1 2003-11-07 Bradley Bell <btb@icculus.org>
3 * NEWS, installation.txt: s'more documentation
5 2003-11-07 Steffen Pohle <stpohle@gmx.net>
7 * configure.ac: fix .exe extension problems
9 2003-11-07 Bradley Bell <btb@icculus.org>
11 * arch/ogl/ogl.c: disable texture format verification for OS X -
14 2003-11-06 Bradley Bell <btb@icculus.org>
16 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
17 use more traditional Alt+Enter for toggling fullscreen
19 * 2d/ibitblt.c, main/mission.h: comments/formatting
21 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
23 2003-11-06 Bradley Bell <btb@icculus.org>
25 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
26 resolution change, use kludge to avoid repetitive res changes
28 2003-11-04 Bradley Bell <btb@icculus.org>
30 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
31 structures and i/o routines back to piggy.c
33 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
35 * installation.txt: tell to install d1 .pig for better textures
37 2003-11-04 Bradley Bell <btb@icculus.org>
39 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
40 oem d1 v1.0 and registered d2 v1.0, comments
42 2003-11-03 Bradley Bell <btb@icculus.org>
44 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
45 all d1 shareware - even though files are different!
47 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
50 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
53 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
56 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
58 * main/movie.c: when no movies are found, divide by six the
59 number of warning lines sent to stdout
61 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
63 * include/byteswap.h: fix stupid copy/paste error
65 2003-10-24 Bradley Bell <btb@icculus.org>
67 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
68 gr_linear_rep_movsd_2x instead of almost identical
69 gr_linear_movsd_double. Better since we have assembly versions.
71 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
73 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
76 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
78 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
79 error with --disable-network, move reset_network_objects()
80 from gameseq.c to multi.c
82 2003-10-14 Bradley Bell <btb@icculus.org>
84 * AUTHORS, NEWS: stuff
86 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
88 2003-10-12 Bradley Bell <btb@icculus.org>
90 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
91 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
94 2003-10-12 Aaron Plattner <plattner@caltech.edu>
96 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
97 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
98 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
99 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
100 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
101 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
102 arch/win32/ipx_win.c, arch/win32/winnet.c,
103 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
104 main/multi.h, main/network.c: add IPv4 multicasting support
106 2003-10-11 Bradley Bell <btb@icculus.org>
108 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
110 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
111 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
112 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
113 main/weapon.h: lots of shareware and oem fixes
115 2003-10-10 Bradley Bell <btb@icculus.org>
117 * arch/win32/winnet.c: fixed stupid win32 network bug
119 2003-10-10 Bradley Bell <btb@icculus.org>
121 * main/piggy.c: increased D1_MAX_TMAP_NUM
123 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
125 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
126 which are animated in d2, refactorizes d1 texture reading
128 2003-10-10 Bradley Bell <btb@icculus.org>
130 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
131 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
132 main/collide.h, main/compbit.h, main/config.h, main/console.c,
133 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
134 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
135 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
136 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
137 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
138 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
139 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
140 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
141 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
142 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
143 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
144 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
145 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
146 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
147 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
148 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
149 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
150 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
151 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
152 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
153 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
154 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
155 main/wall.h: comments/formatting
157 2003-10-09 Bradley Bell <btb@icculus.org>
159 * main/text.c: fix text when using old datafiles
161 * main/laser.h: comments/whitespace
163 * main/laser.c, main/weapon.c: fixed smart missiles and smart
164 mines w/shareware data
166 * include/DT_drawtext.h: deleted unused file
168 2003-10-08 Bradley Bell <btb@icculus.org>
170 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
172 * arch/win32/ipx_udp.c: use closesocket() instead of close()
174 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
175 main/menu.c: Disabled 'd2x keys' weapon selection
177 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
179 * main/object.h, main/multi.h: get rid of most warnings issued by
180 cpp-precomp of gcc from Mac OS X dev tools
182 2003-10-05 Bradley Bell <btb@icculus.org>
184 * NEWS, configure.ac: increment version number
186 * cfile/cfile.c: better handling of CRLF text files (when that is
189 * utilities/hogcreate.c, utilities/hogextract.c,
190 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
191 reading/writing files
193 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
194 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
197 2003-10-04 Bradley Bell <btb@icculus.org>
199 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
201 * main/netmisc.c: change byte to sbyte, comments/whitespace
203 2003-10-03 Bradley Bell <btb@icculus.org>
205 * cfile/cfile.c, main/config.c: fix win32 eof bug.
207 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
210 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
211 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
212 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
213 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
214 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
215 main/object.c, main/object.h, main/paging.c, main/player.h,
216 main/robot.h, main/segment.h, main/state.c, main/switch.c,
217 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
218 main/weapon.c, main/weapon.h: change byte to sbyte,
221 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
222 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
223 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
224 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
226 * configure.ac: better checking for timeval
228 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
230 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
231 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
232 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
233 arch/win32/winnet.c, configure.ac, include/byteswap.h,
234 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
235 main/multibot.c, main/network.c: Make network architecture
236 choosable from game menu, add support for UDP/IP on Mac OS X and
239 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
241 * include/byteswap.h: added macros for coping with alignment
244 2003-10-02 Bradley Bell <btb@icculus.org>
246 * main/multi.h: added padding to little-endian version of
249 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
251 * main/netmisc.c: delete duplicate function
253 2003-10-01 Bradley Bell <btb@icculus.org>
255 * main/bm.c: make sure d1_texture_indices gets freed between
258 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
260 * main/piggy.h: fix size of d1 shareware descent.pig
262 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
264 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
265 main/gameseq.c, main/piggy.c: fix loading of d1 texture
266 replacements for non-animated textures
268 2003-08-02 Matthew Mueller <donut@dakotacom.net>
270 * main/controls.c: use fixed 20fps wiggle
272 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
274 * Makefile.am, debian/changelog.in, debian/control,
275 debian/d2x-common.dirs, debian/d2x-common.install,
276 debian/d2x-common.manpages, debian/d2x-gl.files,
277 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
278 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
279 utilities/Makefile.am, utilities/hogcreate.1,
280 utilities/hogextract.1, utilities/mvlcreate.1,
281 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
282 add man pages, distribute utility programs in new d2x-common deb
284 * rpm/d2x.spec.in: updated rpm spec file
286 2003-08-02 Bradley Bell <btb@icculus.org>
288 * cfile/cfile.c: update raw_position in cfputc and cfputs
290 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
292 * main/piggy.c: make error message more friendly
294 * main/piggy.c: simplify copying of bitmap flags
296 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
299 * cfile/cfile.c: revert to always using custom fgets
301 * main/endlevel.c, main/mission.c: handle missing exit sequence
302 components gracefully
304 * main/playsave.c: comments
306 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
308 * cfile/cfile.c: update raw_position in cfwrite
310 * main/network.c: comments/formatting
312 2003-06-22 Bradley Bell <btb@icculus.org>
314 * cfile/cfile.c: use standard fgets for non-archive files
316 * main/movie.c: use con_printf for missing movie warning
318 2003-06-18 Bradley Bell <btb@icculus.org>
320 * main/movie.c: fixed cfile conversion of movielib code
322 * main/console.c, main/hud.c: strip out colors, etc when printing
325 * include/u_mem.h: fix NDEBUG calloc macro
327 2003-06-15 Bradley Bell <btb@icculus.org>
329 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
332 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
333 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
334 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
335 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
336 main/scores.c, main/state.c, main/text.c, misc/args.c,
337 misc/strio.c: convert file i/o to cfile
339 2003-06-14 Bradley Bell <btb@icculus.org>
341 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
342 writing and other modes besides "rb" (mostly taken from
345 2003-06-09 Bradley Bell <btb@icculus.org>
347 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
350 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
351 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
354 2003-06-07 Taylor Richards <taylor@icculus.org>
356 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
358 2003-06-07 Bradley Bell <btb@icculus.org>
360 * main/console.c: fix non-console build
362 * main/gamesave.c: comments
364 * main/bm.c: remove redundant break
366 2003-06-06 Bradley Bell <btb@icculus.org>
368 * main/gauges.c, main/kconfig.c: comments/formatting
370 * console/.cvsignore: added .cvsignore
372 * main/console.c: can't write to console after it's closed
374 2003-06-05 Bradley Bell <btb@icculus.org>
376 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
377 console/internal.c, console/internal.h, include/CON_console.h,
378 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
379 finish console conversion away from SDL
381 2003-06-04 Bradley Bell <btb@icculus.org>
383 * console/CON_console.c, include/CON.console.h, include/console.h,
384 main/console.c, main/game.c: console conversion to native gr,
387 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
388 put prototype for gr_bm_bitblt in gr.h
390 2003-06-03 Bradley Bell <btb@icculus.org>
392 * console/CON_console.c, console/DT_drawtext.c,
393 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
394 main/console.c: use native fonts for console
396 * main/playsave.c: use shorts for short data
398 2003-06-02 Bradley Bell <btb@icculus.org>
400 * configure.ac, main/console.c: set console background, fix
403 2003-06-01 Bradley Bell <btb@icculus.org>
405 * Makefile.am, arch/sdl/event.c, configure.ac,
406 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
407 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
408 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
409 main/gamerend.c: added console code (from SDL_console)
411 2003-05-30 Bradley Bell <btb@icculus.org>
413 * README: minor update
415 2003-05-28 Bradley Bell <btb@icculus.org>
417 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
422 2003-06-06 Bradley Bell <btb@icculus.org>
424 * main/kconfig.c: fix crash in control menus
426 * main/gauges.c: force cockpit redraw in opengl
428 * main/gamerend.c: move ogl swap, so cockpit and console get
431 2003-06-01 Bradley Bell <btb@icculus.org>
433 * configure.ac, libmve/mveplay.c: define struct timeval if needed
437 2003-05-12 Bradley Bell <btb@icculus.org>
439 * configure.ac: increment version number
441 * main/bm.c: use con_printf for exit model warnings
443 * configure.ac: must check for timespec after setting -mno-cygwin
445 * main/inferno.c: added -nohogdir and -userdir options
447 * NEWS, main/titles.c: use briefings with no extension
451 2003-04-30 Bradley Bell <btb@icculus.org>
453 * configure.ac: have to include time.h when checking for nanosleep
455 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
458 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
459 increment version number
461 * main/Makefile.am: make dist fix
465 2003-04-29 Bradley Bell <btb@icculus.org>
467 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
470 2003-04-24 Bradley Bell <btb@icculus.org>
472 * configure.ac: increment version number
474 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
477 2003-04-24 Ingo van Lil <inguin@gmx.de>
479 * main/render.c: fix misspellings of NDEBUG
483 2003-04-14 Bradley Bell <btb@icculus.org>
485 * cfile/cfile.c: prefer files from d2 hog over d1 hog
487 2003-04-11 Bradley Bell <btb@icculus.org>
489 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
494 2003-04-11 Bradley Bell <btb@icculus.org>
496 * libmve/mveplay.c: use _sleep instead of sleep on win32
498 * Makefile.am, README, README.utils, arch/sdl/digi.c,
499 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
500 include/cfile.h, include/error.h, libmve/Makefile.am,
501 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
502 main/endlevel.h, main/playsave.c, misc/fileutil.c:
503 utilities/Makefile.am: comments/formatting/dist problems
505 * configure.ac: use different defines for os x
507 2003-04-07 Bradley Bell <btb@icculus.org>
509 * include/error.h, misc/error.c: put some old stuff back in,
510 eliminate duplicate error messages
512 * main/text.c: don't die on text not found
515 * main/inferno.c: print some useful info if hog not found, allow
516 -help to work if no text available
518 2003-04-07 Steffen Pohle <stpohle@gmx.net>
520 * arch/linux/Makefile.am: revert to previous version, so linux
523 2003-04-03 Bradley Bell <btb@icculus.org>
525 * main/endlevel.c: fixed exit model scheme yet again
527 2003-04-02 Bradley Bell <btb@icculus.org>
529 * misc/error.c: call Int3 on Assert
531 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
534 * main/wall.c: don't die when trying to toggle nonexistent
535 segment... vertigo level 10 is buggy!
537 * main/gamemine.c: comments/formatting
539 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
541 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
542 main/inferno.c: Allow use of 22K sound samples
544 2003-03-29 Bradley Bell <btb@icculus.org>
546 * arch/ogl/gr.c: default to bitmapped reticle
548 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
549 main/polyobj.c: rewrote endlevel stuff to reread exit model info
552 * arch/sdl/joy.c: fixed text seen for hats in control config
555 2003-03-28 Bradley Bell <btb@icculus.org>
557 * main/bm.c: heh, model nums in vertigo are hardcoded,
558 N_D2_POLYGON_MODELS can't change
560 * configure.ac, include/d1x.xpm, include/descent.xpm,
561 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
564 2003-03-27 Bradley Bell <btb@icculus.org>
566 * main/text.h: fixed text references for hat directions
568 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
570 2003-03-26 Bradley Bell <btb@icculus.org>
572 * main/playsave.c: make d2x keys backward compatible
574 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
576 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
579 2003-03-26 Bradley Bell <btb@icculus.org>
581 * main/piggy.c: fix crash when d1 data not present
583 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
584 read/write from plr file
586 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
587 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
588 added escort.h header
590 2003-03-25 Bradley Bell <btb@icculus.org>
592 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
593 D1_PIGFILE ("descent.pig") macro
595 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
596 models from d1 pig file
598 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
599 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
600 really) from d1 pig file
602 2003-03-23 Bradley Bell <btb@icculus.org>
604 * main/bm.c: stop extra robots from overwriting exit models
606 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
607 texture list doesn't get full
609 * main/bm.c: fix mem leak when reading extra robots
611 2003-03-21 Bradley Bell <btb@icculus.org>
613 * main/menu.c: Added option to set movie resolution (mostly works)
615 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
617 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
618 replacement functions to piggy.c
620 * main/gameseq.c: attempt to support mac d1 descent.pig
622 * main/bm.c: fix mem leak
624 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
625 files, both d1 and d2 oem briefing where showed
627 * main/inferno.c, main/movie.c: Change the default movie
628 resolution to "high", implement the option -lowresmovies
630 2003-03-20 Bradley Bell <btb@icculus.org>
632 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
634 * main/piggy.c: comments
636 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
638 * main/gameseq.c: delete duplicate function
640 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
642 2003-03-19 Bradley Bell <btb@icculus.org>
644 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
645 (cddb discid) support
647 * arch/sdl/digi.c, main/kludge.c: implemented
648 digi_link_sound_to_object3 for looping sounds, other looping stuff
650 * arch/sdl/gr.c: removing dependencies on stuff in main/
652 * arch/linux/Makefile.am, arch/linux/init.c,
653 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
654 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
655 other header cleanups
657 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
659 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
661 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
662 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
663 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
664 load d1 textures for d1 levels
666 2003-03-19 Bradley Bell <btb@icculus.org>
668 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
669 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
670 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
671 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
674 * README: added some OS X info
676 2003-03-17 Bradley Bell <btb@icculus.org>
678 * main/newdemo.c: simplify DEMO_FILENAME macro
680 * main/console.c, main/game.c: enable experimental console support
682 * main/gamerend.c: fixed location of fps meter in multi
684 2003-03-16 Bradley Bell <btb@icculus.org>
686 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
687 also look in shared data dir for demos
689 * main/newdemo.c, main/newdemo.h: comments/formatting
691 2003-03-15 Christopher Thielen <chris@luethy.net>
693 * main/kludge.c: set CDROM_dir back to "." - tricks game into
694 thinking d2 cd is always present
696 2003-03-15 Bradley Bell <btb@icculus.org>
698 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
701 * arch/sdl/rbaudio.c: formatting, enabled volume control under
704 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
705 gr_init. don't really know why this works, though
707 2003-03-14 Bradley Bell <btb@icculus.org>
709 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
711 * unused/bios/rbaudio.h: removed duplicate file
713 2003-03-14 Christopher Thielen <chris@luethy.net>
715 * arch/sdl/rbaudio.c: stop cd audio when exiting
717 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
719 * main/gamecntl.c: add comments to the "only matt knows" cheats
721 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
723 * main/gamemine.c: formatting, better texture conversion for d1
726 2003-03-14 Bradley Bell <btb@icculus.org>
728 * main/piggy.c: must swap all mac version pigfiles
730 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
731 main/multi.c: formatting, minor cleanups
733 * 2d/rle.c: need to swap line_size on bigendian machines
735 * main/mission.c, main/mission.h: detect mac full version hogfile
737 2003-03-13 Bradley Bell <btb@icculus.org>
739 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
740 added joy/mouse sensitivity slider, increased range to 16, and
743 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
746 * arch/linux/Makefile.am: removed extra backslash
748 * TODO, installation.txt: updated some documentation
750 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
751 menu, with maxfps option
753 2003-03-12 Bradley Bell <btb@icculus.org>
755 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
757 * arch/linux/alsadigi.c, arch/linux/findfile.c,
758 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
759 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
760 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
761 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
762 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
763 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
764 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
765 arch/linux/include/music.h, arch/linux/include/serial.h,
766 arch/linux/include/ukali.h: formatting
768 2003-03-11 Chris Arena <ccarena@cox.net>
770 * main/menu.c: fixed brightness slider
772 2003-03-01 Bradley Bell <btb@icculus.org>
774 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
775 robots and animated bitmaps work, but colors are messed up
777 2003-02-28 Bradley Bell <btb@icculus.org>
779 * main/player.h: whitespace
781 * main/automap.c, main/cntrlcen.c, main/collide.c,
782 main/gamerend.c: use Builtin_mission_num instead of 0 (if
783 descent.hog is present, d1 becomes mission 0)
785 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
786 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
787 arch/win32/winnet.c: MinGW compiles with network enabled again,
788 but still doesn't work
792 2003-02-28 Bradley Bell <btb@icculus.org>
794 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
795 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
798 2003-02-27 Bradley Bell <btb@icculus.org>
800 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
801 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
802 main/network.c, main/network.h: noted that hoard.ham is only needed
803 for multiplayer HOARD games, and should not be equated with
804 "vertigo". put HoardEquipped() back in network.c.
806 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
807 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
808 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
809 use timer_delay instead of d_delay
811 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
813 * main/render.c: added replacement qsort for solaris
815 2003-02-26 Bradley Bell <btb@icculus.org>
817 * main/gamemine.c: texture conversion for d1 shareware
819 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
821 * main/gamemine.c: better texture conversion for d1 levels
823 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
825 * main/kconfig.c: fix joystick support under MinGW
827 2003-02-26 Bradley Bell <btb@icculus.org>
829 * main/playsave.c: fix swapping glitch
831 * configure.ac, readme.txt: clean stuff up, getting ready for
834 * main/titles.c: begin support for rendering spinning robots in
837 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
840 * main/gamemine.c: load d1 shareware levels!
842 2003-02-25 Bradley Bell <btb@icculus.org>
846 * autogen.sh: add warning about old auto* versions, use
849 2003-02-24 Bradley Bell <btb@icculus.org>
851 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
852 briefings mostly working
853 * main/movie.c, main/titles.c: fixed some more briefing glitches
855 2003-02-23 Bradley Bell <btb@icculus.org>
857 * main/movie.c: fixed crash when using shareware data files
859 * arch/sdl/digi.c: fix crash on non-existent sounds
860 (i.e. shareware data)
862 2003-02-22 Bradley Bell <btb@icculus.org>
864 * main/titles.c: fixed fullscreen toggle in briefings
866 2003-02-21 Bradley Bell <btb@icculus.org>
868 * configure.ac: check for mingw when enabling nasm
869 * main/playsave.c: enable loading player files of either byte
872 2003-02-20 Bradley Bell <btb@icculus.org>
874 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
875 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
876 #343, not "rest of solution to bug #344"
877 * arch/sdl/timer.c, include/timer.h: revert to more accurate
879 * main/kludge.c: partial solution to bug #344
880 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
881 * compilerdefs.txt: added linux/mips info
882 * ChangeLog: clean up changelog
884 2003-02-19 Bradley Bell <btb@icculus.org>
886 * libmve/mveplay.c: os x needs nanosleep prototype.
888 2003-02-18 Bradley Bell <btb@icculus.org>
890 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
891 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
892 to disable/enable audio
893 * libmve/: mve_main.c, mveplay.c: bigendian fixes
894 * main/: movie.h, titles.c: make sure movie's palette is set before
895 writing briefing text. Fixes bug #359
896 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
898 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
899 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
901 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
903 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
904 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
905 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
907 * include/libmve.h: blah
909 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
911 * main/render.c: 2nd attempt to fix solaris qsort bug
913 2003-02-18 Bradley Bell <btb@icculus.org>
915 * configure.ac, include/pstypes.h: put alignment detection in
918 2003-02-17 Bradley Bell <btb@icculus.org>
920 * Makefile.am, README.utils, configure.ac, include/libmve.h,
921 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
922 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
923 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
924 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
925 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
926 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
927 moved mve stuff to separate subdir
928 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
929 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
930 mve code. Fixes (at least) bugs #41, #348, and #350.
932 2003-02-14 Bradley Bell <btb@icculus.org>
934 * main/Makefile.am: no more Makefile.mveplay. again
935 * main/mveplay.c: typo
937 2003-02-13 Bradley Bell <btb@icculus.org>
939 * utilities/mvlextract.c: uint -> unsigned int
940 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
941 standalone mveplayer, win32 support
942 * main/movie.c: random bugfixes, win32 support
943 * arch/sdl/Makefile.am: formatting
944 * configure.ac: disable networking on mac/win for now
945 * main/newmenu.c: comments
947 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
949 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
950 redundant swap functions.
952 2003-02-13 Bradley Bell <btb@icculus.org>
954 * ChangeLog: update changelog
956 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
958 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
959 polymodel alignment issues.
961 2003-02-13 Bradley Bell <btb@icculus.org>
963 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
964 fix various little bugs
965 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
966 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
967 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
969 * README.utils: new file
970 * main/: mve_main.c, mveplay.c: more movie fixes
971 * README: updated README
972 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
974 2003-02-12 Bradley Bell <btb@icculus.org>
976 * utilities/mvlextract.c: bigendian mvl support
977 * main/mveplay.c: formatting, stuff
978 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
979 truecolor mve support, standalone mveplayer
980 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
981 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
982 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
985 2003-01-22 Bradley Bell <btb@icculus.org>
987 * include/: interp.h, interp.h: restore prototype for
988 swap_polygon_model_data
990 2003-01-21 Bradley Bell <btb@icculus.org>
992 * main/piggy.c: use memcpy to avoid alignment problem
993 * compilerdefs.txt: updated some defs, added sunos/sparc
995 2003-01-15 Bradley Bell <btb@icculus.org>
997 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
998 * main/gamemine.c: attempting to support d1 shareware
999 * compilerdefs.txt: update defs
1001 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1003 * main/mveplay.c: fix several bugs, comments, formatting.
1005 2003-01-15 Bradley Bell <btb@icculus.org>
1007 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1008 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1009 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1010 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1012 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1013 formatting, comments
1015 2003-01-11 Bradley Bell <btb@icculus.org>
1017 * main/: mission.c, mission.h: attempt to support d1 for mac
1019 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1020 * main/object.h: foo
1022 2003-01-09 Bradley Bell <btb@icculus.org>
1024 * main/movie.c: use ifdef around gr_toggle_fullscreen
1026 2003-01-07 Bradley Bell <btb@icculus.org>
1028 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1029 main/mission.h: don't need .msn file for descent.hog anymore
1032 2003-01-06 Bradley Bell <btb@icculus.org>
1034 * main/mission.h, main/mission.c: comments
1035 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1038 2003-01-03 Bradley Bell <btb@icculus.org>
1040 * utilities/: txb2txt.c, txt2txb.c: remove old files
1041 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1042 * main/polyobj.c: attempt to make read_model_file
1044 * main/menu.c: move vertigo text
1046 2003-01-02 Bradley Bell <btb@icculus.org>
1048 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1049 main/polyobj.h: cleanup alignment changes
1050 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1051 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1052 main/object.h: fix alignment issues on sparc
1053 * cvshowto.txt: update cvs info
1055 * 2d/rle.c: make rle_swap handle RLE_BIG
1057 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1059 * main/render.c: workaround solaris qsort bug
1061 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1063 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1064 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1065 * arch/linux/Makefile.am: enabled linux joystick, kali
1066 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1067 arch/sdl/event.c: enabled linux joystick
1069 2002-12-31 Bradley Bell <btb@icculus.org>
1071 * main/gamemine.c: simplified warning msg
1072 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1073 * main/render.h: fix compiler warning
1075 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1077 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1079 2002-12-24 Bradley Bell <btb@icculus.org>
1081 * main/mission.c: fixes an infinite loop which was caused by d2x
1082 thinking d2demo was a descent 1 mission
1084 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1086 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1088 2002-12-24 Bradley Bell <btb@icculus.org>
1090 * main/render.c: comments
1092 2002-10-30 Bradley Bell <btb@icculus.org>
1094 * main/inferno.c: add help for -hogdir option
1095 * main/inferno.c: added -hogdir option
1097 2002-10-28 Bradley Bell <btb@icculus.org>
1099 * main/: inferno.c, menu.c: enabled Vertigo displays
1100 * include/3d.h: typo
1102 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1104 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1105 main/netmisc.c, main/network.c: simplify and eliminate redundant
1108 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1110 * maths/fixc.c: fix infinite loop in quad_sqrt.
1111 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1112 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1114 2002-10-12 Bradley Bell <btb@icculus.org>
1116 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1118 2002-10-11 Bradley Bell <btb@icculus.org>
1120 * main/hud.c: make hud_message work correctly
1121 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1123 * main/network.c: formatting, small fixes
1125 2002-10-10 Bradley Bell <btb@icculus.org>
1127 * main/netmisc.h: no swap_object for little-endian
1128 * main/: netmisc.h, network.c: use macros to simplify network
1130 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1132 * main/inferno.c: enable loading screen for mac shareware with
1134 * main/netmisc.c: whitespace
1135 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1137 * main/hud.c: whitespace
1138 * configure.ac: remove shareware build, add macdata build
1139 * main/songs.c: whitespace
1140 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1141 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1143 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1146 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1148 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1149 comments, formatting, etc.
1150 * iff/iff.c: fix bigendian iff loading.
1152 2002-10-03 Bradley Bell <btb@icculus.org>
1154 * utilities/txb2tex.c: typo
1155 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1156 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1158 * arch/sdl/mouse.c: whitespace
1160 2002-09-19 Bradley Bell <btb@icculus.org>
1162 * main/kconfig.c: fix a oops, add old logs
1163 * main/kconfig.c: support for >3 mouse buttons
1165 2002-09-18 Bradley Bell <btb@icculus.org>
1167 * include/gr.h: fix palette swap define
1169 2002-09-14 Bradley Bell <btb@icculus.org>
1171 * main/titles.c: load hires briefing screen if lores doesn't exist
1172 (i.e. vertigo) and MenuHires=0
1174 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1176 * main/: multi.h, network.h: pack some structures for ipx
1179 2002-09-14 Bradley Bell <btb@icculus.org>
1181 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1182 and load_endlevel_data() to expect newline-terminated strings, fix
1183 load_game_data to read null-terminated string for
1186 2002-09-07 Bradley Bell <btb@icculus.org>
1188 * main/newmenu.c: added error message
1189 * main/menu.h: enable -nohires with mac shareware
1190 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1191 * 2d/font.c: enable 0/255 palette swap for fonts
1192 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1194 * 2d/2dsline.c: fix ogl blooper
1196 2002-09-05 Bradley Bell <btb@icculus.org>
1198 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1200 * include/strutil.h: need string.h for strcasecmp
1201 * include/rle.h: okay, maybe it needs to be this way
1202 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1203 * 2d/scalec.c: more stuff from d2src
1204 * 2d/rle.c: more stuff from d2src, formatting
1205 * 2d/font.c: useless cruft
1206 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1207 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1210 2002-09-04 Bradley Bell <btb@icculus.org>
1212 * include/grdef.h: fix compiler warnings
1213 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1214 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1216 * main/game.c: we want the mac ibitblt for everything but dos and
1218 * main/texmerge.c: these routines are in tmerge.c
1219 * main/credits.c: enable credits for mac and oem data
1220 * main/bm.c: use either exit.ham or exit.pofs
1221 * include/ibitblt.h: enable some more code from d2src
1222 * include/gr.h: enable mac ubitblt_double
1223 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1224 * include/grdef.h: moved some inline asm from linear.h
1225 * 2d/ibitblt.c: brought in line with original d2 version
1226 * 2d/bitblt.c: reverted to original d2 version of this file, then
1227 added d1x enhancements
1228 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1229 * 2d/linear.h: moved these back to their original locations
1231 * main/mveplay.c: close some memory holes, speed up palette loading
1232 * main/movie.c: added fullscreen toggle while playing movies
1233 * main/inferno.c: comment out -superhires help text (always on)
1234 * include/timer.h: added approx_fsec_to_usec macro
1235 * arch/sdl/joy.c: fix compiler warning
1237 2002-09-01 Bradley Bell <btb@icculus.org>
1239 * main/network.c: oops
1240 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1241 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1242 timer_get_fixed_seconds
1245 2002-08-31 Bradley Bell <btb@icculus.org>
1247 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1249 * main/multi.h: network endian stuff
1250 * 2d/font.c, include/gr.h: fast file i/o for font headers
1251 * arch/win32/arch_ip.cpp: unused file
1252 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1253 bigendian networking fixes
1254 * main/menu.c: make net menu more accurate, also make superhires
1256 * include/pstypes.h: better to have __pack__ all the time, I think.
1257 needed for networking, e.g.
1258 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1260 * arch/win32/Makefile.am: unused file
1263 2002-08-30 Bradley Bell <btb@icculus.org>
1265 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1266 * main/: newmenu.h, titles.c: formatting
1267 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1268 main/multi.h: networking works, finally
1269 * TODO: added TODO file
1270 * arch/linux/arch_ip.cpp: unused fine
1271 * README: network sorta working
1272 * main/: Makefile.am, multi.c, network.c, network.h: more
1274 * main/menu.c: load builtin mission correctly
1275 * main/inferno.c: documentation
1276 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1278 * main/Makefile.mveplay: don't need no more
1280 2002-08-29 Bradley Bell <btb@icculus.org>
1282 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1283 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1284 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1286 * include/ipx_drv.h: more network fixing
1287 * arch/linux/include/ipx_drv.h: more network fixing
1288 * include/ipx.h: formatting
1289 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1290 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1291 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1292 main/inferno.c: fixed networking fuck-up?
1293 * Makefile.am: moved mingw info to README
1294 * README, mingw32.txt: moved mingw info to README
1296 2002-08-27 Bradley Bell <btb@icculus.org>
1298 * utilities/mvlextract.c: allow specifying file to extract
1299 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1301 * utilities/hogextract.c: allow specifying file to extract
1302 * main/mission.c: Have to get mission_num _after_ promoting...
1303 * main/: gameseq.c, titles.c: beginning d1 briefing support
1304 * descent.msn: beginning d1 briefing support
1305 * main/: titles.c, titles.h: d1-style mission briefings
1306 * main/piggy.h: whitespace
1307 * main/movie.c: beginning robot movie support, fall back on lo/hi
1308 res if hi/lo not available
1309 * main/mission.c: added Builtin_mission_num for builtin mission,
1310 D1Hogdir, d1-style mission briefings
1311 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1313 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1314 (for d1 missions that need d1 data)
1315 * 2d/ibitblt.c: whitespace
1317 2002-08-26 Bradley Bell <btb@icculus.org>
1319 * utilities/mvlcreate.c: oops
1320 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1322 * utilities/hogextract.c: added [v]iew option
1323 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1324 * main/titles.c: fix writable string, disable DumbAdjust thing
1325 * main/polyobj.h: whitespace
1326 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1328 * main/movie.c: read movies from AltHogDir, other fixes
1329 * main/: mission.c, mission.h: fix bug w/mission filename
1330 * main/gameseq.c: comments
1331 * main/digi.h: whitespace n stuff
1332 * include/mve_audio.h: added audio flag macros
1333 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1337 2002-08-23 Bradley Bell <btb@icculus.org>
1339 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1341 * Makefile.am: remove d2demo.mn2
1342 * cfile/cfile.c, include/cfile.h: add cfile_size function
1343 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1344 eliminate need for .mn2 files for oem and demo
1346 2002-08-22 Bradley Bell <btb@icculus.org>
1348 * main/bm.c: fix for vertigo
1349 * main/menu.h: make OEM menu pcx available
1350 * 2d/rle.c: merge with original d2 file
1351 * Makefile.am, configure.ac: let mission files get installed by
1354 2002-08-17 Bradley Bell <btb@icculus.org>
1356 * configure.ac: make FAST_FILE_IO the default on little-endian
1358 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1359 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1362 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1364 * main/: game.c, menu.c, mission.c: promote builtin missions.
1366 2002-08-15 Bradley Bell <btb@icculus.org>
1368 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1369 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1370 * utilities/.cvsignore: added cvsignore
1371 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1373 * main/piggy.c: mac data file loading
1374 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1375 transparency and swap 0/255 correctly for mac data files
1377 2002-08-13 Bradley Bell <btb@icculus.org>
1379 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1380 to utilities to avoid conflict with c++ std lib <utility>
1381 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1382 txt2txb.c: moved utility to utilities to avoid conflict with c++
1384 * Makefile.am, configure.ac: add utilities
1386 2002-08-09 Bradley Bell <btb@icculus.org>
1388 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1391 2002-08-08 Bradley Bell <btb@icculus.org>
1393 * main/inferno.c: comments
1394 * main/: newmenu.c, songs.c: mac demo datafile support
1395 * installation.txt: update
1396 * main/gamesave.c: use lowercase for consistency
1397 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1398 models for other than d2demo
1400 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1402 * main/gamemine.c: formatting, better d1 texture conversion
1403 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1404 main/mission.h: recognize .msn mission files.
1406 2002-08-07 Bradley Bell <btb@icculus.org>
1408 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1409 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1410 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1411 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1412 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1413 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1416 2002-08-06 Bradley Bell <btb@icculus.org>
1418 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1419 * main/Makefile.am: formatting
1420 * 2d/font.c: make gr_remap_font just reload the whole thing
1421 * configure.ac: formatting
1422 * Makefile.am: added d2demo.mn2
1423 * d2demo.mn2: mission file for shareware
1424 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1425 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1426 * main/sounds.h: shareware stuff, whitespace
1427 * main/: polyobj.c, polyobj.h: more fast i/o macros
1428 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1430 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1431 endlevel stuff to non-shareware, allow movies/endlevel for
1433 * main/cntrlcen.c: typo
1434 * main/bm.h: use global Piggy_hamfile_version
1435 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1436 macros, use global Piggy_hamfile_version
1437 * main/Makefile.am: terrain and movie stuff always used now
1438 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1440 * main/: gamemine.c, gamesave.c: load DMB levels
1441 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1442 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1444 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1446 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1448 2002-08-04 Bradley Bell <btb@icculus.org>
1450 * main/inferno.c: shareware stuff, formatting
1451 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1452 * arch/sdl/gr.c: don't need to set mode in gr_init
1454 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1456 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1458 * Makefile.am, descent.mn2: added mission file for descent 1
1460 2002-08-02 Bradley Bell <btb@icculus.org>
1462 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1463 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1464 main/piggy.h, misc/error.c: junk
1465 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1466 render.h, scores.c, scores.h, terrain.c: shareware stuff
1467 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1468 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1469 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1470 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1471 main/weapon.c, main/weapon.h: fast i/o macros
1473 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1475 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1476 main/gamemine.h, main/gamesave.c: load d1 levels
1478 2002-07-30 Bradley Bell <btb@icculus.org>
1480 * configure.ac: oops
1481 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1483 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1484 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1485 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1486 main/piggy.c, main/titles.c: support shareware datafiles!
1487 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1488 piggy.c: SHAREWARE fixes
1490 2002-07-29 Bradley Bell <btb@icculus.org>
1492 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1493 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1494 misc/fileutil.c: Portability - OS X support
1496 2002-07-27 Bradley Bell <btb@icculus.org>
1498 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1499 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1500 segment.h: portability
1501 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1502 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1503 main/wall.h: portabilization
1504 * 2d/font.c, include/gr.h: portability
1506 2002-07-26 Bradley Bell <btb@icculus.org>
1508 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1509 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1510 * main/player.c: foo
1511 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1512 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1513 misc/fileutil.h: portable file i/o utils
1514 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1515 writable string anymore... / formatting
1516 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1517 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1518 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1519 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1520 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1521 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1522 portable-izing file loading routines
1524 2002-07-24 Bradley Bell <btb@icculus.org>
1526 * main/mveplay.c: correctly play files with 16bit uncompressed
1527 audio, mem checking, etc
1528 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1531 2002-07-23 Bradley Bell <btb@icculus.org>
1533 * misc/Makefile.am: unused file
1534 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1535 main/sounds.h: remove experimental nmovie stuff
1536 * main/movie.c: add some debugging output
1538 2002-07-22 Bradley Bell <btb@icculus.org>
1540 * main/: console.c, state.c: simplified header
1541 * main/movie.c: enable mveplay audio
1542 * main/old/movie.c: moved to main/
1543 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1544 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1545 main/mvelib.c, main/mveplay.c: initial movie support
1546 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1547 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1548 include/ogl_init.h, include/pstypes.h, main/console.c,
1549 main/state.c, mem/mem.c: OS X stuff
1550 * configure.ac: OS X and movie stuff
1552 2002-07-19 Bradley Bell <btb@icculus.org>
1554 * compilerdefs.txt: OSX defs
1556 2002-07-18 Bradley Bell <btb@icculus.org>
1558 * main/inferno.c: use simpler rcs tags
1559 * autogen.sh: keep Changelog in cvs (and use --accum)
1560 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1561 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1562 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1563 main/songs.c: changed cdrom->rbaudio
1564 * include/rbaudio.h: moved to /include
1566 2002-07-17 Bradley Bell <btb@icculus.org>
1568 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1569 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1570 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1571 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1572 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1573 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1574 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1575 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1576 3d/setup.c: use simpler rcs tags
1581 2002-07-17 Bradley Bell <btb@icculus.org>
1583 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1584 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1585 * debian/rules: don't need readme's
1586 * debian/rules: move d1x license to COPYING, license clarifications
1587 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1588 license to COPYING, license clarifications
1589 * debian/rules: fix debian docs
1590 * debian/rules: fix debian manpages
1591 * debian/d2x-sdl.menu: fix debian menu
1592 * debian/rules: link to undocumented man page for debs
1593 * Makefile.am, configure.ac, debian/control, debian/copyright,
1594 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1595 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1596 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1599 2002-07-16 Bradley Bell <btb@icculus.org>
1601 * debian/: rules, changelog.in: deb stuff
1602 * configure.ac: cleaner nasm detection
1603 * debian/: changelog.in, control, rules: deb stuff
1604 * README, installation.txt: typos, stuff
1605 * configure.ac: better #defines
1606 * configure.ac: whitespace
1607 * configure.ac: better documentation
1608 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1609 SDL_JOYSTICK not needed
1610 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1611 * configure.ac: need higher SDL for joystick
1612 * debian/: control, rules: deb stuff
1613 * arch/sdl/joy.c: old junk
1614 * Makefile.am, configure.ac: automake updates
1615 * main/: inferno.c, text.c: don't use althogdir on non-unix
1616 * configure.ac: more autoconf updates
1617 * misc/strutil.c: better strrev
1618 * main/inferno.c: need limits.h on mingw also
1619 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1622 2002-04-19 Bradley Bell <btb@icculus.org>
1624 * main/network.c: let hoard.ham be a cfile
1625 * main/text.c: better error message when hog not found
1628 2002-03-23 Bradley Bell <btb@icculus.org>
1630 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1631 arch/sdl/Makefile.am: Use SDL joystick automatically
1632 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1634 2002-03-05 Bradley Bell <btb@icculus.org>
1636 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1639 2002-02-23 Bradley Bell <btb@icculus.org>
1641 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1642 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1643 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1644 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1645 main/editor/Makefile.am: moved includes to include
1646 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1647 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1648 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1649 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1651 * main/game.c: disabled cockpit for OGL, formatting
1652 * 2d/ibitblt.c: formatting
1654 2002-02-16 Bradley Bell <btb@icculus.org>
1656 * include/oldsdl.h: check for older macros
1657 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1658 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1659 allow older sdl versions
1661 2002-02-15 Bradley Bell <btb@icculus.org>
1663 * main/: automap.c, automap.h, inferno.c: automap resolution now
1665 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1666 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1667 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1668 win32/include/key_arch.h: never mind - that would be pointless
1669 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1670 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1671 win32/include/key_arch.h: copied files from d1x
1672 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1673 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1674 * main/multipow.c: need conf.h
1675 * arch/win32/Makefile.am: new file
1676 * include/pstypes.h: added u_int16_t (needed in base_ip)
1677 * arch/win32/arch_ip.cpp: copied from d1x
1679 2002-02-14 Bradley Bell <btb@icculus.org>
1681 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1682 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1683 main/netlist.c: Added hotkeys to toggle fullscreen mode
1684 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1685 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1686 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1687 reorder.h: Lotsa networking stuff from d1x
1689 2002-02-13 Bradley Bell <btb@icculus.org>
1691 * include/gr.h, main/game.c: Fullscreen toggle stuff
1692 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1694 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1695 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1698 2002-02-11 Bradley Bell <btb@icculus.org>
1700 * main/bm.c: use portable loader if bigendian
1701 * include/pstypes.h: don't define bool for c++
1702 * include/cfile.h: extern AltHogDir stuff
1703 * include/byteswap.h: use WORDS_BIGENDIAN
1704 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1705 * main/vers_id.h: added D2X_IVER
1706 * misc/args.c: don't use d1x.ini
1707 * Makefile.am: rpm stuff
1708 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1711 2002-02-09 Bradley Bell <btb@icculus.org>
1713 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1715 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1717 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1720 2002-02-06 Bradley Bell <btb@icculus.org>
1722 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1723 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1724 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1725 * debian/: changelog.in, control, copyright, d2x-gl.files,
1726 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1730 2002-02-02 Bradley Bell <btb@icculus.org>
1732 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1733 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1734 Enabled RELEASE option
1736 2002-01-31 Bradley Bell <btb@icculus.org>
1738 * Makefile.am, configure.ac: specify prerequisite versions of
1739 autoconf and automake
1741 2002-01-29 Bradley Bell <btb@icculus.org>
1743 * main/mission.c: RCS header added
1744 * main/inferno.c: update copyright date
1745 * main/mission.c: allow missions to be in AltHogDir
1746 * configure.ac: Display results of configure
1747 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1750 2002-01-28 Bradley Bell <btb@icculus.org>
1752 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1753 Data files now go in DATADIR/games/d2x, user files now go in
1756 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1758 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1759 files now go in ~/.d2x
1761 2002-01-24 Bradley Bell <btb@icculus.org>
1763 * configure.ac: fix nasm not found error message
1765 2002-01-18 Bradley Bell <btb@icculus.org>
1767 * configure.in: getting rid of old configure.in
1768 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1769 main/movie.c: Movie playing kludgey stuff
1770 * misc/args.c: formatting
1771 * main/inferno.c: allow -h for help
1772 * include/error.h: don't die on int3, unless -debug given
1773 * mingw32.txt: more stuff
1775 2001-12-29 Bradley Bell <btb@icculus.org>
1777 * Makefile.am: Got rid of thinking.txt
1778 * main/inferno.c: document -nomovies option
1780 2001-12-28 Bradley Bell <btb@icculus.org>
1782 * main/titles.c: formatting, put some code into place for rendering
1783 of robots during briefings
1785 2001-12-27 Bradley Bell <btb@icculus.org>
1789 2001-12-23 Craig Hadady <chadady@iglou.com>
1791 * 2d/rle.c: fixed bug in dummy array.
1793 2001-12-03 Bradley Bell <btb@icculus.org>
1795 * arch/sdl/init.c: fix formatting
1796 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1797 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1798 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1799 and sdl joystick stuff
1801 2001-11-30 Bradley Bell <btb@icculus.org>
1803 * thinking.txt: not needed
1805 2001-11-27 Bradley Bell <btb@icculus.org>
1807 * cygconf, mingw32.txt: use sdl from source on cygwin
1808 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1809 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1810 SDL_CFLAGS to CFLAGS
1812 2001-11-27 Bradley Bell <btb@icculus.org>
1816 2001-11-14 Bradley Bell <btb@icculus.org>
1818 * texmap/scanline.c: use optimization flags as texmap default
1819 * NEWS: mouse wheel, etc
1820 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1821 wheel to emulate 3rd axis
1822 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1823 * include/error.h: kludge to ungrab mouse when we hit an int3
1824 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1825 __ENV_MSDOS__ to __MSDOS__
1826 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1828 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1830 * arch/sdl/digi.c: implemented digi_set_volume
1831 * include/grdef.h, main/config.c, misc/d_io.c: change
1832 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1833 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1834 main/piggy.c: use MAKE_SIG
1835 * installation.txt: update
1836 * configure.ac: new file
1837 * arch/sdl/joydefs.c: #include pstypes.h
1838 * arch/sdl/init.c: SDL joystick stuff
1839 * acconfig.h: adjust MINGW defines
1840 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1841 controls menu now works
1843 2001-11-13 Bradley Bell <btb@icculus.org>
1845 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1847 * Makefile.am: New file
1848 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1850 * compilerdefs.txt: New file
1851 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1853 2001-11-12 Bradley Bell <btb@icculus.org>
1855 * main/playsave.c: load player files regardless of byte order of
1858 2001-11-11 Bradley Bell <btb@icculus.org>
1860 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1862 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1863 * NEWS: GL savegame thumbnails
1864 * acconfig.h, configure.in: make option for NMOVIES, default to off
1866 2001-11-09 Bradley Bell <btb@icculus.org>
1868 * main/state.c: Enabled savegame thumbnails under OpenGL
1869 * unused/pa_null/pa_enabl.h: remove duplicate header
1870 * misc/args.c: use d2x.ini for option file
1871 * mem/mem.c: Move mem_realloc inside the ifdef
1872 * main/menu.c: fix 640x400 menu text
1873 * main/inferno.c: added documentation
1874 * main/endlevel.c: fix warnings
1875 * arch/ogl/gr.c: Get rid of gl spew
1876 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1877 * acconfig.h: Define __SDL__ for mingw
1879 2001-11-08 Bradley Bell <btb@icculus.org>
1881 * 2d/font.c: free OGL font data when rereading
1882 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1883 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1884 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1885 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1886 main/weapon.h: Enabled shareware build, endlevel flythrough
1888 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1889 of use for shareware build
1890 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1892 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1894 2001-11-05 Bradley Bell <btb@icculus.org>
1896 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1898 * include/3d.h: Add comment
1900 2001-11-04 Bradley Bell <btb@icculus.org>
1902 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1904 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1906 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1907 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1908 main/hudmsg.h: Enable d1x-style hud_message
1909 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1910 * 2d/font.c: re-init ogl fonts after remapping colors.
1912 2001-11-02 Bradley Bell <btb@icculus.org>
1914 * misc/Makefile.am: remove byteswap.h (duplicate header)
1915 * 2d/font.c: fixed gr_remap_font, minor stuff
1916 * configure.in: take out -O2 if doing debug build
1917 * main/bm.c: formatting
1918 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1919 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1920 macros, get rid of functions
1922 2001-11-01 Bradley Bell <btb@icculus.org>
1924 * misc/byteswap.h: removed duplicate header
1926 2001-10-31 Bradley Bell <btb@icculus.org>
1928 * NEWS, main/automap.c: automap works in opengl
1929 * NEWS, configure.in: Added news
1930 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1931 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1932 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1933 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1934 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1935 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1936 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1937 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1938 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1940 2001-10-27 Bradley Bell <btb@icculus.org>
1942 * main/inferno.c: added some documentation
1944 2001-10-25 Bradley Bell <btb@icculus.org>
1946 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1948 * Makefile.am, configure.in, arch/Makefile.am,
1949 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1950 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1951 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1952 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1953 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1954 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1955 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1956 it's ugly, but It'll be easier to sync with d1x.
1957 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1958 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1959 main/editor/Makefile.am: attempt at support for editor, makefile
1961 * misc/d_delay.c: formatting fix
1962 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1963 tmappent.S, tmapppro.S: adding support for runtime selection of
1965 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1966 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1967 including multi.h and network.h, fix backslashes, fix compiler
1969 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1970 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1971 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1972 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1973 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1974 including multi.h and network.h, fix backslashes
1975 * include/pstypes.h: added typedef for u_int64_t on mingw
1976 * include/3d.h: added prototype for g3_uninit_polygon_model
1977 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1979 2001-10-24 Bradley Bell <btb@icculus.org>
1981 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1982 arch subdirs, as in d1x.
1983 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1984 earlier style until i understand automake 1.5 better. remove input
1986 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1987 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1988 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1989 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1990 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1991 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1992 Moved input stuff to arch subdirs, as in d1x.
1993 * NEWS, configure.in: blah blah
1995 2001-10-23 Bradley Bell <btb@icculus.org>
1997 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1998 * texmap/tmapppro.S: no need for #include <conf.h> here
1999 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2001 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2002 file. RCS header added
2003 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2004 #ifdef'ing out the whole file. RCS header added
2005 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2006 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2007 fixes. Now works with automake 1.5 and autoconf 2.52.
2008 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2009 mingw (-grabmouse now works on win32).
2010 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2011 These don't belong in cvs
2015 2001-10-20 Bradley Bell <btb@icculus.org>
2017 * 2d/font.c: Don't free unused variables...
2018 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2020 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2021 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2022 main/Makefile.am: make dist more sensible
2023 * Makefile.am: Kludge for linking on mingw
2025 2001-10-19 Bradley Bell <btb@icculus.org>
2027 * Makefile.am, configure.in, arch/win32/Makefile.am,
2028 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2029 * include/ipx_drv.h: Check for __MINGW32__
2030 * include/i86.h: Imported from d1x
2031 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2032 * arch/dos/modex.asm: Fixed %include
2033 * main/console.c: RCS headers added
2034 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2036 * Makefile.am, main/Makefile.am: Moved final link to top-level
2037 directory instead of main/
2038 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2039 __ENV_LINUX__ to __linux__
2040 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2041 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2042 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2043 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2044 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2045 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2046 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2047 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2048 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2049 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2051 * configure.in: add --enable-xploader, support arch/linux subdir,
2053 * main/inferno.c: conditionalize conf.h
2055 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2057 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2058 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2059 misc/fileutil.h: Partial application of linux/alpha patch.
2061 2001-10-19 Bradley Bell <btb@icculus.org>
2063 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2064 networking in line with d1x, moved some arch/linux_* stuff to
2066 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2067 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2068 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2069 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2071 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2072 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2073 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2074 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2075 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2076 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2077 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2078 linux/include/ukali.h: Brought linux networking in line with d1x,
2079 moved some arch/linux_* stuff to arch/linux/*
2080 * include/ipx_drv.h: Imported from d1x
2081 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2082 * main/ipx_drv.c: Imported from d1x
2083 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2084 main/network.h, main/Makefile.am: Trying to get network working on
2086 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2087 main/Makefile.am: build fixes
2088 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2089 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2090 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2091 starting to get net working.
2092 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2093 conditionalized min,max macros
2095 2001-10-18 Bradley Bell <btb@icculus.org>
2097 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2098 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2099 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2100 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2102 * 2d/2dsline.c: RCS headers added/changed
2103 * configure.in: fix NASMFLAGS bug
2104 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2107 2001-10-17 Bradley Bell <btb@icculus.org>
2109 * NEWS: Fixed the invulnerable robots bug!
2110 * main/collide.c: Fixed the invulnerable robots bug!
2112 2001-10-14 Bradley Bell <btb@icculus.org>
2114 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2117 2001-10-13 Bradley Bell <btb@icculus.org>
2119 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2120 arch/Makefile.am, arch/dos/Makefile.am,
2121 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2122 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2123 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2124 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2125 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2126 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2127 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2128 arch/win32/include/Makefile.am, iff/Makefile.am,
2129 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2130 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2131 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2132 unused/bios/Makefile.am, unused/lib/Makefile.am,
2133 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2134 unused/ui/Makefile.am, unused/vga/Makefile.am,
2135 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2136 automake stuff from "inert" subdirs. And there was much rejoicing.
2137 * Makefile.am, NEWS, configure.in: Stuff
2138 * ChangeLog: removing auto-generated file
2139 * cygconf: Added instructions for mingw32 build
2140 * Makefile.am: renamed INSTALL to installation.txt
2141 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2142 * mingw32.txt: Added instructions for mingw32 build
2143 * configure.in: Enable assembly under mingw32
2145 2001-10-12 Bradley Bell <btb@icculus.org>
2147 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2148 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2149 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2150 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2151 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2152 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2153 to __DJGPP__, since it's built-in.
2155 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2157 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2158 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2162 2001-10-12 Bradley Bell <btb@icculus.org>
2164 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2165 * Makefile.am: make sure cygconf gets archived
2166 * configure.in: Increment version number in preparation for release
2167 * configure.in: Fix detection of opengl
2168 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2169 cygconf, arch/Makefile.am, arch/include/joy.h,
2170 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2171 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2172 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2173 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2174 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2175 Vastly improved compilability.
2177 2001-10-11 Bradley Bell <btb@icculus.org>
2179 * Makefile.am: Added macros/sdl.m4
2180 * autogen.sh: Added macros/sdl.m4
2182 2001-10-09 Bradley Bell <btb@icculus.org>
2184 * main/vers_id.h: Added DESCENT_VERSION constant
2185 * main/inferno.c: Added command-line help.
2186 * include/ogl_init.h: opengl improvments (following d1x changes)
2188 2001-10-07 Bradley Bell <btb@icculus.org>
2190 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2191 arch/ogl/Makefile.am: Remove duplicate headers.
2193 2001-08-02 Thimo Neubauer <thimo@debian.org>
2195 * mem/mem.c: totally crippled the memory manager because it does
2196 not make sense for non-DOS-systems and it would have been too
2197 complicated to get it 64bit clean
2199 2001-06-19 Bradley Bell <btb@icculus.org>
2201 * cvshowto.txt: updated anonymous password
2203 2001-02-08 Bradley Bell <btb@icculus.org>
2205 * COPYING, license.txt: Added d1x license
2207 2001-02-01 Bradley Bell <btb@icculus.org>
2209 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2211 2001-01-31 Bradley Bell <btb@icculus.org>
2213 * configure.in, arch/include/mouse.h, include/pstypes.h,
2214 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2215 * main/polyobj.c: fix typo
2216 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2217 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2218 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2219 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2220 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2221 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2222 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2223 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2224 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2225 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2226 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2227 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2228 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2229 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2230 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2231 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2232 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2233 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2234 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2235 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2236 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2237 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2238 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2239 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2240 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2241 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2243 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2244 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2245 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2246 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2248 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2250 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2251 cross-compiling, and cygwin fixes
2253 2001-01-30 Bradley Bell <btb@icculus.org>
2255 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2256 include/pstypes.h, include/strutil.h, main/Makefile.am,
2257 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2258 needs --without-assembler and --without-network to compile
2260 2001-01-29 Bradley Bell <btb@icculus.org>
2262 * configure.in, main/Makefile.am: Fixes to build system
2263 * main/kconfig.c: fix for non-linux joysticks
2264 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2265 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2266 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2267 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2268 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2269 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2270 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2272 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2273 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2274 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2275 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2276 sdl_timer.c: Fixed build system, minor fixes
2277 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2278 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2280 2001-01-28 Bradley Bell <btb@icculus.org>
2282 * conf.h.in, configure.in, arch/Makefile.am,
2283 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2284 arch/include/key.h, main/Makefile.am: More header unification...
2285 * main/newdemo.c: Added <ctype.h>
2286 * arch/include/: event.h, joy.h: unified input headers.
2287 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2288 OpenGL now uses SDL-GL instead of gii
2289 * arch/include/: key.h, mouse.h: Unified arch headers
2291 2001-01-25 Bradley Bell <btb@icculus.org>
2293 * autogen.sh: use "set -e" so execution stops if something goes
2296 2001-01-24 Bradley Bell <btb@icculus.org>
2299 * Makefile.am: Add ChangeLog to dist
2300 * ChangeLog: Putting this here so automake doesn't complain
2304 2001-01-24 Bradley Bell <btb@icculus.org>
2306 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2307 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2308 for building ChangeLog from RCS entries
2309 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2310 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2311 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2312 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2313 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2314 arch/Makefile.am, arch/dos/Makefile.am,
2315 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2316 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2317 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2318 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2319 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2320 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2321 unused/Makefile.am, unused/bios/Makefile.am,
2322 unused/lib/Makefile.am, unused/novga/Makefile.am,
2323 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2324 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2325 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2326 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2327 make dist, VPATH builds, ...
2328 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2329 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2330 arch/dos/Makefile.in, arch/linux/Makefile.in,
2331 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2332 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2333 misc/Makefile.in, texmap/Makefile.in: cruft removal
2334 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2336 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2337 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2338 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2339 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2341 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2342 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2343 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2344 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2345 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2346 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2347 main/songs.c, misc/args.c: changed args_find to FindArg
2349 2001-01-22 Bradley Bell <btb@icculus.org>
2351 * configure, main/Makefile.am, main/Makefile.in: configuration
2353 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2354 fix compiler warnings w/opengl
2355 * include/console.h: ggi support
2356 * arch/linux_init.c: svgalib support
2357 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2358 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2359 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2360 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2361 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2362 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2363 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2364 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2365 warnings and enable NDEBUG
2366 * arch/svgalib_init.c: svgalib support
2368 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2370 * main/kconfig.c: joystick support
2372 2001-01-21 Bradley Bell <btb@icculus.org>
2374 * cvshowto.txt: new file, taken from d1x webpage
2375 * AUTHORS, README: Taking over as maintainer of d2x
2376 * ChangeLog: Grab mouse with SDL/X11
2377 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2379 2001-01-20 Bradley Bell <btb@icculus.org>
2381 * configure, configure.in: Turned -Werror back off by default
2382 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2383 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2384 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2385 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2386 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2387 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2388 main/laser.c, main/multi.c, main/network.c, main/network.h,
2389 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2390 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2391 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2392 warnings, for non-OpenGL on linux, anyway...
2394 2001-01-19 Bradley Bell <btb@icculus.org>
2396 * copying: remove duplicate file
2397 * Import of d2x-0.0.9-pre1
2398 * Import of d2x-0.0.8