1 2003-11-25 Bradley Bell <btb@icculus.org>
3 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
4 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
5 libmve/VisualC/mveplayer.dsp: updated project files
7 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
10 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
11 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
12 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
13 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
16 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
17 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
20 2003-11-24 Bradley Bell <btb@icculus.org>
22 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
23 libmve/mveplay.c: stuff to play mve's in WinCE
25 * arch/win32/findfile.c: unused functions...
29 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
30 enabled mouse control of menus
32 * main/mission.h: oops, didn't mean to change this.
34 2003-11-21 Bradley Bell <btb@icculus.org>
36 * VisualCE/d2x/d2x.vcp: updated project file
38 2003-11-20 Bradley Bell <btb@icculus.org>
40 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
41 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
42 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
45 2003-11-17 Bradley Bell <btb@icculus.org>
47 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
48 main/menu.c: added option to disable kalinix under unix
50 * main/game.c, main/newmenu.c: always set menu mode for GL popups
52 2003-11-14 Bradley Bell <btb@icculus.org>
54 * main/automap.c: fix automap background image
56 * main/automap.c, main/automap.h: delete cruft
58 * main/automap.c: fix level number position
60 * main/automap.c: simplify g3_draw_line hack
62 * main/menu.c: stop pointless vid mode changes
64 2003-11-07 Bradley Bell <btb@icculus.org>
66 * NEWS, installation.txt: s'more documentation
68 2003-11-07 Steffen Pohle <stpohle@gmx.net>
70 * configure.ac: fix .exe extension problems
72 2003-11-07 Bradley Bell <btb@icculus.org>
74 * arch/ogl/ogl.c: disable texture format verification for OS X -
77 2003-11-06 Bradley Bell <btb@icculus.org>
79 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
80 use more traditional Alt+Enter for toggling fullscreen
82 * 2d/ibitblt.c, main/mission.h: comments/formatting
84 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
86 2003-11-06 Bradley Bell <btb@icculus.org>
88 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
89 resolution change, use kludge to avoid repetitive res changes
91 2003-11-04 Bradley Bell <btb@icculus.org>
93 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
94 structures and i/o routines back to piggy.c
96 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
98 * installation.txt: tell to install d1 .pig for better textures
100 2003-11-04 Bradley Bell <btb@icculus.org>
102 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
103 oem d1 v1.0 and registered d2 v1.0, comments
105 2003-11-03 Bradley Bell <btb@icculus.org>
107 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
108 all d1 shareware - even though files are different!
110 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
113 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
116 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
119 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
121 * main/movie.c: when no movies are found, divide by six the
122 number of warning lines sent to stdout
124 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
126 * include/byteswap.h: fix stupid copy/paste error
128 2003-10-24 Bradley Bell <btb@icculus.org>
130 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
131 gr_linear_rep_movsd_2x instead of almost identical
132 gr_linear_movsd_double. Better since we have assembly versions.
134 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
136 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
139 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
141 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
142 error with --disable-network, move reset_network_objects()
143 from gameseq.c to multi.c
145 2003-10-14 Bradley Bell <btb@icculus.org>
147 * AUTHORS, NEWS: stuff
149 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
151 2003-10-12 Bradley Bell <btb@icculus.org>
153 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
154 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
157 2003-10-12 Aaron Plattner <plattner@caltech.edu>
159 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
160 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
161 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
162 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
163 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
164 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
165 arch/win32/ipx_win.c, arch/win32/winnet.c,
166 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
167 main/multi.h, main/network.c: add IPv4 multicasting support
169 2003-10-11 Bradley Bell <btb@icculus.org>
171 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
173 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
174 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
175 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
176 main/weapon.h: lots of shareware and oem fixes
178 2003-10-10 Bradley Bell <btb@icculus.org>
180 * arch/win32/winnet.c: fixed stupid win32 network bug
182 2003-10-10 Bradley Bell <btb@icculus.org>
184 * main/piggy.c: increased D1_MAX_TMAP_NUM
186 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
188 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
189 which are animated in d2, refactorizes d1 texture reading
191 2003-10-10 Bradley Bell <btb@icculus.org>
193 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
194 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
195 main/collide.h, main/compbit.h, main/config.h, main/console.c,
196 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
197 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
198 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
199 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
200 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
201 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
202 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
203 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
204 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
205 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
206 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
207 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
208 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
209 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
210 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
211 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
212 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
213 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
214 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
215 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
216 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
217 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
218 main/wall.h: comments/formatting
220 2003-10-09 Bradley Bell <btb@icculus.org>
222 * main/text.c: fix text when using old datafiles
224 * main/laser.h: comments/whitespace
226 * main/laser.c, main/weapon.c: fixed smart missiles and smart
227 mines w/shareware data
229 * include/DT_drawtext.h: deleted unused file
231 2003-10-08 Bradley Bell <btb@icculus.org>
233 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
235 * arch/win32/ipx_udp.c: use closesocket() instead of close()
237 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
238 main/menu.c: Disabled 'd2x keys' weapon selection
240 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
242 * main/object.h, main/multi.h: get rid of most warnings issued by
243 cpp-precomp of gcc from Mac OS X dev tools
245 2003-10-05 Bradley Bell <btb@icculus.org>
247 * NEWS, configure.ac: increment version number
249 * cfile/cfile.c: better handling of CRLF text files (when that is
252 * utilities/hogcreate.c, utilities/hogextract.c,
253 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
254 reading/writing files
256 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
257 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
260 2003-10-04 Bradley Bell <btb@icculus.org>
262 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
264 * main/netmisc.c: change byte to sbyte, comments/whitespace
266 2003-10-03 Bradley Bell <btb@icculus.org>
268 * cfile/cfile.c, main/config.c: fix win32 eof bug.
270 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
273 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
274 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
275 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
276 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
277 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
278 main/object.c, main/object.h, main/paging.c, main/player.h,
279 main/robot.h, main/segment.h, main/state.c, main/switch.c,
280 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
281 main/weapon.c, main/weapon.h: change byte to sbyte,
284 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
285 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
286 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
287 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
289 * configure.ac: better checking for timeval
291 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
293 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
294 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
295 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
296 arch/win32/winnet.c, configure.ac, include/byteswap.h,
297 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
298 main/multibot.c, main/network.c: Make network architecture
299 choosable from game menu, add support for UDP/IP on Mac OS X and
302 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
304 * include/byteswap.h: added macros for coping with alignment
307 2003-10-02 Bradley Bell <btb@icculus.org>
309 * main/multi.h: added padding to little-endian version of
312 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
314 * main/netmisc.c: delete duplicate function
316 2003-10-01 Bradley Bell <btb@icculus.org>
318 * main/bm.c: make sure d1_texture_indices gets freed between
321 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
323 * main/piggy.h: fix size of d1 shareware descent.pig
325 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
327 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
328 main/gameseq.c, main/piggy.c: fix loading of d1 texture
329 replacements for non-animated textures
331 2003-08-02 Matthew Mueller <donut@dakotacom.net>
333 * main/controls.c: use fixed 20fps wiggle
335 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
337 * Makefile.am, debian/changelog.in, debian/control,
338 debian/d2x-common.dirs, debian/d2x-common.install,
339 debian/d2x-common.manpages, debian/d2x-gl.files,
340 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
341 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
342 utilities/Makefile.am, utilities/hogcreate.1,
343 utilities/hogextract.1, utilities/mvlcreate.1,
344 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
345 add man pages, distribute utility programs in new d2x-common deb
347 * rpm/d2x.spec.in: updated rpm spec file
349 2003-08-02 Bradley Bell <btb@icculus.org>
351 * cfile/cfile.c: update raw_position in cfputc and cfputs
353 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
355 * main/piggy.c: make error message more friendly
357 * main/piggy.c: simplify copying of bitmap flags
359 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
362 * cfile/cfile.c: revert to always using custom fgets
364 * main/endlevel.c, main/mission.c: handle missing exit sequence
365 components gracefully
367 * main/playsave.c: comments
369 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
371 * cfile/cfile.c: update raw_position in cfwrite
373 * main/network.c: comments/formatting
375 2003-06-22 Bradley Bell <btb@icculus.org>
377 * cfile/cfile.c: use standard fgets for non-archive files
379 * main/movie.c: use con_printf for missing movie warning
381 2003-06-18 Bradley Bell <btb@icculus.org>
383 * main/movie.c: fixed cfile conversion of movielib code
385 * main/console.c, main/hud.c: strip out colors, etc when printing
388 * include/u_mem.h: fix NDEBUG calloc macro
390 2003-06-15 Bradley Bell <btb@icculus.org>
392 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
395 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
396 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
397 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
398 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
399 main/scores.c, main/state.c, main/text.c, misc/args.c,
400 misc/strio.c: convert file i/o to cfile
402 2003-06-14 Bradley Bell <btb@icculus.org>
404 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
405 writing and other modes besides "rb" (mostly taken from
408 2003-06-09 Bradley Bell <btb@icculus.org>
410 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
413 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
414 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
417 2003-06-07 Taylor Richards <taylor@icculus.org>
419 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
421 2003-06-07 Bradley Bell <btb@icculus.org>
423 * main/console.c: fix non-console build
425 * main/gamesave.c: comments
427 * main/bm.c: remove redundant break
429 2003-06-06 Bradley Bell <btb@icculus.org>
431 * main/gauges.c, main/kconfig.c: comments/formatting
433 * console/.cvsignore: added .cvsignore
435 * main/console.c: can't write to console after it's closed
437 2003-06-05 Bradley Bell <btb@icculus.org>
439 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
440 console/internal.c, console/internal.h, include/CON_console.h,
441 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
442 finish console conversion away from SDL
444 2003-06-04 Bradley Bell <btb@icculus.org>
446 * console/CON_console.c, include/CON.console.h, include/console.h,
447 main/console.c, main/game.c: console conversion to native gr,
450 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
451 put prototype for gr_bm_bitblt in gr.h
453 2003-06-03 Bradley Bell <btb@icculus.org>
455 * console/CON_console.c, console/DT_drawtext.c,
456 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
457 main/console.c: use native fonts for console
459 * main/playsave.c: use shorts for short data
461 2003-06-02 Bradley Bell <btb@icculus.org>
463 * configure.ac, main/console.c: set console background, fix
466 2003-06-01 Bradley Bell <btb@icculus.org>
468 * Makefile.am, arch/sdl/event.c, configure.ac,
469 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
470 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
471 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
472 main/gamerend.c: added console code (from SDL_console)
474 2003-05-30 Bradley Bell <btb@icculus.org>
476 * README: minor update
478 2003-05-28 Bradley Bell <btb@icculus.org>
480 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
485 2003-06-06 Bradley Bell <btb@icculus.org>
487 * main/kconfig.c: fix crash in control menus
489 * main/gauges.c: force cockpit redraw in opengl
491 * main/gamerend.c: move ogl swap, so cockpit and console get
494 2003-06-01 Bradley Bell <btb@icculus.org>
496 * configure.ac, libmve/mveplay.c: define struct timeval if needed
500 2003-05-12 Bradley Bell <btb@icculus.org>
502 * configure.ac: increment version number
504 * main/bm.c: use con_printf for exit model warnings
506 * configure.ac: must check for timespec after setting -mno-cygwin
508 * main/inferno.c: added -nohogdir and -userdir options
510 * NEWS, main/titles.c: use briefings with no extension
514 2003-04-30 Bradley Bell <btb@icculus.org>
516 * configure.ac: have to include time.h when checking for nanosleep
518 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
521 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
522 increment version number
524 * main/Makefile.am: make dist fix
528 2003-04-29 Bradley Bell <btb@icculus.org>
530 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
533 2003-04-24 Bradley Bell <btb@icculus.org>
535 * configure.ac: increment version number
537 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
540 2003-04-24 Ingo van Lil <inguin@gmx.de>
542 * main/render.c: fix misspellings of NDEBUG
546 2003-04-14 Bradley Bell <btb@icculus.org>
548 * cfile/cfile.c: prefer files from d2 hog over d1 hog
550 2003-04-11 Bradley Bell <btb@icculus.org>
552 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
557 2003-04-11 Bradley Bell <btb@icculus.org>
559 * libmve/mveplay.c: use _sleep instead of sleep on win32
561 * Makefile.am, README, README.utils, arch/sdl/digi.c,
562 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
563 include/cfile.h, include/error.h, libmve/Makefile.am,
564 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
565 main/endlevel.h, main/playsave.c, misc/fileutil.c:
566 utilities/Makefile.am: comments/formatting/dist problems
568 * configure.ac: use different defines for os x
570 2003-04-07 Bradley Bell <btb@icculus.org>
572 * include/error.h, misc/error.c: put some old stuff back in,
573 eliminate duplicate error messages
575 * main/text.c: don't die on text not found
578 * main/inferno.c: print some useful info if hog not found, allow
579 -help to work if no text available
581 2003-04-07 Steffen Pohle <stpohle@gmx.net>
583 * arch/linux/Makefile.am: revert to previous version, so linux
586 2003-04-03 Bradley Bell <btb@icculus.org>
588 * main/endlevel.c: fixed exit model scheme yet again
590 2003-04-02 Bradley Bell <btb@icculus.org>
592 * misc/error.c: call Int3 on Assert
594 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
597 * main/wall.c: don't die when trying to toggle nonexistent
598 segment... vertigo level 10 is buggy!
600 * main/gamemine.c: comments/formatting
602 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
604 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
605 main/inferno.c: Allow use of 22K sound samples
607 2003-03-29 Bradley Bell <btb@icculus.org>
609 * arch/ogl/gr.c: default to bitmapped reticle
611 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
612 main/polyobj.c: rewrote endlevel stuff to reread exit model info
615 * arch/sdl/joy.c: fixed text seen for hats in control config
618 2003-03-28 Bradley Bell <btb@icculus.org>
620 * main/bm.c: heh, model nums in vertigo are hardcoded,
621 N_D2_POLYGON_MODELS can't change
623 * configure.ac, include/d1x.xpm, include/descent.xpm,
624 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
627 2003-03-27 Bradley Bell <btb@icculus.org>
629 * main/text.h: fixed text references for hat directions
631 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
633 2003-03-26 Bradley Bell <btb@icculus.org>
635 * main/playsave.c: make d2x keys backward compatible
637 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
639 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
642 2003-03-26 Bradley Bell <btb@icculus.org>
644 * main/piggy.c: fix crash when d1 data not present
646 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
647 read/write from plr file
649 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
650 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
651 added escort.h header
653 2003-03-25 Bradley Bell <btb@icculus.org>
655 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
656 D1_PIGFILE ("descent.pig") macro
658 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
659 models from d1 pig file
661 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
662 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
663 really) from d1 pig file
665 2003-03-23 Bradley Bell <btb@icculus.org>
667 * main/bm.c: stop extra robots from overwriting exit models
669 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
670 texture list doesn't get full
672 * main/bm.c: fix mem leak when reading extra robots
674 2003-03-21 Bradley Bell <btb@icculus.org>
676 * main/menu.c: Added option to set movie resolution (mostly works)
678 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
680 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
681 replacement functions to piggy.c
683 * main/gameseq.c: attempt to support mac d1 descent.pig
685 * main/bm.c: fix mem leak
687 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
688 files, both d1 and d2 oem briefing where showed
690 * main/inferno.c, main/movie.c: Change the default movie
691 resolution to "high", implement the option -lowresmovies
693 2003-03-20 Bradley Bell <btb@icculus.org>
695 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
697 * main/piggy.c: comments
699 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
701 * main/gameseq.c: delete duplicate function
703 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
705 2003-03-19 Bradley Bell <btb@icculus.org>
707 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
708 (cddb discid) support
710 * arch/sdl/digi.c, main/kludge.c: implemented
711 digi_link_sound_to_object3 for looping sounds, other looping stuff
713 * arch/sdl/gr.c: removing dependencies on stuff in main/
715 * arch/linux/Makefile.am, arch/linux/init.c,
716 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
717 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
718 other header cleanups
720 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
722 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
724 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
725 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
726 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
727 load d1 textures for d1 levels
729 2003-03-19 Bradley Bell <btb@icculus.org>
731 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
732 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
733 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
734 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
737 * README: added some OS X info
739 2003-03-17 Bradley Bell <btb@icculus.org>
741 * main/newdemo.c: simplify DEMO_FILENAME macro
743 * main/console.c, main/game.c: enable experimental console support
745 * main/gamerend.c: fixed location of fps meter in multi
747 2003-03-16 Bradley Bell <btb@icculus.org>
749 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
750 also look in shared data dir for demos
752 * main/newdemo.c, main/newdemo.h: comments/formatting
754 2003-03-15 Christopher Thielen <chris@luethy.net>
756 * main/kludge.c: set CDROM_dir back to "." - tricks game into
757 thinking d2 cd is always present
759 2003-03-15 Bradley Bell <btb@icculus.org>
761 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
764 * arch/sdl/rbaudio.c: formatting, enabled volume control under
767 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
768 gr_init. don't really know why this works, though
770 2003-03-14 Bradley Bell <btb@icculus.org>
772 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
774 * unused/bios/rbaudio.h: removed duplicate file
776 2003-03-14 Christopher Thielen <chris@luethy.net>
778 * arch/sdl/rbaudio.c: stop cd audio when exiting
780 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
782 * main/gamecntl.c: add comments to the "only matt knows" cheats
784 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
786 * main/gamemine.c: formatting, better texture conversion for d1
789 2003-03-14 Bradley Bell <btb@icculus.org>
791 * main/piggy.c: must swap all mac version pigfiles
793 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
794 main/multi.c: formatting, minor cleanups
796 * 2d/rle.c: need to swap line_size on bigendian machines
798 * main/mission.c, main/mission.h: detect mac full version hogfile
800 2003-03-13 Bradley Bell <btb@icculus.org>
802 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
803 added joy/mouse sensitivity slider, increased range to 16, and
806 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
809 * arch/linux/Makefile.am: removed extra backslash
811 * TODO, installation.txt: updated some documentation
813 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
814 menu, with maxfps option
816 2003-03-12 Bradley Bell <btb@icculus.org>
818 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
820 * arch/linux/alsadigi.c, arch/linux/findfile.c,
821 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
822 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
823 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
824 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
825 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
826 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
827 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
828 arch/linux/include/music.h, arch/linux/include/serial.h,
829 arch/linux/include/ukali.h: formatting
831 2003-03-11 Chris Arena <ccarena@cox.net>
833 * main/menu.c: fixed brightness slider
835 2003-03-01 Bradley Bell <btb@icculus.org>
837 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
838 robots and animated bitmaps work, but colors are messed up
840 2003-02-28 Bradley Bell <btb@icculus.org>
842 * main/player.h: whitespace
844 * main/automap.c, main/cntrlcen.c, main/collide.c,
845 main/gamerend.c: use Builtin_mission_num instead of 0 (if
846 descent.hog is present, d1 becomes mission 0)
848 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
849 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
850 arch/win32/winnet.c: MinGW compiles with network enabled again,
851 but still doesn't work
855 2003-02-28 Bradley Bell <btb@icculus.org>
857 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
858 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
861 2003-02-27 Bradley Bell <btb@icculus.org>
863 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
864 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
865 main/network.c, main/network.h: noted that hoard.ham is only needed
866 for multiplayer HOARD games, and should not be equated with
867 "vertigo". put HoardEquipped() back in network.c.
869 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
870 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
871 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
872 use timer_delay instead of d_delay
874 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
876 * main/render.c: added replacement qsort for solaris
878 2003-02-26 Bradley Bell <btb@icculus.org>
880 * main/gamemine.c: texture conversion for d1 shareware
882 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
884 * main/gamemine.c: better texture conversion for d1 levels
886 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
888 * main/kconfig.c: fix joystick support under MinGW
890 2003-02-26 Bradley Bell <btb@icculus.org>
892 * main/playsave.c: fix swapping glitch
894 * configure.ac, readme.txt: clean stuff up, getting ready for
897 * main/titles.c: begin support for rendering spinning robots in
900 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
903 * main/gamemine.c: load d1 shareware levels!
905 2003-02-25 Bradley Bell <btb@icculus.org>
909 * autogen.sh: add warning about old auto* versions, use
912 2003-02-24 Bradley Bell <btb@icculus.org>
914 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
915 briefings mostly working
916 * main/movie.c, main/titles.c: fixed some more briefing glitches
918 2003-02-23 Bradley Bell <btb@icculus.org>
920 * main/movie.c: fixed crash when using shareware data files
922 * arch/sdl/digi.c: fix crash on non-existent sounds
923 (i.e. shareware data)
925 2003-02-22 Bradley Bell <btb@icculus.org>
927 * main/titles.c: fixed fullscreen toggle in briefings
929 2003-02-21 Bradley Bell <btb@icculus.org>
931 * configure.ac: check for mingw when enabling nasm
932 * main/playsave.c: enable loading player files of either byte
935 2003-02-20 Bradley Bell <btb@icculus.org>
937 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
938 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
939 #343, not "rest of solution to bug #344"
940 * arch/sdl/timer.c, include/timer.h: revert to more accurate
942 * main/kludge.c: partial solution to bug #344
943 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
944 * compilerdefs.txt: added linux/mips info
945 * ChangeLog: clean up changelog
947 2003-02-19 Bradley Bell <btb@icculus.org>
949 * libmve/mveplay.c: os x needs nanosleep prototype.
951 2003-02-18 Bradley Bell <btb@icculus.org>
953 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
954 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
955 to disable/enable audio
956 * libmve/: mve_main.c, mveplay.c: bigendian fixes
957 * main/: movie.h, titles.c: make sure movie's palette is set before
958 writing briefing text. Fixes bug #359
959 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
961 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
962 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
964 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
966 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
967 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
968 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
970 * include/libmve.h: blah
972 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
974 * main/render.c: 2nd attempt to fix solaris qsort bug
976 2003-02-18 Bradley Bell <btb@icculus.org>
978 * configure.ac, include/pstypes.h: put alignment detection in
981 2003-02-17 Bradley Bell <btb@icculus.org>
983 * Makefile.am, README.utils, configure.ac, include/libmve.h,
984 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
985 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
986 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
987 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
988 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
989 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
990 moved mve stuff to separate subdir
991 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
992 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
993 mve code. Fixes (at least) bugs #41, #348, and #350.
995 2003-02-14 Bradley Bell <btb@icculus.org>
997 * main/Makefile.am: no more Makefile.mveplay. again
998 * main/mveplay.c: typo
1000 2003-02-13 Bradley Bell <btb@icculus.org>
1002 * utilities/mvlextract.c: uint -> unsigned int
1003 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1004 standalone mveplayer, win32 support
1005 * main/movie.c: random bugfixes, win32 support
1006 * arch/sdl/Makefile.am: formatting
1007 * configure.ac: disable networking on mac/win for now
1008 * main/newmenu.c: comments
1010 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1012 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1013 redundant swap functions.
1015 2003-02-13 Bradley Bell <btb@icculus.org>
1017 * ChangeLog: update changelog
1019 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1021 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1022 polymodel alignment issues.
1024 2003-02-13 Bradley Bell <btb@icculus.org>
1026 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1027 fix various little bugs
1028 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1029 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1030 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1032 * README.utils: new file
1033 * main/: mve_main.c, mveplay.c: more movie fixes
1034 * README: updated README
1035 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1037 2003-02-12 Bradley Bell <btb@icculus.org>
1039 * utilities/mvlextract.c: bigendian mvl support
1040 * main/mveplay.c: formatting, stuff
1041 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1042 truecolor mve support, standalone mveplayer
1043 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1044 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1045 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1046 standalone mveplayer
1048 2003-01-22 Bradley Bell <btb@icculus.org>
1050 * include/: interp.h, interp.h: restore prototype for
1051 swap_polygon_model_data
1053 2003-01-21 Bradley Bell <btb@icculus.org>
1055 * main/piggy.c: use memcpy to avoid alignment problem
1056 * compilerdefs.txt: updated some defs, added sunos/sparc
1058 2003-01-15 Bradley Bell <btb@icculus.org>
1060 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1061 * main/gamemine.c: attempting to support d1 shareware
1062 * compilerdefs.txt: update defs
1064 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1066 * main/mveplay.c: fix several bugs, comments, formatting.
1068 2003-01-15 Bradley Bell <btb@icculus.org>
1070 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1071 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1072 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1073 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1075 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1076 formatting, comments
1078 2003-01-11 Bradley Bell <btb@icculus.org>
1080 * main/: mission.c, mission.h: attempt to support d1 for mac
1082 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1083 * main/object.h: foo
1085 2003-01-09 Bradley Bell <btb@icculus.org>
1087 * main/movie.c: use ifdef around gr_toggle_fullscreen
1089 2003-01-07 Bradley Bell <btb@icculus.org>
1091 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1092 main/mission.h: don't need .msn file for descent.hog anymore
1095 2003-01-06 Bradley Bell <btb@icculus.org>
1097 * main/mission.h, main/mission.c: comments
1098 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1101 2003-01-03 Bradley Bell <btb@icculus.org>
1103 * utilities/: txb2txt.c, txt2txb.c: remove old files
1104 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1105 * main/polyobj.c: attempt to make read_model_file
1107 * main/menu.c: move vertigo text
1109 2003-01-02 Bradley Bell <btb@icculus.org>
1111 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1112 main/polyobj.h: cleanup alignment changes
1113 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1114 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1115 main/object.h: fix alignment issues on sparc
1116 * cvshowto.txt: update cvs info
1118 * 2d/rle.c: make rle_swap handle RLE_BIG
1120 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1122 * main/render.c: workaround solaris qsort bug
1124 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1126 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1127 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1128 * arch/linux/Makefile.am: enabled linux joystick, kali
1129 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1130 arch/sdl/event.c: enabled linux joystick
1132 2002-12-31 Bradley Bell <btb@icculus.org>
1134 * main/gamemine.c: simplified warning msg
1135 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1136 * main/render.h: fix compiler warning
1138 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1140 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1142 2002-12-24 Bradley Bell <btb@icculus.org>
1144 * main/mission.c: fixes an infinite loop which was caused by d2x
1145 thinking d2demo was a descent 1 mission
1147 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1149 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1151 2002-12-24 Bradley Bell <btb@icculus.org>
1153 * main/render.c: comments
1155 2002-10-30 Bradley Bell <btb@icculus.org>
1157 * main/inferno.c: add help for -hogdir option
1158 * main/inferno.c: added -hogdir option
1160 2002-10-28 Bradley Bell <btb@icculus.org>
1162 * main/: inferno.c, menu.c: enabled Vertigo displays
1163 * include/3d.h: typo
1165 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1167 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1168 main/netmisc.c, main/network.c: simplify and eliminate redundant
1171 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1173 * maths/fixc.c: fix infinite loop in quad_sqrt.
1174 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1175 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1177 2002-10-12 Bradley Bell <btb@icculus.org>
1179 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1181 2002-10-11 Bradley Bell <btb@icculus.org>
1183 * main/hud.c: make hud_message work correctly
1184 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1186 * main/network.c: formatting, small fixes
1188 2002-10-10 Bradley Bell <btb@icculus.org>
1190 * main/netmisc.h: no swap_object for little-endian
1191 * main/: netmisc.h, network.c: use macros to simplify network
1193 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1195 * main/inferno.c: enable loading screen for mac shareware with
1197 * main/netmisc.c: whitespace
1198 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1200 * main/hud.c: whitespace
1201 * configure.ac: remove shareware build, add macdata build
1202 * main/songs.c: whitespace
1203 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1204 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1206 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1209 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1211 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1212 comments, formatting, etc.
1213 * iff/iff.c: fix bigendian iff loading.
1215 2002-10-03 Bradley Bell <btb@icculus.org>
1217 * utilities/txb2tex.c: typo
1218 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1219 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1221 * arch/sdl/mouse.c: whitespace
1223 2002-09-19 Bradley Bell <btb@icculus.org>
1225 * main/kconfig.c: fix a oops, add old logs
1226 * main/kconfig.c: support for >3 mouse buttons
1228 2002-09-18 Bradley Bell <btb@icculus.org>
1230 * include/gr.h: fix palette swap define
1232 2002-09-14 Bradley Bell <btb@icculus.org>
1234 * main/titles.c: load hires briefing screen if lores doesn't exist
1235 (i.e. vertigo) and MenuHires=0
1237 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1239 * main/: multi.h, network.h: pack some structures for ipx
1242 2002-09-14 Bradley Bell <btb@icculus.org>
1244 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1245 and load_endlevel_data() to expect newline-terminated strings, fix
1246 load_game_data to read null-terminated string for
1249 2002-09-07 Bradley Bell <btb@icculus.org>
1251 * main/newmenu.c: added error message
1252 * main/menu.h: enable -nohires with mac shareware
1253 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1254 * 2d/font.c: enable 0/255 palette swap for fonts
1255 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1257 * 2d/2dsline.c: fix ogl blooper
1259 2002-09-05 Bradley Bell <btb@icculus.org>
1261 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1263 * include/strutil.h: need string.h for strcasecmp
1264 * include/rle.h: okay, maybe it needs to be this way
1265 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1266 * 2d/scalec.c: more stuff from d2src
1267 * 2d/rle.c: more stuff from d2src, formatting
1268 * 2d/font.c: useless cruft
1269 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1270 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1273 2002-09-04 Bradley Bell <btb@icculus.org>
1275 * include/grdef.h: fix compiler warnings
1276 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1277 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1279 * main/game.c: we want the mac ibitblt for everything but dos and
1281 * main/texmerge.c: these routines are in tmerge.c
1282 * main/credits.c: enable credits for mac and oem data
1283 * main/bm.c: use either exit.ham or exit.pofs
1284 * include/ibitblt.h: enable some more code from d2src
1285 * include/gr.h: enable mac ubitblt_double
1286 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1287 * include/grdef.h: moved some inline asm from linear.h
1288 * 2d/ibitblt.c: brought in line with original d2 version
1289 * 2d/bitblt.c: reverted to original d2 version of this file, then
1290 added d1x enhancements
1291 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1292 * 2d/linear.h: moved these back to their original locations
1294 * main/mveplay.c: close some memory holes, speed up palette loading
1295 * main/movie.c: added fullscreen toggle while playing movies
1296 * main/inferno.c: comment out -superhires help text (always on)
1297 * include/timer.h: added approx_fsec_to_usec macro
1298 * arch/sdl/joy.c: fix compiler warning
1300 2002-09-01 Bradley Bell <btb@icculus.org>
1302 * main/network.c: oops
1303 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1304 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1305 timer_get_fixed_seconds
1308 2002-08-31 Bradley Bell <btb@icculus.org>
1310 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1312 * main/multi.h: network endian stuff
1313 * 2d/font.c, include/gr.h: fast file i/o for font headers
1314 * arch/win32/arch_ip.cpp: unused file
1315 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1316 bigendian networking fixes
1317 * main/menu.c: make net menu more accurate, also make superhires
1319 * include/pstypes.h: better to have __pack__ all the time, I think.
1320 needed for networking, e.g.
1321 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1323 * arch/win32/Makefile.am: unused file
1326 2002-08-30 Bradley Bell <btb@icculus.org>
1328 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1329 * main/: newmenu.h, titles.c: formatting
1330 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1331 main/multi.h: networking works, finally
1332 * TODO: added TODO file
1333 * arch/linux/arch_ip.cpp: unused fine
1334 * README: network sorta working
1335 * main/: Makefile.am, multi.c, network.c, network.h: more
1337 * main/menu.c: load builtin mission correctly
1338 * main/inferno.c: documentation
1339 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1341 * main/Makefile.mveplay: don't need no more
1343 2002-08-29 Bradley Bell <btb@icculus.org>
1345 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1346 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1347 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1349 * include/ipx_drv.h: more network fixing
1350 * arch/linux/include/ipx_drv.h: more network fixing
1351 * include/ipx.h: formatting
1352 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1353 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1354 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1355 main/inferno.c: fixed networking fuck-up?
1356 * Makefile.am: moved mingw info to README
1357 * README, mingw32.txt: moved mingw info to README
1359 2002-08-27 Bradley Bell <btb@icculus.org>
1361 * utilities/mvlextract.c: allow specifying file to extract
1362 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1364 * utilities/hogextract.c: allow specifying file to extract
1365 * main/mission.c: Have to get mission_num _after_ promoting...
1366 * main/: gameseq.c, titles.c: beginning d1 briefing support
1367 * descent.msn: beginning d1 briefing support
1368 * main/: titles.c, titles.h: d1-style mission briefings
1369 * main/piggy.h: whitespace
1370 * main/movie.c: beginning robot movie support, fall back on lo/hi
1371 res if hi/lo not available
1372 * main/mission.c: added Builtin_mission_num for builtin mission,
1373 D1Hogdir, d1-style mission briefings
1374 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1376 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1377 (for d1 missions that need d1 data)
1378 * 2d/ibitblt.c: whitespace
1380 2002-08-26 Bradley Bell <btb@icculus.org>
1382 * utilities/mvlcreate.c: oops
1383 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1385 * utilities/hogextract.c: added [v]iew option
1386 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1387 * main/titles.c: fix writable string, disable DumbAdjust thing
1388 * main/polyobj.h: whitespace
1389 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1391 * main/movie.c: read movies from AltHogDir, other fixes
1392 * main/: mission.c, mission.h: fix bug w/mission filename
1393 * main/gameseq.c: comments
1394 * main/digi.h: whitespace n stuff
1395 * include/mve_audio.h: added audio flag macros
1396 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1400 2002-08-23 Bradley Bell <btb@icculus.org>
1402 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1404 * Makefile.am: remove d2demo.mn2
1405 * cfile/cfile.c, include/cfile.h: add cfile_size function
1406 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1407 eliminate need for .mn2 files for oem and demo
1409 2002-08-22 Bradley Bell <btb@icculus.org>
1411 * main/bm.c: fix for vertigo
1412 * main/menu.h: make OEM menu pcx available
1413 * 2d/rle.c: merge with original d2 file
1414 * Makefile.am, configure.ac: let mission files get installed by
1417 2002-08-17 Bradley Bell <btb@icculus.org>
1419 * configure.ac: make FAST_FILE_IO the default on little-endian
1421 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1422 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1425 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1427 * main/: game.c, menu.c, mission.c: promote builtin missions.
1429 2002-08-15 Bradley Bell <btb@icculus.org>
1431 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1432 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1433 * utilities/.cvsignore: added cvsignore
1434 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1436 * main/piggy.c: mac data file loading
1437 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1438 transparency and swap 0/255 correctly for mac data files
1440 2002-08-13 Bradley Bell <btb@icculus.org>
1442 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1443 to utilities to avoid conflict with c++ std lib <utility>
1444 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1445 txt2txb.c: moved utility to utilities to avoid conflict with c++
1447 * Makefile.am, configure.ac: add utilities
1449 2002-08-09 Bradley Bell <btb@icculus.org>
1451 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1454 2002-08-08 Bradley Bell <btb@icculus.org>
1456 * main/inferno.c: comments
1457 * main/: newmenu.c, songs.c: mac demo datafile support
1458 * installation.txt: update
1459 * main/gamesave.c: use lowercase for consistency
1460 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1461 models for other than d2demo
1463 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1465 * main/gamemine.c: formatting, better d1 texture conversion
1466 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1467 main/mission.h: recognize .msn mission files.
1469 2002-08-07 Bradley Bell <btb@icculus.org>
1471 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1472 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1473 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1474 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1475 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1476 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1479 2002-08-06 Bradley Bell <btb@icculus.org>
1481 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1482 * main/Makefile.am: formatting
1483 * 2d/font.c: make gr_remap_font just reload the whole thing
1484 * configure.ac: formatting
1485 * Makefile.am: added d2demo.mn2
1486 * d2demo.mn2: mission file for shareware
1487 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1488 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1489 * main/sounds.h: shareware stuff, whitespace
1490 * main/: polyobj.c, polyobj.h: more fast i/o macros
1491 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1493 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1494 endlevel stuff to non-shareware, allow movies/endlevel for
1496 * main/cntrlcen.c: typo
1497 * main/bm.h: use global Piggy_hamfile_version
1498 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1499 macros, use global Piggy_hamfile_version
1500 * main/Makefile.am: terrain and movie stuff always used now
1501 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1503 * main/: gamemine.c, gamesave.c: load DMB levels
1504 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1505 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1507 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1509 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1511 2002-08-04 Bradley Bell <btb@icculus.org>
1513 * main/inferno.c: shareware stuff, formatting
1514 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1515 * arch/sdl/gr.c: don't need to set mode in gr_init
1517 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1519 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1521 * Makefile.am, descent.mn2: added mission file for descent 1
1523 2002-08-02 Bradley Bell <btb@icculus.org>
1525 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1526 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1527 main/piggy.h, misc/error.c: junk
1528 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1529 render.h, scores.c, scores.h, terrain.c: shareware stuff
1530 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1531 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1532 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1533 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1534 main/weapon.c, main/weapon.h: fast i/o macros
1536 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1538 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1539 main/gamemine.h, main/gamesave.c: load d1 levels
1541 2002-07-30 Bradley Bell <btb@icculus.org>
1543 * configure.ac: oops
1544 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1546 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1547 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1548 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1549 main/piggy.c, main/titles.c: support shareware datafiles!
1550 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1551 piggy.c: SHAREWARE fixes
1553 2002-07-29 Bradley Bell <btb@icculus.org>
1555 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1556 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1557 misc/fileutil.c: Portability - OS X support
1559 2002-07-27 Bradley Bell <btb@icculus.org>
1561 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1562 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1563 segment.h: portability
1564 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1565 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1566 main/wall.h: portabilization
1567 * 2d/font.c, include/gr.h: portability
1569 2002-07-26 Bradley Bell <btb@icculus.org>
1571 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1572 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1573 * main/player.c: foo
1574 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1575 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1576 misc/fileutil.h: portable file i/o utils
1577 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1578 writable string anymore... / formatting
1579 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1580 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1581 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1582 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1583 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1584 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1585 portable-izing file loading routines
1587 2002-07-24 Bradley Bell <btb@icculus.org>
1589 * main/mveplay.c: correctly play files with 16bit uncompressed
1590 audio, mem checking, etc
1591 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1594 2002-07-23 Bradley Bell <btb@icculus.org>
1596 * misc/Makefile.am: unused file
1597 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1598 main/sounds.h: remove experimental nmovie stuff
1599 * main/movie.c: add some debugging output
1601 2002-07-22 Bradley Bell <btb@icculus.org>
1603 * main/: console.c, state.c: simplified header
1604 * main/movie.c: enable mveplay audio
1605 * main/old/movie.c: moved to main/
1606 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1607 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1608 main/mvelib.c, main/mveplay.c: initial movie support
1609 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1610 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1611 include/ogl_init.h, include/pstypes.h, main/console.c,
1612 main/state.c, mem/mem.c: OS X stuff
1613 * configure.ac: OS X and movie stuff
1615 2002-07-19 Bradley Bell <btb@icculus.org>
1617 * compilerdefs.txt: OSX defs
1619 2002-07-18 Bradley Bell <btb@icculus.org>
1621 * main/inferno.c: use simpler rcs tags
1622 * autogen.sh: keep Changelog in cvs (and use --accum)
1623 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1624 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1625 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1626 main/songs.c: changed cdrom->rbaudio
1627 * include/rbaudio.h: moved to /include
1629 2002-07-17 Bradley Bell <btb@icculus.org>
1631 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1632 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1633 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1634 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1635 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1636 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1637 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1638 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1639 3d/setup.c: use simpler rcs tags
1644 2002-07-17 Bradley Bell <btb@icculus.org>
1646 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1647 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1648 * debian/rules: don't need readme's
1649 * debian/rules: move d1x license to COPYING, license clarifications
1650 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1651 license to COPYING, license clarifications
1652 * debian/rules: fix debian docs
1653 * debian/rules: fix debian manpages
1654 * debian/d2x-sdl.menu: fix debian menu
1655 * debian/rules: link to undocumented man page for debs
1656 * Makefile.am, configure.ac, debian/control, debian/copyright,
1657 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1658 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1659 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1662 2002-07-16 Bradley Bell <btb@icculus.org>
1664 * debian/: rules, changelog.in: deb stuff
1665 * configure.ac: cleaner nasm detection
1666 * debian/: changelog.in, control, rules: deb stuff
1667 * README, installation.txt: typos, stuff
1668 * configure.ac: better #defines
1669 * configure.ac: whitespace
1670 * configure.ac: better documentation
1671 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1672 SDL_JOYSTICK not needed
1673 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1674 * configure.ac: need higher SDL for joystick
1675 * debian/: control, rules: deb stuff
1676 * arch/sdl/joy.c: old junk
1677 * Makefile.am, configure.ac: automake updates
1678 * main/: inferno.c, text.c: don't use althogdir on non-unix
1679 * configure.ac: more autoconf updates
1680 * misc/strutil.c: better strrev
1681 * main/inferno.c: need limits.h on mingw also
1682 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1685 2002-04-19 Bradley Bell <btb@icculus.org>
1687 * main/network.c: let hoard.ham be a cfile
1688 * main/text.c: better error message when hog not found
1691 2002-03-23 Bradley Bell <btb@icculus.org>
1693 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1694 arch/sdl/Makefile.am: Use SDL joystick automatically
1695 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1697 2002-03-05 Bradley Bell <btb@icculus.org>
1699 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1702 2002-02-23 Bradley Bell <btb@icculus.org>
1704 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1705 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1706 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1707 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1708 main/editor/Makefile.am: moved includes to include
1709 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1710 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1711 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1712 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1714 * main/game.c: disabled cockpit for OGL, formatting
1715 * 2d/ibitblt.c: formatting
1717 2002-02-16 Bradley Bell <btb@icculus.org>
1719 * include/oldsdl.h: check for older macros
1720 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1721 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1722 allow older sdl versions
1724 2002-02-15 Bradley Bell <btb@icculus.org>
1726 * main/: automap.c, automap.h, inferno.c: automap resolution now
1728 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1729 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1730 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1731 win32/include/key_arch.h: never mind - that would be pointless
1732 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1733 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1734 win32/include/key_arch.h: copied files from d1x
1735 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1736 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1737 * main/multipow.c: need conf.h
1738 * arch/win32/Makefile.am: new file
1739 * include/pstypes.h: added u_int16_t (needed in base_ip)
1740 * arch/win32/arch_ip.cpp: copied from d1x
1742 2002-02-14 Bradley Bell <btb@icculus.org>
1744 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1745 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1746 main/netlist.c: Added hotkeys to toggle fullscreen mode
1747 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1748 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1749 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1750 reorder.h: Lotsa networking stuff from d1x
1752 2002-02-13 Bradley Bell <btb@icculus.org>
1754 * include/gr.h, main/game.c: Fullscreen toggle stuff
1755 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1757 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1758 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1761 2002-02-11 Bradley Bell <btb@icculus.org>
1763 * main/bm.c: use portable loader if bigendian
1764 * include/pstypes.h: don't define bool for c++
1765 * include/cfile.h: extern AltHogDir stuff
1766 * include/byteswap.h: use WORDS_BIGENDIAN
1767 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1768 * main/vers_id.h: added D2X_IVER
1769 * misc/args.c: don't use d1x.ini
1770 * Makefile.am: rpm stuff
1771 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1774 2002-02-09 Bradley Bell <btb@icculus.org>
1776 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1778 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1780 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1783 2002-02-06 Bradley Bell <btb@icculus.org>
1785 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1786 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1787 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1788 * debian/: changelog.in, control, copyright, d2x-gl.files,
1789 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1793 2002-02-02 Bradley Bell <btb@icculus.org>
1795 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1796 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1797 Enabled RELEASE option
1799 2002-01-31 Bradley Bell <btb@icculus.org>
1801 * Makefile.am, configure.ac: specify prerequisite versions of
1802 autoconf and automake
1804 2002-01-29 Bradley Bell <btb@icculus.org>
1806 * main/mission.c: RCS header added
1807 * main/inferno.c: update copyright date
1808 * main/mission.c: allow missions to be in AltHogDir
1809 * configure.ac: Display results of configure
1810 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1813 2002-01-28 Bradley Bell <btb@icculus.org>
1815 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1816 Data files now go in DATADIR/games/d2x, user files now go in
1819 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1821 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1822 files now go in ~/.d2x
1824 2002-01-24 Bradley Bell <btb@icculus.org>
1826 * configure.ac: fix nasm not found error message
1828 2002-01-18 Bradley Bell <btb@icculus.org>
1830 * configure.in: getting rid of old configure.in
1831 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1832 main/movie.c: Movie playing kludgey stuff
1833 * misc/args.c: formatting
1834 * main/inferno.c: allow -h for help
1835 * include/error.h: don't die on int3, unless -debug given
1836 * mingw32.txt: more stuff
1838 2001-12-29 Bradley Bell <btb@icculus.org>
1840 * Makefile.am: Got rid of thinking.txt
1841 * main/inferno.c: document -nomovies option
1843 2001-12-28 Bradley Bell <btb@icculus.org>
1845 * main/titles.c: formatting, put some code into place for rendering
1846 of robots during briefings
1848 2001-12-27 Bradley Bell <btb@icculus.org>
1852 2001-12-23 Craig Hadady <chadady@iglou.com>
1854 * 2d/rle.c: fixed bug in dummy array.
1856 2001-12-03 Bradley Bell <btb@icculus.org>
1858 * arch/sdl/init.c: fix formatting
1859 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1860 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1861 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1862 and sdl joystick stuff
1864 2001-11-30 Bradley Bell <btb@icculus.org>
1866 * thinking.txt: not needed
1868 2001-11-27 Bradley Bell <btb@icculus.org>
1870 * cygconf, mingw32.txt: use sdl from source on cygwin
1871 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1872 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1873 SDL_CFLAGS to CFLAGS
1875 2001-11-27 Bradley Bell <btb@icculus.org>
1879 2001-11-14 Bradley Bell <btb@icculus.org>
1881 * texmap/scanline.c: use optimization flags as texmap default
1882 * NEWS: mouse wheel, etc
1883 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1884 wheel to emulate 3rd axis
1885 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1886 * include/error.h: kludge to ungrab mouse when we hit an int3
1887 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1888 __ENV_MSDOS__ to __MSDOS__
1889 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1891 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1893 * arch/sdl/digi.c: implemented digi_set_volume
1894 * include/grdef.h, main/config.c, misc/d_io.c: change
1895 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1896 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1897 main/piggy.c: use MAKE_SIG
1898 * installation.txt: update
1899 * configure.ac: new file
1900 * arch/sdl/joydefs.c: #include pstypes.h
1901 * arch/sdl/init.c: SDL joystick stuff
1902 * acconfig.h: adjust MINGW defines
1903 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1904 controls menu now works
1906 2001-11-13 Bradley Bell <btb@icculus.org>
1908 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1910 * Makefile.am: New file
1911 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1913 * compilerdefs.txt: New file
1914 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1916 2001-11-12 Bradley Bell <btb@icculus.org>
1918 * main/playsave.c: load player files regardless of byte order of
1921 2001-11-11 Bradley Bell <btb@icculus.org>
1923 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1925 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1926 * NEWS: GL savegame thumbnails
1927 * acconfig.h, configure.in: make option for NMOVIES, default to off
1929 2001-11-09 Bradley Bell <btb@icculus.org>
1931 * main/state.c: Enabled savegame thumbnails under OpenGL
1932 * unused/pa_null/pa_enabl.h: remove duplicate header
1933 * misc/args.c: use d2x.ini for option file
1934 * mem/mem.c: Move mem_realloc inside the ifdef
1935 * main/menu.c: fix 640x400 menu text
1936 * main/inferno.c: added documentation
1937 * main/endlevel.c: fix warnings
1938 * arch/ogl/gr.c: Get rid of gl spew
1939 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1940 * acconfig.h: Define __SDL__ for mingw
1942 2001-11-08 Bradley Bell <btb@icculus.org>
1944 * 2d/font.c: free OGL font data when rereading
1945 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1946 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1947 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1948 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1949 main/weapon.h: Enabled shareware build, endlevel flythrough
1951 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1952 of use for shareware build
1953 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1955 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1957 2001-11-05 Bradley Bell <btb@icculus.org>
1959 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1961 * include/3d.h: Add comment
1963 2001-11-04 Bradley Bell <btb@icculus.org>
1965 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1967 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1969 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1970 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1971 main/hudmsg.h: Enable d1x-style hud_message
1972 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1973 * 2d/font.c: re-init ogl fonts after remapping colors.
1975 2001-11-02 Bradley Bell <btb@icculus.org>
1977 * misc/Makefile.am: remove byteswap.h (duplicate header)
1978 * 2d/font.c: fixed gr_remap_font, minor stuff
1979 * configure.in: take out -O2 if doing debug build
1980 * main/bm.c: formatting
1981 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1982 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1983 macros, get rid of functions
1985 2001-11-01 Bradley Bell <btb@icculus.org>
1987 * misc/byteswap.h: removed duplicate header
1989 2001-10-31 Bradley Bell <btb@icculus.org>
1991 * NEWS, main/automap.c: automap works in opengl
1992 * NEWS, configure.in: Added news
1993 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1994 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1995 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1996 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1997 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1998 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1999 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2000 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2001 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2003 2001-10-27 Bradley Bell <btb@icculus.org>
2005 * main/inferno.c: added some documentation
2007 2001-10-25 Bradley Bell <btb@icculus.org>
2009 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2011 * Makefile.am, configure.in, arch/Makefile.am,
2012 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2013 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2014 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2015 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2016 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2017 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2018 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2019 it's ugly, but It'll be easier to sync with d1x.
2020 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2021 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2022 main/editor/Makefile.am: attempt at support for editor, makefile
2024 * misc/d_delay.c: formatting fix
2025 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2026 tmappent.S, tmapppro.S: adding support for runtime selection of
2028 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2029 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2030 including multi.h and network.h, fix backslashes, fix compiler
2032 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2033 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2034 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2035 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2036 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2037 including multi.h and network.h, fix backslashes
2038 * include/pstypes.h: added typedef for u_int64_t on mingw
2039 * include/3d.h: added prototype for g3_uninit_polygon_model
2040 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2042 2001-10-24 Bradley Bell <btb@icculus.org>
2044 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2045 arch subdirs, as in d1x.
2046 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2047 earlier style until i understand automake 1.5 better. remove input
2049 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2050 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2051 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2052 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2053 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2054 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2055 Moved input stuff to arch subdirs, as in d1x.
2056 * NEWS, configure.in: blah blah
2058 2001-10-23 Bradley Bell <btb@icculus.org>
2060 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2061 * texmap/tmapppro.S: no need for #include <conf.h> here
2062 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2064 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2065 file. RCS header added
2066 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2067 #ifdef'ing out the whole file. RCS header added
2068 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2069 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2070 fixes. Now works with automake 1.5 and autoconf 2.52.
2071 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2072 mingw (-grabmouse now works on win32).
2073 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2074 These don't belong in cvs
2078 2001-10-20 Bradley Bell <btb@icculus.org>
2080 * 2d/font.c: Don't free unused variables...
2081 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2083 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2084 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2085 main/Makefile.am: make dist more sensible
2086 * Makefile.am: Kludge for linking on mingw
2088 2001-10-19 Bradley Bell <btb@icculus.org>
2090 * Makefile.am, configure.in, arch/win32/Makefile.am,
2091 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2092 * include/ipx_drv.h: Check for __MINGW32__
2093 * include/i86.h: Imported from d1x
2094 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2095 * arch/dos/modex.asm: Fixed %include
2096 * main/console.c: RCS headers added
2097 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2099 * Makefile.am, main/Makefile.am: Moved final link to top-level
2100 directory instead of main/
2101 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2102 __ENV_LINUX__ to __linux__
2103 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2104 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2105 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2106 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2107 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2108 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2109 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2110 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2111 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2112 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2114 * configure.in: add --enable-xploader, support arch/linux subdir,
2116 * main/inferno.c: conditionalize conf.h
2118 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2120 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2121 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2122 misc/fileutil.h: Partial application of linux/alpha patch.
2124 2001-10-19 Bradley Bell <btb@icculus.org>
2126 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2127 networking in line with d1x, moved some arch/linux_* stuff to
2129 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2130 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2131 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2132 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2134 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2135 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2136 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2137 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2138 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2139 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2140 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2141 linux/include/ukali.h: Brought linux networking in line with d1x,
2142 moved some arch/linux_* stuff to arch/linux/*
2143 * include/ipx_drv.h: Imported from d1x
2144 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2145 * main/ipx_drv.c: Imported from d1x
2146 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2147 main/network.h, main/Makefile.am: Trying to get network working on
2149 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2150 main/Makefile.am: build fixes
2151 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2152 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2153 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2154 starting to get net working.
2155 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2156 conditionalized min,max macros
2158 2001-10-18 Bradley Bell <btb@icculus.org>
2160 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2161 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2162 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2163 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2165 * 2d/2dsline.c: RCS headers added/changed
2166 * configure.in: fix NASMFLAGS bug
2167 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2170 2001-10-17 Bradley Bell <btb@icculus.org>
2172 * NEWS: Fixed the invulnerable robots bug!
2173 * main/collide.c: Fixed the invulnerable robots bug!
2175 2001-10-14 Bradley Bell <btb@icculus.org>
2177 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2180 2001-10-13 Bradley Bell <btb@icculus.org>
2182 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2183 arch/Makefile.am, arch/dos/Makefile.am,
2184 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2185 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2186 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2187 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2188 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2189 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2190 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2191 arch/win32/include/Makefile.am, iff/Makefile.am,
2192 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2193 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2194 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2195 unused/bios/Makefile.am, unused/lib/Makefile.am,
2196 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2197 unused/ui/Makefile.am, unused/vga/Makefile.am,
2198 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2199 automake stuff from "inert" subdirs. And there was much rejoicing.
2200 * Makefile.am, NEWS, configure.in: Stuff
2201 * ChangeLog: removing auto-generated file
2202 * cygconf: Added instructions for mingw32 build
2203 * Makefile.am: renamed INSTALL to installation.txt
2204 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2205 * mingw32.txt: Added instructions for mingw32 build
2206 * configure.in: Enable assembly under mingw32
2208 2001-10-12 Bradley Bell <btb@icculus.org>
2210 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2211 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2212 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2213 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2214 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2215 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2216 to __DJGPP__, since it's built-in.
2218 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2220 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2221 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2225 2001-10-12 Bradley Bell <btb@icculus.org>
2227 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2228 * Makefile.am: make sure cygconf gets archived
2229 * configure.in: Increment version number in preparation for release
2230 * configure.in: Fix detection of opengl
2231 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2232 cygconf, arch/Makefile.am, arch/include/joy.h,
2233 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2234 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2235 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2236 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2237 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2238 Vastly improved compilability.
2240 2001-10-11 Bradley Bell <btb@icculus.org>
2242 * Makefile.am: Added macros/sdl.m4
2243 * autogen.sh: Added macros/sdl.m4
2245 2001-10-09 Bradley Bell <btb@icculus.org>
2247 * main/vers_id.h: Added DESCENT_VERSION constant
2248 * main/inferno.c: Added command-line help.
2249 * include/ogl_init.h: opengl improvments (following d1x changes)
2251 2001-10-07 Bradley Bell <btb@icculus.org>
2253 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2254 arch/ogl/Makefile.am: Remove duplicate headers.
2256 2001-08-02 Thimo Neubauer <thimo@debian.org>
2258 * mem/mem.c: totally crippled the memory manager because it does
2259 not make sense for non-DOS-systems and it would have been too
2260 complicated to get it 64bit clean
2262 2001-06-19 Bradley Bell <btb@icculus.org>
2264 * cvshowto.txt: updated anonymous password
2266 2001-02-08 Bradley Bell <btb@icculus.org>
2268 * COPYING, license.txt: Added d1x license
2270 2001-02-01 Bradley Bell <btb@icculus.org>
2272 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2274 2001-01-31 Bradley Bell <btb@icculus.org>
2276 * configure.in, arch/include/mouse.h, include/pstypes.h,
2277 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2278 * main/polyobj.c: fix typo
2279 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2280 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2281 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2282 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2283 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2284 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2285 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2286 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2287 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2288 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2289 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2290 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2291 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2292 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2293 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2294 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2295 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2296 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2297 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2298 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2299 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2300 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2301 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2302 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2303 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2304 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2306 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2307 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2308 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2309 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2311 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2313 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2314 cross-compiling, and cygwin fixes
2316 2001-01-30 Bradley Bell <btb@icculus.org>
2318 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2319 include/pstypes.h, include/strutil.h, main/Makefile.am,
2320 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2321 needs --without-assembler and --without-network to compile
2323 2001-01-29 Bradley Bell <btb@icculus.org>
2325 * configure.in, main/Makefile.am: Fixes to build system
2326 * main/kconfig.c: fix for non-linux joysticks
2327 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2328 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2329 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2330 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2331 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2332 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2333 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2335 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2336 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2337 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2338 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2339 sdl_timer.c: Fixed build system, minor fixes
2340 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2341 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2343 2001-01-28 Bradley Bell <btb@icculus.org>
2345 * conf.h.in, configure.in, arch/Makefile.am,
2346 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2347 arch/include/key.h, main/Makefile.am: More header unification...
2348 * main/newdemo.c: Added <ctype.h>
2349 * arch/include/: event.h, joy.h: unified input headers.
2350 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2351 OpenGL now uses SDL-GL instead of gii
2352 * arch/include/: key.h, mouse.h: Unified arch headers
2354 2001-01-25 Bradley Bell <btb@icculus.org>
2356 * autogen.sh: use "set -e" so execution stops if something goes
2359 2001-01-24 Bradley Bell <btb@icculus.org>
2362 * Makefile.am: Add ChangeLog to dist
2363 * ChangeLog: Putting this here so automake doesn't complain
2367 2001-01-24 Bradley Bell <btb@icculus.org>
2369 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2370 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2371 for building ChangeLog from RCS entries
2372 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2373 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2374 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2375 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2376 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2377 arch/Makefile.am, arch/dos/Makefile.am,
2378 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2379 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2380 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2381 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2382 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2383 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2384 unused/Makefile.am, unused/bios/Makefile.am,
2385 unused/lib/Makefile.am, unused/novga/Makefile.am,
2386 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2387 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2388 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2389 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2390 make dist, VPATH builds, ...
2391 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2392 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2393 arch/dos/Makefile.in, arch/linux/Makefile.in,
2394 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2395 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2396 misc/Makefile.in, texmap/Makefile.in: cruft removal
2397 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2399 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2400 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2401 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2402 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2404 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2405 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2406 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2407 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2408 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2409 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2410 main/songs.c, misc/args.c: changed args_find to FindArg
2412 2001-01-22 Bradley Bell <btb@icculus.org>
2414 * configure, main/Makefile.am, main/Makefile.in: configuration
2416 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2417 fix compiler warnings w/opengl
2418 * include/console.h: ggi support
2419 * arch/linux_init.c: svgalib support
2420 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2421 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2422 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2423 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2424 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2425 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2426 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2427 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2428 warnings and enable NDEBUG
2429 * arch/svgalib_init.c: svgalib support
2431 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2433 * main/kconfig.c: joystick support
2435 2001-01-21 Bradley Bell <btb@icculus.org>
2437 * cvshowto.txt: new file, taken from d1x webpage
2438 * AUTHORS, README: Taking over as maintainer of d2x
2439 * ChangeLog: Grab mouse with SDL/X11
2440 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2442 2001-01-20 Bradley Bell <btb@icculus.org>
2444 * configure, configure.in: Turned -Werror back off by default
2445 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2446 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2447 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2448 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2449 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2450 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2451 main/laser.c, main/multi.c, main/network.c, main/network.h,
2452 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2453 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2454 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2455 warnings, for non-OpenGL on linux, anyway...
2457 2001-01-19 Bradley Bell <btb@icculus.org>
2459 * copying: remove duplicate file
2460 * Import of d2x-0.0.9-pre1
2461 * Import of d2x-0.0.8