1 2003-02-25 Bradley Bell <btb@icculus.org>
3 * autogen.sh: add warning about old auto* versions, use
6 2003-02-24 Bradley Bell <btb@icculus.org>
8 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
9 briefings mostly working
10 * main/movie.c, main/titles.c: fixed some more briefing glitches
12 2003-02-23 Bradley Bell <btb@icculus.org>
14 * main/movie.c: fixed crash when using shareware data files
16 * arch/sdl/digi.c: fix crash on non-existent sounds
19 2003-02-22 Bradley Bell <btb@icculus.org>
21 * main/titles.c: fixed fullscreen toggle in briefings
23 2003-02-21 Bradley Bell <btb@icculus.org>
25 * configure.ac: check for mingw when enabling nasm
26 * main/playsave.c: enable loading player files of either byte
29 2003-02-20 Bradley Bell <btb@icculus.org>
31 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
32 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
33 #343, not "rest of solution to bug #344"
34 * arch/sdl/timer.c, include/timer.h: revert to more accurate
36 * main/kludge.c: partial solution to bug #344
37 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
38 * compilerdefs.txt: added linux/mips info
39 * ChangeLog: clean up changelog
41 2003-02-19 Bradley Bell <btb@icculus.org>
43 * libmve/mveplay.c: os x needs nanosleep prototype.
45 2003-02-18 Bradley Bell <btb@icculus.org>
47 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
48 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
49 to disable/enable audio
50 * libmve/: mve_main.c, mveplay.c: bigendian fixes
51 * main/: movie.h, titles.c: make sure movie's palette is set before
52 writing briefing text. Fixes bug #359
53 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
55 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
56 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
58 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
60 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
61 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
62 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
64 * include/libmve.h: blah
66 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
68 * main/render.c: 2nd attempt to fix solaris qsort bug
70 2003-02-18 Bradley Bell <btb@icculus.org>
72 * configure.ac, include/pstypes.h: put alignment detection in
75 2003-02-17 Bradley Bell <btb@icculus.org>
77 * Makefile.am, README.utils, configure.ac, include/libmve.h,
78 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
79 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
80 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
81 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
82 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
83 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
84 moved mve stuff to separate subdir
85 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
86 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
87 mve code. Fixes (at least) bugs #41, #348, and #350.
89 2003-02-14 Bradley Bell <btb@icculus.org>
91 * main/Makefile.am: no more Makefile.mveplay. again
92 * main/mveplay.c: typo
94 2003-02-13 Bradley Bell <btb@icculus.org>
96 * utilities/mvlextract.c: uint -> unsigned int
97 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
98 standalone mveplayer, win32 support
99 * main/movie.c: random bugfixes, win32 support
100 * arch/sdl/Makefile.am: formatting
101 * configure.ac: disable networking on mac/win for now
102 * main/newmenu.c: comments
104 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
106 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
107 redundant swap functions.
109 2003-02-13 Bradley Bell <btb@icculus.org>
111 * ChangeLog: update changelog
113 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
115 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
116 polymodel alignment issues.
118 2003-02-13 Bradley Bell <btb@icculus.org>
120 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
121 fix various little bugs
122 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
123 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
124 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
126 * README.utils: new file
127 * main/: mve_main.c, mveplay.c: more movie fixes
128 * README: updated README
129 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
131 2003-02-12 Bradley Bell <btb@icculus.org>
133 * utilities/mvlextract.c: bigendian mvl support
134 * main/mveplay.c: formatting, stuff
135 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
136 truecolor mve support, standalone mveplayer
137 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
138 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
139 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
142 2003-01-22 Bradley Bell <btb@icculus.org>
144 * include/: interp.h, interp.h: restore prototype for
145 swap_polygon_model_data
147 2003-01-21 Bradley Bell <btb@icculus.org>
149 * main/piggy.c: use memcpy to avoid alignment problem
150 * compilerdefs.txt: updated some defs, added sunos/sparc
152 2003-01-15 Bradley Bell <btb@icculus.org>
154 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
155 * main/gamemine.c: attempting to support d1 shareware
156 * compilerdefs.txt: update defs
158 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
160 * main/mveplay.c: fix several bugs, comments, formatting.
162 2003-01-15 Bradley Bell <btb@icculus.org>
164 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
165 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
166 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
167 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
169 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
172 2003-01-11 Bradley Bell <btb@icculus.org>
174 * main/: mission.c, mission.h: attempt to support d1 for mac
176 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
179 2003-01-09 Bradley Bell <btb@icculus.org>
181 * main/movie.c: use ifdef around gr_toggle_fullscreen
183 2003-01-07 Bradley Bell <btb@icculus.org>
185 * Makefile.am, descent.msn, installation.txt, main/mission.c,
186 main/mission.h: don't need .msn file for descent.hog anymore
189 2003-01-06 Bradley Bell <btb@icculus.org>
191 * main/mission.h, main/mission.c: comments
192 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
195 2003-01-03 Bradley Bell <btb@icculus.org>
197 * utilities/: txb2txt.c, txt2txb.c: remove old files
198 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
199 * main/polyobj.c: attempt to make read_model_file
201 * main/menu.c: move vertigo text
203 2003-01-02 Bradley Bell <btb@icculus.org>
205 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
206 main/polyobj.h: cleanup alignment changes
207 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
208 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
209 main/object.h: fix alignment issues on sparc
210 * cvshowto.txt: update cvs info
212 * 2d/rle.c: make rle_swap handle RLE_BIG
214 2003-01-01 Bradley Bell <btb@icculus.org>
216 * main/render.c: workaround solaris qsort bug
217 * arch/linux/linuxnet.c, arch/linux/ukali.c,
218 arch/linux/include/ukali.h, main/inferno.c: enabled kali
219 * arch/linux/Makefile.am: enabled linux joystick, kali
220 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
221 arch/sdl/event.c: enabled linux joystick
223 2002-12-31 Bradley Bell <btb@icculus.org>
225 * main/gamemine.c: simplified warning msg
226 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
227 * main/render.h: fix compiler warning
229 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
231 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
233 2002-12-24 Bradley Bell <btb@icculus.org>
235 * main/mission.c: fixes an infinite loop which was caused by d2x
236 thinking d2demo was a descent 1 mission
238 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
240 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
242 2002-12-24 Bradley Bell <btb@icculus.org>
244 * main/render.c: comments
246 2002-10-30 Bradley Bell <btb@icculus.org>
248 * main/inferno.c: add help for -hogdir option
249 * main/inferno.c: added -hogdir option
251 2002-10-28 Bradley Bell <btb@icculus.org>
253 * main/: inferno.c, menu.c: enabled Vertigo displays
256 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
258 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
259 main/netmisc.c, main/network.c: simplify and eliminate redundant
262 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
264 * maths/fixc.c: fix infinite loop in quad_sqrt.
265 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
266 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
268 2002-10-12 Bradley Bell <btb@icculus.org>
270 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
272 2002-10-11 Bradley Bell <btb@icculus.org>
274 * main/hud.c: make hud_message work correctly
275 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
277 * main/network.c: formatting, small fixes
279 2002-10-10 Bradley Bell <btb@icculus.org>
281 * main/netmisc.h: no swap_object for little-endian
282 * main/: netmisc.h, network.c: use macros to simplify network
284 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
286 * main/inferno.c: enable loading screen for mac shareware with
288 * main/netmisc.c: whitespace
289 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
291 * main/hud.c: whitespace
292 * configure.ac: remove shareware build, add macdata build
293 * main/songs.c: whitespace
294 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
295 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
297 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
300 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
302 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
303 comments, formatting, etc.
304 * iff/iff.c: fix bigendian iff loading.
306 2002-10-03 Bradley Bell <btb@icculus.org>
308 * utilities/txb2tex.c: typo
309 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
310 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
312 * arch/sdl/mouse.c: whitespace
314 2002-09-19 Bradley Bell <btb@icculus.org>
316 * main/kconfig.c: fix a oops, add old logs
317 * main/kconfig.c: support for >3 mouse buttons
319 2002-09-18 Bradley Bell <btb@icculus.org>
321 * include/gr.h: fix palette swap define
323 2002-09-14 Bradley Bell <btb@icculus.org>
325 * main/titles.c: load hires briefing screen if lores doesn't exist
326 (i.e. vertigo) and MenuHires=0
328 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
330 * main/: multi.h, network.h: pack some structures for ipx
333 2002-09-14 Bradley Bell <btb@icculus.org>
335 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
336 and load_endlevel_data() to expect newline-terminated strings, fix
337 load_game_data to read null-terminated string for
340 2002-09-07 Bradley Bell <btb@icculus.org>
342 * main/newmenu.c: added error message
343 * main/menu.h: enable -nohires with mac shareware
344 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
345 * 2d/font.c: enable 0/255 palette swap for fonts
346 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
348 * 2d/2dsline.c: fix ogl blooper
350 2002-09-05 Bradley Bell <btb@icculus.org>
352 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
354 * include/strutil.h: need string.h for strcasecmp
355 * include/rle.h: okay, maybe it needs to be this way
356 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
357 * 2d/scalec.c: more stuff from d2src
358 * 2d/rle.c: more stuff from d2src, formatting
359 * 2d/font.c: useless cruft
360 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
361 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
364 2002-09-04 Bradley Bell <btb@icculus.org>
366 * include/grdef.h: fix compiler warnings
367 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
368 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
370 * main/game.c: we want the mac ibitblt for everything but dos and
372 * main/texmerge.c: these routines are in tmerge.c
373 * main/credits.c: enable credits for mac and oem data
374 * main/bm.c: use either exit.ham or exit.pofs
375 * include/ibitblt.h: enable some more code from d2src
376 * include/gr.h: enable mac ubitblt_double
377 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
378 * include/grdef.h: moved some inline asm from linear.h
379 * 2d/ibitblt.c: brought in line with original d2 version
380 * 2d/bitblt.c: reverted to original d2 version of this file, then
381 added d1x enhancements
382 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
383 * 2d/linear.h: moved these back to their original locations
385 * main/mveplay.c: close some memory holes, speed up palette loading
386 * main/movie.c: added fullscreen toggle while playing movies
387 * main/inferno.c: comment out -superhires help text (always on)
388 * include/timer.h: added approx_fsec_to_usec macro
389 * arch/sdl/joy.c: fix compiler warning
391 2002-09-01 Bradley Bell <btb@icculus.org>
393 * main/network.c: oops
394 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
395 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
396 timer_get_fixed_seconds
399 2002-08-31 Bradley Bell <btb@icculus.org>
401 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
403 * main/multi.h: network endian stuff
404 * 2d/font.c, include/gr.h: fast file i/o for font headers
405 * arch/win32/arch_ip.cpp: unused file
406 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
407 bigendian networking fixes
408 * main/menu.c: make net menu more accurate, also make superhires
410 * include/pstypes.h: better to have __pack__ all the time, I think.
411 needed for networking, e.g.
412 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
414 * arch/win32/Makefile.am: unused file
417 2002-08-30 Bradley Bell <btb@icculus.org>
419 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
420 * main/: newmenu.h, titles.c: formatting
421 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
422 main/multi.h: networking works, finally
423 * TODO: added TODO file
424 * arch/linux/arch_ip.cpp: unused fine
425 * README: network sorta working
426 * main/: Makefile.am, multi.c, network.c, network.h: more
428 * main/menu.c: load builtin mission correctly
429 * main/inferno.c: documentation
430 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
432 * main/Makefile.mveplay: don't need no more
434 2002-08-29 Bradley Bell <btb@icculus.org>
436 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
437 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
438 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
440 * include/ipx_drv.h: more network fixing
441 * arch/linux/include/ipx_drv.h: more network fixing
442 * include/ipx.h: formatting
443 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
444 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
445 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
446 main/inferno.c: fixed networking fuck-up?
447 * Makefile.am: moved mingw info to README
448 * README, mingw32.txt: moved mingw info to README
450 2002-08-27 Bradley Bell <btb@icculus.org>
452 * utilities/mvlextract.c: allow specifying file to extract
453 * utilities/: tex2txb.c, txb2tex.c: use default extension to
455 * utilities/hogextract.c: allow specifying file to extract
456 * main/mission.c: Have to get mission_num _after_ promoting...
457 * main/: gameseq.c, titles.c: beginning d1 briefing support
458 * descent.msn: beginning d1 briefing support
459 * main/: titles.c, titles.h: d1-style mission briefings
460 * main/piggy.h: whitespace
461 * main/movie.c: beginning robot movie support, fall back on lo/hi
462 res if hi/lo not available
463 * main/mission.c: added Builtin_mission_num for builtin mission,
464 D1Hogdir, d1-style mission briefings
465 * main/: gameseq.c, mission.h: added Builtin_mission_num for
467 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
468 (for d1 missions that need d1 data)
469 * 2d/ibitblt.c: whitespace
471 2002-08-26 Bradley Bell <btb@icculus.org>
473 * utilities/mvlcreate.c: oops
474 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
476 * utilities/hogextract.c: added [v]iew option
477 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
478 * main/titles.c: fix writable string, disable DumbAdjust thing
479 * main/polyobj.h: whitespace
480 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
482 * main/movie.c: read movies from AltHogDir, other fixes
483 * main/: mission.c, mission.h: fix bug w/mission filename
484 * main/gameseq.c: comments
485 * main/digi.h: whitespace n stuff
486 * include/mve_audio.h: added audio flag macros
487 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
491 2002-08-23 Bradley Bell <btb@icculus.org>
493 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
495 * Makefile.am: remove d2demo.mn2
496 * cfile/cfile.c, include/cfile.h: add cfile_size function
497 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
498 eliminate need for .mn2 files for oem and demo
500 2002-08-22 Bradley Bell <btb@icculus.org>
502 * main/bm.c: fix for vertigo
503 * main/menu.h: make OEM menu pcx available
504 * 2d/rle.c: merge with original d2 file
505 * Makefile.am, configure.ac: let mission files get installed by
508 2002-08-17 Bradley Bell <btb@icculus.org>
510 * configure.ac: make FAST_FILE_IO the default on little-endian
512 * NEWS, README, compilerdefs.txt, readme.txt: documentation
513 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
516 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
518 * main/: game.c, menu.c, mission.c: promote builtin missions.
520 2002-08-15 Bradley Bell <btb@icculus.org>
522 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
523 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
524 * utilities/.cvsignore: added cvsignore
525 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
527 * main/piggy.c: mac data file loading
528 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
529 transparency and swap 0/255 correctly for mac data files
531 2002-08-13 Bradley Bell <btb@icculus.org>
533 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
534 to utilities to avoid conflict with c++ std lib <utility>
535 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
536 txt2txb.c: moved utility to utilities to avoid conflict with c++
538 * Makefile.am, configure.ac: add utilities
540 2002-08-09 Bradley Bell <btb@icculus.org>
542 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
545 2002-08-08 Bradley Bell <btb@icculus.org>
547 * main/inferno.c: comments
548 * main/: newmenu.c, songs.c: mac demo datafile support
549 * installation.txt: update
550 * main/gamesave.c: use lowercase for consistency
551 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
552 models for other than d2demo
554 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
556 * main/gamemine.c: formatting, better d1 texture conversion
557 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
558 main/mission.h: recognize .msn mission files.
560 2002-08-07 Bradley Bell <btb@icculus.org>
562 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
563 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
564 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
565 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
566 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
567 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
570 2002-08-06 Bradley Bell <btb@icculus.org>
572 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
573 * main/Makefile.am: formatting
574 * 2d/font.c: make gr_remap_font just reload the whole thing
575 * configure.ac: formatting
576 * Makefile.am: added d2demo.mn2
577 * d2demo.mn2: mission file for shareware
578 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
579 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
580 * main/sounds.h: shareware stuff, whitespace
581 * main/: polyobj.c, polyobj.h: more fast i/o macros
582 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
584 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
585 endlevel stuff to non-shareware, allow movies/endlevel for
587 * main/cntrlcen.c: typo
588 * main/bm.h: use global Piggy_hamfile_version
589 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
590 macros, use global Piggy_hamfile_version
591 * main/Makefile.am: terrain and movie stuff always used now
592 * 2d/pcx.c, include/pcx.h: make pcx header available to other
594 * main/: gamemine.c, gamesave.c: load DMB levels
595 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
596 segment.c, segment.h, switch.c, switch.h: fast i/o macros
598 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
600 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
602 2002-08-04 Bradley Bell <btb@icculus.org>
604 * main/inferno.c: shareware stuff, formatting
605 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
606 * arch/sdl/gr.c: don't need to set mode in gr_init
608 2002-08-02 Bradley Bell <btb@icculus.org>
610 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
612 * Makefile.am, descent.mn2: added mission file for descent 1
613 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
614 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
615 main/piggy.h, misc/error.c: junk
616 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
617 render.h, scores.c, scores.h, terrain.c: shareware stuff
618 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
619 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
620 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
621 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
622 main/weapon.c, main/weapon.h: fast i/o macros
624 2002-08-01 Bradley Bell <btb@icculus.org>
626 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
627 main/gamemine.h, main/gamesave.c: load d1 levels
629 2002-07-30 Bradley Bell <btb@icculus.org>
632 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
634 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
635 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
636 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
637 main/piggy.c, main/titles.c: support shareware datafiles!
638 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
639 piggy.c: SHAREWARE fixes
641 2002-07-29 Bradley Bell <btb@icculus.org>
643 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
644 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
645 misc/fileutil.c: Portability - OS X support
647 2002-07-27 Bradley Bell <btb@icculus.org>
649 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
650 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
651 segment.h: portability
652 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
653 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
654 main/wall.h: portabilization
655 * 2d/font.c, include/gr.h: portability
657 2002-07-26 Bradley Bell <btb@icculus.org>
659 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
660 * arch/linux/findfile.c, include/pstypes.h: os x fixes
662 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
663 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
664 misc/fileutil.h: portable file i/o utils
665 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
666 writable string anymore... / formatting
667 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
668 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
669 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
670 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
671 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
672 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
673 portable-izing file loading routines
675 2002-07-24 Bradley Bell <btb@icculus.org>
677 * main/mveplay.c: correctly play files with 16bit uncompressed
678 audio, mem checking, etc
679 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
682 2002-07-23 Bradley Bell <btb@icculus.org>
684 * misc/Makefile.am: unused file
685 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
686 main/sounds.h: remove experimental nmovie stuff
687 * main/movie.c: add some debugging output
689 2002-07-22 Bradley Bell <btb@icculus.org>
691 * main/: console.c, state.c: simplified header
692 * main/movie.c: enable mveplay audio
693 * main/old/movie.c: moved to main/
694 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
695 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
696 main/mvelib.c, main/mveplay.c: initial movie support
697 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
698 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
699 include/ogl_init.h, include/pstypes.h, main/console.c,
700 main/state.c, mem/mem.c: OS X stuff
701 * configure.ac: OS X and movie stuff
703 2002-07-19 Bradley Bell <btb@icculus.org>
705 * compilerdefs.txt: OSX defs
707 2002-07-18 Bradley Bell <btb@icculus.org>
709 * main/inferno.c: use simpler rcs tags
710 * autogen.sh: keep Changelog in cvs (and use --accum)
711 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
712 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
713 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
714 main/songs.c: changed cdrom->rbaudio
715 * include/rbaudio.h: moved to /include
717 2002-07-17 Bradley Bell <btb@icculus.org>
719 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
720 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
721 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
722 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
723 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
724 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
725 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
726 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
727 3d/setup.c: use simpler rcs tags
732 2002-07-17 Bradley Bell <btb@icculus.org>
734 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
735 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
736 * debian/rules: don't need readme's
737 * debian/rules: move d1x license to COPYING, license clarifications
738 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
739 license to COPYING, license clarifications
740 * debian/rules: fix debian docs
741 * debian/rules: fix debian manpages
742 * debian/d2x-sdl.menu: fix debian menu
743 * debian/rules: link to undocumented man page for debs
744 * Makefile.am, configure.ac, debian/control, debian/copyright,
745 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
746 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
747 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
750 2002-07-16 Bradley Bell <btb@icculus.org>
752 * debian/: rules, changelog.in: deb stuff
753 * configure.ac: cleaner nasm detection
754 * debian/: changelog.in, control, rules: deb stuff
755 * README, installation.txt: typos, stuff
756 * configure.ac: better #defines
757 * configure.ac: whitespace
758 * configure.ac: better documentation
759 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
760 SDL_JOYSTICK not needed
761 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
762 * configure.ac: need higher SDL for joystick
763 * debian/: control, rules: deb stuff
764 * arch/sdl/joy.c: old junk
765 * Makefile.am, configure.ac: automake updates
766 * main/: inferno.c, text.c: don't use althogdir on non-unix
767 * configure.ac: more autoconf updates
768 * misc/strutil.c: better strrev
769 * main/inferno.c: need limits.h on mingw also
770 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
773 2002-04-19 Bradley Bell <btb@icculus.org>
775 * main/network.c: let hoard.ham be a cfile
776 * main/text.c: better error message when hog not found
779 2002-03-23 Bradley Bell <btb@icculus.org>
781 * acconfig.h, configure.ac, arch/linux/Makefile.am,
782 arch/sdl/Makefile.am: Use SDL joystick automatically
783 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
785 2002-03-05 Bradley Bell <btb@icculus.org>
787 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
790 2002-02-23 Bradley Bell <btb@icculus.org>
792 * texmap/ntmap.c: fix bug preventing higher res sdl modes
793 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
794 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
795 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
796 main/editor/Makefile.am: moved includes to include
797 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
798 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
799 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
800 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
802 * main/game.c: disabled cockpit for OGL, formatting
803 * 2d/ibitblt.c: formatting
805 2002-02-16 Bradley Bell <btb@icculus.org>
807 * include/oldsdl.h: check for older macros
808 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
809 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
810 allow older sdl versions
812 2002-02-15 Bradley Bell <btb@icculus.org>
814 * main/: automap.c, automap.h, inferno.c: automap resolution now
816 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
817 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
818 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
819 win32/include/key_arch.h: never mind - that would be pointless
820 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
821 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
822 win32/include/key_arch.h: copied files from d1x
823 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
824 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
825 * main/multipow.c: need conf.h
826 * arch/win32/Makefile.am: new file
827 * include/pstypes.h: added u_int16_t (needed in base_ip)
828 * arch/win32/arch_ip.cpp: copied from d1x
830 2002-02-14 Bradley Bell <btb@icculus.org>
832 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
833 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
834 main/netlist.c: Added hotkeys to toggle fullscreen mode
835 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
836 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
837 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
838 reorder.h: Lotsa networking stuff from d1x
840 2002-02-13 Bradley Bell <btb@icculus.org>
842 * include/gr.h, main/game.c: Fullscreen toggle stuff
843 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
845 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
846 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
849 2002-02-11 Bradley Bell <btb@icculus.org>
851 * main/bm.c: use portable loader if bigendian
852 * include/pstypes.h: don't define bool for c++
853 * include/cfile.h: extern AltHogDir stuff
854 * include/byteswap.h: use WORDS_BIGENDIAN
855 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
856 * main/vers_id.h: added D2X_IVER
857 * misc/args.c: don't use d1x.ini
858 * Makefile.am: rpm stuff
859 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
862 2002-02-09 Bradley Bell <btb@icculus.org>
864 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
866 2002-02-09 Paolo Ulivi <pulivi@libero.it>
868 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
871 2002-02-06 Bradley Bell <btb@icculus.org>
873 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
874 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
875 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
876 * debian/: changelog.in, control, copyright, d2x-gl.files,
877 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
881 2002-02-02 Bradley Bell <btb@icculus.org>
883 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
884 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
885 Enabled RELEASE option
887 2002-01-31 Bradley Bell <btb@icculus.org>
889 * Makefile.am, configure.ac: specify prerequisite versions of
890 autoconf and automake
892 2002-01-29 Bradley Bell <btb@icculus.org>
894 * main/mission.c: RCS header added
895 * main/inferno.c: update copyright date
896 * main/mission.c: allow missions to be in AltHogDir
897 * configure.ac: Display results of configure
898 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
901 2002-01-28 Bradley Bell <btb@icculus.org>
903 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/inferno.c,
904 main/newdemo.c: Data files now go in DATADIR/games/d2x, user files
907 2002-01-24 Bradley Bell <btb@icculus.org>
909 * configure.ac: fix nasm not found error message
911 2002-01-18 Bradley Bell <btb@icculus.org>
913 * configure.in: getting rid of old configure.in
914 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
915 main/movie.c: Movie playing kludgey stuff
916 * misc/args.c: formatting
917 * main/inferno.c: allow -h for help
918 * include/error.h: don't die on int3, unless -debug given
919 * mingw32.txt: more stuff
921 2001-12-29 Bradley Bell <btb@icculus.org>
923 * Makefile.am: Got rid of thinking.txt
924 * main/inferno.c: document -nomovies option
926 2001-12-28 Bradley Bell <btb@icculus.org>
928 * main/titles.c: formatting, put some code into place for rendering
929 of robots during briefings
931 2001-12-27 Bradley Bell <btb@icculus.org>
935 2001-12-23 Craig Hadady <chadady@iglou.com>
937 * 2d/rle.c: fixed bug in dummy array.
939 2001-12-03 Bradley Bell <btb@icculus.org>
941 * arch/sdl/init.c: fix formatting
942 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
943 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
944 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
945 and sdl joystick stuff
947 2001-11-30 Bradley Bell <btb@icculus.org>
949 * thinking.txt: not needed
951 2001-11-27 Bradley Bell <btb@icculus.org>
953 * cygconf, mingw32.txt: use sdl from source on cygwin
954 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
955 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
958 2001-11-27 Bradley Bell <btb@icculus.org>
962 2001-11-14 Bradley Bell <btb@icculus.org>
964 * texmap/scanline.c: use optimization flags as texmap default
965 * NEWS: mouse wheel, etc
966 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
967 wheel to emulate 3rd axis
968 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
969 * include/error.h: kludge to ungrab mouse when we hit an int3
970 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
971 __ENV_MSDOS__ to __MSDOS__
972 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
974 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
976 * arch/sdl/digi.c: implemented digi_set_volume
977 * include/grdef.h, main/config.c, misc/d_io.c: change
978 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
979 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
980 main/piggy.c: use MAKE_SIG
981 * installation.txt: update
982 * configure.ac: new file
983 * arch/sdl/joydefs.c: #include pstypes.h
984 * arch/sdl/init.c: SDL joystick stuff
985 * acconfig.h: adjust MINGW defines
986 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
987 controls menu now works
989 2001-11-13 Bradley Bell <btb@icculus.org>
991 * main/Makefile.am: Make sure bmread.c and terrain.c get included
993 * Makefile.am: New file
994 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
996 * compilerdefs.txt: New file
997 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
999 2001-11-12 Bradley Bell <btb@icculus.org>
1001 * main/playsave.c: load player files regardless of byte order of
1004 2001-11-11 Bradley Bell <btb@icculus.org>
1006 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1008 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1009 * NEWS: GL savegame thumbnails
1010 * acconfig.h, configure.in: make option for NMOVIES, default to off
1012 2001-11-09 Bradley Bell <btb@icculus.org>
1014 * main/state.c: Enabled savegame thumbnails under OpenGL
1015 * unused/pa_null/pa_enabl.h: remove duplicate header
1016 * misc/args.c: use d2x.ini for option file
1017 * mem/mem.c: Move mem_realloc inside the ifdef
1018 * main/menu.c: fix 640x400 menu text
1019 * main/inferno.c: added documentation
1020 * main/endlevel.c: fix warnings
1021 * arch/ogl/gr.c: Get rid of gl spew
1022 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1023 * acconfig.h: Define __SDL__ for mingw
1025 2001-11-08 Bradley Bell <btb@icculus.org>
1027 * 2d/font.c: free OGL font data when rereading
1028 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1029 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1030 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1031 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1032 main/weapon.h: Enabled shareware build, endlevel flythrough
1034 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1035 of use for shareware build
1036 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1038 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1040 2001-11-05 Bradley Bell <btb@icculus.org>
1042 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1044 * include/3d.h: Add comment
1046 2001-11-04 Bradley Bell <btb@icculus.org>
1048 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1050 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1052 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1053 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1054 main/hudmsg.h: Enable d1x-style hud_message
1055 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1056 * 2d/font.c: re-init ogl fonts after remapping colors.
1058 2001-11-02 Bradley Bell <btb@icculus.org>
1060 * misc/Makefile.am: remove byteswap.h (duplicate header)
1061 * 2d/font.c: fixed gr_remap_font, minor stuff
1062 * configure.in: take out -O2 if doing debug build
1063 * main/bm.c: formatting
1064 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1065 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1066 macros, get rid of functions
1068 2001-11-01 Bradley Bell <btb@icculus.org>
1070 * misc/byteswap.h: removed duplicate header
1072 2001-10-31 Bradley Bell <btb@icculus.org>
1074 * NEWS, main/automap.c: automap works in opengl
1075 * NEWS, configure.in: Added news
1076 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1077 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1078 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1079 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1080 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1081 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1082 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1083 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1084 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1086 2001-10-27 Bradley Bell <btb@icculus.org>
1088 * main/inferno.c: added some documentation
1090 2001-10-25 Bradley Bell <btb@icculus.org>
1092 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1094 * Makefile.am, configure.in, arch/Makefile.am,
1095 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1096 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1097 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1098 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1099 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1100 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1101 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1102 it's ugly, but It'll be easier to sync with d1x.
1103 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1104 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1105 main/editor/Makefile.am: attempt at support for editor, makefile
1107 * misc/d_delay.c: formatting fix
1108 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1109 tmappent.S, tmapppro.S: adding support for runtime selection of
1111 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1112 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1113 including multi.h and network.h, fix backslashes, fix compiler
1115 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1116 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1117 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1118 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1119 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1120 including multi.h and network.h, fix backslashes
1121 * include/pstypes.h: added typedef for u_int64_t on mingw
1122 * include/3d.h: added prototype for g3_uninit_polygon_model
1123 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1125 2001-10-24 Bradley Bell <btb@icculus.org>
1127 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1128 arch subdirs, as in d1x.
1129 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1130 earlier style until i understand automake 1.5 better. remove input
1132 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1133 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1134 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1135 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1136 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1137 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1138 Moved input stuff to arch subdirs, as in d1x.
1139 * NEWS, configure.in: blah blah
1141 2001-10-23 Bradley Bell <btb@icculus.org>
1143 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1144 * texmap/tmapppro.S: no need for #include <conf.h> here
1145 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1147 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1148 file. RCS header added
1149 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1150 #ifdef'ing out the whole file. RCS header added
1151 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1152 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1153 fixes. Now works with automake 1.5 and autoconf 2.52.
1154 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1155 mingw (-grabmouse now works on win32).
1156 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1157 These don't belong in cvs
1161 2001-10-20 Bradley Bell <btb@icculus.org>
1163 * 2d/font.c: Don't free unused variables...
1164 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1166 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1167 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1168 main/Makefile.am: make dist more sensible
1169 * Makefile.am: Kludge for linking on mingw
1171 2001-10-19 Bradley Bell <btb@icculus.org>
1173 * Makefile.am, configure.in, arch/win32/Makefile.am,
1174 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1175 * include/ipx_drv.h: Check for __MINGW32__
1176 * include/i86.h: Imported from d1x
1177 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1178 * arch/dos/modex.asm: Fixed %include
1179 * main/console.c: RCS headers added
1180 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1182 * Makefile.am, main/Makefile.am: Moved final link to top-level
1183 directory instead of main/
1184 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1185 __ENV_LINUX__ to __linux__
1186 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1187 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1188 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1189 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1190 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1191 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1192 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1193 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1194 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1195 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1197 * configure.in: add --enable-xploader, support arch/linux subdir,
1199 * main/inferno.c: conditionalize conf.h
1201 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1203 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1204 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1205 misc/fileutil.h: Partial application of linux/alpha patch.
1207 2001-10-19 Bradley Bell <btb@icculus.org>
1209 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1210 networking in line with d1x, moved some arch/linux_* stuff to
1212 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1213 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1214 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1215 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1217 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1218 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1219 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1220 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1221 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1222 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1223 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1224 linux/include/ukali.h: Brought linux networking in line with d1x,
1225 moved some arch/linux_* stuff to arch/linux/*
1226 * include/ipx_drv.h: Imported from d1x
1227 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1228 * main/ipx_drv.c: Imported from d1x
1229 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1230 main/network.h, main/Makefile.am: Trying to get network working on
1232 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1233 main/Makefile.am: build fixes
1234 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1235 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1236 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1237 starting to get net working.
1238 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1239 conditionalized min,max macros
1241 2001-10-18 Bradley Bell <btb@icculus.org>
1243 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1244 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1245 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1246 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1248 * 2d/2dsline.c: RCS headers added/changed
1249 * configure.in: fix NASMFLAGS bug
1250 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1253 2001-10-17 Bradley Bell <btb@icculus.org>
1255 * NEWS: Fixed the invulnerable robots bug!
1256 * main/collide.c: Fixed the invulnerable robots bug!
1258 2001-10-14 Bradley Bell <btb@icculus.org>
1260 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1263 2001-10-13 Bradley Bell <btb@icculus.org>
1265 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1266 arch/Makefile.am, arch/dos/Makefile.am,
1267 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1268 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1269 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1270 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1271 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1272 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1273 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1274 arch/win32/include/Makefile.am, iff/Makefile.am,
1275 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1276 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1277 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1278 unused/bios/Makefile.am, unused/lib/Makefile.am,
1279 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1280 unused/ui/Makefile.am, unused/vga/Makefile.am,
1281 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1282 automake stuff from "inert" subdirs. And there was much rejoicing.
1283 * Makefile.am, NEWS, configure.in: Stuff
1284 * ChangeLog: removing auto-generated file
1285 * cygconf: Added instructions for mingw32 build
1286 * Makefile.am: renamed INSTALL to installation.txt
1287 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1288 * mingw32.txt: Added instructions for mingw32 build
1289 * configure.in: Enable assembly under mingw32
1291 2001-10-12 Bradley Bell <btb@icculus.org>
1293 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1294 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1295 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1296 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1297 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1298 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1299 to __DJGPP__, since it's built-in.
1301 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1303 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1304 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1308 2001-10-12 Bradley Bell <btb@icculus.org>
1310 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1311 * Makefile.am: make sure cygconf gets archived
1312 * configure.in: Increment version number in preparation for release
1313 * configure.in: Fix detection of opengl
1314 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1315 cygconf, arch/Makefile.am, arch/include/joy.h,
1316 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1317 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1318 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1319 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1320 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1321 Vastly improved compilability.
1323 2001-10-11 Bradley Bell <btb@icculus.org>
1325 * Makefile.am: Added macros/sdl.m4
1326 * autogen.sh: Added macros/sdl.m4
1328 2001-10-09 Bradley Bell <btb@icculus.org>
1330 * main/vers_id.h: Added DESCENT_VERSION constant
1331 * main/inferno.c: Added command-line help.
1332 * include/ogl_init.h: opengl improvments (following d1x changes)
1334 2001-10-07 Bradley Bell <btb@icculus.org>
1336 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1337 arch/ogl/Makefile.am: Remove duplicate headers.
1339 2001-08-02 Thimo Neubauer <thimo@debian.org>
1341 * mem/mem.c: totally crippled the memory manager because it does
1342 not make sense for non-DOS-systems and it would have been too
1343 complicated to get it 64bit clean
1345 2001-06-19 Bradley Bell <btb@icculus.org>
1347 * cvshowto.txt: updated anonymous password
1349 2001-02-08 Bradley Bell <btb@icculus.org>
1351 * COPYING, license.txt: Added d1x license
1353 2001-02-01 Bradley Bell <btb@icculus.org>
1355 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1357 2001-01-31 Bradley Bell <btb@icculus.org>
1359 * configure.in, arch/include/mouse.h, include/pstypes.h,
1360 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1361 * main/polyobj.c: fix typo
1362 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1363 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1364 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1365 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1366 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1367 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1368 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1369 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1370 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1371 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1372 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1373 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1374 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1375 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1376 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1377 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1378 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1379 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1380 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1381 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1382 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1383 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1384 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1385 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1386 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1387 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1389 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1390 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1391 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1392 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1394 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1396 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1397 cross-compiling, and cygwin fixes
1399 2001-01-30 Bradley Bell <btb@icculus.org>
1401 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1402 include/pstypes.h, include/strutil.h, main/Makefile.am,
1403 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1404 needs --without-assembler and --without-network to compile
1406 2001-01-29 Bradley Bell <btb@icculus.org>
1408 * configure.in, main/Makefile.am: Fixes to build system
1409 * main/kconfig.c: fix for non-linux joysticks
1410 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1411 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1412 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1413 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1414 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1415 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1416 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1418 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1419 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1420 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1421 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1422 sdl_timer.c: Fixed build system, minor fixes
1423 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1424 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1426 2001-01-28 Bradley Bell <btb@icculus.org>
1428 * conf.h.in, configure.in, arch/Makefile.am,
1429 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1430 arch/include/key.h, main/Makefile.am: More header unification...
1431 * main/newdemo.c: Added <ctype.h>
1432 * arch/include/: event.h, joy.h: unified input headers.
1433 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1434 OpenGL now uses SDL-GL instead of gii
1435 * arch/include/: key.h, mouse.h: Unified arch headers
1437 2001-01-25 Bradley Bell <btb@icculus.org>
1439 * autogen.sh: use "set -e" so execution stops if something goes
1442 2001-01-24 Bradley Bell <btb@icculus.org>
1445 * Makefile.am: Add ChangeLog to dist
1446 * ChangeLog: Putting this here so automake doesn't complain
1450 2001-01-24 Bradley Bell <btb@icculus.org>
1452 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1453 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1454 for building ChangeLog from RCS entries
1455 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1456 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1457 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1458 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1459 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1460 arch/Makefile.am, arch/dos/Makefile.am,
1461 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1462 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1463 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1464 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1465 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1466 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1467 unused/Makefile.am, unused/bios/Makefile.am,
1468 unused/lib/Makefile.am, unused/novga/Makefile.am,
1469 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1470 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1471 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1472 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1473 make dist, VPATH builds, ...
1474 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1475 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1476 arch/dos/Makefile.in, arch/linux/Makefile.in,
1477 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1478 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1479 misc/Makefile.in, texmap/Makefile.in: cruft removal
1480 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1482 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1483 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1484 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1485 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1487 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1488 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1489 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1490 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1491 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1492 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1493 main/songs.c, misc/args.c: changed args_find to FindArg
1495 2001-01-22 Bradley Bell <btb@icculus.org>
1497 * configure, main/Makefile.am, main/Makefile.in: configuration
1499 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1500 fix compiler warnings w/opengl
1501 * include/console.h: ggi support
1502 * arch/linux_init.c: svgalib support
1503 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1504 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1505 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1506 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1507 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1508 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1509 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1510 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1511 warnings and enable NDEBUG
1512 * ChangeLog, main/kconfig.c: joystick support
1513 * arch/svgalib_init.c: svgalib support
1515 2001-01-21 Bradley Bell <btb@icculus.org>
1517 * cvshowto.txt: new file, taken from d1x webpage
1518 * AUTHORS, README: Taking over as maintainer of d2x
1519 * ChangeLog: Grab mouse with SDL/X11
1520 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1522 2001-01-20 Bradley Bell <btb@icculus.org>
1524 * configure, configure.in: Turned -Werror back off by default
1525 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1526 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1527 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1528 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1529 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1530 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1531 main/laser.c, main/multi.c, main/network.c, main/network.h,
1532 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1533 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1534 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1535 warnings, for non-OpenGL on linux, anyway...
1537 2001-01-19 Bradley Bell <btb@icculus.org>
1539 * copying: remove duplicate file
1540 * Import of d2x-0.0.9-pre1
1541 * Import of d2x-0.0.8