1 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
3 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
4 get rid of warnings (now compiles with -Werror on SunOS)
6 * main/piggy.c: fix (really) wierd SunOS bug
8 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
9 caused by not allocating enough mem for rle bitmaps
11 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
13 * include/pstypes.h: sun OS typedef fixes
15 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
17 * main/piggy.c: fix bug 1067
19 * main/piggy.c: fix bugfix for 1067
21 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
22 with descent.pig of mac registered)
24 2003-12-18 Bradley Bell <btb@icculus.org>
26 * main/kconfig.c: fixes for linux-native joystick
28 * main/kconfig.c: bunch of fixes (esp. for non linux-native
31 * arch/include/joy.h: comments/formatting
33 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
35 * compilerdefs.txt: added FreeBSD defs
37 2003-12-08 Bradley Bell <btb@icculus.org>
39 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
42 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
44 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
45 arch/linux/ipx_udp.c: fix FreeBSD compile errors
47 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
49 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
50 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
51 get rid of silly ulongs
53 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
54 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
55 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
56 change relevant __linux__ macros to __ELF__
58 2003-11-27 Bradley Bell <btb@icculus.org>
60 * include/ogl_init.h: added proto for ogl_check_mode
62 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
63 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
66 2003-11-26 Bradley Bell <btb@icculus.org>
68 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
71 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
74 * include/pstypes.h: OS X fixes
76 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
77 main/newmenu.h: linux fixes
79 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
80 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
81 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
82 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
83 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
86 * arch/sdl/gr.c: fix sdl gr_update
88 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
89 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
90 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
91 cfile/cfile.c, console/CON_console.c, include/d_io.h,
92 include/error.h, include/pstypes.h, include/strutil.h,
93 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
94 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
95 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
96 main/playsave.c, main/songs.c, main/state.c, main/text.c,
97 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
100 2003-11-25 Bradley Bell <btb@icculus.org>
102 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
103 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
104 libmve/VisualC/mveplayer.dsp: updated project files
106 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
109 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
110 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
111 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
112 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
115 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
116 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
119 2003-11-24 Bradley Bell <btb@icculus.org>
121 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
122 libmve/mveplay.c: stuff to play mve's in WinCE
124 * arch/win32/findfile.c: unused functions...
128 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
129 enabled mouse control of menus
131 * main/mission.h: oops, didn't mean to change this.
133 2003-11-21 Bradley Bell <btb@icculus.org>
135 * VisualCE/d2x/d2x.vcp: updated project file
137 2003-11-20 Bradley Bell <btb@icculus.org>
139 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
140 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
141 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
144 2003-11-17 Bradley Bell <btb@icculus.org>
146 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
147 main/menu.c: added option to disable kalinix under unix
149 * main/game.c, main/newmenu.c: always set menu mode for GL popups
151 2003-11-14 Bradley Bell <btb@icculus.org>
153 * main/automap.c: fix automap background image
155 * main/automap.c, main/automap.h: delete cruft
157 * main/automap.c: fix level number position
159 * main/automap.c: simplify g3_draw_line hack
161 * main/menu.c: stop pointless vid mode changes
163 2003-11-07 Bradley Bell <btb@icculus.org>
165 * NEWS, installation.txt: s'more documentation
167 2003-11-07 Steffen Pohle <stpohle@gmx.net>
169 * configure.ac: fix .exe extension problems
171 2003-11-07 Bradley Bell <btb@icculus.org>
173 * arch/ogl/ogl.c: disable texture format verification for OS X -
176 2003-11-06 Bradley Bell <btb@icculus.org>
178 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
179 use more traditional Alt+Enter for toggling fullscreen
181 * 2d/ibitblt.c, main/mission.h: comments/formatting
183 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
185 2003-11-06 Bradley Bell <btb@icculus.org>
187 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
188 resolution change, use kludge to avoid repetitive res changes
190 2003-11-04 Bradley Bell <btb@icculus.org>
192 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
193 structures and i/o routines back to piggy.c
195 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
197 * installation.txt: tell to install d1 .pig for better textures
199 2003-11-04 Bradley Bell <btb@icculus.org>
201 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
202 oem d1 v1.0 and registered d2 v1.0, comments
204 2003-11-03 Bradley Bell <btb@icculus.org>
206 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
207 all d1 shareware - even though files are different!
209 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
212 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
215 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
218 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
220 * main/movie.c: when no movies are found, divide by six the
221 number of warning lines sent to stdout
223 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
225 * include/byteswap.h: fix stupid copy/paste error
227 2003-10-24 Bradley Bell <btb@icculus.org>
229 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
230 gr_linear_rep_movsd_2x instead of almost identical
231 gr_linear_movsd_double. Better since we have assembly versions.
233 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
235 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
238 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
240 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
241 error with --disable-network, move reset_network_objects()
242 from gameseq.c to multi.c
244 2003-10-14 Bradley Bell <btb@icculus.org>
246 * AUTHORS, NEWS: stuff
248 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
250 2003-10-12 Bradley Bell <btb@icculus.org>
252 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
253 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
256 2003-10-12 Aaron Plattner <plattner@caltech.edu>
258 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
259 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
260 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
261 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
262 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
263 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
264 arch/win32/ipx_win.c, arch/win32/winnet.c,
265 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
266 main/multi.h, main/network.c: add IPv4 multicasting support
268 2003-10-11 Bradley Bell <btb@icculus.org>
270 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
272 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
273 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
274 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
275 main/weapon.h: lots of shareware and oem fixes
277 2003-10-10 Bradley Bell <btb@icculus.org>
279 * arch/win32/winnet.c: fixed stupid win32 network bug
281 2003-10-10 Bradley Bell <btb@icculus.org>
283 * main/piggy.c: increased D1_MAX_TMAP_NUM
285 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
287 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
288 which are animated in d2, refactorizes d1 texture reading
290 2003-10-10 Bradley Bell <btb@icculus.org>
292 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
293 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
294 main/collide.h, main/compbit.h, main/config.h, main/console.c,
295 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
296 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
297 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
298 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
299 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
300 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
301 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
302 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
303 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
304 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
305 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
306 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
307 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
308 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
309 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
310 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
311 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
312 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
313 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
314 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
315 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
316 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
317 main/wall.h: comments/formatting
319 2003-10-09 Bradley Bell <btb@icculus.org>
321 * main/text.c: fix text when using old datafiles
323 * main/laser.h: comments/whitespace
325 * main/laser.c, main/weapon.c: fixed smart missiles and smart
326 mines w/shareware data
328 * include/DT_drawtext.h: deleted unused file
330 2003-10-08 Bradley Bell <btb@icculus.org>
332 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
334 * arch/win32/ipx_udp.c: use closesocket() instead of close()
336 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
337 main/menu.c: Disabled 'd2x keys' weapon selection
339 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
341 * main/object.h, main/multi.h: get rid of most warnings issued by
342 cpp-precomp of gcc from Mac OS X dev tools
344 2003-10-05 Bradley Bell <btb@icculus.org>
346 * NEWS, configure.ac: increment version number
348 * cfile/cfile.c: better handling of CRLF text files (when that is
351 * utilities/hogcreate.c, utilities/hogextract.c,
352 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
353 reading/writing files
355 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
356 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
359 2003-10-04 Bradley Bell <btb@icculus.org>
361 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
363 * main/netmisc.c: change byte to sbyte, comments/whitespace
365 2003-10-03 Bradley Bell <btb@icculus.org>
367 * cfile/cfile.c, main/config.c: fix win32 eof bug.
369 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
372 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
373 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
374 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
375 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
376 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
377 main/object.c, main/object.h, main/paging.c, main/player.h,
378 main/robot.h, main/segment.h, main/state.c, main/switch.c,
379 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
380 main/weapon.c, main/weapon.h: change byte to sbyte,
383 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
384 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
385 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
386 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
388 * configure.ac: better checking for timeval
390 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
392 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
393 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
394 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
395 arch/win32/winnet.c, configure.ac, include/byteswap.h,
396 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
397 main/multibot.c, main/network.c: Make network architecture
398 choosable from game menu, add support for UDP/IP on Mac OS X and
401 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
403 * include/byteswap.h: added macros for coping with alignment
406 2003-10-02 Bradley Bell <btb@icculus.org>
408 * main/multi.h: added padding to little-endian version of
411 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
413 * main/netmisc.c: delete duplicate function
415 2003-10-01 Bradley Bell <btb@icculus.org>
417 * main/bm.c: make sure d1_texture_indices gets freed between
420 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
422 * main/piggy.h: fix size of d1 shareware descent.pig
424 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
426 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
427 main/gameseq.c, main/piggy.c: fix loading of d1 texture
428 replacements for non-animated textures
430 2003-08-02 Matthew Mueller <donut@dakotacom.net>
432 * main/controls.c: use fixed 20fps wiggle
434 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
436 * Makefile.am, debian/changelog.in, debian/control,
437 debian/d2x-common.dirs, debian/d2x-common.install,
438 debian/d2x-common.manpages, debian/d2x-gl.files,
439 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
440 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
441 utilities/Makefile.am, utilities/hogcreate.1,
442 utilities/hogextract.1, utilities/mvlcreate.1,
443 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
444 add man pages, distribute utility programs in new d2x-common deb
446 * rpm/d2x.spec.in: updated rpm spec file
448 2003-08-02 Bradley Bell <btb@icculus.org>
450 * cfile/cfile.c: update raw_position in cfputc and cfputs
452 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
454 * main/piggy.c: make error message more friendly
456 * main/piggy.c: simplify copying of bitmap flags
458 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
461 * cfile/cfile.c: revert to always using custom fgets
463 * main/endlevel.c, main/mission.c: handle missing exit sequence
464 components gracefully
466 * main/playsave.c: comments
468 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
470 * cfile/cfile.c: update raw_position in cfwrite
472 * main/network.c: comments/formatting
474 2003-06-22 Bradley Bell <btb@icculus.org>
476 * cfile/cfile.c: use standard fgets for non-archive files
478 * main/movie.c: use con_printf for missing movie warning
480 2003-06-18 Bradley Bell <btb@icculus.org>
482 * main/movie.c: fixed cfile conversion of movielib code
484 * main/console.c, main/hud.c: strip out colors, etc when printing
487 * include/u_mem.h: fix NDEBUG calloc macro
489 2003-06-15 Bradley Bell <btb@icculus.org>
491 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
494 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
495 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
496 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
497 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
498 main/scores.c, main/state.c, main/text.c, misc/args.c,
499 misc/strio.c: convert file i/o to cfile
501 2003-06-14 Bradley Bell <btb@icculus.org>
503 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
504 writing and other modes besides "rb" (mostly taken from
507 2003-06-09 Bradley Bell <btb@icculus.org>
509 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
512 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
513 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
516 2003-06-07 Taylor Richards <taylor@icculus.org>
518 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
520 2003-06-07 Bradley Bell <btb@icculus.org>
522 * main/console.c: fix non-console build
524 * main/gamesave.c: comments
526 * main/bm.c: remove redundant break
528 2003-06-06 Bradley Bell <btb@icculus.org>
530 * main/gauges.c, main/kconfig.c: comments/formatting
532 * console/.cvsignore: added .cvsignore
534 * main/console.c: can't write to console after it's closed
536 2003-06-05 Bradley Bell <btb@icculus.org>
538 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
539 console/internal.c, console/internal.h, include/CON_console.h,
540 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
541 finish console conversion away from SDL
543 2003-06-04 Bradley Bell <btb@icculus.org>
545 * console/CON_console.c, include/CON.console.h, include/console.h,
546 main/console.c, main/game.c: console conversion to native gr,
549 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
550 put prototype for gr_bm_bitblt in gr.h
552 2003-06-03 Bradley Bell <btb@icculus.org>
554 * console/CON_console.c, console/DT_drawtext.c,
555 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
556 main/console.c: use native fonts for console
558 * main/playsave.c: use shorts for short data
560 2003-06-02 Bradley Bell <btb@icculus.org>
562 * configure.ac, main/console.c: set console background, fix
565 2003-06-01 Bradley Bell <btb@icculus.org>
567 * Makefile.am, arch/sdl/event.c, configure.ac,
568 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
569 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
570 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
571 main/gamerend.c: added console code (from SDL_console)
573 2003-05-30 Bradley Bell <btb@icculus.org>
575 * README: minor update
577 2003-05-28 Bradley Bell <btb@icculus.org>
579 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
584 2003-06-06 Bradley Bell <btb@icculus.org>
586 * main/kconfig.c: fix crash in control menus
588 * main/gauges.c: force cockpit redraw in opengl
590 * main/gamerend.c: move ogl swap, so cockpit and console get
593 2003-06-01 Bradley Bell <btb@icculus.org>
595 * configure.ac, libmve/mveplay.c: define struct timeval if needed
599 2003-05-12 Bradley Bell <btb@icculus.org>
601 * configure.ac: increment version number
603 * main/bm.c: use con_printf for exit model warnings
605 * configure.ac: must check for timespec after setting -mno-cygwin
607 * main/inferno.c: added -nohogdir and -userdir options
609 * NEWS, main/titles.c: use briefings with no extension
613 2003-04-30 Bradley Bell <btb@icculus.org>
615 * configure.ac: have to include time.h when checking for nanosleep
617 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
620 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
621 increment version number
623 * main/Makefile.am: make dist fix
627 2003-04-29 Bradley Bell <btb@icculus.org>
629 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
632 2003-04-24 Bradley Bell <btb@icculus.org>
634 * configure.ac: increment version number
636 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
639 2003-04-24 Ingo van Lil <inguin@gmx.de>
641 * main/render.c: fix misspellings of NDEBUG
645 2003-04-14 Bradley Bell <btb@icculus.org>
647 * cfile/cfile.c: prefer files from d2 hog over d1 hog
649 2003-04-11 Bradley Bell <btb@icculus.org>
651 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
656 2003-04-11 Bradley Bell <btb@icculus.org>
658 * libmve/mveplay.c: use _sleep instead of sleep on win32
660 * Makefile.am, README, README.utils, arch/sdl/digi.c,
661 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
662 include/cfile.h, include/error.h, libmve/Makefile.am,
663 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
664 main/endlevel.h, main/playsave.c, misc/fileutil.c:
665 utilities/Makefile.am: comments/formatting/dist problems
667 * configure.ac: use different defines for os x
669 2003-04-07 Bradley Bell <btb@icculus.org>
671 * include/error.h, misc/error.c: put some old stuff back in,
672 eliminate duplicate error messages
674 * main/text.c: don't die on text not found
677 * main/inferno.c: print some useful info if hog not found, allow
678 -help to work if no text available
680 2003-04-07 Steffen Pohle <stpohle@gmx.net>
682 * arch/linux/Makefile.am: revert to previous version, so linux
685 2003-04-03 Bradley Bell <btb@icculus.org>
687 * main/endlevel.c: fixed exit model scheme yet again
689 2003-04-02 Bradley Bell <btb@icculus.org>
691 * misc/error.c: call Int3 on Assert
693 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
696 * main/wall.c: don't die when trying to toggle nonexistent
697 segment... vertigo level 10 is buggy!
699 * main/gamemine.c: comments/formatting
701 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
703 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
704 main/inferno.c: Allow use of 22K sound samples
706 2003-03-29 Bradley Bell <btb@icculus.org>
708 * arch/ogl/gr.c: default to bitmapped reticle
710 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
711 main/polyobj.c: rewrote endlevel stuff to reread exit model info
714 * arch/sdl/joy.c: fixed text seen for hats in control config
717 2003-03-28 Bradley Bell <btb@icculus.org>
719 * main/bm.c: heh, model nums in vertigo are hardcoded,
720 N_D2_POLYGON_MODELS can't change
722 * configure.ac, include/d1x.xpm, include/descent.xpm,
723 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
726 2003-03-27 Bradley Bell <btb@icculus.org>
728 * main/text.h: fixed text references for hat directions
730 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
732 2003-03-26 Bradley Bell <btb@icculus.org>
734 * main/playsave.c: make d2x keys backward compatible
736 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
738 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
741 2003-03-26 Bradley Bell <btb@icculus.org>
743 * main/piggy.c: fix crash when d1 data not present
745 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
746 read/write from plr file
748 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
749 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
750 added escort.h header
752 2003-03-25 Bradley Bell <btb@icculus.org>
754 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
755 D1_PIGFILE ("descent.pig") macro
757 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
758 models from d1 pig file
760 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
761 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
762 really) from d1 pig file
764 2003-03-23 Bradley Bell <btb@icculus.org>
766 * main/bm.c: stop extra robots from overwriting exit models
768 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
769 texture list doesn't get full
771 * main/bm.c: fix mem leak when reading extra robots
773 2003-03-21 Bradley Bell <btb@icculus.org>
775 * main/menu.c: Added option to set movie resolution (mostly works)
777 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
779 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
780 replacement functions to piggy.c
782 * main/gameseq.c: attempt to support mac d1 descent.pig
784 * main/bm.c: fix mem leak
786 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
787 files, both d1 and d2 oem briefing where showed
789 * main/inferno.c, main/movie.c: Change the default movie
790 resolution to "high", implement the option -lowresmovies
792 2003-03-20 Bradley Bell <btb@icculus.org>
794 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
796 * main/piggy.c: comments
798 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
800 * main/gameseq.c: delete duplicate function
802 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
804 2003-03-19 Bradley Bell <btb@icculus.org>
806 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
807 (cddb discid) support
809 * arch/sdl/digi.c, main/kludge.c: implemented
810 digi_link_sound_to_object3 for looping sounds, other looping stuff
812 * arch/sdl/gr.c: removing dependencies on stuff in main/
814 * arch/linux/Makefile.am, arch/linux/init.c,
815 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
816 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
817 other header cleanups
819 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
821 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
823 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
824 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
825 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
826 load d1 textures for d1 levels
828 2003-03-19 Bradley Bell <btb@icculus.org>
830 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
831 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
832 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
833 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
836 * README: added some OS X info
838 2003-03-17 Bradley Bell <btb@icculus.org>
840 * main/newdemo.c: simplify DEMO_FILENAME macro
842 * main/console.c, main/game.c: enable experimental console support
844 * main/gamerend.c: fixed location of fps meter in multi
846 2003-03-16 Bradley Bell <btb@icculus.org>
848 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
849 also look in shared data dir for demos
851 * main/newdemo.c, main/newdemo.h: comments/formatting
853 2003-03-15 Christopher Thielen <chris@luethy.net>
855 * main/kludge.c: set CDROM_dir back to "." - tricks game into
856 thinking d2 cd is always present
858 2003-03-15 Bradley Bell <btb@icculus.org>
860 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
863 * arch/sdl/rbaudio.c: formatting, enabled volume control under
866 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
867 gr_init. don't really know why this works, though
869 2003-03-14 Bradley Bell <btb@icculus.org>
871 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
873 * unused/bios/rbaudio.h: removed duplicate file
875 2003-03-14 Christopher Thielen <chris@luethy.net>
877 * arch/sdl/rbaudio.c: stop cd audio when exiting
879 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
881 * main/gamecntl.c: add comments to the "only matt knows" cheats
883 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
885 * main/gamemine.c: formatting, better texture conversion for d1
888 2003-03-14 Bradley Bell <btb@icculus.org>
890 * main/piggy.c: must swap all mac version pigfiles
892 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
893 main/multi.c: formatting, minor cleanups
895 * 2d/rle.c: need to swap line_size on bigendian machines
897 * main/mission.c, main/mission.h: detect mac full version hogfile
899 2003-03-13 Bradley Bell <btb@icculus.org>
901 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
902 added joy/mouse sensitivity slider, increased range to 16, and
905 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
908 * arch/linux/Makefile.am: removed extra backslash
910 * TODO, installation.txt: updated some documentation
912 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
913 menu, with maxfps option
915 2003-03-12 Bradley Bell <btb@icculus.org>
917 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
919 * arch/linux/alsadigi.c, arch/linux/findfile.c,
920 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
921 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
922 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
923 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
924 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
925 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
926 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
927 arch/linux/include/music.h, arch/linux/include/serial.h,
928 arch/linux/include/ukali.h: formatting
930 2003-03-11 Chris Arena <ccarena@cox.net>
932 * main/menu.c: fixed brightness slider
934 2003-03-01 Bradley Bell <btb@icculus.org>
936 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
937 robots and animated bitmaps work, but colors are messed up
939 2003-02-28 Bradley Bell <btb@icculus.org>
941 * main/player.h: whitespace
943 * main/automap.c, main/cntrlcen.c, main/collide.c,
944 main/gamerend.c: use Builtin_mission_num instead of 0 (if
945 descent.hog is present, d1 becomes mission 0)
947 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
948 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
949 arch/win32/winnet.c: MinGW compiles with network enabled again,
950 but still doesn't work
954 2003-02-28 Bradley Bell <btb@icculus.org>
956 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
957 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
960 2003-02-27 Bradley Bell <btb@icculus.org>
962 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
963 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
964 main/network.c, main/network.h: noted that hoard.ham is only needed
965 for multiplayer HOARD games, and should not be equated with
966 "vertigo". put HoardEquipped() back in network.c.
968 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
969 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
970 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
971 use timer_delay instead of d_delay
973 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
975 * main/render.c: added replacement qsort for solaris
977 2003-02-26 Bradley Bell <btb@icculus.org>
979 * main/gamemine.c: texture conversion for d1 shareware
981 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
983 * main/gamemine.c: better texture conversion for d1 levels
985 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
987 * main/kconfig.c: fix joystick support under MinGW
989 2003-02-26 Bradley Bell <btb@icculus.org>
991 * main/playsave.c: fix swapping glitch
993 * configure.ac, readme.txt: clean stuff up, getting ready for
996 * main/titles.c: begin support for rendering spinning robots in
999 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1002 * main/gamemine.c: load d1 shareware levels!
1004 2003-02-25 Bradley Bell <btb@icculus.org>
1008 * autogen.sh: add warning about old auto* versions, use
1011 2003-02-24 Bradley Bell <btb@icculus.org>
1013 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1014 briefings mostly working
1015 * main/movie.c, main/titles.c: fixed some more briefing glitches
1017 2003-02-23 Bradley Bell <btb@icculus.org>
1019 * main/movie.c: fixed crash when using shareware data files
1021 * arch/sdl/digi.c: fix crash on non-existent sounds
1022 (i.e. shareware data)
1024 2003-02-22 Bradley Bell <btb@icculus.org>
1026 * main/titles.c: fixed fullscreen toggle in briefings
1028 2003-02-21 Bradley Bell <btb@icculus.org>
1030 * configure.ac: check for mingw when enabling nasm
1031 * main/playsave.c: enable loading player files of either byte
1034 2003-02-20 Bradley Bell <btb@icculus.org>
1036 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1037 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1038 #343, not "rest of solution to bug #344"
1039 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1041 * main/kludge.c: partial solution to bug #344
1042 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1043 * compilerdefs.txt: added linux/mips info
1044 * ChangeLog: clean up changelog
1046 2003-02-19 Bradley Bell <btb@icculus.org>
1048 * libmve/mveplay.c: os x needs nanosleep prototype.
1050 2003-02-18 Bradley Bell <btb@icculus.org>
1052 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1053 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1054 to disable/enable audio
1055 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1056 * main/: movie.h, titles.c: make sure movie's palette is set before
1057 writing briefing text. Fixes bug #359
1058 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1060 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1061 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1063 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1065 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1066 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1067 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1069 * include/libmve.h: blah
1071 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1073 * main/render.c: 2nd attempt to fix solaris qsort bug
1075 2003-02-18 Bradley Bell <btb@icculus.org>
1077 * configure.ac, include/pstypes.h: put alignment detection in
1080 2003-02-17 Bradley Bell <btb@icculus.org>
1082 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1083 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1084 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1085 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1086 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1087 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1088 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1089 moved mve stuff to separate subdir
1090 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1091 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1092 mve code. Fixes (at least) bugs #41, #348, and #350.
1094 2003-02-14 Bradley Bell <btb@icculus.org>
1096 * main/Makefile.am: no more Makefile.mveplay. again
1097 * main/mveplay.c: typo
1099 2003-02-13 Bradley Bell <btb@icculus.org>
1101 * utilities/mvlextract.c: uint -> unsigned int
1102 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1103 standalone mveplayer, win32 support
1104 * main/movie.c: random bugfixes, win32 support
1105 * arch/sdl/Makefile.am: formatting
1106 * configure.ac: disable networking on mac/win for now
1107 * main/newmenu.c: comments
1109 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1111 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1112 redundant swap functions.
1114 2003-02-13 Bradley Bell <btb@icculus.org>
1116 * ChangeLog: update changelog
1118 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1120 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1121 polymodel alignment issues.
1123 2003-02-13 Bradley Bell <btb@icculus.org>
1125 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1126 fix various little bugs
1127 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1128 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1129 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1131 * README.utils: new file
1132 * main/: mve_main.c, mveplay.c: more movie fixes
1133 * README: updated README
1134 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1136 2003-02-12 Bradley Bell <btb@icculus.org>
1138 * utilities/mvlextract.c: bigendian mvl support
1139 * main/mveplay.c: formatting, stuff
1140 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1141 truecolor mve support, standalone mveplayer
1142 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1143 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1144 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1145 standalone mveplayer
1147 2003-01-22 Bradley Bell <btb@icculus.org>
1149 * include/: interp.h, interp.h: restore prototype for
1150 swap_polygon_model_data
1152 2003-01-21 Bradley Bell <btb@icculus.org>
1154 * main/piggy.c: use memcpy to avoid alignment problem
1155 * compilerdefs.txt: updated some defs, added sunos/sparc
1157 2003-01-15 Bradley Bell <btb@icculus.org>
1159 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1160 * main/gamemine.c: attempting to support d1 shareware
1161 * compilerdefs.txt: update defs
1163 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1165 * main/mveplay.c: fix several bugs, comments, formatting.
1167 2003-01-15 Bradley Bell <btb@icculus.org>
1169 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1170 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1171 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1172 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1174 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1175 formatting, comments
1177 2003-01-11 Bradley Bell <btb@icculus.org>
1179 * main/: mission.c, mission.h: attempt to support d1 for mac
1181 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1182 * main/object.h: foo
1184 2003-01-09 Bradley Bell <btb@icculus.org>
1186 * main/movie.c: use ifdef around gr_toggle_fullscreen
1188 2003-01-07 Bradley Bell <btb@icculus.org>
1190 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1191 main/mission.h: don't need .msn file for descent.hog anymore
1194 2003-01-06 Bradley Bell <btb@icculus.org>
1196 * main/mission.h, main/mission.c: comments
1197 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1200 2003-01-03 Bradley Bell <btb@icculus.org>
1202 * utilities/: txb2txt.c, txt2txb.c: remove old files
1203 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1204 * main/polyobj.c: attempt to make read_model_file
1206 * main/menu.c: move vertigo text
1208 2003-01-02 Bradley Bell <btb@icculus.org>
1210 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1211 main/polyobj.h: cleanup alignment changes
1212 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1213 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1214 main/object.h: fix alignment issues on sparc
1215 * cvshowto.txt: update cvs info
1217 * 2d/rle.c: make rle_swap handle RLE_BIG
1219 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1221 * main/render.c: workaround solaris qsort bug
1223 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1225 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1226 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1227 * arch/linux/Makefile.am: enabled linux joystick, kali
1228 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1229 arch/sdl/event.c: enabled linux joystick
1231 2002-12-31 Bradley Bell <btb@icculus.org>
1233 * main/gamemine.c: simplified warning msg
1234 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1235 * main/render.h: fix compiler warning
1237 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1239 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1241 2002-12-24 Bradley Bell <btb@icculus.org>
1243 * main/mission.c: fixes an infinite loop which was caused by d2x
1244 thinking d2demo was a descent 1 mission
1246 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1248 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1250 2002-12-24 Bradley Bell <btb@icculus.org>
1252 * main/render.c: comments
1254 2002-10-30 Bradley Bell <btb@icculus.org>
1256 * main/inferno.c: add help for -hogdir option
1257 * main/inferno.c: added -hogdir option
1259 2002-10-28 Bradley Bell <btb@icculus.org>
1261 * main/: inferno.c, menu.c: enabled Vertigo displays
1262 * include/3d.h: typo
1264 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1266 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1267 main/netmisc.c, main/network.c: simplify and eliminate redundant
1270 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1272 * maths/fixc.c: fix infinite loop in quad_sqrt.
1273 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1274 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1276 2002-10-12 Bradley Bell <btb@icculus.org>
1278 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1280 2002-10-11 Bradley Bell <btb@icculus.org>
1282 * main/hud.c: make hud_message work correctly
1283 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1285 * main/network.c: formatting, small fixes
1287 2002-10-10 Bradley Bell <btb@icculus.org>
1289 * main/netmisc.h: no swap_object for little-endian
1290 * main/: netmisc.h, network.c: use macros to simplify network
1292 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1294 * main/inferno.c: enable loading screen for mac shareware with
1296 * main/netmisc.c: whitespace
1297 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1299 * main/hud.c: whitespace
1300 * configure.ac: remove shareware build, add macdata build
1301 * main/songs.c: whitespace
1302 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1303 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1305 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1308 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1310 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1311 comments, formatting, etc.
1312 * iff/iff.c: fix bigendian iff loading.
1314 2002-10-03 Bradley Bell <btb@icculus.org>
1316 * utilities/txb2tex.c: typo
1317 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1318 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1320 * arch/sdl/mouse.c: whitespace
1322 2002-09-19 Bradley Bell <btb@icculus.org>
1324 * main/kconfig.c: fix a oops, add old logs
1325 * main/kconfig.c: support for >3 mouse buttons
1327 2002-09-18 Bradley Bell <btb@icculus.org>
1329 * include/gr.h: fix palette swap define
1331 2002-09-14 Bradley Bell <btb@icculus.org>
1333 * main/titles.c: load hires briefing screen if lores doesn't exist
1334 (i.e. vertigo) and MenuHires=0
1336 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1338 * main/: multi.h, network.h: pack some structures for ipx
1341 2002-09-14 Bradley Bell <btb@icculus.org>
1343 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1344 and load_endlevel_data() to expect newline-terminated strings, fix
1345 load_game_data to read null-terminated string for
1348 2002-09-07 Bradley Bell <btb@icculus.org>
1350 * main/newmenu.c: added error message
1351 * main/menu.h: enable -nohires with mac shareware
1352 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1353 * 2d/font.c: enable 0/255 palette swap for fonts
1354 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1356 * 2d/2dsline.c: fix ogl blooper
1358 2002-09-05 Bradley Bell <btb@icculus.org>
1360 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1362 * include/strutil.h: need string.h for strcasecmp
1363 * include/rle.h: okay, maybe it needs to be this way
1364 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1365 * 2d/scalec.c: more stuff from d2src
1366 * 2d/rle.c: more stuff from d2src, formatting
1367 * 2d/font.c: useless cruft
1368 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1369 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1372 2002-09-04 Bradley Bell <btb@icculus.org>
1374 * include/grdef.h: fix compiler warnings
1375 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1376 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1378 * main/game.c: we want the mac ibitblt for everything but dos and
1380 * main/texmerge.c: these routines are in tmerge.c
1381 * main/credits.c: enable credits for mac and oem data
1382 * main/bm.c: use either exit.ham or exit.pofs
1383 * include/ibitblt.h: enable some more code from d2src
1384 * include/gr.h: enable mac ubitblt_double
1385 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1386 * include/grdef.h: moved some inline asm from linear.h
1387 * 2d/ibitblt.c: brought in line with original d2 version
1388 * 2d/bitblt.c: reverted to original d2 version of this file, then
1389 added d1x enhancements
1390 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1391 * 2d/linear.h: moved these back to their original locations
1393 * main/mveplay.c: close some memory holes, speed up palette loading
1394 * main/movie.c: added fullscreen toggle while playing movies
1395 * main/inferno.c: comment out -superhires help text (always on)
1396 * include/timer.h: added approx_fsec_to_usec macro
1397 * arch/sdl/joy.c: fix compiler warning
1399 2002-09-01 Bradley Bell <btb@icculus.org>
1401 * main/network.c: oops
1402 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1403 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1404 timer_get_fixed_seconds
1407 2002-08-31 Bradley Bell <btb@icculus.org>
1409 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1411 * main/multi.h: network endian stuff
1412 * 2d/font.c, include/gr.h: fast file i/o for font headers
1413 * arch/win32/arch_ip.cpp: unused file
1414 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1415 bigendian networking fixes
1416 * main/menu.c: make net menu more accurate, also make superhires
1418 * include/pstypes.h: better to have __pack__ all the time, I think.
1419 needed for networking, e.g.
1420 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1422 * arch/win32/Makefile.am: unused file
1425 2002-08-30 Bradley Bell <btb@icculus.org>
1427 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1428 * main/: newmenu.h, titles.c: formatting
1429 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1430 main/multi.h: networking works, finally
1431 * TODO: added TODO file
1432 * arch/linux/arch_ip.cpp: unused fine
1433 * README: network sorta working
1434 * main/: Makefile.am, multi.c, network.c, network.h: more
1436 * main/menu.c: load builtin mission correctly
1437 * main/inferno.c: documentation
1438 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1440 * main/Makefile.mveplay: don't need no more
1442 2002-08-29 Bradley Bell <btb@icculus.org>
1444 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1445 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1446 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1448 * include/ipx_drv.h: more network fixing
1449 * arch/linux/include/ipx_drv.h: more network fixing
1450 * include/ipx.h: formatting
1451 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1452 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1453 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1454 main/inferno.c: fixed networking fuck-up?
1455 * Makefile.am: moved mingw info to README
1456 * README, mingw32.txt: moved mingw info to README
1458 2002-08-27 Bradley Bell <btb@icculus.org>
1460 * utilities/mvlextract.c: allow specifying file to extract
1461 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1463 * utilities/hogextract.c: allow specifying file to extract
1464 * main/mission.c: Have to get mission_num _after_ promoting...
1465 * main/: gameseq.c, titles.c: beginning d1 briefing support
1466 * descent.msn: beginning d1 briefing support
1467 * main/: titles.c, titles.h: d1-style mission briefings
1468 * main/piggy.h: whitespace
1469 * main/movie.c: beginning robot movie support, fall back on lo/hi
1470 res if hi/lo not available
1471 * main/mission.c: added Builtin_mission_num for builtin mission,
1472 D1Hogdir, d1-style mission briefings
1473 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1475 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1476 (for d1 missions that need d1 data)
1477 * 2d/ibitblt.c: whitespace
1479 2002-08-26 Bradley Bell <btb@icculus.org>
1481 * utilities/mvlcreate.c: oops
1482 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1484 * utilities/hogextract.c: added [v]iew option
1485 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1486 * main/titles.c: fix writable string, disable DumbAdjust thing
1487 * main/polyobj.h: whitespace
1488 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1490 * main/movie.c: read movies from AltHogDir, other fixes
1491 * main/: mission.c, mission.h: fix bug w/mission filename
1492 * main/gameseq.c: comments
1493 * main/digi.h: whitespace n stuff
1494 * include/mve_audio.h: added audio flag macros
1495 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1499 2002-08-23 Bradley Bell <btb@icculus.org>
1501 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1503 * Makefile.am: remove d2demo.mn2
1504 * cfile/cfile.c, include/cfile.h: add cfile_size function
1505 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1506 eliminate need for .mn2 files for oem and demo
1508 2002-08-22 Bradley Bell <btb@icculus.org>
1510 * main/bm.c: fix for vertigo
1511 * main/menu.h: make OEM menu pcx available
1512 * 2d/rle.c: merge with original d2 file
1513 * Makefile.am, configure.ac: let mission files get installed by
1516 2002-08-17 Bradley Bell <btb@icculus.org>
1518 * configure.ac: make FAST_FILE_IO the default on little-endian
1520 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1521 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1524 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1526 * main/: game.c, menu.c, mission.c: promote builtin missions.
1528 2002-08-15 Bradley Bell <btb@icculus.org>
1530 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1531 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1532 * utilities/.cvsignore: added cvsignore
1533 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1535 * main/piggy.c: mac data file loading
1536 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1537 transparency and swap 0/255 correctly for mac data files
1539 2002-08-13 Bradley Bell <btb@icculus.org>
1541 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1542 to utilities to avoid conflict with c++ std lib <utility>
1543 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1544 txt2txb.c: moved utility to utilities to avoid conflict with c++
1546 * Makefile.am, configure.ac: add utilities
1548 2002-08-09 Bradley Bell <btb@icculus.org>
1550 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1553 2002-08-08 Bradley Bell <btb@icculus.org>
1555 * main/inferno.c: comments
1556 * main/: newmenu.c, songs.c: mac demo datafile support
1557 * installation.txt: update
1558 * main/gamesave.c: use lowercase for consistency
1559 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1560 models for other than d2demo
1562 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1564 * main/gamemine.c: formatting, better d1 texture conversion
1565 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1566 main/mission.h: recognize .msn mission files.
1568 2002-08-07 Bradley Bell <btb@icculus.org>
1570 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1571 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1572 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1573 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1574 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1575 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1578 2002-08-06 Bradley Bell <btb@icculus.org>
1580 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1581 * main/Makefile.am: formatting
1582 * 2d/font.c: make gr_remap_font just reload the whole thing
1583 * configure.ac: formatting
1584 * Makefile.am: added d2demo.mn2
1585 * d2demo.mn2: mission file for shareware
1586 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1587 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1588 * main/sounds.h: shareware stuff, whitespace
1589 * main/: polyobj.c, polyobj.h: more fast i/o macros
1590 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1592 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1593 endlevel stuff to non-shareware, allow movies/endlevel for
1595 * main/cntrlcen.c: typo
1596 * main/bm.h: use global Piggy_hamfile_version
1597 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1598 macros, use global Piggy_hamfile_version
1599 * main/Makefile.am: terrain and movie stuff always used now
1600 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1602 * main/: gamemine.c, gamesave.c: load DMB levels
1603 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1604 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1606 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1608 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1610 2002-08-04 Bradley Bell <btb@icculus.org>
1612 * main/inferno.c: shareware stuff, formatting
1613 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1614 * arch/sdl/gr.c: don't need to set mode in gr_init
1616 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1618 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1620 * Makefile.am, descent.mn2: added mission file for descent 1
1622 2002-08-02 Bradley Bell <btb@icculus.org>
1624 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1625 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1626 main/piggy.h, misc/error.c: junk
1627 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1628 render.h, scores.c, scores.h, terrain.c: shareware stuff
1629 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1630 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1631 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1632 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1633 main/weapon.c, main/weapon.h: fast i/o macros
1635 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1637 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1638 main/gamemine.h, main/gamesave.c: load d1 levels
1640 2002-07-30 Bradley Bell <btb@icculus.org>
1642 * configure.ac: oops
1643 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1645 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1646 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1647 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1648 main/piggy.c, main/titles.c: support shareware datafiles!
1649 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1650 piggy.c: SHAREWARE fixes
1652 2002-07-29 Bradley Bell <btb@icculus.org>
1654 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1655 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1656 misc/fileutil.c: Portability - OS X support
1658 2002-07-27 Bradley Bell <btb@icculus.org>
1660 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1661 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1662 segment.h: portability
1663 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1664 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1665 main/wall.h: portabilization
1666 * 2d/font.c, include/gr.h: portability
1668 2002-07-26 Bradley Bell <btb@icculus.org>
1670 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1671 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1672 * main/player.c: foo
1673 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1674 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1675 misc/fileutil.h: portable file i/o utils
1676 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1677 writable string anymore... / formatting
1678 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1679 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1680 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1681 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1682 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1683 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1684 portable-izing file loading routines
1686 2002-07-24 Bradley Bell <btb@icculus.org>
1688 * main/mveplay.c: correctly play files with 16bit uncompressed
1689 audio, mem checking, etc
1690 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1693 2002-07-23 Bradley Bell <btb@icculus.org>
1695 * misc/Makefile.am: unused file
1696 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1697 main/sounds.h: remove experimental nmovie stuff
1698 * main/movie.c: add some debugging output
1700 2002-07-22 Bradley Bell <btb@icculus.org>
1702 * main/: console.c, state.c: simplified header
1703 * main/movie.c: enable mveplay audio
1704 * main/old/movie.c: moved to main/
1705 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1706 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1707 main/mvelib.c, main/mveplay.c: initial movie support
1708 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1709 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1710 include/ogl_init.h, include/pstypes.h, main/console.c,
1711 main/state.c, mem/mem.c: OS X stuff
1712 * configure.ac: OS X and movie stuff
1714 2002-07-19 Bradley Bell <btb@icculus.org>
1716 * compilerdefs.txt: OSX defs
1718 2002-07-18 Bradley Bell <btb@icculus.org>
1720 * main/inferno.c: use simpler rcs tags
1721 * autogen.sh: keep Changelog in cvs (and use --accum)
1722 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1723 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1724 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1725 main/songs.c: changed cdrom->rbaudio
1726 * include/rbaudio.h: moved to /include
1728 2002-07-17 Bradley Bell <btb@icculus.org>
1730 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1731 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1732 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1733 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1734 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1735 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1736 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1737 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1738 3d/setup.c: use simpler rcs tags
1743 2002-07-17 Bradley Bell <btb@icculus.org>
1745 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1746 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1747 * debian/rules: don't need readme's
1748 * debian/rules: move d1x license to COPYING, license clarifications
1749 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1750 license to COPYING, license clarifications
1751 * debian/rules: fix debian docs
1752 * debian/rules: fix debian manpages
1753 * debian/d2x-sdl.menu: fix debian menu
1754 * debian/rules: link to undocumented man page for debs
1755 * Makefile.am, configure.ac, debian/control, debian/copyright,
1756 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1757 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1758 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1761 2002-07-16 Bradley Bell <btb@icculus.org>
1763 * debian/: rules, changelog.in: deb stuff
1764 * configure.ac: cleaner nasm detection
1765 * debian/: changelog.in, control, rules: deb stuff
1766 * README, installation.txt: typos, stuff
1767 * configure.ac: better #defines
1768 * configure.ac: whitespace
1769 * configure.ac: better documentation
1770 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1771 SDL_JOYSTICK not needed
1772 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1773 * configure.ac: need higher SDL for joystick
1774 * debian/: control, rules: deb stuff
1775 * arch/sdl/joy.c: old junk
1776 * Makefile.am, configure.ac: automake updates
1777 * main/: inferno.c, text.c: don't use althogdir on non-unix
1778 * configure.ac: more autoconf updates
1779 * misc/strutil.c: better strrev
1780 * main/inferno.c: need limits.h on mingw also
1781 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1784 2002-04-19 Bradley Bell <btb@icculus.org>
1786 * main/network.c: let hoard.ham be a cfile
1787 * main/text.c: better error message when hog not found
1790 2002-03-23 Bradley Bell <btb@icculus.org>
1792 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1793 arch/sdl/Makefile.am: Use SDL joystick automatically
1794 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1796 2002-03-05 Bradley Bell <btb@icculus.org>
1798 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1801 2002-02-23 Bradley Bell <btb@icculus.org>
1803 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1804 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1805 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1806 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1807 main/editor/Makefile.am: moved includes to include
1808 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1809 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1810 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1811 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1813 * main/game.c: disabled cockpit for OGL, formatting
1814 * 2d/ibitblt.c: formatting
1816 2002-02-16 Bradley Bell <btb@icculus.org>
1818 * include/oldsdl.h: check for older macros
1819 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1820 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1821 allow older sdl versions
1823 2002-02-15 Bradley Bell <btb@icculus.org>
1825 * main/: automap.c, automap.h, inferno.c: automap resolution now
1827 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1828 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1829 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1830 win32/include/key_arch.h: never mind - that would be pointless
1831 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1832 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1833 win32/include/key_arch.h: copied files from d1x
1834 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1835 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1836 * main/multipow.c: need conf.h
1837 * arch/win32/Makefile.am: new file
1838 * include/pstypes.h: added u_int16_t (needed in base_ip)
1839 * arch/win32/arch_ip.cpp: copied from d1x
1841 2002-02-14 Bradley Bell <btb@icculus.org>
1843 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1844 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1845 main/netlist.c: Added hotkeys to toggle fullscreen mode
1846 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1847 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1848 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1849 reorder.h: Lotsa networking stuff from d1x
1851 2002-02-13 Bradley Bell <btb@icculus.org>
1853 * include/gr.h, main/game.c: Fullscreen toggle stuff
1854 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1856 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1857 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1860 2002-02-11 Bradley Bell <btb@icculus.org>
1862 * main/bm.c: use portable loader if bigendian
1863 * include/pstypes.h: don't define bool for c++
1864 * include/cfile.h: extern AltHogDir stuff
1865 * include/byteswap.h: use WORDS_BIGENDIAN
1866 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1867 * main/vers_id.h: added D2X_IVER
1868 * misc/args.c: don't use d1x.ini
1869 * Makefile.am: rpm stuff
1870 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1873 2002-02-09 Bradley Bell <btb@icculus.org>
1875 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1877 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1879 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1882 2002-02-06 Bradley Bell <btb@icculus.org>
1884 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1885 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1886 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1887 * debian/: changelog.in, control, copyright, d2x-gl.files,
1888 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1892 2002-02-02 Bradley Bell <btb@icculus.org>
1894 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1895 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1896 Enabled RELEASE option
1898 2002-01-31 Bradley Bell <btb@icculus.org>
1900 * Makefile.am, configure.ac: specify prerequisite versions of
1901 autoconf and automake
1903 2002-01-29 Bradley Bell <btb@icculus.org>
1905 * main/mission.c: RCS header added
1906 * main/inferno.c: update copyright date
1907 * main/mission.c: allow missions to be in AltHogDir
1908 * configure.ac: Display results of configure
1909 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1912 2002-01-28 Bradley Bell <btb@icculus.org>
1914 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1915 Data files now go in DATADIR/games/d2x, user files now go in
1918 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1920 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1921 files now go in ~/.d2x
1923 2002-01-24 Bradley Bell <btb@icculus.org>
1925 * configure.ac: fix nasm not found error message
1927 2002-01-18 Bradley Bell <btb@icculus.org>
1929 * configure.in: getting rid of old configure.in
1930 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1931 main/movie.c: Movie playing kludgey stuff
1932 * misc/args.c: formatting
1933 * main/inferno.c: allow -h for help
1934 * include/error.h: don't die on int3, unless -debug given
1935 * mingw32.txt: more stuff
1937 2001-12-29 Bradley Bell <btb@icculus.org>
1939 * Makefile.am: Got rid of thinking.txt
1940 * main/inferno.c: document -nomovies option
1942 2001-12-28 Bradley Bell <btb@icculus.org>
1944 * main/titles.c: formatting, put some code into place for rendering
1945 of robots during briefings
1947 2001-12-27 Bradley Bell <btb@icculus.org>
1951 2001-12-23 Craig Hadady <chadady@iglou.com>
1953 * 2d/rle.c: fixed bug in dummy array.
1955 2001-12-03 Bradley Bell <btb@icculus.org>
1957 * arch/sdl/init.c: fix formatting
1958 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1959 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1960 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1961 and sdl joystick stuff
1963 2001-11-30 Bradley Bell <btb@icculus.org>
1965 * thinking.txt: not needed
1967 2001-11-27 Bradley Bell <btb@icculus.org>
1969 * cygconf, mingw32.txt: use sdl from source on cygwin
1970 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1971 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1972 SDL_CFLAGS to CFLAGS
1974 2001-11-27 Bradley Bell <btb@icculus.org>
1978 2001-11-14 Bradley Bell <btb@icculus.org>
1980 * texmap/scanline.c: use optimization flags as texmap default
1981 * NEWS: mouse wheel, etc
1982 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1983 wheel to emulate 3rd axis
1984 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1985 * include/error.h: kludge to ungrab mouse when we hit an int3
1986 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1987 __ENV_MSDOS__ to __MSDOS__
1988 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1990 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1992 * arch/sdl/digi.c: implemented digi_set_volume
1993 * include/grdef.h, main/config.c, misc/d_io.c: change
1994 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1995 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1996 main/piggy.c: use MAKE_SIG
1997 * installation.txt: update
1998 * configure.ac: new file
1999 * arch/sdl/joydefs.c: #include pstypes.h
2000 * arch/sdl/init.c: SDL joystick stuff
2001 * acconfig.h: adjust MINGW defines
2002 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2003 controls menu now works
2005 2001-11-13 Bradley Bell <btb@icculus.org>
2007 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2009 * Makefile.am: New file
2010 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2012 * compilerdefs.txt: New file
2013 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2015 2001-11-12 Bradley Bell <btb@icculus.org>
2017 * main/playsave.c: load player files regardless of byte order of
2020 2001-11-11 Bradley Bell <btb@icculus.org>
2022 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2024 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2025 * NEWS: GL savegame thumbnails
2026 * acconfig.h, configure.in: make option for NMOVIES, default to off
2028 2001-11-09 Bradley Bell <btb@icculus.org>
2030 * main/state.c: Enabled savegame thumbnails under OpenGL
2031 * unused/pa_null/pa_enabl.h: remove duplicate header
2032 * misc/args.c: use d2x.ini for option file
2033 * mem/mem.c: Move mem_realloc inside the ifdef
2034 * main/menu.c: fix 640x400 menu text
2035 * main/inferno.c: added documentation
2036 * main/endlevel.c: fix warnings
2037 * arch/ogl/gr.c: Get rid of gl spew
2038 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2039 * acconfig.h: Define __SDL__ for mingw
2041 2001-11-08 Bradley Bell <btb@icculus.org>
2043 * 2d/font.c: free OGL font data when rereading
2044 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2045 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2046 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2047 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2048 main/weapon.h: Enabled shareware build, endlevel flythrough
2050 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2051 of use for shareware build
2052 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2054 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2056 2001-11-05 Bradley Bell <btb@icculus.org>
2058 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2060 * include/3d.h: Add comment
2062 2001-11-04 Bradley Bell <btb@icculus.org>
2064 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2066 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2068 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2069 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2070 main/hudmsg.h: Enable d1x-style hud_message
2071 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2072 * 2d/font.c: re-init ogl fonts after remapping colors.
2074 2001-11-02 Bradley Bell <btb@icculus.org>
2076 * misc/Makefile.am: remove byteswap.h (duplicate header)
2077 * 2d/font.c: fixed gr_remap_font, minor stuff
2078 * configure.in: take out -O2 if doing debug build
2079 * main/bm.c: formatting
2080 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2081 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2082 macros, get rid of functions
2084 2001-11-01 Bradley Bell <btb@icculus.org>
2086 * misc/byteswap.h: removed duplicate header
2088 2001-10-31 Bradley Bell <btb@icculus.org>
2090 * NEWS, main/automap.c: automap works in opengl
2091 * NEWS, configure.in: Added news
2092 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2093 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2094 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2095 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2096 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2097 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2098 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2099 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2100 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2102 2001-10-27 Bradley Bell <btb@icculus.org>
2104 * main/inferno.c: added some documentation
2106 2001-10-25 Bradley Bell <btb@icculus.org>
2108 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2110 * Makefile.am, configure.in, arch/Makefile.am,
2111 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2112 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2113 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2114 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2115 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2116 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2117 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2118 it's ugly, but It'll be easier to sync with d1x.
2119 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2120 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2121 main/editor/Makefile.am: attempt at support for editor, makefile
2123 * misc/d_delay.c: formatting fix
2124 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2125 tmappent.S, tmapppro.S: adding support for runtime selection of
2127 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2128 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2129 including multi.h and network.h, fix backslashes, fix compiler
2131 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2132 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2133 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2134 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2135 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2136 including multi.h and network.h, fix backslashes
2137 * include/pstypes.h: added typedef for u_int64_t on mingw
2138 * include/3d.h: added prototype for g3_uninit_polygon_model
2139 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2141 2001-10-24 Bradley Bell <btb@icculus.org>
2143 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2144 arch subdirs, as in d1x.
2145 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2146 earlier style until i understand automake 1.5 better. remove input
2148 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2149 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2150 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2151 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2152 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2153 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2154 Moved input stuff to arch subdirs, as in d1x.
2155 * NEWS, configure.in: blah blah
2157 2001-10-23 Bradley Bell <btb@icculus.org>
2159 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2160 * texmap/tmapppro.S: no need for #include <conf.h> here
2161 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2163 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2164 file. RCS header added
2165 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2166 #ifdef'ing out the whole file. RCS header added
2167 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2168 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2169 fixes. Now works with automake 1.5 and autoconf 2.52.
2170 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2171 mingw (-grabmouse now works on win32).
2172 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2173 These don't belong in cvs
2177 2001-10-20 Bradley Bell <btb@icculus.org>
2179 * 2d/font.c: Don't free unused variables...
2180 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2182 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2183 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2184 main/Makefile.am: make dist more sensible
2185 * Makefile.am: Kludge for linking on mingw
2187 2001-10-19 Bradley Bell <btb@icculus.org>
2189 * Makefile.am, configure.in, arch/win32/Makefile.am,
2190 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2191 * include/ipx_drv.h: Check for __MINGW32__
2192 * include/i86.h: Imported from d1x
2193 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2194 * arch/dos/modex.asm: Fixed %include
2195 * main/console.c: RCS headers added
2196 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2198 * Makefile.am, main/Makefile.am: Moved final link to top-level
2199 directory instead of main/
2200 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2201 __ENV_LINUX__ to __linux__
2202 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2203 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2204 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2205 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2206 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2207 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2208 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2209 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2210 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2211 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2213 * configure.in: add --enable-xploader, support arch/linux subdir,
2215 * main/inferno.c: conditionalize conf.h
2217 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2219 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2220 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2221 misc/fileutil.h: Partial application of linux/alpha patch.
2223 2001-10-19 Bradley Bell <btb@icculus.org>
2225 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2226 networking in line with d1x, moved some arch/linux_* stuff to
2228 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2229 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2230 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2231 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2233 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2234 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2235 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2236 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2237 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2238 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2239 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2240 linux/include/ukali.h: Brought linux networking in line with d1x,
2241 moved some arch/linux_* stuff to arch/linux/*
2242 * include/ipx_drv.h: Imported from d1x
2243 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2244 * main/ipx_drv.c: Imported from d1x
2245 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2246 main/network.h, main/Makefile.am: Trying to get network working on
2248 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2249 main/Makefile.am: build fixes
2250 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2251 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2252 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2253 starting to get net working.
2254 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2255 conditionalized min,max macros
2257 2001-10-18 Bradley Bell <btb@icculus.org>
2259 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2260 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2261 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2262 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2264 * 2d/2dsline.c: RCS headers added/changed
2265 * configure.in: fix NASMFLAGS bug
2266 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2269 2001-10-17 Bradley Bell <btb@icculus.org>
2271 * NEWS: Fixed the invulnerable robots bug!
2272 * main/collide.c: Fixed the invulnerable robots bug!
2274 2001-10-14 Bradley Bell <btb@icculus.org>
2276 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2279 2001-10-13 Bradley Bell <btb@icculus.org>
2281 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2282 arch/Makefile.am, arch/dos/Makefile.am,
2283 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2284 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2285 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2286 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2287 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2288 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2289 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2290 arch/win32/include/Makefile.am, iff/Makefile.am,
2291 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2292 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2293 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2294 unused/bios/Makefile.am, unused/lib/Makefile.am,
2295 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2296 unused/ui/Makefile.am, unused/vga/Makefile.am,
2297 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2298 automake stuff from "inert" subdirs. And there was much rejoicing.
2299 * Makefile.am, NEWS, configure.in: Stuff
2300 * ChangeLog: removing auto-generated file
2301 * cygconf: Added instructions for mingw32 build
2302 * Makefile.am: renamed INSTALL to installation.txt
2303 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2304 * mingw32.txt: Added instructions for mingw32 build
2305 * configure.in: Enable assembly under mingw32
2307 2001-10-12 Bradley Bell <btb@icculus.org>
2309 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2310 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2311 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2312 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2313 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2314 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2315 to __DJGPP__, since it's built-in.
2317 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2319 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2320 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2324 2001-10-12 Bradley Bell <btb@icculus.org>
2326 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2327 * Makefile.am: make sure cygconf gets archived
2328 * configure.in: Increment version number in preparation for release
2329 * configure.in: Fix detection of opengl
2330 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2331 cygconf, arch/Makefile.am, arch/include/joy.h,
2332 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2333 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2334 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2335 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2336 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2337 Vastly improved compilability.
2339 2001-10-11 Bradley Bell <btb@icculus.org>
2341 * Makefile.am: Added macros/sdl.m4
2342 * autogen.sh: Added macros/sdl.m4
2344 2001-10-09 Bradley Bell <btb@icculus.org>
2346 * main/vers_id.h: Added DESCENT_VERSION constant
2347 * main/inferno.c: Added command-line help.
2348 * include/ogl_init.h: opengl improvments (following d1x changes)
2350 2001-10-07 Bradley Bell <btb@icculus.org>
2352 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2353 arch/ogl/Makefile.am: Remove duplicate headers.
2355 2001-08-02 Thimo Neubauer <thimo@debian.org>
2357 * mem/mem.c: totally crippled the memory manager because it does
2358 not make sense for non-DOS-systems and it would have been too
2359 complicated to get it 64bit clean
2361 2001-06-19 Bradley Bell <btb@icculus.org>
2363 * cvshowto.txt: updated anonymous password
2365 2001-02-08 Bradley Bell <btb@icculus.org>
2367 * COPYING, license.txt: Added d1x license
2369 2001-02-01 Bradley Bell <btb@icculus.org>
2371 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2373 2001-01-31 Bradley Bell <btb@icculus.org>
2375 * configure.in, arch/include/mouse.h, include/pstypes.h,
2376 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2377 * main/polyobj.c: fix typo
2378 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2379 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2380 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2381 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2382 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2383 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2384 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2385 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2386 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2387 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2388 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2389 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2390 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2391 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2392 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2393 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2394 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2395 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2396 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2397 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2398 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2399 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2400 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2401 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2402 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2403 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2405 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2406 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2407 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2408 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2410 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2412 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2413 cross-compiling, and cygwin fixes
2415 2001-01-30 Bradley Bell <btb@icculus.org>
2417 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2418 include/pstypes.h, include/strutil.h, main/Makefile.am,
2419 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2420 needs --without-assembler and --without-network to compile
2422 2001-01-29 Bradley Bell <btb@icculus.org>
2424 * configure.in, main/Makefile.am: Fixes to build system
2425 * main/kconfig.c: fix for non-linux joysticks
2426 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2427 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2428 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2429 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2430 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2431 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2432 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2434 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2435 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2436 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2437 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2438 sdl_timer.c: Fixed build system, minor fixes
2439 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2440 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2442 2001-01-28 Bradley Bell <btb@icculus.org>
2444 * conf.h.in, configure.in, arch/Makefile.am,
2445 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2446 arch/include/key.h, main/Makefile.am: More header unification...
2447 * main/newdemo.c: Added <ctype.h>
2448 * arch/include/: event.h, joy.h: unified input headers.
2449 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2450 OpenGL now uses SDL-GL instead of gii
2451 * arch/include/: key.h, mouse.h: Unified arch headers
2453 2001-01-25 Bradley Bell <btb@icculus.org>
2455 * autogen.sh: use "set -e" so execution stops if something goes
2458 2001-01-24 Bradley Bell <btb@icculus.org>
2461 * Makefile.am: Add ChangeLog to dist
2462 * ChangeLog: Putting this here so automake doesn't complain
2466 2001-01-24 Bradley Bell <btb@icculus.org>
2468 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2469 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2470 for building ChangeLog from RCS entries
2471 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2472 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2473 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2474 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2475 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2476 arch/Makefile.am, arch/dos/Makefile.am,
2477 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2478 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2479 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2480 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2481 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2482 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2483 unused/Makefile.am, unused/bios/Makefile.am,
2484 unused/lib/Makefile.am, unused/novga/Makefile.am,
2485 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2486 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2487 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2488 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2489 make dist, VPATH builds, ...
2490 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2491 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2492 arch/dos/Makefile.in, arch/linux/Makefile.in,
2493 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2494 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2495 misc/Makefile.in, texmap/Makefile.in: cruft removal
2496 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2498 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2499 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2500 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2501 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2503 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2504 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2505 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2506 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2507 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2508 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2509 main/songs.c, misc/args.c: changed args_find to FindArg
2511 2001-01-22 Bradley Bell <btb@icculus.org>
2513 * configure, main/Makefile.am, main/Makefile.in: configuration
2515 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2516 fix compiler warnings w/opengl
2517 * include/console.h: ggi support
2518 * arch/linux_init.c: svgalib support
2519 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2520 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2521 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2522 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2523 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2524 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2525 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2526 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2527 warnings and enable NDEBUG
2528 * arch/svgalib_init.c: svgalib support
2530 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2532 * main/kconfig.c: joystick support
2534 2001-01-21 Bradley Bell <btb@icculus.org>
2536 * cvshowto.txt: new file, taken from d1x webpage
2537 * AUTHORS, README: Taking over as maintainer of d2x
2538 * ChangeLog: Grab mouse with SDL/X11
2539 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2541 2001-01-20 Bradley Bell <btb@icculus.org>
2543 * configure, configure.in: Turned -Werror back off by default
2544 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2545 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2546 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2547 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2548 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2549 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2550 main/laser.c, main/multi.c, main/network.c, main/network.h,
2551 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2552 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2553 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2554 warnings, for non-OpenGL on linux, anyway...
2556 2001-01-19 Bradley Bell <btb@icculus.org>
2558 * copying: remove duplicate file
2559 * Import of d2x-0.0.9-pre1
2560 * Import of d2x-0.0.8