1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 * ui/window.c: only disable the keyboard for MS DOS
8 * main/editor/eswitch.c: add remove_trigger_num
11 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
12 still works if there's no BITMAPS.TBL in a PhysicsFS search path
14 * main/inferno.c: determine properly if 800x600 resolution is
15 available (for editor)
17 * main/editor/medsel.c, ui/checkbox.c, ui/gadget.c, ui/inputbox.c,
18 ui/menu.c, ui/menubar.c, ui/radio.c, ui/window.c: use d_malloc,
19 d_calloc, d_strdup and d_free
21 2005-02-25 Chris Taylor <chris@icculus.org>
23 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
24 allowing Mac OS 9 and X to both use conf.h but one can build for
25 OpenGL while the other doesn't.
27 * main/editor/mine.c: use the Descent 2 definitions for maximum
30 2005-02-25 Bradley Bell <btb@icculus.org>
32 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
33 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
34 d2src system for persistent sounds. Untested, of course.
36 * ChangeLog-old: clean up old changelog a little
38 * ChangeLog-old: converted old changelog to "cvs log" format, so
39 it can be manipulated with cvs2cl and other tools.
41 2005-02-24 Tim Massey <tmassey@obscorp.com>
43 * main/inferno.c: allow -notitles to work in shareware [and
44 non-RELEASE] version too. (d1x r1.35)
46 2005-02-24 Peter Hawkins <peterh@isa.net.au>
48 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
50 2005-02-24 Matthew Mueller <donut@dakotacom.net>
52 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
53 don't do it automatically (eg, ati's fglrx linux driver) (d1x
56 2005-02-24 Bradley Bell <btb@icculus.org>
58 * main/movie.c: change movie Warnings to con_printf, simplify
61 2005-02-24 Chris Taylor <chris@icculus.org>
63 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
64 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
65 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
66 PHYSFSX_openWriteBuffered, where appropriate
68 * main/gauges.c: draw behind the shield number properly with OpenGL
70 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
71 is selected as a secondary weapon
73 * main/titles.c: check properly whether there's a briefing
75 * main/mission.c: recursively search directories in "missions"
78 2005-02-11 Bradley Bell <btb@icculus.org>
80 * debian/control: build-dep on libphysfs-dev
82 * arch/ogl/gr.c: use GLint for arb_max_textures
84 * arch/ogl/Makefile.am: added internal.h to dist
86 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
88 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
90 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
91 dynamically find and load the OpenGL library
93 * main/editor/macro.c: use physfs instead of non-existing cflib.h
95 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
97 * main/editor/medwall.c: include cntrlcen.h
99 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
101 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
103 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
104 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
106 * ui/number.c: s/inputbox/Inputbox/
108 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
110 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
112 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
113 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
114 main/gamesave.c: s/128/PATH_MAX
116 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
118 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
120 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
121 mouse_set_limits and mouse_set_pos (we don't want to limit user)
123 * ui/menubar.c: specify int type for state2_alt_down
125 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
127 * main/piggy.c: call bm_read_all even if EDITOR is defined
129 * main/gamesave.c: if LVL can't be found, try filename that was passed
131 * main/mission.c: ensure mission name is properly terminated
133 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
135 * 2d/font.c: fix bug #2167: some characters would not display because
136 of signed/unsigned errors
138 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
140 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
141 gauge when appropriate
143 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
144 all functions in kfuncs.c to return int instead of void
146 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
147 disable old hostage system in editor (d2 is simpler in this regard)
149 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
151 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
153 * main/editor/centers.c: change curseg2p to Curseg2p
155 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
157 * main/editor/macro.c: remove unused variable "length"
159 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
161 * main/editor/medmisc.c: Pass both arguments to render_frame
163 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
164 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
165 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
166 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
167 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
168 instead of d1-style mem.h and types.h
170 * main/editor/texpage.c: do texture replacement for any mission
172 * main/editor/medwall.c: add prototype for create_removable_wall
174 * main/editor/medrobot.c: don't try to set the removed follow_path
176 2005-01-23 Jason Owen <shannara256@yahoo.com>
178 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
179 may crash printf if the list of extensions is huge
181 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
184 only on last level of built-in mission.
186 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
189 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
190 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
191 buffers (speeding it up), and use cfopen instead of
192 PHYSFS_openRead/PHYSFS_openWrite where appropriate
194 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
195 sure nocfile.h and cfile.h are never both included
197 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
199 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
200 fix bug #1676 (filling up of OLG texture list)
202 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
204 * main/state.c: fix problems with copying/deleting save files
206 * main/automap.c: make automap fonts transparent.
208 2005-01-07 Bradley Bell <btb@icculus.org>
210 * main/menu.c: In Load Level, if there is no current mission,
213 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
215 * main/gameseq.c: Free polymodel data before reloading ham file.
217 * arch/ogl/gr.c: Implement fading in ogl_urect()
219 * main/gauges.c: Draw ship before shields in HUD.
221 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
223 * main/editor/centers.c: Use both ints with the robot producer
226 2004-12-23 Bradley Bell <btb@icculus.org>
228 * main/editor/centers.c, main/editor/editor.h,
229 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
230 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
231 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
234 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
236 * main/bmread.c: don't duplicate the period in the filename
238 * main/dumpmine.c: Add function prototypes to remove warnings
240 * main/dumpmine.c, ui/window.c: Specify that two functions return
243 * main/editor/autosave.c, main/editor/curves.c,
244 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
245 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
248 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
250 * main/editor/eobject.c, main/editor/kgame.c,
251 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
252 extra two parameters to get_seg_masks.
254 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
255 structs for mine saving functions
257 * main/inferno.c: Use PhysicsFS for making the hoard ham.
259 * main/bmread.c: add missing includes
261 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
263 * main/dumpmine.c: Fix type mismatches
265 2004-12-19 Bradley Bell <btb@icculus.org>
267 * ui/Makefile.am: fix ui Makefile.am
269 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
270 removeext, use it in ds_load instead of splitpath
272 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
274 * include/u_mem.h: prototype for strdup with MPW
276 * main/laser.c: abort weapon fire if unable to create object
278 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
279 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
280 unused/ui/icon.c: replace byte with sbyte
282 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
283 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
284 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
285 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
286 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
287 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
288 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
289 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
290 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
291 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
292 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
293 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
294 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
295 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
296 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
299 * ui/Makefile.am: added Makefile.am for ui
301 * main/editor/Makefile.am, main/editor/autosave.c,
302 main/editor/centers.c, main/editor/centers.h,
303 main/editor/curves.c, main/editor/eglobal.c,
304 main/editor/ehostage.c, main/editor/ehostage.h,
305 main/editor/elight.c, main/editor/eobject.c,
306 main/editor/eobject.h, main/editor/eswitch.c,
307 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
308 main/editor/group.c, main/editor/info.c, main/editor/info.h,
309 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
310 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
311 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
312 main/editor/ksegsel.c, main/editor/ksegsize.c,
313 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
314 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
315 main/editor/medlisp.h, main/editor/medmisc.c,
316 main/editor/medmisc.h, main/editor/medrobot.c,
317 main/editor/medrobot.h, main/editor/medsel.c,
318 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
319 main/editor/objpage.c, main/editor/objpage.h,
320 main/editor/seguvs.c, main/editor/texpage.c,
321 main/editor/texture.c: imported missing editor files from d1x
323 * main/Makefile.am: build dumpmine.c for editor
325 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
326 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
327 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
328 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
329 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
331 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
332 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
333 main/editor/eglobal.c, main/editor/ehostage.c,
334 main/editor/ehostage.h, main/editor/elight.c,
335 main/editor/eobject.c, main/editor/eobject.h,
336 main/editor/eswitch.c, main/editor/eswitch.h,
337 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
338 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
339 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
340 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
341 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
342 main/editor/ksegsel.c, main/editor/ksegsize.c,
343 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
344 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
345 main/editor/meddraw.h, main/editor/medlisp.h,
346 main/editor/medmisc.c, main/editor/medmisc.h,
347 main/editor/medrobot.c, main/editor/medrobot.h,
348 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
349 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
350 main/editor/objpage.h, main/editor/segment.c,
351 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
352 main/editor/texpage.h, main/editor/texture.c: Move old logs to
355 * main/editor/autosave.c main/editor/centers.c
356 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
357 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
358 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
359 main/editor/fixseg.c main/editor/func.c main/editor/group.c
360 main/editor/info.c main/editor/info.h main/editor/kbuild.c
361 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
362 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
363 main/editor/ksegmove.c main/editor/ksegsel.c
364 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
365 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
366 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
367 main/editor/medmisc.h main/editor/medrobot.c
368 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
369 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
370 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
371 main/editor/texpage.h main/editor/texture.c ui/barbox.c
372 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
373 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
374 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
375 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
376 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
377 conf.h in new editor files
379 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
381 * main/state.c: open autosave file for writing, not reading
383 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
384 main/state.c, main/state.h: added fast save
386 * main/gameseq.c, main/inferno.c: force gr_update() so screens
387 always show in OpenGL
389 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
391 * misc/strutil.c: Implement strdup for MPW
393 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
396 * misc/strutil.c: fix MPW compiler errors
398 * main/mission.c, main/mission.h: allocate mission filenames
401 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
403 * 2d/font.c: Initialise the dataptr member correctly.
405 * include/mono.h: Print only mildly interesting messages to
406 stderr.txt. (revert earlier carbon changes)
408 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
410 * include/physfsx.h: getRealPath uses the write directory if it
411 can't get the real directory
413 * D2X.make: remove misc/d_io.c
415 2004-12-03 Bradley Bell <btb@icculus.org>
417 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
418 pathname, ensure correct translation of path separators
420 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
422 * misc/strutil.c: fix stricmp and strnicmp
424 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
427 2004-12-02 Bradley Bell <btb@icculus.org>
429 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
430 I couldn't figure out why the previous code kept segfaulting under
433 * main/kconfig.c: disable call to reset_cockpit() which was
434 causing the "letterbox" bug
436 * main/inferno.c: don't die if title screens not found
438 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
440 * configure.ac: require PhysicsFS header and library
442 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
444 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
446 * D2X.make: fix build on Carbon by adding digiobj.c
448 * main/mission.c: set builtin_hogsize for non-built-in missions
450 * main/mission.c: pass individual mission around instead of whole list
452 * main/mission.c: remove mission list from global memory
454 2004-12-02 Bradley Bell <btb@icculus.org>
456 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
457 path separator gets added to hogdir
459 2004-12-01 Bradley Bell <btb@icculus.org>
461 * README, configure.ac, VisualC/d2x/d2x.dsp,
462 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
463 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
464 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
465 uses dynamic opengl loading
467 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
469 * arch/ogl/gr.c: make write_bmp use PhysicsFS
471 * include/args.h, misc/args.c: new AppendArgs function. This
472 separates the copying of the arguments passed to main() from the
473 reading of the arguments file
475 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
476 the flexible cfgets, Fix compiling issues in MPW.
478 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
479 reading into an int, so it's removed completely. PHYSFSX_getc was
480 removed, because it's only use in misc/strio.c was removed. Put
481 in PHYSFSX_getRealPath, which recognises platform-specific
482 separators and doesn't use snprintf (MPW doesn't have it). MPW
485 * main/inferno.c: Remove use of open_movie_file. Read the
486 arguments file from the base directory, if there is one. Set up
487 D2X's write directory, including replacing any tilde at the start
488 of the path (if there is one) with the string returned by
489 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
490 default is still ~/.d2x. Check if the write directory has to be
491 created. Read the arguments file in this write directory if there
492 is one. If there's still no write directory, set it to the base
493 directory. Won't set it to the current directory if this fails,
494 because of the issue of which character to use for which platform.
496 * main/playsave.c: Use PHYSFS_readSLE32 instead of
497 PHYSFS_readULE32 due to compiling issues in MPW. Use
498 cfile_read_short instead of PHYSFS_readULE16 because of both
499 compiling and endian issues. cfile_read_byte instead of
500 PHYSFSX_readU8. Write a dummy structure instead of seeking when
501 NETWORK isn't defined
503 * D2X.make: Don't compile cfile.c on Mac OS 9.
505 * README: add PhysicsFS to the required 'tools' in README, and
506 instructions for building in MPW.
508 * include/cfile.h: Make cfopen into an inline, where a read buffer
509 is set up. This speeds up loading significantly.
511 2004-12-01 Bradley Bell <btb@icculus.org>
513 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
514 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
517 * main/newmenu.c: fix player file deletion
519 * include/physfsx.h: fix statfs includes for OS X
521 * main/inferno.c, main/network.c: misc physfs conversions
523 * arch/linux/Makefile.am, arch/linux/findfile.c,
524 arch/win32/Makefile.am, arch/win32/findfile.c,
525 include/findfile.h, main/kludge.c, main/mission.c,
526 main/newmenu.c, main/piggy.c: get rid of findfile stuff
528 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
531 * main/state.c: improve savegame load/save
533 * main/movie.c: make -nomovies friendlier
535 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
537 * include/d_io.h, include/physfsx.h, main/inferno.c,
538 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
541 * main/scores.c: use physfs for scores file
543 * main/playsave.c: improve player loading
545 * main/movie.c: improve movie loading
547 * main/mission.c: improve mission loading
549 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
550 main/state.c: use physfs for savegames
552 * README: minor update
554 * main/newdemo.c: use physfs for demos
556 * include/physfsx.h: added PHYSFSX_rename function
558 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
559 physfs/rwops, add libmve callbacks
561 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
562 added physfsrwops stuff
564 * include/cfile.h: added cfile_close wrapper
566 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
569 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
572 * main/config.c: use physfs to read config file
574 * include/physfsx.h: added gets and puts functions
576 * include/cfile.h: correct seek return value
578 * main/config.c, main/playsave.c: use physfs to write
581 * include/physfsx.h: added my physfs extensions
583 * main/inferno.c: physfs initialization stuff
585 * configure.ac: add check for physfs lib
587 * include/cfile.h: made cfile into a wrapper for physfs
589 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
590 disabled althogdir stuff (shouldn't be needed w/physfs)
592 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
593 configure.ac: drop cfile stuff
595 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
597 * D2X.make: Don't use D2XFolder, because the userdir can now be
598 specified in Mac OS 9. Putting it in the source code folder is
599 more convenient. Turn debugging on. Don't compile old files,
600 compile new ones. Add the PhysicsFS library.
602 * iff/iff.c: Get rid of MIN redefinition.
604 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
605 MPW doesn't like switches of long longs
607 2004-11-30 Bradley Bell <btb@icculus.org>
609 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
610 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
611 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
612 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
613 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
614 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
615 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
617 2004-11-28 Bradley Bell <btb@icculus.org>
619 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
621 * arch/sdl/digi.c: use d2src system for persistent sounds
623 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
626 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
627 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
628 ripped object stuff out of digi.c, now using digiobj.c. get rid of
629 a bunch of kludges, sound should be more true to original game now
631 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
634 2004-11-27 Bradley Bell <btb@icculus.org>
636 * main/text.c, main/text.h, main/titles.c: added function to
637 properly decode multi-line strings
639 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
640 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
643 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
645 * main/inferno.c: enable logo screens for shareware/oem
647 2004-11-26 Bradley Bell <btb@icculus.org>
649 * main/mission.c, main/titles.c: fix d1 briefing glitches
651 * main/game.c: free up cpu by not calling timer_delay so many
652 times (fixes Bug 2034)
654 * main/gameseq.c: enable briefing screens for mac shareware
656 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
657 doesn't care if it draws offscreen, I guess)
659 * main/credits.c: reduce flickering in credits w/opengl
661 2004-11-25 Bradley Bell <btb@icculus.org>
663 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
664 garbage on windows for some reason.
666 * 2d/font.c: fixed opengl menu font bug, caused by doing
667 arithmetic on signed chars.
669 2004-11-23 Bradley Bell <btb@icculus.org>
671 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
673 2004-11-22 Bradley Bell <btb@icculus.org>
675 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
676 arch/linux/joystick.c, arch/linux/include/joystick.h,
677 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
678 arch use global variable joy_num_axes
680 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
682 * main/gamemine.c, main/piggy.c: compile again on older C compilers
684 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
686 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
687 Vertigo) missions, load add-on ham file at every load, not only the 1st
689 * main/bm.ch: fix bug where loading a hxm would affect other levels too
691 * main/fireball.c: don't Int3() every time explosions don't look best
693 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
695 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
697 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
699 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
701 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
703 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
705 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
706 shareware version of descent.hog. This is not yet bug-free
708 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * main/network.c: fix crash introduced with previous change
712 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
714 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
715 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
716 make mission structre memory allocated
718 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
720 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
721 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
722 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
723 delete file compbit.h, move functionality to text.c, modify all
724 previous users of compbit.h to use existing function in text.h
726 * main/inferno.c: remove warning created by the fix for the cfgets
729 * main/bmread.c: add comment
731 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
733 * cfile/cfile.c: declare variable on top of block
735 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
736 main/multi.h, main/network.c: move mission list handling functionality
737 to mission.c, remove unnecessary load_mission calls in menu.c
739 * main/game.c: remove unnecessary build_mission_list call
741 * main/mission.c, main/mission.h: correct comments about anarchy-only
743 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
744 remove explicit uses of mission list
746 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
748 * libmve/mveplay.c: make it compile on Cygwin
750 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
752 * main/config.c: fix bug uncovered by having fgets cut off ending \n
754 * main/text.c: fix crash on Mac OS X, probably fix bug 738
756 * include/mono.h: add mprintf support for carbon (Mac OS 9)
758 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
760 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
761 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
762 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
763 information about the current mission, for easier code refactorisation.
765 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
767 * main/gamemine.c, main/piggy.c: fix bug 1675:
768 use better d2 textures if d1 hog is present but not loadable
770 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
772 * cfile/cfile.c: simplify, reduce number of global vars
774 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
776 * main/gameseg.c: fix bugfix of 2004-05-15
778 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
780 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
782 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
783 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
784 cfgets now always copies the terminating character to the dest buffer.
785 This fixes a bug that occured when reading cmd line args from d2x.ini
787 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
789 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
790 move more old change logs into ChangeLog-old
792 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
793 and Martin Schaffner <maschaffner@gmx.ch>
795 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
796 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
797 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
798 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
799 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
800 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
801 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
802 arch/include/joy.h, arch/win32/include/key.h
803 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
804 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
805 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
806 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
807 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
808 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
809 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
810 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
811 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
812 main/config.c, main/config.h, main/controls.c, main/controls.h
813 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
814 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
815 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
816 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
817 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
818 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
819 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
820 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
821 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
822 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
823 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
824 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
825 main/mission.c, main/mission.h, main/modem.h, main/morph.c
826 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
827 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
828 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
829 main/paging.c, main/paging.h, main/physics.c, main/physics.h
830 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
831 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
832 main/powerup.h, main/render.c, main/render.h, main/robot.c
833 main/robot.h, main/scores.c, main/scores.h, main/screens.h
834 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
835 main/songs.c, main/songs.h, main/sounds.h, main/state.c
836 main/state.h, main/switch.c, main/switch.h, main/terrain.c
837 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
838 main/text.h, main/textures.h, main/titles.c, main/titles.h
839 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
840 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
841 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
842 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
843 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
844 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
846 move old per-file change logs into new file ChangeLog-old
848 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
850 * arch/ogl/ogl.c: enable -gl_mipmap switch
852 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
854 * arch/carbon/descent.r: swap min and max size to correct places
856 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
858 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
860 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
862 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
864 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
866 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
867 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
869 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
870 link) on MPW on Mac OS 9 (carbon)
872 * include/mono.h: disable mprintf on carbon to avoid significant bloat
874 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
876 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
878 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
880 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
882 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
884 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
886 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
887 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
888 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
889 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
890 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
892 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
893 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
894 new files for supporting compilation with MPW for carbon (Mac OS 9)
896 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
898 * main/playsave.c: do not seek while writing, carbon does not like it
900 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
902 * cfile/cfile.c: use portable ffilelength in cfile_size
904 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
905 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
906 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
907 unsigned and signed char, MPW does not like these
909 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
911 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
914 2004-06-01 Bradley Bell <btb@icculus.org>
916 * libmve/mve_main.c: cast malloc function pointer
918 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
919 target to XCode project
921 2004-05-31 Bradley Bell <btb@icculus.org>
923 * include/pstypes.h: fix accidental solaris breakage
925 * main/object.c: fix crash caused by death-cam code
927 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
928 XCode project simplifications, network enabled
930 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
931 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
933 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
936 * English.lproj/InfoPlist.strings, d2x-Info.plist,
937 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
938 d2x.xcode/project.pbxproj: added XCode project files
940 2004-05-22 Bradley Bell <btb@icculus.org>
942 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
945 * rpm/d2x.spec.in: Changed descriptions
947 2004-05-22 Matthew Mueller <donut@dakotacom.net>
949 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
952 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
954 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
955 the win32 code (d1x r1.8, key_arch.c r1.2)
957 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
958 use 32bpp screen mode by default, add option to use 16bpp (d1x
961 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
962 replacement texture paletted->rgb conversion alpha problem (d1x
965 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
966 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
967 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
970 * arch/ogl/gr.c, include/loadgl.h: fix win32
971 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
973 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
974 include/ogl_init.h, main/render.c: opengl hardware
975 super-transparency support using GL_NV_register_combiners (d1x
976 r1.38, r1.41, r1.6, r1.26, r1.7)
978 2004-05-22 Bradley Bell <btb@icculus.org>
980 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
983 2004-05-22 Matthew Mueller <donut@dakotacom.net>
985 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
986 include/ogl_init.h: use GL_RGB for non-transparent textures, and
987 fix fonts not having transparent flag set (wouldn't get paletted)
988 (d1x r1.15, r1.37, r1.40, r1.25)
990 * arch/ogl/ogl.c: don't try to use paletted textures with
991 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
993 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
994 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
997 * 2d/font.c: memset ogl font bitmap data since the copy function
998 leaves some (unused) parts uninitialized, which aggravates
1001 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1002 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1005 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1006 screenshots if the entire thing wasn't written in one call to
1009 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1010 info not being updated on win32 (d1x r1.11)
1012 * arch/win32/digi.c: remove some redundancy by not needing to do
1013 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1014 clean up some indenting of DS_release_slot calls. And make
1015 DS_release_slot return 1 when a sound is already not playing, in
1016 addition to when a sound was killed. (d1x r1.10)
1018 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1019 linux version (d1x r1.5)
1021 * main/kconfig.c: make next axis config key skip currently
1022 allocated axes (d1x r1.11)
1024 2004-05-22 David Cleaver <wraithx@morpheus.net>
1026 * main/kconfig.c: joy configuration next axis key from WraithX
1029 2004-05-22 Bradley Bell <btb@icculus.org>
1031 * main/game.c, main/inferno.c: typo
1033 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1035 * main/game.c, main/game.h, main/inferno.c: make rear view
1036 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1039 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1041 * main/inferno.c: change -udp documentation to d2x behaviour
1043 2004-05-21 Bradley Bell <btb@icculus.org>
1045 * include/gr.h: added missing define for menu fullscreen toggle
1047 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1049 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1050 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1052 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1054 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1055 arch/linux/include/joystick.h: patch from Steven Mueller for using
1056 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1058 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1060 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1061 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1062 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1064 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1066 2004-05-21 Bradley Bell <btb@icculus.org>
1068 * main/inferno.c: added -udp documentation from d1x
1070 2004-05-20 Bradley Bell <btb@icculus.org>
1072 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1074 2004-05-20 David Cleaver <wraithx@morpheus.net>
1076 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1077 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1078 game.c r1.21, r1.6, r1.4, r1.3)
1080 2004-05-20 Bradley Bell <btb@icculus.org>
1082 * main/inferno.c: document -ihaveabrokenmouse
1084 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1086 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1088 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1090 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1091 mouse driver problems (d1x r1.2, r1.2)
1093 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1095 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1096 join list score crash (d1x r1.8)
1098 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1100 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1101 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1104 2004-05-20 Bradley Bell <btb@icculus.org>
1106 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1108 * main/inferno.c: integrated some niceautomap stuff from d1x
1110 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1112 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1113 in some weird axis (d1x r1.3)
1115 * arch/win32/init.c: set win32 icon to icon from resource file
1118 * arch/win32/key.c: win32: fixed space key not working in messages
1121 2004-05-20 Bradley Bell <btb@icculus.org>
1123 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1126 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1128 * main/inferno.c: document -gl_refresh (d1x r1.20)
1130 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1131 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1134 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1135 change the arg type for (d1x r1.5)
1137 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1139 * arch/win32/digi.c: altsounds (d1x r1.6)
1141 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1143 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1144 of redundancy (d1x r1.5)
1146 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1147 fix crashing (d1x r1.4)
1149 * arch/win32/digi.c: win32's digi_start_sound was not calling
1150 DS_release_slot after setting .playing=0, resulting in a
1151 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1153 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1154 apparently it was somehow causing some joysticks (Sidewinder
1155 Precision 2) to only turn when the stick was moving, but not when
1156 at turned but held stationary. And it was completely unused
1157 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1160 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1161 previous key combos (d1x r1.29)
1163 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1164 g, and b values (d1x r1.15)
1166 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1167 sometimes (didn't handle negative palette steps) (d1x r1.34)
1169 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1170 shatter effects, robot explosions and weapons, and some more
1171 always present stuff. Also clean up ogl_cache_weapon_textures
1172 calling. (d1x r1.37)
1174 2004-05-20 Bradley Bell <btb@icculus.org>
1176 * main/kludge.c, main/game.c: move gr_renderstats and
1177 gr_badtexture back to game.c
1179 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1181 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1182 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1184 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1186 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1187 loaded after texture caching stage (d1x r1.34)
1189 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1190 for renderstats (d1x r1.33)
1192 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1194 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1195 main/inferno.c: add anisotropic texture filtering suport (d1x
1196 r1.33, r1.32, r1.23, r1.32)
1198 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1201 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1202 include/ogl_init.h: utilize hardware multitexturing support if
1203 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1204 r1.32, r1.30, r1.4, 1.22)
1206 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1209 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1211 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1212 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1213 effects in OGL using SetGammaRamp, much faster than the hack that
1214 was being used. currently SDL only (though not too hard to add to
1215 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1217 * main/menu.c: allow arbitrary (custom) resolution entry in
1218 change_res menu (d1x r1.14)
1220 2004-05-19 Bradley Bell <btb@icculus.org>
1222 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1223 d1x-style res change menu (mostly works)
1225 * misc/args.c: use strnicmp instead of strncasecmp
1227 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1229 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1230 command-line option (d1x r1.27)
1232 * main/inferno.c: restore inferno.c initialization of
1233 screen_compatible and use_double_buffer to 'normal' values, broken
1234 long long ago in one of the high res menu patches (d1x r1.30)
1236 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1237 resolutions to be specified on command line (d1x r1.2, r1.29,
1238 r1.4) -- doesn't work yet
1240 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1242 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1245 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1246 volume song stop/starting (d1x r1.7)
1248 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1250 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1253 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1254 ogl_ulinec (d1x r1.29)
1256 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1258 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1259 bottom are inclusive not exclusive (d1x r1.28)
1261 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1262 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1264 * arch/sdl/digi.c: fix typo
1266 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1268 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1269 creation code from arch_init_start into arch_init to fix weirdness
1270 with --help (d1x r1.5, r1.6)
1272 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1273 sync issues and lack of midi reset (d1x r1.5)
1275 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1278 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1279 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1281 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1284 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1286 2004-05-18 Bradley Bell <btb@icculus.org>
1288 * include/vecmat.h: comments/formatting
1290 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1292 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1293 include/test.lnk: remove unnecessary files
1295 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1296 This enables compilation with gcc 3.1
1298 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1300 * main/switch.c: took care of switches triggering single-sided
1301 walls (don't try to access the nonexistent adjacent wall via NULL
1302 pointers or negative array indices)
1304 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1306 * main/wall.c: fix invalid memory access for d1 levels which
1307 don't have a corresponding wall behind.
1309 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1311 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1312 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1313 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1314 interface header to new header file internal.h
1316 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1318 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1319 bitmask for each joystick axis that has sent input data,
1320 and will not crash Windows anymore during joystick setup because
1321 of for() loop over axis being executed once too often.
1323 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1324 gr_remap_mono_font() and call it after loading saved level.
1326 * main/laser.c: limit homing missile turn rate
1328 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1329 centers (work like fuel centers but provide shield)
1331 * main/gameseg.c: fix endless loop in some levels with a
1332 certain (complicated) structure
1334 2004-05-13 Bradley Bell <btb@icculus.org>
1336 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1337 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1338 updated project files for SDL 1.2.7
1340 * Makefile.am: add VisualC, VisualCE dirs to tarball
1342 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1344 * arch/sdl/digi.c: formatting
1346 2004-05-12 Bradley Bell <btb@icculus.org>
1348 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1351 * 2d/palette.c, include/palette.h: added function to create blend
1354 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1356 2004-05-11 Bradley Bell <btb@icculus.org>
1358 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1360 2004-05-10 Bradley Bell <btb@icculus.org>
1362 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1363 g3_draw_transp_poly had the fade level backwards, decided to just
1364 fix g3_draw_poly so it behaves correctly, transparency or not,
1365 reverted changes to render_face
1367 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1369 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1370 rendering transparent (e.g. cloaked) walls
1372 * main/render.c: render_face now calls g3_draw_transp_poly() for
1373 cloaked walls in OpenGL
1375 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1377 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1378 that from other apps, had "static" distortions.
1380 2004-04-22 Bradley Bell <btb@icculus.org>
1382 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1384 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1385 aligned version of PUT_INTEL_* macros
1387 2004-04-15 Bradley Bell <btb@icculus.org>
1389 * main/inferno.c: comment out unused checksum variable
1391 2004-04-14 Bradley Bell <btb@icculus.org>
1393 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1395 2004-04-14 Terran Melconian <terran@consistent.org>
1397 * main/gameseg.c: use portable rand function (fixes #1118)
1399 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1401 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1403 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1405 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1406 get rid of warnings (now compiles with -Werror on SunOS)
1408 * main/piggy.c: fix (really) wierd SunOS bug
1410 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1411 caused by not allocating enough mem for rle bitmaps
1413 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1415 * include/pstypes.h: sun OS typedef fixes
1417 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1419 * main/piggy.c: fix bug 1067
1421 * main/piggy.c: fix bugfix for 1067
1423 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1424 with descent.pig of mac registered)
1426 2003-12-18 Bradley Bell <btb@icculus.org>
1428 * main/kconfig.c: fixes for linux-native joystick
1430 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1433 * arch/include/joy.h: comments/formatting
1435 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1437 * compilerdefs.txt: added FreeBSD defs
1439 2003-12-08 Bradley Bell <btb@icculus.org>
1441 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1444 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1446 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1447 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1449 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1451 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1452 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1453 get rid of silly ulongs
1455 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1456 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1457 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1458 change relevant __linux__ macros to __ELF__
1460 2003-11-27 Bradley Bell <btb@icculus.org>
1462 * include/ogl_init.h: added proto for ogl_check_mode
1464 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1465 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1468 2003-11-26 Bradley Bell <btb@icculus.org>
1470 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1471 3.3 compiler warnings
1473 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1476 * include/pstypes.h: OS X fixes
1478 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1479 main/newmenu.h: linux fixes
1481 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1482 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1483 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1484 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1485 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1488 * arch/sdl/gr.c: fix sdl gr_update
1490 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1491 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1492 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1493 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1494 include/error.h, include/pstypes.h, include/strutil.h,
1495 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1496 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1497 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1498 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1499 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1502 2003-11-25 Bradley Bell <btb@icculus.org>
1504 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1505 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1506 libmve/VisualC/mveplayer.dsp: updated project files
1508 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1509 working w/Visual C++
1511 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1512 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1513 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1514 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1517 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1518 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1521 2003-11-24 Bradley Bell <btb@icculus.org>
1523 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1524 libmve/mveplay.c: stuff to play mve's in WinCE
1526 * arch/win32/findfile.c: unused functions...
1530 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1531 enabled mouse control of menus
1533 * main/mission.h: oops, didn't mean to change this.
1535 2003-11-21 Bradley Bell <btb@icculus.org>
1537 * VisualCE/d2x/d2x.vcp: updated project file
1539 2003-11-20 Bradley Bell <btb@icculus.org>
1541 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1542 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1543 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1546 2003-11-17 Bradley Bell <btb@icculus.org>
1548 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1549 main/menu.c: added option to disable kalinix under unix
1551 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1553 2003-11-14 Bradley Bell <btb@icculus.org>
1555 * main/automap.c: fix automap background image
1557 * main/automap.c, main/automap.h: delete cruft
1559 * main/automap.c: fix level number position
1561 * main/automap.c: simplify g3_draw_line hack
1563 * main/menu.c: stop pointless vid mode changes
1565 2003-11-07 Bradley Bell <btb@icculus.org>
1567 * NEWS, installation.txt: s'more documentation
1569 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1571 * configure.ac: fix .exe extension problems
1573 2003-11-07 Bradley Bell <btb@icculus.org>
1575 * arch/ogl/ogl.c: disable texture format verification for OS X -
1578 2003-11-06 Bradley Bell <btb@icculus.org>
1580 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1581 use more traditional Alt+Enter for toggling fullscreen
1583 * 2d/ibitblt.c, main/mission.h: comments/formatting
1585 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1587 2003-11-06 Bradley Bell <btb@icculus.org>
1589 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1590 resolution change, use kludge to avoid repetitive res changes
1592 2003-11-04 Bradley Bell <btb@icculus.org>
1594 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1595 structures and i/o routines back to piggy.c
1597 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1599 * installation.txt: tell to install d1 .pig for better textures
1601 2003-11-04 Bradley Bell <btb@icculus.org>
1603 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1604 oem d1 v1.0 and registered d2 v1.0, comments
1606 2003-11-03 Bradley Bell <btb@icculus.org>
1608 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1609 all d1 shareware - even though files are different!
1611 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1614 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1617 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1620 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1622 * main/movie.c: when no movies are found, divide by six the
1623 number of warning lines sent to stdout
1625 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1627 * include/byteswap.h: fix stupid copy/paste error
1629 2003-10-24 Bradley Bell <btb@icculus.org>
1631 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1632 gr_linear_rep_movsd_2x instead of almost identical
1633 gr_linear_movsd_double. Better since we have assembly versions.
1635 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1637 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1640 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1642 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1643 error with --disable-network, move reset_network_objects()
1644 from gameseq.c to multi.c
1646 2003-10-14 Bradley Bell <btb@icculus.org>
1648 * AUTHORS, NEWS: stuff
1650 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1652 2003-10-12 Bradley Bell <btb@icculus.org>
1654 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1655 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1658 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1660 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1661 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1662 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1663 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1664 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1665 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1666 arch/win32/ipx_win.c, arch/win32/winnet.c,
1667 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1668 main/multi.h, main/network.c: add IPv4 multicasting support
1670 2003-10-11 Bradley Bell <btb@icculus.org>
1672 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1674 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1675 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1676 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1677 main/weapon.h: lots of shareware and oem fixes
1679 2003-10-10 Bradley Bell <btb@icculus.org>
1681 * arch/win32/winnet.c: fixed stupid win32 network bug
1683 2003-10-10 Bradley Bell <btb@icculus.org>
1685 * main/piggy.c: increased D1_MAX_TMAP_NUM
1687 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1689 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1690 which are animated in d2, refactorizes d1 texture reading
1692 2003-10-10 Bradley Bell <btb@icculus.org>
1694 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1695 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1696 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1697 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1698 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1699 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1700 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1701 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1702 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1703 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1704 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1705 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1706 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1707 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1708 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1709 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1710 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1711 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1712 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1713 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1714 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1715 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1716 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1717 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1718 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1719 main/wall.h: comments/formatting
1721 2003-10-09 Bradley Bell <btb@icculus.org>
1723 * main/text.c: fix text when using old datafiles
1725 * main/laser.h: comments/whitespace
1727 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1728 mines w/shareware data
1730 * include/DT_drawtext.h: deleted unused file
1732 2003-10-08 Bradley Bell <btb@icculus.org>
1734 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1736 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1738 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1739 main/menu.c: Disabled 'd2x keys' weapon selection
1741 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1743 * main/object.h, main/multi.h: get rid of most warnings issued by
1744 cpp-precomp of gcc from Mac OS X dev tools
1746 2003-10-05 Bradley Bell <btb@icculus.org>
1748 * NEWS, configure.ac: increment version number
1750 * cfile/cfile.c: better handling of CRLF text files (when that is
1753 * utilities/hogcreate.c, utilities/hogextract.c,
1754 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1755 reading/writing files
1757 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1758 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1761 2003-10-04 Bradley Bell <btb@icculus.org>
1763 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1765 * main/netmisc.c: change byte to sbyte, comments/whitespace
1767 2003-10-03 Bradley Bell <btb@icculus.org>
1769 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1771 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1774 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1775 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1776 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1777 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1778 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1779 main/object.c, main/object.h, main/paging.c, main/player.h,
1780 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1781 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1782 main/weapon.c, main/weapon.h: change byte to sbyte,
1785 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1786 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1787 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1788 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1790 * configure.ac: better checking for timeval
1792 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1794 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1795 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1796 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1797 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1798 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1799 main/multibot.c, main/network.c: Make network architecture
1800 choosable from game menu, add support for UDP/IP on Mac OS X and
1803 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1805 * include/byteswap.h: added macros for coping with alignment
1808 2003-10-02 Bradley Bell <btb@icculus.org>
1810 * main/multi.h: added padding to little-endian version of
1813 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1815 * main/netmisc.c: delete duplicate function
1817 2003-10-01 Bradley Bell <btb@icculus.org>
1819 * main/bm.c: make sure d1_texture_indices gets freed between
1822 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1824 * main/piggy.h: fix size of d1 shareware descent.pig
1826 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1828 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1829 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1830 replacements for non-animated textures
1832 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1834 * main/controls.c: use fixed 20fps wiggle
1836 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1838 * Makefile.am, debian/changelog.in, debian/control,
1839 debian/d2x-common.dirs, debian/d2x-common.install,
1840 debian/d2x-common.manpages, debian/d2x-gl.files,
1841 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1842 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1843 utilities/Makefile.am, utilities/hogcreate.1,
1844 utilities/hogextract.1, utilities/mvlcreate.1,
1845 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1846 add man pages, distribute utility programs in new d2x-common deb
1848 * rpm/d2x.spec.in: updated rpm spec file
1850 2003-08-02 Bradley Bell <btb@icculus.org>
1852 * cfile/cfile.c: update raw_position in cfputc and cfputs
1854 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1856 * main/piggy.c: make error message more friendly
1858 * main/piggy.c: simplify copying of bitmap flags
1860 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1863 * cfile/cfile.c: revert to always using custom fgets
1865 * main/endlevel.c, main/mission.c: handle missing exit sequence
1866 components gracefully
1868 * main/playsave.c: comments
1870 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1872 * cfile/cfile.c: update raw_position in cfwrite
1874 * main/network.c: comments/formatting
1876 2003-06-22 Bradley Bell <btb@icculus.org>
1878 * cfile/cfile.c: use standard fgets for non-archive files
1880 * main/movie.c: use con_printf for missing movie warning
1882 2003-06-18 Bradley Bell <btb@icculus.org>
1884 * main/movie.c: fixed cfile conversion of movielib code
1886 * main/console.c, main/hud.c: strip out colors, etc when printing
1889 * include/u_mem.h: fix NDEBUG calloc macro
1891 2003-06-15 Bradley Bell <btb@icculus.org>
1893 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1896 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1897 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1898 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1899 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1900 main/scores.c, main/state.c, main/text.c, misc/args.c,
1901 misc/strio.c: convert file i/o to cfile
1903 2003-06-14 Bradley Bell <btb@icculus.org>
1905 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1906 writing and other modes besides "rb" (mostly taken from
1909 2003-06-09 Bradley Bell <btb@icculus.org>
1911 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1914 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1915 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1918 2003-06-07 Taylor Richards <taylor@icculus.org>
1920 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1922 2003-06-07 Bradley Bell <btb@icculus.org>
1924 * main/console.c: fix non-console build
1926 * main/gamesave.c: comments
1928 * main/bm.c: remove redundant break
1930 2003-06-06 Bradley Bell <btb@icculus.org>
1932 * main/gauges.c, main/kconfig.c: comments/formatting
1934 * console/.cvsignore: added .cvsignore
1936 * main/console.c: can't write to console after it's closed
1938 2003-06-05 Bradley Bell <btb@icculus.org>
1940 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1941 console/internal.c, console/internal.h, include/CON_console.h,
1942 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1943 finish console conversion away from SDL
1945 2003-06-04 Bradley Bell <btb@icculus.org>
1947 * console/CON_console.c, include/CON.console.h, include/console.h,
1948 main/console.c, main/game.c: console conversion to native gr,
1951 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1952 put prototype for gr_bm_bitblt in gr.h
1954 2003-06-03 Bradley Bell <btb@icculus.org>
1956 * console/CON_console.c, console/DT_drawtext.c,
1957 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1958 main/console.c: use native fonts for console
1960 * main/playsave.c: use shorts for short data
1962 2003-06-02 Bradley Bell <btb@icculus.org>
1964 * configure.ac, main/console.c: set console background, fix
1967 2003-06-01 Bradley Bell <btb@icculus.org>
1969 * Makefile.am, arch/sdl/event.c, configure.ac,
1970 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1971 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1972 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1973 main/gamerend.c: added console code (from SDL_console)
1975 2003-05-30 Bradley Bell <btb@icculus.org>
1977 * README: minor update
1979 2003-05-28 Bradley Bell <btb@icculus.org>
1981 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1986 2003-06-06 Bradley Bell <btb@icculus.org>
1988 * main/kconfig.c: fix crash in control menus
1990 * main/gauges.c: force cockpit redraw in opengl
1992 * main/gamerend.c: move ogl swap, so cockpit and console get
1995 2003-06-01 Bradley Bell <btb@icculus.org>
1997 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2001 2003-05-12 Bradley Bell <btb@icculus.org>
2003 * configure.ac: increment version number
2005 * main/bm.c: use con_printf for exit model warnings
2007 * configure.ac: must check for timespec after setting -mno-cygwin
2009 * main/inferno.c: added -nohogdir and -userdir options
2011 * NEWS, main/titles.c: use briefings with no extension
2015 2003-04-30 Bradley Bell <btb@icculus.org>
2017 * configure.ac: have to include time.h when checking for nanosleep
2019 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2022 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2023 increment version number
2025 * main/Makefile.am: make dist fix
2029 2003-04-29 Bradley Bell <btb@icculus.org>
2031 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2034 2003-04-24 Bradley Bell <btb@icculus.org>
2036 * configure.ac: increment version number
2038 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2041 2003-04-24 Ingo van Lil <inguin@gmx.de>
2043 * main/render.c: fix misspellings of NDEBUG
2047 2003-04-14 Bradley Bell <btb@icculus.org>
2049 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2051 2003-04-11 Bradley Bell <btb@icculus.org>
2053 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2058 2003-04-11 Bradley Bell <btb@icculus.org>
2060 * libmve/mveplay.c: use _sleep instead of sleep on win32
2062 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2063 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2064 include/cfile.h, include/error.h, libmve/Makefile.am,
2065 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2066 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2067 utilities/Makefile.am: comments/formatting/dist problems
2069 * configure.ac: use different defines for os x
2071 2003-04-07 Bradley Bell <btb@icculus.org>
2073 * include/error.h, misc/error.c: put some old stuff back in,
2074 eliminate duplicate error messages
2076 * main/text.c: don't die on text not found
2079 * main/inferno.c: print some useful info if hog not found, allow
2080 -help to work if no text available
2082 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2084 * arch/linux/Makefile.am: revert to previous version, so linux
2087 2003-04-03 Bradley Bell <btb@icculus.org>
2089 * main/endlevel.c: fixed exit model scheme yet again
2091 2003-04-02 Bradley Bell <btb@icculus.org>
2093 * misc/error.c: call Int3 on Assert
2095 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2098 * main/wall.c: don't die when trying to toggle nonexistent
2099 segment... vertigo level 10 is buggy!
2101 * main/gamemine.c: comments/formatting
2103 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2105 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2106 main/inferno.c: Allow use of 22K sound samples
2108 2003-03-29 Bradley Bell <btb@icculus.org>
2110 * arch/ogl/gr.c: default to bitmapped reticle
2112 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2113 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2116 * arch/sdl/joy.c: fixed text seen for hats in control config
2119 2003-03-28 Bradley Bell <btb@icculus.org>
2121 * main/bm.c: heh, model nums in vertigo are hardcoded,
2122 N_D2_POLYGON_MODELS can't change
2124 * configure.ac, include/d1x.xpm, include/descent.xpm,
2125 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2128 2003-03-27 Bradley Bell <btb@icculus.org>
2130 * main/text.h: fixed text references for hat directions
2132 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2134 2003-03-26 Bradley Bell <btb@icculus.org>
2136 * main/playsave.c: make d2x keys backward compatible
2138 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2140 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2143 2003-03-26 Bradley Bell <btb@icculus.org>
2145 * main/piggy.c: fix crash when d1 data not present
2147 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2148 read/write from plr file
2150 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2151 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2152 added escort.h header
2154 2003-03-25 Bradley Bell <btb@icculus.org>
2156 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2157 D1_PIGFILE ("descent.pig") macro
2159 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2160 models from d1 pig file
2162 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2163 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2164 really) from d1 pig file
2166 2003-03-23 Bradley Bell <btb@icculus.org>
2168 * main/bm.c: stop extra robots from overwriting exit models
2170 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2171 texture list doesn't get full
2173 * main/bm.c: fix mem leak when reading extra robots
2175 2003-03-21 Bradley Bell <btb@icculus.org>
2177 * main/menu.c: Added option to set movie resolution (mostly works)
2179 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2181 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2182 replacement functions to piggy.c
2184 * main/gameseq.c: attempt to support mac d1 descent.pig
2186 * main/bm.c: fix mem leak
2188 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2189 files, both d1 and d2 oem briefing where showed
2191 * main/inferno.c, main/movie.c: Change the default movie
2192 resolution to "high", implement the option -lowresmovies
2194 2003-03-20 Bradley Bell <btb@icculus.org>
2196 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2198 * main/piggy.c: comments
2200 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2202 * main/gameseq.c: delete duplicate function
2204 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2206 2003-03-19 Bradley Bell <btb@icculus.org>
2208 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2209 (cddb discid) support
2211 * arch/sdl/digi.c, main/kludge.c: implemented
2212 digi_link_sound_to_object3 for looping sounds, other looping stuff
2214 * arch/sdl/gr.c: removing dependencies on stuff in main/
2216 * arch/linux/Makefile.am, arch/linux/init.c,
2217 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2218 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2219 other header cleanups
2221 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2223 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2225 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2226 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2227 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2228 load d1 textures for d1 levels
2230 2003-03-19 Bradley Bell <btb@icculus.org>
2232 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2233 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2234 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2235 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2238 * README: added some OS X info
2240 2003-03-17 Bradley Bell <btb@icculus.org>
2242 * main/newdemo.c: simplify DEMO_FILENAME macro
2244 * main/console.c, main/game.c: enable experimental console support
2246 * main/gamerend.c: fixed location of fps meter in multi
2248 2003-03-16 Bradley Bell <btb@icculus.org>
2250 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2251 also look in shared data dir for demos
2253 * main/newdemo.c, main/newdemo.h: comments/formatting
2255 2003-03-15 Christopher Thielen <chris@luethy.net>
2257 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2258 thinking d2 cd is always present
2260 2003-03-15 Bradley Bell <btb@icculus.org>
2262 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2265 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2268 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2269 gr_init. don't really know why this works, though
2271 2003-03-14 Bradley Bell <btb@icculus.org>
2273 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2275 * unused/bios/rbaudio.h: removed duplicate file
2277 2003-03-14 Christopher Thielen <chris@luethy.net>
2279 * arch/sdl/rbaudio.c: stop cd audio when exiting
2281 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2283 * main/gamecntl.c: add comments to the "only matt knows" cheats
2285 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2287 * main/gamemine.c: formatting, better texture conversion for d1
2290 2003-03-14 Bradley Bell <btb@icculus.org>
2292 * main/piggy.c: must swap all mac version pigfiles
2294 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2295 main/multi.c: formatting, minor cleanups
2297 * 2d/rle.c: need to swap line_size on bigendian machines
2299 * main/mission.c, main/mission.h: detect mac full version hogfile
2301 2003-03-13 Bradley Bell <btb@icculus.org>
2303 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2304 added joy/mouse sensitivity slider, increased range to 16, and
2307 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2310 * arch/linux/Makefile.am: removed extra backslash
2312 * TODO, installation.txt: updated some documentation
2314 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2315 menu, with maxfps option
2317 2003-03-12 Bradley Bell <btb@icculus.org>
2319 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2321 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2322 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2323 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2324 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2325 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2326 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2327 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2328 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2329 arch/linux/include/music.h, arch/linux/include/serial.h,
2330 arch/linux/include/ukali.h: formatting
2332 2003-03-11 Chris Arena <ccarena@cox.net>
2334 * main/menu.c: fixed brightness slider
2336 2003-03-01 Bradley Bell <btb@icculus.org>
2338 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2339 robots and animated bitmaps work, but colors are messed up
2341 2003-02-28 Bradley Bell <btb@icculus.org>
2343 * main/player.h: whitespace
2345 * main/automap.c, main/cntrlcen.c, main/collide.c,
2346 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2347 descent.hog is present, d1 becomes mission 0)
2349 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2350 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2351 arch/win32/winnet.c: MinGW compiles with network enabled again,
2352 but still doesn't work
2356 2003-02-28 Bradley Bell <btb@icculus.org>
2358 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2359 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2360 many opengl glitches
2362 2003-02-27 Bradley Bell <btb@icculus.org>
2364 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2365 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2366 main/network.c, main/network.h: noted that hoard.ham is only needed
2367 for multiplayer HOARD games, and should not be equated with
2368 "vertigo". put HoardEquipped() back in network.c.
2370 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2371 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2372 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2373 use timer_delay instead of d_delay
2375 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2377 * main/render.c: added replacement qsort for solaris
2379 2003-02-26 Bradley Bell <btb@icculus.org>
2381 * main/gamemine.c: texture conversion for d1 shareware
2383 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2385 * main/gamemine.c: better texture conversion for d1 levels
2387 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2389 * main/kconfig.c: fix joystick support under MinGW
2391 2003-02-26 Bradley Bell <btb@icculus.org>
2393 * main/playsave.c: fix swapping glitch
2395 * configure.ac, readme.txt: clean stuff up, getting ready for
2398 * main/titles.c: begin support for rendering spinning robots in
2401 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2404 * main/gamemine.c: load d1 shareware levels!
2406 2003-02-25 Bradley Bell <btb@icculus.org>
2410 * autogen.sh: add warning about old auto* versions, use
2413 2003-02-24 Bradley Bell <btb@icculus.org>
2415 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2416 briefings mostly working
2418 * main/movie.c, main/titles.c: fixed some more briefing glitches
2420 2003-02-23 Bradley Bell <btb@icculus.org>
2422 * main/movie.c: fixed crash when using shareware data files
2425 * arch/sdl/digi.c: fix crash on non-existent sounds
2426 (i.e. shareware data)
2428 2003-02-22 Bradley Bell <btb@icculus.org>
2430 * main/titles.c: fixed fullscreen toggle in briefings
2432 2003-02-21 Bradley Bell <btb@icculus.org>
2434 * configure.ac: check for mingw when enabling nasm
2436 * main/playsave.c: enable loading player files of either byte
2439 2003-02-20 Bradley Bell <btb@icculus.org>
2441 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2443 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2444 #343, not "rest of solution to bug #344"
2446 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2449 * main/kludge.c: partial solution to bug #344
2451 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2453 * compilerdefs.txt: added linux/mips info
2455 * ChangeLog: clean up changelog
2457 2003-02-19 Bradley Bell <btb@icculus.org>
2459 * libmve/mveplay.c: os x needs nanosleep prototype.
2461 2003-02-18 Bradley Bell <btb@icculus.org>
2463 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2465 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2466 to disable/enable audio
2468 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2470 * main/: movie.h, titles.c: make sure movie's palette is set before
2471 writing briefing text. Fixes bug #359
2473 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2476 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2477 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2480 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2483 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2484 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2485 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2488 * include/libmve.h: blah
2490 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2492 * main/render.c: 2nd attempt to fix solaris qsort bug
2494 2003-02-18 Bradley Bell <btb@icculus.org>
2496 * configure.ac, include/pstypes.h: put alignment detection in
2499 2003-02-17 Bradley Bell <btb@icculus.org>
2501 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2502 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2503 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2504 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2505 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2506 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2507 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2508 moved mve stuff to separate subdir
2510 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2511 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2512 mve code. Fixes (at least) bugs #41, #348, and #350.
2514 2003-02-14 Bradley Bell <btb@icculus.org>
2516 * main/Makefile.am: no more Makefile.mveplay. again
2518 * main/mveplay.c: typo
2520 2003-02-13 Bradley Bell <btb@icculus.org>
2522 * utilities/mvlextract.c: uint -> unsigned int
2524 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2525 standalone mveplayer, win32 support
2527 * main/movie.c: random bugfixes, win32 support
2529 * arch/sdl/Makefile.am: formatting
2531 * configure.ac: disable networking on mac/win for now
2533 * main/newmenu.c: comments
2535 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2537 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2538 redundant swap functions.
2540 2003-02-13 Bradley Bell <btb@icculus.org>
2542 * ChangeLog: update changelog
2544 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2546 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2547 polymodel alignment issues.
2549 2003-02-13 Bradley Bell <btb@icculus.org>
2551 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2552 fix various little bugs
2554 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2555 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2557 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2560 * README.utils: new file
2562 * main/: mve_main.c, mveplay.c: more movie fixes
2564 * README: updated README
2566 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2568 2003-02-12 Bradley Bell <btb@icculus.org>
2570 * utilities/mvlextract.c: bigendian mvl support
2572 * main/mveplay.c: formatting, stuff
2574 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2575 truecolor mve support, standalone mveplayer
2577 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2578 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2579 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2580 standalone mveplayer
2582 2003-01-22 Bradley Bell <btb@icculus.org>
2584 * include/: interp.h, interp.h: restore prototype for
2585 swap_polygon_model_data
2587 2003-01-21 Bradley Bell <btb@icculus.org>
2589 * main/piggy.c: use memcpy to avoid alignment problem
2591 * compilerdefs.txt: updated some defs, added sunos/sparc
2593 2003-01-15 Bradley Bell <btb@icculus.org>
2595 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2597 * main/gamemine.c: attempting to support d1 shareware
2599 * compilerdefs.txt: update defs
2601 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2603 * main/mveplay.c: fix several bugs, comments, formatting.
2605 2003-01-15 Bradley Bell <btb@icculus.org>
2607 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2608 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2609 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2610 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2613 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2614 formatting, comments
2616 2003-01-11 Bradley Bell <btb@icculus.org>
2618 * main/: mission.c, mission.h: attempt to support d1 for mac
2621 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2623 * main/object.h: foo
2625 2003-01-09 Bradley Bell <btb@icculus.org>
2627 * main/movie.c: use ifdef around gr_toggle_fullscreen
2629 2003-01-07 Bradley Bell <btb@icculus.org>
2631 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2632 main/mission.h: don't need .msn file for descent.hog anymore
2636 2003-01-06 Bradley Bell <btb@icculus.org>
2638 * main/mission.h, main/mission.c: comments
2640 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2643 2003-01-03 Bradley Bell <btb@icculus.org>
2645 * utilities/: txb2txt.c, txt2txb.c: remove old files
2647 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2649 * main/polyobj.c: attempt to make read_model_file
2652 * main/menu.c: move vertigo text
2654 2003-01-02 Bradley Bell <btb@icculus.org>
2656 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2657 main/polyobj.h: cleanup alignment changes
2659 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2660 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2661 main/object.h: fix alignment issues on sparc
2663 * cvshowto.txt: update cvs info
2667 * 2d/rle.c: make rle_swap handle RLE_BIG
2669 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2671 * main/render.c: workaround solaris qsort bug
2673 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2675 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2676 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2678 * arch/linux/Makefile.am: enabled linux joystick, kali
2680 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2681 arch/sdl/event.c: enabled linux joystick
2683 2002-12-31 Bradley Bell <btb@icculus.org>
2685 * main/gamemine.c: simplified warning msg
2687 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2689 * main/render.h: fix compiler warning
2691 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2693 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2695 2002-12-24 Bradley Bell <btb@icculus.org>
2697 * main/mission.c: fixes an infinite loop which was caused by d2x
2698 thinking d2demo was a descent 1 mission
2700 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2702 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2704 2002-12-24 Bradley Bell <btb@icculus.org>
2706 * main/render.c: comments
2708 2002-10-30 Bradley Bell <btb@icculus.org>
2710 * main/inferno.c: add help for -hogdir option
2712 * main/inferno.c: added -hogdir option
2714 2002-10-28 Bradley Bell <btb@icculus.org>
2716 * main/: inferno.c, menu.c: enabled Vertigo displays
2718 * include/3d.h: typo
2720 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2722 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2723 main/netmisc.c, main/network.c: simplify and eliminate redundant
2726 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2728 * maths/fixc.c: fix infinite loop in quad_sqrt.
2730 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2731 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2733 2002-10-12 Bradley Bell <btb@icculus.org>
2735 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2737 2002-10-11 Bradley Bell <btb@icculus.org>
2739 * main/hud.c: make hud_message work correctly
2741 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2744 * main/network.c: formatting, small fixes
2746 2002-10-10 Bradley Bell <btb@icculus.org>
2748 * main/netmisc.h: no swap_object for little-endian
2750 * main/: netmisc.h, network.c: use macros to simplify network
2753 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2756 * main/inferno.c: enable loading screen for mac shareware with
2759 * main/netmisc.c: whitespace
2761 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2764 * main/hud.c: whitespace
2766 * configure.ac: remove shareware build, add macdata build
2768 * main/songs.c: whitespace
2770 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2771 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2774 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2777 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2779 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2780 comments, formatting, etc.
2782 * iff/iff.c: fix bigendian iff loading.
2784 2002-10-03 Bradley Bell <btb@icculus.org>
2786 * utilities/txb2tex.c: typo
2788 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2789 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2792 * arch/sdl/mouse.c: whitespace
2794 2002-09-19 Bradley Bell <btb@icculus.org>
2796 * main/kconfig.c: fix a oops, add old logs
2798 * main/kconfig.c: support for >3 mouse buttons
2800 2002-09-18 Bradley Bell <btb@icculus.org>
2802 * include/gr.h: fix palette swap define
2804 2002-09-14 Bradley Bell <btb@icculus.org>
2806 * main/titles.c: load hires briefing screen if lores doesn't exist
2807 (i.e. vertigo) and MenuHires=0
2809 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2811 * main/: multi.h, network.h: pack some structures for ipx
2814 2002-09-14 Bradley Bell <btb@icculus.org>
2816 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2817 and load_endlevel_data() to expect newline-terminated strings, fix
2818 load_game_data to read null-terminated string for
2821 2002-09-07 Bradley Bell <btb@icculus.org>
2823 * main/newmenu.c: added error message
2825 * main/menu.h: enable -nohires with mac shareware
2827 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2829 * 2d/font.c: enable 0/255 palette swap for fonts
2831 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2834 * 2d/2dsline.c: fix ogl blooper
2836 2002-09-05 Bradley Bell <btb@icculus.org>
2838 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2841 * include/strutil.h: need string.h for strcasecmp
2843 * include/rle.h: okay, maybe it needs to be this way
2845 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2847 * 2d/scalec.c: more stuff from d2src
2849 * 2d/rle.c: more stuff from d2src, formatting
2851 * 2d/font.c: useless cruft
2853 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2855 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2858 2002-09-04 Bradley Bell <btb@icculus.org>
2860 * include/grdef.h: fix compiler warnings
2862 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2864 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2867 * main/game.c: we want the mac ibitblt for everything but dos and
2870 * main/texmerge.c: these routines are in tmerge.c
2872 * main/credits.c: enable credits for mac and oem data
2874 * main/bm.c: use either exit.ham or exit.pofs
2876 * include/ibitblt.h: enable some more code from d2src
2878 * include/gr.h: enable mac ubitblt_double
2880 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2882 * include/grdef.h: moved some inline asm from linear.h
2884 * 2d/ibitblt.c: brought in line with original d2 version
2886 * 2d/bitblt.c: reverted to original d2 version of this file, then
2887 added d1x enhancements
2889 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2891 * 2d/linear.h: moved these back to their original locations
2894 * main/mveplay.c: close some memory holes, speed up palette loading
2896 * main/movie.c: added fullscreen toggle while playing movies
2898 * main/inferno.c: comment out -superhires help text (always on)
2900 * include/timer.h: added approx_fsec_to_usec macro
2902 * arch/sdl/joy.c: fix compiler warning
2904 2002-09-01 Bradley Bell <btb@icculus.org>
2906 * main/network.c: oops
2908 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2910 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2911 timer_get_fixed_seconds
2915 2002-08-31 Bradley Bell <btb@icculus.org>
2917 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2920 * main/multi.h: network endian stuff
2922 * 2d/font.c, include/gr.h: fast file i/o for font headers
2924 * arch/win32/arch_ip.cpp: unused file
2926 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2927 bigendian networking fixes
2929 * main/menu.c: make net menu more accurate, also make superhires
2932 * include/pstypes.h: better to have __pack__ all the time, I think.
2933 needed for networking, e.g.
2935 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2938 * arch/win32/Makefile.am: unused file
2942 2002-08-30 Bradley Bell <btb@icculus.org>
2944 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2946 * main/: newmenu.h, titles.c: formatting
2948 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2949 main/multi.h: networking works, finally
2951 * TODO: added TODO file
2953 * arch/linux/arch_ip.cpp: unused fine
2955 * README: network sorta working
2957 * main/: Makefile.am, multi.c, network.c, network.h: more
2960 * main/menu.c: load builtin mission correctly
2962 * main/inferno.c: documentation
2964 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2967 * main/Makefile.mveplay: don't need no more
2969 2002-08-29 Bradley Bell <btb@icculus.org>
2971 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2972 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2973 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2976 * include/ipx_drv.h: more network fixing
2978 * arch/linux/include/ipx_drv.h: more network fixing
2980 * include/ipx.h: formatting
2982 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2984 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2985 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2986 main/inferno.c: fixed networking fuck-up?
2988 * Makefile.am: moved mingw info to README
2990 * README, mingw32.txt: moved mingw info to README
2992 2002-08-27 Bradley Bell <btb@icculus.org>
2994 * utilities/mvlextract.c: allow specifying file to extract
2996 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2999 * utilities/hogextract.c: allow specifying file to extract
3001 * main/mission.c: Have to get mission_num _after_ promoting...
3003 * main/: gameseq.c, titles.c: beginning d1 briefing support
3005 * descent.msn: beginning d1 briefing support
3007 * main/: titles.c, titles.h: d1-style mission briefings
3009 * main/piggy.h: whitespace
3011 * main/movie.c: beginning robot movie support, fall back on lo/hi
3012 res if hi/lo not available
3014 * main/mission.c: added Builtin_mission_num for builtin mission,
3015 D1Hogdir, d1-style mission briefings
3017 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3020 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3021 (for d1 missions that need d1 data)
3023 * 2d/ibitblt.c: whitespace
3025 2002-08-26 Bradley Bell <btb@icculus.org>
3027 * utilities/mvlcreate.c: oops
3029 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3032 * utilities/hogextract.c: added [v]iew option
3034 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3036 * main/titles.c: fix writable string, disable DumbAdjust thing
3038 * main/polyobj.h: whitespace
3040 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3043 * main/movie.c: read movies from AltHogDir, other fixes
3045 * main/: mission.c, mission.h: fix bug w/mission filename
3047 * main/gameseq.c: comments
3049 * main/digi.h: whitespace n stuff
3051 * include/mve_audio.h: added audio flag macros
3053 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3058 2002-08-23 Bradley Bell <btb@icculus.org>
3060 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3063 * Makefile.am: remove d2demo.mn2
3065 * cfile/cfile.c, include/cfile.h: add cfile_size function
3067 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3068 eliminate need for .mn2 files for oem and demo
3070 2002-08-22 Bradley Bell <btb@icculus.org>
3072 * main/bm.c: fix for vertigo
3074 * main/menu.h: make OEM menu pcx available
3076 * 2d/rle.c: merge with original d2 file
3078 * Makefile.am, configure.ac: let mission files get installed by
3081 2002-08-17 Bradley Bell <btb@icculus.org>
3083 * configure.ac: make FAST_FILE_IO the default on little-endian
3086 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3088 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3091 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3093 * main/: game.c, menu.c, mission.c: promote builtin missions.
3095 2002-08-15 Bradley Bell <btb@icculus.org>
3097 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3098 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3100 * utilities/.cvsignore: added cvsignore
3102 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3105 * main/piggy.c: mac data file loading
3107 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3108 transparency and swap 0/255 correctly for mac data files
3110 2002-08-13 Bradley Bell <btb@icculus.org>
3112 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3113 to utilities to avoid conflict with c++ std lib <utility>
3115 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3116 txt2txb.c: moved utility to utilities to avoid conflict with c++
3119 * Makefile.am, configure.ac: add utilities
3121 2002-08-09 Bradley Bell <btb@icculus.org>
3123 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3126 2002-08-08 Bradley Bell <btb@icculus.org>
3128 * main/inferno.c: comments
3130 * main/: newmenu.c, songs.c: mac demo datafile support
3132 * installation.txt: update
3134 * main/gamesave.c: use lowercase for consistency
3136 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3137 models for other than d2demo
3139 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3141 * main/gamemine.c: formatting, better d1 texture conversion
3143 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3144 main/mission.h: recognize .msn mission files.
3146 2002-08-07 Bradley Bell <btb@icculus.org>
3148 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3149 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3150 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3151 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3152 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3153 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3156 2002-08-06 Bradley Bell <btb@icculus.org>
3158 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3160 * main/Makefile.am: formatting
3162 * 2d/font.c: make gr_remap_font just reload the whole thing
3164 * configure.ac: formatting
3166 * Makefile.am: added d2demo.mn2
3168 * d2demo.mn2: mission file for shareware
3170 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3171 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3173 * main/sounds.h: shareware stuff, whitespace
3175 * main/: polyobj.c, polyobj.h: more fast i/o macros
3177 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3180 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3181 endlevel stuff to non-shareware, allow movies/endlevel for
3184 * main/cntrlcen.c: typo
3186 * main/bm.h: use global Piggy_hamfile_version
3188 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3189 macros, use global Piggy_hamfile_version
3191 * main/Makefile.am: terrain and movie stuff always used now
3193 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3196 * main/: gamemine.c, gamesave.c: load DMB levels
3198 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3199 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3201 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3203 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3205 2002-08-04 Bradley Bell <btb@icculus.org>
3207 * main/inferno.c: shareware stuff, formatting
3209 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3211 * arch/sdl/gr.c: don't need to set mode in gr_init
3213 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3215 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3218 * Makefile.am, descent.mn2: added mission file for descent 1
3220 2002-08-02 Bradley Bell <btb@icculus.org>
3222 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3223 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3224 main/piggy.h, misc/error.c: junk
3226 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3227 render.h, scores.c, scores.h, terrain.c: shareware stuff
3229 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3230 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3231 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3232 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3233 main/weapon.c, main/weapon.h: fast i/o macros
3235 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3237 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3238 main/gamemine.h, main/gamesave.c: load d1 levels
3240 2002-07-30 Bradley Bell <btb@icculus.org>
3242 * configure.ac: oops
3244 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3247 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3248 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3249 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3250 main/piggy.c, main/titles.c: support shareware datafiles!
3252 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3253 piggy.c: SHAREWARE fixes
3255 2002-07-29 Bradley Bell <btb@icculus.org>
3257 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3258 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3259 misc/fileutil.c: Portability - OS X support
3261 2002-07-27 Bradley Bell <btb@icculus.org>
3263 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3264 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3265 segment.h: portability
3267 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3268 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3269 main/wall.h: portabilization
3271 * 2d/font.c, include/gr.h: portability
3273 2002-07-26 Bradley Bell <btb@icculus.org>
3275 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3277 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3279 * main/player.c: foo
3281 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3283 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3284 misc/fileutil.h: portable file i/o utils
3286 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3287 writable string anymore... / formatting
3289 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3290 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3291 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3292 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3293 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3294 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3295 portable-izing file loading routines
3297 2002-07-24 Bradley Bell <btb@icculus.org>
3299 * main/mveplay.c: correctly play files with 16bit uncompressed
3300 audio, mem checking, etc
3302 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3305 2002-07-23 Bradley Bell <btb@icculus.org>
3307 * misc/Makefile.am: unused file
3309 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3310 main/sounds.h: remove experimental nmovie stuff
3312 * main/movie.c: add some debugging output
3314 2002-07-22 Bradley Bell <btb@icculus.org>
3316 * main/: console.c, state.c: simplified header
3318 * main/movie.c: enable mveplay audio
3320 * main/old/movie.c: moved to main/
3322 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3323 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3324 main/mvelib.c, main/mveplay.c: initial movie support
3326 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3327 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3328 include/ogl_init.h, include/pstypes.h, main/console.c,
3329 main/state.c, mem/mem.c: OS X stuff
3331 * configure.ac: OS X and movie stuff
3333 2002-07-19 Bradley Bell <btb@icculus.org>
3335 * compilerdefs.txt: OSX defs
3337 2002-07-18 Bradley Bell <btb@icculus.org>
3339 * main/inferno.c: use simpler rcs tags
3341 * autogen.sh: keep Changelog in cvs (and use --accum)
3343 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3344 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3345 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3346 main/songs.c: changed cdrom->rbaudio
3348 * include/rbaudio.h: moved to /include
3350 2002-07-17 Bradley Bell <btb@icculus.org>
3352 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3353 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3354 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3355 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3356 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3357 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3358 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3359 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3360 3d/setup.c: use simpler rcs tags
3365 2002-07-17 Bradley Bell <btb@icculus.org>
3367 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3369 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3371 * debian/rules: don't need readme's
3373 * debian/rules: move d1x license to COPYING, license clarifications
3375 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3376 license to COPYING, license clarifications
3378 * debian/rules: fix debian docs
3380 * debian/rules: fix debian manpages
3382 * debian/d2x-sdl.menu: fix debian menu
3384 * debian/rules: link to undocumented man page for debs
3386 * Makefile.am, configure.ac, debian/control, debian/copyright,
3387 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3388 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3389 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3392 2002-07-16 Bradley Bell <btb@icculus.org>
3394 * debian/: rules, changelog.in: deb stuff
3396 * configure.ac: cleaner nasm detection
3398 * debian/: changelog.in, control, rules: deb stuff
3400 * README, installation.txt: typos, stuff
3402 * configure.ac: better #defines
3404 * configure.ac: whitespace
3406 * configure.ac: better documentation
3408 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3409 SDL_JOYSTICK not needed
3411 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3413 * configure.ac: need higher SDL for joystick
3415 * debian/: control, rules: deb stuff
3417 * arch/sdl/joy.c: old junk
3419 * Makefile.am, configure.ac: automake updates
3421 * main/: inferno.c, text.c: don't use althogdir on non-unix
3423 * configure.ac: more autoconf updates
3425 * misc/strutil.c: better strrev
3427 * main/inferno.c: need limits.h on mingw also
3429 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3432 2002-04-19 Bradley Bell <btb@icculus.org>
3434 * main/network.c: let hoard.ham be a cfile
3436 * main/text.c: better error message when hog not found
3440 2002-03-23 Bradley Bell <btb@icculus.org>
3442 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3443 arch/sdl/Makefile.am: Use SDL joystick automatically
3445 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3447 2002-03-05 Bradley Bell <btb@icculus.org>
3449 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3452 2002-02-23 Bradley Bell <btb@icculus.org>
3454 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3456 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3457 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3458 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3459 main/editor/Makefile.am: moved includes to include
3461 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3463 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3464 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3465 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3468 * main/game.c: disabled cockpit for OGL, formatting
3470 * 2d/ibitblt.c: formatting
3472 2002-02-16 Bradley Bell <btb@icculus.org>
3474 * include/oldsdl.h: check for older macros
3476 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3477 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3478 allow older sdl versions
3480 2002-02-15 Bradley Bell <btb@icculus.org>
3482 * main/: automap.c, automap.h, inferno.c: automap resolution now
3485 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3487 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3488 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3489 win32/include/key_arch.h: never mind - that would be pointless
3491 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3492 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3493 win32/include/key_arch.h: copied files from d1x
3495 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3496 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3498 * main/multipow.c: need conf.h
3500 * arch/win32/Makefile.am: new file
3502 * include/pstypes.h: added u_int16_t (needed in base_ip)
3504 * arch/win32/arch_ip.cpp: copied from d1x
3506 2002-02-14 Bradley Bell <btb@icculus.org>
3508 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3510 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3511 main/netlist.c: Added hotkeys to toggle fullscreen mode
3513 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3514 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3516 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3517 reorder.h: Lotsa networking stuff from d1x
3519 2002-02-13 Bradley Bell <btb@icculus.org>
3521 * include/gr.h, main/game.c: Fullscreen toggle stuff
3523 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3526 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3527 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3530 2002-02-11 Bradley Bell <btb@icculus.org>
3532 * main/bm.c: use portable loader if bigendian
3534 * include/pstypes.h: don't define bool for c++
3536 * include/cfile.h: extern AltHogDir stuff
3538 * include/byteswap.h: use WORDS_BIGENDIAN
3540 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3542 * main/vers_id.h: added D2X_IVER
3544 * misc/args.c: don't use d1x.ini
3546 * Makefile.am: rpm stuff
3548 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3551 2002-02-09 Bradley Bell <btb@icculus.org>
3553 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3555 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3557 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3560 2002-02-06 Bradley Bell <btb@icculus.org>
3562 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3563 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3564 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3566 * debian/: changelog.in, control, copyright, d2x-gl.files,
3567 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3571 2002-02-02 Bradley Bell <btb@icculus.org>
3573 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3575 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3576 Enabled RELEASE option
3578 2002-01-31 Bradley Bell <btb@icculus.org>
3580 * Makefile.am, configure.ac: specify prerequisite versions of
3581 autoconf and automake
3583 2002-01-29 Bradley Bell <btb@icculus.org>
3585 * main/mission.c: RCS header added
3587 * main/inferno.c: update copyright date
3589 * main/mission.c: allow missions to be in AltHogDir
3591 * configure.ac: Display results of configure
3593 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3596 2002-01-28 Bradley Bell <btb@icculus.org>
3598 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3599 Data files now go in DATADIR/games/d2x, user files now go in
3602 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3604 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3605 files now go in ~/.d2x
3607 2002-01-24 Bradley Bell <btb@icculus.org>
3609 * configure.ac: fix nasm not found error message
3611 2002-01-18 Bradley Bell <btb@icculus.org>
3613 * configure.in: getting rid of old configure.in
3615 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3616 main/movie.c: Movie playing kludgey stuff
3618 * misc/args.c: formatting
3620 * main/inferno.c: allow -h for help
3622 * include/error.h: don't die on int3, unless -debug given
3624 * mingw32.txt: more stuff
3626 2001-12-29 Bradley Bell <btb@icculus.org>
3628 * Makefile.am: Got rid of thinking.txt
3630 * main/inferno.c: document -nomovies option
3632 2001-12-28 Bradley Bell <btb@icculus.org>
3634 * main/titles.c: formatting, put some code into place for rendering
3635 of robots during briefings
3637 2001-12-27 Bradley Bell <btb@icculus.org>
3641 2001-12-23 Craig Hadady <chadady@iglou.com>
3643 * 2d/rle.c: fixed bug in dummy array.
3645 2001-12-03 Bradley Bell <btb@icculus.org>
3647 * arch/sdl/init.c: fix formatting
3649 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3650 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3651 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3652 and sdl joystick stuff
3654 2001-11-30 Bradley Bell <btb@icculus.org>
3656 * thinking.txt: not needed
3658 2001-11-27 Bradley Bell <btb@icculus.org>
3660 * cygconf, mingw32.txt: use sdl from source on cygwin
3662 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3663 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3664 SDL_CFLAGS to CFLAGS
3666 2001-11-27 Bradley Bell <btb@icculus.org>
3670 2001-11-14 Bradley Bell <btb@icculus.org>
3672 * texmap/scanline.c: use optimization flags as texmap default
3674 * NEWS: mouse wheel, etc
3676 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3677 wheel to emulate 3rd axis
3679 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3681 * include/error.h: kludge to ungrab mouse when we hit an int3
3683 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3684 __ENV_MSDOS__ to __MSDOS__
3686 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3689 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3692 * arch/sdl/digi.c: implemented digi_set_volume
3694 * include/grdef.h, main/config.c, misc/d_io.c: change
3695 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3697 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3698 main/piggy.c: use MAKE_SIG
3700 * installation.txt: update
3702 * configure.ac: new file
3704 * arch/sdl/joydefs.c: #include pstypes.h
3706 * arch/sdl/init.c: SDL joystick stuff
3708 * acconfig.h: adjust MINGW defines
3710 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3711 controls menu now works
3713 2001-11-13 Bradley Bell <btb@icculus.org>
3715 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3718 * Makefile.am: New file
3720 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3723 * compilerdefs.txt: New file
3725 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3727 2001-11-12 Bradley Bell <btb@icculus.org>
3729 * main/playsave.c: load player files regardless of byte order of
3732 2001-11-11 Bradley Bell <btb@icculus.org>
3734 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3737 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3739 * NEWS: GL savegame thumbnails
3741 * acconfig.h, configure.in: make option for NMOVIES, default to off
3743 2001-11-09 Bradley Bell <btb@icculus.org>
3745 * main/state.c: Enabled savegame thumbnails under OpenGL
3747 * unused/pa_null/pa_enabl.h: remove duplicate header
3749 * misc/args.c: use d2x.ini for option file
3751 * mem/mem.c: Move mem_realloc inside the ifdef
3753 * main/menu.c: fix 640x400 menu text
3755 * main/inferno.c: added documentation
3757 * main/endlevel.c: fix warnings
3759 * arch/ogl/gr.c: Get rid of gl spew
3761 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3763 * acconfig.h: Define __SDL__ for mingw
3765 2001-11-08 Bradley Bell <btb@icculus.org>
3767 * 2d/font.c: free OGL font data when rereading
3769 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3770 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3771 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3772 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3773 main/weapon.h: Enabled shareware build, endlevel flythrough
3776 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3777 of use for shareware build
3779 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3782 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3784 2001-11-05 Bradley Bell <btb@icculus.org>
3786 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3789 * include/3d.h: Add comment
3791 2001-11-04 Bradley Bell <btb@icculus.org>
3793 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3796 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3799 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3801 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3802 main/hudmsg.h: Enable d1x-style hud_message
3804 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3806 * 2d/font.c: re-init ogl fonts after remapping colors.
3808 2001-11-02 Bradley Bell <btb@icculus.org>
3810 * misc/Makefile.am: remove byteswap.h (duplicate header)
3812 * 2d/font.c: fixed gr_remap_font, minor stuff
3814 * configure.in: take out -O2 if doing debug build
3816 * main/bm.c: formatting
3818 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3820 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3821 macros, get rid of functions
3823 2001-11-01 Bradley Bell <btb@icculus.org>
3825 * misc/byteswap.h: removed duplicate header
3827 2001-10-31 Bradley Bell <btb@icculus.org>
3829 * NEWS, main/automap.c: automap works in opengl
3831 * NEWS, configure.in: Added news
3833 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3835 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3837 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3838 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3839 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3841 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3843 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3845 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3846 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3848 2001-10-27 Bradley Bell <btb@icculus.org>
3850 * main/inferno.c: added some documentation
3852 2001-10-25 Bradley Bell <btb@icculus.org>
3854 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3857 * Makefile.am, configure.in, arch/Makefile.am,
3858 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3859 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3860 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3861 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3862 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3863 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3864 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3865 it's ugly, but It'll be easier to sync with d1x.
3867 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3868 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3869 main/editor/Makefile.am: attempt at support for editor, makefile
3872 * misc/d_delay.c: formatting fix
3874 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3875 tmappent.S, tmapppro.S: adding support for runtime selection of
3878 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3879 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3880 including multi.h and network.h, fix backslashes, fix compiler
3883 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3884 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3885 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3886 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3887 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3888 including multi.h and network.h, fix backslashes
3890 * include/pstypes.h: added typedef for u_int64_t on mingw
3892 * include/3d.h: added prototype for g3_uninit_polygon_model
3894 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3896 2001-10-24 Bradley Bell <btb@icculus.org>
3898 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3899 arch subdirs, as in d1x.
3901 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3902 earlier style until i understand automake 1.5 better. remove input
3905 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3906 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3907 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3908 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3909 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3910 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3911 Moved input stuff to arch subdirs, as in d1x.
3913 * NEWS, configure.in: blah blah
3915 2001-10-23 Bradley Bell <btb@icculus.org>
3917 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3919 * texmap/tmapppro.S: no need for #include <conf.h> here
3921 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3924 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3925 file. RCS header added
3927 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3928 #ifdef'ing out the whole file. RCS header added
3930 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3931 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3932 fixes. Now works with automake 1.5 and autoconf 2.52.
3933 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3934 mingw (-grabmouse now works on win32).
3936 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3937 These don't belong in cvs
3941 2001-10-20 Bradley Bell <btb@icculus.org>
3943 * 2d/font.c: Don't free unused variables...
3945 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3948 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3949 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3950 main/Makefile.am: make dist more sensible
3952 * Makefile.am: Kludge for linking on mingw
3954 2001-10-19 Bradley Bell <btb@icculus.org>
3956 * Makefile.am, configure.in, arch/win32/Makefile.am,
3957 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3959 * include/ipx_drv.h: Check for __MINGW32__
3961 * include/i86.h: Imported from d1x
3963 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3965 * arch/dos/modex.asm: Fixed %include
3967 * main/console.c: RCS headers added
3969 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3972 * Makefile.am, main/Makefile.am: Moved final link to top-level
3973 directory instead of main/
3975 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3976 __ENV_LINUX__ to __linux__
3978 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3979 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3980 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3981 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3982 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3983 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3984 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3985 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3986 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3987 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3990 * configure.in: add --enable-xploader, support arch/linux subdir,
3993 * main/inferno.c: conditionalize conf.h
3995 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3997 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3998 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3999 misc/fileutil.h: Partial application of linux/alpha patch.
4001 2001-10-19 Bradley Bell <btb@icculus.org>
4003 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4004 networking in line with d1x, moved some arch/linux_* stuff to
4007 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4008 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4009 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4010 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4013 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4014 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4015 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4016 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4017 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4018 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4019 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4020 linux/include/ukali.h: Brought linux networking in line with d1x,
4021 moved some arch/linux_* stuff to arch/linux/*
4023 * include/ipx_drv.h: Imported from d1x
4025 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4027 * main/ipx_drv.c: Imported from d1x
4029 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4030 main/network.h, main/Makefile.am: Trying to get network working on
4033 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4034 main/Makefile.am: build fixes
4036 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4037 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4038 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4039 starting to get net working.
4041 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4042 conditionalized min,max macros
4044 2001-10-18 Bradley Bell <btb@icculus.org>
4046 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4047 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4048 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4049 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4052 * 2d/2dsline.c: RCS headers added/changed
4054 * configure.in: fix NASMFLAGS bug
4056 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4059 2001-10-17 Bradley Bell <btb@icculus.org>
4061 * NEWS: Fixed the invulnerable robots bug!
4063 * main/collide.c: Fixed the invulnerable robots bug!
4065 2001-10-14 Bradley Bell <btb@icculus.org>
4067 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4070 2001-10-13 Bradley Bell <btb@icculus.org>
4072 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4073 arch/Makefile.am, arch/dos/Makefile.am,
4074 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4075 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4076 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4077 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4078 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4079 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4080 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4081 arch/win32/include/Makefile.am, iff/Makefile.am,
4082 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4083 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4084 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4085 unused/bios/Makefile.am, unused/lib/Makefile.am,
4086 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4087 unused/ui/Makefile.am, unused/vga/Makefile.am,
4088 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4089 automake stuff from "inert" subdirs. And there was much rejoicing.
4091 * Makefile.am, NEWS, configure.in: Stuff
4093 * ChangeLog: removing auto-generated file
4095 * cygconf: Added instructions for mingw32 build
4097 * Makefile.am: renamed INSTALL to installation.txt
4099 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4101 * mingw32.txt: Added instructions for mingw32 build
4103 * configure.in: Enable assembly under mingw32
4105 2001-10-12 Bradley Bell <btb@icculus.org>
4107 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4109 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4110 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4111 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4112 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4113 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4114 to __DJGPP__, since it's built-in.
4116 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4118 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4119 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4123 2001-10-12 Bradley Bell <btb@icculus.org>
4125 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4127 * Makefile.am: make sure cygconf gets archived
4129 * configure.in: Increment version number in preparation for release
4131 * configure.in: Fix detection of opengl
4133 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4134 cygconf, arch/Makefile.am, arch/include/joy.h,
4135 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4136 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4137 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4138 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4139 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4140 Vastly improved compilability.
4142 2001-10-11 Bradley Bell <btb@icculus.org>
4144 * Makefile.am: Added macros/sdl.m4
4146 * autogen.sh: Added macros/sdl.m4
4148 2001-10-09 Bradley Bell <btb@icculus.org>
4150 * main/vers_id.h: Added DESCENT_VERSION constant
4152 * main/inferno.c: Added command-line help.
4154 * include/ogl_init.h: opengl improvments (following d1x changes)
4156 2001-10-07 Bradley Bell <btb@icculus.org>
4158 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4159 arch/ogl/Makefile.am: Remove duplicate headers.
4161 2001-08-02 Thimo Neubauer <thimo@debian.org>
4163 * mem/mem.c: totally crippled the memory manager because it does
4164 not make sense for non-DOS-systems and it would have been too
4165 complicated to get it 64bit clean
4167 2001-06-19 Bradley Bell <btb@icculus.org>
4169 * cvshowto.txt: updated anonymous password
4171 2001-02-08 Bradley Bell <btb@icculus.org>
4173 * COPYING, license.txt: Added d1x license
4175 2001-02-01 Bradley Bell <btb@icculus.org>
4177 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4179 2001-01-31 Bradley Bell <btb@icculus.org>
4181 * configure.in, arch/include/mouse.h, include/pstypes.h,
4182 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4184 * main/polyobj.c: fix typo
4186 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4187 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4188 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4189 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4190 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4191 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4192 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4193 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4194 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4195 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4196 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4197 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4198 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4199 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4200 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4201 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4202 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4203 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4204 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4205 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4206 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4207 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4208 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4209 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4210 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4211 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4214 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4215 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4216 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4217 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4220 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4223 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4224 cross-compiling, and cygwin fixes
4226 2001-01-30 Bradley Bell <btb@icculus.org>
4228 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4229 include/pstypes.h, include/strutil.h, main/Makefile.am,
4230 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4231 needs --without-assembler and --without-network to compile
4233 2001-01-29 Bradley Bell <btb@icculus.org>
4235 * configure.in, main/Makefile.am: Fixes to build system
4237 * main/kconfig.c: fix for non-linux joysticks
4239 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4240 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4241 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4242 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4243 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4244 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4245 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4246 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4247 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4248 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4250 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4251 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4252 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4253 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4254 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4255 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4258 * arch/dos/include/joy.h, arch/dos/include/key.h,
4259 arch/dos/include/mouse.h: Unified input headers.
4261 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4263 2001-01-28 Bradley Bell <btb@icculus.org>
4265 * conf.h.in, configure.in, arch/Makefile.am,
4266 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4267 arch/include/key.h, main/Makefile.am: More header unification...
4269 * main/newdemo.c: Added <ctype.h>
4271 * arch/include/event.h, arch/include/joy.h: unified input headers.
4273 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4274 OpenGL now uses SDL-GL instead of gii
4276 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4278 2001-01-25 Bradley Bell <btb@icculus.org>
4280 * autogen.sh: use "set -e" so execution stops if something goes
4283 2001-01-24 Bradley Bell <btb@icculus.org>
4287 * Makefile.am: Add ChangeLog to dist
4291 2001-01-24 Bradley Bell <btb@icculus.org>
4293 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4295 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4296 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4299 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4300 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4301 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4302 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4303 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4304 arch/Makefile.am, arch/dos/Makefile.am,
4305 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4306 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4307 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4308 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4309 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4310 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4311 unused/Makefile.am, unused/bios/Makefile.am,
4312 unused/lib/Makefile.am, unused/novga/Makefile.am,
4313 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4314 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4315 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4316 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4317 make dist, VPATH builds, ...
4319 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4320 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4321 arch/dos/Makefile.in, arch/linux/Makefile.in,
4322 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4323 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4324 misc/Makefile.in, texmap/Makefile.in: cruft removal
4326 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4329 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4331 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4333 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4336 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4337 added -grabmouse option
4339 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4340 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4341 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4342 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4343 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4344 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4345 main/songs.c, misc/args.c: changed args_find to FindArg
4347 2001-01-22 Bradley Bell <btb@icculus.org>
4349 * configure, main/Makefile.am, main/Makefile.in: configuration
4352 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4353 fix compiler warnings w/opengl
4355 * include/console.h: ggi support
4357 * arch/linux_init.c: svgalib support
4359 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4360 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4361 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4362 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4363 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4364 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4367 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4369 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4370 main/render.c: fix warnings and enable NDEBUG *
4371 arch/svgalib_init.c: svgalib support
4373 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4375 * main/kconfig.c: joystick support
4377 2001-01-21 Bradley Bell <btb@icculus.org>
4379 * cvshowto.txt: new file, taken from d1x webpage
4381 * AUTHORS, README: Taking over as maintainer of d2x
4383 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4385 2001-01-20 Bradley Bell <btb@icculus.org>
4387 * configure, configure.in: Turned -Werror back off by default
4389 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4390 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4391 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4392 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4393 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4394 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4395 main/laser.c, main/multi.c, main/network.c, main/network.h,
4396 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4397 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4398 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4399 warnings, for non-OpenGL on linux, anyway...
4401 2001-01-19 Bradley Bell <btb@icculus.org>
4403 * copying: remove duplicate file
4405 * Import of d2x-0.0.9-pre1
4407 * Import of d2x-0.0.8