1 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/state.c: open autosave file for writing, not reading
5 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
6 main/state.c, main/state.h: added fast save
8 * main/gameseq.c, main/inferno.c: force gr_update() so screens
11 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
13 * misc/strutil.c: Implement strdup for MPW
15 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
18 * misc/strutil.c: fix MPW compiler errors
20 * main/mission.c, main/mission.h: allocate mission filenames
23 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
25 * 2d/font.c: Initialise the dataptr member correctly.
27 * include/mono.h: Print only mildly interesting messages to
28 stderr.txt. (revert earlier carbon changes)
30 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
32 * include/physfsx.h: getRealPath uses the write directory if it
33 can't get the real directory
35 * D2X.make: remove misc/d_io.c
37 2004-12-03 Bradley Bell <btb@icculus.org>
39 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
40 pathname, ensure correct translation of path separators
42 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
44 * misc/strutil.c: fix stricmp and strnicmp
46 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
49 2004-12-02 Bradley Bell <btb@icculus.org>
51 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
52 I couldn't figure out why the previous code kept segfaulting under
55 * main/kconfig.c: disable call to reset_cockpit() which was
56 causing the "letterbox" bug
58 * main/inferno.c: don't die if title screens not found
60 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
62 * configure.ac: require PhysicsFS header and library
64 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
66 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
68 * D2X.make: fix build on Carbon by adding digiobj.c
70 * main/mission.c: set builtin_hogsize for non-built-in missions
72 * main/mission.c: pass individual mission around instead of whole list
74 * main/mission.c: remove mission list from global memory
76 2004-12-02 Bradley Bell <btb@icculus.org>
78 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
79 path separator gets added to hogdir
81 2004-12-01 Bradley Bell <btb@icculus.org>
83 * README, configure.ac, VisualC/d2x/d2x.dsp,
84 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
85 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
86 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
87 uses dynamic opengl loading
89 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
91 * arch/ogl/gr.c: make write_bmp use PhysicsFS
93 * include/args.h, misc/args.c: new AppendArgs function. This
94 separates the copying of the arguments passed to main() from the
95 reading of the arguments file
97 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
98 the flexible cfgets, Fix compiling issues in MPW.
100 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
101 reading into an int, so it's removed completely. PHYSFSX_getc was
102 removed, because it's only use in misc/strio.c was removed. Put
103 in PHYSFSX_getRealPath, which recognises platform-specific
104 separators and doesn't use snprintf (MPW doesn't have it). MPW
107 * main/inferno.c: Remove use of open_movie_file. Read the
108 arguments file from the base directory, if there is one. Set up
109 D2X's write directory, including replacing any tilde at the start
110 of the path (if there is one) with the string returned by
111 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
112 default is still ~/.d2x. Check if the write directory has to be
113 created. Read the arguments file in this write directory if there
114 is one. If there's still no write directory, set it to the base
115 directory. Won't set it to the current directory if this fails,
116 because of the issue of which character to use for which platform.
118 * main/playsave.c: Use PHYSFS_readSLE32 instead of
119 PHYSFS_readULE32 due to compiling issues in MPW. Use
120 cfile_read_short instead of PHYSFS_readULE16 because of both
121 compiling and endian issues. cfile_read_byte instead of
122 PHYSFSX_readU8. Write a dummy structure instead of seeking when
123 NETWORK isn't defined
125 * D2X.make: Don't compile cfile.c on Mac OS 9.
127 * README: add PhysicsFS to the required 'tools' in README, and
128 instructions for building in MPW.
130 * include/cfile.h: Make cfopen into an inline, where a read buffer
131 is set up. This speeds up loading significantly.
133 2004-12-01 Bradley Bell <btb@icculus.org>
135 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
136 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
139 * main/newmenu.c: fix player file deletion
141 * include/physfsx.h: fix statfs includes for OS X
143 * main/inferno.c, main/network.c: misc physfs conversions
145 * arch/linux/Makefile.am, arch/linux/findfile.c,
146 arch/win32/Makefile.am, arch/win32/findfile.c,
147 include/findfile.h, main/kludge.c, main/mission.c,
148 main/newmenu.c, main/piggy.c: get rid of findfile stuff
150 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
153 * main/state.c: improve savegame load/save
155 * main/movie.c: make -nomovies friendlier
157 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
159 * include/d_io.h, include/physfsx.h, main/inferno.c,
160 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
163 * main/scores.c: use physfs for scores file
165 * main/playsave.c: improve player loading
167 * main/movie.c: improve movie loading
169 * main/mission.c: improve mission loading
171 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
172 main/state.c: use physfs for savegames
174 * README: minor update
176 * main/newdemo.c: use physfs for demos
178 * include/physfsx.h: added PHYSFSX_rename function
180 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
181 physfs/rwops, add libmve callbacks
183 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
184 added physfsrwops stuff
186 * include/cfile.h: added cfile_close wrapper
188 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
191 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
194 * main/config.c: use physfs to read config file
196 * include/physfsx.h: added gets and puts functions
198 * include/cfile.h: correct seek return value
200 * main/config.c, main/playsave.c: use physfs to write
203 * include/physfsx.h: added my physfs extensions
205 * main/inferno.c: physfs initialization stuff
207 * configure.ac: add check for physfs lib
209 * include/cfile.h: made cfile into a wrapper for physfs
211 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
212 disabled althogdir stuff (shouldn't be needed w/physfs)
214 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
215 configure.ac: drop cfile stuff
217 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * D2X.make: Don't use D2XFolder, because the userdir can now be
220 specified in Mac OS 9. Putting it in the source code folder is
221 more convenient. Turn debugging on. Don't compile old files,
222 compile new ones. Add the PhysicsFS library.
224 * iff/iff.c: Get rid of MIN redefinition.
226 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
227 MPW doesn't like switches of long longs
229 2004-11-30 Bradley Bell <btb@icculus.org>
231 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
232 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
233 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
234 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
235 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
236 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
237 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
239 2004-11-28 Bradley Bell <btb@icculus.org>
241 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
243 * arch/sdl/digi.c: use d2src system for persistent sounds
245 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
248 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
249 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
250 ripped object stuff out of digi.c, now using digiobj.c. get rid of
251 a bunch of kludges, sound should be more true to original game now
253 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
256 2004-11-27 Bradley Bell <btb@icculus.org>
258 * main/text.c, main/text.h, main/titles.c: added function to
259 properly decode multi-line strings
261 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
262 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
265 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
267 * main/inferno.c: enable logo screens for shareware/oem
269 2004-11-26 Bradley Bell <btb@icculus.org>
271 * main/mission.c, main/titles.c: fix d1 briefing glitches
273 * main/game.c: free up cpu by not calling timer_delay so many
274 times (fixes Bug 2034)
276 * main/gameseq.c: enable briefing screens for mac shareware
278 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
279 doesn't care if it draws offscreen, I guess)
281 * main/credits.c: reduce flickering in credits w/opengl
283 2004-11-25 Bradley Bell <btb@icculus.org>
285 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
286 garbage on windows for some reason.
288 * 2d/font.c: fixed opengl menu font bug, caused by doing
289 arithmetic on signed chars.
291 2004-11-23 Bradley Bell <btb@icculus.org>
293 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
295 2004-11-22 Bradley Bell <btb@icculus.org>
297 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
298 arch/linux/joystick.c, arch/linux/include/joystick.h,
299 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
300 arch use global variable joy_num_axes
302 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
304 * main/gamemine.c, main/piggy.c: compile again on older C compilers
306 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
308 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
309 Vertigo) missions, load add-on ham file at every load, not only the 1st
311 * main/bm.ch: fix bug where loading a hxm would affect other levels too
313 * main/fireball.c: don't Int3() every time explosions don't look best
315 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
317 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
319 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
321 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
323 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
325 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
327 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
328 shareware version of descent.hog. This is not yet bug-free
330 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
332 * main/network.c: fix crash introduced with previous change
334 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
336 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
337 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
338 make mission structre memory allocated
340 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
342 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
343 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
344 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
345 delete file compbit.h, move functionality to text.c, modify all
346 previous users of compbit.h to use existing function in text.h
348 * main/inferno.c: remove warning created by the fix for the cfgets
351 * main/bmread.c: add comment
353 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
355 * cfile/cfile.c: declare variable on top of block
357 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
358 main/multi.h, main/network.c: move mission list handling functionality
359 to mission.c, remove unnecessary load_mission calls in menu.c
361 * main/game.c: remove unnecessary build_mission_list call
363 * main/mission.c, main/mission.h: correct comments about anarchy-only
365 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
366 remove explicit uses of mission list
368 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
370 * libmve/mveplay.c: make it compile on Cygwin
372 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
374 * main/config.c: fix bug uncovered by having fgets cut off ending \n
376 * main/text.c: fix crash on Mac OS X, probably fix bug 738
378 * include/mono.h: add mprintf support for carbon (Mac OS 9)
380 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
382 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
383 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
384 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
385 information about the current mission, for easier code refactorisation.
387 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
389 * main/gamemine.c, main/piggy.c: fix bug 1675:
390 use better d2 textures if d1 hog is present but not loadable
392 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
394 * cfile/cfile.c: simplify, reduce number of global vars
396 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
398 * main/gameseg.c: fix bugfix of 2004-05-15
400 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
402 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
404 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
405 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
406 cfgets now always copies the terminating character to the dest buffer.
407 This fixes a bug that occured when reading cmd line args from d2x.ini
409 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
411 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
412 move more old change logs into ChangeLog-old
414 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
415 and Martin Schaffner <maschaffner@gmx.ch>
417 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
418 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
419 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
420 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
421 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
422 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
423 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
424 arch/include/joy.h, arch/win32/include/key.h
425 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
426 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
427 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
428 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
429 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
430 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
431 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
432 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
433 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
434 main/config.c, main/config.h, main/controls.c, main/controls.h
435 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
436 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
437 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
438 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
439 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
440 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
441 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
442 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
443 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
444 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
445 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
446 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
447 main/mission.c, main/mission.h, main/modem.h, main/morph.c
448 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
449 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
450 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
451 main/paging.c, main/paging.h, main/physics.c, main/physics.h
452 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
453 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
454 main/powerup.h, main/render.c, main/render.h, main/robot.c
455 main/robot.h, main/scores.c, main/scores.h, main/screens.h
456 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
457 main/songs.c, main/songs.h, main/sounds.h, main/state.c
458 main/state.h, main/switch.c, main/switch.h, main/terrain.c
459 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
460 main/text.h, main/textures.h, main/titles.c, main/titles.h
461 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
462 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
463 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
464 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
465 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
466 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
468 move old per-file change logs into new file ChangeLog-old
470 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
472 * arch/ogl/ogl.c: enable -gl_mipmap switch
474 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
476 * arch/carbon/descent.r: swap min and max size to correct places
478 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
480 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
482 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
484 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
486 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
488 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
489 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
491 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
492 link) on MPW on Mac OS 9 (carbon)
494 * include/mono.h: disable mprintf on carbon to avoid significant bloat
496 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
498 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
500 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
502 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
504 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
506 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
508 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
509 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
510 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
511 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
512 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
514 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
515 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
516 new files for supporting compilation with MPW for carbon (Mac OS 9)
518 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
520 * main/playsave.c: do not seek while writing, carbon does not like it
522 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
524 * cfile/cfile.c: use portable ffilelength in cfile_size
526 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
527 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
528 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
529 unsigned and signed char, MPW does not like these
531 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
533 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
536 2004-06-01 Bradley Bell <btb@icculus.org>
538 * libmve/mve_main.c: cast malloc function pointer
540 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
541 target to XCode project
543 2004-05-31 Bradley Bell <btb@icculus.org>
545 * include/pstypes.h: fix accidental solaris breakage
547 * main/object.c: fix crash caused by death-cam code
549 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
550 XCode project simplifications, network enabled
552 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
553 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
555 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
558 * English.lproj/InfoPlist.strings, d2x-Info.plist,
559 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
560 d2x.xcode/project.pbxproj: added XCode project files
562 2004-05-22 Bradley Bell <btb@icculus.org>
564 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
567 * rpm/d2x.spec.in: Changed descriptions
569 2004-05-22 Matthew Mueller <donut@dakotacom.net>
571 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
574 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
576 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
577 the win32 code (d1x r1.8, key_arch.c r1.2)
579 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
580 use 32bpp screen mode by default, add option to use 16bpp (d1x
583 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
584 replacement texture paletted->rgb conversion alpha problem (d1x
587 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
588 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
589 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
592 * arch/ogl/gr.c, include/loadgl.h: fix win32
593 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
595 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
596 include/ogl_init.h, main/render.c: opengl hardware
597 super-transparency support using GL_NV_register_combiners (d1x
598 r1.38, r1.41, r1.6, r1.26, r1.7)
600 2004-05-22 Bradley Bell <btb@icculus.org>
602 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
605 2004-05-22 Matthew Mueller <donut@dakotacom.net>
607 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
608 include/ogl_init.h: use GL_RGB for non-transparent textures, and
609 fix fonts not having transparent flag set (wouldn't get paletted)
610 (d1x r1.15, r1.37, r1.40, r1.25)
612 * arch/ogl/ogl.c: don't try to use paletted textures with
613 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
615 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
616 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
619 * 2d/font.c: memset ogl font bitmap data since the copy function
620 leaves some (unused) parts uninitialized, which aggravates
623 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
624 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
627 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
628 screenshots if the entire thing wasn't written in one call to
631 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
632 info not being updated on win32 (d1x r1.11)
634 * arch/win32/digi.c: remove some redundancy by not needing to do
635 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
636 clean up some indenting of DS_release_slot calls. And make
637 DS_release_slot return 1 when a sound is already not playing, in
638 addition to when a sound was killed. (d1x r1.10)
640 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
641 linux version (d1x r1.5)
643 * main/kconfig.c: make next axis config key skip currently
644 allocated axes (d1x r1.11)
646 2004-05-22 David Cleaver <wraithx@morpheus.net>
648 * main/kconfig.c: joy configuration next axis key from WraithX
651 2004-05-22 Bradley Bell <btb@icculus.org>
653 * main/game.c, main/inferno.c: typo
655 2004-05-21 Matthew Mueller <donut@dakotacom.net>
657 * main/game.c, main/game.h, main/inferno.c: make rear view
658 leave_time variable with -rearviewleavetime argument (d1x r1.25,
661 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
663 * main/inferno.c: change -udp documentation to d2x behaviour
665 2004-05-21 Bradley Bell <btb@icculus.org>
667 * include/gr.h: added missing define for menu fullscreen toggle
669 2004-05-21 Matthew Mueller <donut@dakotacom.net>
671 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
672 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
674 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
676 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
677 arch/linux/include/joystick.h: patch from Steven Mueller for using
678 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
680 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
682 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
683 main/physics.c, main/render.c, main/wall.c: file-line for segfault
684 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
686 * arch/win32/digi.c: digisound fixes (d1x r1.7)
688 2004-05-21 Bradley Bell <btb@icculus.org>
690 * main/inferno.c: added -udp documentation from d1x
692 2004-05-20 Bradley Bell <btb@icculus.org>
694 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
696 2004-05-20 David Cleaver <wraithx@morpheus.net>
698 * main/controls.c, main/gamecntl.c, main/kconfig.c,
699 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
700 game.c r1.21, r1.6, r1.4, r1.3)
702 2004-05-20 Bradley Bell <btb@icculus.org>
704 * main/inferno.c: document -ihaveabrokenmouse
706 2004-05-20 Matthew Mueller <donut@dakotacom.net>
708 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
710 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
712 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
713 mouse driver problems (d1x r1.2, r1.2)
715 2004-05-20 Matthew Mueller <donut@dakotacom.net>
717 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
718 join list score crash (d1x r1.8)
720 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
722 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
723 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
726 2004-05-20 Bradley Bell <btb@icculus.org>
728 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
730 * main/inferno.c: integrated some niceautomap stuff from d1x
732 2004-05-20 Matthew Mueller <donut@dakotacom.net>
734 * arch/win32/joyhh.c: fixed the config bug where it'd always put
735 in some weird axis (d1x r1.3)
737 * arch/win32/init.c: set win32 icon to icon from resource file
740 * arch/win32/key.c: win32: fixed space key not working in messages
743 2004-05-20 Bradley Bell <btb@icculus.org>
745 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
748 2004-05-20 Matthew Mueller <donut@dakotacom.net>
750 * main/inferno.c: document -gl_refresh (d1x r1.20)
752 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
753 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
756 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
757 change the arg type for (d1x r1.5)
759 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
761 * arch/win32/digi.c: altsounds (d1x r1.6)
763 2004-05-20 Matthew Mueller <donut@dakotacom.net>
765 * arch/win32/digi.c: fixed a major memory leak and removed a bit
766 of redundancy (d1x r1.5)
768 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
769 fix crashing (d1x r1.4)
771 * arch/win32/digi.c: win32's digi_start_sound was not calling
772 DS_release_slot after setting .playing=0, resulting in a
773 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
775 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
776 apparently it was somehow causing some joysticks (Sidewinder
777 Precision 2) to only turn when the stick was moving, but not when
778 at turned but held stationary. And it was completely unused
779 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
782 * main/game.c: add alt+enter to toggle fullscreen (in addition to
783 previous key combos (d1x r1.29)
785 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
786 g, and b values (d1x r1.15)
788 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
789 sometimes (didn't handle negative palette steps) (d1x r1.34)
791 * arch/ogl/ogl.c: add caching of weapon inner models, screen
792 shatter effects, robot explosions and weapons, and some more
793 always present stuff. Also clean up ogl_cache_weapon_textures
796 2004-05-20 Bradley Bell <btb@icculus.org>
798 * main/kludge.c, main/game.c: move gr_renderstats and
799 gr_badtexture back to game.c
801 2004-05-20 Matthew Mueller <donut@dakotacom.net>
803 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
804 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
806 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
808 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
809 loaded after texture caching stage (d1x r1.34)
811 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
812 for renderstats (d1x r1.33)
814 2004-05-19 Matthew Mueller <donut@dakotacom.net>
816 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
817 main/inferno.c: add anisotropic texture filtering suport (d1x
818 r1.33, r1.32, r1.23, r1.32)
820 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
823 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
824 include/ogl_init.h: utilize hardware multitexturing support if
825 possible (requires GL_NV_texture_env_combine4 extension) (d1x
826 r1.32, r1.30, r1.4, 1.22)
828 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
831 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
833 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
834 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
835 effects in OGL using SetGammaRamp, much faster than the hack that
836 was being used. currently SDL only (though not too hard to add to
837 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
839 * main/menu.c: allow arbitrary (custom) resolution entry in
840 change_res menu (d1x r1.14)
842 2004-05-19 Bradley Bell <btb@icculus.org>
844 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
845 d1x-style res change menu (mostly works)
847 * misc/args.c: use strnicmp instead of strncasecmp
849 2004-05-19 Matthew Mueller <donut@dakotacom.net>
851 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
852 command-line option (d1x r1.27)
854 * main/inferno.c: restore inferno.c initialization of
855 screen_compatible and use_double_buffer to 'normal' values, broken
856 long long ago in one of the high res menu patches (d1x r1.30)
858 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
859 resolutions to be specified on command line (d1x r1.2, r1.29,
860 r1.4) -- doesn't work yet
862 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
864 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
867 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
868 volume song stop/starting (d1x r1.7)
870 2004-05-18 Matthew Mueller <donut@dakotacom.net>
872 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
875 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
876 ogl_ulinec (d1x r1.29)
878 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
880 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
881 bottom are inclusive not exclusive (d1x r1.28)
883 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
884 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
886 * arch/sdl/digi.c: fix typo
888 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
890 * arch/win32/init.c, arch/win32/win32.c: move win32 window
891 creation code from arch_init_start into arch_init to fix weirdness
892 with --help (d1x r1.5, r1.6)
894 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
895 sync issues and lack of midi reset (d1x r1.5)
897 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
900 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
901 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
903 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
906 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
908 2004-05-18 Bradley Bell <btb@icculus.org>
910 * include/vecmat.h: comments/formatting
912 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
914 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
915 include/test.lnk: remove unnecessary files
917 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
918 This enables compilation with gcc 3.1
920 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
922 * main/switch.c: took care of switches triggering single-sided
923 walls (don't try to access the nonexistent adjacent wall via NULL
924 pointers or negative array indices)
926 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
928 * main/wall.c: fix invalid memory access for d1 levels which
929 don't have a corresponding wall behind.
931 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
933 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
934 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
935 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
936 interface header to new header file internal.h
938 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
940 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
941 bitmask for each joystick axis that has sent input data,
942 and will not crash Windows anymore during joystick setup because
943 of for() loop over axis being executed once too often.
945 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
946 gr_remap_mono_font() and call it after loading saved level.
948 * main/laser.c: limit homing missile turn rate
950 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
951 centers (work like fuel centers but provide shield)
953 * main/gameseg.c: fix endless loop in some levels with a
954 certain (complicated) structure
956 2004-05-13 Bradley Bell <btb@icculus.org>
958 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
959 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
960 updated project files for SDL 1.2.7
962 * Makefile.am: add VisualC, VisualCE dirs to tarball
964 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
966 * arch/sdl/digi.c: formatting
968 2004-05-12 Bradley Bell <btb@icculus.org>
970 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
973 * 2d/palette.c, include/palette.h: added function to create blend
976 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
978 2004-05-11 Bradley Bell <btb@icculus.org>
980 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
982 2004-05-10 Bradley Bell <btb@icculus.org>
984 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
985 g3_draw_transp_poly had the fade level backwards, decided to just
986 fix g3_draw_poly so it behaves correctly, transparency or not,
987 reverted changes to render_face
989 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
991 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
992 rendering transparent (e.g. cloaked) walls
994 * main/render.c: render_face now calls g3_draw_transp_poly() for
995 cloaked walls in OpenGL
997 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
999 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1000 that from other apps, had "static" distortions.
1002 2004-04-22 Bradley Bell <btb@icculus.org>
1004 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1006 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1007 aligned version of PUT_INTEL_* macros
1009 2004-04-15 Bradley Bell <btb@icculus.org>
1011 * main/inferno.c: comment out unused checksum variable
1013 2004-04-14 Bradley Bell <btb@icculus.org>
1015 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1017 2004-04-14 Terran Melconian <terran@consistent.org>
1019 * main/gameseg.c: use portable rand function (fixes #1118)
1021 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1023 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1025 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1027 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1028 get rid of warnings (now compiles with -Werror on SunOS)
1030 * main/piggy.c: fix (really) wierd SunOS bug
1032 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1033 caused by not allocating enough mem for rle bitmaps
1035 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1037 * include/pstypes.h: sun OS typedef fixes
1039 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1041 * main/piggy.c: fix bug 1067
1043 * main/piggy.c: fix bugfix for 1067
1045 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1046 with descent.pig of mac registered)
1048 2003-12-18 Bradley Bell <btb@icculus.org>
1050 * main/kconfig.c: fixes for linux-native joystick
1052 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1055 * arch/include/joy.h: comments/formatting
1057 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1059 * compilerdefs.txt: added FreeBSD defs
1061 2003-12-08 Bradley Bell <btb@icculus.org>
1063 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1066 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1068 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1069 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1071 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1073 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1074 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1075 get rid of silly ulongs
1077 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1078 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1079 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1080 change relevant __linux__ macros to __ELF__
1082 2003-11-27 Bradley Bell <btb@icculus.org>
1084 * include/ogl_init.h: added proto for ogl_check_mode
1086 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1087 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1090 2003-11-26 Bradley Bell <btb@icculus.org>
1092 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1093 3.3 compiler warnings
1095 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1098 * include/pstypes.h: OS X fixes
1100 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1101 main/newmenu.h: linux fixes
1103 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1104 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1105 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1106 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1107 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1110 * arch/sdl/gr.c: fix sdl gr_update
1112 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1113 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1114 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1115 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1116 include/error.h, include/pstypes.h, include/strutil.h,
1117 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1118 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1119 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1120 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1121 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1124 2003-11-25 Bradley Bell <btb@icculus.org>
1126 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1127 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1128 libmve/VisualC/mveplayer.dsp: updated project files
1130 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1131 working w/Visual C++
1133 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1134 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1135 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1136 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1139 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1140 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1143 2003-11-24 Bradley Bell <btb@icculus.org>
1145 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1146 libmve/mveplay.c: stuff to play mve's in WinCE
1148 * arch/win32/findfile.c: unused functions...
1152 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1153 enabled mouse control of menus
1155 * main/mission.h: oops, didn't mean to change this.
1157 2003-11-21 Bradley Bell <btb@icculus.org>
1159 * VisualCE/d2x/d2x.vcp: updated project file
1161 2003-11-20 Bradley Bell <btb@icculus.org>
1163 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1164 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1165 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1168 2003-11-17 Bradley Bell <btb@icculus.org>
1170 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1171 main/menu.c: added option to disable kalinix under unix
1173 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1175 2003-11-14 Bradley Bell <btb@icculus.org>
1177 * main/automap.c: fix automap background image
1179 * main/automap.c, main/automap.h: delete cruft
1181 * main/automap.c: fix level number position
1183 * main/automap.c: simplify g3_draw_line hack
1185 * main/menu.c: stop pointless vid mode changes
1187 2003-11-07 Bradley Bell <btb@icculus.org>
1189 * NEWS, installation.txt: s'more documentation
1191 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1193 * configure.ac: fix .exe extension problems
1195 2003-11-07 Bradley Bell <btb@icculus.org>
1197 * arch/ogl/ogl.c: disable texture format verification for OS X -
1200 2003-11-06 Bradley Bell <btb@icculus.org>
1202 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1203 use more traditional Alt+Enter for toggling fullscreen
1205 * 2d/ibitblt.c, main/mission.h: comments/formatting
1207 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1209 2003-11-06 Bradley Bell <btb@icculus.org>
1211 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1212 resolution change, use kludge to avoid repetitive res changes
1214 2003-11-04 Bradley Bell <btb@icculus.org>
1216 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1217 structures and i/o routines back to piggy.c
1219 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1221 * installation.txt: tell to install d1 .pig for better textures
1223 2003-11-04 Bradley Bell <btb@icculus.org>
1225 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1226 oem d1 v1.0 and registered d2 v1.0, comments
1228 2003-11-03 Bradley Bell <btb@icculus.org>
1230 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1231 all d1 shareware - even though files are different!
1233 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1236 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1239 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1242 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1244 * main/movie.c: when no movies are found, divide by six the
1245 number of warning lines sent to stdout
1247 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1249 * include/byteswap.h: fix stupid copy/paste error
1251 2003-10-24 Bradley Bell <btb@icculus.org>
1253 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1254 gr_linear_rep_movsd_2x instead of almost identical
1255 gr_linear_movsd_double. Better since we have assembly versions.
1257 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1259 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1262 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1264 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1265 error with --disable-network, move reset_network_objects()
1266 from gameseq.c to multi.c
1268 2003-10-14 Bradley Bell <btb@icculus.org>
1270 * AUTHORS, NEWS: stuff
1272 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1274 2003-10-12 Bradley Bell <btb@icculus.org>
1276 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1277 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1280 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1282 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1283 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1284 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1285 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1286 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1287 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1288 arch/win32/ipx_win.c, arch/win32/winnet.c,
1289 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1290 main/multi.h, main/network.c: add IPv4 multicasting support
1292 2003-10-11 Bradley Bell <btb@icculus.org>
1294 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1296 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1297 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1298 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1299 main/weapon.h: lots of shareware and oem fixes
1301 2003-10-10 Bradley Bell <btb@icculus.org>
1303 * arch/win32/winnet.c: fixed stupid win32 network bug
1305 2003-10-10 Bradley Bell <btb@icculus.org>
1307 * main/piggy.c: increased D1_MAX_TMAP_NUM
1309 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1311 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1312 which are animated in d2, refactorizes d1 texture reading
1314 2003-10-10 Bradley Bell <btb@icculus.org>
1316 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1317 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1318 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1319 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1320 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1321 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1322 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1323 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1324 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1325 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1326 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1327 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1328 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1329 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1330 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1331 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1332 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1333 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1334 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1335 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1336 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1337 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1338 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1339 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1340 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1341 main/wall.h: comments/formatting
1343 2003-10-09 Bradley Bell <btb@icculus.org>
1345 * main/text.c: fix text when using old datafiles
1347 * main/laser.h: comments/whitespace
1349 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1350 mines w/shareware data
1352 * include/DT_drawtext.h: deleted unused file
1354 2003-10-08 Bradley Bell <btb@icculus.org>
1356 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1358 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1360 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1361 main/menu.c: Disabled 'd2x keys' weapon selection
1363 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1365 * main/object.h, main/multi.h: get rid of most warnings issued by
1366 cpp-precomp of gcc from Mac OS X dev tools
1368 2003-10-05 Bradley Bell <btb@icculus.org>
1370 * NEWS, configure.ac: increment version number
1372 * cfile/cfile.c: better handling of CRLF text files (when that is
1375 * utilities/hogcreate.c, utilities/hogextract.c,
1376 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1377 reading/writing files
1379 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1380 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1383 2003-10-04 Bradley Bell <btb@icculus.org>
1385 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1387 * main/netmisc.c: change byte to sbyte, comments/whitespace
1389 2003-10-03 Bradley Bell <btb@icculus.org>
1391 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1393 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1396 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1397 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1398 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1399 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1400 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1401 main/object.c, main/object.h, main/paging.c, main/player.h,
1402 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1403 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1404 main/weapon.c, main/weapon.h: change byte to sbyte,
1407 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1408 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1409 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1410 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1412 * configure.ac: better checking for timeval
1414 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1416 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1417 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1418 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1419 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1420 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1421 main/multibot.c, main/network.c: Make network architecture
1422 choosable from game menu, add support for UDP/IP on Mac OS X and
1425 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1427 * include/byteswap.h: added macros for coping with alignment
1430 2003-10-02 Bradley Bell <btb@icculus.org>
1432 * main/multi.h: added padding to little-endian version of
1435 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1437 * main/netmisc.c: delete duplicate function
1439 2003-10-01 Bradley Bell <btb@icculus.org>
1441 * main/bm.c: make sure d1_texture_indices gets freed between
1444 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1446 * main/piggy.h: fix size of d1 shareware descent.pig
1448 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1450 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1451 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1452 replacements for non-animated textures
1454 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1456 * main/controls.c: use fixed 20fps wiggle
1458 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1460 * Makefile.am, debian/changelog.in, debian/control,
1461 debian/d2x-common.dirs, debian/d2x-common.install,
1462 debian/d2x-common.manpages, debian/d2x-gl.files,
1463 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1464 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1465 utilities/Makefile.am, utilities/hogcreate.1,
1466 utilities/hogextract.1, utilities/mvlcreate.1,
1467 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1468 add man pages, distribute utility programs in new d2x-common deb
1470 * rpm/d2x.spec.in: updated rpm spec file
1472 2003-08-02 Bradley Bell <btb@icculus.org>
1474 * cfile/cfile.c: update raw_position in cfputc and cfputs
1476 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1478 * main/piggy.c: make error message more friendly
1480 * main/piggy.c: simplify copying of bitmap flags
1482 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1485 * cfile/cfile.c: revert to always using custom fgets
1487 * main/endlevel.c, main/mission.c: handle missing exit sequence
1488 components gracefully
1490 * main/playsave.c: comments
1492 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1494 * cfile/cfile.c: update raw_position in cfwrite
1496 * main/network.c: comments/formatting
1498 2003-06-22 Bradley Bell <btb@icculus.org>
1500 * cfile/cfile.c: use standard fgets for non-archive files
1502 * main/movie.c: use con_printf for missing movie warning
1504 2003-06-18 Bradley Bell <btb@icculus.org>
1506 * main/movie.c: fixed cfile conversion of movielib code
1508 * main/console.c, main/hud.c: strip out colors, etc when printing
1511 * include/u_mem.h: fix NDEBUG calloc macro
1513 2003-06-15 Bradley Bell <btb@icculus.org>
1515 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1518 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1519 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1520 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1521 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1522 main/scores.c, main/state.c, main/text.c, misc/args.c,
1523 misc/strio.c: convert file i/o to cfile
1525 2003-06-14 Bradley Bell <btb@icculus.org>
1527 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1528 writing and other modes besides "rb" (mostly taken from
1531 2003-06-09 Bradley Bell <btb@icculus.org>
1533 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1536 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1537 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1540 2003-06-07 Taylor Richards <taylor@icculus.org>
1542 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1544 2003-06-07 Bradley Bell <btb@icculus.org>
1546 * main/console.c: fix non-console build
1548 * main/gamesave.c: comments
1550 * main/bm.c: remove redundant break
1552 2003-06-06 Bradley Bell <btb@icculus.org>
1554 * main/gauges.c, main/kconfig.c: comments/formatting
1556 * console/.cvsignore: added .cvsignore
1558 * main/console.c: can't write to console after it's closed
1560 2003-06-05 Bradley Bell <btb@icculus.org>
1562 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1563 console/internal.c, console/internal.h, include/CON_console.h,
1564 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1565 finish console conversion away from SDL
1567 2003-06-04 Bradley Bell <btb@icculus.org>
1569 * console/CON_console.c, include/CON.console.h, include/console.h,
1570 main/console.c, main/game.c: console conversion to native gr,
1573 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1574 put prototype for gr_bm_bitblt in gr.h
1576 2003-06-03 Bradley Bell <btb@icculus.org>
1578 * console/CON_console.c, console/DT_drawtext.c,
1579 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1580 main/console.c: use native fonts for console
1582 * main/playsave.c: use shorts for short data
1584 2003-06-02 Bradley Bell <btb@icculus.org>
1586 * configure.ac, main/console.c: set console background, fix
1589 2003-06-01 Bradley Bell <btb@icculus.org>
1591 * Makefile.am, arch/sdl/event.c, configure.ac,
1592 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1593 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1594 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1595 main/gamerend.c: added console code (from SDL_console)
1597 2003-05-30 Bradley Bell <btb@icculus.org>
1599 * README: minor update
1601 2003-05-28 Bradley Bell <btb@icculus.org>
1603 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1608 2003-06-06 Bradley Bell <btb@icculus.org>
1610 * main/kconfig.c: fix crash in control menus
1612 * main/gauges.c: force cockpit redraw in opengl
1614 * main/gamerend.c: move ogl swap, so cockpit and console get
1617 2003-06-01 Bradley Bell <btb@icculus.org>
1619 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1623 2003-05-12 Bradley Bell <btb@icculus.org>
1625 * configure.ac: increment version number
1627 * main/bm.c: use con_printf for exit model warnings
1629 * configure.ac: must check for timespec after setting -mno-cygwin
1631 * main/inferno.c: added -nohogdir and -userdir options
1633 * NEWS, main/titles.c: use briefings with no extension
1637 2003-04-30 Bradley Bell <btb@icculus.org>
1639 * configure.ac: have to include time.h when checking for nanosleep
1641 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1644 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1645 increment version number
1647 * main/Makefile.am: make dist fix
1651 2003-04-29 Bradley Bell <btb@icculus.org>
1653 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1656 2003-04-24 Bradley Bell <btb@icculus.org>
1658 * configure.ac: increment version number
1660 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1663 2003-04-24 Ingo van Lil <inguin@gmx.de>
1665 * main/render.c: fix misspellings of NDEBUG
1669 2003-04-14 Bradley Bell <btb@icculus.org>
1671 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1673 2003-04-11 Bradley Bell <btb@icculus.org>
1675 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1680 2003-04-11 Bradley Bell <btb@icculus.org>
1682 * libmve/mveplay.c: use _sleep instead of sleep on win32
1684 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1685 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1686 include/cfile.h, include/error.h, libmve/Makefile.am,
1687 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1688 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1689 utilities/Makefile.am: comments/formatting/dist problems
1691 * configure.ac: use different defines for os x
1693 2003-04-07 Bradley Bell <btb@icculus.org>
1695 * include/error.h, misc/error.c: put some old stuff back in,
1696 eliminate duplicate error messages
1698 * main/text.c: don't die on text not found
1701 * main/inferno.c: print some useful info if hog not found, allow
1702 -help to work if no text available
1704 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1706 * arch/linux/Makefile.am: revert to previous version, so linux
1709 2003-04-03 Bradley Bell <btb@icculus.org>
1711 * main/endlevel.c: fixed exit model scheme yet again
1713 2003-04-02 Bradley Bell <btb@icculus.org>
1715 * misc/error.c: call Int3 on Assert
1717 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1720 * main/wall.c: don't die when trying to toggle nonexistent
1721 segment... vertigo level 10 is buggy!
1723 * main/gamemine.c: comments/formatting
1725 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1727 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1728 main/inferno.c: Allow use of 22K sound samples
1730 2003-03-29 Bradley Bell <btb@icculus.org>
1732 * arch/ogl/gr.c: default to bitmapped reticle
1734 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1735 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1738 * arch/sdl/joy.c: fixed text seen for hats in control config
1741 2003-03-28 Bradley Bell <btb@icculus.org>
1743 * main/bm.c: heh, model nums in vertigo are hardcoded,
1744 N_D2_POLYGON_MODELS can't change
1746 * configure.ac, include/d1x.xpm, include/descent.xpm,
1747 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1750 2003-03-27 Bradley Bell <btb@icculus.org>
1752 * main/text.h: fixed text references for hat directions
1754 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1756 2003-03-26 Bradley Bell <btb@icculus.org>
1758 * main/playsave.c: make d2x keys backward compatible
1760 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1762 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1765 2003-03-26 Bradley Bell <btb@icculus.org>
1767 * main/piggy.c: fix crash when d1 data not present
1769 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1770 read/write from plr file
1772 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1773 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1774 added escort.h header
1776 2003-03-25 Bradley Bell <btb@icculus.org>
1778 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1779 D1_PIGFILE ("descent.pig") macro
1781 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1782 models from d1 pig file
1784 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1785 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1786 really) from d1 pig file
1788 2003-03-23 Bradley Bell <btb@icculus.org>
1790 * main/bm.c: stop extra robots from overwriting exit models
1792 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1793 texture list doesn't get full
1795 * main/bm.c: fix mem leak when reading extra robots
1797 2003-03-21 Bradley Bell <btb@icculus.org>
1799 * main/menu.c: Added option to set movie resolution (mostly works)
1801 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1803 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1804 replacement functions to piggy.c
1806 * main/gameseq.c: attempt to support mac d1 descent.pig
1808 * main/bm.c: fix mem leak
1810 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1811 files, both d1 and d2 oem briefing where showed
1813 * main/inferno.c, main/movie.c: Change the default movie
1814 resolution to "high", implement the option -lowresmovies
1816 2003-03-20 Bradley Bell <btb@icculus.org>
1818 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1820 * main/piggy.c: comments
1822 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1824 * main/gameseq.c: delete duplicate function
1826 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1828 2003-03-19 Bradley Bell <btb@icculus.org>
1830 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1831 (cddb discid) support
1833 * arch/sdl/digi.c, main/kludge.c: implemented
1834 digi_link_sound_to_object3 for looping sounds, other looping stuff
1836 * arch/sdl/gr.c: removing dependencies on stuff in main/
1838 * arch/linux/Makefile.am, arch/linux/init.c,
1839 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1840 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1841 other header cleanups
1843 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1845 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1847 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1848 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1849 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1850 load d1 textures for d1 levels
1852 2003-03-19 Bradley Bell <btb@icculus.org>
1854 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1855 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1856 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1857 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1860 * README: added some OS X info
1862 2003-03-17 Bradley Bell <btb@icculus.org>
1864 * main/newdemo.c: simplify DEMO_FILENAME macro
1866 * main/console.c, main/game.c: enable experimental console support
1868 * main/gamerend.c: fixed location of fps meter in multi
1870 2003-03-16 Bradley Bell <btb@icculus.org>
1872 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1873 also look in shared data dir for demos
1875 * main/newdemo.c, main/newdemo.h: comments/formatting
1877 2003-03-15 Christopher Thielen <chris@luethy.net>
1879 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1880 thinking d2 cd is always present
1882 2003-03-15 Bradley Bell <btb@icculus.org>
1884 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1887 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1890 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1891 gr_init. don't really know why this works, though
1893 2003-03-14 Bradley Bell <btb@icculus.org>
1895 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1897 * unused/bios/rbaudio.h: removed duplicate file
1899 2003-03-14 Christopher Thielen <chris@luethy.net>
1901 * arch/sdl/rbaudio.c: stop cd audio when exiting
1903 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1905 * main/gamecntl.c: add comments to the "only matt knows" cheats
1907 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1909 * main/gamemine.c: formatting, better texture conversion for d1
1912 2003-03-14 Bradley Bell <btb@icculus.org>
1914 * main/piggy.c: must swap all mac version pigfiles
1916 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1917 main/multi.c: formatting, minor cleanups
1919 * 2d/rle.c: need to swap line_size on bigendian machines
1921 * main/mission.c, main/mission.h: detect mac full version hogfile
1923 2003-03-13 Bradley Bell <btb@icculus.org>
1925 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1926 added joy/mouse sensitivity slider, increased range to 16, and
1929 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1932 * arch/linux/Makefile.am: removed extra backslash
1934 * TODO, installation.txt: updated some documentation
1936 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1937 menu, with maxfps option
1939 2003-03-12 Bradley Bell <btb@icculus.org>
1941 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1943 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1944 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1945 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1946 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1947 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1948 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1949 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1950 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1951 arch/linux/include/music.h, arch/linux/include/serial.h,
1952 arch/linux/include/ukali.h: formatting
1954 2003-03-11 Chris Arena <ccarena@cox.net>
1956 * main/menu.c: fixed brightness slider
1958 2003-03-01 Bradley Bell <btb@icculus.org>
1960 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1961 robots and animated bitmaps work, but colors are messed up
1963 2003-02-28 Bradley Bell <btb@icculus.org>
1965 * main/player.h: whitespace
1967 * main/automap.c, main/cntrlcen.c, main/collide.c,
1968 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1969 descent.hog is present, d1 becomes mission 0)
1971 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1972 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1973 arch/win32/winnet.c: MinGW compiles with network enabled again,
1974 but still doesn't work
1978 2003-02-28 Bradley Bell <btb@icculus.org>
1980 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1981 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1982 many opengl glitches
1984 2003-02-27 Bradley Bell <btb@icculus.org>
1986 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1987 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1988 main/network.c, main/network.h: noted that hoard.ham is only needed
1989 for multiplayer HOARD games, and should not be equated with
1990 "vertigo". put HoardEquipped() back in network.c.
1992 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1993 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1994 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1995 use timer_delay instead of d_delay
1997 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1999 * main/render.c: added replacement qsort for solaris
2001 2003-02-26 Bradley Bell <btb@icculus.org>
2003 * main/gamemine.c: texture conversion for d1 shareware
2005 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2007 * main/gamemine.c: better texture conversion for d1 levels
2009 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2011 * main/kconfig.c: fix joystick support under MinGW
2013 2003-02-26 Bradley Bell <btb@icculus.org>
2015 * main/playsave.c: fix swapping glitch
2017 * configure.ac, readme.txt: clean stuff up, getting ready for
2020 * main/titles.c: begin support for rendering spinning robots in
2023 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2026 * main/gamemine.c: load d1 shareware levels!
2028 2003-02-25 Bradley Bell <btb@icculus.org>
2032 * autogen.sh: add warning about old auto* versions, use
2035 2003-02-24 Bradley Bell <btb@icculus.org>
2037 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2038 briefings mostly working
2040 * main/movie.c, main/titles.c: fixed some more briefing glitches
2042 2003-02-23 Bradley Bell <btb@icculus.org>
2044 * main/movie.c: fixed crash when using shareware data files
2047 * arch/sdl/digi.c: fix crash on non-existent sounds
2048 (i.e. shareware data)
2050 2003-02-22 Bradley Bell <btb@icculus.org>
2052 * main/titles.c: fixed fullscreen toggle in briefings
2054 2003-02-21 Bradley Bell <btb@icculus.org>
2056 * configure.ac: check for mingw when enabling nasm
2058 * main/playsave.c: enable loading player files of either byte
2061 2003-02-20 Bradley Bell <btb@icculus.org>
2063 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2065 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2066 #343, not "rest of solution to bug #344"
2068 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2071 * main/kludge.c: partial solution to bug #344
2073 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2075 * compilerdefs.txt: added linux/mips info
2077 * ChangeLog: clean up changelog
2079 2003-02-19 Bradley Bell <btb@icculus.org>
2081 * libmve/mveplay.c: os x needs nanosleep prototype.
2083 2003-02-18 Bradley Bell <btb@icculus.org>
2085 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2087 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2088 to disable/enable audio
2090 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2092 * main/: movie.h, titles.c: make sure movie's palette is set before
2093 writing briefing text. Fixes bug #359
2095 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2098 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2099 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2102 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2105 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2106 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2107 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2110 * include/libmve.h: blah
2112 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2114 * main/render.c: 2nd attempt to fix solaris qsort bug
2116 2003-02-18 Bradley Bell <btb@icculus.org>
2118 * configure.ac, include/pstypes.h: put alignment detection in
2121 2003-02-17 Bradley Bell <btb@icculus.org>
2123 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2124 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2125 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2126 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2127 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2128 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2129 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2130 moved mve stuff to separate subdir
2132 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2133 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2134 mve code. Fixes (at least) bugs #41, #348, and #350.
2136 2003-02-14 Bradley Bell <btb@icculus.org>
2138 * main/Makefile.am: no more Makefile.mveplay. again
2140 * main/mveplay.c: typo
2142 2003-02-13 Bradley Bell <btb@icculus.org>
2144 * utilities/mvlextract.c: uint -> unsigned int
2146 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2147 standalone mveplayer, win32 support
2149 * main/movie.c: random bugfixes, win32 support
2151 * arch/sdl/Makefile.am: formatting
2153 * configure.ac: disable networking on mac/win for now
2155 * main/newmenu.c: comments
2157 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2159 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2160 redundant swap functions.
2162 2003-02-13 Bradley Bell <btb@icculus.org>
2164 * ChangeLog: update changelog
2166 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2168 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2169 polymodel alignment issues.
2171 2003-02-13 Bradley Bell <btb@icculus.org>
2173 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2174 fix various little bugs
2176 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2177 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2179 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2182 * README.utils: new file
2184 * main/: mve_main.c, mveplay.c: more movie fixes
2186 * README: updated README
2188 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2190 2003-02-12 Bradley Bell <btb@icculus.org>
2192 * utilities/mvlextract.c: bigendian mvl support
2194 * main/mveplay.c: formatting, stuff
2196 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2197 truecolor mve support, standalone mveplayer
2199 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2200 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2201 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2202 standalone mveplayer
2204 2003-01-22 Bradley Bell <btb@icculus.org>
2206 * include/: interp.h, interp.h: restore prototype for
2207 swap_polygon_model_data
2209 2003-01-21 Bradley Bell <btb@icculus.org>
2211 * main/piggy.c: use memcpy to avoid alignment problem
2213 * compilerdefs.txt: updated some defs, added sunos/sparc
2215 2003-01-15 Bradley Bell <btb@icculus.org>
2217 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2219 * main/gamemine.c: attempting to support d1 shareware
2221 * compilerdefs.txt: update defs
2223 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2225 * main/mveplay.c: fix several bugs, comments, formatting.
2227 2003-01-15 Bradley Bell <btb@icculus.org>
2229 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2230 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2231 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2232 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2235 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2236 formatting, comments
2238 2003-01-11 Bradley Bell <btb@icculus.org>
2240 * main/: mission.c, mission.h: attempt to support d1 for mac
2243 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2245 * main/object.h: foo
2247 2003-01-09 Bradley Bell <btb@icculus.org>
2249 * main/movie.c: use ifdef around gr_toggle_fullscreen
2251 2003-01-07 Bradley Bell <btb@icculus.org>
2253 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2254 main/mission.h: don't need .msn file for descent.hog anymore
2258 2003-01-06 Bradley Bell <btb@icculus.org>
2260 * main/mission.h, main/mission.c: comments
2262 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2265 2003-01-03 Bradley Bell <btb@icculus.org>
2267 * utilities/: txb2txt.c, txt2txb.c: remove old files
2269 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2271 * main/polyobj.c: attempt to make read_model_file
2274 * main/menu.c: move vertigo text
2276 2003-01-02 Bradley Bell <btb@icculus.org>
2278 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2279 main/polyobj.h: cleanup alignment changes
2281 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2282 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2283 main/object.h: fix alignment issues on sparc
2285 * cvshowto.txt: update cvs info
2289 * 2d/rle.c: make rle_swap handle RLE_BIG
2291 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2293 * main/render.c: workaround solaris qsort bug
2295 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2297 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2298 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2300 * arch/linux/Makefile.am: enabled linux joystick, kali
2302 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2303 arch/sdl/event.c: enabled linux joystick
2305 2002-12-31 Bradley Bell <btb@icculus.org>
2307 * main/gamemine.c: simplified warning msg
2309 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2311 * main/render.h: fix compiler warning
2313 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2315 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2317 2002-12-24 Bradley Bell <btb@icculus.org>
2319 * main/mission.c: fixes an infinite loop which was caused by d2x
2320 thinking d2demo was a descent 1 mission
2322 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2324 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2326 2002-12-24 Bradley Bell <btb@icculus.org>
2328 * main/render.c: comments
2330 2002-10-30 Bradley Bell <btb@icculus.org>
2332 * main/inferno.c: add help for -hogdir option
2334 * main/inferno.c: added -hogdir option
2336 2002-10-28 Bradley Bell <btb@icculus.org>
2338 * main/: inferno.c, menu.c: enabled Vertigo displays
2340 * include/3d.h: typo
2342 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2344 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2345 main/netmisc.c, main/network.c: simplify and eliminate redundant
2348 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2350 * maths/fixc.c: fix infinite loop in quad_sqrt.
2352 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2353 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2355 2002-10-12 Bradley Bell <btb@icculus.org>
2357 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2359 2002-10-11 Bradley Bell <btb@icculus.org>
2361 * main/hud.c: make hud_message work correctly
2363 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2366 * main/network.c: formatting, small fixes
2368 2002-10-10 Bradley Bell <btb@icculus.org>
2370 * main/netmisc.h: no swap_object for little-endian
2372 * main/: netmisc.h, network.c: use macros to simplify network
2375 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2378 * main/inferno.c: enable loading screen for mac shareware with
2381 * main/netmisc.c: whitespace
2383 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2386 * main/hud.c: whitespace
2388 * configure.ac: remove shareware build, add macdata build
2390 * main/songs.c: whitespace
2392 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2393 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2396 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2399 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2401 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2402 comments, formatting, etc.
2404 * iff/iff.c: fix bigendian iff loading.
2406 2002-10-03 Bradley Bell <btb@icculus.org>
2408 * utilities/txb2tex.c: typo
2410 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2411 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2414 * arch/sdl/mouse.c: whitespace
2416 2002-09-19 Bradley Bell <btb@icculus.org>
2418 * main/kconfig.c: fix a oops, add old logs
2420 * main/kconfig.c: support for >3 mouse buttons
2422 2002-09-18 Bradley Bell <btb@icculus.org>
2424 * include/gr.h: fix palette swap define
2426 2002-09-14 Bradley Bell <btb@icculus.org>
2428 * main/titles.c: load hires briefing screen if lores doesn't exist
2429 (i.e. vertigo) and MenuHires=0
2431 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2433 * main/: multi.h, network.h: pack some structures for ipx
2436 2002-09-14 Bradley Bell <btb@icculus.org>
2438 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2439 and load_endlevel_data() to expect newline-terminated strings, fix
2440 load_game_data to read null-terminated string for
2443 2002-09-07 Bradley Bell <btb@icculus.org>
2445 * main/newmenu.c: added error message
2447 * main/menu.h: enable -nohires with mac shareware
2449 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2451 * 2d/font.c: enable 0/255 palette swap for fonts
2453 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2456 * 2d/2dsline.c: fix ogl blooper
2458 2002-09-05 Bradley Bell <btb@icculus.org>
2460 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2463 * include/strutil.h: need string.h for strcasecmp
2465 * include/rle.h: okay, maybe it needs to be this way
2467 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2469 * 2d/scalec.c: more stuff from d2src
2471 * 2d/rle.c: more stuff from d2src, formatting
2473 * 2d/font.c: useless cruft
2475 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2477 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2480 2002-09-04 Bradley Bell <btb@icculus.org>
2482 * include/grdef.h: fix compiler warnings
2484 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2486 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2489 * main/game.c: we want the mac ibitblt for everything but dos and
2492 * main/texmerge.c: these routines are in tmerge.c
2494 * main/credits.c: enable credits for mac and oem data
2496 * main/bm.c: use either exit.ham or exit.pofs
2498 * include/ibitblt.h: enable some more code from d2src
2500 * include/gr.h: enable mac ubitblt_double
2502 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2504 * include/grdef.h: moved some inline asm from linear.h
2506 * 2d/ibitblt.c: brought in line with original d2 version
2508 * 2d/bitblt.c: reverted to original d2 version of this file, then
2509 added d1x enhancements
2511 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2513 * 2d/linear.h: moved these back to their original locations
2516 * main/mveplay.c: close some memory holes, speed up palette loading
2518 * main/movie.c: added fullscreen toggle while playing movies
2520 * main/inferno.c: comment out -superhires help text (always on)
2522 * include/timer.h: added approx_fsec_to_usec macro
2524 * arch/sdl/joy.c: fix compiler warning
2526 2002-09-01 Bradley Bell <btb@icculus.org>
2528 * main/network.c: oops
2530 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2532 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2533 timer_get_fixed_seconds
2537 2002-08-31 Bradley Bell <btb@icculus.org>
2539 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2542 * main/multi.h: network endian stuff
2544 * 2d/font.c, include/gr.h: fast file i/o for font headers
2546 * arch/win32/arch_ip.cpp: unused file
2548 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2549 bigendian networking fixes
2551 * main/menu.c: make net menu more accurate, also make superhires
2554 * include/pstypes.h: better to have __pack__ all the time, I think.
2555 needed for networking, e.g.
2557 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2560 * arch/win32/Makefile.am: unused file
2564 2002-08-30 Bradley Bell <btb@icculus.org>
2566 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2568 * main/: newmenu.h, titles.c: formatting
2570 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2571 main/multi.h: networking works, finally
2573 * TODO: added TODO file
2575 * arch/linux/arch_ip.cpp: unused fine
2577 * README: network sorta working
2579 * main/: Makefile.am, multi.c, network.c, network.h: more
2582 * main/menu.c: load builtin mission correctly
2584 * main/inferno.c: documentation
2586 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2589 * main/Makefile.mveplay: don't need no more
2591 2002-08-29 Bradley Bell <btb@icculus.org>
2593 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2594 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2595 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2598 * include/ipx_drv.h: more network fixing
2600 * arch/linux/include/ipx_drv.h: more network fixing
2602 * include/ipx.h: formatting
2604 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2606 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2607 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2608 main/inferno.c: fixed networking fuck-up?
2610 * Makefile.am: moved mingw info to README
2612 * README, mingw32.txt: moved mingw info to README
2614 2002-08-27 Bradley Bell <btb@icculus.org>
2616 * utilities/mvlextract.c: allow specifying file to extract
2618 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2621 * utilities/hogextract.c: allow specifying file to extract
2623 * main/mission.c: Have to get mission_num _after_ promoting...
2625 * main/: gameseq.c, titles.c: beginning d1 briefing support
2627 * descent.msn: beginning d1 briefing support
2629 * main/: titles.c, titles.h: d1-style mission briefings
2631 * main/piggy.h: whitespace
2633 * main/movie.c: beginning robot movie support, fall back on lo/hi
2634 res if hi/lo not available
2636 * main/mission.c: added Builtin_mission_num for builtin mission,
2637 D1Hogdir, d1-style mission briefings
2639 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2642 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2643 (for d1 missions that need d1 data)
2645 * 2d/ibitblt.c: whitespace
2647 2002-08-26 Bradley Bell <btb@icculus.org>
2649 * utilities/mvlcreate.c: oops
2651 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2654 * utilities/hogextract.c: added [v]iew option
2656 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2658 * main/titles.c: fix writable string, disable DumbAdjust thing
2660 * main/polyobj.h: whitespace
2662 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2665 * main/movie.c: read movies from AltHogDir, other fixes
2667 * main/: mission.c, mission.h: fix bug w/mission filename
2669 * main/gameseq.c: comments
2671 * main/digi.h: whitespace n stuff
2673 * include/mve_audio.h: added audio flag macros
2675 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2680 2002-08-23 Bradley Bell <btb@icculus.org>
2682 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2685 * Makefile.am: remove d2demo.mn2
2687 * cfile/cfile.c, include/cfile.h: add cfile_size function
2689 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2690 eliminate need for .mn2 files for oem and demo
2692 2002-08-22 Bradley Bell <btb@icculus.org>
2694 * main/bm.c: fix for vertigo
2696 * main/menu.h: make OEM menu pcx available
2698 * 2d/rle.c: merge with original d2 file
2700 * Makefile.am, configure.ac: let mission files get installed by
2703 2002-08-17 Bradley Bell <btb@icculus.org>
2705 * configure.ac: make FAST_FILE_IO the default on little-endian
2708 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2710 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2713 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2715 * main/: game.c, menu.c, mission.c: promote builtin missions.
2717 2002-08-15 Bradley Bell <btb@icculus.org>
2719 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2720 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2722 * utilities/.cvsignore: added cvsignore
2724 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2727 * main/piggy.c: mac data file loading
2729 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2730 transparency and swap 0/255 correctly for mac data files
2732 2002-08-13 Bradley Bell <btb@icculus.org>
2734 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2735 to utilities to avoid conflict with c++ std lib <utility>
2737 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2738 txt2txb.c: moved utility to utilities to avoid conflict with c++
2741 * Makefile.am, configure.ac: add utilities
2743 2002-08-09 Bradley Bell <btb@icculus.org>
2745 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2748 2002-08-08 Bradley Bell <btb@icculus.org>
2750 * main/inferno.c: comments
2752 * main/: newmenu.c, songs.c: mac demo datafile support
2754 * installation.txt: update
2756 * main/gamesave.c: use lowercase for consistency
2758 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2759 models for other than d2demo
2761 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2763 * main/gamemine.c: formatting, better d1 texture conversion
2765 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2766 main/mission.h: recognize .msn mission files.
2768 2002-08-07 Bradley Bell <btb@icculus.org>
2770 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2771 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2772 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2773 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2774 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2775 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2778 2002-08-06 Bradley Bell <btb@icculus.org>
2780 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2782 * main/Makefile.am: formatting
2784 * 2d/font.c: make gr_remap_font just reload the whole thing
2786 * configure.ac: formatting
2788 * Makefile.am: added d2demo.mn2
2790 * d2demo.mn2: mission file for shareware
2792 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2793 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2795 * main/sounds.h: shareware stuff, whitespace
2797 * main/: polyobj.c, polyobj.h: more fast i/o macros
2799 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2802 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2803 endlevel stuff to non-shareware, allow movies/endlevel for
2806 * main/cntrlcen.c: typo
2808 * main/bm.h: use global Piggy_hamfile_version
2810 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2811 macros, use global Piggy_hamfile_version
2813 * main/Makefile.am: terrain and movie stuff always used now
2815 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2818 * main/: gamemine.c, gamesave.c: load DMB levels
2820 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2821 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2823 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2825 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2827 2002-08-04 Bradley Bell <btb@icculus.org>
2829 * main/inferno.c: shareware stuff, formatting
2831 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2833 * arch/sdl/gr.c: don't need to set mode in gr_init
2835 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2837 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2840 * Makefile.am, descent.mn2: added mission file for descent 1
2842 2002-08-02 Bradley Bell <btb@icculus.org>
2844 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2845 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2846 main/piggy.h, misc/error.c: junk
2848 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2849 render.h, scores.c, scores.h, terrain.c: shareware stuff
2851 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2852 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2853 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2854 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2855 main/weapon.c, main/weapon.h: fast i/o macros
2857 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2859 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2860 main/gamemine.h, main/gamesave.c: load d1 levels
2862 2002-07-30 Bradley Bell <btb@icculus.org>
2864 * configure.ac: oops
2866 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2869 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2870 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2871 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2872 main/piggy.c, main/titles.c: support shareware datafiles!
2874 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2875 piggy.c: SHAREWARE fixes
2877 2002-07-29 Bradley Bell <btb@icculus.org>
2879 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2880 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2881 misc/fileutil.c: Portability - OS X support
2883 2002-07-27 Bradley Bell <btb@icculus.org>
2885 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2886 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2887 segment.h: portability
2889 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2890 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2891 main/wall.h: portabilization
2893 * 2d/font.c, include/gr.h: portability
2895 2002-07-26 Bradley Bell <btb@icculus.org>
2897 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2899 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2901 * main/player.c: foo
2903 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2905 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2906 misc/fileutil.h: portable file i/o utils
2908 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2909 writable string anymore... / formatting
2911 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2912 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2913 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2914 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2915 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2916 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2917 portable-izing file loading routines
2919 2002-07-24 Bradley Bell <btb@icculus.org>
2921 * main/mveplay.c: correctly play files with 16bit uncompressed
2922 audio, mem checking, etc
2924 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2927 2002-07-23 Bradley Bell <btb@icculus.org>
2929 * misc/Makefile.am: unused file
2931 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2932 main/sounds.h: remove experimental nmovie stuff
2934 * main/movie.c: add some debugging output
2936 2002-07-22 Bradley Bell <btb@icculus.org>
2938 * main/: console.c, state.c: simplified header
2940 * main/movie.c: enable mveplay audio
2942 * main/old/movie.c: moved to main/
2944 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2945 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2946 main/mvelib.c, main/mveplay.c: initial movie support
2948 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2949 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2950 include/ogl_init.h, include/pstypes.h, main/console.c,
2951 main/state.c, mem/mem.c: OS X stuff
2953 * configure.ac: OS X and movie stuff
2955 2002-07-19 Bradley Bell <btb@icculus.org>
2957 * compilerdefs.txt: OSX defs
2959 2002-07-18 Bradley Bell <btb@icculus.org>
2961 * main/inferno.c: use simpler rcs tags
2963 * autogen.sh: keep Changelog in cvs (and use --accum)
2965 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2966 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2967 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2968 main/songs.c: changed cdrom->rbaudio
2970 * include/rbaudio.h: moved to /include
2972 2002-07-17 Bradley Bell <btb@icculus.org>
2974 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2975 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2976 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2977 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2978 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2979 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2980 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2981 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2982 3d/setup.c: use simpler rcs tags
2987 2002-07-17 Bradley Bell <btb@icculus.org>
2989 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2991 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2993 * debian/rules: don't need readme's
2995 * debian/rules: move d1x license to COPYING, license clarifications
2997 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2998 license to COPYING, license clarifications
3000 * debian/rules: fix debian docs
3002 * debian/rules: fix debian manpages
3004 * debian/d2x-sdl.menu: fix debian menu
3006 * debian/rules: link to undocumented man page for debs
3008 * Makefile.am, configure.ac, debian/control, debian/copyright,
3009 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3010 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3011 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3014 2002-07-16 Bradley Bell <btb@icculus.org>
3016 * debian/: rules, changelog.in: deb stuff
3018 * configure.ac: cleaner nasm detection
3020 * debian/: changelog.in, control, rules: deb stuff
3022 * README, installation.txt: typos, stuff
3024 * configure.ac: better #defines
3026 * configure.ac: whitespace
3028 * configure.ac: better documentation
3030 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3031 SDL_JOYSTICK not needed
3033 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3035 * configure.ac: need higher SDL for joystick
3037 * debian/: control, rules: deb stuff
3039 * arch/sdl/joy.c: old junk
3041 * Makefile.am, configure.ac: automake updates
3043 * main/: inferno.c, text.c: don't use althogdir on non-unix
3045 * configure.ac: more autoconf updates
3047 * misc/strutil.c: better strrev
3049 * main/inferno.c: need limits.h on mingw also
3051 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3054 2002-04-19 Bradley Bell <btb@icculus.org>
3056 * main/network.c: let hoard.ham be a cfile
3058 * main/text.c: better error message when hog not found
3062 2002-03-23 Bradley Bell <btb@icculus.org>
3064 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3065 arch/sdl/Makefile.am: Use SDL joystick automatically
3067 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3069 2002-03-05 Bradley Bell <btb@icculus.org>
3071 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3074 2002-02-23 Bradley Bell <btb@icculus.org>
3076 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3078 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3079 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3080 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3081 main/editor/Makefile.am: moved includes to include
3083 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3085 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3086 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3087 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3090 * main/game.c: disabled cockpit for OGL, formatting
3092 * 2d/ibitblt.c: formatting
3094 2002-02-16 Bradley Bell <btb@icculus.org>
3096 * include/oldsdl.h: check for older macros
3098 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3099 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3100 allow older sdl versions
3102 2002-02-15 Bradley Bell <btb@icculus.org>
3104 * main/: automap.c, automap.h, inferno.c: automap resolution now
3107 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3109 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3110 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3111 win32/include/key_arch.h: never mind - that would be pointless
3113 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3114 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3115 win32/include/key_arch.h: copied files from d1x
3117 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3118 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3120 * main/multipow.c: need conf.h
3122 * arch/win32/Makefile.am: new file
3124 * include/pstypes.h: added u_int16_t (needed in base_ip)
3126 * arch/win32/arch_ip.cpp: copied from d1x
3128 2002-02-14 Bradley Bell <btb@icculus.org>
3130 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3132 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3133 main/netlist.c: Added hotkeys to toggle fullscreen mode
3135 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3136 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3138 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3139 reorder.h: Lotsa networking stuff from d1x
3141 2002-02-13 Bradley Bell <btb@icculus.org>
3143 * include/gr.h, main/game.c: Fullscreen toggle stuff
3145 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3148 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3149 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3152 2002-02-11 Bradley Bell <btb@icculus.org>
3154 * main/bm.c: use portable loader if bigendian
3156 * include/pstypes.h: don't define bool for c++
3158 * include/cfile.h: extern AltHogDir stuff
3160 * include/byteswap.h: use WORDS_BIGENDIAN
3162 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3164 * main/vers_id.h: added D2X_IVER
3166 * misc/args.c: don't use d1x.ini
3168 * Makefile.am: rpm stuff
3170 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3173 2002-02-09 Bradley Bell <btb@icculus.org>
3175 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3177 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3179 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3182 2002-02-06 Bradley Bell <btb@icculus.org>
3184 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3185 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3186 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3188 * debian/: changelog.in, control, copyright, d2x-gl.files,
3189 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3193 2002-02-02 Bradley Bell <btb@icculus.org>
3195 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3197 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3198 Enabled RELEASE option
3200 2002-01-31 Bradley Bell <btb@icculus.org>
3202 * Makefile.am, configure.ac: specify prerequisite versions of
3203 autoconf and automake
3205 2002-01-29 Bradley Bell <btb@icculus.org>
3207 * main/mission.c: RCS header added
3209 * main/inferno.c: update copyright date
3211 * main/mission.c: allow missions to be in AltHogDir
3213 * configure.ac: Display results of configure
3215 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3218 2002-01-28 Bradley Bell <btb@icculus.org>
3220 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3221 Data files now go in DATADIR/games/d2x, user files now go in
3224 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3226 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3227 files now go in ~/.d2x
3229 2002-01-24 Bradley Bell <btb@icculus.org>
3231 * configure.ac: fix nasm not found error message
3233 2002-01-18 Bradley Bell <btb@icculus.org>
3235 * configure.in: getting rid of old configure.in
3237 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3238 main/movie.c: Movie playing kludgey stuff
3240 * misc/args.c: formatting
3242 * main/inferno.c: allow -h for help
3244 * include/error.h: don't die on int3, unless -debug given
3246 * mingw32.txt: more stuff
3248 2001-12-29 Bradley Bell <btb@icculus.org>
3250 * Makefile.am: Got rid of thinking.txt
3252 * main/inferno.c: document -nomovies option
3254 2001-12-28 Bradley Bell <btb@icculus.org>
3256 * main/titles.c: formatting, put some code into place for rendering
3257 of robots during briefings
3259 2001-12-27 Bradley Bell <btb@icculus.org>
3263 2001-12-23 Craig Hadady <chadady@iglou.com>
3265 * 2d/rle.c: fixed bug in dummy array.
3267 2001-12-03 Bradley Bell <btb@icculus.org>
3269 * arch/sdl/init.c: fix formatting
3271 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3272 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3273 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3274 and sdl joystick stuff
3276 2001-11-30 Bradley Bell <btb@icculus.org>
3278 * thinking.txt: not needed
3280 2001-11-27 Bradley Bell <btb@icculus.org>
3282 * cygconf, mingw32.txt: use sdl from source on cygwin
3284 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3285 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3286 SDL_CFLAGS to CFLAGS
3288 2001-11-27 Bradley Bell <btb@icculus.org>
3292 2001-11-14 Bradley Bell <btb@icculus.org>
3294 * texmap/scanline.c: use optimization flags as texmap default
3296 * NEWS: mouse wheel, etc
3298 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3299 wheel to emulate 3rd axis
3301 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3303 * include/error.h: kludge to ungrab mouse when we hit an int3
3305 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3306 __ENV_MSDOS__ to __MSDOS__
3308 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3311 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3314 * arch/sdl/digi.c: implemented digi_set_volume
3316 * include/grdef.h, main/config.c, misc/d_io.c: change
3317 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3319 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3320 main/piggy.c: use MAKE_SIG
3322 * installation.txt: update
3324 * configure.ac: new file
3326 * arch/sdl/joydefs.c: #include pstypes.h
3328 * arch/sdl/init.c: SDL joystick stuff
3330 * acconfig.h: adjust MINGW defines
3332 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3333 controls menu now works
3335 2001-11-13 Bradley Bell <btb@icculus.org>
3337 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3340 * Makefile.am: New file
3342 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3345 * compilerdefs.txt: New file
3347 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3349 2001-11-12 Bradley Bell <btb@icculus.org>
3351 * main/playsave.c: load player files regardless of byte order of
3354 2001-11-11 Bradley Bell <btb@icculus.org>
3356 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3359 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3361 * NEWS: GL savegame thumbnails
3363 * acconfig.h, configure.in: make option for NMOVIES, default to off
3365 2001-11-09 Bradley Bell <btb@icculus.org>
3367 * main/state.c: Enabled savegame thumbnails under OpenGL
3369 * unused/pa_null/pa_enabl.h: remove duplicate header
3371 * misc/args.c: use d2x.ini for option file
3373 * mem/mem.c: Move mem_realloc inside the ifdef
3375 * main/menu.c: fix 640x400 menu text
3377 * main/inferno.c: added documentation
3379 * main/endlevel.c: fix warnings
3381 * arch/ogl/gr.c: Get rid of gl spew
3383 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3385 * acconfig.h: Define __SDL__ for mingw
3387 2001-11-08 Bradley Bell <btb@icculus.org>
3389 * 2d/font.c: free OGL font data when rereading
3391 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3392 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3393 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3394 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3395 main/weapon.h: Enabled shareware build, endlevel flythrough
3398 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3399 of use for shareware build
3401 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3404 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3406 2001-11-05 Bradley Bell <btb@icculus.org>
3408 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3411 * include/3d.h: Add comment
3413 2001-11-04 Bradley Bell <btb@icculus.org>
3415 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3418 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3421 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3423 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3424 main/hudmsg.h: Enable d1x-style hud_message
3426 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3428 * 2d/font.c: re-init ogl fonts after remapping colors.
3430 2001-11-02 Bradley Bell <btb@icculus.org>
3432 * misc/Makefile.am: remove byteswap.h (duplicate header)
3434 * 2d/font.c: fixed gr_remap_font, minor stuff
3436 * configure.in: take out -O2 if doing debug build
3438 * main/bm.c: formatting
3440 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3442 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3443 macros, get rid of functions
3445 2001-11-01 Bradley Bell <btb@icculus.org>
3447 * misc/byteswap.h: removed duplicate header
3449 2001-10-31 Bradley Bell <btb@icculus.org>
3451 * NEWS, main/automap.c: automap works in opengl
3453 * NEWS, configure.in: Added news
3455 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3457 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3459 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3460 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3461 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3463 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3465 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3467 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3468 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3470 2001-10-27 Bradley Bell <btb@icculus.org>
3472 * main/inferno.c: added some documentation
3474 2001-10-25 Bradley Bell <btb@icculus.org>
3476 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3479 * Makefile.am, configure.in, arch/Makefile.am,
3480 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3481 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3482 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3483 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3484 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3485 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3486 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3487 it's ugly, but It'll be easier to sync with d1x.
3489 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3490 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3491 main/editor/Makefile.am: attempt at support for editor, makefile
3494 * misc/d_delay.c: formatting fix
3496 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3497 tmappent.S, tmapppro.S: adding support for runtime selection of
3500 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3501 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3502 including multi.h and network.h, fix backslashes, fix compiler
3505 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3506 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3507 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3508 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3509 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3510 including multi.h and network.h, fix backslashes
3512 * include/pstypes.h: added typedef for u_int64_t on mingw
3514 * include/3d.h: added prototype for g3_uninit_polygon_model
3516 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3518 2001-10-24 Bradley Bell <btb@icculus.org>
3520 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3521 arch subdirs, as in d1x.
3523 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3524 earlier style until i understand automake 1.5 better. remove input
3527 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3528 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3529 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3530 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3531 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3532 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3533 Moved input stuff to arch subdirs, as in d1x.
3535 * NEWS, configure.in: blah blah
3537 2001-10-23 Bradley Bell <btb@icculus.org>
3539 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3541 * texmap/tmapppro.S: no need for #include <conf.h> here
3543 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3546 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3547 file. RCS header added
3549 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3550 #ifdef'ing out the whole file. RCS header added
3552 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3553 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3554 fixes. Now works with automake 1.5 and autoconf 2.52.
3555 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3556 mingw (-grabmouse now works on win32).
3558 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3559 These don't belong in cvs
3563 2001-10-20 Bradley Bell <btb@icculus.org>
3565 * 2d/font.c: Don't free unused variables...
3567 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3570 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3571 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3572 main/Makefile.am: make dist more sensible
3574 * Makefile.am: Kludge for linking on mingw
3576 2001-10-19 Bradley Bell <btb@icculus.org>
3578 * Makefile.am, configure.in, arch/win32/Makefile.am,
3579 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3581 * include/ipx_drv.h: Check for __MINGW32__
3583 * include/i86.h: Imported from d1x
3585 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3587 * arch/dos/modex.asm: Fixed %include
3589 * main/console.c: RCS headers added
3591 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3594 * Makefile.am, main/Makefile.am: Moved final link to top-level
3595 directory instead of main/
3597 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3598 __ENV_LINUX__ to __linux__
3600 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3601 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3602 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3603 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3604 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3605 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3606 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3607 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3608 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3609 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3612 * configure.in: add --enable-xploader, support arch/linux subdir,
3615 * main/inferno.c: conditionalize conf.h
3617 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3619 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3620 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3621 misc/fileutil.h: Partial application of linux/alpha patch.
3623 2001-10-19 Bradley Bell <btb@icculus.org>
3625 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3626 networking in line with d1x, moved some arch/linux_* stuff to
3629 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3630 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3631 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3632 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3635 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3636 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3637 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3638 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3639 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3640 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3641 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3642 linux/include/ukali.h: Brought linux networking in line with d1x,
3643 moved some arch/linux_* stuff to arch/linux/*
3645 * include/ipx_drv.h: Imported from d1x
3647 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3649 * main/ipx_drv.c: Imported from d1x
3651 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3652 main/network.h, main/Makefile.am: Trying to get network working on
3655 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3656 main/Makefile.am: build fixes
3658 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3659 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3660 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3661 starting to get net working.
3663 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3664 conditionalized min,max macros
3666 2001-10-18 Bradley Bell <btb@icculus.org>
3668 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3669 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3670 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3671 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3674 * 2d/2dsline.c: RCS headers added/changed
3676 * configure.in: fix NASMFLAGS bug
3678 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3681 2001-10-17 Bradley Bell <btb@icculus.org>
3683 * NEWS: Fixed the invulnerable robots bug!
3685 * main/collide.c: Fixed the invulnerable robots bug!
3687 2001-10-14 Bradley Bell <btb@icculus.org>
3689 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3692 2001-10-13 Bradley Bell <btb@icculus.org>
3694 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3695 arch/Makefile.am, arch/dos/Makefile.am,
3696 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3697 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3698 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3699 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3700 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3701 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3702 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3703 arch/win32/include/Makefile.am, iff/Makefile.am,
3704 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3705 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3706 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3707 unused/bios/Makefile.am, unused/lib/Makefile.am,
3708 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3709 unused/ui/Makefile.am, unused/vga/Makefile.am,
3710 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3711 automake stuff from "inert" subdirs. And there was much rejoicing.
3713 * Makefile.am, NEWS, configure.in: Stuff
3715 * ChangeLog: removing auto-generated file
3717 * cygconf: Added instructions for mingw32 build
3719 * Makefile.am: renamed INSTALL to installation.txt
3721 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3723 * mingw32.txt: Added instructions for mingw32 build
3725 * configure.in: Enable assembly under mingw32
3727 2001-10-12 Bradley Bell <btb@icculus.org>
3729 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3731 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3732 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3733 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3734 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3735 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3736 to __DJGPP__, since it's built-in.
3738 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3740 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3741 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3745 2001-10-12 Bradley Bell <btb@icculus.org>
3747 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3749 * Makefile.am: make sure cygconf gets archived
3751 * configure.in: Increment version number in preparation for release
3753 * configure.in: Fix detection of opengl
3755 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3756 cygconf, arch/Makefile.am, arch/include/joy.h,
3757 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3758 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3759 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3760 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3761 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3762 Vastly improved compilability.
3764 2001-10-11 Bradley Bell <btb@icculus.org>
3766 * Makefile.am: Added macros/sdl.m4
3768 * autogen.sh: Added macros/sdl.m4
3770 2001-10-09 Bradley Bell <btb@icculus.org>
3772 * main/vers_id.h: Added DESCENT_VERSION constant
3774 * main/inferno.c: Added command-line help.
3776 * include/ogl_init.h: opengl improvments (following d1x changes)
3778 2001-10-07 Bradley Bell <btb@icculus.org>
3780 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3781 arch/ogl/Makefile.am: Remove duplicate headers.
3783 2001-08-02 Thimo Neubauer <thimo@debian.org>
3785 * mem/mem.c: totally crippled the memory manager because it does
3786 not make sense for non-DOS-systems and it would have been too
3787 complicated to get it 64bit clean
3789 2001-06-19 Bradley Bell <btb@icculus.org>
3791 * cvshowto.txt: updated anonymous password
3793 2001-02-08 Bradley Bell <btb@icculus.org>
3795 * COPYING, license.txt: Added d1x license
3797 2001-02-01 Bradley Bell <btb@icculus.org>
3799 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3801 2001-01-31 Bradley Bell <btb@icculus.org>
3803 * configure.in, arch/include/mouse.h, include/pstypes.h,
3804 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3806 * main/polyobj.c: fix typo
3808 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3809 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3810 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3811 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3812 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3813 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3814 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3815 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3816 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3817 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3818 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3819 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3820 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3821 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3822 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3823 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3824 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3825 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3826 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3827 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3828 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3829 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3830 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3831 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3832 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3833 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3836 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3837 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3838 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3839 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3842 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3845 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3846 cross-compiling, and cygwin fixes
3848 2001-01-30 Bradley Bell <btb@icculus.org>
3850 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3851 include/pstypes.h, include/strutil.h, main/Makefile.am,
3852 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3853 needs --without-assembler and --without-network to compile
3855 2001-01-29 Bradley Bell <btb@icculus.org>
3857 * configure.in, main/Makefile.am: Fixes to build system
3859 * main/kconfig.c: fix for non-linux joysticks
3861 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3862 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3863 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3864 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3865 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3866 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3867 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3868 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3869 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3870 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3872 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3873 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3874 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3875 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3876 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3877 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3880 * arch/dos/include/joy.h, arch/dos/include/key.h,
3881 arch/dos/include/mouse.h: Unified input headers.
3883 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3885 2001-01-28 Bradley Bell <btb@icculus.org>
3887 * conf.h.in, configure.in, arch/Makefile.am,
3888 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3889 arch/include/key.h, main/Makefile.am: More header unification...
3891 * main/newdemo.c: Added <ctype.h>
3893 * arch/include/event.h, arch/include/joy.h: unified input headers.
3895 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3896 OpenGL now uses SDL-GL instead of gii
3898 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3900 2001-01-25 Bradley Bell <btb@icculus.org>
3902 * autogen.sh: use "set -e" so execution stops if something goes
3905 2001-01-24 Bradley Bell <btb@icculus.org>
3909 * Makefile.am: Add ChangeLog to dist
3913 2001-01-24 Bradley Bell <btb@icculus.org>
3915 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3917 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3918 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3921 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3922 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3923 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3924 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3925 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3926 arch/Makefile.am, arch/dos/Makefile.am,
3927 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3928 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3929 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3930 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3931 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3932 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3933 unused/Makefile.am, unused/bios/Makefile.am,
3934 unused/lib/Makefile.am, unused/novga/Makefile.am,
3935 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3936 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3937 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3938 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3939 make dist, VPATH builds, ...
3941 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3942 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3943 arch/dos/Makefile.in, arch/linux/Makefile.in,
3944 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3945 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3946 misc/Makefile.in, texmap/Makefile.in: cruft removal
3948 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3951 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3953 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3955 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3958 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3959 added -grabmouse option
3961 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3962 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3963 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3964 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3965 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3966 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3967 main/songs.c, misc/args.c: changed args_find to FindArg
3969 2001-01-22 Bradley Bell <btb@icculus.org>
3971 * configure, main/Makefile.am, main/Makefile.in: configuration
3974 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3975 fix compiler warnings w/opengl
3977 * include/console.h: ggi support
3979 * arch/linux_init.c: svgalib support
3981 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3982 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3983 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3984 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3985 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3986 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3989 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3991 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3992 main/render.c: fix warnings and enable NDEBUG *
3993 arch/svgalib_init.c: svgalib support
3995 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3997 * main/kconfig.c: joystick support
3999 2001-01-21 Bradley Bell <btb@icculus.org>
4001 * cvshowto.txt: new file, taken from d1x webpage
4003 * AUTHORS, README: Taking over as maintainer of d2x
4005 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4007 2001-01-20 Bradley Bell <btb@icculus.org>
4009 * configure, configure.in: Turned -Werror back off by default
4011 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4012 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4013 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4014 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4015 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4016 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4017 main/laser.c, main/multi.c, main/network.c, main/network.h,
4018 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4019 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4020 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4021 warnings, for non-OpenGL on linux, anyway...
4023 2001-01-19 Bradley Bell <btb@icculus.org>
4025 * copying: remove duplicate file
4027 * Import of d2x-0.0.9-pre1
4029 * Import of d2x-0.0.8