1 2003-06-06 Bradley Bell <btb@icculus.org>
3 * console/.cvsignore: added .cvsignore
5 * main/gauges.c: force cockpit redraw in opengl
7 * main/gamerend.c: move ogl swap, so cockpit and console get
10 * main/console.c: can't write to console after it's closed
12 2003-06-05 Bradley Bell <btb@icculus.org>
14 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
15 console/internal.c, console/internal.h, include/CON_console.h,
16 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
17 finish console conversion away from SDL
19 2003-06-04 Bradley Bell <btb@icculus.org>
21 * console/CON_console.c, include/CON.console.h, include/console.h,
22 main/console.c, main/game.c: console conversion to native gr,
25 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
26 put prototype for gr_bm_bitblt in gr.h
28 2003-06-03 Bradley Bell <btb@icculus.org>
30 * console/CON_console.c, console/DT_drawtext.c,
31 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
32 main/console.c: use native fonts for console
34 * main/playsave.c: use shorts for short data
36 2003-06-02 Bradley Bell <btb@icculus.org>
38 * configure.ac, main/console.c: set console background, fix
41 2003-06-01 Bradley Bell <btb@icculus.org>
43 * Makefile.am, arch/sdl/event.c, configure.ac,
44 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
45 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
46 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
47 main/gamerend.c: added console code (from SDL_console)
49 2003-05-28 Bradley Bell <btb@icculus.org>
51 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
56 2003-05-12 Bradley Bell <btb@icculus.org>
58 * configure.ac: increment version number
60 * main/bm.c: use con_printf for exit model warnings
62 * configure.ac: must check for timespec after setting -mno-cygwin
64 * main/inferno.c: added -nohogdir and -userdir options
66 * NEWS, main/titles.c: use briefings with no extension
70 2003-04-30 Bradley Bell <btb@icculus.org>
72 * configure.ac: have to include time.h when checking for nanosleep
74 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
77 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
78 increment version number
80 * main/Makefile.am: make dist fix
84 2003-04-29 Bradley Bell <btb@icculus.org>
86 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
89 2003-04-24 Bradley Bell <btb@icculus.org>
91 * configure.ac: increment version number
93 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
96 2003-04-24 Ingo van Lil <inguin@gmx.de>
98 * main/render.c: fix misspellings of NDEBUG
102 2003-04-14 Bradley Bell <btb@icculus.org>
104 * cfile/cfile.c: prefer files from d2 hog over d1 hog
106 2003-04-11 Bradley Bell <btb@icculus.org>
108 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
113 2003-04-11 Bradley Bell <btb@icculus.org>
115 * libmve/mveplay.c: use _sleep instead of sleep on win32
117 * Makefile.am, README, README.utils, arch/sdl/digi.c,
118 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
119 include/cfile.h, include/error.h, libmve/Makefile.am,
120 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
121 main/endlevel.h, main/playsave.c, misc/fileutil.c:
122 utilities/Makefile.am: comments/formatting/dist problems
124 * configure.ac: use different defines for os x
126 2003-04-07 Bradley Bell <btb@icculus.org>
128 * include/error.h, misc/error.c: put some old stuff back in,
129 eliminate duplicate error messages
131 * main/text.c: don't die on text not found
134 * main/inferno.c: print some useful info if hog not found, allow
135 -help to work if no text available
137 2003-04-07 Steffen Pohle <stpohle@gmx.net>
139 * arch/linux/Makefile.am: revert to previous version, so linux
142 2003-04-03 Bradley Bell <btb@icculus.org>
144 * main/endlevel.c: fixed exit model scheme yet again
146 2003-04-02 Bradley Bell <btb@icculus.org>
148 * misc/error.c: call Int3 on Assert
150 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
153 * main/wall.c: don't die when trying to toggle nonexistent
154 segment... vertigo level 10 is buggy!
156 * main/gamemine.c: comments/formatting
158 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
160 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
161 main/inferno.c: Allow use of 22K sound samples
163 2003-03-29 Bradley Bell <btb@icculus.org>
165 * arch/ogl/gr.c: default to bitmapped reticle
167 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
168 main/polyobj.c: rewrote endlevel stuff to reread exit model info
171 * arch/sdl/joy.c: fixed text seen for hats in control config
174 2003-03-28 Bradley Bell <btb@icculus.org>
176 * main/bm.c: heh, model nums in vertigo are hardcoded,
177 N_D2_POLYGON_MODELS can't change
179 * configure.ac, include/d1x.xpm, include/descent.xpm,
180 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
183 2003-03-27 Bradley Bell <btb@icculus.org>
185 * main/text.h: fixed text references for hat directions
187 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
189 2003-03-26 Bradley Bell <btb@icculus.org>
191 * main/playsave.c: make d2x keys backward compatible
193 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
195 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
198 2003-03-26 Bradley Bell <btb@icculus.org>
200 * main/piggy.c: fix crash when d1 data not present
202 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
203 read/write from plr file
205 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
206 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
207 added escort.h header
209 2003-03-25 Bradley Bell <btb@icculus.org>
211 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
212 D1_PIGFILE ("descent.pig") macro
214 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
215 models from d1 pig file
217 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
218 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
219 really) from d1 pig file
221 2003-03-23 Bradley Bell <btb@icculus.org>
223 * main/bm.c: stop extra robots from overwriting exit models
225 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
226 texture list doesn't get full
228 * main/bm.c: fix mem leak when reading extra robots
230 2003-03-21 Bradley Bell <btb@icculus.org>
232 * main/menu.c: Added option to set movie resolution (mostly works)
234 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
236 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
237 replacement functions to piggy.c
239 * main/gameseq.c: attempt to support mac d1 descent.pig
241 * main/bm.c: fix mem leak
243 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
244 files, both d1 and d2 oem briefing where showed
246 * main/inferno.c, main/movie.c: Change the default movie
247 resolution to "high", implement the option -lowresmovies
249 2003-03-20 Bradley Bell <btb@icculus.org>
251 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
253 * main/piggy.c: comments
255 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
257 * main/gameseq.c: delete duplicate function
259 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
261 2003-03-19 Bradley Bell <btb@icculus.org>
263 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
264 (cddb discid) support
266 * arch/sdl/digi.c, main/kludge.c: implemented
267 digi_link_sound_to_object3 for looping sounds, other looping stuff
269 * arch/sdl/gr.c: removing dependencies on stuff in main/
271 * arch/linux/Makefile.am, arch/linux/init.c,
272 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
273 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
274 other header cleanups
276 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
278 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
280 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
281 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
282 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
283 load d1 textures for d1 levels
285 2003-03-19 Bradley Bell <btb@icculus.org>
287 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
288 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
289 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
290 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
293 * README: added some OS X info
295 2003-03-17 Bradley Bell <btb@icculus.org>
297 * main/newdemo.c: simplify DEMO_FILENAME macro
299 * main/console.c, main/game.c: enable experimental console support
301 * main/gamerend.c: fixed location of fps meter in multi
303 2003-03-16 Bradley Bell <btb@icculus.org>
305 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
306 also look in shared data dir for demos
308 * main/newdemo.c, main/newdemo.h: comments/formatting
310 2003-03-15 Christopher Thielen <chris@luethy.net>
312 * main/kludge.c: set CDROM_dir back to "." - tricks game into
313 thinking d2 cd is always present
315 2003-03-15 Bradley Bell <btb@icculus.org>
317 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
320 * arch/sdl/rbaudio.c: formatting, enabled volume control under
323 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
324 gr_init. don't really know why this works, though
326 2003-03-14 Bradley Bell <btb@icculus.org>
328 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
330 * unused/bios/rbaudio.h: removed duplicate file
332 2003-03-14 Christopher Thielen <chris@luethy.net>
334 * arch/sdl/rbaudio.c: stop cd audio when exiting
336 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
338 * main/gamecntl.c: add comments to the "only matt knows" cheats
340 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
342 * main/gamemine.c: formatting, better texture conversion for d1
345 2003-03-14 Bradley Bell <btb@icculus.org>
347 * main/piggy.c: must swap all mac version pigfiles
349 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
350 main/multi.c: formatting, minor cleanups
352 * 2d/rle.c: need to swap line_size on bigendian machines
354 * main/mission.c, main/mission.h: detect mac full version hogfile
356 2003-03-13 Bradley Bell <btb@icculus.org>
358 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
359 added joy/mouse sensitivity slider, increased range to 16, and
362 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
365 * arch/linux/Makefile.am: removed extra backslash
367 * TODO, installation.txt: updated some documentation
369 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
370 menu, with maxfps option
372 2003-03-12 Bradley Bell <btb@icculus.org>
374 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
376 * arch/linux/alsadigi.c, arch/linux/findfile.c,
377 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
378 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
379 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
380 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
381 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
382 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
383 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
384 arch/linux/include/music.h, arch/linux/include/serial.h,
385 arch/linux/include/ukali.h: formatting
387 2003-03-11 Chris Arena <ccarena@cox.net>
389 * main/menu.c: fixed brightness slider
391 2003-03-01 Bradley Bell <btb@icculus.org>
393 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
394 robots and animated bitmaps work, but colors are messed up
396 2003-02-28 Bradley Bell <btb@icculus.org>
398 * main/player.h: whitespace
400 * main/automap.c, main/cntrlcen.c, main/collide.c,
401 main/gamerend.c: use Builtin_mission_num instead of 0 (if
402 descent.hog is present, d1 becomes mission 0)
404 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
405 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
406 arch/win32/winnet.c: MinGW compiles with network enabled again,
407 but still doesn't work
411 2003-02-28 Bradley Bell <btb@icculus.org>
413 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
414 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
417 2003-02-27 Bradley Bell <btb@icculus.org>
419 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
420 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
421 main/network.c, main/network.h: noted that hoard.ham is only needed
422 for multiplayer HOARD games, and should not be equated with
423 "vertigo". put HoardEquipped() back in network.c.
425 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
426 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
427 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
428 use timer_delay instead of d_delay
430 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
432 * main/render.c: added replacement qsort for solaris
434 2003-02-26 Bradley Bell <btb@icculus.org>
436 * main/gamemine.c: texture conversion for d1 shareware
438 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
440 * main/gamemine.c: better texture conversion for d1 levels
442 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
444 * main/kconfig.c: fix joystick support under MinGW
446 2003-02-26 Bradley Bell <btb@icculus.org>
448 * main/playsave.c: fix swapping glitch
450 * configure.ac, readme.txt: clean stuff up, getting ready for
453 * main/titles.c: begin support for rendering spinning robots in
456 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
459 * main/gamemine.c: load d1 shareware levels!
461 2003-02-25 Bradley Bell <btb@icculus.org>
465 * autogen.sh: add warning about old auto* versions, use
468 2003-02-24 Bradley Bell <btb@icculus.org>
470 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
471 briefings mostly working
472 * main/movie.c, main/titles.c: fixed some more briefing glitches
474 2003-02-23 Bradley Bell <btb@icculus.org>
476 * main/movie.c: fixed crash when using shareware data files
478 * arch/sdl/digi.c: fix crash on non-existent sounds
479 (i.e. shareware data)
481 2003-02-22 Bradley Bell <btb@icculus.org>
483 * main/titles.c: fixed fullscreen toggle in briefings
485 2003-02-21 Bradley Bell <btb@icculus.org>
487 * configure.ac: check for mingw when enabling nasm
488 * main/playsave.c: enable loading player files of either byte
491 2003-02-20 Bradley Bell <btb@icculus.org>
493 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
494 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
495 #343, not "rest of solution to bug #344"
496 * arch/sdl/timer.c, include/timer.h: revert to more accurate
498 * main/kludge.c: partial solution to bug #344
499 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
500 * compilerdefs.txt: added linux/mips info
501 * ChangeLog: clean up changelog
503 2003-02-19 Bradley Bell <btb@icculus.org>
505 * libmve/mveplay.c: os x needs nanosleep prototype.
507 2003-02-18 Bradley Bell <btb@icculus.org>
509 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
510 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
511 to disable/enable audio
512 * libmve/: mve_main.c, mveplay.c: bigendian fixes
513 * main/: movie.h, titles.c: make sure movie's palette is set before
514 writing briefing text. Fixes bug #359
515 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
517 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
518 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
520 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
522 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
523 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
524 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
526 * include/libmve.h: blah
528 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
530 * main/render.c: 2nd attempt to fix solaris qsort bug
532 2003-02-18 Bradley Bell <btb@icculus.org>
534 * configure.ac, include/pstypes.h: put alignment detection in
537 2003-02-17 Bradley Bell <btb@icculus.org>
539 * Makefile.am, README.utils, configure.ac, include/libmve.h,
540 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
541 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
542 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
543 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
544 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
545 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
546 moved mve stuff to separate subdir
547 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
548 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
549 mve code. Fixes (at least) bugs #41, #348, and #350.
551 2003-02-14 Bradley Bell <btb@icculus.org>
553 * main/Makefile.am: no more Makefile.mveplay. again
554 * main/mveplay.c: typo
556 2003-02-13 Bradley Bell <btb@icculus.org>
558 * utilities/mvlextract.c: uint -> unsigned int
559 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
560 standalone mveplayer, win32 support
561 * main/movie.c: random bugfixes, win32 support
562 * arch/sdl/Makefile.am: formatting
563 * configure.ac: disable networking on mac/win for now
564 * main/newmenu.c: comments
566 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
568 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
569 redundant swap functions.
571 2003-02-13 Bradley Bell <btb@icculus.org>
573 * ChangeLog: update changelog
575 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
577 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
578 polymodel alignment issues.
580 2003-02-13 Bradley Bell <btb@icculus.org>
582 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
583 fix various little bugs
584 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
585 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
586 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
588 * README.utils: new file
589 * main/: mve_main.c, mveplay.c: more movie fixes
590 * README: updated README
591 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
593 2003-02-12 Bradley Bell <btb@icculus.org>
595 * utilities/mvlextract.c: bigendian mvl support
596 * main/mveplay.c: formatting, stuff
597 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
598 truecolor mve support, standalone mveplayer
599 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
600 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
601 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
604 2003-01-22 Bradley Bell <btb@icculus.org>
606 * include/: interp.h, interp.h: restore prototype for
607 swap_polygon_model_data
609 2003-01-21 Bradley Bell <btb@icculus.org>
611 * main/piggy.c: use memcpy to avoid alignment problem
612 * compilerdefs.txt: updated some defs, added sunos/sparc
614 2003-01-15 Bradley Bell <btb@icculus.org>
616 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
617 * main/gamemine.c: attempting to support d1 shareware
618 * compilerdefs.txt: update defs
620 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
622 * main/mveplay.c: fix several bugs, comments, formatting.
624 2003-01-15 Bradley Bell <btb@icculus.org>
626 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
627 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
628 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
629 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
631 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
634 2003-01-11 Bradley Bell <btb@icculus.org>
636 * main/: mission.c, mission.h: attempt to support d1 for mac
638 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
641 2003-01-09 Bradley Bell <btb@icculus.org>
643 * main/movie.c: use ifdef around gr_toggle_fullscreen
645 2003-01-07 Bradley Bell <btb@icculus.org>
647 * Makefile.am, descent.msn, installation.txt, main/mission.c,
648 main/mission.h: don't need .msn file for descent.hog anymore
651 2003-01-06 Bradley Bell <btb@icculus.org>
653 * main/mission.h, main/mission.c: comments
654 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
657 2003-01-03 Bradley Bell <btb@icculus.org>
659 * utilities/: txb2txt.c, txt2txb.c: remove old files
660 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
661 * main/polyobj.c: attempt to make read_model_file
663 * main/menu.c: move vertigo text
665 2003-01-02 Bradley Bell <btb@icculus.org>
667 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
668 main/polyobj.h: cleanup alignment changes
669 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
670 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
671 main/object.h: fix alignment issues on sparc
672 * cvshowto.txt: update cvs info
674 * 2d/rle.c: make rle_swap handle RLE_BIG
676 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
678 * main/render.c: workaround solaris qsort bug
680 2003-01-01 Steffen Pohle <stpohle@gmx.net>
682 * arch/linux/linuxnet.c, arch/linux/ukali.c,
683 arch/linux/include/ukali.h, main/inferno.c: enabled kali
684 * arch/linux/Makefile.am: enabled linux joystick, kali
685 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
686 arch/sdl/event.c: enabled linux joystick
688 2002-12-31 Bradley Bell <btb@icculus.org>
690 * main/gamemine.c: simplified warning msg
691 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
692 * main/render.h: fix compiler warning
694 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
696 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
698 2002-12-24 Bradley Bell <btb@icculus.org>
700 * main/mission.c: fixes an infinite loop which was caused by d2x
701 thinking d2demo was a descent 1 mission
703 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
705 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
707 2002-12-24 Bradley Bell <btb@icculus.org>
709 * main/render.c: comments
711 2002-10-30 Bradley Bell <btb@icculus.org>
713 * main/inferno.c: add help for -hogdir option
714 * main/inferno.c: added -hogdir option
716 2002-10-28 Bradley Bell <btb@icculus.org>
718 * main/: inferno.c, menu.c: enabled Vertigo displays
721 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
723 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
724 main/netmisc.c, main/network.c: simplify and eliminate redundant
727 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
729 * maths/fixc.c: fix infinite loop in quad_sqrt.
730 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
731 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
733 2002-10-12 Bradley Bell <btb@icculus.org>
735 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
737 2002-10-11 Bradley Bell <btb@icculus.org>
739 * main/hud.c: make hud_message work correctly
740 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
742 * main/network.c: formatting, small fixes
744 2002-10-10 Bradley Bell <btb@icculus.org>
746 * main/netmisc.h: no swap_object for little-endian
747 * main/: netmisc.h, network.c: use macros to simplify network
749 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
751 * main/inferno.c: enable loading screen for mac shareware with
753 * main/netmisc.c: whitespace
754 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
756 * main/hud.c: whitespace
757 * configure.ac: remove shareware build, add macdata build
758 * main/songs.c: whitespace
759 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
760 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
762 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
765 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
767 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
768 comments, formatting, etc.
769 * iff/iff.c: fix bigendian iff loading.
771 2002-10-03 Bradley Bell <btb@icculus.org>
773 * utilities/txb2tex.c: typo
774 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
775 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
777 * arch/sdl/mouse.c: whitespace
779 2002-09-19 Bradley Bell <btb@icculus.org>
781 * main/kconfig.c: fix a oops, add old logs
782 * main/kconfig.c: support for >3 mouse buttons
784 2002-09-18 Bradley Bell <btb@icculus.org>
786 * include/gr.h: fix palette swap define
788 2002-09-14 Bradley Bell <btb@icculus.org>
790 * main/titles.c: load hires briefing screen if lores doesn't exist
791 (i.e. vertigo) and MenuHires=0
793 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
795 * main/: multi.h, network.h: pack some structures for ipx
798 2002-09-14 Bradley Bell <btb@icculus.org>
800 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
801 and load_endlevel_data() to expect newline-terminated strings, fix
802 load_game_data to read null-terminated string for
805 2002-09-07 Bradley Bell <btb@icculus.org>
807 * main/newmenu.c: added error message
808 * main/menu.h: enable -nohires with mac shareware
809 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
810 * 2d/font.c: enable 0/255 palette swap for fonts
811 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
813 * 2d/2dsline.c: fix ogl blooper
815 2002-09-05 Bradley Bell <btb@icculus.org>
817 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
819 * include/strutil.h: need string.h for strcasecmp
820 * include/rle.h: okay, maybe it needs to be this way
821 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
822 * 2d/scalec.c: more stuff from d2src
823 * 2d/rle.c: more stuff from d2src, formatting
824 * 2d/font.c: useless cruft
825 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
826 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
829 2002-09-04 Bradley Bell <btb@icculus.org>
831 * include/grdef.h: fix compiler warnings
832 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
833 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
835 * main/game.c: we want the mac ibitblt for everything but dos and
837 * main/texmerge.c: these routines are in tmerge.c
838 * main/credits.c: enable credits for mac and oem data
839 * main/bm.c: use either exit.ham or exit.pofs
840 * include/ibitblt.h: enable some more code from d2src
841 * include/gr.h: enable mac ubitblt_double
842 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
843 * include/grdef.h: moved some inline asm from linear.h
844 * 2d/ibitblt.c: brought in line with original d2 version
845 * 2d/bitblt.c: reverted to original d2 version of this file, then
846 added d1x enhancements
847 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
848 * 2d/linear.h: moved these back to their original locations
850 * main/mveplay.c: close some memory holes, speed up palette loading
851 * main/movie.c: added fullscreen toggle while playing movies
852 * main/inferno.c: comment out -superhires help text (always on)
853 * include/timer.h: added approx_fsec_to_usec macro
854 * arch/sdl/joy.c: fix compiler warning
856 2002-09-01 Bradley Bell <btb@icculus.org>
858 * main/network.c: oops
859 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
860 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
861 timer_get_fixed_seconds
864 2002-08-31 Bradley Bell <btb@icculus.org>
866 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
868 * main/multi.h: network endian stuff
869 * 2d/font.c, include/gr.h: fast file i/o for font headers
870 * arch/win32/arch_ip.cpp: unused file
871 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
872 bigendian networking fixes
873 * main/menu.c: make net menu more accurate, also make superhires
875 * include/pstypes.h: better to have __pack__ all the time, I think.
876 needed for networking, e.g.
877 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
879 * arch/win32/Makefile.am: unused file
882 2002-08-30 Bradley Bell <btb@icculus.org>
884 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
885 * main/: newmenu.h, titles.c: formatting
886 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
887 main/multi.h: networking works, finally
888 * TODO: added TODO file
889 * arch/linux/arch_ip.cpp: unused fine
890 * README: network sorta working
891 * main/: Makefile.am, multi.c, network.c, network.h: more
893 * main/menu.c: load builtin mission correctly
894 * main/inferno.c: documentation
895 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
897 * main/Makefile.mveplay: don't need no more
899 2002-08-29 Bradley Bell <btb@icculus.org>
901 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
902 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
903 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
905 * include/ipx_drv.h: more network fixing
906 * arch/linux/include/ipx_drv.h: more network fixing
907 * include/ipx.h: formatting
908 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
909 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
910 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
911 main/inferno.c: fixed networking fuck-up?
912 * Makefile.am: moved mingw info to README
913 * README, mingw32.txt: moved mingw info to README
915 2002-08-27 Bradley Bell <btb@icculus.org>
917 * utilities/mvlextract.c: allow specifying file to extract
918 * utilities/: tex2txb.c, txb2tex.c: use default extension to
920 * utilities/hogextract.c: allow specifying file to extract
921 * main/mission.c: Have to get mission_num _after_ promoting...
922 * main/: gameseq.c, titles.c: beginning d1 briefing support
923 * descent.msn: beginning d1 briefing support
924 * main/: titles.c, titles.h: d1-style mission briefings
925 * main/piggy.h: whitespace
926 * main/movie.c: beginning robot movie support, fall back on lo/hi
927 res if hi/lo not available
928 * main/mission.c: added Builtin_mission_num for builtin mission,
929 D1Hogdir, d1-style mission briefings
930 * main/: gameseq.c, mission.h: added Builtin_mission_num for
932 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
933 (for d1 missions that need d1 data)
934 * 2d/ibitblt.c: whitespace
936 2002-08-26 Bradley Bell <btb@icculus.org>
938 * utilities/mvlcreate.c: oops
939 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
941 * utilities/hogextract.c: added [v]iew option
942 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
943 * main/titles.c: fix writable string, disable DumbAdjust thing
944 * main/polyobj.h: whitespace
945 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
947 * main/movie.c: read movies from AltHogDir, other fixes
948 * main/: mission.c, mission.h: fix bug w/mission filename
949 * main/gameseq.c: comments
950 * main/digi.h: whitespace n stuff
951 * include/mve_audio.h: added audio flag macros
952 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
956 2002-08-23 Bradley Bell <btb@icculus.org>
958 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
960 * Makefile.am: remove d2demo.mn2
961 * cfile/cfile.c, include/cfile.h: add cfile_size function
962 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
963 eliminate need for .mn2 files for oem and demo
965 2002-08-22 Bradley Bell <btb@icculus.org>
967 * main/bm.c: fix for vertigo
968 * main/menu.h: make OEM menu pcx available
969 * 2d/rle.c: merge with original d2 file
970 * Makefile.am, configure.ac: let mission files get installed by
973 2002-08-17 Bradley Bell <btb@icculus.org>
975 * configure.ac: make FAST_FILE_IO the default on little-endian
977 * NEWS, README, compilerdefs.txt, readme.txt: documentation
978 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
981 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
983 * main/: game.c, menu.c, mission.c: promote builtin missions.
985 2002-08-15 Bradley Bell <btb@icculus.org>
987 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
988 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
989 * utilities/.cvsignore: added cvsignore
990 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
992 * main/piggy.c: mac data file loading
993 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
994 transparency and swap 0/255 correctly for mac data files
996 2002-08-13 Bradley Bell <btb@icculus.org>
998 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
999 to utilities to avoid conflict with c++ std lib <utility>
1000 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1001 txt2txb.c: moved utility to utilities to avoid conflict with c++
1003 * Makefile.am, configure.ac: add utilities
1005 2002-08-09 Bradley Bell <btb@icculus.org>
1007 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1010 2002-08-08 Bradley Bell <btb@icculus.org>
1012 * main/inferno.c: comments
1013 * main/: newmenu.c, songs.c: mac demo datafile support
1014 * installation.txt: update
1015 * main/gamesave.c: use lowercase for consistency
1016 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1017 models for other than d2demo
1019 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1021 * main/gamemine.c: formatting, better d1 texture conversion
1022 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1023 main/mission.h: recognize .msn mission files.
1025 2002-08-07 Bradley Bell <btb@icculus.org>
1027 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1028 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1029 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1030 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1031 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1032 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1035 2002-08-06 Bradley Bell <btb@icculus.org>
1037 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1038 * main/Makefile.am: formatting
1039 * 2d/font.c: make gr_remap_font just reload the whole thing
1040 * configure.ac: formatting
1041 * Makefile.am: added d2demo.mn2
1042 * d2demo.mn2: mission file for shareware
1043 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1044 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1045 * main/sounds.h: shareware stuff, whitespace
1046 * main/: polyobj.c, polyobj.h: more fast i/o macros
1047 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1049 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1050 endlevel stuff to non-shareware, allow movies/endlevel for
1052 * main/cntrlcen.c: typo
1053 * main/bm.h: use global Piggy_hamfile_version
1054 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1055 macros, use global Piggy_hamfile_version
1056 * main/Makefile.am: terrain and movie stuff always used now
1057 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1059 * main/: gamemine.c, gamesave.c: load DMB levels
1060 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1061 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1063 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1065 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1067 2002-08-04 Bradley Bell <btb@icculus.org>
1069 * main/inferno.c: shareware stuff, formatting
1070 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1071 * arch/sdl/gr.c: don't need to set mode in gr_init
1073 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1075 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1077 * Makefile.am, descent.mn2: added mission file for descent 1
1079 2002-08-02 Bradley Bell <btb@icculus.org>
1081 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1082 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1083 main/piggy.h, misc/error.c: junk
1084 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1085 render.h, scores.c, scores.h, terrain.c: shareware stuff
1086 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1087 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1088 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1089 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1090 main/weapon.c, main/weapon.h: fast i/o macros
1092 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1094 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1095 main/gamemine.h, main/gamesave.c: load d1 levels
1097 2002-07-30 Bradley Bell <btb@icculus.org>
1099 * configure.ac: oops
1100 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1102 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1103 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1104 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1105 main/piggy.c, main/titles.c: support shareware datafiles!
1106 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1107 piggy.c: SHAREWARE fixes
1109 2002-07-29 Bradley Bell <btb@icculus.org>
1111 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1112 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1113 misc/fileutil.c: Portability - OS X support
1115 2002-07-27 Bradley Bell <btb@icculus.org>
1117 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1118 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1119 segment.h: portability
1120 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1121 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1122 main/wall.h: portabilization
1123 * 2d/font.c, include/gr.h: portability
1125 2002-07-26 Bradley Bell <btb@icculus.org>
1127 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1128 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1129 * main/player.c: foo
1130 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1131 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1132 misc/fileutil.h: portable file i/o utils
1133 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1134 writable string anymore... / formatting
1135 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1136 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1137 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1138 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1139 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1140 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1141 portable-izing file loading routines
1143 2002-07-24 Bradley Bell <btb@icculus.org>
1145 * main/mveplay.c: correctly play files with 16bit uncompressed
1146 audio, mem checking, etc
1147 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1150 2002-07-23 Bradley Bell <btb@icculus.org>
1152 * misc/Makefile.am: unused file
1153 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1154 main/sounds.h: remove experimental nmovie stuff
1155 * main/movie.c: add some debugging output
1157 2002-07-22 Bradley Bell <btb@icculus.org>
1159 * main/: console.c, state.c: simplified header
1160 * main/movie.c: enable mveplay audio
1161 * main/old/movie.c: moved to main/
1162 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1163 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1164 main/mvelib.c, main/mveplay.c: initial movie support
1165 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1166 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1167 include/ogl_init.h, include/pstypes.h, main/console.c,
1168 main/state.c, mem/mem.c: OS X stuff
1169 * configure.ac: OS X and movie stuff
1171 2002-07-19 Bradley Bell <btb@icculus.org>
1173 * compilerdefs.txt: OSX defs
1175 2002-07-18 Bradley Bell <btb@icculus.org>
1177 * main/inferno.c: use simpler rcs tags
1178 * autogen.sh: keep Changelog in cvs (and use --accum)
1179 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1180 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1181 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1182 main/songs.c: changed cdrom->rbaudio
1183 * include/rbaudio.h: moved to /include
1185 2002-07-17 Bradley Bell <btb@icculus.org>
1187 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1188 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1189 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1190 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1191 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1192 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1193 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1194 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1195 3d/setup.c: use simpler rcs tags
1200 2002-07-17 Bradley Bell <btb@icculus.org>
1202 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1203 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1204 * debian/rules: don't need readme's
1205 * debian/rules: move d1x license to COPYING, license clarifications
1206 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1207 license to COPYING, license clarifications
1208 * debian/rules: fix debian docs
1209 * debian/rules: fix debian manpages
1210 * debian/d2x-sdl.menu: fix debian menu
1211 * debian/rules: link to undocumented man page for debs
1212 * Makefile.am, configure.ac, debian/control, debian/copyright,
1213 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1214 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1215 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1218 2002-07-16 Bradley Bell <btb@icculus.org>
1220 * debian/: rules, changelog.in: deb stuff
1221 * configure.ac: cleaner nasm detection
1222 * debian/: changelog.in, control, rules: deb stuff
1223 * README, installation.txt: typos, stuff
1224 * configure.ac: better #defines
1225 * configure.ac: whitespace
1226 * configure.ac: better documentation
1227 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1228 SDL_JOYSTICK not needed
1229 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1230 * configure.ac: need higher SDL for joystick
1231 * debian/: control, rules: deb stuff
1232 * arch/sdl/joy.c: old junk
1233 * Makefile.am, configure.ac: automake updates
1234 * main/: inferno.c, text.c: don't use althogdir on non-unix
1235 * configure.ac: more autoconf updates
1236 * misc/strutil.c: better strrev
1237 * main/inferno.c: need limits.h on mingw also
1238 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1241 2002-04-19 Bradley Bell <btb@icculus.org>
1243 * main/network.c: let hoard.ham be a cfile
1244 * main/text.c: better error message when hog not found
1247 2002-03-23 Bradley Bell <btb@icculus.org>
1249 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1250 arch/sdl/Makefile.am: Use SDL joystick automatically
1251 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1253 2002-03-05 Bradley Bell <btb@icculus.org>
1255 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1258 2002-02-23 Bradley Bell <btb@icculus.org>
1260 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1261 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1262 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1263 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1264 main/editor/Makefile.am: moved includes to include
1265 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1266 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1267 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1268 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1270 * main/game.c: disabled cockpit for OGL, formatting
1271 * 2d/ibitblt.c: formatting
1273 2002-02-16 Bradley Bell <btb@icculus.org>
1275 * include/oldsdl.h: check for older macros
1276 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1277 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1278 allow older sdl versions
1280 2002-02-15 Bradley Bell <btb@icculus.org>
1282 * main/: automap.c, automap.h, inferno.c: automap resolution now
1284 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1285 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1286 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1287 win32/include/key_arch.h: never mind - that would be pointless
1288 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1289 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1290 win32/include/key_arch.h: copied files from d1x
1291 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1292 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1293 * main/multipow.c: need conf.h
1294 * arch/win32/Makefile.am: new file
1295 * include/pstypes.h: added u_int16_t (needed in base_ip)
1296 * arch/win32/arch_ip.cpp: copied from d1x
1298 2002-02-14 Bradley Bell <btb@icculus.org>
1300 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1301 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1302 main/netlist.c: Added hotkeys to toggle fullscreen mode
1303 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1304 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1305 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1306 reorder.h: Lotsa networking stuff from d1x
1308 2002-02-13 Bradley Bell <btb@icculus.org>
1310 * include/gr.h, main/game.c: Fullscreen toggle stuff
1311 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1313 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1314 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1317 2002-02-11 Bradley Bell <btb@icculus.org>
1319 * main/bm.c: use portable loader if bigendian
1320 * include/pstypes.h: don't define bool for c++
1321 * include/cfile.h: extern AltHogDir stuff
1322 * include/byteswap.h: use WORDS_BIGENDIAN
1323 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1324 * main/vers_id.h: added D2X_IVER
1325 * misc/args.c: don't use d1x.ini
1326 * Makefile.am: rpm stuff
1327 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1330 2002-02-09 Bradley Bell <btb@icculus.org>
1332 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1334 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1336 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1339 2002-02-06 Bradley Bell <btb@icculus.org>
1341 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1342 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1343 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1344 * debian/: changelog.in, control, copyright, d2x-gl.files,
1345 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1349 2002-02-02 Bradley Bell <btb@icculus.org>
1351 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1352 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1353 Enabled RELEASE option
1355 2002-01-31 Bradley Bell <btb@icculus.org>
1357 * Makefile.am, configure.ac: specify prerequisite versions of
1358 autoconf and automake
1360 2002-01-29 Bradley Bell <btb@icculus.org>
1362 * main/mission.c: RCS header added
1363 * main/inferno.c: update copyright date
1364 * main/mission.c: allow missions to be in AltHogDir
1365 * configure.ac: Display results of configure
1366 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1369 2002-01-28 Bradley Bell <btb@icculus.org>
1371 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1372 Data files now go in DATADIR/games/d2x, user files now go in
1375 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1377 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1378 files now go in ~/.d2x
1380 2002-01-24 Bradley Bell <btb@icculus.org>
1382 * configure.ac: fix nasm not found error message
1384 2002-01-18 Bradley Bell <btb@icculus.org>
1386 * configure.in: getting rid of old configure.in
1387 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1388 main/movie.c: Movie playing kludgey stuff
1389 * misc/args.c: formatting
1390 * main/inferno.c: allow -h for help
1391 * include/error.h: don't die on int3, unless -debug given
1392 * mingw32.txt: more stuff
1394 2001-12-29 Bradley Bell <btb@icculus.org>
1396 * Makefile.am: Got rid of thinking.txt
1397 * main/inferno.c: document -nomovies option
1399 2001-12-28 Bradley Bell <btb@icculus.org>
1401 * main/titles.c: formatting, put some code into place for rendering
1402 of robots during briefings
1404 2001-12-27 Bradley Bell <btb@icculus.org>
1408 2001-12-23 Craig Hadady <chadady@iglou.com>
1410 * 2d/rle.c: fixed bug in dummy array.
1412 2001-12-03 Bradley Bell <btb@icculus.org>
1414 * arch/sdl/init.c: fix formatting
1415 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1416 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1417 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1418 and sdl joystick stuff
1420 2001-11-30 Bradley Bell <btb@icculus.org>
1422 * thinking.txt: not needed
1424 2001-11-27 Bradley Bell <btb@icculus.org>
1426 * cygconf, mingw32.txt: use sdl from source on cygwin
1427 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1428 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1429 SDL_CFLAGS to CFLAGS
1431 2001-11-27 Bradley Bell <btb@icculus.org>
1435 2001-11-14 Bradley Bell <btb@icculus.org>
1437 * texmap/scanline.c: use optimization flags as texmap default
1438 * NEWS: mouse wheel, etc
1439 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1440 wheel to emulate 3rd axis
1441 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1442 * include/error.h: kludge to ungrab mouse when we hit an int3
1443 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1444 __ENV_MSDOS__ to __MSDOS__
1445 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1447 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1449 * arch/sdl/digi.c: implemented digi_set_volume
1450 * include/grdef.h, main/config.c, misc/d_io.c: change
1451 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1452 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1453 main/piggy.c: use MAKE_SIG
1454 * installation.txt: update
1455 * configure.ac: new file
1456 * arch/sdl/joydefs.c: #include pstypes.h
1457 * arch/sdl/init.c: SDL joystick stuff
1458 * acconfig.h: adjust MINGW defines
1459 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1460 controls menu now works
1462 2001-11-13 Bradley Bell <btb@icculus.org>
1464 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1466 * Makefile.am: New file
1467 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1469 * compilerdefs.txt: New file
1470 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1472 2001-11-12 Bradley Bell <btb@icculus.org>
1474 * main/playsave.c: load player files regardless of byte order of
1477 2001-11-11 Bradley Bell <btb@icculus.org>
1479 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1481 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1482 * NEWS: GL savegame thumbnails
1483 * acconfig.h, configure.in: make option for NMOVIES, default to off
1485 2001-11-09 Bradley Bell <btb@icculus.org>
1487 * main/state.c: Enabled savegame thumbnails under OpenGL
1488 * unused/pa_null/pa_enabl.h: remove duplicate header
1489 * misc/args.c: use d2x.ini for option file
1490 * mem/mem.c: Move mem_realloc inside the ifdef
1491 * main/menu.c: fix 640x400 menu text
1492 * main/inferno.c: added documentation
1493 * main/endlevel.c: fix warnings
1494 * arch/ogl/gr.c: Get rid of gl spew
1495 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1496 * acconfig.h: Define __SDL__ for mingw
1498 2001-11-08 Bradley Bell <btb@icculus.org>
1500 * 2d/font.c: free OGL font data when rereading
1501 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1502 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1503 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1504 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1505 main/weapon.h: Enabled shareware build, endlevel flythrough
1507 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1508 of use for shareware build
1509 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1511 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1513 2001-11-05 Bradley Bell <btb@icculus.org>
1515 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1517 * include/3d.h: Add comment
1519 2001-11-04 Bradley Bell <btb@icculus.org>
1521 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1523 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1525 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1526 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1527 main/hudmsg.h: Enable d1x-style hud_message
1528 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1529 * 2d/font.c: re-init ogl fonts after remapping colors.
1531 2001-11-02 Bradley Bell <btb@icculus.org>
1533 * misc/Makefile.am: remove byteswap.h (duplicate header)
1534 * 2d/font.c: fixed gr_remap_font, minor stuff
1535 * configure.in: take out -O2 if doing debug build
1536 * main/bm.c: formatting
1537 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1538 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1539 macros, get rid of functions
1541 2001-11-01 Bradley Bell <btb@icculus.org>
1543 * misc/byteswap.h: removed duplicate header
1545 2001-10-31 Bradley Bell <btb@icculus.org>
1547 * NEWS, main/automap.c: automap works in opengl
1548 * NEWS, configure.in: Added news
1549 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1550 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1551 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1552 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1553 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1554 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1555 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1556 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1557 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1559 2001-10-27 Bradley Bell <btb@icculus.org>
1561 * main/inferno.c: added some documentation
1563 2001-10-25 Bradley Bell <btb@icculus.org>
1565 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1567 * Makefile.am, configure.in, arch/Makefile.am,
1568 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1569 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1570 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1571 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1572 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1573 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1574 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1575 it's ugly, but It'll be easier to sync with d1x.
1576 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1577 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1578 main/editor/Makefile.am: attempt at support for editor, makefile
1580 * misc/d_delay.c: formatting fix
1581 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1582 tmappent.S, tmapppro.S: adding support for runtime selection of
1584 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1585 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1586 including multi.h and network.h, fix backslashes, fix compiler
1588 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1589 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1590 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1591 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1592 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1593 including multi.h and network.h, fix backslashes
1594 * include/pstypes.h: added typedef for u_int64_t on mingw
1595 * include/3d.h: added prototype for g3_uninit_polygon_model
1596 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1598 2001-10-24 Bradley Bell <btb@icculus.org>
1600 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1601 arch subdirs, as in d1x.
1602 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1603 earlier style until i understand automake 1.5 better. remove input
1605 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1606 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1607 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1608 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1609 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1610 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1611 Moved input stuff to arch subdirs, as in d1x.
1612 * NEWS, configure.in: blah blah
1614 2001-10-23 Bradley Bell <btb@icculus.org>
1616 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1617 * texmap/tmapppro.S: no need for #include <conf.h> here
1618 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1620 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1621 file. RCS header added
1622 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1623 #ifdef'ing out the whole file. RCS header added
1624 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1625 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1626 fixes. Now works with automake 1.5 and autoconf 2.52.
1627 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1628 mingw (-grabmouse now works on win32).
1629 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1630 These don't belong in cvs
1634 2001-10-20 Bradley Bell <btb@icculus.org>
1636 * 2d/font.c: Don't free unused variables...
1637 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1639 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1640 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1641 main/Makefile.am: make dist more sensible
1642 * Makefile.am: Kludge for linking on mingw
1644 2001-10-19 Bradley Bell <btb@icculus.org>
1646 * Makefile.am, configure.in, arch/win32/Makefile.am,
1647 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1648 * include/ipx_drv.h: Check for __MINGW32__
1649 * include/i86.h: Imported from d1x
1650 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1651 * arch/dos/modex.asm: Fixed %include
1652 * main/console.c: RCS headers added
1653 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1655 * Makefile.am, main/Makefile.am: Moved final link to top-level
1656 directory instead of main/
1657 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1658 __ENV_LINUX__ to __linux__
1659 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1660 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1661 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1662 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1663 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1664 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1665 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1666 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1667 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1668 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1670 * configure.in: add --enable-xploader, support arch/linux subdir,
1672 * main/inferno.c: conditionalize conf.h
1674 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1676 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1677 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1678 misc/fileutil.h: Partial application of linux/alpha patch.
1680 2001-10-19 Bradley Bell <btb@icculus.org>
1682 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1683 networking in line with d1x, moved some arch/linux_* stuff to
1685 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1686 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1687 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1688 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1690 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1691 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1692 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1693 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1694 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1695 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1696 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1697 linux/include/ukali.h: Brought linux networking in line with d1x,
1698 moved some arch/linux_* stuff to arch/linux/*
1699 * include/ipx_drv.h: Imported from d1x
1700 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1701 * main/ipx_drv.c: Imported from d1x
1702 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1703 main/network.h, main/Makefile.am: Trying to get network working on
1705 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1706 main/Makefile.am: build fixes
1707 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1708 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1709 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1710 starting to get net working.
1711 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1712 conditionalized min,max macros
1714 2001-10-18 Bradley Bell <btb@icculus.org>
1716 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1717 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1718 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1719 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1721 * 2d/2dsline.c: RCS headers added/changed
1722 * configure.in: fix NASMFLAGS bug
1723 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1726 2001-10-17 Bradley Bell <btb@icculus.org>
1728 * NEWS: Fixed the invulnerable robots bug!
1729 * main/collide.c: Fixed the invulnerable robots bug!
1731 2001-10-14 Bradley Bell <btb@icculus.org>
1733 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1736 2001-10-13 Bradley Bell <btb@icculus.org>
1738 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1739 arch/Makefile.am, arch/dos/Makefile.am,
1740 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1741 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1742 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1743 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1744 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1745 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1746 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1747 arch/win32/include/Makefile.am, iff/Makefile.am,
1748 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1749 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1750 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1751 unused/bios/Makefile.am, unused/lib/Makefile.am,
1752 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1753 unused/ui/Makefile.am, unused/vga/Makefile.am,
1754 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1755 automake stuff from "inert" subdirs. And there was much rejoicing.
1756 * Makefile.am, NEWS, configure.in: Stuff
1757 * ChangeLog: removing auto-generated file
1758 * cygconf: Added instructions for mingw32 build
1759 * Makefile.am: renamed INSTALL to installation.txt
1760 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1761 * mingw32.txt: Added instructions for mingw32 build
1762 * configure.in: Enable assembly under mingw32
1764 2001-10-12 Bradley Bell <btb@icculus.org>
1766 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1767 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1768 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1769 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1770 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1771 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1772 to __DJGPP__, since it's built-in.
1774 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1776 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1777 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1781 2001-10-12 Bradley Bell <btb@icculus.org>
1783 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1784 * Makefile.am: make sure cygconf gets archived
1785 * configure.in: Increment version number in preparation for release
1786 * configure.in: Fix detection of opengl
1787 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1788 cygconf, arch/Makefile.am, arch/include/joy.h,
1789 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1790 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1791 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1792 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1793 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1794 Vastly improved compilability.
1796 2001-10-11 Bradley Bell <btb@icculus.org>
1798 * Makefile.am: Added macros/sdl.m4
1799 * autogen.sh: Added macros/sdl.m4
1801 2001-10-09 Bradley Bell <btb@icculus.org>
1803 * main/vers_id.h: Added DESCENT_VERSION constant
1804 * main/inferno.c: Added command-line help.
1805 * include/ogl_init.h: opengl improvments (following d1x changes)
1807 2001-10-07 Bradley Bell <btb@icculus.org>
1809 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1810 arch/ogl/Makefile.am: Remove duplicate headers.
1812 2001-08-02 Thimo Neubauer <thimo@debian.org>
1814 * mem/mem.c: totally crippled the memory manager because it does
1815 not make sense for non-DOS-systems and it would have been too
1816 complicated to get it 64bit clean
1818 2001-06-19 Bradley Bell <btb@icculus.org>
1820 * cvshowto.txt: updated anonymous password
1822 2001-02-08 Bradley Bell <btb@icculus.org>
1824 * COPYING, license.txt: Added d1x license
1826 2001-02-01 Bradley Bell <btb@icculus.org>
1828 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1830 2001-01-31 Bradley Bell <btb@icculus.org>
1832 * configure.in, arch/include/mouse.h, include/pstypes.h,
1833 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1834 * main/polyobj.c: fix typo
1835 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1836 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1837 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1838 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1839 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1840 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1841 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1842 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1843 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1844 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1845 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1846 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1847 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1848 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1849 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1850 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1851 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1852 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1853 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1854 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1855 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1856 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1857 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1858 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1859 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1860 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1862 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1863 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1864 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1865 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1867 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1869 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1870 cross-compiling, and cygwin fixes
1872 2001-01-30 Bradley Bell <btb@icculus.org>
1874 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1875 include/pstypes.h, include/strutil.h, main/Makefile.am,
1876 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1877 needs --without-assembler and --without-network to compile
1879 2001-01-29 Bradley Bell <btb@icculus.org>
1881 * configure.in, main/Makefile.am: Fixes to build system
1882 * main/kconfig.c: fix for non-linux joysticks
1883 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1884 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1885 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1886 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1887 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1888 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1889 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1891 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1892 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1893 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1894 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1895 sdl_timer.c: Fixed build system, minor fixes
1896 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1897 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1899 2001-01-28 Bradley Bell <btb@icculus.org>
1901 * conf.h.in, configure.in, arch/Makefile.am,
1902 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1903 arch/include/key.h, main/Makefile.am: More header unification...
1904 * main/newdemo.c: Added <ctype.h>
1905 * arch/include/: event.h, joy.h: unified input headers.
1906 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1907 OpenGL now uses SDL-GL instead of gii
1908 * arch/include/: key.h, mouse.h: Unified arch headers
1910 2001-01-25 Bradley Bell <btb@icculus.org>
1912 * autogen.sh: use "set -e" so execution stops if something goes
1915 2001-01-24 Bradley Bell <btb@icculus.org>
1918 * Makefile.am: Add ChangeLog to dist
1919 * ChangeLog: Putting this here so automake doesn't complain
1923 2001-01-24 Bradley Bell <btb@icculus.org>
1925 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1926 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1927 for building ChangeLog from RCS entries
1928 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1929 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1930 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1931 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1932 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1933 arch/Makefile.am, arch/dos/Makefile.am,
1934 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1935 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1936 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1937 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1938 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1939 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1940 unused/Makefile.am, unused/bios/Makefile.am,
1941 unused/lib/Makefile.am, unused/novga/Makefile.am,
1942 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1943 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1944 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1945 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1946 make dist, VPATH builds, ...
1947 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1948 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1949 arch/dos/Makefile.in, arch/linux/Makefile.in,
1950 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1951 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1952 misc/Makefile.in, texmap/Makefile.in: cruft removal
1953 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1955 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1956 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1957 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1958 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1960 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1961 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1962 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1963 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1964 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1965 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1966 main/songs.c, misc/args.c: changed args_find to FindArg
1968 2001-01-22 Bradley Bell <btb@icculus.org>
1970 * configure, main/Makefile.am, main/Makefile.in: configuration
1972 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1973 fix compiler warnings w/opengl
1974 * include/console.h: ggi support
1975 * arch/linux_init.c: svgalib support
1976 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1977 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1978 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1979 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1980 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1981 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1982 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1983 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1984 warnings and enable NDEBUG
1985 * arch/svgalib_init.c: svgalib support
1987 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1989 * main/kconfig.c: joystick support
1991 2001-01-21 Bradley Bell <btb@icculus.org>
1993 * cvshowto.txt: new file, taken from d1x webpage
1994 * AUTHORS, README: Taking over as maintainer of d2x
1995 * ChangeLog: Grab mouse with SDL/X11
1996 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1998 2001-01-20 Bradley Bell <btb@icculus.org>
2000 * configure, configure.in: Turned -Werror back off by default
2001 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2002 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2003 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2004 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2005 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2006 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2007 main/laser.c, main/multi.c, main/network.c, main/network.h,
2008 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2009 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2010 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2011 warnings, for non-OpenGL on linux, anyway...
2013 2001-01-19 Bradley Bell <btb@icculus.org>
2015 * copying: remove duplicate file
2016 * Import of d2x-0.0.9-pre1
2017 * Import of d2x-0.0.8