1 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
3 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
4 bitmask for each joystick axis that has sent input data,
5 and will not crash Windows anymore during joystick setup because
6 of for() loop over axis being executed once too often.
8 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
9 gr_remap_mono_font() and call it after loading saved level.
11 * main/laser.c: limit homing missile turn rate
13 * main/fuelcen.{c,h}, main/object.c: implement repair centers
14 (work like fuel centers but provide shield)
16 2004-05-13 Bradley Bell <btb@icculus.org>
18 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
19 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
20 updated project files for SDL 1.2.7
22 * Makefile.am: add VisualC, VisualCE dirs to tarball
24 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
26 * arch/sdl/digi.c: formatting
28 2004-05-12 Bradley Bell <btb@icculus.org>
30 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
33 * 2d/palette.c, include/palette.h: added function to create blend
36 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
38 2004-05-11 Bradley Bell <btb@icculus.org>
40 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
42 2004-05-10 Bradley Bell <btb@icculus.org>
44 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
45 g3_draw_transp_poly had the fade level backwards, decided to just
46 fix g3_draw_poly so it behaves correctly, transparency or not,
47 reverted changes to render_face
49 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
51 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
52 rendering transparent (e.g. cloaked) walls
54 * main/render.c: render_face now calls g3_draw_transp_poly() for
55 cloaked walls in OpenGL
57 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
59 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
60 that from other apps, had "static" distortions.
62 2004-04-22 Bradley Bell <btb@icculus.org>
64 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
66 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
67 aligned version of PUT_INTEL_* macros
69 2004-04-15 Bradley Bell <btb@icculus.org>
71 * main/inferno.c: comment out unused checksum variable
73 2004-04-14 Bradley Bell <btb@icculus.org>
75 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
77 2004-04-14 Terran Melconian <terran@consistent.org>
79 * main/gameseg.c: use portable rand function (fixes #1118)
81 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
83 * main/songs.c: uncomment calls to RBAStop (fixes #473)
85 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
87 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
88 get rid of warnings (now compiles with -Werror on SunOS)
90 * main/piggy.c: fix (really) wierd SunOS bug
92 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
93 caused by not allocating enough mem for rle bitmaps
95 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
97 * include/pstypes.h: sun OS typedef fixes
99 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
101 * main/piggy.c: fix bug 1067
103 * main/piggy.c: fix bugfix for 1067
105 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
106 with descent.pig of mac registered)
108 2003-12-18 Bradley Bell <btb@icculus.org>
110 * main/kconfig.c: fixes for linux-native joystick
112 * main/kconfig.c: bunch of fixes (esp. for non linux-native
115 * arch/include/joy.h: comments/formatting
117 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
119 * compilerdefs.txt: added FreeBSD defs
121 2003-12-08 Bradley Bell <btb@icculus.org>
123 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
126 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
128 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
129 arch/linux/ipx_udp.c: fix FreeBSD compile errors
131 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
133 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
134 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
135 get rid of silly ulongs
137 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
138 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
139 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
140 change relevant __linux__ macros to __ELF__
142 2003-11-27 Bradley Bell <btb@icculus.org>
144 * include/ogl_init.h: added proto for ogl_check_mode
146 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
147 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
150 2003-11-26 Bradley Bell <btb@icculus.org>
152 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
153 3.3 compiler warnings
155 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
158 * include/pstypes.h: OS X fixes
160 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
161 main/newmenu.h: linux fixes
163 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
164 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
165 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
166 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
167 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
170 * arch/sdl/gr.c: fix sdl gr_update
172 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
173 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
174 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
175 cfile/cfile.c, console/CON_console.c, include/d_io.h,
176 include/error.h, include/pstypes.h, include/strutil.h,
177 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
178 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
179 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
180 main/playsave.c, main/songs.c, main/state.c, main/text.c,
181 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
184 2003-11-25 Bradley Bell <btb@icculus.org>
186 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
187 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
188 libmve/VisualC/mveplayer.dsp: updated project files
190 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
193 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
194 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
195 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
196 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
199 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
200 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
203 2003-11-24 Bradley Bell <btb@icculus.org>
205 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
206 libmve/mveplay.c: stuff to play mve's in WinCE
208 * arch/win32/findfile.c: unused functions...
212 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
213 enabled mouse control of menus
215 * main/mission.h: oops, didn't mean to change this.
217 2003-11-21 Bradley Bell <btb@icculus.org>
219 * VisualCE/d2x/d2x.vcp: updated project file
221 2003-11-20 Bradley Bell <btb@icculus.org>
223 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
224 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
225 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
228 2003-11-17 Bradley Bell <btb@icculus.org>
230 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
231 main/menu.c: added option to disable kalinix under unix
233 * main/game.c, main/newmenu.c: always set menu mode for GL popups
235 2003-11-14 Bradley Bell <btb@icculus.org>
237 * main/automap.c: fix automap background image
239 * main/automap.c, main/automap.h: delete cruft
241 * main/automap.c: fix level number position
243 * main/automap.c: simplify g3_draw_line hack
245 * main/menu.c: stop pointless vid mode changes
247 2003-11-07 Bradley Bell <btb@icculus.org>
249 * NEWS, installation.txt: s'more documentation
251 2003-11-07 Steffen Pohle <stpohle@gmx.net>
253 * configure.ac: fix .exe extension problems
255 2003-11-07 Bradley Bell <btb@icculus.org>
257 * arch/ogl/ogl.c: disable texture format verification for OS X -
260 2003-11-06 Bradley Bell <btb@icculus.org>
262 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
263 use more traditional Alt+Enter for toggling fullscreen
265 * 2d/ibitblt.c, main/mission.h: comments/formatting
267 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
269 2003-11-06 Bradley Bell <btb@icculus.org>
271 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
272 resolution change, use kludge to avoid repetitive res changes
274 2003-11-04 Bradley Bell <btb@icculus.org>
276 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
277 structures and i/o routines back to piggy.c
279 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
281 * installation.txt: tell to install d1 .pig for better textures
283 2003-11-04 Bradley Bell <btb@icculus.org>
285 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
286 oem d1 v1.0 and registered d2 v1.0, comments
288 2003-11-03 Bradley Bell <btb@icculus.org>
290 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
291 all d1 shareware - even though files are different!
293 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
296 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
299 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
302 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
304 * main/movie.c: when no movies are found, divide by six the
305 number of warning lines sent to stdout
307 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
309 * include/byteswap.h: fix stupid copy/paste error
311 2003-10-24 Bradley Bell <btb@icculus.org>
313 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
314 gr_linear_rep_movsd_2x instead of almost identical
315 gr_linear_movsd_double. Better since we have assembly versions.
317 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
319 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
322 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
324 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
325 error with --disable-network, move reset_network_objects()
326 from gameseq.c to multi.c
328 2003-10-14 Bradley Bell <btb@icculus.org>
330 * AUTHORS, NEWS: stuff
332 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
334 2003-10-12 Bradley Bell <btb@icculus.org>
336 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
337 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
340 2003-10-12 Aaron Plattner <plattner@caltech.edu>
342 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
343 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
344 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
345 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
346 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
347 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
348 arch/win32/ipx_win.c, arch/win32/winnet.c,
349 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
350 main/multi.h, main/network.c: add IPv4 multicasting support
352 2003-10-11 Bradley Bell <btb@icculus.org>
354 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
356 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
357 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
358 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
359 main/weapon.h: lots of shareware and oem fixes
361 2003-10-10 Bradley Bell <btb@icculus.org>
363 * arch/win32/winnet.c: fixed stupid win32 network bug
365 2003-10-10 Bradley Bell <btb@icculus.org>
367 * main/piggy.c: increased D1_MAX_TMAP_NUM
369 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
371 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
372 which are animated in d2, refactorizes d1 texture reading
374 2003-10-10 Bradley Bell <btb@icculus.org>
376 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
377 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
378 main/collide.h, main/compbit.h, main/config.h, main/console.c,
379 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
380 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
381 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
382 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
383 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
384 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
385 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
386 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
387 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
388 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
389 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
390 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
391 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
392 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
393 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
394 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
395 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
396 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
397 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
398 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
399 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
400 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
401 main/wall.h: comments/formatting
403 2003-10-09 Bradley Bell <btb@icculus.org>
405 * main/text.c: fix text when using old datafiles
407 * main/laser.h: comments/whitespace
409 * main/laser.c, main/weapon.c: fixed smart missiles and smart
410 mines w/shareware data
412 * include/DT_drawtext.h: deleted unused file
414 2003-10-08 Bradley Bell <btb@icculus.org>
416 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
418 * arch/win32/ipx_udp.c: use closesocket() instead of close()
420 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
421 main/menu.c: Disabled 'd2x keys' weapon selection
423 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
425 * main/object.h, main/multi.h: get rid of most warnings issued by
426 cpp-precomp of gcc from Mac OS X dev tools
428 2003-10-05 Bradley Bell <btb@icculus.org>
430 * NEWS, configure.ac: increment version number
432 * cfile/cfile.c: better handling of CRLF text files (when that is
435 * utilities/hogcreate.c, utilities/hogextract.c,
436 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
437 reading/writing files
439 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
440 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
443 2003-10-04 Bradley Bell <btb@icculus.org>
445 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
447 * main/netmisc.c: change byte to sbyte, comments/whitespace
449 2003-10-03 Bradley Bell <btb@icculus.org>
451 * cfile/cfile.c, main/config.c: fix win32 eof bug.
453 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
456 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
457 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
458 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
459 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
460 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
461 main/object.c, main/object.h, main/paging.c, main/player.h,
462 main/robot.h, main/segment.h, main/state.c, main/switch.c,
463 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
464 main/weapon.c, main/weapon.h: change byte to sbyte,
467 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
468 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
469 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
470 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
472 * configure.ac: better checking for timeval
474 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
476 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
477 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
478 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
479 arch/win32/winnet.c, configure.ac, include/byteswap.h,
480 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
481 main/multibot.c, main/network.c: Make network architecture
482 choosable from game menu, add support for UDP/IP on Mac OS X and
485 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
487 * include/byteswap.h: added macros for coping with alignment
490 2003-10-02 Bradley Bell <btb@icculus.org>
492 * main/multi.h: added padding to little-endian version of
495 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
497 * main/netmisc.c: delete duplicate function
499 2003-10-01 Bradley Bell <btb@icculus.org>
501 * main/bm.c: make sure d1_texture_indices gets freed between
504 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
506 * main/piggy.h: fix size of d1 shareware descent.pig
508 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
510 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
511 main/gameseq.c, main/piggy.c: fix loading of d1 texture
512 replacements for non-animated textures
514 2003-08-02 Matthew Mueller <donut@dakotacom.net>
516 * main/controls.c: use fixed 20fps wiggle
518 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
520 * Makefile.am, debian/changelog.in, debian/control,
521 debian/d2x-common.dirs, debian/d2x-common.install,
522 debian/d2x-common.manpages, debian/d2x-gl.files,
523 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
524 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
525 utilities/Makefile.am, utilities/hogcreate.1,
526 utilities/hogextract.1, utilities/mvlcreate.1,
527 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
528 add man pages, distribute utility programs in new d2x-common deb
530 * rpm/d2x.spec.in: updated rpm spec file
532 2003-08-02 Bradley Bell <btb@icculus.org>
534 * cfile/cfile.c: update raw_position in cfputc and cfputs
536 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
538 * main/piggy.c: make error message more friendly
540 * main/piggy.c: simplify copying of bitmap flags
542 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
545 * cfile/cfile.c: revert to always using custom fgets
547 * main/endlevel.c, main/mission.c: handle missing exit sequence
548 components gracefully
550 * main/playsave.c: comments
552 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
554 * cfile/cfile.c: update raw_position in cfwrite
556 * main/network.c: comments/formatting
558 2003-06-22 Bradley Bell <btb@icculus.org>
560 * cfile/cfile.c: use standard fgets for non-archive files
562 * main/movie.c: use con_printf for missing movie warning
564 2003-06-18 Bradley Bell <btb@icculus.org>
566 * main/movie.c: fixed cfile conversion of movielib code
568 * main/console.c, main/hud.c: strip out colors, etc when printing
571 * include/u_mem.h: fix NDEBUG calloc macro
573 2003-06-15 Bradley Bell <btb@icculus.org>
575 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
578 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
579 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
580 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
581 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
582 main/scores.c, main/state.c, main/text.c, misc/args.c,
583 misc/strio.c: convert file i/o to cfile
585 2003-06-14 Bradley Bell <btb@icculus.org>
587 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
588 writing and other modes besides "rb" (mostly taken from
591 2003-06-09 Bradley Bell <btb@icculus.org>
593 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
596 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
597 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
600 2003-06-07 Taylor Richards <taylor@icculus.org>
602 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
604 2003-06-07 Bradley Bell <btb@icculus.org>
606 * main/console.c: fix non-console build
608 * main/gamesave.c: comments
610 * main/bm.c: remove redundant break
612 2003-06-06 Bradley Bell <btb@icculus.org>
614 * main/gauges.c, main/kconfig.c: comments/formatting
616 * console/.cvsignore: added .cvsignore
618 * main/console.c: can't write to console after it's closed
620 2003-06-05 Bradley Bell <btb@icculus.org>
622 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
623 console/internal.c, console/internal.h, include/CON_console.h,
624 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
625 finish console conversion away from SDL
627 2003-06-04 Bradley Bell <btb@icculus.org>
629 * console/CON_console.c, include/CON.console.h, include/console.h,
630 main/console.c, main/game.c: console conversion to native gr,
633 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
634 put prototype for gr_bm_bitblt in gr.h
636 2003-06-03 Bradley Bell <btb@icculus.org>
638 * console/CON_console.c, console/DT_drawtext.c,
639 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
640 main/console.c: use native fonts for console
642 * main/playsave.c: use shorts for short data
644 2003-06-02 Bradley Bell <btb@icculus.org>
646 * configure.ac, main/console.c: set console background, fix
649 2003-06-01 Bradley Bell <btb@icculus.org>
651 * Makefile.am, arch/sdl/event.c, configure.ac,
652 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
653 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
654 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
655 main/gamerend.c: added console code (from SDL_console)
657 2003-05-30 Bradley Bell <btb@icculus.org>
659 * README: minor update
661 2003-05-28 Bradley Bell <btb@icculus.org>
663 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
668 2003-06-06 Bradley Bell <btb@icculus.org>
670 * main/kconfig.c: fix crash in control menus
672 * main/gauges.c: force cockpit redraw in opengl
674 * main/gamerend.c: move ogl swap, so cockpit and console get
677 2003-06-01 Bradley Bell <btb@icculus.org>
679 * configure.ac, libmve/mveplay.c: define struct timeval if needed
683 2003-05-12 Bradley Bell <btb@icculus.org>
685 * configure.ac: increment version number
687 * main/bm.c: use con_printf for exit model warnings
689 * configure.ac: must check for timespec after setting -mno-cygwin
691 * main/inferno.c: added -nohogdir and -userdir options
693 * NEWS, main/titles.c: use briefings with no extension
697 2003-04-30 Bradley Bell <btb@icculus.org>
699 * configure.ac: have to include time.h when checking for nanosleep
701 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
704 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
705 increment version number
707 * main/Makefile.am: make dist fix
711 2003-04-29 Bradley Bell <btb@icculus.org>
713 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
716 2003-04-24 Bradley Bell <btb@icculus.org>
718 * configure.ac: increment version number
720 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
723 2003-04-24 Ingo van Lil <inguin@gmx.de>
725 * main/render.c: fix misspellings of NDEBUG
729 2003-04-14 Bradley Bell <btb@icculus.org>
731 * cfile/cfile.c: prefer files from d2 hog over d1 hog
733 2003-04-11 Bradley Bell <btb@icculus.org>
735 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
740 2003-04-11 Bradley Bell <btb@icculus.org>
742 * libmve/mveplay.c: use _sleep instead of sleep on win32
744 * Makefile.am, README, README.utils, arch/sdl/digi.c,
745 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
746 include/cfile.h, include/error.h, libmve/Makefile.am,
747 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
748 main/endlevel.h, main/playsave.c, misc/fileutil.c:
749 utilities/Makefile.am: comments/formatting/dist problems
751 * configure.ac: use different defines for os x
753 2003-04-07 Bradley Bell <btb@icculus.org>
755 * include/error.h, misc/error.c: put some old stuff back in,
756 eliminate duplicate error messages
758 * main/text.c: don't die on text not found
761 * main/inferno.c: print some useful info if hog not found, allow
762 -help to work if no text available
764 2003-04-07 Steffen Pohle <stpohle@gmx.net>
766 * arch/linux/Makefile.am: revert to previous version, so linux
769 2003-04-03 Bradley Bell <btb@icculus.org>
771 * main/endlevel.c: fixed exit model scheme yet again
773 2003-04-02 Bradley Bell <btb@icculus.org>
775 * misc/error.c: call Int3 on Assert
777 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
780 * main/wall.c: don't die when trying to toggle nonexistent
781 segment... vertigo level 10 is buggy!
783 * main/gamemine.c: comments/formatting
785 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
787 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
788 main/inferno.c: Allow use of 22K sound samples
790 2003-03-29 Bradley Bell <btb@icculus.org>
792 * arch/ogl/gr.c: default to bitmapped reticle
794 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
795 main/polyobj.c: rewrote endlevel stuff to reread exit model info
798 * arch/sdl/joy.c: fixed text seen for hats in control config
801 2003-03-28 Bradley Bell <btb@icculus.org>
803 * main/bm.c: heh, model nums in vertigo are hardcoded,
804 N_D2_POLYGON_MODELS can't change
806 * configure.ac, include/d1x.xpm, include/descent.xpm,
807 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
810 2003-03-27 Bradley Bell <btb@icculus.org>
812 * main/text.h: fixed text references for hat directions
814 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
816 2003-03-26 Bradley Bell <btb@icculus.org>
818 * main/playsave.c: make d2x keys backward compatible
820 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
822 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
825 2003-03-26 Bradley Bell <btb@icculus.org>
827 * main/piggy.c: fix crash when d1 data not present
829 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
830 read/write from plr file
832 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
833 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
834 added escort.h header
836 2003-03-25 Bradley Bell <btb@icculus.org>
838 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
839 D1_PIGFILE ("descent.pig") macro
841 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
842 models from d1 pig file
844 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
845 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
846 really) from d1 pig file
848 2003-03-23 Bradley Bell <btb@icculus.org>
850 * main/bm.c: stop extra robots from overwriting exit models
852 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
853 texture list doesn't get full
855 * main/bm.c: fix mem leak when reading extra robots
857 2003-03-21 Bradley Bell <btb@icculus.org>
859 * main/menu.c: Added option to set movie resolution (mostly works)
861 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
863 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
864 replacement functions to piggy.c
866 * main/gameseq.c: attempt to support mac d1 descent.pig
868 * main/bm.c: fix mem leak
870 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
871 files, both d1 and d2 oem briefing where showed
873 * main/inferno.c, main/movie.c: Change the default movie
874 resolution to "high", implement the option -lowresmovies
876 2003-03-20 Bradley Bell <btb@icculus.org>
878 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
880 * main/piggy.c: comments
882 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
884 * main/gameseq.c: delete duplicate function
886 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
888 2003-03-19 Bradley Bell <btb@icculus.org>
890 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
891 (cddb discid) support
893 * arch/sdl/digi.c, main/kludge.c: implemented
894 digi_link_sound_to_object3 for looping sounds, other looping stuff
896 * arch/sdl/gr.c: removing dependencies on stuff in main/
898 * arch/linux/Makefile.am, arch/linux/init.c,
899 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
900 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
901 other header cleanups
903 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
905 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
907 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
908 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
909 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
910 load d1 textures for d1 levels
912 2003-03-19 Bradley Bell <btb@icculus.org>
914 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
915 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
916 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
917 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
920 * README: added some OS X info
922 2003-03-17 Bradley Bell <btb@icculus.org>
924 * main/newdemo.c: simplify DEMO_FILENAME macro
926 * main/console.c, main/game.c: enable experimental console support
928 * main/gamerend.c: fixed location of fps meter in multi
930 2003-03-16 Bradley Bell <btb@icculus.org>
932 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
933 also look in shared data dir for demos
935 * main/newdemo.c, main/newdemo.h: comments/formatting
937 2003-03-15 Christopher Thielen <chris@luethy.net>
939 * main/kludge.c: set CDROM_dir back to "." - tricks game into
940 thinking d2 cd is always present
942 2003-03-15 Bradley Bell <btb@icculus.org>
944 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
947 * arch/sdl/rbaudio.c: formatting, enabled volume control under
950 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
951 gr_init. don't really know why this works, though
953 2003-03-14 Bradley Bell <btb@icculus.org>
955 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
957 * unused/bios/rbaudio.h: removed duplicate file
959 2003-03-14 Christopher Thielen <chris@luethy.net>
961 * arch/sdl/rbaudio.c: stop cd audio when exiting
963 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
965 * main/gamecntl.c: add comments to the "only matt knows" cheats
967 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
969 * main/gamemine.c: formatting, better texture conversion for d1
972 2003-03-14 Bradley Bell <btb@icculus.org>
974 * main/piggy.c: must swap all mac version pigfiles
976 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
977 main/multi.c: formatting, minor cleanups
979 * 2d/rle.c: need to swap line_size on bigendian machines
981 * main/mission.c, main/mission.h: detect mac full version hogfile
983 2003-03-13 Bradley Bell <btb@icculus.org>
985 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
986 added joy/mouse sensitivity slider, increased range to 16, and
989 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
992 * arch/linux/Makefile.am: removed extra backslash
994 * TODO, installation.txt: updated some documentation
996 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
997 menu, with maxfps option
999 2003-03-12 Bradley Bell <btb@icculus.org>
1001 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1003 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1004 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1005 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1006 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1007 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1008 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1009 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1010 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1011 arch/linux/include/music.h, arch/linux/include/serial.h,
1012 arch/linux/include/ukali.h: formatting
1014 2003-03-11 Chris Arena <ccarena@cox.net>
1016 * main/menu.c: fixed brightness slider
1018 2003-03-01 Bradley Bell <btb@icculus.org>
1020 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1021 robots and animated bitmaps work, but colors are messed up
1023 2003-02-28 Bradley Bell <btb@icculus.org>
1025 * main/player.h: whitespace
1027 * main/automap.c, main/cntrlcen.c, main/collide.c,
1028 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1029 descent.hog is present, d1 becomes mission 0)
1031 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1032 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1033 arch/win32/winnet.c: MinGW compiles with network enabled again,
1034 but still doesn't work
1038 2003-02-28 Bradley Bell <btb@icculus.org>
1040 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1041 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1042 many opengl glitches
1044 2003-02-27 Bradley Bell <btb@icculus.org>
1046 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1047 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1048 main/network.c, main/network.h: noted that hoard.ham is only needed
1049 for multiplayer HOARD games, and should not be equated with
1050 "vertigo". put HoardEquipped() back in network.c.
1052 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1053 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1054 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1055 use timer_delay instead of d_delay
1057 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1059 * main/render.c: added replacement qsort for solaris
1061 2003-02-26 Bradley Bell <btb@icculus.org>
1063 * main/gamemine.c: texture conversion for d1 shareware
1065 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1067 * main/gamemine.c: better texture conversion for d1 levels
1069 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1071 * main/kconfig.c: fix joystick support under MinGW
1073 2003-02-26 Bradley Bell <btb@icculus.org>
1075 * main/playsave.c: fix swapping glitch
1077 * configure.ac, readme.txt: clean stuff up, getting ready for
1080 * main/titles.c: begin support for rendering spinning robots in
1083 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1086 * main/gamemine.c: load d1 shareware levels!
1088 2003-02-25 Bradley Bell <btb@icculus.org>
1092 * autogen.sh: add warning about old auto* versions, use
1095 2003-02-24 Bradley Bell <btb@icculus.org>
1097 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1098 briefings mostly working
1099 * main/movie.c, main/titles.c: fixed some more briefing glitches
1101 2003-02-23 Bradley Bell <btb@icculus.org>
1103 * main/movie.c: fixed crash when using shareware data files
1105 * arch/sdl/digi.c: fix crash on non-existent sounds
1106 (i.e. shareware data)
1108 2003-02-22 Bradley Bell <btb@icculus.org>
1110 * main/titles.c: fixed fullscreen toggle in briefings
1112 2003-02-21 Bradley Bell <btb@icculus.org>
1114 * configure.ac: check for mingw when enabling nasm
1115 * main/playsave.c: enable loading player files of either byte
1118 2003-02-20 Bradley Bell <btb@icculus.org>
1120 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1121 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1122 #343, not "rest of solution to bug #344"
1123 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1125 * main/kludge.c: partial solution to bug #344
1126 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1127 * compilerdefs.txt: added linux/mips info
1128 * ChangeLog: clean up changelog
1130 2003-02-19 Bradley Bell <btb@icculus.org>
1132 * libmve/mveplay.c: os x needs nanosleep prototype.
1134 2003-02-18 Bradley Bell <btb@icculus.org>
1136 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1137 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1138 to disable/enable audio
1139 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1140 * main/: movie.h, titles.c: make sure movie's palette is set before
1141 writing briefing text. Fixes bug #359
1142 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1144 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1145 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1147 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1149 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1150 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1151 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1153 * include/libmve.h: blah
1155 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1157 * main/render.c: 2nd attempt to fix solaris qsort bug
1159 2003-02-18 Bradley Bell <btb@icculus.org>
1161 * configure.ac, include/pstypes.h: put alignment detection in
1164 2003-02-17 Bradley Bell <btb@icculus.org>
1166 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1167 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1168 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1169 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1170 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1171 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1172 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1173 moved mve stuff to separate subdir
1174 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1175 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1176 mve code. Fixes (at least) bugs #41, #348, and #350.
1178 2003-02-14 Bradley Bell <btb@icculus.org>
1180 * main/Makefile.am: no more Makefile.mveplay. again
1181 * main/mveplay.c: typo
1183 2003-02-13 Bradley Bell <btb@icculus.org>
1185 * utilities/mvlextract.c: uint -> unsigned int
1186 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1187 standalone mveplayer, win32 support
1188 * main/movie.c: random bugfixes, win32 support
1189 * arch/sdl/Makefile.am: formatting
1190 * configure.ac: disable networking on mac/win for now
1191 * main/newmenu.c: comments
1193 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1195 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1196 redundant swap functions.
1198 2003-02-13 Bradley Bell <btb@icculus.org>
1200 * ChangeLog: update changelog
1202 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1204 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1205 polymodel alignment issues.
1207 2003-02-13 Bradley Bell <btb@icculus.org>
1209 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1210 fix various little bugs
1211 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1212 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1213 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1215 * README.utils: new file
1216 * main/: mve_main.c, mveplay.c: more movie fixes
1217 * README: updated README
1218 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1220 2003-02-12 Bradley Bell <btb@icculus.org>
1222 * utilities/mvlextract.c: bigendian mvl support
1223 * main/mveplay.c: formatting, stuff
1224 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1225 truecolor mve support, standalone mveplayer
1226 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1227 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1228 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1229 standalone mveplayer
1231 2003-01-22 Bradley Bell <btb@icculus.org>
1233 * include/: interp.h, interp.h: restore prototype for
1234 swap_polygon_model_data
1236 2003-01-21 Bradley Bell <btb@icculus.org>
1238 * main/piggy.c: use memcpy to avoid alignment problem
1239 * compilerdefs.txt: updated some defs, added sunos/sparc
1241 2003-01-15 Bradley Bell <btb@icculus.org>
1243 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1244 * main/gamemine.c: attempting to support d1 shareware
1245 * compilerdefs.txt: update defs
1247 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1249 * main/mveplay.c: fix several bugs, comments, formatting.
1251 2003-01-15 Bradley Bell <btb@icculus.org>
1253 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1254 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1255 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1256 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1258 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1259 formatting, comments
1261 2003-01-11 Bradley Bell <btb@icculus.org>
1263 * main/: mission.c, mission.h: attempt to support d1 for mac
1265 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1266 * main/object.h: foo
1268 2003-01-09 Bradley Bell <btb@icculus.org>
1270 * main/movie.c: use ifdef around gr_toggle_fullscreen
1272 2003-01-07 Bradley Bell <btb@icculus.org>
1274 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1275 main/mission.h: don't need .msn file for descent.hog anymore
1278 2003-01-06 Bradley Bell <btb@icculus.org>
1280 * main/mission.h, main/mission.c: comments
1281 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1284 2003-01-03 Bradley Bell <btb@icculus.org>
1286 * utilities/: txb2txt.c, txt2txb.c: remove old files
1287 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1288 * main/polyobj.c: attempt to make read_model_file
1290 * main/menu.c: move vertigo text
1292 2003-01-02 Bradley Bell <btb@icculus.org>
1294 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1295 main/polyobj.h: cleanup alignment changes
1296 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1297 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1298 main/object.h: fix alignment issues on sparc
1299 * cvshowto.txt: update cvs info
1301 * 2d/rle.c: make rle_swap handle RLE_BIG
1303 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1305 * main/render.c: workaround solaris qsort bug
1307 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1309 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1310 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1311 * arch/linux/Makefile.am: enabled linux joystick, kali
1312 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1313 arch/sdl/event.c: enabled linux joystick
1315 2002-12-31 Bradley Bell <btb@icculus.org>
1317 * main/gamemine.c: simplified warning msg
1318 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1319 * main/render.h: fix compiler warning
1321 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1323 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1325 2002-12-24 Bradley Bell <btb@icculus.org>
1327 * main/mission.c: fixes an infinite loop which was caused by d2x
1328 thinking d2demo was a descent 1 mission
1330 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1332 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1334 2002-12-24 Bradley Bell <btb@icculus.org>
1336 * main/render.c: comments
1338 2002-10-30 Bradley Bell <btb@icculus.org>
1340 * main/inferno.c: add help for -hogdir option
1341 * main/inferno.c: added -hogdir option
1343 2002-10-28 Bradley Bell <btb@icculus.org>
1345 * main/: inferno.c, menu.c: enabled Vertigo displays
1346 * include/3d.h: typo
1348 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1350 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1351 main/netmisc.c, main/network.c: simplify and eliminate redundant
1354 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1356 * maths/fixc.c: fix infinite loop in quad_sqrt.
1357 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1358 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1360 2002-10-12 Bradley Bell <btb@icculus.org>
1362 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1364 2002-10-11 Bradley Bell <btb@icculus.org>
1366 * main/hud.c: make hud_message work correctly
1367 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1369 * main/network.c: formatting, small fixes
1371 2002-10-10 Bradley Bell <btb@icculus.org>
1373 * main/netmisc.h: no swap_object for little-endian
1374 * main/: netmisc.h, network.c: use macros to simplify network
1376 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1378 * main/inferno.c: enable loading screen for mac shareware with
1380 * main/netmisc.c: whitespace
1381 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1383 * main/hud.c: whitespace
1384 * configure.ac: remove shareware build, add macdata build
1385 * main/songs.c: whitespace
1386 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1387 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1389 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1392 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1394 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1395 comments, formatting, etc.
1396 * iff/iff.c: fix bigendian iff loading.
1398 2002-10-03 Bradley Bell <btb@icculus.org>
1400 * utilities/txb2tex.c: typo
1401 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1402 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1404 * arch/sdl/mouse.c: whitespace
1406 2002-09-19 Bradley Bell <btb@icculus.org>
1408 * main/kconfig.c: fix a oops, add old logs
1409 * main/kconfig.c: support for >3 mouse buttons
1411 2002-09-18 Bradley Bell <btb@icculus.org>
1413 * include/gr.h: fix palette swap define
1415 2002-09-14 Bradley Bell <btb@icculus.org>
1417 * main/titles.c: load hires briefing screen if lores doesn't exist
1418 (i.e. vertigo) and MenuHires=0
1420 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1422 * main/: multi.h, network.h: pack some structures for ipx
1425 2002-09-14 Bradley Bell <btb@icculus.org>
1427 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1428 and load_endlevel_data() to expect newline-terminated strings, fix
1429 load_game_data to read null-terminated string for
1432 2002-09-07 Bradley Bell <btb@icculus.org>
1434 * main/newmenu.c: added error message
1435 * main/menu.h: enable -nohires with mac shareware
1436 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1437 * 2d/font.c: enable 0/255 palette swap for fonts
1438 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1440 * 2d/2dsline.c: fix ogl blooper
1442 2002-09-05 Bradley Bell <btb@icculus.org>
1444 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1446 * include/strutil.h: need string.h for strcasecmp
1447 * include/rle.h: okay, maybe it needs to be this way
1448 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1449 * 2d/scalec.c: more stuff from d2src
1450 * 2d/rle.c: more stuff from d2src, formatting
1451 * 2d/font.c: useless cruft
1452 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1453 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1456 2002-09-04 Bradley Bell <btb@icculus.org>
1458 * include/grdef.h: fix compiler warnings
1459 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1460 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1462 * main/game.c: we want the mac ibitblt for everything but dos and
1464 * main/texmerge.c: these routines are in tmerge.c
1465 * main/credits.c: enable credits for mac and oem data
1466 * main/bm.c: use either exit.ham or exit.pofs
1467 * include/ibitblt.h: enable some more code from d2src
1468 * include/gr.h: enable mac ubitblt_double
1469 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1470 * include/grdef.h: moved some inline asm from linear.h
1471 * 2d/ibitblt.c: brought in line with original d2 version
1472 * 2d/bitblt.c: reverted to original d2 version of this file, then
1473 added d1x enhancements
1474 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1475 * 2d/linear.h: moved these back to their original locations
1477 * main/mveplay.c: close some memory holes, speed up palette loading
1478 * main/movie.c: added fullscreen toggle while playing movies
1479 * main/inferno.c: comment out -superhires help text (always on)
1480 * include/timer.h: added approx_fsec_to_usec macro
1481 * arch/sdl/joy.c: fix compiler warning
1483 2002-09-01 Bradley Bell <btb@icculus.org>
1485 * main/network.c: oops
1486 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1487 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1488 timer_get_fixed_seconds
1491 2002-08-31 Bradley Bell <btb@icculus.org>
1493 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1495 * main/multi.h: network endian stuff
1496 * 2d/font.c, include/gr.h: fast file i/o for font headers
1497 * arch/win32/arch_ip.cpp: unused file
1498 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1499 bigendian networking fixes
1500 * main/menu.c: make net menu more accurate, also make superhires
1502 * include/pstypes.h: better to have __pack__ all the time, I think.
1503 needed for networking, e.g.
1504 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1506 * arch/win32/Makefile.am: unused file
1509 2002-08-30 Bradley Bell <btb@icculus.org>
1511 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1512 * main/: newmenu.h, titles.c: formatting
1513 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1514 main/multi.h: networking works, finally
1515 * TODO: added TODO file
1516 * arch/linux/arch_ip.cpp: unused fine
1517 * README: network sorta working
1518 * main/: Makefile.am, multi.c, network.c, network.h: more
1520 * main/menu.c: load builtin mission correctly
1521 * main/inferno.c: documentation
1522 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1524 * main/Makefile.mveplay: don't need no more
1526 2002-08-29 Bradley Bell <btb@icculus.org>
1528 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1529 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1530 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1532 * include/ipx_drv.h: more network fixing
1533 * arch/linux/include/ipx_drv.h: more network fixing
1534 * include/ipx.h: formatting
1535 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1536 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1537 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1538 main/inferno.c: fixed networking fuck-up?
1539 * Makefile.am: moved mingw info to README
1540 * README, mingw32.txt: moved mingw info to README
1542 2002-08-27 Bradley Bell <btb@icculus.org>
1544 * utilities/mvlextract.c: allow specifying file to extract
1545 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1547 * utilities/hogextract.c: allow specifying file to extract
1548 * main/mission.c: Have to get mission_num _after_ promoting...
1549 * main/: gameseq.c, titles.c: beginning d1 briefing support
1550 * descent.msn: beginning d1 briefing support
1551 * main/: titles.c, titles.h: d1-style mission briefings
1552 * main/piggy.h: whitespace
1553 * main/movie.c: beginning robot movie support, fall back on lo/hi
1554 res if hi/lo not available
1555 * main/mission.c: added Builtin_mission_num for builtin mission,
1556 D1Hogdir, d1-style mission briefings
1557 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1559 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1560 (for d1 missions that need d1 data)
1561 * 2d/ibitblt.c: whitespace
1563 2002-08-26 Bradley Bell <btb@icculus.org>
1565 * utilities/mvlcreate.c: oops
1566 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1568 * utilities/hogextract.c: added [v]iew option
1569 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1570 * main/titles.c: fix writable string, disable DumbAdjust thing
1571 * main/polyobj.h: whitespace
1572 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1574 * main/movie.c: read movies from AltHogDir, other fixes
1575 * main/: mission.c, mission.h: fix bug w/mission filename
1576 * main/gameseq.c: comments
1577 * main/digi.h: whitespace n stuff
1578 * include/mve_audio.h: added audio flag macros
1579 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1583 2002-08-23 Bradley Bell <btb@icculus.org>
1585 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1587 * Makefile.am: remove d2demo.mn2
1588 * cfile/cfile.c, include/cfile.h: add cfile_size function
1589 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1590 eliminate need for .mn2 files for oem and demo
1592 2002-08-22 Bradley Bell <btb@icculus.org>
1594 * main/bm.c: fix for vertigo
1595 * main/menu.h: make OEM menu pcx available
1596 * 2d/rle.c: merge with original d2 file
1597 * Makefile.am, configure.ac: let mission files get installed by
1600 2002-08-17 Bradley Bell <btb@icculus.org>
1602 * configure.ac: make FAST_FILE_IO the default on little-endian
1604 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1605 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1608 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1610 * main/: game.c, menu.c, mission.c: promote builtin missions.
1612 2002-08-15 Bradley Bell <btb@icculus.org>
1614 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1615 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1616 * utilities/.cvsignore: added cvsignore
1617 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1619 * main/piggy.c: mac data file loading
1620 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1621 transparency and swap 0/255 correctly for mac data files
1623 2002-08-13 Bradley Bell <btb@icculus.org>
1625 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1626 to utilities to avoid conflict with c++ std lib <utility>
1627 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1628 txt2txb.c: moved utility to utilities to avoid conflict with c++
1630 * Makefile.am, configure.ac: add utilities
1632 2002-08-09 Bradley Bell <btb@icculus.org>
1634 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1637 2002-08-08 Bradley Bell <btb@icculus.org>
1639 * main/inferno.c: comments
1640 * main/: newmenu.c, songs.c: mac demo datafile support
1641 * installation.txt: update
1642 * main/gamesave.c: use lowercase for consistency
1643 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1644 models for other than d2demo
1646 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1648 * main/gamemine.c: formatting, better d1 texture conversion
1649 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1650 main/mission.h: recognize .msn mission files.
1652 2002-08-07 Bradley Bell <btb@icculus.org>
1654 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1655 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1656 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1657 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1658 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1659 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1662 2002-08-06 Bradley Bell <btb@icculus.org>
1664 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1665 * main/Makefile.am: formatting
1666 * 2d/font.c: make gr_remap_font just reload the whole thing
1667 * configure.ac: formatting
1668 * Makefile.am: added d2demo.mn2
1669 * d2demo.mn2: mission file for shareware
1670 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1671 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1672 * main/sounds.h: shareware stuff, whitespace
1673 * main/: polyobj.c, polyobj.h: more fast i/o macros
1674 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1676 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1677 endlevel stuff to non-shareware, allow movies/endlevel for
1679 * main/cntrlcen.c: typo
1680 * main/bm.h: use global Piggy_hamfile_version
1681 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1682 macros, use global Piggy_hamfile_version
1683 * main/Makefile.am: terrain and movie stuff always used now
1684 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1686 * main/: gamemine.c, gamesave.c: load DMB levels
1687 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1688 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1690 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1692 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1694 2002-08-04 Bradley Bell <btb@icculus.org>
1696 * main/inferno.c: shareware stuff, formatting
1697 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1698 * arch/sdl/gr.c: don't need to set mode in gr_init
1700 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1702 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1704 * Makefile.am, descent.mn2: added mission file for descent 1
1706 2002-08-02 Bradley Bell <btb@icculus.org>
1708 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1709 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1710 main/piggy.h, misc/error.c: junk
1711 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1712 render.h, scores.c, scores.h, terrain.c: shareware stuff
1713 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1714 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1715 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1716 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1717 main/weapon.c, main/weapon.h: fast i/o macros
1719 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1721 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1722 main/gamemine.h, main/gamesave.c: load d1 levels
1724 2002-07-30 Bradley Bell <btb@icculus.org>
1726 * configure.ac: oops
1727 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1729 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1730 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1731 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1732 main/piggy.c, main/titles.c: support shareware datafiles!
1733 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1734 piggy.c: SHAREWARE fixes
1736 2002-07-29 Bradley Bell <btb@icculus.org>
1738 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1739 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1740 misc/fileutil.c: Portability - OS X support
1742 2002-07-27 Bradley Bell <btb@icculus.org>
1744 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1745 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1746 segment.h: portability
1747 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1748 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1749 main/wall.h: portabilization
1750 * 2d/font.c, include/gr.h: portability
1752 2002-07-26 Bradley Bell <btb@icculus.org>
1754 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1755 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1756 * main/player.c: foo
1757 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1758 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1759 misc/fileutil.h: portable file i/o utils
1760 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1761 writable string anymore... / formatting
1762 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1763 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1764 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1765 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1766 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1767 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1768 portable-izing file loading routines
1770 2002-07-24 Bradley Bell <btb@icculus.org>
1772 * main/mveplay.c: correctly play files with 16bit uncompressed
1773 audio, mem checking, etc
1774 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1777 2002-07-23 Bradley Bell <btb@icculus.org>
1779 * misc/Makefile.am: unused file
1780 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1781 main/sounds.h: remove experimental nmovie stuff
1782 * main/movie.c: add some debugging output
1784 2002-07-22 Bradley Bell <btb@icculus.org>
1786 * main/: console.c, state.c: simplified header
1787 * main/movie.c: enable mveplay audio
1788 * main/old/movie.c: moved to main/
1789 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1790 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1791 main/mvelib.c, main/mveplay.c: initial movie support
1792 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1793 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1794 include/ogl_init.h, include/pstypes.h, main/console.c,
1795 main/state.c, mem/mem.c: OS X stuff
1796 * configure.ac: OS X and movie stuff
1798 2002-07-19 Bradley Bell <btb@icculus.org>
1800 * compilerdefs.txt: OSX defs
1802 2002-07-18 Bradley Bell <btb@icculus.org>
1804 * main/inferno.c: use simpler rcs tags
1805 * autogen.sh: keep Changelog in cvs (and use --accum)
1806 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1807 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1808 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1809 main/songs.c: changed cdrom->rbaudio
1810 * include/rbaudio.h: moved to /include
1812 2002-07-17 Bradley Bell <btb@icculus.org>
1814 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1815 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1816 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1817 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1818 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1819 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1820 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1821 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1822 3d/setup.c: use simpler rcs tags
1827 2002-07-17 Bradley Bell <btb@icculus.org>
1829 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1830 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1831 * debian/rules: don't need readme's
1832 * debian/rules: move d1x license to COPYING, license clarifications
1833 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1834 license to COPYING, license clarifications
1835 * debian/rules: fix debian docs
1836 * debian/rules: fix debian manpages
1837 * debian/d2x-sdl.menu: fix debian menu
1838 * debian/rules: link to undocumented man page for debs
1839 * Makefile.am, configure.ac, debian/control, debian/copyright,
1840 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1841 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1842 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1845 2002-07-16 Bradley Bell <btb@icculus.org>
1847 * debian/: rules, changelog.in: deb stuff
1848 * configure.ac: cleaner nasm detection
1849 * debian/: changelog.in, control, rules: deb stuff
1850 * README, installation.txt: typos, stuff
1851 * configure.ac: better #defines
1852 * configure.ac: whitespace
1853 * configure.ac: better documentation
1854 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1855 SDL_JOYSTICK not needed
1856 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1857 * configure.ac: need higher SDL for joystick
1858 * debian/: control, rules: deb stuff
1859 * arch/sdl/joy.c: old junk
1860 * Makefile.am, configure.ac: automake updates
1861 * main/: inferno.c, text.c: don't use althogdir on non-unix
1862 * configure.ac: more autoconf updates
1863 * misc/strutil.c: better strrev
1864 * main/inferno.c: need limits.h on mingw also
1865 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1868 2002-04-19 Bradley Bell <btb@icculus.org>
1870 * main/network.c: let hoard.ham be a cfile
1871 * main/text.c: better error message when hog not found
1874 2002-03-23 Bradley Bell <btb@icculus.org>
1876 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1877 arch/sdl/Makefile.am: Use SDL joystick automatically
1878 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1880 2002-03-05 Bradley Bell <btb@icculus.org>
1882 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1885 2002-02-23 Bradley Bell <btb@icculus.org>
1887 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1888 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1889 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1890 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1891 main/editor/Makefile.am: moved includes to include
1892 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1893 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1894 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1895 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1897 * main/game.c: disabled cockpit for OGL, formatting
1898 * 2d/ibitblt.c: formatting
1900 2002-02-16 Bradley Bell <btb@icculus.org>
1902 * include/oldsdl.h: check for older macros
1903 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1904 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1905 allow older sdl versions
1907 2002-02-15 Bradley Bell <btb@icculus.org>
1909 * main/: automap.c, automap.h, inferno.c: automap resolution now
1911 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1912 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1913 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1914 win32/include/key_arch.h: never mind - that would be pointless
1915 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1916 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1917 win32/include/key_arch.h: copied files from d1x
1918 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1919 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1920 * main/multipow.c: need conf.h
1921 * arch/win32/Makefile.am: new file
1922 * include/pstypes.h: added u_int16_t (needed in base_ip)
1923 * arch/win32/arch_ip.cpp: copied from d1x
1925 2002-02-14 Bradley Bell <btb@icculus.org>
1927 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1928 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1929 main/netlist.c: Added hotkeys to toggle fullscreen mode
1930 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1931 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1932 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1933 reorder.h: Lotsa networking stuff from d1x
1935 2002-02-13 Bradley Bell <btb@icculus.org>
1937 * include/gr.h, main/game.c: Fullscreen toggle stuff
1938 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1940 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1941 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1944 2002-02-11 Bradley Bell <btb@icculus.org>
1946 * main/bm.c: use portable loader if bigendian
1947 * include/pstypes.h: don't define bool for c++
1948 * include/cfile.h: extern AltHogDir stuff
1949 * include/byteswap.h: use WORDS_BIGENDIAN
1950 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1951 * main/vers_id.h: added D2X_IVER
1952 * misc/args.c: don't use d1x.ini
1953 * Makefile.am: rpm stuff
1954 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1957 2002-02-09 Bradley Bell <btb@icculus.org>
1959 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1961 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1963 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1966 2002-02-06 Bradley Bell <btb@icculus.org>
1968 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1969 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1970 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1971 * debian/: changelog.in, control, copyright, d2x-gl.files,
1972 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1976 2002-02-02 Bradley Bell <btb@icculus.org>
1978 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1979 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1980 Enabled RELEASE option
1982 2002-01-31 Bradley Bell <btb@icculus.org>
1984 * Makefile.am, configure.ac: specify prerequisite versions of
1985 autoconf and automake
1987 2002-01-29 Bradley Bell <btb@icculus.org>
1989 * main/mission.c: RCS header added
1990 * main/inferno.c: update copyright date
1991 * main/mission.c: allow missions to be in AltHogDir
1992 * configure.ac: Display results of configure
1993 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1996 2002-01-28 Bradley Bell <btb@icculus.org>
1998 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1999 Data files now go in DATADIR/games/d2x, user files now go in
2002 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2004 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2005 files now go in ~/.d2x
2007 2002-01-24 Bradley Bell <btb@icculus.org>
2009 * configure.ac: fix nasm not found error message
2011 2002-01-18 Bradley Bell <btb@icculus.org>
2013 * configure.in: getting rid of old configure.in
2014 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2015 main/movie.c: Movie playing kludgey stuff
2016 * misc/args.c: formatting
2017 * main/inferno.c: allow -h for help
2018 * include/error.h: don't die on int3, unless -debug given
2019 * mingw32.txt: more stuff
2021 2001-12-29 Bradley Bell <btb@icculus.org>
2023 * Makefile.am: Got rid of thinking.txt
2024 * main/inferno.c: document -nomovies option
2026 2001-12-28 Bradley Bell <btb@icculus.org>
2028 * main/titles.c: formatting, put some code into place for rendering
2029 of robots during briefings
2031 2001-12-27 Bradley Bell <btb@icculus.org>
2035 2001-12-23 Craig Hadady <chadady@iglou.com>
2037 * 2d/rle.c: fixed bug in dummy array.
2039 2001-12-03 Bradley Bell <btb@icculus.org>
2041 * arch/sdl/init.c: fix formatting
2042 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2043 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2044 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2045 and sdl joystick stuff
2047 2001-11-30 Bradley Bell <btb@icculus.org>
2049 * thinking.txt: not needed
2051 2001-11-27 Bradley Bell <btb@icculus.org>
2053 * cygconf, mingw32.txt: use sdl from source on cygwin
2054 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2055 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2056 SDL_CFLAGS to CFLAGS
2058 2001-11-27 Bradley Bell <btb@icculus.org>
2062 2001-11-14 Bradley Bell <btb@icculus.org>
2064 * texmap/scanline.c: use optimization flags as texmap default
2065 * NEWS: mouse wheel, etc
2066 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2067 wheel to emulate 3rd axis
2068 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2069 * include/error.h: kludge to ungrab mouse when we hit an int3
2070 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2071 __ENV_MSDOS__ to __MSDOS__
2072 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2074 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2076 * arch/sdl/digi.c: implemented digi_set_volume
2077 * include/grdef.h, main/config.c, misc/d_io.c: change
2078 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2079 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2080 main/piggy.c: use MAKE_SIG
2081 * installation.txt: update
2082 * configure.ac: new file
2083 * arch/sdl/joydefs.c: #include pstypes.h
2084 * arch/sdl/init.c: SDL joystick stuff
2085 * acconfig.h: adjust MINGW defines
2086 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2087 controls menu now works
2089 2001-11-13 Bradley Bell <btb@icculus.org>
2091 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2093 * Makefile.am: New file
2094 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2096 * compilerdefs.txt: New file
2097 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2099 2001-11-12 Bradley Bell <btb@icculus.org>
2101 * main/playsave.c: load player files regardless of byte order of
2104 2001-11-11 Bradley Bell <btb@icculus.org>
2106 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2108 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2109 * NEWS: GL savegame thumbnails
2110 * acconfig.h, configure.in: make option for NMOVIES, default to off
2112 2001-11-09 Bradley Bell <btb@icculus.org>
2114 * main/state.c: Enabled savegame thumbnails under OpenGL
2115 * unused/pa_null/pa_enabl.h: remove duplicate header
2116 * misc/args.c: use d2x.ini for option file
2117 * mem/mem.c: Move mem_realloc inside the ifdef
2118 * main/menu.c: fix 640x400 menu text
2119 * main/inferno.c: added documentation
2120 * main/endlevel.c: fix warnings
2121 * arch/ogl/gr.c: Get rid of gl spew
2122 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2123 * acconfig.h: Define __SDL__ for mingw
2125 2001-11-08 Bradley Bell <btb@icculus.org>
2127 * 2d/font.c: free OGL font data when rereading
2128 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2129 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2130 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2131 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2132 main/weapon.h: Enabled shareware build, endlevel flythrough
2134 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2135 of use for shareware build
2136 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2138 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2140 2001-11-05 Bradley Bell <btb@icculus.org>
2142 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2144 * include/3d.h: Add comment
2146 2001-11-04 Bradley Bell <btb@icculus.org>
2148 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2150 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2152 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2153 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2154 main/hudmsg.h: Enable d1x-style hud_message
2155 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2156 * 2d/font.c: re-init ogl fonts after remapping colors.
2158 2001-11-02 Bradley Bell <btb@icculus.org>
2160 * misc/Makefile.am: remove byteswap.h (duplicate header)
2161 * 2d/font.c: fixed gr_remap_font, minor stuff
2162 * configure.in: take out -O2 if doing debug build
2163 * main/bm.c: formatting
2164 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2165 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2166 macros, get rid of functions
2168 2001-11-01 Bradley Bell <btb@icculus.org>
2170 * misc/byteswap.h: removed duplicate header
2172 2001-10-31 Bradley Bell <btb@icculus.org>
2174 * NEWS, main/automap.c: automap works in opengl
2175 * NEWS, configure.in: Added news
2176 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2177 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2178 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2179 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2180 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2181 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2182 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2183 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2184 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2186 2001-10-27 Bradley Bell <btb@icculus.org>
2188 * main/inferno.c: added some documentation
2190 2001-10-25 Bradley Bell <btb@icculus.org>
2192 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2194 * Makefile.am, configure.in, arch/Makefile.am,
2195 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2196 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2197 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2198 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2199 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2200 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2201 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2202 it's ugly, but It'll be easier to sync with d1x.
2203 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2204 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2205 main/editor/Makefile.am: attempt at support for editor, makefile
2207 * misc/d_delay.c: formatting fix
2208 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2209 tmappent.S, tmapppro.S: adding support for runtime selection of
2211 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2212 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2213 including multi.h and network.h, fix backslashes, fix compiler
2215 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2216 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2217 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2218 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2219 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2220 including multi.h and network.h, fix backslashes
2221 * include/pstypes.h: added typedef for u_int64_t on mingw
2222 * include/3d.h: added prototype for g3_uninit_polygon_model
2223 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2225 2001-10-24 Bradley Bell <btb@icculus.org>
2227 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2228 arch subdirs, as in d1x.
2229 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2230 earlier style until i understand automake 1.5 better. remove input
2232 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2233 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2234 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2235 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2236 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2237 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2238 Moved input stuff to arch subdirs, as in d1x.
2239 * NEWS, configure.in: blah blah
2241 2001-10-23 Bradley Bell <btb@icculus.org>
2243 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2244 * texmap/tmapppro.S: no need for #include <conf.h> here
2245 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2247 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2248 file. RCS header added
2249 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2250 #ifdef'ing out the whole file. RCS header added
2251 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2252 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2253 fixes. Now works with automake 1.5 and autoconf 2.52.
2254 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2255 mingw (-grabmouse now works on win32).
2256 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2257 These don't belong in cvs
2261 2001-10-20 Bradley Bell <btb@icculus.org>
2263 * 2d/font.c: Don't free unused variables...
2264 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2266 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2267 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2268 main/Makefile.am: make dist more sensible
2269 * Makefile.am: Kludge for linking on mingw
2271 2001-10-19 Bradley Bell <btb@icculus.org>
2273 * Makefile.am, configure.in, arch/win32/Makefile.am,
2274 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2275 * include/ipx_drv.h: Check for __MINGW32__
2276 * include/i86.h: Imported from d1x
2277 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2278 * arch/dos/modex.asm: Fixed %include
2279 * main/console.c: RCS headers added
2280 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2282 * Makefile.am, main/Makefile.am: Moved final link to top-level
2283 directory instead of main/
2284 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2285 __ENV_LINUX__ to __linux__
2286 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2287 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2288 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2289 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2290 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2291 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2292 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2293 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2294 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2295 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2297 * configure.in: add --enable-xploader, support arch/linux subdir,
2299 * main/inferno.c: conditionalize conf.h
2301 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2303 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2304 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2305 misc/fileutil.h: Partial application of linux/alpha patch.
2307 2001-10-19 Bradley Bell <btb@icculus.org>
2309 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2310 networking in line with d1x, moved some arch/linux_* stuff to
2312 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2313 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2314 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2315 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2317 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2318 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2319 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2320 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2321 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2322 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2323 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2324 linux/include/ukali.h: Brought linux networking in line with d1x,
2325 moved some arch/linux_* stuff to arch/linux/*
2326 * include/ipx_drv.h: Imported from d1x
2327 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2328 * main/ipx_drv.c: Imported from d1x
2329 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2330 main/network.h, main/Makefile.am: Trying to get network working on
2332 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2333 main/Makefile.am: build fixes
2334 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2335 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2336 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2337 starting to get net working.
2338 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2339 conditionalized min,max macros
2341 2001-10-18 Bradley Bell <btb@icculus.org>
2343 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2344 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2345 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2346 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2348 * 2d/2dsline.c: RCS headers added/changed
2349 * configure.in: fix NASMFLAGS bug
2350 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2353 2001-10-17 Bradley Bell <btb@icculus.org>
2355 * NEWS: Fixed the invulnerable robots bug!
2356 * main/collide.c: Fixed the invulnerable robots bug!
2358 2001-10-14 Bradley Bell <btb@icculus.org>
2360 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2363 2001-10-13 Bradley Bell <btb@icculus.org>
2365 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2366 arch/Makefile.am, arch/dos/Makefile.am,
2367 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2368 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2369 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2370 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2371 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2372 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2373 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2374 arch/win32/include/Makefile.am, iff/Makefile.am,
2375 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2376 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2377 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2378 unused/bios/Makefile.am, unused/lib/Makefile.am,
2379 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2380 unused/ui/Makefile.am, unused/vga/Makefile.am,
2381 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2382 automake stuff from "inert" subdirs. And there was much rejoicing.
2383 * Makefile.am, NEWS, configure.in: Stuff
2384 * ChangeLog: removing auto-generated file
2385 * cygconf: Added instructions for mingw32 build
2386 * Makefile.am: renamed INSTALL to installation.txt
2387 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2388 * mingw32.txt: Added instructions for mingw32 build
2389 * configure.in: Enable assembly under mingw32
2391 2001-10-12 Bradley Bell <btb@icculus.org>
2393 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2394 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2395 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2396 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2397 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2398 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2399 to __DJGPP__, since it's built-in.
2401 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2403 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2404 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2408 2001-10-12 Bradley Bell <btb@icculus.org>
2410 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2411 * Makefile.am: make sure cygconf gets archived
2412 * configure.in: Increment version number in preparation for release
2413 * configure.in: Fix detection of opengl
2414 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2415 cygconf, arch/Makefile.am, arch/include/joy.h,
2416 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2417 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2418 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2419 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2420 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2421 Vastly improved compilability.
2423 2001-10-11 Bradley Bell <btb@icculus.org>
2425 * Makefile.am: Added macros/sdl.m4
2426 * autogen.sh: Added macros/sdl.m4
2428 2001-10-09 Bradley Bell <btb@icculus.org>
2430 * main/vers_id.h: Added DESCENT_VERSION constant
2431 * main/inferno.c: Added command-line help.
2432 * include/ogl_init.h: opengl improvments (following d1x changes)
2434 2001-10-07 Bradley Bell <btb@icculus.org>
2436 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2437 arch/ogl/Makefile.am: Remove duplicate headers.
2439 2001-08-02 Thimo Neubauer <thimo@debian.org>
2441 * mem/mem.c: totally crippled the memory manager because it does
2442 not make sense for non-DOS-systems and it would have been too
2443 complicated to get it 64bit clean
2445 2001-06-19 Bradley Bell <btb@icculus.org>
2447 * cvshowto.txt: updated anonymous password
2449 2001-02-08 Bradley Bell <btb@icculus.org>
2451 * COPYING, license.txt: Added d1x license
2453 2001-02-01 Bradley Bell <btb@icculus.org>
2455 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2457 2001-01-31 Bradley Bell <btb@icculus.org>
2459 * configure.in, arch/include/mouse.h, include/pstypes.h,
2460 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2461 * main/polyobj.c: fix typo
2462 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2463 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2464 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2465 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2466 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2467 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2468 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2469 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2470 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2471 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2472 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2473 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2474 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2475 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2476 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2477 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2478 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2479 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2480 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2481 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2482 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2483 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2484 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2485 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2486 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2487 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2489 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2490 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2491 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2492 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2494 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2496 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2497 cross-compiling, and cygwin fixes
2499 2001-01-30 Bradley Bell <btb@icculus.org>
2501 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2502 include/pstypes.h, include/strutil.h, main/Makefile.am,
2503 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2504 needs --without-assembler and --without-network to compile
2506 2001-01-29 Bradley Bell <btb@icculus.org>
2508 * configure.in, main/Makefile.am: Fixes to build system
2509 * main/kconfig.c: fix for non-linux joysticks
2510 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2511 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2512 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2513 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2514 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2515 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2516 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2518 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2519 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2520 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2521 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2522 sdl_timer.c: Fixed build system, minor fixes
2523 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2524 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2526 2001-01-28 Bradley Bell <btb@icculus.org>
2528 * conf.h.in, configure.in, arch/Makefile.am,
2529 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2530 arch/include/key.h, main/Makefile.am: More header unification...
2531 * main/newdemo.c: Added <ctype.h>
2532 * arch/include/: event.h, joy.h: unified input headers.
2533 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2534 OpenGL now uses SDL-GL instead of gii
2535 * arch/include/: key.h, mouse.h: Unified arch headers
2537 2001-01-25 Bradley Bell <btb@icculus.org>
2539 * autogen.sh: use "set -e" so execution stops if something goes
2542 2001-01-24 Bradley Bell <btb@icculus.org>
2545 * Makefile.am: Add ChangeLog to dist
2546 * ChangeLog: Putting this here so automake doesn't complain
2550 2001-01-24 Bradley Bell <btb@icculus.org>
2552 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2553 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2554 for building ChangeLog from RCS entries
2555 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2556 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2557 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2558 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2559 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2560 arch/Makefile.am, arch/dos/Makefile.am,
2561 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2562 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2563 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2564 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2565 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2566 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2567 unused/Makefile.am, unused/bios/Makefile.am,
2568 unused/lib/Makefile.am, unused/novga/Makefile.am,
2569 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2570 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2571 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2572 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2573 make dist, VPATH builds, ...
2574 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2575 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2576 arch/dos/Makefile.in, arch/linux/Makefile.in,
2577 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2578 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2579 misc/Makefile.in, texmap/Makefile.in: cruft removal
2580 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2582 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2583 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2584 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2585 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2587 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2588 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2589 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2590 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2591 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2592 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2593 main/songs.c, misc/args.c: changed args_find to FindArg
2595 2001-01-22 Bradley Bell <btb@icculus.org>
2597 * configure, main/Makefile.am, main/Makefile.in: configuration
2599 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2600 fix compiler warnings w/opengl
2601 * include/console.h: ggi support
2602 * arch/linux_init.c: svgalib support
2603 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2604 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2605 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2606 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2607 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2608 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2609 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2610 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2611 warnings and enable NDEBUG
2612 * arch/svgalib_init.c: svgalib support
2614 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2616 * main/kconfig.c: joystick support
2618 2001-01-21 Bradley Bell <btb@icculus.org>
2620 * cvshowto.txt: new file, taken from d1x webpage
2621 * AUTHORS, README: Taking over as maintainer of d2x
2622 * ChangeLog: Grab mouse with SDL/X11
2623 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2625 2001-01-20 Bradley Bell <btb@icculus.org>
2627 * configure, configure.in: Turned -Werror back off by default
2628 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2629 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2630 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2631 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2632 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2633 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2634 main/laser.c, main/multi.c, main/network.c, main/network.h,
2635 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2636 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2637 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2638 warnings, for non-OpenGL on linux, anyway...
2640 2001-01-19 Bradley Bell <btb@icculus.org>
2642 * copying: remove duplicate file
2643 * Import of d2x-0.0.9-pre1
2644 * Import of d2x-0.0.8