1 2004-11-27 Bradley Bell <btb@icculus.org>
3 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
5 * main/inferno.c: enable logo screens for shareware/oem
7 2004-11-26 Bradley Bell <btb@icculus.org>
9 * main/mission.c, main/titles.c: fix d1 briefing glitches
11 * main/game.c: free up cpu by not calling timer_delay so many
12 times (fixes Bug 2034)
14 * main/gameseq.c: enable briefing screens for mac shareware
16 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
17 doesn't care if it draws offscreen, I guess)
19 * main/credits.c: reduce flickering in credits w/opengl
21 2004-11-25 Bradley Bell <btb@icculus.org>
23 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
24 garbage on windows for some reason.
26 * 2d/font.c: fixed opengl menu font bug, caused by doing
27 arithmetic on signed chars.
29 2004-11-23 Bradley Bell <btb@icculus.org>
31 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
33 2004-11-22 Bradley Bell <btb@icculus.org>
35 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
36 arch/linux/joystick.c, arch/linux/include/joystick.h,
37 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
38 arch use global variable joy_num_axes
40 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
42 * main/gamemine.c, main/piggy.c: compile again on older C compilers
43 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
44 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
45 Vertigo) missions, load add-on ham file at every load, not only the 1st
46 * main/bm.ch: fix bug where loading a hxm would affect other levels too
47 * main/fireball.c: don't Int3() every time explosions don't look best
49 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
51 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
53 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
55 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
56 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
58 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
60 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
61 shareware version of descent.hog. This is not yet bug-free
63 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
65 * main/network.c: fix crash introduced with previous change
67 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
69 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
70 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
71 make mission structre memory allocated
73 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
75 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
76 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
77 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
78 delete file compbit.h, move functionality to text.c, modify all
79 previous users of compbit.h to use existing function in text.h
80 * main/inferno.c: remove warning created by the fix for the cfgets
82 * main/bmread.c: add comment
84 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
86 * cfile/cfile.c: declare variable on top of block
87 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
88 main/multi.h, main/network.c: move mission list handling functionality
89 to mission.c, remove unnecessary load_mission calls in menu.c
90 * main/game.c: remove unnecessary build_mission_list call
91 * main/mission.c, main/mission.h: correct comments about anarchy-only
92 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
93 remove explicit uses of mission list
95 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
97 * libmve/mveplay.c: make it compile on Cygwin
99 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * main/config.c: fix bug uncovered by having fgets cut off ending \n
103 * main/text.c: fix crash on Mac OS X, probably fix bug 738
105 * include/mono.h: add mprintf support for carbon (Mac OS 9)
107 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
109 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
110 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
111 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
112 information about the current mission, for easier code refactorisation.
114 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
116 * main/gamemine.c, main/piggy.c: fix bug 1675:
117 use better d2 textures if d1 hog is present but not loadable
119 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
121 * cfile/cfile.c: simplify, reduce number of global vars
123 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
125 * main/gameseg.c: fix bugfix of 2004-05-15
127 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
129 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
131 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
132 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
133 cfgets now always copies the terminating character to the dest buffer.
134 This fixes a bug that occured when reading cmd line args from d2x.ini
136 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
138 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
139 move more old change logs into ChangeLog-old
141 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
142 and Martin Schaffner <maschaffner@gmx.ch>
144 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
145 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
146 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
147 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
148 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
149 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
150 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
151 arch/include/joy.h, arch/win32/include/key.h
152 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
153 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
154 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
155 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
156 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
157 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
158 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
159 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
160 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
161 main/config.c, main/config.h, main/controls.c, main/controls.h
162 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
163 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
164 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
165 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
166 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
167 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
168 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
169 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
170 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
171 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
172 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
173 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
174 main/mission.c, main/mission.h, main/modem.h, main/morph.c
175 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
176 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
177 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
178 main/paging.c, main/paging.h, main/physics.c, main/physics.h
179 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
180 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
181 main/powerup.h, main/render.c, main/render.h, main/robot.c
182 main/robot.h, main/scores.c, main/scores.h, main/screens.h
183 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
184 main/songs.c, main/songs.h, main/sounds.h, main/state.c
185 main/state.h, main/switch.c, main/switch.h, main/terrain.c
186 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
187 main/text.h, main/textures.h, main/titles.c, main/titles.h
188 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
189 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
190 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
191 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
192 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
193 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
195 move old per-file change logs into new file ChangeLog-old
197 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
199 * arch/ogl/ogl.c: enable -gl_mipmap switch
201 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
203 * arch/carbon/descent.r: swap min and max size to correct places
205 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
207 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
209 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
211 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
213 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
215 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
216 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
218 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
219 link) on MPW on Mac OS 9 (carbon)
221 * include/mono.h: disable mprintf on carbon to avoid significant bloat
223 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
225 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
227 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
229 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
231 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
233 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
235 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
236 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
237 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
238 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
239 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
241 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
242 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
243 new files for supporting compilation with MPW for carbon (Mac OS 9)
245 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
247 * main/playsave.c: do not seek while writing, carbon does not like it
249 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
251 * cfile/cfile.c: use portable ffilelength in cfile_size
253 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
254 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
255 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
256 unsigned and signed char, MPW does not like these
258 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
260 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
263 2004-06-01 Bradley Bell <btb@icculus.org>
265 * libmve/mve_main.c: cast malloc function pointer
267 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
268 target to XCode project
270 2004-05-31 Bradley Bell <btb@icculus.org>
272 * include/pstypes.h: fix accidental solaris breakage
274 * main/object.c: fix crash caused by death-cam code
276 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
277 XCode project simplifications, network enabled
279 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
280 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
282 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
285 * English.lproj/InfoPlist.strings, d2x-Info.plist,
286 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
287 d2x.xcode/project.pbxproj: added XCode project files
289 2004-05-22 Bradley Bell <btb@icculus.org>
291 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
294 * rpm/d2x.spec.in: Changed descriptions
296 2004-05-22 Matthew Mueller <donut@dakotacom.net>
298 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
301 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
303 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
304 the win32 code (d1x r1.8, key_arch.c r1.2)
306 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
307 use 32bpp screen mode by default, add option to use 16bpp (d1x
310 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
311 replacement texture paletted->rgb conversion alpha problem (d1x
314 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
315 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
316 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
319 * arch/ogl/gr.c, include/loadgl.h: fix win32
320 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
322 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
323 include/ogl_init.h, main/render.c: opengl hardware
324 super-transparency support using GL_NV_register_combiners (d1x
325 r1.38, r1.41, r1.6, r1.26, r1.7)
327 2004-05-22 Bradley Bell <btb@icculus.org>
329 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
332 2004-05-22 Matthew Mueller <donut@dakotacom.net>
334 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
335 include/ogl_init.h: use GL_RGB for non-transparent textures, and
336 fix fonts not having transparent flag set (wouldn't get paletted)
337 (d1x r1.15, r1.37, r1.40, r1.25)
339 * arch/ogl/ogl.c: don't try to use paletted textures with
340 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
342 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
343 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
346 * 2d/font.c: memset ogl font bitmap data since the copy function
347 leaves some (unused) parts uninitialized, which aggravates
350 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
351 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
354 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
355 screenshots if the entire thing wasn't written in one call to
358 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
359 info not being updated on win32 (d1x r1.11)
361 * arch/win32/digi.c: remove some redundancy by not needing to do
362 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
363 clean up some indenting of DS_release_slot calls. And make
364 DS_release_slot return 1 when a sound is already not playing, in
365 addition to when a sound was killed. (d1x r1.10)
367 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
368 linux version (d1x r1.5)
370 * main/kconfig.c: make next axis config key skip currently
371 allocated axes (d1x r1.11)
373 2004-05-22 David Cleaver <wraithx@morpheus.net>
375 * main/kconfig.c: joy configuration next axis key from WraithX
378 2004-05-22 Bradley Bell <btb@icculus.org>
380 * main/game.c, main/inferno.c: typo
382 2004-05-21 Matthew Mueller <donut@dakotacom.net>
384 * main/game.c, main/game.h, main/inferno.c: make rear view
385 leave_time variable with -rearviewleavetime argument (d1x r1.25,
388 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
390 * main/inferno.c: change -udp documentation to d2x behaviour
392 2004-05-21 Bradley Bell <btb@icculus.org>
394 * include/gr.h: added missing define for menu fullscreen toggle
396 2004-05-21 Matthew Mueller <donut@dakotacom.net>
398 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
399 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
401 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
403 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
404 arch/linux/include/joystick.h: patch from Steven Mueller for using
405 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
407 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
409 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
410 main/physics.c, main/render.c, main/wall.c: file-line for segfault
411 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
413 * arch/win32/digi.c: digisound fixes (d1x r1.7)
415 2004-05-21 Bradley Bell <btb@icculus.org>
417 * main/inferno.c: added -udp documentation from d1x
419 2004-05-20 Bradley Bell <btb@icculus.org>
421 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
423 2004-05-20 David Cleaver <wraithx@morpheus.net>
425 * main/controls.c, main/gamecntl.c, main/kconfig.c,
426 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
427 game.c r1.21, r1.6, r1.4, r1.3)
429 2004-05-20 Bradley Bell <btb@icculus.org>
431 * main/inferno.c: document -ihaveabrokenmouse
433 2004-05-20 Matthew Mueller <donut@dakotacom.net>
435 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
437 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
439 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
440 mouse driver problems (d1x r1.2, r1.2)
442 2004-05-20 Matthew Mueller <donut@dakotacom.net>
444 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
445 join list score crash (d1x r1.8)
447 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
449 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
450 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
453 2004-05-20 Bradley Bell <btb@icculus.org>
455 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
457 * main/inferno.c: integrated some niceautomap stuff from d1x
459 2004-05-20 Matthew Mueller <donut@dakotacom.net>
461 * arch/win32/joyhh.c: fixed the config bug where it'd always put
462 in some weird axis (d1x r1.3)
464 * arch/win32/init.c: set win32 icon to icon from resource file
467 * arch/win32/key.c: win32: fixed space key not working in messages
470 2004-05-20 Bradley Bell <btb@icculus.org>
472 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
475 2004-05-20 Matthew Mueller <donut@dakotacom.net>
477 * main/inferno.c: document -gl_refresh (d1x r1.20)
479 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
480 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
483 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
484 change the arg type for (d1x r1.5)
486 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
488 * arch/win32/digi.c: altsounds (d1x r1.6)
490 2004-05-20 Matthew Mueller <donut@dakotacom.net>
492 * arch/win32/digi.c: fixed a major memory leak and removed a bit
493 of redundancy (d1x r1.5)
495 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
496 fix crashing (d1x r1.4)
498 * arch/win32/digi.c: win32's digi_start_sound was not calling
499 DS_release_slot after setting .playing=0, resulting in a
500 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
502 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
503 apparently it was somehow causing some joysticks (Sidewinder
504 Precision 2) to only turn when the stick was moving, but not when
505 at turned but held stationary. And it was completely unused
506 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
509 * main/game.c: add alt+enter to toggle fullscreen (in addition to
510 previous key combos (d1x r1.29)
512 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
513 g, and b values (d1x r1.15)
515 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
516 sometimes (didn't handle negative palette steps) (d1x r1.34)
518 * arch/ogl/ogl.c: add caching of weapon inner models, screen
519 shatter effects, robot explosions and weapons, and some more
520 always present stuff. Also clean up ogl_cache_weapon_textures
523 2004-05-20 Bradley Bell <btb@icculus.org>
525 * main/kludge.c, main/game.c: move gr_renderstats and
526 gr_badtexture back to game.c
528 2004-05-20 Matthew Mueller <donut@dakotacom.net>
530 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
531 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
533 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
535 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
536 loaded after texture caching stage (d1x r1.34)
538 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
539 for renderstats (d1x r1.33)
541 2004-05-19 Matthew Mueller <donut@dakotacom.net>
543 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
544 main/inferno.c: add anisotropic texture filtering suport (d1x
545 r1.33, r1.32, r1.23, r1.32)
547 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
550 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
551 include/ogl_init.h: utilize hardware multitexturing support if
552 possible (requires GL_NV_texture_env_combine4 extension) (d1x
553 r1.32, r1.30, r1.4, 1.22)
555 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
558 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
560 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
561 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
562 effects in OGL using SetGammaRamp, much faster than the hack that
563 was being used. currently SDL only (though not too hard to add to
564 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
566 * main/menu.c: allow arbitrary (custom) resolution entry in
567 change_res menu (d1x r1.14)
569 2004-05-19 Bradley Bell <btb@icculus.org>
571 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
572 d1x-style res change menu (mostly works)
574 * misc/args.c: use strnicmp instead of strncasecmp
576 2004-05-19 Matthew Mueller <donut@dakotacom.net>
578 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
579 command-line option (d1x r1.27)
581 * main/inferno.c: restore inferno.c initialization of
582 screen_compatible and use_double_buffer to 'normal' values, broken
583 long long ago in one of the high res menu patches (d1x r1.30)
585 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
586 resolutions to be specified on command line (d1x r1.2, r1.29,
587 r1.4) -- doesn't work yet
589 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
591 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
594 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
595 volume song stop/starting (d1x r1.7)
597 2004-05-18 Matthew Mueller <donut@dakotacom.net>
599 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
602 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
603 ogl_ulinec (d1x r1.29)
605 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
607 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
608 bottom are inclusive not exclusive (d1x r1.28)
610 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
611 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
613 * arch/sdl/digi.c: fix typo
615 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
617 * arch/win32/init.c, arch/win32/win32.c: move win32 window
618 creation code from arch_init_start into arch_init to fix weirdness
619 with --help (d1x r1.5, r1.6)
621 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
622 sync issues and lack of midi reset (d1x r1.5)
624 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
627 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
628 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
630 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
633 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
635 2004-05-18 Bradley Bell <btb@icculus.org>
637 * include/vecmat.h: comments/formatting
639 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
641 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
642 include/test.lnk: remove unnecessary files
644 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
645 This enables compilation with gcc 3.1
647 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
649 * main/switch.c: took care of switches triggering single-sided
650 walls (don't try to access the nonexistent adjacent wall via NULL
651 pointers or negative array indices)
653 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
655 * main/wall.c: fix invalid memory access for d1 levels which
656 don't have a corresponding wall behind.
658 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
660 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
661 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
662 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
663 interface header to new header file internal.h
665 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
667 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
668 bitmask for each joystick axis that has sent input data,
669 and will not crash Windows anymore during joystick setup because
670 of for() loop over axis being executed once too often.
672 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
673 gr_remap_mono_font() and call it after loading saved level.
675 * main/laser.c: limit homing missile turn rate
677 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
678 centers (work like fuel centers but provide shield)
680 * main/gameseg.c: fix endless loop in some levels with a
681 certain (complicated) structure
683 2004-05-13 Bradley Bell <btb@icculus.org>
685 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
686 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
687 updated project files for SDL 1.2.7
689 * Makefile.am: add VisualC, VisualCE dirs to tarball
691 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
693 * arch/sdl/digi.c: formatting
695 2004-05-12 Bradley Bell <btb@icculus.org>
697 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
700 * 2d/palette.c, include/palette.h: added function to create blend
703 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
705 2004-05-11 Bradley Bell <btb@icculus.org>
707 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
709 2004-05-10 Bradley Bell <btb@icculus.org>
711 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
712 g3_draw_transp_poly had the fade level backwards, decided to just
713 fix g3_draw_poly so it behaves correctly, transparency or not,
714 reverted changes to render_face
716 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
718 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
719 rendering transparent (e.g. cloaked) walls
721 * main/render.c: render_face now calls g3_draw_transp_poly() for
722 cloaked walls in OpenGL
724 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
726 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
727 that from other apps, had "static" distortions.
729 2004-04-22 Bradley Bell <btb@icculus.org>
731 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
733 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
734 aligned version of PUT_INTEL_* macros
736 2004-04-15 Bradley Bell <btb@icculus.org>
738 * main/inferno.c: comment out unused checksum variable
740 2004-04-14 Bradley Bell <btb@icculus.org>
742 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
744 2004-04-14 Terran Melconian <terran@consistent.org>
746 * main/gameseg.c: use portable rand function (fixes #1118)
748 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
750 * main/songs.c: uncomment calls to RBAStop (fixes #473)
752 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
754 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
755 get rid of warnings (now compiles with -Werror on SunOS)
757 * main/piggy.c: fix (really) wierd SunOS bug
759 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
760 caused by not allocating enough mem for rle bitmaps
762 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
764 * include/pstypes.h: sun OS typedef fixes
766 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
768 * main/piggy.c: fix bug 1067
770 * main/piggy.c: fix bugfix for 1067
772 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
773 with descent.pig of mac registered)
775 2003-12-18 Bradley Bell <btb@icculus.org>
777 * main/kconfig.c: fixes for linux-native joystick
779 * main/kconfig.c: bunch of fixes (esp. for non linux-native
782 * arch/include/joy.h: comments/formatting
784 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
786 * compilerdefs.txt: added FreeBSD defs
788 2003-12-08 Bradley Bell <btb@icculus.org>
790 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
793 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
795 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
796 arch/linux/ipx_udp.c: fix FreeBSD compile errors
798 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
800 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
801 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
802 get rid of silly ulongs
804 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
805 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
806 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
807 change relevant __linux__ macros to __ELF__
809 2003-11-27 Bradley Bell <btb@icculus.org>
811 * include/ogl_init.h: added proto for ogl_check_mode
813 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
814 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
817 2003-11-26 Bradley Bell <btb@icculus.org>
819 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
820 3.3 compiler warnings
822 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
825 * include/pstypes.h: OS X fixes
827 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
828 main/newmenu.h: linux fixes
830 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
831 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
832 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
833 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
834 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
837 * arch/sdl/gr.c: fix sdl gr_update
839 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
840 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
841 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
842 cfile/cfile.c, console/CON_console.c, include/d_io.h,
843 include/error.h, include/pstypes.h, include/strutil.h,
844 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
845 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
846 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
847 main/playsave.c, main/songs.c, main/state.c, main/text.c,
848 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
851 2003-11-25 Bradley Bell <btb@icculus.org>
853 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
854 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
855 libmve/VisualC/mveplayer.dsp: updated project files
857 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
860 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
861 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
862 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
863 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
866 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
867 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
870 2003-11-24 Bradley Bell <btb@icculus.org>
872 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
873 libmve/mveplay.c: stuff to play mve's in WinCE
875 * arch/win32/findfile.c: unused functions...
879 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
880 enabled mouse control of menus
882 * main/mission.h: oops, didn't mean to change this.
884 2003-11-21 Bradley Bell <btb@icculus.org>
886 * VisualCE/d2x/d2x.vcp: updated project file
888 2003-11-20 Bradley Bell <btb@icculus.org>
890 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
891 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
892 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
895 2003-11-17 Bradley Bell <btb@icculus.org>
897 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
898 main/menu.c: added option to disable kalinix under unix
900 * main/game.c, main/newmenu.c: always set menu mode for GL popups
902 2003-11-14 Bradley Bell <btb@icculus.org>
904 * main/automap.c: fix automap background image
906 * main/automap.c, main/automap.h: delete cruft
908 * main/automap.c: fix level number position
910 * main/automap.c: simplify g3_draw_line hack
912 * main/menu.c: stop pointless vid mode changes
914 2003-11-07 Bradley Bell <btb@icculus.org>
916 * NEWS, installation.txt: s'more documentation
918 2003-11-07 Steffen Pohle <stpohle@gmx.net>
920 * configure.ac: fix .exe extension problems
922 2003-11-07 Bradley Bell <btb@icculus.org>
924 * arch/ogl/ogl.c: disable texture format verification for OS X -
927 2003-11-06 Bradley Bell <btb@icculus.org>
929 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
930 use more traditional Alt+Enter for toggling fullscreen
932 * 2d/ibitblt.c, main/mission.h: comments/formatting
934 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
936 2003-11-06 Bradley Bell <btb@icculus.org>
938 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
939 resolution change, use kludge to avoid repetitive res changes
941 2003-11-04 Bradley Bell <btb@icculus.org>
943 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
944 structures and i/o routines back to piggy.c
946 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
948 * installation.txt: tell to install d1 .pig for better textures
950 2003-11-04 Bradley Bell <btb@icculus.org>
952 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
953 oem d1 v1.0 and registered d2 v1.0, comments
955 2003-11-03 Bradley Bell <btb@icculus.org>
957 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
958 all d1 shareware - even though files are different!
960 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
963 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
966 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
969 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
971 * main/movie.c: when no movies are found, divide by six the
972 number of warning lines sent to stdout
974 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
976 * include/byteswap.h: fix stupid copy/paste error
978 2003-10-24 Bradley Bell <btb@icculus.org>
980 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
981 gr_linear_rep_movsd_2x instead of almost identical
982 gr_linear_movsd_double. Better since we have assembly versions.
984 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
986 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
989 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
991 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
992 error with --disable-network, move reset_network_objects()
993 from gameseq.c to multi.c
995 2003-10-14 Bradley Bell <btb@icculus.org>
997 * AUTHORS, NEWS: stuff
999 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1001 2003-10-12 Bradley Bell <btb@icculus.org>
1003 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1004 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1007 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1009 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1010 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1011 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1012 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1013 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1014 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1015 arch/win32/ipx_win.c, arch/win32/winnet.c,
1016 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1017 main/multi.h, main/network.c: add IPv4 multicasting support
1019 2003-10-11 Bradley Bell <btb@icculus.org>
1021 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1023 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1024 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1025 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1026 main/weapon.h: lots of shareware and oem fixes
1028 2003-10-10 Bradley Bell <btb@icculus.org>
1030 * arch/win32/winnet.c: fixed stupid win32 network bug
1032 2003-10-10 Bradley Bell <btb@icculus.org>
1034 * main/piggy.c: increased D1_MAX_TMAP_NUM
1036 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1038 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1039 which are animated in d2, refactorizes d1 texture reading
1041 2003-10-10 Bradley Bell <btb@icculus.org>
1043 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1044 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1045 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1046 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1047 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1048 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1049 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1050 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1051 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1052 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1053 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1054 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1055 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1056 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1057 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1058 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1059 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1060 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1061 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1062 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1063 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1064 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1065 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1066 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1067 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1068 main/wall.h: comments/formatting
1070 2003-10-09 Bradley Bell <btb@icculus.org>
1072 * main/text.c: fix text when using old datafiles
1074 * main/laser.h: comments/whitespace
1076 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1077 mines w/shareware data
1079 * include/DT_drawtext.h: deleted unused file
1081 2003-10-08 Bradley Bell <btb@icculus.org>
1083 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1085 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1087 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1088 main/menu.c: Disabled 'd2x keys' weapon selection
1090 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1092 * main/object.h, main/multi.h: get rid of most warnings issued by
1093 cpp-precomp of gcc from Mac OS X dev tools
1095 2003-10-05 Bradley Bell <btb@icculus.org>
1097 * NEWS, configure.ac: increment version number
1099 * cfile/cfile.c: better handling of CRLF text files (when that is
1102 * utilities/hogcreate.c, utilities/hogextract.c,
1103 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1104 reading/writing files
1106 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1107 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1110 2003-10-04 Bradley Bell <btb@icculus.org>
1112 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1114 * main/netmisc.c: change byte to sbyte, comments/whitespace
1116 2003-10-03 Bradley Bell <btb@icculus.org>
1118 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1120 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1123 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1124 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1125 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1126 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1127 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1128 main/object.c, main/object.h, main/paging.c, main/player.h,
1129 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1130 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1131 main/weapon.c, main/weapon.h: change byte to sbyte,
1134 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1135 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1136 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1137 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1139 * configure.ac: better checking for timeval
1141 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1143 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1144 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1145 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1146 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1147 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1148 main/multibot.c, main/network.c: Make network architecture
1149 choosable from game menu, add support for UDP/IP on Mac OS X and
1152 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1154 * include/byteswap.h: added macros for coping with alignment
1157 2003-10-02 Bradley Bell <btb@icculus.org>
1159 * main/multi.h: added padding to little-endian version of
1162 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1164 * main/netmisc.c: delete duplicate function
1166 2003-10-01 Bradley Bell <btb@icculus.org>
1168 * main/bm.c: make sure d1_texture_indices gets freed between
1171 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1173 * main/piggy.h: fix size of d1 shareware descent.pig
1175 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1177 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1178 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1179 replacements for non-animated textures
1181 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1183 * main/controls.c: use fixed 20fps wiggle
1185 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1187 * Makefile.am, debian/changelog.in, debian/control,
1188 debian/d2x-common.dirs, debian/d2x-common.install,
1189 debian/d2x-common.manpages, debian/d2x-gl.files,
1190 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1191 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1192 utilities/Makefile.am, utilities/hogcreate.1,
1193 utilities/hogextract.1, utilities/mvlcreate.1,
1194 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1195 add man pages, distribute utility programs in new d2x-common deb
1197 * rpm/d2x.spec.in: updated rpm spec file
1199 2003-08-02 Bradley Bell <btb@icculus.org>
1201 * cfile/cfile.c: update raw_position in cfputc and cfputs
1203 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1205 * main/piggy.c: make error message more friendly
1207 * main/piggy.c: simplify copying of bitmap flags
1209 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1212 * cfile/cfile.c: revert to always using custom fgets
1214 * main/endlevel.c, main/mission.c: handle missing exit sequence
1215 components gracefully
1217 * main/playsave.c: comments
1219 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1221 * cfile/cfile.c: update raw_position in cfwrite
1223 * main/network.c: comments/formatting
1225 2003-06-22 Bradley Bell <btb@icculus.org>
1227 * cfile/cfile.c: use standard fgets for non-archive files
1229 * main/movie.c: use con_printf for missing movie warning
1231 2003-06-18 Bradley Bell <btb@icculus.org>
1233 * main/movie.c: fixed cfile conversion of movielib code
1235 * main/console.c, main/hud.c: strip out colors, etc when printing
1238 * include/u_mem.h: fix NDEBUG calloc macro
1240 2003-06-15 Bradley Bell <btb@icculus.org>
1242 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1245 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1246 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1247 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1248 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1249 main/scores.c, main/state.c, main/text.c, misc/args.c,
1250 misc/strio.c: convert file i/o to cfile
1252 2003-06-14 Bradley Bell <btb@icculus.org>
1254 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1255 writing and other modes besides "rb" (mostly taken from
1258 2003-06-09 Bradley Bell <btb@icculus.org>
1260 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1263 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1264 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1267 2003-06-07 Taylor Richards <taylor@icculus.org>
1269 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1271 2003-06-07 Bradley Bell <btb@icculus.org>
1273 * main/console.c: fix non-console build
1275 * main/gamesave.c: comments
1277 * main/bm.c: remove redundant break
1279 2003-06-06 Bradley Bell <btb@icculus.org>
1281 * main/gauges.c, main/kconfig.c: comments/formatting
1283 * console/.cvsignore: added .cvsignore
1285 * main/console.c: can't write to console after it's closed
1287 2003-06-05 Bradley Bell <btb@icculus.org>
1289 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1290 console/internal.c, console/internal.h, include/CON_console.h,
1291 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1292 finish console conversion away from SDL
1294 2003-06-04 Bradley Bell <btb@icculus.org>
1296 * console/CON_console.c, include/CON.console.h, include/console.h,
1297 main/console.c, main/game.c: console conversion to native gr,
1300 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1301 put prototype for gr_bm_bitblt in gr.h
1303 2003-06-03 Bradley Bell <btb@icculus.org>
1305 * console/CON_console.c, console/DT_drawtext.c,
1306 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1307 main/console.c: use native fonts for console
1309 * main/playsave.c: use shorts for short data
1311 2003-06-02 Bradley Bell <btb@icculus.org>
1313 * configure.ac, main/console.c: set console background, fix
1316 2003-06-01 Bradley Bell <btb@icculus.org>
1318 * Makefile.am, arch/sdl/event.c, configure.ac,
1319 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1320 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1321 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1322 main/gamerend.c: added console code (from SDL_console)
1324 2003-05-30 Bradley Bell <btb@icculus.org>
1326 * README: minor update
1328 2003-05-28 Bradley Bell <btb@icculus.org>
1330 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1335 2003-06-06 Bradley Bell <btb@icculus.org>
1337 * main/kconfig.c: fix crash in control menus
1339 * main/gauges.c: force cockpit redraw in opengl
1341 * main/gamerend.c: move ogl swap, so cockpit and console get
1344 2003-06-01 Bradley Bell <btb@icculus.org>
1346 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1350 2003-05-12 Bradley Bell <btb@icculus.org>
1352 * configure.ac: increment version number
1354 * main/bm.c: use con_printf for exit model warnings
1356 * configure.ac: must check for timespec after setting -mno-cygwin
1358 * main/inferno.c: added -nohogdir and -userdir options
1360 * NEWS, main/titles.c: use briefings with no extension
1364 2003-04-30 Bradley Bell <btb@icculus.org>
1366 * configure.ac: have to include time.h when checking for nanosleep
1368 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1371 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1372 increment version number
1374 * main/Makefile.am: make dist fix
1378 2003-04-29 Bradley Bell <btb@icculus.org>
1380 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1383 2003-04-24 Bradley Bell <btb@icculus.org>
1385 * configure.ac: increment version number
1387 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1390 2003-04-24 Ingo van Lil <inguin@gmx.de>
1392 * main/render.c: fix misspellings of NDEBUG
1396 2003-04-14 Bradley Bell <btb@icculus.org>
1398 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1400 2003-04-11 Bradley Bell <btb@icculus.org>
1402 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1407 2003-04-11 Bradley Bell <btb@icculus.org>
1409 * libmve/mveplay.c: use _sleep instead of sleep on win32
1411 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1412 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1413 include/cfile.h, include/error.h, libmve/Makefile.am,
1414 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1415 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1416 utilities/Makefile.am: comments/formatting/dist problems
1418 * configure.ac: use different defines for os x
1420 2003-04-07 Bradley Bell <btb@icculus.org>
1422 * include/error.h, misc/error.c: put some old stuff back in,
1423 eliminate duplicate error messages
1425 * main/text.c: don't die on text not found
1428 * main/inferno.c: print some useful info if hog not found, allow
1429 -help to work if no text available
1431 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1433 * arch/linux/Makefile.am: revert to previous version, so linux
1436 2003-04-03 Bradley Bell <btb@icculus.org>
1438 * main/endlevel.c: fixed exit model scheme yet again
1440 2003-04-02 Bradley Bell <btb@icculus.org>
1442 * misc/error.c: call Int3 on Assert
1444 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1447 * main/wall.c: don't die when trying to toggle nonexistent
1448 segment... vertigo level 10 is buggy!
1450 * main/gamemine.c: comments/formatting
1452 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1454 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1455 main/inferno.c: Allow use of 22K sound samples
1457 2003-03-29 Bradley Bell <btb@icculus.org>
1459 * arch/ogl/gr.c: default to bitmapped reticle
1461 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1462 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1465 * arch/sdl/joy.c: fixed text seen for hats in control config
1468 2003-03-28 Bradley Bell <btb@icculus.org>
1470 * main/bm.c: heh, model nums in vertigo are hardcoded,
1471 N_D2_POLYGON_MODELS can't change
1473 * configure.ac, include/d1x.xpm, include/descent.xpm,
1474 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1477 2003-03-27 Bradley Bell <btb@icculus.org>
1479 * main/text.h: fixed text references for hat directions
1481 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1483 2003-03-26 Bradley Bell <btb@icculus.org>
1485 * main/playsave.c: make d2x keys backward compatible
1487 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1489 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1492 2003-03-26 Bradley Bell <btb@icculus.org>
1494 * main/piggy.c: fix crash when d1 data not present
1496 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1497 read/write from plr file
1499 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1500 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1501 added escort.h header
1503 2003-03-25 Bradley Bell <btb@icculus.org>
1505 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1506 D1_PIGFILE ("descent.pig") macro
1508 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1509 models from d1 pig file
1511 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1512 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1513 really) from d1 pig file
1515 2003-03-23 Bradley Bell <btb@icculus.org>
1517 * main/bm.c: stop extra robots from overwriting exit models
1519 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1520 texture list doesn't get full
1522 * main/bm.c: fix mem leak when reading extra robots
1524 2003-03-21 Bradley Bell <btb@icculus.org>
1526 * main/menu.c: Added option to set movie resolution (mostly works)
1528 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1530 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1531 replacement functions to piggy.c
1533 * main/gameseq.c: attempt to support mac d1 descent.pig
1535 * main/bm.c: fix mem leak
1537 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1538 files, both d1 and d2 oem briefing where showed
1540 * main/inferno.c, main/movie.c: Change the default movie
1541 resolution to "high", implement the option -lowresmovies
1543 2003-03-20 Bradley Bell <btb@icculus.org>
1545 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1547 * main/piggy.c: comments
1549 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1551 * main/gameseq.c: delete duplicate function
1553 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1555 2003-03-19 Bradley Bell <btb@icculus.org>
1557 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1558 (cddb discid) support
1560 * arch/sdl/digi.c, main/kludge.c: implemented
1561 digi_link_sound_to_object3 for looping sounds, other looping stuff
1563 * arch/sdl/gr.c: removing dependencies on stuff in main/
1565 * arch/linux/Makefile.am, arch/linux/init.c,
1566 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1567 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1568 other header cleanups
1570 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1572 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1574 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1575 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1576 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1577 load d1 textures for d1 levels
1579 2003-03-19 Bradley Bell <btb@icculus.org>
1581 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1582 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1583 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1584 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1587 * README: added some OS X info
1589 2003-03-17 Bradley Bell <btb@icculus.org>
1591 * main/newdemo.c: simplify DEMO_FILENAME macro
1593 * main/console.c, main/game.c: enable experimental console support
1595 * main/gamerend.c: fixed location of fps meter in multi
1597 2003-03-16 Bradley Bell <btb@icculus.org>
1599 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1600 also look in shared data dir for demos
1602 * main/newdemo.c, main/newdemo.h: comments/formatting
1604 2003-03-15 Christopher Thielen <chris@luethy.net>
1606 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1607 thinking d2 cd is always present
1609 2003-03-15 Bradley Bell <btb@icculus.org>
1611 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1614 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1617 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1618 gr_init. don't really know why this works, though
1620 2003-03-14 Bradley Bell <btb@icculus.org>
1622 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1624 * unused/bios/rbaudio.h: removed duplicate file
1626 2003-03-14 Christopher Thielen <chris@luethy.net>
1628 * arch/sdl/rbaudio.c: stop cd audio when exiting
1630 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1632 * main/gamecntl.c: add comments to the "only matt knows" cheats
1634 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1636 * main/gamemine.c: formatting, better texture conversion for d1
1639 2003-03-14 Bradley Bell <btb@icculus.org>
1641 * main/piggy.c: must swap all mac version pigfiles
1643 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1644 main/multi.c: formatting, minor cleanups
1646 * 2d/rle.c: need to swap line_size on bigendian machines
1648 * main/mission.c, main/mission.h: detect mac full version hogfile
1650 2003-03-13 Bradley Bell <btb@icculus.org>
1652 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1653 added joy/mouse sensitivity slider, increased range to 16, and
1656 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1659 * arch/linux/Makefile.am: removed extra backslash
1661 * TODO, installation.txt: updated some documentation
1663 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1664 menu, with maxfps option
1666 2003-03-12 Bradley Bell <btb@icculus.org>
1668 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1670 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1671 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1672 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1673 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1674 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1675 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1676 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1677 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1678 arch/linux/include/music.h, arch/linux/include/serial.h,
1679 arch/linux/include/ukali.h: formatting
1681 2003-03-11 Chris Arena <ccarena@cox.net>
1683 * main/menu.c: fixed brightness slider
1685 2003-03-01 Bradley Bell <btb@icculus.org>
1687 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1688 robots and animated bitmaps work, but colors are messed up
1690 2003-02-28 Bradley Bell <btb@icculus.org>
1692 * main/player.h: whitespace
1694 * main/automap.c, main/cntrlcen.c, main/collide.c,
1695 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1696 descent.hog is present, d1 becomes mission 0)
1698 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1699 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1700 arch/win32/winnet.c: MinGW compiles with network enabled again,
1701 but still doesn't work
1705 2003-02-28 Bradley Bell <btb@icculus.org>
1707 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1708 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1709 many opengl glitches
1711 2003-02-27 Bradley Bell <btb@icculus.org>
1713 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1714 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1715 main/network.c, main/network.h: noted that hoard.ham is only needed
1716 for multiplayer HOARD games, and should not be equated with
1717 "vertigo". put HoardEquipped() back in network.c.
1719 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1720 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1721 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1722 use timer_delay instead of d_delay
1724 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1726 * main/render.c: added replacement qsort for solaris
1728 2003-02-26 Bradley Bell <btb@icculus.org>
1730 * main/gamemine.c: texture conversion for d1 shareware
1732 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1734 * main/gamemine.c: better texture conversion for d1 levels
1736 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1738 * main/kconfig.c: fix joystick support under MinGW
1740 2003-02-26 Bradley Bell <btb@icculus.org>
1742 * main/playsave.c: fix swapping glitch
1744 * configure.ac, readme.txt: clean stuff up, getting ready for
1747 * main/titles.c: begin support for rendering spinning robots in
1750 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1753 * main/gamemine.c: load d1 shareware levels!
1755 2003-02-25 Bradley Bell <btb@icculus.org>
1759 * autogen.sh: add warning about old auto* versions, use
1762 2003-02-24 Bradley Bell <btb@icculus.org>
1764 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1765 briefings mostly working
1767 * main/movie.c, main/titles.c: fixed some more briefing glitches
1769 2003-02-23 Bradley Bell <btb@icculus.org>
1771 * main/movie.c: fixed crash when using shareware data files
1774 * arch/sdl/digi.c: fix crash on non-existent sounds
1775 (i.e. shareware data)
1777 2003-02-22 Bradley Bell <btb@icculus.org>
1779 * main/titles.c: fixed fullscreen toggle in briefings
1781 2003-02-21 Bradley Bell <btb@icculus.org>
1783 * configure.ac: check for mingw when enabling nasm
1785 * main/playsave.c: enable loading player files of either byte
1788 2003-02-20 Bradley Bell <btb@icculus.org>
1790 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1792 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1793 #343, not "rest of solution to bug #344"
1795 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1798 * main/kludge.c: partial solution to bug #344
1800 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1802 * compilerdefs.txt: added linux/mips info
1804 * ChangeLog: clean up changelog
1806 2003-02-19 Bradley Bell <btb@icculus.org>
1808 * libmve/mveplay.c: os x needs nanosleep prototype.
1810 2003-02-18 Bradley Bell <btb@icculus.org>
1812 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1814 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1815 to disable/enable audio
1817 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1819 * main/: movie.h, titles.c: make sure movie's palette is set before
1820 writing briefing text. Fixes bug #359
1822 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1825 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1826 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1829 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1832 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1833 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1834 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1837 * include/libmve.h: blah
1839 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1841 * main/render.c: 2nd attempt to fix solaris qsort bug
1843 2003-02-18 Bradley Bell <btb@icculus.org>
1845 * configure.ac, include/pstypes.h: put alignment detection in
1848 2003-02-17 Bradley Bell <btb@icculus.org>
1850 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1851 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1852 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1853 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1854 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1855 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1856 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1857 moved mve stuff to separate subdir
1859 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1860 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1861 mve code. Fixes (at least) bugs #41, #348, and #350.
1863 2003-02-14 Bradley Bell <btb@icculus.org>
1865 * main/Makefile.am: no more Makefile.mveplay. again
1867 * main/mveplay.c: typo
1869 2003-02-13 Bradley Bell <btb@icculus.org>
1871 * utilities/mvlextract.c: uint -> unsigned int
1873 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1874 standalone mveplayer, win32 support
1876 * main/movie.c: random bugfixes, win32 support
1878 * arch/sdl/Makefile.am: formatting
1880 * configure.ac: disable networking on mac/win for now
1882 * main/newmenu.c: comments
1884 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1886 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1887 redundant swap functions.
1889 2003-02-13 Bradley Bell <btb@icculus.org>
1891 * ChangeLog: update changelog
1893 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1895 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1896 polymodel alignment issues.
1898 2003-02-13 Bradley Bell <btb@icculus.org>
1900 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1901 fix various little bugs
1903 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1904 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1906 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1909 * README.utils: new file
1911 * main/: mve_main.c, mveplay.c: more movie fixes
1913 * README: updated README
1915 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1917 2003-02-12 Bradley Bell <btb@icculus.org>
1919 * utilities/mvlextract.c: bigendian mvl support
1921 * main/mveplay.c: formatting, stuff
1923 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1924 truecolor mve support, standalone mveplayer
1926 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1927 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1928 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1929 standalone mveplayer
1931 2003-01-22 Bradley Bell <btb@icculus.org>
1933 * include/: interp.h, interp.h: restore prototype for
1934 swap_polygon_model_data
1936 2003-01-21 Bradley Bell <btb@icculus.org>
1938 * main/piggy.c: use memcpy to avoid alignment problem
1940 * compilerdefs.txt: updated some defs, added sunos/sparc
1942 2003-01-15 Bradley Bell <btb@icculus.org>
1944 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1946 * main/gamemine.c: attempting to support d1 shareware
1948 * compilerdefs.txt: update defs
1950 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1952 * main/mveplay.c: fix several bugs, comments, formatting.
1954 2003-01-15 Bradley Bell <btb@icculus.org>
1956 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1957 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1958 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1959 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1962 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1963 formatting, comments
1965 2003-01-11 Bradley Bell <btb@icculus.org>
1967 * main/: mission.c, mission.h: attempt to support d1 for mac
1970 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1972 * main/object.h: foo
1974 2003-01-09 Bradley Bell <btb@icculus.org>
1976 * main/movie.c: use ifdef around gr_toggle_fullscreen
1978 2003-01-07 Bradley Bell <btb@icculus.org>
1980 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1981 main/mission.h: don't need .msn file for descent.hog anymore
1985 2003-01-06 Bradley Bell <btb@icculus.org>
1987 * main/mission.h, main/mission.c: comments
1989 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1992 2003-01-03 Bradley Bell <btb@icculus.org>
1994 * utilities/: txb2txt.c, txt2txb.c: remove old files
1996 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1998 * main/polyobj.c: attempt to make read_model_file
2001 * main/menu.c: move vertigo text
2003 2003-01-02 Bradley Bell <btb@icculus.org>
2005 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2006 main/polyobj.h: cleanup alignment changes
2008 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2009 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2010 main/object.h: fix alignment issues on sparc
2012 * cvshowto.txt: update cvs info
2016 * 2d/rle.c: make rle_swap handle RLE_BIG
2018 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2020 * main/render.c: workaround solaris qsort bug
2022 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2024 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2025 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2027 * arch/linux/Makefile.am: enabled linux joystick, kali
2029 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2030 arch/sdl/event.c: enabled linux joystick
2032 2002-12-31 Bradley Bell <btb@icculus.org>
2034 * main/gamemine.c: simplified warning msg
2036 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2038 * main/render.h: fix compiler warning
2040 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2042 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2044 2002-12-24 Bradley Bell <btb@icculus.org>
2046 * main/mission.c: fixes an infinite loop which was caused by d2x
2047 thinking d2demo was a descent 1 mission
2049 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2051 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2053 2002-12-24 Bradley Bell <btb@icculus.org>
2055 * main/render.c: comments
2057 2002-10-30 Bradley Bell <btb@icculus.org>
2059 * main/inferno.c: add help for -hogdir option
2061 * main/inferno.c: added -hogdir option
2063 2002-10-28 Bradley Bell <btb@icculus.org>
2065 * main/: inferno.c, menu.c: enabled Vertigo displays
2067 * include/3d.h: typo
2069 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2071 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2072 main/netmisc.c, main/network.c: simplify and eliminate redundant
2075 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2077 * maths/fixc.c: fix infinite loop in quad_sqrt.
2079 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2080 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2082 2002-10-12 Bradley Bell <btb@icculus.org>
2084 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2086 2002-10-11 Bradley Bell <btb@icculus.org>
2088 * main/hud.c: make hud_message work correctly
2090 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2093 * main/network.c: formatting, small fixes
2095 2002-10-10 Bradley Bell <btb@icculus.org>
2097 * main/netmisc.h: no swap_object for little-endian
2099 * main/: netmisc.h, network.c: use macros to simplify network
2102 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2105 * main/inferno.c: enable loading screen for mac shareware with
2108 * main/netmisc.c: whitespace
2110 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2113 * main/hud.c: whitespace
2115 * configure.ac: remove shareware build, add macdata build
2117 * main/songs.c: whitespace
2119 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2120 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2123 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2126 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2128 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2129 comments, formatting, etc.
2131 * iff/iff.c: fix bigendian iff loading.
2133 2002-10-03 Bradley Bell <btb@icculus.org>
2135 * utilities/txb2tex.c: typo
2137 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2138 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2141 * arch/sdl/mouse.c: whitespace
2143 2002-09-19 Bradley Bell <btb@icculus.org>
2145 * main/kconfig.c: fix a oops, add old logs
2147 * main/kconfig.c: support for >3 mouse buttons
2149 2002-09-18 Bradley Bell <btb@icculus.org>
2151 * include/gr.h: fix palette swap define
2153 2002-09-14 Bradley Bell <btb@icculus.org>
2155 * main/titles.c: load hires briefing screen if lores doesn't exist
2156 (i.e. vertigo) and MenuHires=0
2158 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2160 * main/: multi.h, network.h: pack some structures for ipx
2163 2002-09-14 Bradley Bell <btb@icculus.org>
2165 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2166 and load_endlevel_data() to expect newline-terminated strings, fix
2167 load_game_data to read null-terminated string for
2170 2002-09-07 Bradley Bell <btb@icculus.org>
2172 * main/newmenu.c: added error message
2174 * main/menu.h: enable -nohires with mac shareware
2176 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2178 * 2d/font.c: enable 0/255 palette swap for fonts
2180 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2183 * 2d/2dsline.c: fix ogl blooper
2185 2002-09-05 Bradley Bell <btb@icculus.org>
2187 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2190 * include/strutil.h: need string.h for strcasecmp
2192 * include/rle.h: okay, maybe it needs to be this way
2194 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2196 * 2d/scalec.c: more stuff from d2src
2198 * 2d/rle.c: more stuff from d2src, formatting
2200 * 2d/font.c: useless cruft
2202 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2204 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2207 2002-09-04 Bradley Bell <btb@icculus.org>
2209 * include/grdef.h: fix compiler warnings
2211 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2213 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2216 * main/game.c: we want the mac ibitblt for everything but dos and
2219 * main/texmerge.c: these routines are in tmerge.c
2221 * main/credits.c: enable credits for mac and oem data
2223 * main/bm.c: use either exit.ham or exit.pofs
2225 * include/ibitblt.h: enable some more code from d2src
2227 * include/gr.h: enable mac ubitblt_double
2229 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2231 * include/grdef.h: moved some inline asm from linear.h
2233 * 2d/ibitblt.c: brought in line with original d2 version
2235 * 2d/bitblt.c: reverted to original d2 version of this file, then
2236 added d1x enhancements
2238 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2240 * 2d/linear.h: moved these back to their original locations
2243 * main/mveplay.c: close some memory holes, speed up palette loading
2245 * main/movie.c: added fullscreen toggle while playing movies
2247 * main/inferno.c: comment out -superhires help text (always on)
2249 * include/timer.h: added approx_fsec_to_usec macro
2251 * arch/sdl/joy.c: fix compiler warning
2253 2002-09-01 Bradley Bell <btb@icculus.org>
2255 * main/network.c: oops
2257 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2259 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2260 timer_get_fixed_seconds
2264 2002-08-31 Bradley Bell <btb@icculus.org>
2266 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2269 * main/multi.h: network endian stuff
2271 * 2d/font.c, include/gr.h: fast file i/o for font headers
2273 * arch/win32/arch_ip.cpp: unused file
2275 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2276 bigendian networking fixes
2278 * main/menu.c: make net menu more accurate, also make superhires
2281 * include/pstypes.h: better to have __pack__ all the time, I think.
2282 needed for networking, e.g.
2284 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2287 * arch/win32/Makefile.am: unused file
2291 2002-08-30 Bradley Bell <btb@icculus.org>
2293 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2295 * main/: newmenu.h, titles.c: formatting
2297 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2298 main/multi.h: networking works, finally
2300 * TODO: added TODO file
2302 * arch/linux/arch_ip.cpp: unused fine
2304 * README: network sorta working
2306 * main/: Makefile.am, multi.c, network.c, network.h: more
2309 * main/menu.c: load builtin mission correctly
2311 * main/inferno.c: documentation
2313 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2316 * main/Makefile.mveplay: don't need no more
2318 2002-08-29 Bradley Bell <btb@icculus.org>
2320 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2321 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2322 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2325 * include/ipx_drv.h: more network fixing
2327 * arch/linux/include/ipx_drv.h: more network fixing
2329 * include/ipx.h: formatting
2331 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2333 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2334 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2335 main/inferno.c: fixed networking fuck-up?
2337 * Makefile.am: moved mingw info to README
2339 * README, mingw32.txt: moved mingw info to README
2341 2002-08-27 Bradley Bell <btb@icculus.org>
2343 * utilities/mvlextract.c: allow specifying file to extract
2345 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2348 * utilities/hogextract.c: allow specifying file to extract
2350 * main/mission.c: Have to get mission_num _after_ promoting...
2352 * main/: gameseq.c, titles.c: beginning d1 briefing support
2354 * descent.msn: beginning d1 briefing support
2356 * main/: titles.c, titles.h: d1-style mission briefings
2358 * main/piggy.h: whitespace
2360 * main/movie.c: beginning robot movie support, fall back on lo/hi
2361 res if hi/lo not available
2363 * main/mission.c: added Builtin_mission_num for builtin mission,
2364 D1Hogdir, d1-style mission briefings
2366 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2369 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2370 (for d1 missions that need d1 data)
2372 * 2d/ibitblt.c: whitespace
2374 2002-08-26 Bradley Bell <btb@icculus.org>
2376 * utilities/mvlcreate.c: oops
2378 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2381 * utilities/hogextract.c: added [v]iew option
2383 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2385 * main/titles.c: fix writable string, disable DumbAdjust thing
2387 * main/polyobj.h: whitespace
2389 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2392 * main/movie.c: read movies from AltHogDir, other fixes
2394 * main/: mission.c, mission.h: fix bug w/mission filename
2396 * main/gameseq.c: comments
2398 * main/digi.h: whitespace n stuff
2400 * include/mve_audio.h: added audio flag macros
2402 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2407 2002-08-23 Bradley Bell <btb@icculus.org>
2409 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2412 * Makefile.am: remove d2demo.mn2
2414 * cfile/cfile.c, include/cfile.h: add cfile_size function
2416 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2417 eliminate need for .mn2 files for oem and demo
2419 2002-08-22 Bradley Bell <btb@icculus.org>
2421 * main/bm.c: fix for vertigo
2423 * main/menu.h: make OEM menu pcx available
2425 * 2d/rle.c: merge with original d2 file
2427 * Makefile.am, configure.ac: let mission files get installed by
2430 2002-08-17 Bradley Bell <btb@icculus.org>
2432 * configure.ac: make FAST_FILE_IO the default on little-endian
2435 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2437 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2440 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2442 * main/: game.c, menu.c, mission.c: promote builtin missions.
2444 2002-08-15 Bradley Bell <btb@icculus.org>
2446 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2447 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2449 * utilities/.cvsignore: added cvsignore
2451 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2454 * main/piggy.c: mac data file loading
2456 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2457 transparency and swap 0/255 correctly for mac data files
2459 2002-08-13 Bradley Bell <btb@icculus.org>
2461 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2462 to utilities to avoid conflict with c++ std lib <utility>
2464 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2465 txt2txb.c: moved utility to utilities to avoid conflict with c++
2468 * Makefile.am, configure.ac: add utilities
2470 2002-08-09 Bradley Bell <btb@icculus.org>
2472 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2475 2002-08-08 Bradley Bell <btb@icculus.org>
2477 * main/inferno.c: comments
2479 * main/: newmenu.c, songs.c: mac demo datafile support
2481 * installation.txt: update
2483 * main/gamesave.c: use lowercase for consistency
2485 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2486 models for other than d2demo
2488 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2490 * main/gamemine.c: formatting, better d1 texture conversion
2492 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2493 main/mission.h: recognize .msn mission files.
2495 2002-08-07 Bradley Bell <btb@icculus.org>
2497 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2498 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2499 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2500 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2501 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2502 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2505 2002-08-06 Bradley Bell <btb@icculus.org>
2507 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2509 * main/Makefile.am: formatting
2511 * 2d/font.c: make gr_remap_font just reload the whole thing
2513 * configure.ac: formatting
2515 * Makefile.am: added d2demo.mn2
2517 * d2demo.mn2: mission file for shareware
2519 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2520 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2522 * main/sounds.h: shareware stuff, whitespace
2524 * main/: polyobj.c, polyobj.h: more fast i/o macros
2526 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2529 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2530 endlevel stuff to non-shareware, allow movies/endlevel for
2533 * main/cntrlcen.c: typo
2535 * main/bm.h: use global Piggy_hamfile_version
2537 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2538 macros, use global Piggy_hamfile_version
2540 * main/Makefile.am: terrain and movie stuff always used now
2542 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2545 * main/: gamemine.c, gamesave.c: load DMB levels
2547 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2548 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2550 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2552 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2554 2002-08-04 Bradley Bell <btb@icculus.org>
2556 * main/inferno.c: shareware stuff, formatting
2558 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2560 * arch/sdl/gr.c: don't need to set mode in gr_init
2562 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2564 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2567 * Makefile.am, descent.mn2: added mission file for descent 1
2569 2002-08-02 Bradley Bell <btb@icculus.org>
2571 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2572 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2573 main/piggy.h, misc/error.c: junk
2575 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2576 render.h, scores.c, scores.h, terrain.c: shareware stuff
2578 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2579 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2580 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2581 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2582 main/weapon.c, main/weapon.h: fast i/o macros
2584 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2586 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2587 main/gamemine.h, main/gamesave.c: load d1 levels
2589 2002-07-30 Bradley Bell <btb@icculus.org>
2591 * configure.ac: oops
2593 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2596 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2597 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2598 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2599 main/piggy.c, main/titles.c: support shareware datafiles!
2601 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2602 piggy.c: SHAREWARE fixes
2604 2002-07-29 Bradley Bell <btb@icculus.org>
2606 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2607 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2608 misc/fileutil.c: Portability - OS X support
2610 2002-07-27 Bradley Bell <btb@icculus.org>
2612 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2613 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2614 segment.h: portability
2616 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2617 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2618 main/wall.h: portabilization
2620 * 2d/font.c, include/gr.h: portability
2622 2002-07-26 Bradley Bell <btb@icculus.org>
2624 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2626 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2628 * main/player.c: foo
2630 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2632 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2633 misc/fileutil.h: portable file i/o utils
2635 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2636 writable string anymore... / formatting
2638 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2639 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2640 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2641 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2642 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2643 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2644 portable-izing file loading routines
2646 2002-07-24 Bradley Bell <btb@icculus.org>
2648 * main/mveplay.c: correctly play files with 16bit uncompressed
2649 audio, mem checking, etc
2651 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2654 2002-07-23 Bradley Bell <btb@icculus.org>
2656 * misc/Makefile.am: unused file
2658 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2659 main/sounds.h: remove experimental nmovie stuff
2661 * main/movie.c: add some debugging output
2663 2002-07-22 Bradley Bell <btb@icculus.org>
2665 * main/: console.c, state.c: simplified header
2667 * main/movie.c: enable mveplay audio
2669 * main/old/movie.c: moved to main/
2671 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2672 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2673 main/mvelib.c, main/mveplay.c: initial movie support
2675 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2676 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2677 include/ogl_init.h, include/pstypes.h, main/console.c,
2678 main/state.c, mem/mem.c: OS X stuff
2680 * configure.ac: OS X and movie stuff
2682 2002-07-19 Bradley Bell <btb@icculus.org>
2684 * compilerdefs.txt: OSX defs
2686 2002-07-18 Bradley Bell <btb@icculus.org>
2688 * main/inferno.c: use simpler rcs tags
2690 * autogen.sh: keep Changelog in cvs (and use --accum)
2692 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2693 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2694 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2695 main/songs.c: changed cdrom->rbaudio
2697 * include/rbaudio.h: moved to /include
2699 2002-07-17 Bradley Bell <btb@icculus.org>
2701 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2702 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2703 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2704 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2705 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2706 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2707 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2708 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2709 3d/setup.c: use simpler rcs tags
2714 2002-07-17 Bradley Bell <btb@icculus.org>
2716 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2718 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2720 * debian/rules: don't need readme's
2722 * debian/rules: move d1x license to COPYING, license clarifications
2724 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2725 license to COPYING, license clarifications
2727 * debian/rules: fix debian docs
2729 * debian/rules: fix debian manpages
2731 * debian/d2x-sdl.menu: fix debian menu
2733 * debian/rules: link to undocumented man page for debs
2735 * Makefile.am, configure.ac, debian/control, debian/copyright,
2736 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2737 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2738 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2741 2002-07-16 Bradley Bell <btb@icculus.org>
2743 * debian/: rules, changelog.in: deb stuff
2745 * configure.ac: cleaner nasm detection
2747 * debian/: changelog.in, control, rules: deb stuff
2749 * README, installation.txt: typos, stuff
2751 * configure.ac: better #defines
2753 * configure.ac: whitespace
2755 * configure.ac: better documentation
2757 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2758 SDL_JOYSTICK not needed
2760 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2762 * configure.ac: need higher SDL for joystick
2764 * debian/: control, rules: deb stuff
2766 * arch/sdl/joy.c: old junk
2768 * Makefile.am, configure.ac: automake updates
2770 * main/: inferno.c, text.c: don't use althogdir on non-unix
2772 * configure.ac: more autoconf updates
2774 * misc/strutil.c: better strrev
2776 * main/inferno.c: need limits.h on mingw also
2778 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2781 2002-04-19 Bradley Bell <btb@icculus.org>
2783 * main/network.c: let hoard.ham be a cfile
2785 * main/text.c: better error message when hog not found
2789 2002-03-23 Bradley Bell <btb@icculus.org>
2791 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2792 arch/sdl/Makefile.am: Use SDL joystick automatically
2794 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2796 2002-03-05 Bradley Bell <btb@icculus.org>
2798 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2801 2002-02-23 Bradley Bell <btb@icculus.org>
2803 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2805 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2806 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2807 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2808 main/editor/Makefile.am: moved includes to include
2810 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2812 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2813 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2814 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2817 * main/game.c: disabled cockpit for OGL, formatting
2819 * 2d/ibitblt.c: formatting
2821 2002-02-16 Bradley Bell <btb@icculus.org>
2823 * include/oldsdl.h: check for older macros
2825 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2826 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2827 allow older sdl versions
2829 2002-02-15 Bradley Bell <btb@icculus.org>
2831 * main/: automap.c, automap.h, inferno.c: automap resolution now
2834 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2836 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2837 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2838 win32/include/key_arch.h: never mind - that would be pointless
2840 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2841 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2842 win32/include/key_arch.h: copied files from d1x
2844 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2845 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2847 * main/multipow.c: need conf.h
2849 * arch/win32/Makefile.am: new file
2851 * include/pstypes.h: added u_int16_t (needed in base_ip)
2853 * arch/win32/arch_ip.cpp: copied from d1x
2855 2002-02-14 Bradley Bell <btb@icculus.org>
2857 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2859 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2860 main/netlist.c: Added hotkeys to toggle fullscreen mode
2862 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2863 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2865 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2866 reorder.h: Lotsa networking stuff from d1x
2868 2002-02-13 Bradley Bell <btb@icculus.org>
2870 * include/gr.h, main/game.c: Fullscreen toggle stuff
2872 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2875 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2876 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2879 2002-02-11 Bradley Bell <btb@icculus.org>
2881 * main/bm.c: use portable loader if bigendian
2883 * include/pstypes.h: don't define bool for c++
2885 * include/cfile.h: extern AltHogDir stuff
2887 * include/byteswap.h: use WORDS_BIGENDIAN
2889 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2891 * main/vers_id.h: added D2X_IVER
2893 * misc/args.c: don't use d1x.ini
2895 * Makefile.am: rpm stuff
2897 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2900 2002-02-09 Bradley Bell <btb@icculus.org>
2902 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2904 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2906 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2909 2002-02-06 Bradley Bell <btb@icculus.org>
2911 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2912 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2913 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2915 * debian/: changelog.in, control, copyright, d2x-gl.files,
2916 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2920 2002-02-02 Bradley Bell <btb@icculus.org>
2922 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2924 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2925 Enabled RELEASE option
2927 2002-01-31 Bradley Bell <btb@icculus.org>
2929 * Makefile.am, configure.ac: specify prerequisite versions of
2930 autoconf and automake
2932 2002-01-29 Bradley Bell <btb@icculus.org>
2934 * main/mission.c: RCS header added
2936 * main/inferno.c: update copyright date
2938 * main/mission.c: allow missions to be in AltHogDir
2940 * configure.ac: Display results of configure
2942 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2945 2002-01-28 Bradley Bell <btb@icculus.org>
2947 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2948 Data files now go in DATADIR/games/d2x, user files now go in
2951 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2953 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2954 files now go in ~/.d2x
2956 2002-01-24 Bradley Bell <btb@icculus.org>
2958 * configure.ac: fix nasm not found error message
2960 2002-01-18 Bradley Bell <btb@icculus.org>
2962 * configure.in: getting rid of old configure.in
2964 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2965 main/movie.c: Movie playing kludgey stuff
2967 * misc/args.c: formatting
2969 * main/inferno.c: allow -h for help
2971 * include/error.h: don't die on int3, unless -debug given
2973 * mingw32.txt: more stuff
2975 2001-12-29 Bradley Bell <btb@icculus.org>
2977 * Makefile.am: Got rid of thinking.txt
2979 * main/inferno.c: document -nomovies option
2981 2001-12-28 Bradley Bell <btb@icculus.org>
2983 * main/titles.c: formatting, put some code into place for rendering
2984 of robots during briefings
2986 2001-12-27 Bradley Bell <btb@icculus.org>
2990 2001-12-23 Craig Hadady <chadady@iglou.com>
2992 * 2d/rle.c: fixed bug in dummy array.
2994 2001-12-03 Bradley Bell <btb@icculus.org>
2996 * arch/sdl/init.c: fix formatting
2998 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2999 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3000 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3001 and sdl joystick stuff
3003 2001-11-30 Bradley Bell <btb@icculus.org>
3005 * thinking.txt: not needed
3007 2001-11-27 Bradley Bell <btb@icculus.org>
3009 * cygconf, mingw32.txt: use sdl from source on cygwin
3011 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3012 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3013 SDL_CFLAGS to CFLAGS
3015 2001-11-27 Bradley Bell <btb@icculus.org>
3019 2001-11-14 Bradley Bell <btb@icculus.org>
3021 * texmap/scanline.c: use optimization flags as texmap default
3023 * NEWS: mouse wheel, etc
3025 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3026 wheel to emulate 3rd axis
3028 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3030 * include/error.h: kludge to ungrab mouse when we hit an int3
3032 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3033 __ENV_MSDOS__ to __MSDOS__
3035 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3038 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3041 * arch/sdl/digi.c: implemented digi_set_volume
3043 * include/grdef.h, main/config.c, misc/d_io.c: change
3044 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3046 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3047 main/piggy.c: use MAKE_SIG
3049 * installation.txt: update
3051 * configure.ac: new file
3053 * arch/sdl/joydefs.c: #include pstypes.h
3055 * arch/sdl/init.c: SDL joystick stuff
3057 * acconfig.h: adjust MINGW defines
3059 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3060 controls menu now works
3062 2001-11-13 Bradley Bell <btb@icculus.org>
3064 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3067 * Makefile.am: New file
3069 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3072 * compilerdefs.txt: New file
3074 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3076 2001-11-12 Bradley Bell <btb@icculus.org>
3078 * main/playsave.c: load player files regardless of byte order of
3081 2001-11-11 Bradley Bell <btb@icculus.org>
3083 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3086 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3088 * NEWS: GL savegame thumbnails
3090 * acconfig.h, configure.in: make option for NMOVIES, default to off
3092 2001-11-09 Bradley Bell <btb@icculus.org>
3094 * main/state.c: Enabled savegame thumbnails under OpenGL
3096 * unused/pa_null/pa_enabl.h: remove duplicate header
3098 * misc/args.c: use d2x.ini for option file
3100 * mem/mem.c: Move mem_realloc inside the ifdef
3102 * main/menu.c: fix 640x400 menu text
3104 * main/inferno.c: added documentation
3106 * main/endlevel.c: fix warnings
3108 * arch/ogl/gr.c: Get rid of gl spew
3110 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3112 * acconfig.h: Define __SDL__ for mingw
3114 2001-11-08 Bradley Bell <btb@icculus.org>
3116 * 2d/font.c: free OGL font data when rereading
3118 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3119 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3120 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3121 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3122 main/weapon.h: Enabled shareware build, endlevel flythrough
3125 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3126 of use for shareware build
3128 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3131 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3133 2001-11-05 Bradley Bell <btb@icculus.org>
3135 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3138 * include/3d.h: Add comment
3140 2001-11-04 Bradley Bell <btb@icculus.org>
3142 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3145 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3148 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3150 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3151 main/hudmsg.h: Enable d1x-style hud_message
3153 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3155 * 2d/font.c: re-init ogl fonts after remapping colors.
3157 2001-11-02 Bradley Bell <btb@icculus.org>
3159 * misc/Makefile.am: remove byteswap.h (duplicate header)
3161 * 2d/font.c: fixed gr_remap_font, minor stuff
3163 * configure.in: take out -O2 if doing debug build
3165 * main/bm.c: formatting
3167 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3169 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3170 macros, get rid of functions
3172 2001-11-01 Bradley Bell <btb@icculus.org>
3174 * misc/byteswap.h: removed duplicate header
3176 2001-10-31 Bradley Bell <btb@icculus.org>
3178 * NEWS, main/automap.c: automap works in opengl
3180 * NEWS, configure.in: Added news
3182 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3184 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3186 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3187 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3188 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3190 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3192 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3194 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3195 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3197 2001-10-27 Bradley Bell <btb@icculus.org>
3199 * main/inferno.c: added some documentation
3201 2001-10-25 Bradley Bell <btb@icculus.org>
3203 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3206 * Makefile.am, configure.in, arch/Makefile.am,
3207 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3208 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3209 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3210 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3211 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3212 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3213 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3214 it's ugly, but It'll be easier to sync with d1x.
3216 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3217 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3218 main/editor/Makefile.am: attempt at support for editor, makefile
3221 * misc/d_delay.c: formatting fix
3223 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3224 tmappent.S, tmapppro.S: adding support for runtime selection of
3227 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3228 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3229 including multi.h and network.h, fix backslashes, fix compiler
3232 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3233 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3234 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3235 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3236 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3237 including multi.h and network.h, fix backslashes
3239 * include/pstypes.h: added typedef for u_int64_t on mingw
3241 * include/3d.h: added prototype for g3_uninit_polygon_model
3243 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3245 2001-10-24 Bradley Bell <btb@icculus.org>
3247 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3248 arch subdirs, as in d1x.
3250 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3251 earlier style until i understand automake 1.5 better. remove input
3254 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3255 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3256 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3257 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3258 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3259 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3260 Moved input stuff to arch subdirs, as in d1x.
3262 * NEWS, configure.in: blah blah
3264 2001-10-23 Bradley Bell <btb@icculus.org>
3266 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3268 * texmap/tmapppro.S: no need for #include <conf.h> here
3270 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3273 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3274 file. RCS header added
3276 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3277 #ifdef'ing out the whole file. RCS header added
3279 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3280 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3281 fixes. Now works with automake 1.5 and autoconf 2.52.
3282 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3283 mingw (-grabmouse now works on win32).
3285 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3286 These don't belong in cvs
3290 2001-10-20 Bradley Bell <btb@icculus.org>
3292 * 2d/font.c: Don't free unused variables...
3294 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3297 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3298 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3299 main/Makefile.am: make dist more sensible
3301 * Makefile.am: Kludge for linking on mingw
3303 2001-10-19 Bradley Bell <btb@icculus.org>
3305 * Makefile.am, configure.in, arch/win32/Makefile.am,
3306 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3308 * include/ipx_drv.h: Check for __MINGW32__
3310 * include/i86.h: Imported from d1x
3312 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3314 * arch/dos/modex.asm: Fixed %include
3316 * main/console.c: RCS headers added
3318 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3321 * Makefile.am, main/Makefile.am: Moved final link to top-level
3322 directory instead of main/
3324 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3325 __ENV_LINUX__ to __linux__
3327 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3328 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3329 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3330 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3331 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3332 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3333 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3334 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3335 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3336 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3339 * configure.in: add --enable-xploader, support arch/linux subdir,
3342 * main/inferno.c: conditionalize conf.h
3344 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3346 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3347 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3348 misc/fileutil.h: Partial application of linux/alpha patch.
3350 2001-10-19 Bradley Bell <btb@icculus.org>
3352 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3353 networking in line with d1x, moved some arch/linux_* stuff to
3356 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3357 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3358 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3359 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3362 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3363 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3364 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3365 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3366 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3367 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3368 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3369 linux/include/ukali.h: Brought linux networking in line with d1x,
3370 moved some arch/linux_* stuff to arch/linux/*
3372 * include/ipx_drv.h: Imported from d1x
3374 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3376 * main/ipx_drv.c: Imported from d1x
3378 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3379 main/network.h, main/Makefile.am: Trying to get network working on
3382 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3383 main/Makefile.am: build fixes
3385 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3386 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3387 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3388 starting to get net working.
3390 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3391 conditionalized min,max macros
3393 2001-10-18 Bradley Bell <btb@icculus.org>
3395 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3396 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3397 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3398 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3401 * 2d/2dsline.c: RCS headers added/changed
3403 * configure.in: fix NASMFLAGS bug
3405 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3408 2001-10-17 Bradley Bell <btb@icculus.org>
3410 * NEWS: Fixed the invulnerable robots bug!
3412 * main/collide.c: Fixed the invulnerable robots bug!
3414 2001-10-14 Bradley Bell <btb@icculus.org>
3416 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3419 2001-10-13 Bradley Bell <btb@icculus.org>
3421 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3422 arch/Makefile.am, arch/dos/Makefile.am,
3423 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3424 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3425 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3426 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3427 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3428 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3429 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3430 arch/win32/include/Makefile.am, iff/Makefile.am,
3431 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3432 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3433 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3434 unused/bios/Makefile.am, unused/lib/Makefile.am,
3435 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3436 unused/ui/Makefile.am, unused/vga/Makefile.am,
3437 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3438 automake stuff from "inert" subdirs. And there was much rejoicing.
3440 * Makefile.am, NEWS, configure.in: Stuff
3442 * ChangeLog: removing auto-generated file
3444 * cygconf: Added instructions for mingw32 build
3446 * Makefile.am: renamed INSTALL to installation.txt
3448 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3450 * mingw32.txt: Added instructions for mingw32 build
3452 * configure.in: Enable assembly under mingw32
3454 2001-10-12 Bradley Bell <btb@icculus.org>
3456 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3458 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3459 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3460 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3461 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3462 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3463 to __DJGPP__, since it's built-in.
3465 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3467 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3468 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3472 2001-10-12 Bradley Bell <btb@icculus.org>
3474 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3476 * Makefile.am: make sure cygconf gets archived
3478 * configure.in: Increment version number in preparation for release
3480 * configure.in: Fix detection of opengl
3482 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3483 cygconf, arch/Makefile.am, arch/include/joy.h,
3484 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3485 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3486 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3487 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3488 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3489 Vastly improved compilability.
3491 2001-10-11 Bradley Bell <btb@icculus.org>
3493 * Makefile.am: Added macros/sdl.m4
3495 * autogen.sh: Added macros/sdl.m4
3497 2001-10-09 Bradley Bell <btb@icculus.org>
3499 * main/vers_id.h: Added DESCENT_VERSION constant
3501 * main/inferno.c: Added command-line help.
3503 * include/ogl_init.h: opengl improvments (following d1x changes)
3505 2001-10-07 Bradley Bell <btb@icculus.org>
3507 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3508 arch/ogl/Makefile.am: Remove duplicate headers.
3510 2001-08-02 Thimo Neubauer <thimo@debian.org>
3512 * mem/mem.c: totally crippled the memory manager because it does
3513 not make sense for non-DOS-systems and it would have been too
3514 complicated to get it 64bit clean
3516 2001-06-19 Bradley Bell <btb@icculus.org>
3518 * cvshowto.txt: updated anonymous password
3520 2001-02-08 Bradley Bell <btb@icculus.org>
3522 * COPYING, license.txt: Added d1x license
3524 2001-02-01 Bradley Bell <btb@icculus.org>
3526 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3528 2001-01-31 Bradley Bell <btb@icculus.org>
3530 * configure.in, arch/include/mouse.h, include/pstypes.h,
3531 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3533 * main/polyobj.c: fix typo
3535 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3536 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3537 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3538 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3539 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3540 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3541 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3542 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3543 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3544 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3545 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3546 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3547 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3548 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3549 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3550 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3551 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3552 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3553 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3554 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3555 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3556 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3557 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3558 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3559 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3560 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3563 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3564 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3565 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3566 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3569 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3572 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3573 cross-compiling, and cygwin fixes
3575 2001-01-30 Bradley Bell <btb@icculus.org>
3577 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3578 include/pstypes.h, include/strutil.h, main/Makefile.am,
3579 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3580 needs --without-assembler and --without-network to compile
3582 2001-01-29 Bradley Bell <btb@icculus.org>
3584 * configure.in, main/Makefile.am: Fixes to build system
3586 * main/kconfig.c: fix for non-linux joysticks
3588 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3589 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3590 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3591 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3592 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3593 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3594 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3595 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3596 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3597 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3599 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3600 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3601 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3602 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3603 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3604 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3607 * arch/dos/include/joy.h, arch/dos/include/key.h,
3608 arch/dos/include/mouse.h: Unified input headers.
3610 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3612 2001-01-28 Bradley Bell <btb@icculus.org>
3614 * conf.h.in, configure.in, arch/Makefile.am,
3615 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3616 arch/include/key.h, main/Makefile.am: More header unification...
3618 * main/newdemo.c: Added <ctype.h>
3620 * arch/include/event.h, arch/include/joy.h: unified input headers.
3622 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3623 OpenGL now uses SDL-GL instead of gii
3625 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3627 2001-01-25 Bradley Bell <btb@icculus.org>
3629 * autogen.sh: use "set -e" so execution stops if something goes
3632 2001-01-24 Bradley Bell <btb@icculus.org>
3636 * Makefile.am: Add ChangeLog to dist
3640 2001-01-24 Bradley Bell <btb@icculus.org>
3642 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3644 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3645 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3648 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3649 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3650 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3651 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3652 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3653 arch/Makefile.am, arch/dos/Makefile.am,
3654 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3655 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3656 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3657 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3658 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3659 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3660 unused/Makefile.am, unused/bios/Makefile.am,
3661 unused/lib/Makefile.am, unused/novga/Makefile.am,
3662 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3663 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3664 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3665 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3666 make dist, VPATH builds, ...
3668 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3669 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3670 arch/dos/Makefile.in, arch/linux/Makefile.in,
3671 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3672 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3673 misc/Makefile.in, texmap/Makefile.in: cruft removal
3675 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3678 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3680 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3682 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3685 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3686 added -grabmouse option
3688 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3689 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3690 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3691 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3692 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3693 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3694 main/songs.c, misc/args.c: changed args_find to FindArg
3696 2001-01-22 Bradley Bell <btb@icculus.org>
3698 * configure, main/Makefile.am, main/Makefile.in: configuration
3701 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3702 fix compiler warnings w/opengl
3704 * include/console.h: ggi support
3706 * arch/linux_init.c: svgalib support
3708 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3709 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3710 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3711 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3712 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3713 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3716 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3718 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3719 main/render.c: fix warnings and enable NDEBUG *
3720 arch/svgalib_init.c: svgalib support
3722 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3724 * main/kconfig.c: joystick support
3726 2001-01-21 Bradley Bell <btb@icculus.org>
3728 * cvshowto.txt: new file, taken from d1x webpage
3730 * AUTHORS, README: Taking over as maintainer of d2x
3732 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3734 2001-01-20 Bradley Bell <btb@icculus.org>
3736 * configure, configure.in: Turned -Werror back off by default
3738 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3739 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3740 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3741 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3742 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3743 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3744 main/laser.c, main/multi.c, main/network.c, main/network.h,
3745 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3746 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3747 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3748 warnings, for non-OpenGL on linux, anyway...
3750 2001-01-19 Bradley Bell <btb@icculus.org>
3752 * copying: remove duplicate file
3754 * Import of d2x-0.0.9-pre1
3756 * Import of d2x-0.0.8