1 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
6 2004-06-01 Bradley Bell <btb@icculus.org>
8 * libmve/mve_main.c: cast malloc function pointer
10 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
11 target to XCode project
13 2004-05-31 Bradley Bell <btb@icculus.org>
15 * include/pstypes.h: fix accidental solaris breakage
17 * main/object.c: fix crash caused by death-cam code
19 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
20 XCode project simplifications, network enabled
22 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
23 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
25 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
28 * English.lproj/InfoPlist.strings, d2x-Info.plist,
29 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
30 d2x.xcode/project.pbxproj: added XCode project files
32 2004-05-22 Bradley Bell <btb@icculus.org>
34 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
37 * rpm/d2x.spec.in: Changed descriptions
39 2004-05-22 Matthew Mueller <donut@dakotacom.net>
41 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
44 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
46 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
47 the win32 code (d1x r1.8, key_arch.c r1.2)
49 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
50 use 32bpp screen mode by default, add option to use 16bpp (d1x
53 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
54 replacement texture paletted->rgb conversion alpha problem (d1x
57 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
58 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
59 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
62 * arch/ogl/gr.c, include/loadgl.h: fix win32
63 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
65 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
66 include/ogl_init.h, main/render.c: opengl hardware
67 super-transparency support using GL_NV_register_combiners (d1x
68 r1.38, r1.41, r1.6, r1.26, r1.7)
70 2004-05-22 Bradley Bell <btb@icculus.org>
72 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
75 2004-05-22 Matthew Mueller <donut@dakotacom.net>
77 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
78 include/ogl_init.h: use GL_RGB for non-transparent textures, and
79 fix fonts not having transparent flag set (wouldn't get paletted)
80 (d1x r1.15, r1.37, r1.40, r1.25)
82 * arch/ogl/ogl.c: don't try to use paletted textures with
83 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
85 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
86 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
89 * 2d/font.c: memset ogl font bitmap data since the copy function
90 leaves some (unused) parts uninitialized, which aggravates
93 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
94 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
97 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
98 screenshots if the entire thing wasn't written in one call to
101 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
102 info not being updated on win32 (d1x r1.11)
104 * arch/win32/digi.c: remove some redundancy by not needing to do
105 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
106 clean up some indenting of DS_release_slot calls. And make
107 DS_release_slot return 1 when a sound is already not playing, in
108 addition to when a sound was killed. (d1x r1.10)
110 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
111 linux version (d1x r1.5)
113 * main/kconfig.c: make next axis config key skip currently
114 allocated axes (d1x r1.11)
116 2004-05-22 David Cleaver <wraithx@morpheus.net>
118 * main/kconfig.c: joy configuration next axis key from WraithX
121 2004-05-22 Bradley Bell <btb@icculus.org>
123 * main/game.c, main/inferno.c: typo
125 2004-05-21 Matthew Mueller <donut@dakotacom.net>
127 * main/game.c, main/game.h, main/inferno.c: make rear view
128 leave_time variable with -rearviewleavetime argument (d1x r1.25,
131 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
133 * main/inferno.c: change -udp documentation to d2x behaviour
135 2004-05-21 Bradley Bell <btb@icculus.org>
137 * include/gr.h: added missing define for menu fullscreen toggle
139 2004-05-21 Matthew Mueller <donut@dakotacom.net>
141 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
142 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
144 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
146 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
147 arch/linux/include/joystick.h: patch from Steven Mueller for using
148 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
150 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
152 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
153 main/physics.c, main/render.c, main/wall.c: file-line for segfault
154 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
156 * arch/win32/digi.c: digisound fixes (d1x r1.7)
158 2004-05-21 Bradley Bell <btb@icculus.org>
160 * main/inferno.c: added -udp documentation from d1x
162 2004-05-20 Bradley Bell <btb@icculus.org>
164 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
166 2004-05-20 David Cleaver <wraithx@morpheus.net>
168 * main/controls.c, main/gamecntl.c, main/kconfig.c,
169 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
170 game.c r1.21, r1.6, r1.4, r1.3)
172 2004-05-20 Bradley Bell <btb@icculus.org>
174 * main/inferno.c: document -ihaveabrokenmouse
176 2004-05-20 Matthew Mueller <donut@dakotacom.net>
178 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
180 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
182 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
183 mouse driver problems (d1x r1.2, r1.2)
185 2004-05-20 Matthew Mueller <donut@dakotacom.net>
187 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
188 join list score crash (d1x r1.8)
190 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
192 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
193 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
196 2004-05-20 Bradley Bell <btb@icculus.org>
198 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
200 * main/inferno.c: integrated some niceautomap stuff from d1x
202 2004-05-20 Matthew Mueller <donut@dakotacom.net>
204 * arch/win32/joyhh.c: fixed the config bug where it'd always put
205 in some weird axis (d1x r1.3)
207 * arch/win32/init.c: set win32 icon to icon from resource file
210 * arch/win32/key.c: win32: fixed space key not working in messages
213 2004-05-20 Bradley Bell <btb@icculus.org>
215 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
218 2004-05-20 Matthew Mueller <donut@dakotacom.net>
220 * main/inferno.c: document -gl_refresh (d1x r1.20)
222 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
223 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
226 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
227 change the arg type for (d1x r1.5)
229 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
231 * arch/win32/digi.c: altsounds (d1x r1.6)
233 2004-05-20 Matthew Mueller <donut@dakotacom.net>
235 * arch/win32/digi.c: fixed a major memory leak and removed a bit
236 of redundancy (d1x r1.5)
238 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
239 fix crashing (d1x r1.4)
241 * arch/win32/digi.c: win32's digi_start_sound was not calling
242 DS_release_slot after setting .playing=0, resulting in a
243 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
245 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
246 apparently it was somehow causing some joysticks (Sidewinder
247 Precision 2) to only turn when the stick was moving, but not when
248 at turned but held stationary. And it was completely unused
249 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
252 * main/game.c: add alt+enter to toggle fullscreen (in addition to
253 previous key combos (d1x r1.29)
255 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
256 g, and b values (d1x r1.15)
258 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
259 sometimes (didn't handle negative palette steps) (d1x r1.34)
261 * arch/ogl/ogl.c: add caching of weapon inner models, screen
262 shatter effects, robot explosions and weapons, and some more
263 always present stuff. Also clean up ogl_cache_weapon_textures
266 2004-05-20 Bradley Bell <btb@icculus.org>
268 * main/kludge.c, main/game.c: move gr_renderstats and
269 gr_badtexture back to game.c
271 2004-05-20 Matthew Mueller <donut@dakotacom.net>
273 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
274 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
276 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
278 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
279 loaded after texture caching stage (d1x r1.34)
281 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
282 for renderstats (d1x r1.33)
284 2004-05-19 Matthew Mueller <donut@dakotacom.net>
286 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
287 main/inferno.c: add anisotropic texture filtering suport (d1x
288 r1.33, r1.32, r1.23, r1.32)
290 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
293 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
294 include/ogl_init.h: utilize hardware multitexturing support if
295 possible (requires GL_NV_texture_env_combine4 extension) (d1x
296 r1.32, r1.30, r1.4, 1.22)
298 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
301 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
303 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
304 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
305 effects in OGL using SetGammaRamp, much faster than the hack that
306 was being used. currently SDL only (though not too hard to add to
307 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
309 * main/menu.c: allow arbitrary (custom) resolution entry in
310 change_res menu (d1x r1.14)
312 2004-05-19 Bradley Bell <btb@icculus.org>
314 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
315 d1x-style res change menu (mostly works)
317 * misc/args.c: use strnicmp instead of strncasecmp
319 2004-05-19 Matthew Mueller <donut@dakotacom.net>
321 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
322 command-line option (d1x r1.27)
324 * main/inferno.c: restore inferno.c initialization of
325 screen_compatible and use_double_buffer to 'normal' values, broken
326 long long ago in one of the high res menu patches (d1x r1.30)
328 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
329 resolutions to be specified on command line (d1x r1.2, r1.29,
330 r1.4) -- doesn't work yet
332 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
334 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
337 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
338 volume song stop/starting (d1x r1.7)
340 2004-05-18 Matthew Mueller <donut@dakotacom.net>
342 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
345 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
346 ogl_ulinec (d1x r1.29)
348 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
350 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
351 bottom are inclusive not exclusive (d1x r1.28)
353 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
354 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
356 * arch/sdl/digi.c: fix typo
358 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
360 * arch/win32/init.c, arch/win32/win32.c: move win32 window
361 creation code from arch_init_start into arch_init to fix weirdness
362 with --help (d1x r1.5, r1.6)
364 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
365 sync issues and lack of midi reset (d1x r1.5)
367 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
370 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
371 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
373 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
376 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
378 2004-05-18 Bradley Bell <btb@icculus.org>
380 * include/vecmat.h: comments/formatting
382 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
384 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
385 include/test.lnk: remove unnecessary files
387 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
388 This enables compilation with gcc 3.1
390 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
392 * main/switch.c: took care of switches triggering single-sided
393 walls (don't try to access the nonexistent adjacent wall via NULL
394 pointers or negative array indices)
396 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
398 * main/wall.c: fix invalid memory access for d1 levels which
399 don't have a corresponding wall behind.
401 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
403 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
404 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
405 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
406 interface header to new header file internal.h
408 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
410 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
411 bitmask for each joystick axis that has sent input data,
412 and will not crash Windows anymore during joystick setup because
413 of for() loop over axis being executed once too often.
415 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
416 gr_remap_mono_font() and call it after loading saved level.
418 * main/laser.c: limit homing missile turn rate
420 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
421 centers (work like fuel centers but provide shield)
423 * main/gameseg.c: fix endless loop in some levels with a
424 certain (complicated) structure
426 2004-05-13 Bradley Bell <btb@icculus.org>
428 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
429 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
430 updated project files for SDL 1.2.7
432 * Makefile.am: add VisualC, VisualCE dirs to tarball
434 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
436 * arch/sdl/digi.c: formatting
438 2004-05-12 Bradley Bell <btb@icculus.org>
440 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
443 * 2d/palette.c, include/palette.h: added function to create blend
446 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
448 2004-05-11 Bradley Bell <btb@icculus.org>
450 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
452 2004-05-10 Bradley Bell <btb@icculus.org>
454 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
455 g3_draw_transp_poly had the fade level backwards, decided to just
456 fix g3_draw_poly so it behaves correctly, transparency or not,
457 reverted changes to render_face
459 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
461 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
462 rendering transparent (e.g. cloaked) walls
464 * main/render.c: render_face now calls g3_draw_transp_poly() for
465 cloaked walls in OpenGL
467 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
469 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
470 that from other apps, had "static" distortions.
472 2004-04-22 Bradley Bell <btb@icculus.org>
474 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
476 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
477 aligned version of PUT_INTEL_* macros
479 2004-04-15 Bradley Bell <btb@icculus.org>
481 * main/inferno.c: comment out unused checksum variable
483 2004-04-14 Bradley Bell <btb@icculus.org>
485 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
487 2004-04-14 Terran Melconian <terran@consistent.org>
489 * main/gameseg.c: use portable rand function (fixes #1118)
491 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
493 * main/songs.c: uncomment calls to RBAStop (fixes #473)
495 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
497 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
498 get rid of warnings (now compiles with -Werror on SunOS)
500 * main/piggy.c: fix (really) wierd SunOS bug
502 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
503 caused by not allocating enough mem for rle bitmaps
505 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
507 * include/pstypes.h: sun OS typedef fixes
509 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
511 * main/piggy.c: fix bug 1067
513 * main/piggy.c: fix bugfix for 1067
515 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
516 with descent.pig of mac registered)
518 2003-12-18 Bradley Bell <btb@icculus.org>
520 * main/kconfig.c: fixes for linux-native joystick
522 * main/kconfig.c: bunch of fixes (esp. for non linux-native
525 * arch/include/joy.h: comments/formatting
527 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
529 * compilerdefs.txt: added FreeBSD defs
531 2003-12-08 Bradley Bell <btb@icculus.org>
533 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
536 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
538 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
539 arch/linux/ipx_udp.c: fix FreeBSD compile errors
541 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
543 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
544 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
545 get rid of silly ulongs
547 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
548 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
549 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
550 change relevant __linux__ macros to __ELF__
552 2003-11-27 Bradley Bell <btb@icculus.org>
554 * include/ogl_init.h: added proto for ogl_check_mode
556 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
557 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
560 2003-11-26 Bradley Bell <btb@icculus.org>
562 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
563 3.3 compiler warnings
565 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
568 * include/pstypes.h: OS X fixes
570 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
571 main/newmenu.h: linux fixes
573 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
574 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
575 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
576 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
577 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
580 * arch/sdl/gr.c: fix sdl gr_update
582 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
583 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
584 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
585 cfile/cfile.c, console/CON_console.c, include/d_io.h,
586 include/error.h, include/pstypes.h, include/strutil.h,
587 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
588 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
589 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
590 main/playsave.c, main/songs.c, main/state.c, main/text.c,
591 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
594 2003-11-25 Bradley Bell <btb@icculus.org>
596 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
597 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
598 libmve/VisualC/mveplayer.dsp: updated project files
600 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
603 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
604 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
605 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
606 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
609 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
610 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
613 2003-11-24 Bradley Bell <btb@icculus.org>
615 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
616 libmve/mveplay.c: stuff to play mve's in WinCE
618 * arch/win32/findfile.c: unused functions...
622 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
623 enabled mouse control of menus
625 * main/mission.h: oops, didn't mean to change this.
627 2003-11-21 Bradley Bell <btb@icculus.org>
629 * VisualCE/d2x/d2x.vcp: updated project file
631 2003-11-20 Bradley Bell <btb@icculus.org>
633 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
634 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
635 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
638 2003-11-17 Bradley Bell <btb@icculus.org>
640 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
641 main/menu.c: added option to disable kalinix under unix
643 * main/game.c, main/newmenu.c: always set menu mode for GL popups
645 2003-11-14 Bradley Bell <btb@icculus.org>
647 * main/automap.c: fix automap background image
649 * main/automap.c, main/automap.h: delete cruft
651 * main/automap.c: fix level number position
653 * main/automap.c: simplify g3_draw_line hack
655 * main/menu.c: stop pointless vid mode changes
657 2003-11-07 Bradley Bell <btb@icculus.org>
659 * NEWS, installation.txt: s'more documentation
661 2003-11-07 Steffen Pohle <stpohle@gmx.net>
663 * configure.ac: fix .exe extension problems
665 2003-11-07 Bradley Bell <btb@icculus.org>
667 * arch/ogl/ogl.c: disable texture format verification for OS X -
670 2003-11-06 Bradley Bell <btb@icculus.org>
672 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
673 use more traditional Alt+Enter for toggling fullscreen
675 * 2d/ibitblt.c, main/mission.h: comments/formatting
677 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
679 2003-11-06 Bradley Bell <btb@icculus.org>
681 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
682 resolution change, use kludge to avoid repetitive res changes
684 2003-11-04 Bradley Bell <btb@icculus.org>
686 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
687 structures and i/o routines back to piggy.c
689 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
691 * installation.txt: tell to install d1 .pig for better textures
693 2003-11-04 Bradley Bell <btb@icculus.org>
695 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
696 oem d1 v1.0 and registered d2 v1.0, comments
698 2003-11-03 Bradley Bell <btb@icculus.org>
700 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
701 all d1 shareware - even though files are different!
703 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
706 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
709 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
712 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
714 * main/movie.c: when no movies are found, divide by six the
715 number of warning lines sent to stdout
717 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
719 * include/byteswap.h: fix stupid copy/paste error
721 2003-10-24 Bradley Bell <btb@icculus.org>
723 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
724 gr_linear_rep_movsd_2x instead of almost identical
725 gr_linear_movsd_double. Better since we have assembly versions.
727 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
729 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
732 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
734 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
735 error with --disable-network, move reset_network_objects()
736 from gameseq.c to multi.c
738 2003-10-14 Bradley Bell <btb@icculus.org>
740 * AUTHORS, NEWS: stuff
742 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
744 2003-10-12 Bradley Bell <btb@icculus.org>
746 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
747 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
750 2003-10-12 Aaron Plattner <plattner@caltech.edu>
752 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
753 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
754 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
755 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
756 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
757 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
758 arch/win32/ipx_win.c, arch/win32/winnet.c,
759 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
760 main/multi.h, main/network.c: add IPv4 multicasting support
762 2003-10-11 Bradley Bell <btb@icculus.org>
764 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
766 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
767 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
768 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
769 main/weapon.h: lots of shareware and oem fixes
771 2003-10-10 Bradley Bell <btb@icculus.org>
773 * arch/win32/winnet.c: fixed stupid win32 network bug
775 2003-10-10 Bradley Bell <btb@icculus.org>
777 * main/piggy.c: increased D1_MAX_TMAP_NUM
779 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
781 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
782 which are animated in d2, refactorizes d1 texture reading
784 2003-10-10 Bradley Bell <btb@icculus.org>
786 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
787 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
788 main/collide.h, main/compbit.h, main/config.h, main/console.c,
789 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
790 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
791 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
792 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
793 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
794 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
795 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
796 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
797 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
798 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
799 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
800 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
801 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
802 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
803 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
804 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
805 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
806 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
807 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
808 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
809 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
810 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
811 main/wall.h: comments/formatting
813 2003-10-09 Bradley Bell <btb@icculus.org>
815 * main/text.c: fix text when using old datafiles
817 * main/laser.h: comments/whitespace
819 * main/laser.c, main/weapon.c: fixed smart missiles and smart
820 mines w/shareware data
822 * include/DT_drawtext.h: deleted unused file
824 2003-10-08 Bradley Bell <btb@icculus.org>
826 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
828 * arch/win32/ipx_udp.c: use closesocket() instead of close()
830 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
831 main/menu.c: Disabled 'd2x keys' weapon selection
833 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
835 * main/object.h, main/multi.h: get rid of most warnings issued by
836 cpp-precomp of gcc from Mac OS X dev tools
838 2003-10-05 Bradley Bell <btb@icculus.org>
840 * NEWS, configure.ac: increment version number
842 * cfile/cfile.c: better handling of CRLF text files (when that is
845 * utilities/hogcreate.c, utilities/hogextract.c,
846 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
847 reading/writing files
849 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
850 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
853 2003-10-04 Bradley Bell <btb@icculus.org>
855 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
857 * main/netmisc.c: change byte to sbyte, comments/whitespace
859 2003-10-03 Bradley Bell <btb@icculus.org>
861 * cfile/cfile.c, main/config.c: fix win32 eof bug.
863 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
866 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
867 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
868 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
869 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
870 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
871 main/object.c, main/object.h, main/paging.c, main/player.h,
872 main/robot.h, main/segment.h, main/state.c, main/switch.c,
873 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
874 main/weapon.c, main/weapon.h: change byte to sbyte,
877 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
878 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
879 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
880 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
882 * configure.ac: better checking for timeval
884 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
886 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
887 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
888 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
889 arch/win32/winnet.c, configure.ac, include/byteswap.h,
890 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
891 main/multibot.c, main/network.c: Make network architecture
892 choosable from game menu, add support for UDP/IP on Mac OS X and
895 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
897 * include/byteswap.h: added macros for coping with alignment
900 2003-10-02 Bradley Bell <btb@icculus.org>
902 * main/multi.h: added padding to little-endian version of
905 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
907 * main/netmisc.c: delete duplicate function
909 2003-10-01 Bradley Bell <btb@icculus.org>
911 * main/bm.c: make sure d1_texture_indices gets freed between
914 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
916 * main/piggy.h: fix size of d1 shareware descent.pig
918 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
920 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
921 main/gameseq.c, main/piggy.c: fix loading of d1 texture
922 replacements for non-animated textures
924 2003-08-02 Matthew Mueller <donut@dakotacom.net>
926 * main/controls.c: use fixed 20fps wiggle
928 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
930 * Makefile.am, debian/changelog.in, debian/control,
931 debian/d2x-common.dirs, debian/d2x-common.install,
932 debian/d2x-common.manpages, debian/d2x-gl.files,
933 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
934 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
935 utilities/Makefile.am, utilities/hogcreate.1,
936 utilities/hogextract.1, utilities/mvlcreate.1,
937 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
938 add man pages, distribute utility programs in new d2x-common deb
940 * rpm/d2x.spec.in: updated rpm spec file
942 2003-08-02 Bradley Bell <btb@icculus.org>
944 * cfile/cfile.c: update raw_position in cfputc and cfputs
946 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
948 * main/piggy.c: make error message more friendly
950 * main/piggy.c: simplify copying of bitmap flags
952 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
955 * cfile/cfile.c: revert to always using custom fgets
957 * main/endlevel.c, main/mission.c: handle missing exit sequence
958 components gracefully
960 * main/playsave.c: comments
962 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
964 * cfile/cfile.c: update raw_position in cfwrite
966 * main/network.c: comments/formatting
968 2003-06-22 Bradley Bell <btb@icculus.org>
970 * cfile/cfile.c: use standard fgets for non-archive files
972 * main/movie.c: use con_printf for missing movie warning
974 2003-06-18 Bradley Bell <btb@icculus.org>
976 * main/movie.c: fixed cfile conversion of movielib code
978 * main/console.c, main/hud.c: strip out colors, etc when printing
981 * include/u_mem.h: fix NDEBUG calloc macro
983 2003-06-15 Bradley Bell <btb@icculus.org>
985 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
988 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
989 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
990 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
991 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
992 main/scores.c, main/state.c, main/text.c, misc/args.c,
993 misc/strio.c: convert file i/o to cfile
995 2003-06-14 Bradley Bell <btb@icculus.org>
997 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
998 writing and other modes besides "rb" (mostly taken from
1001 2003-06-09 Bradley Bell <btb@icculus.org>
1003 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1006 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1007 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1010 2003-06-07 Taylor Richards <taylor@icculus.org>
1012 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1014 2003-06-07 Bradley Bell <btb@icculus.org>
1016 * main/console.c: fix non-console build
1018 * main/gamesave.c: comments
1020 * main/bm.c: remove redundant break
1022 2003-06-06 Bradley Bell <btb@icculus.org>
1024 * main/gauges.c, main/kconfig.c: comments/formatting
1026 * console/.cvsignore: added .cvsignore
1028 * main/console.c: can't write to console after it's closed
1030 2003-06-05 Bradley Bell <btb@icculus.org>
1032 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1033 console/internal.c, console/internal.h, include/CON_console.h,
1034 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1035 finish console conversion away from SDL
1037 2003-06-04 Bradley Bell <btb@icculus.org>
1039 * console/CON_console.c, include/CON.console.h, include/console.h,
1040 main/console.c, main/game.c: console conversion to native gr,
1043 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1044 put prototype for gr_bm_bitblt in gr.h
1046 2003-06-03 Bradley Bell <btb@icculus.org>
1048 * console/CON_console.c, console/DT_drawtext.c,
1049 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1050 main/console.c: use native fonts for console
1052 * main/playsave.c: use shorts for short data
1054 2003-06-02 Bradley Bell <btb@icculus.org>
1056 * configure.ac, main/console.c: set console background, fix
1059 2003-06-01 Bradley Bell <btb@icculus.org>
1061 * Makefile.am, arch/sdl/event.c, configure.ac,
1062 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1063 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1064 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1065 main/gamerend.c: added console code (from SDL_console)
1067 2003-05-30 Bradley Bell <btb@icculus.org>
1069 * README: minor update
1071 2003-05-28 Bradley Bell <btb@icculus.org>
1073 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1078 2003-06-06 Bradley Bell <btb@icculus.org>
1080 * main/kconfig.c: fix crash in control menus
1082 * main/gauges.c: force cockpit redraw in opengl
1084 * main/gamerend.c: move ogl swap, so cockpit and console get
1087 2003-06-01 Bradley Bell <btb@icculus.org>
1089 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1093 2003-05-12 Bradley Bell <btb@icculus.org>
1095 * configure.ac: increment version number
1097 * main/bm.c: use con_printf for exit model warnings
1099 * configure.ac: must check for timespec after setting -mno-cygwin
1101 * main/inferno.c: added -nohogdir and -userdir options
1103 * NEWS, main/titles.c: use briefings with no extension
1107 2003-04-30 Bradley Bell <btb@icculus.org>
1109 * configure.ac: have to include time.h when checking for nanosleep
1111 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1114 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1115 increment version number
1117 * main/Makefile.am: make dist fix
1121 2003-04-29 Bradley Bell <btb@icculus.org>
1123 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1126 2003-04-24 Bradley Bell <btb@icculus.org>
1128 * configure.ac: increment version number
1130 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1133 2003-04-24 Ingo van Lil <inguin@gmx.de>
1135 * main/render.c: fix misspellings of NDEBUG
1139 2003-04-14 Bradley Bell <btb@icculus.org>
1141 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1143 2003-04-11 Bradley Bell <btb@icculus.org>
1145 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1150 2003-04-11 Bradley Bell <btb@icculus.org>
1152 * libmve/mveplay.c: use _sleep instead of sleep on win32
1154 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1155 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1156 include/cfile.h, include/error.h, libmve/Makefile.am,
1157 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1158 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1159 utilities/Makefile.am: comments/formatting/dist problems
1161 * configure.ac: use different defines for os x
1163 2003-04-07 Bradley Bell <btb@icculus.org>
1165 * include/error.h, misc/error.c: put some old stuff back in,
1166 eliminate duplicate error messages
1168 * main/text.c: don't die on text not found
1171 * main/inferno.c: print some useful info if hog not found, allow
1172 -help to work if no text available
1174 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1176 * arch/linux/Makefile.am: revert to previous version, so linux
1179 2003-04-03 Bradley Bell <btb@icculus.org>
1181 * main/endlevel.c: fixed exit model scheme yet again
1183 2003-04-02 Bradley Bell <btb@icculus.org>
1185 * misc/error.c: call Int3 on Assert
1187 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1190 * main/wall.c: don't die when trying to toggle nonexistent
1191 segment... vertigo level 10 is buggy!
1193 * main/gamemine.c: comments/formatting
1195 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1197 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1198 main/inferno.c: Allow use of 22K sound samples
1200 2003-03-29 Bradley Bell <btb@icculus.org>
1202 * arch/ogl/gr.c: default to bitmapped reticle
1204 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1205 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1208 * arch/sdl/joy.c: fixed text seen for hats in control config
1211 2003-03-28 Bradley Bell <btb@icculus.org>
1213 * main/bm.c: heh, model nums in vertigo are hardcoded,
1214 N_D2_POLYGON_MODELS can't change
1216 * configure.ac, include/d1x.xpm, include/descent.xpm,
1217 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1220 2003-03-27 Bradley Bell <btb@icculus.org>
1222 * main/text.h: fixed text references for hat directions
1224 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1226 2003-03-26 Bradley Bell <btb@icculus.org>
1228 * main/playsave.c: make d2x keys backward compatible
1230 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1232 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1235 2003-03-26 Bradley Bell <btb@icculus.org>
1237 * main/piggy.c: fix crash when d1 data not present
1239 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1240 read/write from plr file
1242 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1243 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1244 added escort.h header
1246 2003-03-25 Bradley Bell <btb@icculus.org>
1248 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1249 D1_PIGFILE ("descent.pig") macro
1251 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1252 models from d1 pig file
1254 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1255 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1256 really) from d1 pig file
1258 2003-03-23 Bradley Bell <btb@icculus.org>
1260 * main/bm.c: stop extra robots from overwriting exit models
1262 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1263 texture list doesn't get full
1265 * main/bm.c: fix mem leak when reading extra robots
1267 2003-03-21 Bradley Bell <btb@icculus.org>
1269 * main/menu.c: Added option to set movie resolution (mostly works)
1271 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1273 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1274 replacement functions to piggy.c
1276 * main/gameseq.c: attempt to support mac d1 descent.pig
1278 * main/bm.c: fix mem leak
1280 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1281 files, both d1 and d2 oem briefing where showed
1283 * main/inferno.c, main/movie.c: Change the default movie
1284 resolution to "high", implement the option -lowresmovies
1286 2003-03-20 Bradley Bell <btb@icculus.org>
1288 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1290 * main/piggy.c: comments
1292 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1294 * main/gameseq.c: delete duplicate function
1296 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1298 2003-03-19 Bradley Bell <btb@icculus.org>
1300 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1301 (cddb discid) support
1303 * arch/sdl/digi.c, main/kludge.c: implemented
1304 digi_link_sound_to_object3 for looping sounds, other looping stuff
1306 * arch/sdl/gr.c: removing dependencies on stuff in main/
1308 * arch/linux/Makefile.am, arch/linux/init.c,
1309 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1310 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1311 other header cleanups
1313 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1315 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1317 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1318 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1319 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1320 load d1 textures for d1 levels
1322 2003-03-19 Bradley Bell <btb@icculus.org>
1324 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1325 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1326 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1327 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1330 * README: added some OS X info
1332 2003-03-17 Bradley Bell <btb@icculus.org>
1334 * main/newdemo.c: simplify DEMO_FILENAME macro
1336 * main/console.c, main/game.c: enable experimental console support
1338 * main/gamerend.c: fixed location of fps meter in multi
1340 2003-03-16 Bradley Bell <btb@icculus.org>
1342 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1343 also look in shared data dir for demos
1345 * main/newdemo.c, main/newdemo.h: comments/formatting
1347 2003-03-15 Christopher Thielen <chris@luethy.net>
1349 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1350 thinking d2 cd is always present
1352 2003-03-15 Bradley Bell <btb@icculus.org>
1354 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1357 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1360 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1361 gr_init. don't really know why this works, though
1363 2003-03-14 Bradley Bell <btb@icculus.org>
1365 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1367 * unused/bios/rbaudio.h: removed duplicate file
1369 2003-03-14 Christopher Thielen <chris@luethy.net>
1371 * arch/sdl/rbaudio.c: stop cd audio when exiting
1373 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1375 * main/gamecntl.c: add comments to the "only matt knows" cheats
1377 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1379 * main/gamemine.c: formatting, better texture conversion for d1
1382 2003-03-14 Bradley Bell <btb@icculus.org>
1384 * main/piggy.c: must swap all mac version pigfiles
1386 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1387 main/multi.c: formatting, minor cleanups
1389 * 2d/rle.c: need to swap line_size on bigendian machines
1391 * main/mission.c, main/mission.h: detect mac full version hogfile
1393 2003-03-13 Bradley Bell <btb@icculus.org>
1395 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1396 added joy/mouse sensitivity slider, increased range to 16, and
1399 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1402 * arch/linux/Makefile.am: removed extra backslash
1404 * TODO, installation.txt: updated some documentation
1406 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1407 menu, with maxfps option
1409 2003-03-12 Bradley Bell <btb@icculus.org>
1411 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1413 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1414 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1415 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1416 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1417 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1418 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1419 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1420 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1421 arch/linux/include/music.h, arch/linux/include/serial.h,
1422 arch/linux/include/ukali.h: formatting
1424 2003-03-11 Chris Arena <ccarena@cox.net>
1426 * main/menu.c: fixed brightness slider
1428 2003-03-01 Bradley Bell <btb@icculus.org>
1430 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1431 robots and animated bitmaps work, but colors are messed up
1433 2003-02-28 Bradley Bell <btb@icculus.org>
1435 * main/player.h: whitespace
1437 * main/automap.c, main/cntrlcen.c, main/collide.c,
1438 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1439 descent.hog is present, d1 becomes mission 0)
1441 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1442 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1443 arch/win32/winnet.c: MinGW compiles with network enabled again,
1444 but still doesn't work
1448 2003-02-28 Bradley Bell <btb@icculus.org>
1450 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1451 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1452 many opengl glitches
1454 2003-02-27 Bradley Bell <btb@icculus.org>
1456 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1457 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1458 main/network.c, main/network.h: noted that hoard.ham is only needed
1459 for multiplayer HOARD games, and should not be equated with
1460 "vertigo". put HoardEquipped() back in network.c.
1462 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1463 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1464 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1465 use timer_delay instead of d_delay
1467 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1469 * main/render.c: added replacement qsort for solaris
1471 2003-02-26 Bradley Bell <btb@icculus.org>
1473 * main/gamemine.c: texture conversion for d1 shareware
1475 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1477 * main/gamemine.c: better texture conversion for d1 levels
1479 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1481 * main/kconfig.c: fix joystick support under MinGW
1483 2003-02-26 Bradley Bell <btb@icculus.org>
1485 * main/playsave.c: fix swapping glitch
1487 * configure.ac, readme.txt: clean stuff up, getting ready for
1490 * main/titles.c: begin support for rendering spinning robots in
1493 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1496 * main/gamemine.c: load d1 shareware levels!
1498 2003-02-25 Bradley Bell <btb@icculus.org>
1502 * autogen.sh: add warning about old auto* versions, use
1505 2003-02-24 Bradley Bell <btb@icculus.org>
1507 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1508 briefings mostly working
1510 * main/movie.c, main/titles.c: fixed some more briefing glitches
1512 2003-02-23 Bradley Bell <btb@icculus.org>
1514 * main/movie.c: fixed crash when using shareware data files
1517 * arch/sdl/digi.c: fix crash on non-existent sounds
1518 (i.e. shareware data)
1520 2003-02-22 Bradley Bell <btb@icculus.org>
1522 * main/titles.c: fixed fullscreen toggle in briefings
1524 2003-02-21 Bradley Bell <btb@icculus.org>
1526 * configure.ac: check for mingw when enabling nasm
1528 * main/playsave.c: enable loading player files of either byte
1531 2003-02-20 Bradley Bell <btb@icculus.org>
1533 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1535 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1536 #343, not "rest of solution to bug #344"
1538 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1541 * main/kludge.c: partial solution to bug #344
1543 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1545 * compilerdefs.txt: added linux/mips info
1547 * ChangeLog: clean up changelog
1549 2003-02-19 Bradley Bell <btb@icculus.org>
1551 * libmve/mveplay.c: os x needs nanosleep prototype.
1553 2003-02-18 Bradley Bell <btb@icculus.org>
1555 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1557 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1558 to disable/enable audio
1560 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1562 * main/: movie.h, titles.c: make sure movie's palette is set before
1563 writing briefing text. Fixes bug #359
1565 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1568 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1569 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1572 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1575 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1576 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1577 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1580 * include/libmve.h: blah
1582 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1584 * main/render.c: 2nd attempt to fix solaris qsort bug
1586 2003-02-18 Bradley Bell <btb@icculus.org>
1588 * configure.ac, include/pstypes.h: put alignment detection in
1591 2003-02-17 Bradley Bell <btb@icculus.org>
1593 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1594 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1595 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1596 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1597 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1598 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1599 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1600 moved mve stuff to separate subdir
1602 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1603 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1604 mve code. Fixes (at least) bugs #41, #348, and #350.
1606 2003-02-14 Bradley Bell <btb@icculus.org>
1608 * main/Makefile.am: no more Makefile.mveplay. again
1610 * main/mveplay.c: typo
1612 2003-02-13 Bradley Bell <btb@icculus.org>
1614 * utilities/mvlextract.c: uint -> unsigned int
1616 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1617 standalone mveplayer, win32 support
1619 * main/movie.c: random bugfixes, win32 support
1621 * arch/sdl/Makefile.am: formatting
1623 * configure.ac: disable networking on mac/win for now
1625 * main/newmenu.c: comments
1627 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1629 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1630 redundant swap functions.
1632 2003-02-13 Bradley Bell <btb@icculus.org>
1634 * ChangeLog: update changelog
1636 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1638 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1639 polymodel alignment issues.
1641 2003-02-13 Bradley Bell <btb@icculus.org>
1643 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1644 fix various little bugs
1646 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1647 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1649 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1652 * README.utils: new file
1654 * main/: mve_main.c, mveplay.c: more movie fixes
1656 * README: updated README
1658 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1660 2003-02-12 Bradley Bell <btb@icculus.org>
1662 * utilities/mvlextract.c: bigendian mvl support
1664 * main/mveplay.c: formatting, stuff
1666 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1667 truecolor mve support, standalone mveplayer
1669 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1670 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1671 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1672 standalone mveplayer
1674 2003-01-22 Bradley Bell <btb@icculus.org>
1676 * include/: interp.h, interp.h: restore prototype for
1677 swap_polygon_model_data
1679 2003-01-21 Bradley Bell <btb@icculus.org>
1681 * main/piggy.c: use memcpy to avoid alignment problem
1683 * compilerdefs.txt: updated some defs, added sunos/sparc
1685 2003-01-15 Bradley Bell <btb@icculus.org>
1687 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1689 * main/gamemine.c: attempting to support d1 shareware
1691 * compilerdefs.txt: update defs
1693 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1695 * main/mveplay.c: fix several bugs, comments, formatting.
1697 2003-01-15 Bradley Bell <btb@icculus.org>
1699 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1700 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1701 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1702 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1705 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1706 formatting, comments
1708 2003-01-11 Bradley Bell <btb@icculus.org>
1710 * main/: mission.c, mission.h: attempt to support d1 for mac
1713 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1715 * main/object.h: foo
1717 2003-01-09 Bradley Bell <btb@icculus.org>
1719 * main/movie.c: use ifdef around gr_toggle_fullscreen
1721 2003-01-07 Bradley Bell <btb@icculus.org>
1723 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1724 main/mission.h: don't need .msn file for descent.hog anymore
1728 2003-01-06 Bradley Bell <btb@icculus.org>
1730 * main/mission.h, main/mission.c: comments
1732 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1735 2003-01-03 Bradley Bell <btb@icculus.org>
1737 * utilities/: txb2txt.c, txt2txb.c: remove old files
1739 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1741 * main/polyobj.c: attempt to make read_model_file
1744 * main/menu.c: move vertigo text
1746 2003-01-02 Bradley Bell <btb@icculus.org>
1748 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1749 main/polyobj.h: cleanup alignment changes
1751 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1752 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1753 main/object.h: fix alignment issues on sparc
1755 * cvshowto.txt: update cvs info
1759 * 2d/rle.c: make rle_swap handle RLE_BIG
1761 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1763 * main/render.c: workaround solaris qsort bug
1765 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1767 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1768 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1770 * arch/linux/Makefile.am: enabled linux joystick, kali
1772 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1773 arch/sdl/event.c: enabled linux joystick
1775 2002-12-31 Bradley Bell <btb@icculus.org>
1777 * main/gamemine.c: simplified warning msg
1779 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1781 * main/render.h: fix compiler warning
1783 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1785 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1787 2002-12-24 Bradley Bell <btb@icculus.org>
1789 * main/mission.c: fixes an infinite loop which was caused by d2x
1790 thinking d2demo was a descent 1 mission
1792 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1794 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1796 2002-12-24 Bradley Bell <btb@icculus.org>
1798 * main/render.c: comments
1800 2002-10-30 Bradley Bell <btb@icculus.org>
1802 * main/inferno.c: add help for -hogdir option
1804 * main/inferno.c: added -hogdir option
1806 2002-10-28 Bradley Bell <btb@icculus.org>
1808 * main/: inferno.c, menu.c: enabled Vertigo displays
1810 * include/3d.h: typo
1812 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1814 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1815 main/netmisc.c, main/network.c: simplify and eliminate redundant
1818 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1820 * maths/fixc.c: fix infinite loop in quad_sqrt.
1822 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1823 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1825 2002-10-12 Bradley Bell <btb@icculus.org>
1827 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1829 2002-10-11 Bradley Bell <btb@icculus.org>
1831 * main/hud.c: make hud_message work correctly
1833 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1836 * main/network.c: formatting, small fixes
1838 2002-10-10 Bradley Bell <btb@icculus.org>
1840 * main/netmisc.h: no swap_object for little-endian
1842 * main/: netmisc.h, network.c: use macros to simplify network
1845 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1848 * main/inferno.c: enable loading screen for mac shareware with
1851 * main/netmisc.c: whitespace
1853 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1856 * main/hud.c: whitespace
1858 * configure.ac: remove shareware build, add macdata build
1860 * main/songs.c: whitespace
1862 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1863 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1866 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1869 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1871 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1872 comments, formatting, etc.
1874 * iff/iff.c: fix bigendian iff loading.
1876 2002-10-03 Bradley Bell <btb@icculus.org>
1878 * utilities/txb2tex.c: typo
1880 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1881 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1884 * arch/sdl/mouse.c: whitespace
1886 2002-09-19 Bradley Bell <btb@icculus.org>
1888 * main/kconfig.c: fix a oops, add old logs
1890 * main/kconfig.c: support for >3 mouse buttons
1892 2002-09-18 Bradley Bell <btb@icculus.org>
1894 * include/gr.h: fix palette swap define
1896 2002-09-14 Bradley Bell <btb@icculus.org>
1898 * main/titles.c: load hires briefing screen if lores doesn't exist
1899 (i.e. vertigo) and MenuHires=0
1901 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1903 * main/: multi.h, network.h: pack some structures for ipx
1906 2002-09-14 Bradley Bell <btb@icculus.org>
1908 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1909 and load_endlevel_data() to expect newline-terminated strings, fix
1910 load_game_data to read null-terminated string for
1913 2002-09-07 Bradley Bell <btb@icculus.org>
1915 * main/newmenu.c: added error message
1917 * main/menu.h: enable -nohires with mac shareware
1919 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1921 * 2d/font.c: enable 0/255 palette swap for fonts
1923 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1926 * 2d/2dsline.c: fix ogl blooper
1928 2002-09-05 Bradley Bell <btb@icculus.org>
1930 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1933 * include/strutil.h: need string.h for strcasecmp
1935 * include/rle.h: okay, maybe it needs to be this way
1937 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1939 * 2d/scalec.c: more stuff from d2src
1941 * 2d/rle.c: more stuff from d2src, formatting
1943 * 2d/font.c: useless cruft
1945 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1947 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1950 2002-09-04 Bradley Bell <btb@icculus.org>
1952 * include/grdef.h: fix compiler warnings
1954 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1956 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1959 * main/game.c: we want the mac ibitblt for everything but dos and
1962 * main/texmerge.c: these routines are in tmerge.c
1964 * main/credits.c: enable credits for mac and oem data
1966 * main/bm.c: use either exit.ham or exit.pofs
1968 * include/ibitblt.h: enable some more code from d2src
1970 * include/gr.h: enable mac ubitblt_double
1972 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1974 * include/grdef.h: moved some inline asm from linear.h
1976 * 2d/ibitblt.c: brought in line with original d2 version
1978 * 2d/bitblt.c: reverted to original d2 version of this file, then
1979 added d1x enhancements
1981 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1983 * 2d/linear.h: moved these back to their original locations
1986 * main/mveplay.c: close some memory holes, speed up palette loading
1988 * main/movie.c: added fullscreen toggle while playing movies
1990 * main/inferno.c: comment out -superhires help text (always on)
1992 * include/timer.h: added approx_fsec_to_usec macro
1994 * arch/sdl/joy.c: fix compiler warning
1996 2002-09-01 Bradley Bell <btb@icculus.org>
1998 * main/network.c: oops
2000 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2002 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2003 timer_get_fixed_seconds
2007 2002-08-31 Bradley Bell <btb@icculus.org>
2009 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2012 * main/multi.h: network endian stuff
2014 * 2d/font.c, include/gr.h: fast file i/o for font headers
2016 * arch/win32/arch_ip.cpp: unused file
2018 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2019 bigendian networking fixes
2021 * main/menu.c: make net menu more accurate, also make superhires
2024 * include/pstypes.h: better to have __pack__ all the time, I think.
2025 needed for networking, e.g.
2027 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2030 * arch/win32/Makefile.am: unused file
2034 2002-08-30 Bradley Bell <btb@icculus.org>
2036 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2038 * main/: newmenu.h, titles.c: formatting
2040 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2041 main/multi.h: networking works, finally
2043 * TODO: added TODO file
2045 * arch/linux/arch_ip.cpp: unused fine
2047 * README: network sorta working
2049 * main/: Makefile.am, multi.c, network.c, network.h: more
2052 * main/menu.c: load builtin mission correctly
2054 * main/inferno.c: documentation
2056 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2059 * main/Makefile.mveplay: don't need no more
2061 2002-08-29 Bradley Bell <btb@icculus.org>
2063 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2064 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2065 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2068 * include/ipx_drv.h: more network fixing
2070 * arch/linux/include/ipx_drv.h: more network fixing
2072 * include/ipx.h: formatting
2074 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2076 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2077 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2078 main/inferno.c: fixed networking fuck-up?
2080 * Makefile.am: moved mingw info to README
2082 * README, mingw32.txt: moved mingw info to README
2084 2002-08-27 Bradley Bell <btb@icculus.org>
2086 * utilities/mvlextract.c: allow specifying file to extract
2088 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2091 * utilities/hogextract.c: allow specifying file to extract
2093 * main/mission.c: Have to get mission_num _after_ promoting...
2095 * main/: gameseq.c, titles.c: beginning d1 briefing support
2097 * descent.msn: beginning d1 briefing support
2099 * main/: titles.c, titles.h: d1-style mission briefings
2101 * main/piggy.h: whitespace
2103 * main/movie.c: beginning robot movie support, fall back on lo/hi
2104 res if hi/lo not available
2106 * main/mission.c: added Builtin_mission_num for builtin mission,
2107 D1Hogdir, d1-style mission briefings
2109 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2112 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2113 (for d1 missions that need d1 data)
2115 * 2d/ibitblt.c: whitespace
2117 2002-08-26 Bradley Bell <btb@icculus.org>
2119 * utilities/mvlcreate.c: oops
2121 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2124 * utilities/hogextract.c: added [v]iew option
2126 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2128 * main/titles.c: fix writable string, disable DumbAdjust thing
2130 * main/polyobj.h: whitespace
2132 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2135 * main/movie.c: read movies from AltHogDir, other fixes
2137 * main/: mission.c, mission.h: fix bug w/mission filename
2139 * main/gameseq.c: comments
2141 * main/digi.h: whitespace n stuff
2143 * include/mve_audio.h: added audio flag macros
2145 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2150 2002-08-23 Bradley Bell <btb@icculus.org>
2152 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2155 * Makefile.am: remove d2demo.mn2
2157 * cfile/cfile.c, include/cfile.h: add cfile_size function
2159 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2160 eliminate need for .mn2 files for oem and demo
2162 2002-08-22 Bradley Bell <btb@icculus.org>
2164 * main/bm.c: fix for vertigo
2166 * main/menu.h: make OEM menu pcx available
2168 * 2d/rle.c: merge with original d2 file
2170 * Makefile.am, configure.ac: let mission files get installed by
2173 2002-08-17 Bradley Bell <btb@icculus.org>
2175 * configure.ac: make FAST_FILE_IO the default on little-endian
2178 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2180 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2183 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2185 * main/: game.c, menu.c, mission.c: promote builtin missions.
2187 2002-08-15 Bradley Bell <btb@icculus.org>
2189 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2190 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2192 * utilities/.cvsignore: added cvsignore
2194 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2197 * main/piggy.c: mac data file loading
2199 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2200 transparency and swap 0/255 correctly for mac data files
2202 2002-08-13 Bradley Bell <btb@icculus.org>
2204 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2205 to utilities to avoid conflict with c++ std lib <utility>
2207 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2208 txt2txb.c: moved utility to utilities to avoid conflict with c++
2211 * Makefile.am, configure.ac: add utilities
2213 2002-08-09 Bradley Bell <btb@icculus.org>
2215 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2218 2002-08-08 Bradley Bell <btb@icculus.org>
2220 * main/inferno.c: comments
2222 * main/: newmenu.c, songs.c: mac demo datafile support
2224 * installation.txt: update
2226 * main/gamesave.c: use lowercase for consistency
2228 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2229 models for other than d2demo
2231 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2233 * main/gamemine.c: formatting, better d1 texture conversion
2235 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2236 main/mission.h: recognize .msn mission files.
2238 2002-08-07 Bradley Bell <btb@icculus.org>
2240 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2241 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2242 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2243 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2244 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2245 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2248 2002-08-06 Bradley Bell <btb@icculus.org>
2250 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2252 * main/Makefile.am: formatting
2254 * 2d/font.c: make gr_remap_font just reload the whole thing
2256 * configure.ac: formatting
2258 * Makefile.am: added d2demo.mn2
2260 * d2demo.mn2: mission file for shareware
2262 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2263 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2265 * main/sounds.h: shareware stuff, whitespace
2267 * main/: polyobj.c, polyobj.h: more fast i/o macros
2269 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2272 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2273 endlevel stuff to non-shareware, allow movies/endlevel for
2276 * main/cntrlcen.c: typo
2278 * main/bm.h: use global Piggy_hamfile_version
2280 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2281 macros, use global Piggy_hamfile_version
2283 * main/Makefile.am: terrain and movie stuff always used now
2285 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2288 * main/: gamemine.c, gamesave.c: load DMB levels
2290 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2291 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2293 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2295 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2297 2002-08-04 Bradley Bell <btb@icculus.org>
2299 * main/inferno.c: shareware stuff, formatting
2301 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2303 * arch/sdl/gr.c: don't need to set mode in gr_init
2305 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2307 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2310 * Makefile.am, descent.mn2: added mission file for descent 1
2312 2002-08-02 Bradley Bell <btb@icculus.org>
2314 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2315 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2316 main/piggy.h, misc/error.c: junk
2318 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2319 render.h, scores.c, scores.h, terrain.c: shareware stuff
2321 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2322 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2323 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2324 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2325 main/weapon.c, main/weapon.h: fast i/o macros
2327 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2329 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2330 main/gamemine.h, main/gamesave.c: load d1 levels
2332 2002-07-30 Bradley Bell <btb@icculus.org>
2334 * configure.ac: oops
2336 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2339 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2340 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2341 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2342 main/piggy.c, main/titles.c: support shareware datafiles!
2344 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2345 piggy.c: SHAREWARE fixes
2347 2002-07-29 Bradley Bell <btb@icculus.org>
2349 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2350 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2351 misc/fileutil.c: Portability - OS X support
2353 2002-07-27 Bradley Bell <btb@icculus.org>
2355 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2356 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2357 segment.h: portability
2359 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2360 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2361 main/wall.h: portabilization
2363 * 2d/font.c, include/gr.h: portability
2365 2002-07-26 Bradley Bell <btb@icculus.org>
2367 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2369 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2371 * main/player.c: foo
2373 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2375 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2376 misc/fileutil.h: portable file i/o utils
2378 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2379 writable string anymore... / formatting
2381 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2382 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2383 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2384 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2385 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2386 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2387 portable-izing file loading routines
2389 2002-07-24 Bradley Bell <btb@icculus.org>
2391 * main/mveplay.c: correctly play files with 16bit uncompressed
2392 audio, mem checking, etc
2394 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2397 2002-07-23 Bradley Bell <btb@icculus.org>
2399 * misc/Makefile.am: unused file
2401 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2402 main/sounds.h: remove experimental nmovie stuff
2404 * main/movie.c: add some debugging output
2406 2002-07-22 Bradley Bell <btb@icculus.org>
2408 * main/: console.c, state.c: simplified header
2410 * main/movie.c: enable mveplay audio
2412 * main/old/movie.c: moved to main/
2414 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2415 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2416 main/mvelib.c, main/mveplay.c: initial movie support
2418 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2419 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2420 include/ogl_init.h, include/pstypes.h, main/console.c,
2421 main/state.c, mem/mem.c: OS X stuff
2423 * configure.ac: OS X and movie stuff
2425 2002-07-19 Bradley Bell <btb@icculus.org>
2427 * compilerdefs.txt: OSX defs
2429 2002-07-18 Bradley Bell <btb@icculus.org>
2431 * main/inferno.c: use simpler rcs tags
2433 * autogen.sh: keep Changelog in cvs (and use --accum)
2435 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2436 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2437 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2438 main/songs.c: changed cdrom->rbaudio
2440 * include/rbaudio.h: moved to /include
2442 2002-07-17 Bradley Bell <btb@icculus.org>
2444 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2445 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2446 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2447 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2448 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2449 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2450 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2451 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2452 3d/setup.c: use simpler rcs tags
2457 2002-07-17 Bradley Bell <btb@icculus.org>
2459 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2461 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2463 * debian/rules: don't need readme's
2465 * debian/rules: move d1x license to COPYING, license clarifications
2467 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2468 license to COPYING, license clarifications
2470 * debian/rules: fix debian docs
2472 * debian/rules: fix debian manpages
2474 * debian/d2x-sdl.menu: fix debian menu
2476 * debian/rules: link to undocumented man page for debs
2478 * Makefile.am, configure.ac, debian/control, debian/copyright,
2479 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2480 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2481 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2484 2002-07-16 Bradley Bell <btb@icculus.org>
2486 * debian/: rules, changelog.in: deb stuff
2488 * configure.ac: cleaner nasm detection
2490 * debian/: changelog.in, control, rules: deb stuff
2492 * README, installation.txt: typos, stuff
2494 * configure.ac: better #defines
2496 * configure.ac: whitespace
2498 * configure.ac: better documentation
2500 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2501 SDL_JOYSTICK not needed
2503 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2505 * configure.ac: need higher SDL for joystick
2507 * debian/: control, rules: deb stuff
2509 * arch/sdl/joy.c: old junk
2511 * Makefile.am, configure.ac: automake updates
2513 * main/: inferno.c, text.c: don't use althogdir on non-unix
2515 * configure.ac: more autoconf updates
2517 * misc/strutil.c: better strrev
2519 * main/inferno.c: need limits.h on mingw also
2521 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2524 2002-04-19 Bradley Bell <btb@icculus.org>
2526 * main/network.c: let hoard.ham be a cfile
2528 * main/text.c: better error message when hog not found
2532 2002-03-23 Bradley Bell <btb@icculus.org>
2534 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2535 arch/sdl/Makefile.am: Use SDL joystick automatically
2537 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2539 2002-03-05 Bradley Bell <btb@icculus.org>
2541 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2544 2002-02-23 Bradley Bell <btb@icculus.org>
2546 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2548 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2549 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2550 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2551 main/editor/Makefile.am: moved includes to include
2553 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2555 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2556 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2557 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2560 * main/game.c: disabled cockpit for OGL, formatting
2562 * 2d/ibitblt.c: formatting
2564 2002-02-16 Bradley Bell <btb@icculus.org>
2566 * include/oldsdl.h: check for older macros
2568 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2569 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2570 allow older sdl versions
2572 2002-02-15 Bradley Bell <btb@icculus.org>
2574 * main/: automap.c, automap.h, inferno.c: automap resolution now
2577 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2579 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2580 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2581 win32/include/key_arch.h: never mind - that would be pointless
2583 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2584 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2585 win32/include/key_arch.h: copied files from d1x
2587 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2588 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2590 * main/multipow.c: need conf.h
2592 * arch/win32/Makefile.am: new file
2594 * include/pstypes.h: added u_int16_t (needed in base_ip)
2596 * arch/win32/arch_ip.cpp: copied from d1x
2598 2002-02-14 Bradley Bell <btb@icculus.org>
2600 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2602 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2603 main/netlist.c: Added hotkeys to toggle fullscreen mode
2605 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2606 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2608 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2609 reorder.h: Lotsa networking stuff from d1x
2611 2002-02-13 Bradley Bell <btb@icculus.org>
2613 * include/gr.h, main/game.c: Fullscreen toggle stuff
2615 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2618 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2619 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2622 2002-02-11 Bradley Bell <btb@icculus.org>
2624 * main/bm.c: use portable loader if bigendian
2626 * include/pstypes.h: don't define bool for c++
2628 * include/cfile.h: extern AltHogDir stuff
2630 * include/byteswap.h: use WORDS_BIGENDIAN
2632 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2634 * main/vers_id.h: added D2X_IVER
2636 * misc/args.c: don't use d1x.ini
2638 * Makefile.am: rpm stuff
2640 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2643 2002-02-09 Bradley Bell <btb@icculus.org>
2645 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2647 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2649 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2652 2002-02-06 Bradley Bell <btb@icculus.org>
2654 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2655 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2656 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2658 * debian/: changelog.in, control, copyright, d2x-gl.files,
2659 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2663 2002-02-02 Bradley Bell <btb@icculus.org>
2665 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2667 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2668 Enabled RELEASE option
2670 2002-01-31 Bradley Bell <btb@icculus.org>
2672 * Makefile.am, configure.ac: specify prerequisite versions of
2673 autoconf and automake
2675 2002-01-29 Bradley Bell <btb@icculus.org>
2677 * main/mission.c: RCS header added
2679 * main/inferno.c: update copyright date
2681 * main/mission.c: allow missions to be in AltHogDir
2683 * configure.ac: Display results of configure
2685 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2688 2002-01-28 Bradley Bell <btb@icculus.org>
2690 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2691 Data files now go in DATADIR/games/d2x, user files now go in
2694 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2696 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2697 files now go in ~/.d2x
2699 2002-01-24 Bradley Bell <btb@icculus.org>
2701 * configure.ac: fix nasm not found error message
2703 2002-01-18 Bradley Bell <btb@icculus.org>
2705 * configure.in: getting rid of old configure.in
2707 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2708 main/movie.c: Movie playing kludgey stuff
2710 * misc/args.c: formatting
2712 * main/inferno.c: allow -h for help
2714 * include/error.h: don't die on int3, unless -debug given
2716 * mingw32.txt: more stuff
2718 2001-12-29 Bradley Bell <btb@icculus.org>
2720 * Makefile.am: Got rid of thinking.txt
2722 * main/inferno.c: document -nomovies option
2724 2001-12-28 Bradley Bell <btb@icculus.org>
2726 * main/titles.c: formatting, put some code into place for rendering
2727 of robots during briefings
2729 2001-12-27 Bradley Bell <btb@icculus.org>
2733 2001-12-23 Craig Hadady <chadady@iglou.com>
2735 * 2d/rle.c: fixed bug in dummy array.
2737 2001-12-03 Bradley Bell <btb@icculus.org>
2739 * arch/sdl/init.c: fix formatting
2741 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2742 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2743 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2744 and sdl joystick stuff
2746 2001-11-30 Bradley Bell <btb@icculus.org>
2748 * thinking.txt: not needed
2750 2001-11-27 Bradley Bell <btb@icculus.org>
2752 * cygconf, mingw32.txt: use sdl from source on cygwin
2754 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2755 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2756 SDL_CFLAGS to CFLAGS
2758 2001-11-27 Bradley Bell <btb@icculus.org>
2762 2001-11-14 Bradley Bell <btb@icculus.org>
2764 * texmap/scanline.c: use optimization flags as texmap default
2766 * NEWS: mouse wheel, etc
2768 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2769 wheel to emulate 3rd axis
2771 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2773 * include/error.h: kludge to ungrab mouse when we hit an int3
2775 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2776 __ENV_MSDOS__ to __MSDOS__
2778 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2781 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2784 * arch/sdl/digi.c: implemented digi_set_volume
2786 * include/grdef.h, main/config.c, misc/d_io.c: change
2787 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2789 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2790 main/piggy.c: use MAKE_SIG
2792 * installation.txt: update
2794 * configure.ac: new file
2796 * arch/sdl/joydefs.c: #include pstypes.h
2798 * arch/sdl/init.c: SDL joystick stuff
2800 * acconfig.h: adjust MINGW defines
2802 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2803 controls menu now works
2805 2001-11-13 Bradley Bell <btb@icculus.org>
2807 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2810 * Makefile.am: New file
2812 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2815 * compilerdefs.txt: New file
2817 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2819 2001-11-12 Bradley Bell <btb@icculus.org>
2821 * main/playsave.c: load player files regardless of byte order of
2824 2001-11-11 Bradley Bell <btb@icculus.org>
2826 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2829 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2831 * NEWS: GL savegame thumbnails
2833 * acconfig.h, configure.in: make option for NMOVIES, default to off
2835 2001-11-09 Bradley Bell <btb@icculus.org>
2837 * main/state.c: Enabled savegame thumbnails under OpenGL
2839 * unused/pa_null/pa_enabl.h: remove duplicate header
2841 * misc/args.c: use d2x.ini for option file
2843 * mem/mem.c: Move mem_realloc inside the ifdef
2845 * main/menu.c: fix 640x400 menu text
2847 * main/inferno.c: added documentation
2849 * main/endlevel.c: fix warnings
2851 * arch/ogl/gr.c: Get rid of gl spew
2853 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2855 * acconfig.h: Define __SDL__ for mingw
2857 2001-11-08 Bradley Bell <btb@icculus.org>
2859 * 2d/font.c: free OGL font data when rereading
2861 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2862 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2863 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2864 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2865 main/weapon.h: Enabled shareware build, endlevel flythrough
2868 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2869 of use for shareware build
2871 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2874 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2876 2001-11-05 Bradley Bell <btb@icculus.org>
2878 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2881 * include/3d.h: Add comment
2883 2001-11-04 Bradley Bell <btb@icculus.org>
2885 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2888 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2891 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2893 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2894 main/hudmsg.h: Enable d1x-style hud_message
2896 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2898 * 2d/font.c: re-init ogl fonts after remapping colors.
2900 2001-11-02 Bradley Bell <btb@icculus.org>
2902 * misc/Makefile.am: remove byteswap.h (duplicate header)
2904 * 2d/font.c: fixed gr_remap_font, minor stuff
2906 * configure.in: take out -O2 if doing debug build
2908 * main/bm.c: formatting
2910 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2912 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2913 macros, get rid of functions
2915 2001-11-01 Bradley Bell <btb@icculus.org>
2917 * misc/byteswap.h: removed duplicate header
2919 2001-10-31 Bradley Bell <btb@icculus.org>
2921 * NEWS, main/automap.c: automap works in opengl
2923 * NEWS, configure.in: Added news
2925 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2927 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2929 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2930 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2931 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2933 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2935 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2937 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2938 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2940 2001-10-27 Bradley Bell <btb@icculus.org>
2942 * main/inferno.c: added some documentation
2944 2001-10-25 Bradley Bell <btb@icculus.org>
2946 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2949 * Makefile.am, configure.in, arch/Makefile.am,
2950 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2951 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2952 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2953 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2954 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2955 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2956 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2957 it's ugly, but It'll be easier to sync with d1x.
2959 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2960 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2961 main/editor/Makefile.am: attempt at support for editor, makefile
2964 * misc/d_delay.c: formatting fix
2966 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2967 tmappent.S, tmapppro.S: adding support for runtime selection of
2970 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2971 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2972 including multi.h and network.h, fix backslashes, fix compiler
2975 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2976 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2977 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2978 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2979 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2980 including multi.h and network.h, fix backslashes
2982 * include/pstypes.h: added typedef for u_int64_t on mingw
2984 * include/3d.h: added prototype for g3_uninit_polygon_model
2986 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2988 2001-10-24 Bradley Bell <btb@icculus.org>
2990 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2991 arch subdirs, as in d1x.
2993 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2994 earlier style until i understand automake 1.5 better. remove input
2997 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2998 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2999 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3000 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3001 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3002 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3003 Moved input stuff to arch subdirs, as in d1x.
3005 * NEWS, configure.in: blah blah
3007 2001-10-23 Bradley Bell <btb@icculus.org>
3009 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3011 * texmap/tmapppro.S: no need for #include <conf.h> here
3013 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3016 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3017 file. RCS header added
3019 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3020 #ifdef'ing out the whole file. RCS header added
3022 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3023 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3024 fixes. Now works with automake 1.5 and autoconf 2.52.
3025 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3026 mingw (-grabmouse now works on win32).
3028 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3029 These don't belong in cvs
3033 2001-10-20 Bradley Bell <btb@icculus.org>
3035 * 2d/font.c: Don't free unused variables...
3037 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3040 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3041 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3042 main/Makefile.am: make dist more sensible
3044 * Makefile.am: Kludge for linking on mingw
3046 2001-10-19 Bradley Bell <btb@icculus.org>
3048 * Makefile.am, configure.in, arch/win32/Makefile.am,
3049 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3051 * include/ipx_drv.h: Check for __MINGW32__
3053 * include/i86.h: Imported from d1x
3055 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3057 * arch/dos/modex.asm: Fixed %include
3059 * main/console.c: RCS headers added
3061 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3064 * Makefile.am, main/Makefile.am: Moved final link to top-level
3065 directory instead of main/
3067 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3068 __ENV_LINUX__ to __linux__
3070 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3071 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3072 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3073 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3074 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3075 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3076 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3077 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3078 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3079 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3082 * configure.in: add --enable-xploader, support arch/linux subdir,
3085 * main/inferno.c: conditionalize conf.h
3087 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3089 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3090 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3091 misc/fileutil.h: Partial application of linux/alpha patch.
3093 2001-10-19 Bradley Bell <btb@icculus.org>
3095 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3096 networking in line with d1x, moved some arch/linux_* stuff to
3099 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3100 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3101 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3102 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3105 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3106 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3107 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3108 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3109 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3110 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3111 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3112 linux/include/ukali.h: Brought linux networking in line with d1x,
3113 moved some arch/linux_* stuff to arch/linux/*
3115 * include/ipx_drv.h: Imported from d1x
3117 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3119 * main/ipx_drv.c: Imported from d1x
3121 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3122 main/network.h, main/Makefile.am: Trying to get network working on
3125 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3126 main/Makefile.am: build fixes
3128 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3129 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3130 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3131 starting to get net working.
3133 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3134 conditionalized min,max macros
3136 2001-10-18 Bradley Bell <btb@icculus.org>
3138 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3139 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3140 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3141 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3144 * 2d/2dsline.c: RCS headers added/changed
3146 * configure.in: fix NASMFLAGS bug
3148 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3151 2001-10-17 Bradley Bell <btb@icculus.org>
3153 * NEWS: Fixed the invulnerable robots bug!
3155 * main/collide.c: Fixed the invulnerable robots bug!
3157 2001-10-14 Bradley Bell <btb@icculus.org>
3159 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3162 2001-10-13 Bradley Bell <btb@icculus.org>
3164 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3165 arch/Makefile.am, arch/dos/Makefile.am,
3166 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3167 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3168 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3169 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3170 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3171 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3172 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3173 arch/win32/include/Makefile.am, iff/Makefile.am,
3174 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3175 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3176 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3177 unused/bios/Makefile.am, unused/lib/Makefile.am,
3178 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3179 unused/ui/Makefile.am, unused/vga/Makefile.am,
3180 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3181 automake stuff from "inert" subdirs. And there was much rejoicing.
3183 * Makefile.am, NEWS, configure.in: Stuff
3185 * ChangeLog: removing auto-generated file
3187 * cygconf: Added instructions for mingw32 build
3189 * Makefile.am: renamed INSTALL to installation.txt
3191 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3193 * mingw32.txt: Added instructions for mingw32 build
3195 * configure.in: Enable assembly under mingw32
3197 2001-10-12 Bradley Bell <btb@icculus.org>
3199 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3201 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3202 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3203 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3204 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3205 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3206 to __DJGPP__, since it's built-in.
3208 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3210 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3211 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3215 2001-10-12 Bradley Bell <btb@icculus.org>
3217 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3219 * Makefile.am: make sure cygconf gets archived
3221 * configure.in: Increment version number in preparation for release
3223 * configure.in: Fix detection of opengl
3225 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3226 cygconf, arch/Makefile.am, arch/include/joy.h,
3227 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3228 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3229 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3230 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3231 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3232 Vastly improved compilability.
3234 2001-10-11 Bradley Bell <btb@icculus.org>
3236 * Makefile.am: Added macros/sdl.m4
3238 * autogen.sh: Added macros/sdl.m4
3240 2001-10-09 Bradley Bell <btb@icculus.org>
3242 * main/vers_id.h: Added DESCENT_VERSION constant
3244 * main/inferno.c: Added command-line help.
3246 * include/ogl_init.h: opengl improvments (following d1x changes)
3248 2001-10-07 Bradley Bell <btb@icculus.org>
3250 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3251 arch/ogl/Makefile.am: Remove duplicate headers.
3253 2001-08-02 Thimo Neubauer <thimo@debian.org>
3255 * mem/mem.c: totally crippled the memory manager because it does
3256 not make sense for non-DOS-systems and it would have been too
3257 complicated to get it 64bit clean
3259 2001-06-19 Bradley Bell <btb@icculus.org>
3261 * cvshowto.txt: updated anonymous password
3263 2001-02-08 Bradley Bell <btb@icculus.org>
3265 * COPYING, license.txt: Added d1x license
3267 2001-02-01 Bradley Bell <btb@icculus.org>
3269 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3271 2001-01-31 Bradley Bell <btb@icculus.org>
3273 * configure.in, arch/include/mouse.h, include/pstypes.h,
3274 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3276 * main/polyobj.c: fix typo
3278 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3279 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3280 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3281 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3282 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3283 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3284 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3285 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3286 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3287 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3288 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3289 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3290 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3291 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3292 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3293 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3294 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3295 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3296 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3297 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3298 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3299 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3300 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3301 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3302 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3303 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3306 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3307 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3308 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3309 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3312 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3315 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3316 cross-compiling, and cygwin fixes
3318 2001-01-30 Bradley Bell <btb@icculus.org>
3320 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3321 include/pstypes.h, include/strutil.h, main/Makefile.am,
3322 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3323 needs --without-assembler and --without-network to compile
3325 2001-01-29 Bradley Bell <btb@icculus.org>
3327 * configure.in, main/Makefile.am: Fixes to build system
3329 * main/kconfig.c: fix for non-linux joysticks
3331 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3332 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3333 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3334 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3335 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3336 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3337 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3338 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3339 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3340 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3342 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3343 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3344 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3345 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3346 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3347 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3350 * arch/dos/include/joy.h, arch/dos/include/key.h,
3351 arch/dos/include/mouse.h: Unified input headers.
3353 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3355 2001-01-28 Bradley Bell <btb@icculus.org>
3357 * conf.h.in, configure.in, arch/Makefile.am,
3358 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3359 arch/include/key.h, main/Makefile.am: More header unification...
3361 * main/newdemo.c: Added <ctype.h>
3363 * arch/include/event.h, arch/include/joy.h: unified input headers.
3365 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3366 OpenGL now uses SDL-GL instead of gii
3368 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3370 2001-01-25 Bradley Bell <btb@icculus.org>
3372 * autogen.sh: use "set -e" so execution stops if something goes
3375 2001-01-24 Bradley Bell <btb@icculus.org>
3379 * Makefile.am: Add ChangeLog to dist
3383 2001-01-24 Bradley Bell <btb@icculus.org>
3385 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3387 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3388 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3391 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3392 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3393 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3394 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3395 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3396 arch/Makefile.am, arch/dos/Makefile.am,
3397 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3398 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3399 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3400 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3401 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3402 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3403 unused/Makefile.am, unused/bios/Makefile.am,
3404 unused/lib/Makefile.am, unused/novga/Makefile.am,
3405 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3406 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3407 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3408 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3409 make dist, VPATH builds, ...
3411 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3412 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3413 arch/dos/Makefile.in, arch/linux/Makefile.in,
3414 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3415 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3416 misc/Makefile.in, texmap/Makefile.in: cruft removal
3418 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3421 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3423 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3425 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3428 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3429 added -grabmouse option
3431 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3432 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3433 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3434 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3435 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3436 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3437 main/songs.c, misc/args.c: changed args_find to FindArg
3439 2001-01-22 Bradley Bell <btb@icculus.org>
3441 * configure, main/Makefile.am, main/Makefile.in: configuration
3444 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3445 fix compiler warnings w/opengl
3447 * include/console.h: ggi support
3449 * arch/linux_init.c: svgalib support
3451 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3452 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3453 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3454 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3455 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3456 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3459 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3461 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3462 main/render.c: fix warnings and enable NDEBUG *
3463 arch/svgalib_init.c: svgalib support
3465 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3467 * main/kconfig.c: joystick support
3469 2001-01-21 Bradley Bell <btb@icculus.org>
3471 * cvshowto.txt: new file, taken from d1x webpage
3473 * AUTHORS, README: Taking over as maintainer of d2x
3475 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3477 2001-01-20 Bradley Bell <btb@icculus.org>
3479 * configure, configure.in: Turned -Werror back off by default
3481 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3482 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3483 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3484 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3485 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3486 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3487 main/laser.c, main/multi.c, main/network.c, main/network.h,
3488 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3489 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3490 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3491 warnings, for non-OpenGL on linux, anyway...
3493 2001-01-19 Bradley Bell <btb@icculus.org>
3495 * copying: remove duplicate file
3497 * Import of d2x-0.0.9-pre1
3499 * Import of d2x-0.0.8