilation with MPW for carbon (Mac OS 9)
1231 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1233 * main/playsave.c: do not seek while writing, carbon does not like it
1235 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1237 * cfile/cfile.c: use portable ffilelength in cfile_size
1239 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1240 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1241 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1242 unsigned and signed char, MPW does not like these
1244 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1246 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1249 2004-06-01 Bradley Bell <btb@icculus.org>
1251 * libmve/mve_main.c: cast malloc function pointer
1253 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1254 target to XCode project
1256 2004-05-31 Bradley Bell <btb@icculus.org>
1258 * include/pstypes.h: fix accidental solaris breakage
1260 * main/object.c: fix crash caused by death-cam code
1262 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1263 XCode project simplifications, network enabled
1265 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1266 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1268 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1271 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1272 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1273 d2x.xcode/project.pbxproj: added XCode project files
1275 2004-05-22 Bradley Bell <btb@icculus.org>
1277 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1280 * rpm/d2x.spec.in: Changed descriptions
1282 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1284 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1287 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1289 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1290 the win32 code (d1x r1.8, key_arch.c r1.2)
1292 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1293 use 32bpp screen mode by default, add option to use 16bpp (d1x
1296 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1297 replacement texture paletted->rgb conversion alpha problem (d1x
1300 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1301 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1302 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1305 * arch/ogl/gr.c, include/loadgl.h: fix win32
1306 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1308 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1309 include/ogl_init.h, main/render.c: opengl hardware
1310 super-transparency support using GL_NV_register_combiners (d1x
1311 r1.38, r1.41, r1.6, r1.26, r1.7)
1313 2004-05-22 Bradley Bell <btb@icculus.org>
1315 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1318 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1320 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1321 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1322 fix fonts not having transparent flag set (wouldn't get paletted)
1323 (d1x r1.15, r1.37, r1.40, r1.25)
1325 * arch/ogl/ogl.c: don't try to use paletted textures with
1326 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1328 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1329 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1332 * 2d/font.c: memset ogl font bitmap data since the copy function
1333 leaves some (unused) parts uninitialized, which aggravates
1334 valgrind (d1x r1.14)
1336 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1337 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1340 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1341 screenshots if the entire thing wasn't written in one call to
1344 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1345 info not being updated on win32 (d1x r1.11)
1347 * arch/win32/digi.c: remove some redundancy by not needing to do
1348 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1349 clean up some indenting of DS_release_slot calls. And make
1350 DS_release_slot return 1 when a sound is already not playing, in
1351 addition to when a sound was killed. (d1x r1.10)
1353 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1354 linux version (d1x r1.5)
1356 * main/kconfig.c: make next axis config key skip currently
1357 allocated axes (d1x r1.11)
1359 2004-05-22 David Cleaver <wraithx@morpheus.net>
1361 * main/kconfig.c: joy configuration next axis key from WraithX
1364 2004-05-22 Bradley Bell <btb@icculus.org>
1366 * main/game.c, main/inferno.c: typo
1368 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1370 * main/game.c, main/game.h, main/inferno.c: make rear view
1371 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1374 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1376 * main/inferno.c: change -udp documentation to d2x behaviour
1378 2004-05-21 Bradley Bell <btb@icculus.org>
1380 * include/gr.h: added missing define for menu fullscreen toggle
1382 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1384 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1385 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1387 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1389 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1390 arch/linux/include/joystick.h: patch from Steven Mueller for using
1391 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1393 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1395 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1396 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1397 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1399 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1401 2004-05-21 Bradley Bell <btb@icculus.org>
1403 * main/inferno.c: added -udp documentation from d1x
1405 2004-05-20 Bradley Bell <btb@icculus.org>
1407 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1409 2004-05-20 David Cleaver <wraithx@morpheus.net>
1411 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1412 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1413 game.c r1.21, r1.6, r1.4, r1.3)
1415 2004-05-20 Bradley Bell <btb@icculus.org>
1417 * main/inferno.c: document -ihaveabrokenmouse
1419 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1421 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1423 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1425 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1426 mouse driver problems (d1x r1.2, r1.2)
1428 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1430 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1431 join list score crash (d1x r1.8)
1433 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1435 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1436 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1439 2004-05-20 Bradley Bell <btb@icculus.org>
1441 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1443 * main/inferno.c: integrated some niceautomap stuff from d1x
1445 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1447 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1448 in some weird axis (d1x r1.3)
1450 * arch/win32/init.c: set win32 icon to icon from resource file
1453 * arch/win32/key.c: win32: fixed space key not working in messages
1456 2004-05-20 Bradley Bell <btb@icculus.org>
1458 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1461 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1463 * main/inferno.c: document -gl_refresh (d1x r1.20)
1465 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1466 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1469 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1470 change the arg type for (d1x r1.5)
1472 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1474 * arch/win32/digi.c: altsounds (d1x r1.6)
1476 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1478 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1479 of redundancy (d1x r1.5)
1481 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1482 fix crashing (d1x r1.4)
1484 * arch/win32/digi.c: win32's digi_start_sound was not calling
1485 DS_release_slot after setting .playing=0, resulting in a
1486 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1488 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1489 apparently it was somehow causing some joysticks (Sidewinder
1490 Precision 2) to only turn when the stick was moving, but not when
1491 at turned but held stationary. And it was completely unused
1492 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1495 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1496 previous key combos (d1x r1.29)
1498 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1499 g, and b values (d1x r1.15)
1501 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1502 sometimes (didn't handle negative palette steps) (d1x r1.34)
1504 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1505 shatter effects, robot explosions and weapons, and some more
1506 always present stuff. Also clean up ogl_cache_weapon_textures
1507 calling. (d1x r1.37)
1509 2004-05-20 Bradley Bell <btb@icculus.org>
1511 * main/kludge.c, main/game.c: move gr_renderstats and
1512 gr_badtexture back to game.c
1514 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1516 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1517 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1519 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1521 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1522 loaded after texture caching stage (d1x r1.34)
1524 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1525 for renderstats (d1x r1.33)
1527 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1529 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1530 main/inferno.c: add anisotropic texture filtering suport (d1x
1531 r1.33, r1.32, r1.23, r1.32)
1533 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1536 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1537 include/ogl_init.h: utilize hardware multitexturing support if
1538 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1539 r1.32, r1.30, r1.4, 1.22)
1541 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1544 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1546 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1547 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1548 effects in OGL using SetGammaRamp, much faster than the hack that
1549 was being used. currently SDL only (though not too hard to add to
1550 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1552 * main/menu.c: allow arbitrary (custom) resolution entry in
1553 change_res menu (d1x r1.14)
1555 2004-05-19 Bradley Bell <btb@icculus.org>
1557 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1558 d1x-style res change menu (mostly works)
1560 * misc/args.c: use strnicmp instead of strncasecmp
1562 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1564 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1565 command-line option (d1x r1.27)
1567 * main/inferno.c: restore inferno.c initialization of
1568 screen_compatible and use_double_buffer to 'normal' values, broken
1569 long long ago in one of the high res menu patches (d1x r1.30)
1571 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1572 resolutions to be specified on command line (d1x r1.2, r1.29,
1573 r1.4) -- doesn't work yet
1575 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1577 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1580 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1581 volume song stop/starting (d1x r1.7)
1583 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1585 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1588 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1589 ogl_ulinec (d1x r1.29)
1591 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1593 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1594 bottom are inclusive not exclusive (d1x r1.28)
1596 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1597 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1599 * arch/sdl/digi.c: fix typo
1601 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1603 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1604 creation code from arch_init_start into arch_init to fix weirdness
1605 with --help (d1x r1.5, r1.6)
1607 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1608 sync issues and lack of midi reset (d1x r1.5)
1610 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1613 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1614 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1616 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1619 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1621 2004-05-18 Bradley Bell <btb@icculus.org>
1623 * include/vecmat.h: comments/formatting
1625 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1627 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1628 include/test.lnk: remove unnecessary files
1630 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1631 This enables compilation with gcc 3.1
1633 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1635 * main/switch.c: took care of switches triggering single-sided
1636 walls (don't try to access the nonexistent adjacent wall via NULL
1637 pointers or negative array indices)
1639 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1641 * main/wall.c: fix invalid memory access for d1 levels which
1642 don't have a corresponding wall behind.
1644 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1646 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1647 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1648 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1649 interface header to new header file internal.h
1651 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1653 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1654 bitmask for each joystick axis that has sent input data,
1655 and will not crash Windows anymore during joystick setup because
1656 of for() loop over axis being executed once too often.
1658 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1659 gr_remap_mono_font() and call it after loading saved level.
1661 * main/laser.c: limit homing missile turn rate
1663 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1664 centers (work like fuel centers but provide shield)
1666 * main/gameseg.c: fix endless loop in some levels with a
1667 certain (complicated) structure
1669 2004-05-13 Bradley Bell <btb@icculus.org>
1671 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1672 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1673 updated project files for SDL 1.2.7
1675 * Makefile.am: add VisualC, VisualCE dirs to tarball
1677 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1679 * arch/sdl/digi.c: formatting
1681 2004-05-12 Bradley Bell <btb@icculus.org>
1683 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1686 * 2d/palette.c, include/palette.h: added function to create blend
1689 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1691 2004-05-11 Bradley Bell <btb@icculus.org>
1693 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1695 2004-05-10 Bradley Bell <btb@icculus.org>
1697 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1698 g3_draw_transp_poly had the fade level backwards, decided to just
1699 fix g3_draw_poly so it behaves correctly, transparency or not,
1700 reverted changes to render_face
1702 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1704 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1705 rendering transparent (e.g. cloaked) walls
1707 * main/render.c: render_face now calls g3_draw_transp_poly() for
1708 cloaked walls in OpenGL
1710 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1712 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1713 that from other apps, had "static" distortions.
1715 2004-04-22 Bradley Bell <btb@icculus.org>
1717 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1719 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1720 aligned version of PUT_INTEL_* macros
1722 2004-04-15 Bradley Bell <btb@icculus.org>
1724 * main/inferno.c: comment out unused checksum variable
1726 2004-04-14 Bradley Bell <btb@icculus.org>
1728 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1730 2004-04-14 Terran Melconian <terran@consistent.org>
1732 * main/gameseg.c: use portable rand function (fixes #1118)
1734 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1736 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1738 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1740 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1741 get rid of warnings (now compiles with -Werror on SunOS)
1743 * main/piggy.c: fix (really) wierd SunOS bug
1745 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1746 caused by not allocating enough mem for rle bitmaps
1748 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1750 * include/pstypes.h: sun OS typedef fixes
1752 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1754 * main/piggy.c: fix bug 1067
1756 * main/piggy.c: fix bugfix for 1067
1758 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1759 with descent.pig of mac registered)
1761 2003-12-18 Bradley Bell <btb@icculus.org>
1763 * main/kconfig.c: fixes for linux-native joystick
1765 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1768 * arch/include/joy.h: comments/formatting
1770 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1772 * compilerdefs.txt: added FreeBSD defs
1774 2003-12-08 Bradley Bell <btb@icculus.org>
1776 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1779 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1781 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1782 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1784 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1786 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1787 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1788 get rid of silly ulongs
1790 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1791 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1792 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1793 change relevant __linux__ macros to __ELF__
1795 2003-11-27 Bradley Bell <btb@icculus.org>
1797 * include/ogl_init.h: added proto for ogl_check_mode
1799 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1800 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1803 2003-11-26 Bradley Bell <btb@icculus.org>
1805 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1806 3.3 compiler warnings
1808 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1811 * include/pstypes.h: OS X fixes
1813 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1814 main/newmenu.h: linux fixes
1816 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1817 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1818 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1819 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1820 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1823 * arch/sdl/gr.c: fix sdl gr_update
1825 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1826 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1827 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1828 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1829 include/error.h, include/pstypes.h, include/strutil.h,
1830 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1831 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1832 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1833 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1834 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1837 2003-11-25 Bradley Bell <btb@icculus.org>
1839 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1840 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1841 libmve/VisualC/mveplayer.dsp: updated project files
1843 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1844 working w/Visual C++
1846 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1847 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1848 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1849 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1852 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1853 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1856 2003-11-24 Bradley Bell <btb@icculus.org>
1858 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1859 libmve/mveplay.c: stuff to play mve's in WinCE
1861 * arch/win32/findfile.c: unused functions...
1865 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1866 enabled mouse control of menus
1868 * main/mission.h: oops, didn't mean to change this.
1870 2003-11-21 Bradley Bell <btb@icculus.org>
1872 * VisualCE/d2x/d2x.vcp: updated project file
1874 2003-11-20 Bradley Bell <btb@icculus.org>
1876 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1877 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1878 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1881 2003-11-17 Bradley Bell <btb@icculus.org>
1883 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1884 main/menu.c: added option to disable kalinix under unix
1886 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1888 2003-11-14 Bradley Bell <btb@icculus.org>
1890 * main/automap.c: fix automap background image
1892 * main/automap.c, main/automap.h: delete cruft
1894 * main/automap.c: fix level number position
1896 * main/automap.c: simplify g3_draw_line hack
1898 * main/menu.c: stop pointless vid mode changes
1900 2003-11-07 Bradley Bell <btb@icculus.org>
1902 * NEWS, installation.txt: s'more documentation
1904 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1906 * configure.ac: fix .exe extension problems
1908 2003-11-07 Bradley Bell <btb@icculus.org>
1910 * arch/ogl/ogl.c: disable texture format verification for OS X -
1913 2003-11-06 Bradley Bell <btb@icculus.org>
1915 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1916 use more traditional Alt+Enter for toggling fullscreen
1918 * 2d/ibitblt.c, main/mission.h: comments/formatting
1920 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1922 2003-11-06 Bradley Bell <btb@icculus.org>
1924 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1925 resolution change, use kludge to avoid repetitive res changes
1927 2003-11-04 Bradley Bell <btb@icculus.org>
1929 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1930 structures and i/o routines back to piggy.c
1932 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1934 * installation.txt: tell to install d1 .pig for better textures
1936 2003-11-04 Bradley Bell <btb@icculus.org>
1938 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1939 oem d1 v1.0 and registered d2 v1.0, comments
1941 2003-11-03 Bradley Bell <btb@icculus.org>
1943 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1944 all d1 shareware - even though files are different!
1946 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1949 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1952 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1955 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1957 * main/movie.c: when no movies are found, divide by six the
1958 number of warning lines sent to stdout
1960 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1962 * include/byteswap.h: fix stupid copy/paste error
1964 2003-10-24 Bradley Bell <btb@icculus.org>
1966 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1967 gr_linear_rep_movsd_2x instead of almost identical
1968 gr_linear_movsd_double. Better since we have assembly versions.
1970 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1972 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1975 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1977 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1978 error with --disable-network, move reset_network_objects()
1979 from gameseq.c to multi.c
1981 2003-10-14 Bradley Bell <btb@icculus.org>
1983 * AUTHORS, NEWS: stuff
1985 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1987 2003-10-12 Bradley Bell <btb@icculus.org>
1989 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1990 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1993 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1995 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1996 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1997 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1998 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1999 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2000 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
2001 arch/win32/ipx_win.c, arch/win32/winnet.c,
2002 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
2003 main/multi.h, main/network.c: add IPv4 multicasting support
2005 2003-10-11 Bradley Bell <btb@icculus.org>
2007 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2009 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2010 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2011 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2012 main/weapon.h: lots of shareware and oem fixes
2014 2003-10-10 Bradley Bell <btb@icculus.org>
2016 * arch/win32/winnet.c: fixed stupid win32 network bug
2018 2003-10-10 Bradley Bell <btb@icculus.org>
2020 * main/piggy.c: increased D1_MAX_TMAP_NUM
2022 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2024 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2025 which are animated in d2, refactorizes d1 texture reading
2027 2003-10-10 Bradley Bell <btb@icculus.org>
2029 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2030 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2031 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2032 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2033 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2034 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2035 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2036 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2037 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2038 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2039 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2040 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2041 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2042 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2043 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2044 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2045 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2046 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2047 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2048 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2049 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2050 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2051 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2052 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2053 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2054 main/wall.h: comments/formatting
2056 2003-10-09 Bradley Bell <btb@icculus.org>
2058 * main/text.c: fix text when using old datafiles
2060 * main/laser.h: comments/whitespace
2062 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2063 mines w/shareware data
2065 * include/DT_drawtext.h: deleted unused file
2067 2003-10-08 Bradley Bell <btb@icculus.org>
2069 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2071 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2073 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2074 main/menu.c: Disabled 'd2x keys' weapon selection
2076 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2078 * main/object.h, main/multi.h: get rid of most warnings issued by
2079 cpp-precomp of gcc from Mac OS X dev tools
2081 2003-10-05 Bradley Bell <btb@icculus.org>
2083 * NEWS, configure.ac: increment version number
2085 * cfile/cfile.c: better handling of CRLF text files (when that is
2088 * utilities/hogcreate.c, utilities/hogextract.c,
2089 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2090 reading/writing files
2092 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2093 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2096 2003-10-04 Bradley Bell <btb@icculus.org>
2098 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2100 * main/netmisc.c: change byte to sbyte, comments/whitespace
2102 2003-10-03 Bradley Bell <btb@icculus.org>
2104 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2106 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2109 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2110 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2111 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2112 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2113 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2114 main/object.c, main/object.h, main/paging.c, main/player.h,
2115 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2116 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2117 main/weapon.c, main/weapon.h: change byte to sbyte,
2120 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2121 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2122 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2123 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2125 * configure.ac: better checking for timeval
2127 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2129 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2130 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2131 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2132 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2133 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2134 main/multibot.c, main/network.c: Make network architecture
2135 choosable from game menu, add support for UDP/IP on Mac OS X and
2138 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2140 * include/byteswap.h: added macros for coping with alignment
2143 2003-10-02 Bradley Bell <btb@icculus.org>
2145 * main/multi.h: added padding to little-endian version of
2148 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2150 * main/netmisc.c: delete duplicate function
2152 2003-10-01 Bradley Bell <btb@icculus.org>
2154 * main/bm.c: make sure d1_texture_indices gets freed between
2157 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2159 * main/piggy.h: fix size of d1 shareware descent.pig
2161 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2163 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2164 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2165 replacements for non-animated textures
2167 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2169 * main/controls.c: use fixed 20fps wiggle
2171 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2173 * Makefile.am, debian/changelog.in, debian/control,
2174 debian/d2x-common.dirs, debian/d2x-common.install,
2175 debian/d2x-common.manpages, debian/d2x-gl.files,
2176 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2177 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2178 utilities/Makefile.am, utilities/hogcreate.1,
2179 utilities/hogextract.1, utilities/mvlcreate.1,
2180 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2181 add man pages, distribute utility programs in new d2x-common deb
2183 * rpm/d2x.spec.in: updated rpm spec file
2185 2003-08-02 Bradley Bell <btb@icculus.org>
2187 * cfile/cfile.c: update raw_position in cfputc and cfputs
2189 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2191 * main/piggy.c: make error message more friendly
2193 * main/piggy.c: simplify copying of bitmap flags
2195 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2198 * cfile/cfile.c: revert to always using custom fgets
2200 * main/endlevel.c, main/mission.c: handle missing exit sequence
2201 components gracefully
2203 * main/playsave.c: comments
2205 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2207 * cfile/cfile.c: update raw_position in cfwrite
2209 * main/network.c: comments/formatting
2211 2003-06-22 Bradley Bell <btb@icculus.org>
2213 * cfile/cfile.c: use standard fgets for non-archive files
2215 * main/movie.c: use con_printf for missing movie warning
2217 2003-06-18 Bradley Bell <btb@icculus.org>
2219 * main/movie.c: fixed cfile conversion of movielib code
2221 * main/console.c, main/hud.c: strip out colors, etc when printing
2224 * include/u_mem.h: fix NDEBUG calloc macro
2226 2003-06-15 Bradley Bell <btb@icculus.org>
2228 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2231 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2232 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2233 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2234 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2235 main/scores.c, main/state.c, main/text.c, misc/args.c,
2236 misc/strio.c: convert file i/o to cfile
2238 2003-06-14 Bradley Bell <btb@icculus.org>
2240 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2241 writing and other modes besides "rb" (mostly taken from
2244 2003-06-09 Bradley Bell <btb@icculus.org>
2246 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2249 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2250 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2253 2003-06-07 Taylor Richards <taylor@icculus.org>
2255 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2257 2003-06-07 Bradley Bell <btb@icculus.org>
2259 * main/console.c: fix non-console build
2261 * main/gamesave.c: comments
2263 * main/bm.c: remove redundant break
2265 2003-06-06 Bradley Bell <btb@icculus.org>
2267 * main/gauges.c, main/kconfig.c: comments/formatting
2269 * console/.cvsignore: added .cvsignore
2271 * main/console.c: can't write to console after it's closed
2273 2003-06-05 Bradley Bell <btb@icculus.org>
2275 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2276 console/internal.c, console/internal.h, include/CON_console.h,
2277 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2278 finish console conversion away from SDL
2280 2003-06-04 Bradley Bell <btb@icculus.org>
2282 * console/CON_console.c, include/CON.console.h, include/console.h,
2283 main/console.c, main/game.c: console conversion to native gr,
2286 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2287 put prototype for gr_bm_bitblt in gr.h
2289 2003-06-03 Bradley Bell <btb@icculus.org>
2291 * console/CON_console.c, console/DT_drawtext.c,
2292 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2293 main/console.c: use native fonts for console
2295 * main/playsave.c: use shorts for short data
2297 2003-06-02 Bradley Bell <btb@icculus.org>
2299 * configure.ac, main/console.c: set console background, fix
2302 2003-06-01 Bradley Bell <btb@icculus.org>
2304 * Makefile.am, arch/sdl/event.c, configure.ac,
2305 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2306 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2307 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2308 main/gamerend.c: added console code (from SDL_console)
2310 2003-05-30 Bradley Bell <btb@icculus.org>
2312 * README: minor update
2314 2003-05-28 Bradley Bell <btb@icculus.org>
2316 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2321 2003-06-06 Bradley Bell <btb@icculus.org>
2323 * main/kconfig.c: fix crash in control menus
2325 * main/gauges.c: force cockpit redraw in opengl
2327 * main/gamerend.c: move ogl swap, so cockpit and console get
2330 2003-06-01 Bradley Bell <btb@icculus.org>
2332 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2336 2003-05-12 Bradley Bell <btb@icculus.org>
2338 * configure.ac: increment version number
2340 * main/bm.c: use con_printf for exit model warnings
2342 * configure.ac: must check for timespec after setting -mno-cygwin
2344 * main/inferno.c: added -nohogdir and -userdir options
2346 * NEWS, main/titles.c: use briefings with no extension
2350 2003-04-30 Bradley Bell <btb@icculus.org>
2352 * configure.ac: have to include time.h when checking for nanosleep
2354 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2357 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2358 increment version number
2360 * main/Makefile.am: make dist fix
2364 2003-04-29 Bradley Bell <btb@icculus.org>
2366 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2369 2003-04-24 Bradley Bell <btb@icculus.org>
2371 * configure.ac: increment version number
2373 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2376 2003-04-24 Ingo van Lil <inguin@gmx.de>
2378 * main/render.c: fix misspellings of NDEBUG
2382 2003-04-14 Bradley Bell <btb@icculus.org>
2384 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2386 2003-04-11 Bradley Bell <btb@icculus.org>
2388 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2393 2003-04-11 Bradley Bell <btb@icculus.org>
2395 * libmve/mveplay.c: use _sleep instead of sleep on win32
2397 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2398 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2399 include/cfile.h, include/error.h, libmve/Makefile.am,
2400 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2401 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2402 utilities/Makefile.am: comments/formatting/dist problems
2404 * configure.ac: use different defines for os x
2406 2003-04-07 Bradley Bell <btb@icculus.org>
2408 * include/error.h, misc/error.c: put some old stuff back in,
2409 eliminate duplicate error messages
2411 * main/text.c: don't die on text not found
2414 * main/inferno.c: print some useful info if hog not found, allow
2415 -help to work if no text available
2417 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2419 * arch/linux/Makefile.am: revert to previous version, so linux
2422 2003-04-03 Bradley Bell <btb@icculus.org>
2424 * main/endlevel.c: fixed exit model scheme yet again
2426 2003-04-02 Bradley Bell <btb@icculus.org>
2428 * misc/error.c: call Int3 on Assert
2430 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2433 * main/wall.c: don't die when trying to toggle nonexistent
2434 segment... vertigo level 10 is buggy!
2436 * main/gamemine.c: comments/formatting
2438 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2440 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2441 main/inferno.c: Allow use of 22K sound samples
2443 2003-03-29 Bradley Bell <btb@icculus.org>
2445 * arch/ogl/gr.c: default to bitmapped reticle
2447 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2448 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2451 * arch/sdl/joy.c: fixed text seen for hats in control config
2454 2003-03-28 Bradley Bell <btb@icculus.org>
2456 * main/bm.c: heh, model nums in vertigo are hardcoded,
2457 N_D2_POLYGON_MODELS can't change
2459 * configure.ac, include/d1x.xpm, include/descent.xpm,
2460 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2463 2003-03-27 Bradley Bell <btb@icculus.org>
2465 * main/text.h: fixed text references for hat directions
2467 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2469 2003-03-26 Bradley Bell <btb@icculus.org>
2471 * main/playsave.c: make d2x keys backward compatible
2473 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2475 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2478 2003-03-26 Bradley Bell <btb@icculus.org>
2480 * main/piggy.c: fix crash when d1 data not present
2482 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2483 read/write from plr file
2485 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2486 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2487 added escort.h header
2489 2003-03-25 Bradley Bell <btb@icculus.org>
2491 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2492 D1_PIGFILE ("descent.pig") macro
2494 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2495 models from d1 pig file
2497 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2498 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2499 really) from d1 pig file
2501 2003-03-23 Bradley Bell <btb@icculus.org>
2503 * main/bm.c: stop extra robots from overwriting exit models
2505 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2506 texture list doesn't get full
2508 * main/bm.c: fix mem leak when reading extra robots
2510 2003-03-21 Bradley Bell <btb@icculus.org>
2512 * main/menu.c: Added option to set movie resolution (mostly works)
2514 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2516 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2517 replacement functions to piggy.c
2519 * main/gameseq.c: attempt to support mac d1 descent.pig
2521 * main/bm.c: fix mem leak
2523 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2524 files, both d1 and d2 oem briefing where showed
2526 * main/inferno.c, main/movie.c: Change the default movie
2527 resolution to "high", implement the option -lowresmovies
2529 2003-03-20 Bradley Bell <btb@icculus.org>
2531 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2533 * main/piggy.c: comments
2535 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2537 * main/gameseq.c: delete duplicate function
2539 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2541 2003-03-19 Bradley Bell <btb@icculus.org>
2543 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2544 (cddb discid) support
2546 * arch/sdl/digi.c, main/kludge.c: implemented
2547 digi_link_sound_to_object3 for looping sounds, other looping stuff
2549 * arch/sdl/gr.c: removing dependencies on stuff in main/
2551 * arch/linux/Makefile.am, arch/linux/init.c,
2552 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2553 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2554 other header cleanups
2556 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2558 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2560 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2561 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2562 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2563 load d1 textures for d1 levels
2565 2003-03-19 Bradley Bell <btb@icculus.org>
2567 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2568 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2569 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2570 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2573 * README: added some OS X info
2575 2003-03-17 Bradley Bell <btb@icculus.org>
2577 * main/newdemo.c: simplify DEMO_FILENAME macro
2579 * main/console.c, main/game.c: enable experimental console support
2581 * main/gamerend.c: fixed location of fps meter in multi
2583 2003-03-16 Bradley Bell <btb@icculus.org>
2585 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2586 also look in shared data dir for demos
2588 * main/newdemo.c, main/newdemo.h: comments/formatting
2590 2003-03-15 Christopher Thielen <chris@luethy.net>
2592 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2593 thinking d2 cd is always present
2595 2003-03-15 Bradley Bell <btb@icculus.org>
2597 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2600 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2603 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2604 gr_init. don't really know why this works, though
2606 2003-03-14 Bradley Bell <btb@icculus.org>
2608 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2610 * unused/bios/rbaudio.h: removed duplicate file
2612 2003-03-14 Christopher Thielen <chris@luethy.net>
2614 * arch/sdl/rbaudio.c: stop cd audio when exiting
2616 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2618 * main/gamecntl.c: add comments to the "only matt knows" cheats
2620 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2622 * main/gamemine.c: formatting, better texture conversion for d1
2625 2003-03-14 Bradley Bell <btb@icculus.org>
2627 * main/piggy.c: must swap all mac version pigfiles
2629 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2630 main/multi.c: formatting, minor cleanups
2632 * 2d/rle.c: need to swap line_size on bigendian machines
2634 * main/mission.c, main/mission.h: detect mac full version hogfile
2636 2003-03-13 Bradley Bell <btb@icculus.org>
2638 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2639 added joy/mouse sensitivity slider, increased range to 16, and
2642 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2645 * arch/linux/Makefile.am: removed extra backslash
2647 * TODO, installation.txt: updated some documentation
2649 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2650 menu, with maxfps option
2652 2003-03-12 Bradley Bell <btb@icculus.org>
2654 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2656 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2657 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2658 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2659 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2660 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2661 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2662 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2663 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2664 arch/linux/include/music.h, arch/linux/include/serial.h,
2665 arch/linux/include/ukali.h: formatting
2667 2003-03-11 Chris Arena <ccarena@cox.net>
2669 * main/menu.c: fixed brightness slider
2671 2003-03-01 Bradley Bell <btb@icculus.org>
2673 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2674 robots and animated bitmaps work, but colors are messed up
2676 2003-02-28 Bradley Bell <btb@icculus.org>
2678 * main/player.h: whitespace
2680 * main/automap.c, main/cntrlcen.c, main/collide.c,
2681 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2682 descent.hog is present, d1 becomes mission 0)
2684 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2685 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2686 arch/win32/winnet.c: MinGW compiles with network enabled again,
2687 but still doesn't work
2691 2003-02-28 Bradley Bell <btb@icculus.org>
2693 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2694 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2695 many opengl glitches
2697 2003-02-27 Bradley Bell <btb@icculus.org>
2699 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2700 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2701 main/network.c, main/network.h: noted that hoard.ham is only needed
2702 for multiplayer HOARD games, and should not be equated with
2703 "vertigo". put HoardEquipped() back in network.c.
2705 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2706 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2707 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2708 use timer_delay instead of d_delay
2710 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2712 * main/render.c: added replacement qsort for solaris
2714 2003-02-26 Bradley Bell <btb@icculus.org>
2716 * main/gamemine.c: texture conversion for d1 shareware
2718 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2720 * main/gamemine.c: better texture conversion for d1 levels
2722 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2724 * main/kconfig.c: fix joystick support under MinGW
2726 2003-02-26 Bradley Bell <btb@icculus.org>
2728 * main/playsave.c: fix swapping glitch
2730 * configure.ac, readme.txt: clean stuff up, getting ready for
2733 * main/titles.c: begin support for rendering spinning robots in
2736 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2739 * main/gamemine.c: load d1 shareware levels!
2741 2003-02-25 Bradley Bell <btb@icculus.org>
2745 * autogen.sh: add warning about old auto* versions, use
2748 2003-02-24 Bradley Bell <btb@icculus.org>
2750 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2751 briefings mostly working
2753 * main/movie.c, main/titles.c: fixed some more briefing glitches
2755 2003-02-23 Bradley Bell <btb@icculus.org>
2757 * main/movie.c: fixed crash when using shareware data files
2760 * arch/sdl/digi.c: fix crash on non-existent sounds
2761 (i.e. shareware data)
2763 2003-02-22 Bradley Bell <btb@icculus.org>
2765 * main/titles.c: fixed fullscreen toggle in briefings
2767 2003-02-21 Bradley Bell <btb@icculus.org>
2769 * configure.ac: check for mingw when enabling nasm
2771 * main/playsave.c: enable loading player files of either byte
2774 2003-02-20 Bradley Bell <btb@icculus.org>
2776 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2778 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2779 #343, not "rest of solution to bug #344"
2781 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2784 * main/kludge.c: partial solution to bug #344
2786 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2788 * compilerdefs.txt: added linux/mips info
2790 * ChangeLog: clean up changelog
2792 2003-02-19 Bradley Bell <btb@icculus.org>
2794 * libmve/mveplay.c: os x needs nanosleep prototype.
2796 2003-02-18 Bradley Bell <btb@icculus.org>
2798 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2800 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2801 to disable/enable audio
2803 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2805 * main/: movie.h, titles.c: make sure movie's palette is set before
2806 writing briefing text. Fixes bug #359
2808 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2811 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2812 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2815 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2818 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2819 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2820 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2823 * include/libmve.h: blah
2825 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2827 * main/render.c: 2nd attempt to fix solaris qsort bug
2829 2003-02-18 Bradley Bell <btb@icculus.org>
2831 * configure.ac, include/pstypes.h: put alignment detection in
2834 2003-02-17 Bradley Bell <btb@icculus.org>
2836 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2837 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2838 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2839 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2840 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2841 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2842 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2843 moved mve stuff to separate subdir
2845 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2846 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2847 mve code. Fixes (at least) bugs #41, #348, and #350.
2849 2003-02-14 Bradley Bell <btb@icculus.org>
2851 * main/Makefile.am: no more Makefile.mveplay. again
2853 * main/mveplay.c: typo
2855 2003-02-13 Bradley Bell <btb@icculus.org>
2857 * utilities/mvlextract.c: uint -> unsigned int
2859 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2860 standalone mveplayer, win32 support
2862 * main/movie.c: random bugfixes, win32 support
2864 * arch/sdl/Makefile.am: formatting
2866 * configure.ac: disable networking on mac/win for now
2868 * main/newmenu.c: comments
2870 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2872 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2873 redundant swap functions.
2875 2003-02-13 Bradley Bell <btb@icculus.org>
2877 * ChangeLog: update changelog
2879 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2881 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2882 polymodel alignment issues.
2884 2003-02-13 Bradley Bell <btb@icculus.org>
2886 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2887 fix various little bugs
2889 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2890 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2892 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2895 * README.utils: new file
2897 * main/: mve_main.c, mveplay.c: more movie fixes
2899 * README: updated README
2901 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2903 2003-02-12 Bradley Bell <btb@icculus.org>
2905 * utilities/mvlextract.c: bigendian mvl support
2907 * main/mveplay.c: formatting, stuff
2909 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2910 truecolor mve support, standalone mveplayer
2912 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2913 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2914 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2915 standalone mveplayer
2917 2003-01-22 Bradley Bell <btb@icculus.org>
2919 * include/: interp.h, interp.h: restore prototype for
2920 swap_polygon_model_data
2922 2003-01-21 Bradley Bell <btb@icculus.org>
2924 * main/piggy.c: use memcpy to avoid alignment problem
2926 * compilerdefs.txt: updated some defs, added sunos/sparc
2928 2003-01-15 Bradley Bell <btb@icculus.org>
2930 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2932 * main/gamemine.c: attempting to support d1 shareware
2934 * compilerdefs.txt: update defs
2936 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2938 * main/mveplay.c: fix several bugs, comments, formatting.
2940 2003-01-15 Bradley Bell <btb@icculus.org>
2942 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2943 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2944 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2945 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2948 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2949 formatting, comments
2951 2003-01-11 Bradley Bell <btb@icculus.org>
2953 * main/: mission.c, mission.h: attempt to support d1 for mac
2956 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2958 * main/object.h: foo
2960 2003-01-09 Bradley Bell <btb@icculus.org>
2962 * main/movie.c: use ifdef around gr_toggle_fullscreen
2964 2003-01-07 Bradley Bell <btb@icculus.org>
2966 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2967 main/mission.h: don't need .msn file for descent.hog anymore
2971 2003-01-06 Bradley Bell <btb@icculus.org>
2973 * main/mission.h, main/mission.c: comments
2975 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2978 2003-01-03 Bradley Bell <btb@icculus.org>
2980 * utilities/: txb2txt.c, txt2txb.c: remove old files
2982 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2984 * main/polyobj.c: attempt to make read_model_file
2987 * main/menu.c: move vertigo text
2989 2003-01-02 Bradley Bell <btb@icculus.org>
2991 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2992 main/polyobj.h: cleanup alignment changes
2994 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2995 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2996 main/object.h: fix alignment issues on sparc
2998 * cvshowto.txt: update cvs info
3002 * 2d/rle.c: make rle_swap handle RLE_BIG
3004 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
3006 * main/render.c: workaround solaris qsort bug
3008 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3010 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3011 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3013 * arch/linux/Makefile.am: enabled linux joystick, kali
3015 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3016 arch/sdl/event.c: enabled linux joystick
3018 2002-12-31 Bradley Bell <btb@icculus.org>
3020 * main/gamemine.c: simplified warning msg
3022 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3024 * main/render.h: fix compiler warning
3026 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3028 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3030 2002-12-24 Bradley Bell <btb@icculus.org>
3032 * main/mission.c: fixes an infinite loop which was caused by d2x
3033 thinking d2demo was a descent 1 mission
3035 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3037 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3039 2002-12-24 Bradley Bell <btb@icculus.org>
3041 * main/render.c: comments
3043 2002-10-30 Bradley Bell <btb@icculus.org>
3045 * main/inferno.c: add help for -hogdir option
3047 * main/inferno.c: added -hogdir option
3049 2002-10-28 Bradley Bell <btb@icculus.org>
3051 * main/: inferno.c, menu.c: enabled Vertigo displays
3053 * include/3d.h: typo
3055 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3057 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3058 main/netmisc.c, main/network.c: simplify and eliminate redundant
3061 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3063 * maths/fixc.c: fix infinite loop in quad_sqrt.
3065 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3066 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3068 2002-10-12 Bradley Bell <btb@icculus.org>
3070 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3072 2002-10-11 Bradley Bell <btb@icculus.org>
3074 * main/hud.c: make hud_message work correctly
3076 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3079 * main/network.c: formatting, small fixes
3081 2002-10-10 Bradley Bell <btb@icculus.org>
3083 * main/netmisc.h: no swap_object for little-endian
3085 * main/: netmisc.h, network.c: use macros to simplify network
3088 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3091 * main/inferno.c: enable loading screen for mac shareware with
3094 * main/netmisc.c: whitespace
3096 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3099 * main/hud.c: whitespace
3101 * configure.ac: remove shareware build, add macdata build
3103 * main/songs.c: whitespace
3105 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3106 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3109 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3112 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3114 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3115 comments, formatting, etc.
3117 * iff/iff.c: fix bigendian iff loading.
3119 2002-10-03 Bradley Bell <btb@icculus.org>
3121 * utilities/txb2tex.c: typo
3123 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3124 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3127 * arch/sdl/mouse.c: whitespace
3129 2002-09-19 Bradley Bell <btb@icculus.org>
3131 * main/kconfig.c: fix a oops, add old logs
3133 * main/kconfig.c: support for >3 mouse buttons
3135 2002-09-18 Bradley Bell <btb@icculus.org>
3137 * include/gr.h: fix palette swap define
3139 2002-09-14 Bradley Bell <btb@icculus.org>
3141 * main/titles.c: load hires briefing screen if lores doesn't exist
3142 (i.e. vertigo) and MenuHires=0
3144 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3146 * main/: multi.h, network.h: pack some structures for ipx
3149 2002-09-14 Bradley Bell <btb@icculus.org>
3151 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3152 and load_endlevel_data() to expect newline-terminated strings, fix
3153 load_game_data to read null-terminated string for
3156 2002-09-07 Bradley Bell <btb@icculus.org>
3158 * main/newmenu.c: added error message
3160 * main/menu.h: enable -nohires with mac shareware
3162 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3164 * 2d/font.c: enable 0/255 palette swap for fonts
3166 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3169 * 2d/2dsline.c: fix ogl blooper
3171 2002-09-05 Bradley Bell <btb@icculus.org>
3173 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3176 * include/strutil.h: need string.h for strcasecmp
3178 * include/rle.h: okay, maybe it needs to be this way
3180 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3182 * 2d/scalec.c: more stuff from d2src
3184 * 2d/rle.c: more stuff from d2src, formatting
3186 * 2d/font.c: useless cruft
3188 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3190 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3193 2002-09-04 Bradley Bell <btb@icculus.org>
3195 * include/grdef.h: fix compiler warnings
3197 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3199 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3202 * main/game.c: we want the mac ibitblt for everything but dos and
3205 * main/texmerge.c: these routines are in tmerge.c
3207 * main/credits.c: enable credits for mac and oem data
3209 * main/bm.c: use either exit.ham or exit.pofs
3211 * include/ibitblt.h: enable some more code from d2src
3213 * include/gr.h: enable mac ubitblt_double
3215 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3217 * include/grdef.h: moved some inline asm from linear.h
3219 * 2d/ibitblt.c: brought in line with original d2 version
3221 * 2d/bitblt.c: reverted to original d2 version of this file, then
3222 added d1x enhancements
3224 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3226 * 2d/linear.h: moved these back to their original locations
3229 * main/mveplay.c: close some memory holes, speed up palette loading
3231 * main/movie.c: added fullscreen toggle while playing movies
3233 * main/inferno.c: comment out -superhires help text (always on)
3235 * include/timer.h: added approx_fsec_to_usec macro
3237 * arch/sdl/joy.c: fix compiler warning
3239 2002-09-01 Bradley Bell <btb@icculus.org>
3241 * main/network.c: oops
3243 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3245 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3246 timer_get_fixed_seconds
3250 2002-08-31 Bradley Bell <btb@icculus.org>
3252 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3255 * main/multi.h: network endian stuff
3257 * 2d/font.c, include/gr.h: fast file i/o for font headers
3259 * arch/win32/arch_ip.cpp: unused file
3261 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3262 bigendian networking fixes
3264 * main/menu.c: make net menu more accurate, also make superhires
3267 * include/pstypes.h: better to have __pack__ all the time, I think.
3268 needed for networking, e.g.
3270 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3273 * arch/win32/Makefile.am: unused file
3277 2002-08-30 Bradley Bell <btb@icculus.org>
3279 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3281 * main/: newmenu.h, titles.c: formatting
3283 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3284 main/multi.h: networking works, finally
3286 * TODO: added TODO file
3288 * arch/linux/arch_ip.cpp: unused fine
3290 * README: network sorta working
3292 * main/: Makefile.am, multi.c, network.c, network.h: more
3295 * main/menu.c: load builtin mission correctly
3297 * main/inferno.c: documentation
3299 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3302 * main/Makefile.mveplay: don't need no more
3304 2002-08-29 Bradley Bell <btb@icculus.org>
3306 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3307 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3308 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3311 * include/ipx_drv.h: more network fixing
3313 * arch/linux/include/ipx_drv.h: more network fixing
3315 * include/ipx.h: formatting
3317 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3319 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3320 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3321 main/inferno.c: fixed networking fuck-up?
3323 * Makefile.am: moved mingw info to README
3325 * README, mingw32.txt: moved mingw info to README
3327 2002-08-27 Bradley Bell <btb@icculus.org>
3329 * utilities/mvlextract.c: allow specifying file to extract
3331 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3334 * utilities/hogextract.c: allow specifying file to extract
3336 * main/mission.c: Have to get mission_num _after_ promoting...
3338 * main/: gameseq.c, titles.c: beginning d1 briefing support
3340 * descent.msn: beginning d1 briefing support
3342 * main/: titles.c, titles.h: d1-style mission briefings
3344 * main/piggy.h: whitespace
3346 * main/movie.c: beginning robot movie support, fall back on lo/hi
3347 res if hi/lo not available
3349 * main/mission.c: added Builtin_mission_num for builtin mission,
3350 D1Hogdir, d1-style mission briefings
3352 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3355 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3356 (for d1 missions that need d1 data)
3358 * 2d/ibitblt.c: whitespace
3360 2002-08-26 Bradley Bell <btb@icculus.org>
3362 * utilities/mvlcreate.c: oops
3364 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3367 * utilities/hogextract.c: added [v]iew option
3369 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3371 * main/titles.c: fix writable string, disable DumbAdjust thing
3373 * main/polyobj.h: whitespace
3375 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3378 * main/movie.c: read movies from AltHogDir, other fixes
3380 * main/: mission.c, mission.h: fix bug w/mission filename
3382 * main/gameseq.c: comments
3384 * main/digi.h: whitespace n stuff
3386 * include/mve_audio.h: added audio flag macros
3388 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3393 2002-08-23 Bradley Bell <btb@icculus.org>
3395 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3398 * Makefile.am: remove d2demo.mn2
3400 * cfile/cfile.c, include/cfile.h: add cfile_size function
3402 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3403 eliminate need for .mn2 files for oem and demo
3405 2002-08-22 Bradley Bell <btb@icculus.org>
3407 * main/bm.c: fix for vertigo
3409 * main/menu.h: make OEM menu pcx available
3411 * 2d/rle.c: merge with original d2 file
3413 * Makefile.am, configure.ac: let mission files get installed by
3416 2002-08-17 Bradley Bell <btb@icculus.org>
3418 * configure.ac: make FAST_FILE_IO the default on little-endian
3421 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3423 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3426 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3428 * main/: game.c, menu.c, mission.c: promote builtin missions.
3430 2002-08-15 Bradley Bell <btb@icculus.org>
3432 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3433 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3435 * utilities/.cvsignore: added cvsignore
3437 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3440 * main/piggy.c: mac data file loading
3442 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3443 transparency and swap 0/255 correctly for mac data files
3445 2002-08-13 Bradley Bell <btb@icculus.org>
3447 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3448 to utilities to avoid conflict with c++ std lib <utility>
3450 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3451 txt2txb.c: moved utility to utilities to avoid conflict with c++
3454 * Makefile.am, configure.ac: add utilities
3456 2002-08-09 Bradley Bell <btb@icculus.org>
3458 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3461 2002-08-08 Bradley Bell <btb@icculus.org>
3463 * main/inferno.c: comments
3465 * main/: newmenu.c, songs.c: mac demo datafile support
3467 * installation.txt: update
3469 * main/gamesave.c: use lowercase for consistency
3471 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3472 models for other than d2demo
3474 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3476 * main/gamemine.c: formatting, better d1 texture conversion
3478 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3479 main/mission.h: recognize .msn mission files.
3481 2002-08-07 Bradley Bell <btb@icculus.org>
3483 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3484 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3485 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3486 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3487 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3488 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3491 2002-08-06 Bradley Bell <btb@icculus.org>
3493 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3495 * main/Makefile.am: formatting
3497 * 2d/font.c: make gr_remap_font just reload the whole thing
3499 * configure.ac: formatting
3501 * Makefile.am: added d2demo.mn2
3503 * d2demo.mn2: mission file for shareware
3505 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3506 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3508 * main/sounds.h: shareware stuff, whitespace
3510 * main/: polyobj.c, polyobj.h: more fast i/o macros
3512 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3515 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3516 endlevel stuff to non-shareware, allow movies/endlevel for
3519 * main/cntrlcen.c: typo
3521 * main/bm.h: use global Piggy_hamfile_version
3523 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3524 macros, use global Piggy_hamfile_version
3526 * main/Makefile.am: terrain and movie stuff always used now
3528 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3531 * main/: gamemine.c, gamesave.c: load DMB levels
3533 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3534 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3536 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3538 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3540 2002-08-04 Bradley Bell <btb@icculus.org>
3542 * main/inferno.c: shareware stuff, formatting
3544 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3546 * arch/sdl/gr.c: don't need to set mode in gr_init
3548 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3550 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3553 * Makefile.am, descent.mn2: added mission file for descent 1
3555 2002-08-02 Bradley Bell <btb@icculus.org>
3557 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3558 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3559 main/piggy.h, misc/error.c: junk
3561 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3562 render.h, scores.c, scores.h, terrain.c: shareware stuff
3564 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3565 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3566 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3567 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3568 main/weapon.c, main/weapon.h: fast i/o macros
3570 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3572 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3573 main/gamemine.h, main/gamesave.c: load d1 levels
3575 2002-07-30 Bradley Bell <btb@icculus.org>
3577 * configure.ac: oops
3579 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3582 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3583 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3584 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3585 main/piggy.c, main/titles.c: support shareware datafiles!
3587 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3588 piggy.c: SHAREWARE fixes
3590 2002-07-29 Bradley Bell <btb@icculus.org>
3592 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3593 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3594 misc/fileutil.c: Portability - OS X support
3596 2002-07-27 Bradley Bell <btb@icculus.org>
3598 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3599 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3600 segment.h: portability
3602 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3603 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3604 main/wall.h: portabilization
3606 * 2d/font.c, include/gr.h: portability
3608 2002-07-26 Bradley Bell <btb@icculus.org>
3610 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3612 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3614 * main/player.c: foo
3616 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3618 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3619 misc/fileutil.h: portable file i/o utils
3621 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3622 writable string anymore... / formatting
3624 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3625 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3626 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3627 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3628 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3629 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3630 portable-izing file loading routines
3632 2002-07-24 Bradley Bell <btb@icculus.org>
3634 * main/mveplay.c: correctly play files with 16bit uncompressed
3635 audio, mem checking, etc
3637 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3640 2002-07-23 Bradley Bell <btb@icculus.org>
3642 * misc/Makefile.am: unused file
3644 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3645 main/sounds.h: remove experimental nmovie stuff
3647 * main/movie.c: add some debugging output
3649 2002-07-22 Bradley Bell <btb@icculus.org>
3651 * main/: console.c, state.c: simplified header
3653 * main/movie.c: enable mveplay audio
3655 * main/old/movie.c: moved to main/
3657 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3658 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3659 main/mvelib.c, main/mveplay.c: initial movie support
3661 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3662 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3663 include/ogl_init.h, include/pstypes.h, main/console.c,
3664 main/state.c, mem/mem.c: OS X stuff
3666 * configure.ac: OS X and movie stuff
3668 2002-07-19 Bradley Bell <btb@icculus.org>
3670 * compilerdefs.txt: OSX defs
3672 2002-07-18 Bradley Bell <btb@icculus.org>
3674 * main/inferno.c: use simpler rcs tags
3676 * autogen.sh: keep Changelog in cvs (and use --accum)
3678 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3679 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3680 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3681 main/songs.c: changed cdrom->rbaudio
3683 * include/rbaudio.h: moved to /include
3685 2002-07-17 Bradley Bell <btb@icculus.org>
3687 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3688 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3689 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3690 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3691 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3692 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3693 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3694 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3695 3d/setup.c: use simpler rcs tags
3700 2002-07-17 Bradley Bell <btb@icculus.org>
3702 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3704 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3706 * debian/rules: don't need readme's
3708 * debian/rules: move d1x license to COPYING, license clarifications
3710 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3711 license to COPYING, license clarifications
3713 * debian/rules: fix debian docs
3715 * debian/rules: fix debian manpages
3717 * debian/d2x-sdl.menu: fix debian menu
3719 * debian/rules: link to undocumented man page for debs
3721 * Makefile.am, configure.ac, debian/control, debian/copyright,
3722 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3723 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3724 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3727 2002-07-16 Bradley Bell <btb@icculus.org>
3729 * debian/: rules, changelog.in: deb stuff
3731 * configure.ac: cleaner nasm detection
3733 * debian/: changelog.in, control, rules: deb stuff
3735 * README, installation.txt: typos, stuff
3737 * configure.ac: better #defines
3739 * configure.ac: whitespace
3741 * configure.ac: better documentation
3743 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3744 SDL_JOYSTICK not needed
3746 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3748 * configure.ac: need higher SDL for joystick
3750 * debian/: control, rules: deb stuff
3752 * arch/sdl/joy.c: old junk
3754 * Makefile.am, configure.ac: automake updates
3756 * main/: inferno.c, text.c: don't use althogdir on non-unix
3758 * configure.ac: more autoconf updates
3760 * misc/strutil.c: better strrev
3762 * main/inferno.c: need limits.h on mingw also
3764 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3767 2002-04-19 Bradley Bell <btb@icculus.org>
3769 * main/network.c: let hoard.ham be a cfile
3771 * main/text.c: better error message when hog not found
3775 2002-03-23 Bradley Bell <btb@icculus.org>
3777 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3778 arch/sdl/Makefile.am: Use SDL joystick automatically
3780 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3782 2002-03-05 Bradley Bell <btb@icculus.org>
3784 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3787 2002-02-23 Bradley Bell <btb@icculus.org>
3789 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3791 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3792 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3793 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3794 main/editor/Makefile.am: moved includes to include
3796 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3798 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3799 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3800 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3803 * main/game.c: disabled cockpit for OGL, formatting
3805 * 2d/ibitblt.c: formatting
3807 2002-02-16 Bradley Bell <btb@icculus.org>
3809 * include/oldsdl.h: check for older macros
3811 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3812 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3813 allow older sdl versions
3815 2002-02-15 Bradley Bell <btb@icculus.org>
3817 * main/: automap.c, automap.h, inferno.c: automap resolution now
3820 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3822 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3823 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3824 win32/include/key_arch.h: never mind - that would be pointless
3826 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3827 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3828 win32/include/key_arch.h: copied files from d1x
3830 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3831 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3833 * main/multipow.c: need conf.h
3835 * arch/win32/Makefile.am: new file
3837 * include/pstypes.h: added u_int16_t (needed in base_ip)
3839 * arch/win32/arch_ip.cpp: copied from d1x
3841 2002-02-14 Bradley Bell <btb@icculus.org>
3843 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3845 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3846 main/netlist.c: Added hotkeys to toggle fullscreen mode
3848 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3849 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3851 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3852 reorder.h: Lotsa networking stuff from d1x
3854 2002-02-13 Bradley Bell <btb@icculus.org>
3856 * include/gr.h, main/game.c: Fullscreen toggle stuff
3858 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3861 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3862 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3865 2002-02-11 Bradley Bell <btb@icculus.org>
3867 * main/bm.c: use portable loader if bigendian
3869 * include/pstypes.h: don't define bool for c++
3871 * include/cfile.h: extern AltHogDir stuff
3873 * include/byteswap.h: use WORDS_BIGENDIAN
3875 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3877 * main/vers_id.h: added D2X_IVER
3879 * misc/args.c: don't use d1x.ini
3881 * Makefile.am: rpm stuff
3883 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3886 2002-02-09 Bradley Bell <btb@icculus.org>
3888 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3890 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3892 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3895 2002-02-06 Bradley Bell <btb@icculus.org>
3897 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3898 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3899 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3901 * debian/: changelog.in, control, copyright, d2x-gl.files,
3902 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3906 2002-02-02 Bradley Bell <btb@icculus.org>
3908 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3910 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3911 Enabled RELEASE option
3913 2002-01-31 Bradley Bell <btb@icculus.org>
3915 * Makefile.am, configure.ac: specify prerequisite versions of
3916 autoconf and automake
3918 2002-01-29 Bradley Bell <btb@icculus.org>
3920 * main/mission.c: RCS header added
3922 * main/inferno.c: update copyright date
3924 * main/mission.c: allow missions to be in AltHogDir
3926 * configure.ac: Display results of configure
3928 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3931 2002-01-28 Bradley Bell <btb@icculus.org>
3933 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3934 Data files now go in DATADIR/games/d2x, user files now go in
3937 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3939 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3940 files now go in ~/.d2x
3942 2002-01-24 Bradley Bell <btb@icculus.org>
3944 * configure.ac: fix nasm not found error message
3946 2002-01-18 Bradley Bell <btb@icculus.org>
3948 * configure.in: getting rid of old configure.in
3950 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3951 main/movie.c: Movie playing kludgey stuff
3953 * misc/args.c: formatting
3955 * main/inferno.c: allow -h for help
3957 * include/error.h: don't die on int3, unless -debug given
3959 * mingw32.txt: more stuff
3961 2001-12-29 Bradley Bell <btb@icculus.org>
3963 * Makefile.am: Got rid of thinking.txt
3965 * main/inferno.c: document -nomovies option
3967 2001-12-28 Bradley Bell <btb@icculus.org>
3969 * main/titles.c: formatting, put some code into place for rendering
3970 of robots during briefings
3972 2001-12-27 Bradley Bell <btb@icculus.org>
3976 2001-12-23 Craig Hadady <chadady@iglou.com>
3978 * 2d/rle.c: fixed bug in dummy array.
3980 2001-12-03 Bradley Bell <btb@icculus.org>
3982 * arch/sdl/init.c: fix formatting
3984 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3985 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3986 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3987 and sdl joystick stuff
3989 2001-11-30 Bradley Bell <btb@icculus.org>
3991 * thinking.txt: not needed
3993 2001-11-27 Bradley Bell <btb@icculus.org>
3995 * cygconf, mingw32.txt: use sdl from source on cygwin
3997 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3998 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3999 SDL_CFLAGS to CFLAGS
4001 2001-11-27 Bradley Bell <btb@icculus.org>
4005 2001-11-14 Bradley Bell <btb@icculus.org>
4007 * texmap/scanline.c: use optimization flags as texmap default
4009 * NEWS: mouse wheel, etc
4011 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4012 wheel to emulate 3rd axis
4014 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4016 * include/error.h: kludge to ungrab mouse when we hit an int3
4018 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4019 __ENV_MSDOS__ to __MSDOS__
4021 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4024 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4027 * arch/sdl/digi.c: implemented digi_set_volume
4029 * include/grdef.h, main/config.c, misc/d_io.c: change
4030 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4032 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4033 main/piggy.c: use MAKE_SIG
4035 * installation.txt: update
4037 * configure.ac: new file
4039 * arch/sdl/joydefs.c: #include pstypes.h
4041 * arch/sdl/init.c: SDL joystick stuff
4043 * acconfig.h: adjust MINGW defines
4045 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4046 controls menu now works
4048 2001-11-13 Bradley Bell <btb@icculus.org>
4050 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4053 * Makefile.am: New file
4055 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4058 * compilerdefs.txt: New file
4060 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4062 2001-11-12 Bradley Bell <btb@icculus.org>
4064 * main/playsave.c: load player files regardless of byte order of
4067 2001-11-11 Bradley Bell <btb@icculus.org>
4069 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4072 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4074 * NEWS: GL savegame thumbnails
4076 * acconfig.h, configure.in: make option for NMOVIES, default to off
4078 2001-11-09 Bradley Bell <btb@icculus.org>
4080 * main/state.c: Enabled savegame thumbnails under OpenGL
4082 * unused/pa_null/pa_enabl.h: remove duplicate header
4084 * misc/args.c: use d2x.ini for option file
4086 * mem/mem.c: Move mem_realloc inside the ifdef
4088 * main/menu.c: fix 640x400 menu text
4090 * main/inferno.c: added documentation
4092 * main/endlevel.c: fix warnings
4094 * arch/ogl/gr.c: Get rid of gl spew
4096 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4098 * acconfig.h: Define __SDL__ for mingw
4100 2001-11-08 Bradley Bell <btb@icculus.org>
4102 * 2d/font.c: free OGL font data when rereading
4104 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4105 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4106 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4107 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4108 main/weapon.h: Enabled shareware build, endlevel flythrough
4111 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4112 of use for shareware build
4114 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4117 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4119 2001-11-05 Bradley Bell <btb@icculus.org>
4121 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4124 * include/3d.h: Add comment
4126 2001-11-04 Bradley Bell <btb@icculus.org>
4128 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4131 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4134 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4136 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4137 main/hudmsg.h: Enable d1x-style hud_message
4139 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4141 * 2d/font.c: re-init ogl fonts after remapping colors.
4143 2001-11-02 Bradley Bell <btb@icculus.org>
4145 * misc/Makefile.am: remove byteswap.h (duplicate header)
4147 * 2d/font.c: fixed gr_remap_font, minor stuff
4149 * configure.in: take out -O2 if doing debug build
4151 * main/bm.c: formatting
4153 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4155 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4156 macros, get rid of functions
4158 2001-11-01 Bradley Bell <btb@icculus.org>
4160 * misc/byteswap.h: removed duplicate header
4162 2001-10-31 Bradley Bell <btb@icculus.org>
4164 * NEWS, main/automap.c: automap works in opengl
4166 * NEWS, configure.in: Added news
4168 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4170 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4172 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4173 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4174 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4176 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4178 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4180 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4181 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4183 2001-10-27 Bradley Bell <btb@icculus.org>
4185 * main/inferno.c: added some documentation
4187 2001-10-25 Bradley Bell <btb@icculus.org>
4189 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4192 * Makefile.am, configure.in, arch/Makefile.am,
4193 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4194 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4195 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4196 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4197 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4198 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4199 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4200 it's ugly, but It'll be easier to sync with d1x.
4202 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4203 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4204 main/editor/Makefile.am: attempt at support for editor, makefile
4207 * misc/d_delay.c: formatting fix
4209 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4210 tmappent.S, tmapppro.S: adding support for runtime selection of
4213 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4214 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4215 including multi.h and network.h, fix backslashes, fix compiler
4218 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4219 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4220 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4221 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4222 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4223 including multi.h and network.h, fix backslashes
4225 * include/pstypes.h: added typedef for u_int64_t on mingw
4227 * include/3d.h: added prototype for g3_uninit_polygon_model
4229 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4231 2001-10-24 Bradley Bell <btb@icculus.org>
4233 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4234 arch subdirs, as in d1x.
4236 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4237 earlier style until i understand automake 1.5 better. remove input
4240 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4241 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4242 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4243 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4244 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4245 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4246 Moved input stuff to arch subdirs, as in d1x.
4248 * NEWS, configure.in: blah blah
4250 2001-10-23 Bradley Bell <btb@icculus.org>
4252 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4254 * texmap/tmapppro.S: no need for #include <conf.h> here
4256 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4259 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4260 file. RCS header added
4262 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4263 #ifdef'ing out the whole file. RCS header added
4265 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4266 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4267 fixes. Now works with automake 1.5 and autoconf 2.52.
4268 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4269 mingw (-grabmouse now works on win32).
4271 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4272 These don't belong in cvs
4276 2001-10-20 Bradley Bell <btb@icculus.org>
4278 * 2d/font.c: Don't free unused variables...
4280 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4283 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4284 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4285 main/Makefile.am: make dist more sensible
4287 * Makefile.am: Kludge for linking on mingw
4289 2001-10-19 Bradley Bell <btb@icculus.org>
4291 * Makefile.am, configure.in, arch/win32/Makefile.am,
4292 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4294 * include/ipx_drv.h: Check for __MINGW32__
4296 * include/i86.h: Imported from d1x
4298 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4300 * arch/dos/modex.asm: Fixed %include
4302 * main/console.c: RCS headers added
4304 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4307 * Makefile.am, main/Makefile.am: Moved final link to top-level
4308 directory instead of main/
4310 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4311 __ENV_LINUX__ to __linux__
4313 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4314 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4315 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4316 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4317 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4318 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4319 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4320 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4321 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4322 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4325 * configure.in: add --enable-xploader, support arch/linux subdir,
4328 * main/inferno.c: conditionalize conf.h
4330 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4332 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4333 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4334 misc/fileutil.h: Partial application of linux/alpha patch.
4336 2001-10-19 Bradley Bell <btb@icculus.org>
4338 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4339 networking in line with d1x, moved some arch/linux_* stuff to
4342 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4343 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4344 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4345 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4348 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4349 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4350 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4351 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4352 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4353 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4354 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4355 linux/include/ukali.h: Brought linux networking in line with d1x,
4356 moved some arch/linux_* stuff to arch/linux/*
4358 * include/ipx_drv.h: Imported from d1x
4360 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4362 * main/ipx_drv.c: Imported from d1x
4364 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4365 main/network.h, main/Makefile.am: Trying to get network working on
4368 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4369 main/Makefile.am: build fixes
4371 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4372 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4373 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4374 starting to get net working.
4376 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4377 conditionalized min,max macros
4379 2001-10-18 Bradley Bell <btb@icculus.org>
4381 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4382 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4383 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4384 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4387 * 2d/2dsline.c: RCS headers added/changed
4389 * configure.in: fix NASMFLAGS bug
4391 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4394 2001-10-17 Bradley Bell <btb@icculus.org>
4396 * NEWS: Fixed the invulnerable robots bug!
4398 * main/collide.c: Fixed the invulnerable robots bug!
4400 2001-10-14 Bradley Bell <btb@icculus.org>
4402 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4405 2001-10-13 Bradley Bell <btb@icculus.org>
4407 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4408 arch/Makefile.am, arch/dos/Makefile.am,
4409 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4410 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4411 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4412 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4413 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4414 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4415 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4416 arch/win32/include/Makefile.am, iff/Makefile.am,
4417 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4418 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4419 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4420 unused/bios/Makefile.am, unused/lib/Makefile.am,
4421 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4422 unused/ui/Makefile.am, unused/vga/Makefile.am,
4423 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4424 automake stuff from "inert" subdirs. And there was much rejoicing.
4426 * Makefile.am, NEWS, configure.in: Stuff
4428 * ChangeLog: removing auto-generated file
4430 * cygconf: Added instructions for mingw32 build
4432 * Makefile.am: renamed INSTALL to installation.txt
4434 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4436 * mingw32.txt: Added instructions for mingw32 build
4438 * configure.in: Enable assembly under mingw32
4440 2001-10-12 Bradley Bell <btb@icculus.org>
4442 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4444 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4445 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4446 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4447 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4448 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4449 to __DJGPP__, since it's built-in.
4451 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4453 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4454 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4458 2001-10-12 Bradley Bell <btb@icculus.org>
4460 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4462 * Makefile.am: make sure cygconf gets archived
4464 * configure.in: Increment version number in preparation for release
4466 * configure.in: Fix detection of opengl
4468 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4469 cygconf, arch/Makefile.am, arch/include/joy.h,
4470 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4471 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4472 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4473 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4474 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4475 Vastly improved compilability.
4477 2001-10-11 Bradley Bell <btb@icculus.org>
4479 * Makefile.am: Added macros/sdl.m4
4481 * autogen.sh: Added macros/sdl.m4
4483 2001-10-09 Bradley Bell <btb@icculus.org>
4485 * main/vers_id.h: Added DESCENT_VERSION constant
4487 * main/inferno.c: Added command-line help.
4489 * include/ogl_init.h: opengl improvments (following d1x changes)
4491 2001-10-07 Bradley Bell <btb@icculus.org>
4493 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4494 arch/ogl/Makefile.am: Remove duplicate headers.
4496 2001-08-02 Thimo Neubauer <thimo@debian.org>
4498 * mem/mem.c: totally crippled the memory manager because it does
4499 not make sense for non-DOS-systems and it would have been too
4500 complicated to get it 64bit clean
4502 2001-06-19 Bradley Bell <btb@icculus.org>
4504 * cvshowto.txt: updated anonymous password
4506 2001-02-08 Bradley Bell <btb@icculus.org>
4508 * COPYING, license.txt: Added d1x license
4510 2001-02-01 Bradley Bell <btb@icculus.org>
4512 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4514 2001-01-31 Bradley Bell <btb@icculus.org>
4516 * configure.in, arch/include/mouse.h, include/pstypes.h,
4517 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4519 * main/polyobj.c: fix typo
4521 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4522 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4523 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4524 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4525 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4526 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4527 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4528 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4529 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4530 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4531 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4532 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4533 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4534 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4535 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4536 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4537 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4538 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4539 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4540 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4541 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4542 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4543 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4544 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4545 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4546 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4549 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4550 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4551 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4552 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4555 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4558 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4559 cross-compiling, and cygwin fixes
4561 2001-01-30 Bradley Bell <btb@icculus.org>
4563 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4564 include/pstypes.h, include/strutil.h, main/Makefile.am,
4565 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4566 needs --without-assembler and --without-network to compile
4568 2001-01-29 Bradley Bell <btb@icculus.org>
4570 * configure.in, main/Makefile.am: Fixes to build system
4572 * main/kconfig.c: fix for non-linux joysticks
4574 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4575 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4576 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4577 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4578 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4579 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4580 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4581 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4582 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4583 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4585 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4586 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4587 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4588 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4589 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4590 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4593 * arch/dos/include/joy.h, arch/dos/include/key.h,
4594 arch/dos/include/mouse.h: Unified input headers.
4596 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4598 2001-01-28 Bradley Bell <btb@icculus.org>
4600 * conf.h.in, configure.in, arch/Makefile.am,
4601 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4602 arch/include/key.h, main/Makefile.am: More header unification...
4604 * main/newdemo.c: Added <ctype.h>
4606 * arch/include/event.h, arch/include/joy.h: unified input headers.
4608 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4609 OpenGL now uses SDL-GL instead of gii
4611 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4613 2001-01-25 Bradley Bell <btb@icculus.org>
4615 * autogen.sh: use "set -e" so execution stops if something goes
4618 2001-01-24 Bradley Bell <btb@icculus.org>
4622 * Makefile.am: Add ChangeLog to dist
4626 2001-01-24 Bradley Bell <btb@icculus.org>
4628 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4630 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4631 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4634 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4635 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4636 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4637 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4638 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4639 arch/Makefile.am, arch/dos/Makefile.am,
4640 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4641 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4642 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4643 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4644 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4645 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4646 unused/Makefile.am, unused/bios/Makefile.am,
4647 unused/lib/Makefile.am, unused/novga/Makefile.am,
4648 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4649 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4650 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4651 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4652 make dist, VPATH builds, ...
4654 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4655 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4656 arch/dos/Makefile.in, arch/linux/Makefile.in,
4657 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4658 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4659 misc/Makefile.in, texmap/Makefile.in: cruft removal
4661 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4664 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4666 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4668 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4671 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4672 added -grabmouse option
4674 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4675 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4676 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4677 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4678 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4679 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4680 main/songs.c, misc/args.c: changed args_find to FindArg
4682 2001-01-22 Bradley Bell <btb@icculus.org>
4684 * configure, main/Makefile.am, main/Makefile.in: configuration
4687 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4688 fix compiler warnings w/opengl
4690 * include/console.h: ggi support
4692 * arch/linux_init.c: svgalib support
4694 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4695 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4696 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4697 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4698 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4699 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4702 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4704 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4705 main/render.c: fix warnings and enable NDEBUG *
4706 arch/svgalib_init.c: svgalib support
4708 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4710 * main/kconfig.c: joystick support
4712 2001-01-21 Bradley Bell <btb@icculus.org>
4714 * cvshowto.txt: new file, taken from d1x webpage
4716 * AUTHORS, README: Taking over as maintainer of d2x
4718 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4720 2001-01-20 Bradley Bell <btb@icculus.org>
4722 * configure, configure.in: Turned -Werror back off by default
4724 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4725 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4726 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4727 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4728 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4729 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4730 main/laser.c, main/multi.c, main/network.c, main/network.h,
4731 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4732 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4733 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4734 warnings, for non-OpenGL on linux, anyway...
4736 2001-01-19 Bradley Bell <btb@icculus.org>
4738 * copying: remove duplicate file
4740 * Import of d2x-0.0.9-pre1
4742 * Import of d2x-0.0.8