1 2003-03-19 Bradley Bell <btb@icculus.org>
3 * arch/sdl/digi.c, main/kludge.c: implemented
4 digi_link_sound_to_object3 for looping sounds, other looping stuff
6 * arch/sdl/gr.c: removing dependencies on stuff in main/
8 * arch/linux/Makefile.am, arch/linux/init.c,
9 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
10 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
13 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
15 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
17 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
18 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
19 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
20 load d1 textures for d1 levels
22 2003-03-19 Bradley Bell <btb@icculus.org>
24 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
25 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
26 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
27 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
30 * README: added some OS X info
32 2003-03-17 Bradley Bell <btb@icculus.org>
34 * main/newdemo.c: simplify DEMO_FILENAME macro
36 * main/console.c, main/game.c: enable experimental console support
38 * main/gamerend.c: fixed location of fps meter in multi
40 2003-03-16 Bradley Bell <btb@icculus.org>
42 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
43 also look in shared data dir for demos
45 * main/newdemo.c, main/newdemo.h: comments/formatting
47 2003-03-15 Christopher Thielen <chris@luethy.net>
49 * main/kludge.c: set CDROM_dir back to "." - tricks game into
50 thinking d2 cd is always present
52 2003-03-15 Bradley Bell <btb@icculus.org>
54 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
57 * arch/sdl/rbaudio.c: formatting, enabled volume control under
60 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
61 gr_init. don't really know why this works, though
63 2003-03-14 Bradley Bell <btb@icculus.org>
65 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
67 * unused/bios/rbaudio.h: removed duplicate file
69 2003-03-14 Christopher Thielen <chris@luethy.net>
71 * arch/sdl/rbaudio.c: stop cd audio when exiting
73 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
75 * main/gamecntl.c: add comments to the "only matt knows" cheats
77 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
79 * main/gamemine.c: formatting, better texture conversion for d1
82 2003-03-14 Bradley Bell <btb@icculus.org>
84 * main/piggy.c: must swap all mac version pigfiles
86 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
87 main/multi.c: formatting, minor cleanups
89 * 2d/rle.c: need to swap line_size on bigendian machines
91 * main/mission.c, main/mission.h: detect mac full version hogfile
93 2003-03-13 Bradley Bell <btb@icculus.org>
95 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
96 added joy/mouse sensitivity slider, increased range to 16, and
99 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
102 * arch/linux/Makefile.am: removed extra backslash
104 * TODO, installation.txt: updated some documentation
106 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
107 menu, with maxfps option
109 2003-03-12 Bradley Bell <btb@icculus.org>
111 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
113 * arch/linux/alsadigi.c, arch/linux/findfile.c,
114 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
115 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
116 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
117 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
118 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
119 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
120 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
121 arch/linux/include/music.h, arch/linux/include/serial.h,
122 arch/linux/include/ukali.h: formatting
124 2003-03-11 Chris Arena <ccarena@cox.net>
126 * main/menu.c: fixed brightness slider
128 2003-03-01 Bradley Bell <btb@icculus.org>
130 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
131 robots and animated bitmaps work, but colors are messed up
133 2003-02-28 Bradley Bell <btb@icculus.org>
135 * main/player.h: whitespace
137 * main/automap.c, main/cntrlcen.c, main/collide.c,
138 main/gamerend.c: use Builtin_mission_num instead of 0 (if
139 descent.hog is present, d1 becomes mission 0)
141 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
142 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
143 arch/win32/winnet.c: MinGW compiles with network enabled again,
144 but still doesn't work
148 2003-02-28 Bradley Bell <btb@icculus.org>
150 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
151 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
154 2003-02-27 Bradley Bell <btb@icculus.org>
156 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
157 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
158 main/network.c, main/network.h: noted that hoard.ham is only needed
159 for multiplayer HOARD games, and should not be equated with
160 "vertigo". put HoardEquipped() back in network.c.
162 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
163 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
164 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
165 use timer_delay instead of d_delay
167 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
169 * main/render.c: added replacement qsort for solaris
171 2003-02-26 Bradley Bell <btb@icculus.org>
173 * main/gamemine.c: texture conversion for d1 shareware
175 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
177 * main/gamemine.c: better texture conversion for d1 levels
179 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
181 * main/kconfig.c: fix joystick support under MinGW
183 2003-02-26 Bradley Bell <btb@icculus.org>
185 * main/playsave.c: fix swapping glitch
187 * configure.ac, readme.txt: clean stuff up, getting ready for
190 * main/titles.c: begin support for rendering spinning robots in
193 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
196 * main/gamemine.c: load d1 shareware levels!
198 2003-02-25 Bradley Bell <btb@icculus.org>
202 * autogen.sh: add warning about old auto* versions, use
205 2003-02-24 Bradley Bell <btb@icculus.org>
207 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
208 briefings mostly working
209 * main/movie.c, main/titles.c: fixed some more briefing glitches
211 2003-02-23 Bradley Bell <btb@icculus.org>
213 * main/movie.c: fixed crash when using shareware data files
215 * arch/sdl/digi.c: fix crash on non-existent sounds
216 (i.e. shareware data)
218 2003-02-22 Bradley Bell <btb@icculus.org>
220 * main/titles.c: fixed fullscreen toggle in briefings
222 2003-02-21 Bradley Bell <btb@icculus.org>
224 * configure.ac: check for mingw when enabling nasm
225 * main/playsave.c: enable loading player files of either byte
228 2003-02-20 Bradley Bell <btb@icculus.org>
230 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
231 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
232 #343, not "rest of solution to bug #344"
233 * arch/sdl/timer.c, include/timer.h: revert to more accurate
235 * main/kludge.c: partial solution to bug #344
236 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
237 * compilerdefs.txt: added linux/mips info
238 * ChangeLog: clean up changelog
240 2003-02-19 Bradley Bell <btb@icculus.org>
242 * libmve/mveplay.c: os x needs nanosleep prototype.
244 2003-02-18 Bradley Bell <btb@icculus.org>
246 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
247 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
248 to disable/enable audio
249 * libmve/: mve_main.c, mveplay.c: bigendian fixes
250 * main/: movie.h, titles.c: make sure movie's palette is set before
251 writing briefing text. Fixes bug #359
252 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
254 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
255 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
257 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
259 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
260 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
261 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
263 * include/libmve.h: blah
265 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
267 * main/render.c: 2nd attempt to fix solaris qsort bug
269 2003-02-18 Bradley Bell <btb@icculus.org>
271 * configure.ac, include/pstypes.h: put alignment detection in
274 2003-02-17 Bradley Bell <btb@icculus.org>
276 * Makefile.am, README.utils, configure.ac, include/libmve.h,
277 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
278 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
279 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
280 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
281 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
282 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
283 moved mve stuff to separate subdir
284 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
285 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
286 mve code. Fixes (at least) bugs #41, #348, and #350.
288 2003-02-14 Bradley Bell <btb@icculus.org>
290 * main/Makefile.am: no more Makefile.mveplay. again
291 * main/mveplay.c: typo
293 2003-02-13 Bradley Bell <btb@icculus.org>
295 * utilities/mvlextract.c: uint -> unsigned int
296 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
297 standalone mveplayer, win32 support
298 * main/movie.c: random bugfixes, win32 support
299 * arch/sdl/Makefile.am: formatting
300 * configure.ac: disable networking on mac/win for now
301 * main/newmenu.c: comments
303 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
305 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
306 redundant swap functions.
308 2003-02-13 Bradley Bell <btb@icculus.org>
310 * ChangeLog: update changelog
312 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
314 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
315 polymodel alignment issues.
317 2003-02-13 Bradley Bell <btb@icculus.org>
319 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
320 fix various little bugs
321 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
322 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
323 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
325 * README.utils: new file
326 * main/: mve_main.c, mveplay.c: more movie fixes
327 * README: updated README
328 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
330 2003-02-12 Bradley Bell <btb@icculus.org>
332 * utilities/mvlextract.c: bigendian mvl support
333 * main/mveplay.c: formatting, stuff
334 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
335 truecolor mve support, standalone mveplayer
336 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
337 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
338 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
341 2003-01-22 Bradley Bell <btb@icculus.org>
343 * include/: interp.h, interp.h: restore prototype for
344 swap_polygon_model_data
346 2003-01-21 Bradley Bell <btb@icculus.org>
348 * main/piggy.c: use memcpy to avoid alignment problem
349 * compilerdefs.txt: updated some defs, added sunos/sparc
351 2003-01-15 Bradley Bell <btb@icculus.org>
353 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
354 * main/gamemine.c: attempting to support d1 shareware
355 * compilerdefs.txt: update defs
357 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
359 * main/mveplay.c: fix several bugs, comments, formatting.
361 2003-01-15 Bradley Bell <btb@icculus.org>
363 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
364 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
365 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
366 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
368 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
371 2003-01-11 Bradley Bell <btb@icculus.org>
373 * main/: mission.c, mission.h: attempt to support d1 for mac
375 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
378 2003-01-09 Bradley Bell <btb@icculus.org>
380 * main/movie.c: use ifdef around gr_toggle_fullscreen
382 2003-01-07 Bradley Bell <btb@icculus.org>
384 * Makefile.am, descent.msn, installation.txt, main/mission.c,
385 main/mission.h: don't need .msn file for descent.hog anymore
388 2003-01-06 Bradley Bell <btb@icculus.org>
390 * main/mission.h, main/mission.c: comments
391 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
394 2003-01-03 Bradley Bell <btb@icculus.org>
396 * utilities/: txb2txt.c, txt2txb.c: remove old files
397 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
398 * main/polyobj.c: attempt to make read_model_file
400 * main/menu.c: move vertigo text
402 2003-01-02 Bradley Bell <btb@icculus.org>
404 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
405 main/polyobj.h: cleanup alignment changes
406 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
407 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
408 main/object.h: fix alignment issues on sparc
409 * cvshowto.txt: update cvs info
411 * 2d/rle.c: make rle_swap handle RLE_BIG
413 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
415 * main/render.c: workaround solaris qsort bug
417 2003-01-01 Steffen Pohle <stpohle@gmx.net>
419 * arch/linux/linuxnet.c, arch/linux/ukali.c,
420 arch/linux/include/ukali.h, main/inferno.c: enabled kali
421 * arch/linux/Makefile.am: enabled linux joystick, kali
422 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
423 arch/sdl/event.c: enabled linux joystick
425 2002-12-31 Bradley Bell <btb@icculus.org>
427 * main/gamemine.c: simplified warning msg
428 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
429 * main/render.h: fix compiler warning
431 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
433 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
435 2002-12-24 Bradley Bell <btb@icculus.org>
437 * main/mission.c: fixes an infinite loop which was caused by d2x
438 thinking d2demo was a descent 1 mission
440 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
442 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
444 2002-12-24 Bradley Bell <btb@icculus.org>
446 * main/render.c: comments
448 2002-10-30 Bradley Bell <btb@icculus.org>
450 * main/inferno.c: add help for -hogdir option
451 * main/inferno.c: added -hogdir option
453 2002-10-28 Bradley Bell <btb@icculus.org>
455 * main/: inferno.c, menu.c: enabled Vertigo displays
458 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
460 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
461 main/netmisc.c, main/network.c: simplify and eliminate redundant
464 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
466 * maths/fixc.c: fix infinite loop in quad_sqrt.
467 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
468 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
470 2002-10-12 Bradley Bell <btb@icculus.org>
472 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
474 2002-10-11 Bradley Bell <btb@icculus.org>
476 * main/hud.c: make hud_message work correctly
477 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
479 * main/network.c: formatting, small fixes
481 2002-10-10 Bradley Bell <btb@icculus.org>
483 * main/netmisc.h: no swap_object for little-endian
484 * main/: netmisc.h, network.c: use macros to simplify network
486 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
488 * main/inferno.c: enable loading screen for mac shareware with
490 * main/netmisc.c: whitespace
491 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
493 * main/hud.c: whitespace
494 * configure.ac: remove shareware build, add macdata build
495 * main/songs.c: whitespace
496 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
497 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
499 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
502 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
504 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
505 comments, formatting, etc.
506 * iff/iff.c: fix bigendian iff loading.
508 2002-10-03 Bradley Bell <btb@icculus.org>
510 * utilities/txb2tex.c: typo
511 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
512 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
514 * arch/sdl/mouse.c: whitespace
516 2002-09-19 Bradley Bell <btb@icculus.org>
518 * main/kconfig.c: fix a oops, add old logs
519 * main/kconfig.c: support for >3 mouse buttons
521 2002-09-18 Bradley Bell <btb@icculus.org>
523 * include/gr.h: fix palette swap define
525 2002-09-14 Bradley Bell <btb@icculus.org>
527 * main/titles.c: load hires briefing screen if lores doesn't exist
528 (i.e. vertigo) and MenuHires=0
530 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
532 * main/: multi.h, network.h: pack some structures for ipx
535 2002-09-14 Bradley Bell <btb@icculus.org>
537 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
538 and load_endlevel_data() to expect newline-terminated strings, fix
539 load_game_data to read null-terminated string for
542 2002-09-07 Bradley Bell <btb@icculus.org>
544 * main/newmenu.c: added error message
545 * main/menu.h: enable -nohires with mac shareware
546 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
547 * 2d/font.c: enable 0/255 palette swap for fonts
548 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
550 * 2d/2dsline.c: fix ogl blooper
552 2002-09-05 Bradley Bell <btb@icculus.org>
554 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
556 * include/strutil.h: need string.h for strcasecmp
557 * include/rle.h: okay, maybe it needs to be this way
558 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
559 * 2d/scalec.c: more stuff from d2src
560 * 2d/rle.c: more stuff from d2src, formatting
561 * 2d/font.c: useless cruft
562 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
563 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
566 2002-09-04 Bradley Bell <btb@icculus.org>
568 * include/grdef.h: fix compiler warnings
569 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
570 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
572 * main/game.c: we want the mac ibitblt for everything but dos and
574 * main/texmerge.c: these routines are in tmerge.c
575 * main/credits.c: enable credits for mac and oem data
576 * main/bm.c: use either exit.ham or exit.pofs
577 * include/ibitblt.h: enable some more code from d2src
578 * include/gr.h: enable mac ubitblt_double
579 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
580 * include/grdef.h: moved some inline asm from linear.h
581 * 2d/ibitblt.c: brought in line with original d2 version
582 * 2d/bitblt.c: reverted to original d2 version of this file, then
583 added d1x enhancements
584 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
585 * 2d/linear.h: moved these back to their original locations
587 * main/mveplay.c: close some memory holes, speed up palette loading
588 * main/movie.c: added fullscreen toggle while playing movies
589 * main/inferno.c: comment out -superhires help text (always on)
590 * include/timer.h: added approx_fsec_to_usec macro
591 * arch/sdl/joy.c: fix compiler warning
593 2002-09-01 Bradley Bell <btb@icculus.org>
595 * main/network.c: oops
596 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
597 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
598 timer_get_fixed_seconds
601 2002-08-31 Bradley Bell <btb@icculus.org>
603 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
605 * main/multi.h: network endian stuff
606 * 2d/font.c, include/gr.h: fast file i/o for font headers
607 * arch/win32/arch_ip.cpp: unused file
608 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
609 bigendian networking fixes
610 * main/menu.c: make net menu more accurate, also make superhires
612 * include/pstypes.h: better to have __pack__ all the time, I think.
613 needed for networking, e.g.
614 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
616 * arch/win32/Makefile.am: unused file
619 2002-08-30 Bradley Bell <btb@icculus.org>
621 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
622 * main/: newmenu.h, titles.c: formatting
623 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
624 main/multi.h: networking works, finally
625 * TODO: added TODO file
626 * arch/linux/arch_ip.cpp: unused fine
627 * README: network sorta working
628 * main/: Makefile.am, multi.c, network.c, network.h: more
630 * main/menu.c: load builtin mission correctly
631 * main/inferno.c: documentation
632 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
634 * main/Makefile.mveplay: don't need no more
636 2002-08-29 Bradley Bell <btb@icculus.org>
638 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
639 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
640 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
642 * include/ipx_drv.h: more network fixing
643 * arch/linux/include/ipx_drv.h: more network fixing
644 * include/ipx.h: formatting
645 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
646 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
647 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
648 main/inferno.c: fixed networking fuck-up?
649 * Makefile.am: moved mingw info to README
650 * README, mingw32.txt: moved mingw info to README
652 2002-08-27 Bradley Bell <btb@icculus.org>
654 * utilities/mvlextract.c: allow specifying file to extract
655 * utilities/: tex2txb.c, txb2tex.c: use default extension to
657 * utilities/hogextract.c: allow specifying file to extract
658 * main/mission.c: Have to get mission_num _after_ promoting...
659 * main/: gameseq.c, titles.c: beginning d1 briefing support
660 * descent.msn: beginning d1 briefing support
661 * main/: titles.c, titles.h: d1-style mission briefings
662 * main/piggy.h: whitespace
663 * main/movie.c: beginning robot movie support, fall back on lo/hi
664 res if hi/lo not available
665 * main/mission.c: added Builtin_mission_num for builtin mission,
666 D1Hogdir, d1-style mission briefings
667 * main/: gameseq.c, mission.h: added Builtin_mission_num for
669 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
670 (for d1 missions that need d1 data)
671 * 2d/ibitblt.c: whitespace
673 2002-08-26 Bradley Bell <btb@icculus.org>
675 * utilities/mvlcreate.c: oops
676 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
678 * utilities/hogextract.c: added [v]iew option
679 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
680 * main/titles.c: fix writable string, disable DumbAdjust thing
681 * main/polyobj.h: whitespace
682 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
684 * main/movie.c: read movies from AltHogDir, other fixes
685 * main/: mission.c, mission.h: fix bug w/mission filename
686 * main/gameseq.c: comments
687 * main/digi.h: whitespace n stuff
688 * include/mve_audio.h: added audio flag macros
689 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
693 2002-08-23 Bradley Bell <btb@icculus.org>
695 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
697 * Makefile.am: remove d2demo.mn2
698 * cfile/cfile.c, include/cfile.h: add cfile_size function
699 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
700 eliminate need for .mn2 files for oem and demo
702 2002-08-22 Bradley Bell <btb@icculus.org>
704 * main/bm.c: fix for vertigo
705 * main/menu.h: make OEM menu pcx available
706 * 2d/rle.c: merge with original d2 file
707 * Makefile.am, configure.ac: let mission files get installed by
710 2002-08-17 Bradley Bell <btb@icculus.org>
712 * configure.ac: make FAST_FILE_IO the default on little-endian
714 * NEWS, README, compilerdefs.txt, readme.txt: documentation
715 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
718 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
720 * main/: game.c, menu.c, mission.c: promote builtin missions.
722 2002-08-15 Bradley Bell <btb@icculus.org>
724 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
725 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
726 * utilities/.cvsignore: added cvsignore
727 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
729 * main/piggy.c: mac data file loading
730 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
731 transparency and swap 0/255 correctly for mac data files
733 2002-08-13 Bradley Bell <btb@icculus.org>
735 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
736 to utilities to avoid conflict with c++ std lib <utility>
737 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
738 txt2txb.c: moved utility to utilities to avoid conflict with c++
740 * Makefile.am, configure.ac: add utilities
742 2002-08-09 Bradley Bell <btb@icculus.org>
744 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
747 2002-08-08 Bradley Bell <btb@icculus.org>
749 * main/inferno.c: comments
750 * main/: newmenu.c, songs.c: mac demo datafile support
751 * installation.txt: update
752 * main/gamesave.c: use lowercase for consistency
753 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
754 models for other than d2demo
756 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
758 * main/gamemine.c: formatting, better d1 texture conversion
759 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
760 main/mission.h: recognize .msn mission files.
762 2002-08-07 Bradley Bell <btb@icculus.org>
764 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
765 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
766 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
767 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
768 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
769 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
772 2002-08-06 Bradley Bell <btb@icculus.org>
774 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
775 * main/Makefile.am: formatting
776 * 2d/font.c: make gr_remap_font just reload the whole thing
777 * configure.ac: formatting
778 * Makefile.am: added d2demo.mn2
779 * d2demo.mn2: mission file for shareware
780 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
781 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
782 * main/sounds.h: shareware stuff, whitespace
783 * main/: polyobj.c, polyobj.h: more fast i/o macros
784 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
786 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
787 endlevel stuff to non-shareware, allow movies/endlevel for
789 * main/cntrlcen.c: typo
790 * main/bm.h: use global Piggy_hamfile_version
791 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
792 macros, use global Piggy_hamfile_version
793 * main/Makefile.am: terrain and movie stuff always used now
794 * 2d/pcx.c, include/pcx.h: make pcx header available to other
796 * main/: gamemine.c, gamesave.c: load DMB levels
797 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
798 segment.c, segment.h, switch.c, switch.h: fast i/o macros
800 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
802 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
804 2002-08-04 Bradley Bell <btb@icculus.org>
806 * main/inferno.c: shareware stuff, formatting
807 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
808 * arch/sdl/gr.c: don't need to set mode in gr_init
810 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
812 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
814 * Makefile.am, descent.mn2: added mission file for descent 1
816 2002-08-02 Bradley Bell <btb@icculus.org>
818 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
819 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
820 main/piggy.h, misc/error.c: junk
821 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
822 render.h, scores.c, scores.h, terrain.c: shareware stuff
823 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
824 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
825 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
826 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
827 main/weapon.c, main/weapon.h: fast i/o macros
829 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
831 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
832 main/gamemine.h, main/gamesave.c: load d1 levels
834 2002-07-30 Bradley Bell <btb@icculus.org>
837 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
839 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
840 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
841 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
842 main/piggy.c, main/titles.c: support shareware datafiles!
843 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
844 piggy.c: SHAREWARE fixes
846 2002-07-29 Bradley Bell <btb@icculus.org>
848 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
849 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
850 misc/fileutil.c: Portability - OS X support
852 2002-07-27 Bradley Bell <btb@icculus.org>
854 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
855 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
856 segment.h: portability
857 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
858 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
859 main/wall.h: portabilization
860 * 2d/font.c, include/gr.h: portability
862 2002-07-26 Bradley Bell <btb@icculus.org>
864 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
865 * arch/linux/findfile.c, include/pstypes.h: os x fixes
867 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
868 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
869 misc/fileutil.h: portable file i/o utils
870 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
871 writable string anymore... / formatting
872 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
873 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
874 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
875 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
876 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
877 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
878 portable-izing file loading routines
880 2002-07-24 Bradley Bell <btb@icculus.org>
882 * main/mveplay.c: correctly play files with 16bit uncompressed
883 audio, mem checking, etc
884 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
887 2002-07-23 Bradley Bell <btb@icculus.org>
889 * misc/Makefile.am: unused file
890 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
891 main/sounds.h: remove experimental nmovie stuff
892 * main/movie.c: add some debugging output
894 2002-07-22 Bradley Bell <btb@icculus.org>
896 * main/: console.c, state.c: simplified header
897 * main/movie.c: enable mveplay audio
898 * main/old/movie.c: moved to main/
899 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
900 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
901 main/mvelib.c, main/mveplay.c: initial movie support
902 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
903 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
904 include/ogl_init.h, include/pstypes.h, main/console.c,
905 main/state.c, mem/mem.c: OS X stuff
906 * configure.ac: OS X and movie stuff
908 2002-07-19 Bradley Bell <btb@icculus.org>
910 * compilerdefs.txt: OSX defs
912 2002-07-18 Bradley Bell <btb@icculus.org>
914 * main/inferno.c: use simpler rcs tags
915 * autogen.sh: keep Changelog in cvs (and use --accum)
916 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
917 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
918 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
919 main/songs.c: changed cdrom->rbaudio
920 * include/rbaudio.h: moved to /include
922 2002-07-17 Bradley Bell <btb@icculus.org>
924 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
925 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
926 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
927 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
928 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
929 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
930 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
931 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
932 3d/setup.c: use simpler rcs tags
937 2002-07-17 Bradley Bell <btb@icculus.org>
939 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
940 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
941 * debian/rules: don't need readme's
942 * debian/rules: move d1x license to COPYING, license clarifications
943 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
944 license to COPYING, license clarifications
945 * debian/rules: fix debian docs
946 * debian/rules: fix debian manpages
947 * debian/d2x-sdl.menu: fix debian menu
948 * debian/rules: link to undocumented man page for debs
949 * Makefile.am, configure.ac, debian/control, debian/copyright,
950 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
951 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
952 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
955 2002-07-16 Bradley Bell <btb@icculus.org>
957 * debian/: rules, changelog.in: deb stuff
958 * configure.ac: cleaner nasm detection
959 * debian/: changelog.in, control, rules: deb stuff
960 * README, installation.txt: typos, stuff
961 * configure.ac: better #defines
962 * configure.ac: whitespace
963 * configure.ac: better documentation
964 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
965 SDL_JOYSTICK not needed
966 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
967 * configure.ac: need higher SDL for joystick
968 * debian/: control, rules: deb stuff
969 * arch/sdl/joy.c: old junk
970 * Makefile.am, configure.ac: automake updates
971 * main/: inferno.c, text.c: don't use althogdir on non-unix
972 * configure.ac: more autoconf updates
973 * misc/strutil.c: better strrev
974 * main/inferno.c: need limits.h on mingw also
975 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
978 2002-04-19 Bradley Bell <btb@icculus.org>
980 * main/network.c: let hoard.ham be a cfile
981 * main/text.c: better error message when hog not found
984 2002-03-23 Bradley Bell <btb@icculus.org>
986 * acconfig.h, configure.ac, arch/linux/Makefile.am,
987 arch/sdl/Makefile.am: Use SDL joystick automatically
988 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
990 2002-03-05 Bradley Bell <btb@icculus.org>
992 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
995 2002-02-23 Bradley Bell <btb@icculus.org>
997 * texmap/ntmap.c: fix bug preventing higher res sdl modes
998 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
999 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1000 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1001 main/editor/Makefile.am: moved includes to include
1002 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1003 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1004 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1005 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1007 * main/game.c: disabled cockpit for OGL, formatting
1008 * 2d/ibitblt.c: formatting
1010 2002-02-16 Bradley Bell <btb@icculus.org>
1012 * include/oldsdl.h: check for older macros
1013 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1014 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1015 allow older sdl versions
1017 2002-02-15 Bradley Bell <btb@icculus.org>
1019 * main/: automap.c, automap.h, inferno.c: automap resolution now
1021 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1022 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1023 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1024 win32/include/key_arch.h: never mind - that would be pointless
1025 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1026 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1027 win32/include/key_arch.h: copied files from d1x
1028 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1029 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1030 * main/multipow.c: need conf.h
1031 * arch/win32/Makefile.am: new file
1032 * include/pstypes.h: added u_int16_t (needed in base_ip)
1033 * arch/win32/arch_ip.cpp: copied from d1x
1035 2002-02-14 Bradley Bell <btb@icculus.org>
1037 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1038 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1039 main/netlist.c: Added hotkeys to toggle fullscreen mode
1040 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1041 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1042 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1043 reorder.h: Lotsa networking stuff from d1x
1045 2002-02-13 Bradley Bell <btb@icculus.org>
1047 * include/gr.h, main/game.c: Fullscreen toggle stuff
1048 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1050 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1051 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1054 2002-02-11 Bradley Bell <btb@icculus.org>
1056 * main/bm.c: use portable loader if bigendian
1057 * include/pstypes.h: don't define bool for c++
1058 * include/cfile.h: extern AltHogDir stuff
1059 * include/byteswap.h: use WORDS_BIGENDIAN
1060 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1061 * main/vers_id.h: added D2X_IVER
1062 * misc/args.c: don't use d1x.ini
1063 * Makefile.am: rpm stuff
1064 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1067 2002-02-09 Bradley Bell <btb@icculus.org>
1069 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1071 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1073 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1076 2002-02-06 Bradley Bell <btb@icculus.org>
1078 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1079 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1080 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1081 * debian/: changelog.in, control, copyright, d2x-gl.files,
1082 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1086 2002-02-02 Bradley Bell <btb@icculus.org>
1088 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1089 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1090 Enabled RELEASE option
1092 2002-01-31 Bradley Bell <btb@icculus.org>
1094 * Makefile.am, configure.ac: specify prerequisite versions of
1095 autoconf and automake
1097 2002-01-29 Bradley Bell <btb@icculus.org>
1099 * main/mission.c: RCS header added
1100 * main/inferno.c: update copyright date
1101 * main/mission.c: allow missions to be in AltHogDir
1102 * configure.ac: Display results of configure
1103 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1106 2002-01-28 Bradley Bell <btb@icculus.org>
1108 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1109 Data files now go in DATADIR/games/d2x, user files now go in
1112 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1114 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1115 files now go in ~/.d2x
1117 2002-01-24 Bradley Bell <btb@icculus.org>
1119 * configure.ac: fix nasm not found error message
1121 2002-01-18 Bradley Bell <btb@icculus.org>
1123 * configure.in: getting rid of old configure.in
1124 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1125 main/movie.c: Movie playing kludgey stuff
1126 * misc/args.c: formatting
1127 * main/inferno.c: allow -h for help
1128 * include/error.h: don't die on int3, unless -debug given
1129 * mingw32.txt: more stuff
1131 2001-12-29 Bradley Bell <btb@icculus.org>
1133 * Makefile.am: Got rid of thinking.txt
1134 * main/inferno.c: document -nomovies option
1136 2001-12-28 Bradley Bell <btb@icculus.org>
1138 * main/titles.c: formatting, put some code into place for rendering
1139 of robots during briefings
1141 2001-12-27 Bradley Bell <btb@icculus.org>
1145 2001-12-23 Craig Hadady <chadady@iglou.com>
1147 * 2d/rle.c: fixed bug in dummy array.
1149 2001-12-03 Bradley Bell <btb@icculus.org>
1151 * arch/sdl/init.c: fix formatting
1152 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1153 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1154 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1155 and sdl joystick stuff
1157 2001-11-30 Bradley Bell <btb@icculus.org>
1159 * thinking.txt: not needed
1161 2001-11-27 Bradley Bell <btb@icculus.org>
1163 * cygconf, mingw32.txt: use sdl from source on cygwin
1164 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1165 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1166 SDL_CFLAGS to CFLAGS
1168 2001-11-27 Bradley Bell <btb@icculus.org>
1172 2001-11-14 Bradley Bell <btb@icculus.org>
1174 * texmap/scanline.c: use optimization flags as texmap default
1175 * NEWS: mouse wheel, etc
1176 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1177 wheel to emulate 3rd axis
1178 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1179 * include/error.h: kludge to ungrab mouse when we hit an int3
1180 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1181 __ENV_MSDOS__ to __MSDOS__
1182 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1184 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1186 * arch/sdl/digi.c: implemented digi_set_volume
1187 * include/grdef.h, main/config.c, misc/d_io.c: change
1188 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1189 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1190 main/piggy.c: use MAKE_SIG
1191 * installation.txt: update
1192 * configure.ac: new file
1193 * arch/sdl/joydefs.c: #include pstypes.h
1194 * arch/sdl/init.c: SDL joystick stuff
1195 * acconfig.h: adjust MINGW defines
1196 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1197 controls menu now works
1199 2001-11-13 Bradley Bell <btb@icculus.org>
1201 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1203 * Makefile.am: New file
1204 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1206 * compilerdefs.txt: New file
1207 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1209 2001-11-12 Bradley Bell <btb@icculus.org>
1211 * main/playsave.c: load player files regardless of byte order of
1214 2001-11-11 Bradley Bell <btb@icculus.org>
1216 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1218 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1219 * NEWS: GL savegame thumbnails
1220 * acconfig.h, configure.in: make option for NMOVIES, default to off
1222 2001-11-09 Bradley Bell <btb@icculus.org>
1224 * main/state.c: Enabled savegame thumbnails under OpenGL
1225 * unused/pa_null/pa_enabl.h: remove duplicate header
1226 * misc/args.c: use d2x.ini for option file
1227 * mem/mem.c: Move mem_realloc inside the ifdef
1228 * main/menu.c: fix 640x400 menu text
1229 * main/inferno.c: added documentation
1230 * main/endlevel.c: fix warnings
1231 * arch/ogl/gr.c: Get rid of gl spew
1232 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1233 * acconfig.h: Define __SDL__ for mingw
1235 2001-11-08 Bradley Bell <btb@icculus.org>
1237 * 2d/font.c: free OGL font data when rereading
1238 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1239 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1240 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1241 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1242 main/weapon.h: Enabled shareware build, endlevel flythrough
1244 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1245 of use for shareware build
1246 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1248 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1250 2001-11-05 Bradley Bell <btb@icculus.org>
1252 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1254 * include/3d.h: Add comment
1256 2001-11-04 Bradley Bell <btb@icculus.org>
1258 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1260 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1262 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1263 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1264 main/hudmsg.h: Enable d1x-style hud_message
1265 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1266 * 2d/font.c: re-init ogl fonts after remapping colors.
1268 2001-11-02 Bradley Bell <btb@icculus.org>
1270 * misc/Makefile.am: remove byteswap.h (duplicate header)
1271 * 2d/font.c: fixed gr_remap_font, minor stuff
1272 * configure.in: take out -O2 if doing debug build
1273 * main/bm.c: formatting
1274 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1275 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1276 macros, get rid of functions
1278 2001-11-01 Bradley Bell <btb@icculus.org>
1280 * misc/byteswap.h: removed duplicate header
1282 2001-10-31 Bradley Bell <btb@icculus.org>
1284 * NEWS, main/automap.c: automap works in opengl
1285 * NEWS, configure.in: Added news
1286 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1287 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1288 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1289 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1290 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1291 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1292 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1293 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1294 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1296 2001-10-27 Bradley Bell <btb@icculus.org>
1298 * main/inferno.c: added some documentation
1300 2001-10-25 Bradley Bell <btb@icculus.org>
1302 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1304 * Makefile.am, configure.in, arch/Makefile.am,
1305 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1306 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1307 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1308 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1309 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1310 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1311 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1312 it's ugly, but It'll be easier to sync with d1x.
1313 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1314 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1315 main/editor/Makefile.am: attempt at support for editor, makefile
1317 * misc/d_delay.c: formatting fix
1318 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1319 tmappent.S, tmapppro.S: adding support for runtime selection of
1321 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1322 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1323 including multi.h and network.h, fix backslashes, fix compiler
1325 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1326 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1327 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1328 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1329 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1330 including multi.h and network.h, fix backslashes
1331 * include/pstypes.h: added typedef for u_int64_t on mingw
1332 * include/3d.h: added prototype for g3_uninit_polygon_model
1333 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1335 2001-10-24 Bradley Bell <btb@icculus.org>
1337 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1338 arch subdirs, as in d1x.
1339 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1340 earlier style until i understand automake 1.5 better. remove input
1342 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1343 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1344 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1345 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1346 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1347 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1348 Moved input stuff to arch subdirs, as in d1x.
1349 * NEWS, configure.in: blah blah
1351 2001-10-23 Bradley Bell <btb@icculus.org>
1353 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1354 * texmap/tmapppro.S: no need for #include <conf.h> here
1355 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1357 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1358 file. RCS header added
1359 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1360 #ifdef'ing out the whole file. RCS header added
1361 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1362 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1363 fixes. Now works with automake 1.5 and autoconf 2.52.
1364 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1365 mingw (-grabmouse now works on win32).
1366 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1367 These don't belong in cvs
1371 2001-10-20 Bradley Bell <btb@icculus.org>
1373 * 2d/font.c: Don't free unused variables...
1374 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1376 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1377 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1378 main/Makefile.am: make dist more sensible
1379 * Makefile.am: Kludge for linking on mingw
1381 2001-10-19 Bradley Bell <btb@icculus.org>
1383 * Makefile.am, configure.in, arch/win32/Makefile.am,
1384 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1385 * include/ipx_drv.h: Check for __MINGW32__
1386 * include/i86.h: Imported from d1x
1387 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1388 * arch/dos/modex.asm: Fixed %include
1389 * main/console.c: RCS headers added
1390 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1392 * Makefile.am, main/Makefile.am: Moved final link to top-level
1393 directory instead of main/
1394 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1395 __ENV_LINUX__ to __linux__
1396 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1397 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1398 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1399 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1400 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1401 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1402 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1403 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1404 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1405 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1407 * configure.in: add --enable-xploader, support arch/linux subdir,
1409 * main/inferno.c: conditionalize conf.h
1411 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1413 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1414 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1415 misc/fileutil.h: Partial application of linux/alpha patch.
1417 2001-10-19 Bradley Bell <btb@icculus.org>
1419 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1420 networking in line with d1x, moved some arch/linux_* stuff to
1422 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1423 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1424 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1425 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1427 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1428 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1429 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1430 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1431 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1432 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1433 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1434 linux/include/ukali.h: Brought linux networking in line with d1x,
1435 moved some arch/linux_* stuff to arch/linux/*
1436 * include/ipx_drv.h: Imported from d1x
1437 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1438 * main/ipx_drv.c: Imported from d1x
1439 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1440 main/network.h, main/Makefile.am: Trying to get network working on
1442 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1443 main/Makefile.am: build fixes
1444 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1445 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1446 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1447 starting to get net working.
1448 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1449 conditionalized min,max macros
1451 2001-10-18 Bradley Bell <btb@icculus.org>
1453 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1454 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1455 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1456 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1458 * 2d/2dsline.c: RCS headers added/changed
1459 * configure.in: fix NASMFLAGS bug
1460 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1463 2001-10-17 Bradley Bell <btb@icculus.org>
1465 * NEWS: Fixed the invulnerable robots bug!
1466 * main/collide.c: Fixed the invulnerable robots bug!
1468 2001-10-14 Bradley Bell <btb@icculus.org>
1470 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1473 2001-10-13 Bradley Bell <btb@icculus.org>
1475 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1476 arch/Makefile.am, arch/dos/Makefile.am,
1477 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1478 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1479 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1480 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1481 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1482 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1483 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1484 arch/win32/include/Makefile.am, iff/Makefile.am,
1485 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1486 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1487 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1488 unused/bios/Makefile.am, unused/lib/Makefile.am,
1489 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1490 unused/ui/Makefile.am, unused/vga/Makefile.am,
1491 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1492 automake stuff from "inert" subdirs. And there was much rejoicing.
1493 * Makefile.am, NEWS, configure.in: Stuff
1494 * ChangeLog: removing auto-generated file
1495 * cygconf: Added instructions for mingw32 build
1496 * Makefile.am: renamed INSTALL to installation.txt
1497 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1498 * mingw32.txt: Added instructions for mingw32 build
1499 * configure.in: Enable assembly under mingw32
1501 2001-10-12 Bradley Bell <btb@icculus.org>
1503 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1504 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1505 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1506 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1507 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1508 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1509 to __DJGPP__, since it's built-in.
1511 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1513 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1514 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1518 2001-10-12 Bradley Bell <btb@icculus.org>
1520 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1521 * Makefile.am: make sure cygconf gets archived
1522 * configure.in: Increment version number in preparation for release
1523 * configure.in: Fix detection of opengl
1524 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1525 cygconf, arch/Makefile.am, arch/include/joy.h,
1526 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1527 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1528 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1529 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1530 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1531 Vastly improved compilability.
1533 2001-10-11 Bradley Bell <btb@icculus.org>
1535 * Makefile.am: Added macros/sdl.m4
1536 * autogen.sh: Added macros/sdl.m4
1538 2001-10-09 Bradley Bell <btb@icculus.org>
1540 * main/vers_id.h: Added DESCENT_VERSION constant
1541 * main/inferno.c: Added command-line help.
1542 * include/ogl_init.h: opengl improvments (following d1x changes)
1544 2001-10-07 Bradley Bell <btb@icculus.org>
1546 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1547 arch/ogl/Makefile.am: Remove duplicate headers.
1549 2001-08-02 Thimo Neubauer <thimo@debian.org>
1551 * mem/mem.c: totally crippled the memory manager because it does
1552 not make sense for non-DOS-systems and it would have been too
1553 complicated to get it 64bit clean
1555 2001-06-19 Bradley Bell <btb@icculus.org>
1557 * cvshowto.txt: updated anonymous password
1559 2001-02-08 Bradley Bell <btb@icculus.org>
1561 * COPYING, license.txt: Added d1x license
1563 2001-02-01 Bradley Bell <btb@icculus.org>
1565 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1567 2001-01-31 Bradley Bell <btb@icculus.org>
1569 * configure.in, arch/include/mouse.h, include/pstypes.h,
1570 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1571 * main/polyobj.c: fix typo
1572 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1573 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1574 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1575 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1576 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1577 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1578 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1579 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1580 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1581 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1582 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1583 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1584 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1585 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1586 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1587 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1588 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1589 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1590 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1591 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1592 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1593 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1594 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1595 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1596 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1597 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1599 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1600 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1601 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1602 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1604 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1606 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1607 cross-compiling, and cygwin fixes
1609 2001-01-30 Bradley Bell <btb@icculus.org>
1611 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1612 include/pstypes.h, include/strutil.h, main/Makefile.am,
1613 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1614 needs --without-assembler and --without-network to compile
1616 2001-01-29 Bradley Bell <btb@icculus.org>
1618 * configure.in, main/Makefile.am: Fixes to build system
1619 * main/kconfig.c: fix for non-linux joysticks
1620 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1621 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1622 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1623 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1624 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1625 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1626 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1628 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1629 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1630 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1631 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1632 sdl_timer.c: Fixed build system, minor fixes
1633 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1634 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1636 2001-01-28 Bradley Bell <btb@icculus.org>
1638 * conf.h.in, configure.in, arch/Makefile.am,
1639 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1640 arch/include/key.h, main/Makefile.am: More header unification...
1641 * main/newdemo.c: Added <ctype.h>
1642 * arch/include/: event.h, joy.h: unified input headers.
1643 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1644 OpenGL now uses SDL-GL instead of gii
1645 * arch/include/: key.h, mouse.h: Unified arch headers
1647 2001-01-25 Bradley Bell <btb@icculus.org>
1649 * autogen.sh: use "set -e" so execution stops if something goes
1652 2001-01-24 Bradley Bell <btb@icculus.org>
1655 * Makefile.am: Add ChangeLog to dist
1656 * ChangeLog: Putting this here so automake doesn't complain
1660 2001-01-24 Bradley Bell <btb@icculus.org>
1662 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1663 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1664 for building ChangeLog from RCS entries
1665 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1666 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1667 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1668 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1669 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1670 arch/Makefile.am, arch/dos/Makefile.am,
1671 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1672 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1673 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1674 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1675 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1676 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1677 unused/Makefile.am, unused/bios/Makefile.am,
1678 unused/lib/Makefile.am, unused/novga/Makefile.am,
1679 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1680 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1681 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1682 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1683 make dist, VPATH builds, ...
1684 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1685 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1686 arch/dos/Makefile.in, arch/linux/Makefile.in,
1687 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1688 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1689 misc/Makefile.in, texmap/Makefile.in: cruft removal
1690 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1692 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1693 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1694 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1695 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1697 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1698 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1699 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1700 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1701 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1702 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1703 main/songs.c, misc/args.c: changed args_find to FindArg
1705 2001-01-22 Bradley Bell <btb@icculus.org>
1707 * configure, main/Makefile.am, main/Makefile.in: configuration
1709 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1710 fix compiler warnings w/opengl
1711 * include/console.h: ggi support
1712 * arch/linux_init.c: svgalib support
1713 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1714 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1715 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1716 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1717 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1718 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1719 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1720 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1721 warnings and enable NDEBUG
1722 * arch/svgalib_init.c: svgalib support
1724 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1726 * main/kconfig.c: joystick support
1728 2001-01-21 Bradley Bell <btb@icculus.org>
1730 * cvshowto.txt: new file, taken from d1x webpage
1731 * AUTHORS, README: Taking over as maintainer of d2x
1732 * ChangeLog: Grab mouse with SDL/X11
1733 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1735 2001-01-20 Bradley Bell <btb@icculus.org>
1737 * configure, configure.in: Turned -Werror back off by default
1738 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1739 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1740 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1741 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1742 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1743 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1744 main/laser.c, main/multi.c, main/network.c, main/network.h,
1745 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1746 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1747 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1748 warnings, for non-OpenGL on linux, anyway...
1750 2001-01-19 Bradley Bell <btb@icculus.org>
1752 * copying: remove duplicate file
1753 * Import of d2x-0.0.9-pre1
1754 * Import of d2x-0.0.8