1 2004-04-22 Bradley Bell <btb@icculus.org>
3 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
5 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
6 aligned version of PUT_INTEL_* macros
8 2004-04-15 Bradley Bell <btb@icculus.org>
10 * main/inferno.c: comment out unused checksum variable
12 2004-04-14 Bradley Bell <btb@icculus.org>
14 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
16 2004-04-14 Terran Melconian <terran@consistent.org>
18 * main/gameseg.c: use portable rand function (fixes #1118)
20 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
22 * main/songs.c: uncomment calls to RBAStop (fixes #473)
24 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
26 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
27 get rid of warnings (now compiles with -Werror on SunOS)
29 * main/piggy.c: fix (really) wierd SunOS bug
31 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
32 caused by not allocating enough mem for rle bitmaps
34 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
36 * include/pstypes.h: sun OS typedef fixes
38 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
40 * main/piggy.c: fix bug 1067
42 * main/piggy.c: fix bugfix for 1067
44 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
45 with descent.pig of mac registered)
47 2003-12-18 Bradley Bell <btb@icculus.org>
49 * main/kconfig.c: fixes for linux-native joystick
51 * main/kconfig.c: bunch of fixes (esp. for non linux-native
54 * arch/include/joy.h: comments/formatting
56 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
58 * compilerdefs.txt: added FreeBSD defs
60 2003-12-08 Bradley Bell <btb@icculus.org>
62 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
65 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
67 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
68 arch/linux/ipx_udp.c: fix FreeBSD compile errors
70 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
72 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
73 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
74 get rid of silly ulongs
76 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
77 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
78 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
79 change relevant __linux__ macros to __ELF__
81 2003-11-27 Bradley Bell <btb@icculus.org>
83 * include/ogl_init.h: added proto for ogl_check_mode
85 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
86 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
89 2003-11-26 Bradley Bell <btb@icculus.org>
91 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
94 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
97 * include/pstypes.h: OS X fixes
99 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
100 main/newmenu.h: linux fixes
102 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
103 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
104 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
105 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
106 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
109 * arch/sdl/gr.c: fix sdl gr_update
111 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
112 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
113 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
114 cfile/cfile.c, console/CON_console.c, include/d_io.h,
115 include/error.h, include/pstypes.h, include/strutil.h,
116 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
117 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
118 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
119 main/playsave.c, main/songs.c, main/state.c, main/text.c,
120 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
123 2003-11-25 Bradley Bell <btb@icculus.org>
125 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
126 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
127 libmve/VisualC/mveplayer.dsp: updated project files
129 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
132 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
133 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
134 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
135 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
138 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
139 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
142 2003-11-24 Bradley Bell <btb@icculus.org>
144 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
145 libmve/mveplay.c: stuff to play mve's in WinCE
147 * arch/win32/findfile.c: unused functions...
151 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
152 enabled mouse control of menus
154 * main/mission.h: oops, didn't mean to change this.
156 2003-11-21 Bradley Bell <btb@icculus.org>
158 * VisualCE/d2x/d2x.vcp: updated project file
160 2003-11-20 Bradley Bell <btb@icculus.org>
162 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
163 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
164 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
167 2003-11-17 Bradley Bell <btb@icculus.org>
169 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
170 main/menu.c: added option to disable kalinix under unix
172 * main/game.c, main/newmenu.c: always set menu mode for GL popups
174 2003-11-14 Bradley Bell <btb@icculus.org>
176 * main/automap.c: fix automap background image
178 * main/automap.c, main/automap.h: delete cruft
180 * main/automap.c: fix level number position
182 * main/automap.c: simplify g3_draw_line hack
184 * main/menu.c: stop pointless vid mode changes
186 2003-11-07 Bradley Bell <btb@icculus.org>
188 * NEWS, installation.txt: s'more documentation
190 2003-11-07 Steffen Pohle <stpohle@gmx.net>
192 * configure.ac: fix .exe extension problems
194 2003-11-07 Bradley Bell <btb@icculus.org>
196 * arch/ogl/ogl.c: disable texture format verification for OS X -
199 2003-11-06 Bradley Bell <btb@icculus.org>
201 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
202 use more traditional Alt+Enter for toggling fullscreen
204 * 2d/ibitblt.c, main/mission.h: comments/formatting
206 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
208 2003-11-06 Bradley Bell <btb@icculus.org>
210 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
211 resolution change, use kludge to avoid repetitive res changes
213 2003-11-04 Bradley Bell <btb@icculus.org>
215 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
216 structures and i/o routines back to piggy.c
218 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
220 * installation.txt: tell to install d1 .pig for better textures
222 2003-11-04 Bradley Bell <btb@icculus.org>
224 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
225 oem d1 v1.0 and registered d2 v1.0, comments
227 2003-11-03 Bradley Bell <btb@icculus.org>
229 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
230 all d1 shareware - even though files are different!
232 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
235 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
238 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
241 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
243 * main/movie.c: when no movies are found, divide by six the
244 number of warning lines sent to stdout
246 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
248 * include/byteswap.h: fix stupid copy/paste error
250 2003-10-24 Bradley Bell <btb@icculus.org>
252 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
253 gr_linear_rep_movsd_2x instead of almost identical
254 gr_linear_movsd_double. Better since we have assembly versions.
256 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
258 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
261 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
263 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
264 error with --disable-network, move reset_network_objects()
265 from gameseq.c to multi.c
267 2003-10-14 Bradley Bell <btb@icculus.org>
269 * AUTHORS, NEWS: stuff
271 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
273 2003-10-12 Bradley Bell <btb@icculus.org>
275 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
276 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
279 2003-10-12 Aaron Plattner <plattner@caltech.edu>
281 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
282 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
283 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
284 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
285 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
286 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
287 arch/win32/ipx_win.c, arch/win32/winnet.c,
288 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
289 main/multi.h, main/network.c: add IPv4 multicasting support
291 2003-10-11 Bradley Bell <btb@icculus.org>
293 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
295 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
296 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
297 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
298 main/weapon.h: lots of shareware and oem fixes
300 2003-10-10 Bradley Bell <btb@icculus.org>
302 * arch/win32/winnet.c: fixed stupid win32 network bug
304 2003-10-10 Bradley Bell <btb@icculus.org>
306 * main/piggy.c: increased D1_MAX_TMAP_NUM
308 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
310 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
311 which are animated in d2, refactorizes d1 texture reading
313 2003-10-10 Bradley Bell <btb@icculus.org>
315 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
316 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
317 main/collide.h, main/compbit.h, main/config.h, main/console.c,
318 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
319 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
320 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
321 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
322 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
323 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
324 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
325 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
326 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
327 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
328 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
329 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
330 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
331 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
332 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
333 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
334 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
335 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
336 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
337 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
338 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
339 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
340 main/wall.h: comments/formatting
342 2003-10-09 Bradley Bell <btb@icculus.org>
344 * main/text.c: fix text when using old datafiles
346 * main/laser.h: comments/whitespace
348 * main/laser.c, main/weapon.c: fixed smart missiles and smart
349 mines w/shareware data
351 * include/DT_drawtext.h: deleted unused file
353 2003-10-08 Bradley Bell <btb@icculus.org>
355 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
357 * arch/win32/ipx_udp.c: use closesocket() instead of close()
359 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
360 main/menu.c: Disabled 'd2x keys' weapon selection
362 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
364 * main/object.h, main/multi.h: get rid of most warnings issued by
365 cpp-precomp of gcc from Mac OS X dev tools
367 2003-10-05 Bradley Bell <btb@icculus.org>
369 * NEWS, configure.ac: increment version number
371 * cfile/cfile.c: better handling of CRLF text files (when that is
374 * utilities/hogcreate.c, utilities/hogextract.c,
375 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
376 reading/writing files
378 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
379 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
382 2003-10-04 Bradley Bell <btb@icculus.org>
384 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
386 * main/netmisc.c: change byte to sbyte, comments/whitespace
388 2003-10-03 Bradley Bell <btb@icculus.org>
390 * cfile/cfile.c, main/config.c: fix win32 eof bug.
392 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
395 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
396 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
397 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
398 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
399 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
400 main/object.c, main/object.h, main/paging.c, main/player.h,
401 main/robot.h, main/segment.h, main/state.c, main/switch.c,
402 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
403 main/weapon.c, main/weapon.h: change byte to sbyte,
406 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
407 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
408 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
409 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
411 * configure.ac: better checking for timeval
413 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
415 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
416 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
417 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
418 arch/win32/winnet.c, configure.ac, include/byteswap.h,
419 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
420 main/multibot.c, main/network.c: Make network architecture
421 choosable from game menu, add support for UDP/IP on Mac OS X and
424 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
426 * include/byteswap.h: added macros for coping with alignment
429 2003-10-02 Bradley Bell <btb@icculus.org>
431 * main/multi.h: added padding to little-endian version of
434 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
436 * main/netmisc.c: delete duplicate function
438 2003-10-01 Bradley Bell <btb@icculus.org>
440 * main/bm.c: make sure d1_texture_indices gets freed between
443 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
445 * main/piggy.h: fix size of d1 shareware descent.pig
447 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
449 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
450 main/gameseq.c, main/piggy.c: fix loading of d1 texture
451 replacements for non-animated textures
453 2003-08-02 Matthew Mueller <donut@dakotacom.net>
455 * main/controls.c: use fixed 20fps wiggle
457 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
459 * Makefile.am, debian/changelog.in, debian/control,
460 debian/d2x-common.dirs, debian/d2x-common.install,
461 debian/d2x-common.manpages, debian/d2x-gl.files,
462 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
463 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
464 utilities/Makefile.am, utilities/hogcreate.1,
465 utilities/hogextract.1, utilities/mvlcreate.1,
466 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
467 add man pages, distribute utility programs in new d2x-common deb
469 * rpm/d2x.spec.in: updated rpm spec file
471 2003-08-02 Bradley Bell <btb@icculus.org>
473 * cfile/cfile.c: update raw_position in cfputc and cfputs
475 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
477 * main/piggy.c: make error message more friendly
479 * main/piggy.c: simplify copying of bitmap flags
481 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
484 * cfile/cfile.c: revert to always using custom fgets
486 * main/endlevel.c, main/mission.c: handle missing exit sequence
487 components gracefully
489 * main/playsave.c: comments
491 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
493 * cfile/cfile.c: update raw_position in cfwrite
495 * main/network.c: comments/formatting
497 2003-06-22 Bradley Bell <btb@icculus.org>
499 * cfile/cfile.c: use standard fgets for non-archive files
501 * main/movie.c: use con_printf for missing movie warning
503 2003-06-18 Bradley Bell <btb@icculus.org>
505 * main/movie.c: fixed cfile conversion of movielib code
507 * main/console.c, main/hud.c: strip out colors, etc when printing
510 * include/u_mem.h: fix NDEBUG calloc macro
512 2003-06-15 Bradley Bell <btb@icculus.org>
514 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
517 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
518 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
519 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
520 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
521 main/scores.c, main/state.c, main/text.c, misc/args.c,
522 misc/strio.c: convert file i/o to cfile
524 2003-06-14 Bradley Bell <btb@icculus.org>
526 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
527 writing and other modes besides "rb" (mostly taken from
530 2003-06-09 Bradley Bell <btb@icculus.org>
532 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
535 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
536 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
539 2003-06-07 Taylor Richards <taylor@icculus.org>
541 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
543 2003-06-07 Bradley Bell <btb@icculus.org>
545 * main/console.c: fix non-console build
547 * main/gamesave.c: comments
549 * main/bm.c: remove redundant break
551 2003-06-06 Bradley Bell <btb@icculus.org>
553 * main/gauges.c, main/kconfig.c: comments/formatting
555 * console/.cvsignore: added .cvsignore
557 * main/console.c: can't write to console after it's closed
559 2003-06-05 Bradley Bell <btb@icculus.org>
561 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
562 console/internal.c, console/internal.h, include/CON_console.h,
563 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
564 finish console conversion away from SDL
566 2003-06-04 Bradley Bell <btb@icculus.org>
568 * console/CON_console.c, include/CON.console.h, include/console.h,
569 main/console.c, main/game.c: console conversion to native gr,
572 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
573 put prototype for gr_bm_bitblt in gr.h
575 2003-06-03 Bradley Bell <btb@icculus.org>
577 * console/CON_console.c, console/DT_drawtext.c,
578 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
579 main/console.c: use native fonts for console
581 * main/playsave.c: use shorts for short data
583 2003-06-02 Bradley Bell <btb@icculus.org>
585 * configure.ac, main/console.c: set console background, fix
588 2003-06-01 Bradley Bell <btb@icculus.org>
590 * Makefile.am, arch/sdl/event.c, configure.ac,
591 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
592 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
593 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
594 main/gamerend.c: added console code (from SDL_console)
596 2003-05-30 Bradley Bell <btb@icculus.org>
598 * README: minor update
600 2003-05-28 Bradley Bell <btb@icculus.org>
602 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
607 2003-06-06 Bradley Bell <btb@icculus.org>
609 * main/kconfig.c: fix crash in control menus
611 * main/gauges.c: force cockpit redraw in opengl
613 * main/gamerend.c: move ogl swap, so cockpit and console get
616 2003-06-01 Bradley Bell <btb@icculus.org>
618 * configure.ac, libmve/mveplay.c: define struct timeval if needed
622 2003-05-12 Bradley Bell <btb@icculus.org>
624 * configure.ac: increment version number
626 * main/bm.c: use con_printf for exit model warnings
628 * configure.ac: must check for timespec after setting -mno-cygwin
630 * main/inferno.c: added -nohogdir and -userdir options
632 * NEWS, main/titles.c: use briefings with no extension
636 2003-04-30 Bradley Bell <btb@icculus.org>
638 * configure.ac: have to include time.h when checking for nanosleep
640 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
643 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
644 increment version number
646 * main/Makefile.am: make dist fix
650 2003-04-29 Bradley Bell <btb@icculus.org>
652 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
655 2003-04-24 Bradley Bell <btb@icculus.org>
657 * configure.ac: increment version number
659 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
662 2003-04-24 Ingo van Lil <inguin@gmx.de>
664 * main/render.c: fix misspellings of NDEBUG
668 2003-04-14 Bradley Bell <btb@icculus.org>
670 * cfile/cfile.c: prefer files from d2 hog over d1 hog
672 2003-04-11 Bradley Bell <btb@icculus.org>
674 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
679 2003-04-11 Bradley Bell <btb@icculus.org>
681 * libmve/mveplay.c: use _sleep instead of sleep on win32
683 * Makefile.am, README, README.utils, arch/sdl/digi.c,
684 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
685 include/cfile.h, include/error.h, libmve/Makefile.am,
686 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
687 main/endlevel.h, main/playsave.c, misc/fileutil.c:
688 utilities/Makefile.am: comments/formatting/dist problems
690 * configure.ac: use different defines for os x
692 2003-04-07 Bradley Bell <btb@icculus.org>
694 * include/error.h, misc/error.c: put some old stuff back in,
695 eliminate duplicate error messages
697 * main/text.c: don't die on text not found
700 * main/inferno.c: print some useful info if hog not found, allow
701 -help to work if no text available
703 2003-04-07 Steffen Pohle <stpohle@gmx.net>
705 * arch/linux/Makefile.am: revert to previous version, so linux
708 2003-04-03 Bradley Bell <btb@icculus.org>
710 * main/endlevel.c: fixed exit model scheme yet again
712 2003-04-02 Bradley Bell <btb@icculus.org>
714 * misc/error.c: call Int3 on Assert
716 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
719 * main/wall.c: don't die when trying to toggle nonexistent
720 segment... vertigo level 10 is buggy!
722 * main/gamemine.c: comments/formatting
724 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
726 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
727 main/inferno.c: Allow use of 22K sound samples
729 2003-03-29 Bradley Bell <btb@icculus.org>
731 * arch/ogl/gr.c: default to bitmapped reticle
733 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
734 main/polyobj.c: rewrote endlevel stuff to reread exit model info
737 * arch/sdl/joy.c: fixed text seen for hats in control config
740 2003-03-28 Bradley Bell <btb@icculus.org>
742 * main/bm.c: heh, model nums in vertigo are hardcoded,
743 N_D2_POLYGON_MODELS can't change
745 * configure.ac, include/d1x.xpm, include/descent.xpm,
746 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
749 2003-03-27 Bradley Bell <btb@icculus.org>
751 * main/text.h: fixed text references for hat directions
753 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
755 2003-03-26 Bradley Bell <btb@icculus.org>
757 * main/playsave.c: make d2x keys backward compatible
759 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
761 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
764 2003-03-26 Bradley Bell <btb@icculus.org>
766 * main/piggy.c: fix crash when d1 data not present
768 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
769 read/write from plr file
771 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
772 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
773 added escort.h header
775 2003-03-25 Bradley Bell <btb@icculus.org>
777 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
778 D1_PIGFILE ("descent.pig") macro
780 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
781 models from d1 pig file
783 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
784 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
785 really) from d1 pig file
787 2003-03-23 Bradley Bell <btb@icculus.org>
789 * main/bm.c: stop extra robots from overwriting exit models
791 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
792 texture list doesn't get full
794 * main/bm.c: fix mem leak when reading extra robots
796 2003-03-21 Bradley Bell <btb@icculus.org>
798 * main/menu.c: Added option to set movie resolution (mostly works)
800 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
802 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
803 replacement functions to piggy.c
805 * main/gameseq.c: attempt to support mac d1 descent.pig
807 * main/bm.c: fix mem leak
809 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
810 files, both d1 and d2 oem briefing where showed
812 * main/inferno.c, main/movie.c: Change the default movie
813 resolution to "high", implement the option -lowresmovies
815 2003-03-20 Bradley Bell <btb@icculus.org>
817 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
819 * main/piggy.c: comments
821 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
823 * main/gameseq.c: delete duplicate function
825 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
827 2003-03-19 Bradley Bell <btb@icculus.org>
829 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
830 (cddb discid) support
832 * arch/sdl/digi.c, main/kludge.c: implemented
833 digi_link_sound_to_object3 for looping sounds, other looping stuff
835 * arch/sdl/gr.c: removing dependencies on stuff in main/
837 * arch/linux/Makefile.am, arch/linux/init.c,
838 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
839 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
840 other header cleanups
842 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
844 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
846 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
847 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
848 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
849 load d1 textures for d1 levels
851 2003-03-19 Bradley Bell <btb@icculus.org>
853 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
854 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
855 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
856 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
859 * README: added some OS X info
861 2003-03-17 Bradley Bell <btb@icculus.org>
863 * main/newdemo.c: simplify DEMO_FILENAME macro
865 * main/console.c, main/game.c: enable experimental console support
867 * main/gamerend.c: fixed location of fps meter in multi
869 2003-03-16 Bradley Bell <btb@icculus.org>
871 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
872 also look in shared data dir for demos
874 * main/newdemo.c, main/newdemo.h: comments/formatting
876 2003-03-15 Christopher Thielen <chris@luethy.net>
878 * main/kludge.c: set CDROM_dir back to "." - tricks game into
879 thinking d2 cd is always present
881 2003-03-15 Bradley Bell <btb@icculus.org>
883 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
886 * arch/sdl/rbaudio.c: formatting, enabled volume control under
889 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
890 gr_init. don't really know why this works, though
892 2003-03-14 Bradley Bell <btb@icculus.org>
894 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
896 * unused/bios/rbaudio.h: removed duplicate file
898 2003-03-14 Christopher Thielen <chris@luethy.net>
900 * arch/sdl/rbaudio.c: stop cd audio when exiting
902 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
904 * main/gamecntl.c: add comments to the "only matt knows" cheats
906 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
908 * main/gamemine.c: formatting, better texture conversion for d1
911 2003-03-14 Bradley Bell <btb@icculus.org>
913 * main/piggy.c: must swap all mac version pigfiles
915 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
916 main/multi.c: formatting, minor cleanups
918 * 2d/rle.c: need to swap line_size on bigendian machines
920 * main/mission.c, main/mission.h: detect mac full version hogfile
922 2003-03-13 Bradley Bell <btb@icculus.org>
924 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
925 added joy/mouse sensitivity slider, increased range to 16, and
928 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
931 * arch/linux/Makefile.am: removed extra backslash
933 * TODO, installation.txt: updated some documentation
935 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
936 menu, with maxfps option
938 2003-03-12 Bradley Bell <btb@icculus.org>
940 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
942 * arch/linux/alsadigi.c, arch/linux/findfile.c,
943 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
944 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
945 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
946 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
947 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
948 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
949 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
950 arch/linux/include/music.h, arch/linux/include/serial.h,
951 arch/linux/include/ukali.h: formatting
953 2003-03-11 Chris Arena <ccarena@cox.net>
955 * main/menu.c: fixed brightness slider
957 2003-03-01 Bradley Bell <btb@icculus.org>
959 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
960 robots and animated bitmaps work, but colors are messed up
962 2003-02-28 Bradley Bell <btb@icculus.org>
964 * main/player.h: whitespace
966 * main/automap.c, main/cntrlcen.c, main/collide.c,
967 main/gamerend.c: use Builtin_mission_num instead of 0 (if
968 descent.hog is present, d1 becomes mission 0)
970 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
971 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
972 arch/win32/winnet.c: MinGW compiles with network enabled again,
973 but still doesn't work
977 2003-02-28 Bradley Bell <btb@icculus.org>
979 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
980 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
983 2003-02-27 Bradley Bell <btb@icculus.org>
985 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
986 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
987 main/network.c, main/network.h: noted that hoard.ham is only needed
988 for multiplayer HOARD games, and should not be equated with
989 "vertigo". put HoardEquipped() back in network.c.
991 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
992 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
993 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
994 use timer_delay instead of d_delay
996 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
998 * main/render.c: added replacement qsort for solaris
1000 2003-02-26 Bradley Bell <btb@icculus.org>
1002 * main/gamemine.c: texture conversion for d1 shareware
1004 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1006 * main/gamemine.c: better texture conversion for d1 levels
1008 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1010 * main/kconfig.c: fix joystick support under MinGW
1012 2003-02-26 Bradley Bell <btb@icculus.org>
1014 * main/playsave.c: fix swapping glitch
1016 * configure.ac, readme.txt: clean stuff up, getting ready for
1019 * main/titles.c: begin support for rendering spinning robots in
1022 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1025 * main/gamemine.c: load d1 shareware levels!
1027 2003-02-25 Bradley Bell <btb@icculus.org>
1031 * autogen.sh: add warning about old auto* versions, use
1034 2003-02-24 Bradley Bell <btb@icculus.org>
1036 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1037 briefings mostly working
1038 * main/movie.c, main/titles.c: fixed some more briefing glitches
1040 2003-02-23 Bradley Bell <btb@icculus.org>
1042 * main/movie.c: fixed crash when using shareware data files
1044 * arch/sdl/digi.c: fix crash on non-existent sounds
1045 (i.e. shareware data)
1047 2003-02-22 Bradley Bell <btb@icculus.org>
1049 * main/titles.c: fixed fullscreen toggle in briefings
1051 2003-02-21 Bradley Bell <btb@icculus.org>
1053 * configure.ac: check for mingw when enabling nasm
1054 * main/playsave.c: enable loading player files of either byte
1057 2003-02-20 Bradley Bell <btb@icculus.org>
1059 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1060 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1061 #343, not "rest of solution to bug #344"
1062 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1064 * main/kludge.c: partial solution to bug #344
1065 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1066 * compilerdefs.txt: added linux/mips info
1067 * ChangeLog: clean up changelog
1069 2003-02-19 Bradley Bell <btb@icculus.org>
1071 * libmve/mveplay.c: os x needs nanosleep prototype.
1073 2003-02-18 Bradley Bell <btb@icculus.org>
1075 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1076 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1077 to disable/enable audio
1078 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1079 * main/: movie.h, titles.c: make sure movie's palette is set before
1080 writing briefing text. Fixes bug #359
1081 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1083 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1084 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1086 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1088 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1089 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1090 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1092 * include/libmve.h: blah
1094 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1096 * main/render.c: 2nd attempt to fix solaris qsort bug
1098 2003-02-18 Bradley Bell <btb@icculus.org>
1100 * configure.ac, include/pstypes.h: put alignment detection in
1103 2003-02-17 Bradley Bell <btb@icculus.org>
1105 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1106 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1107 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1108 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1109 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1110 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1111 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1112 moved mve stuff to separate subdir
1113 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1114 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1115 mve code. Fixes (at least) bugs #41, #348, and #350.
1117 2003-02-14 Bradley Bell <btb@icculus.org>
1119 * main/Makefile.am: no more Makefile.mveplay. again
1120 * main/mveplay.c: typo
1122 2003-02-13 Bradley Bell <btb@icculus.org>
1124 * utilities/mvlextract.c: uint -> unsigned int
1125 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1126 standalone mveplayer, win32 support
1127 * main/movie.c: random bugfixes, win32 support
1128 * arch/sdl/Makefile.am: formatting
1129 * configure.ac: disable networking on mac/win for now
1130 * main/newmenu.c: comments
1132 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1134 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1135 redundant swap functions.
1137 2003-02-13 Bradley Bell <btb@icculus.org>
1139 * ChangeLog: update changelog
1141 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1143 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1144 polymodel alignment issues.
1146 2003-02-13 Bradley Bell <btb@icculus.org>
1148 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1149 fix various little bugs
1150 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1151 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1152 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1154 * README.utils: new file
1155 * main/: mve_main.c, mveplay.c: more movie fixes
1156 * README: updated README
1157 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1159 2003-02-12 Bradley Bell <btb@icculus.org>
1161 * utilities/mvlextract.c: bigendian mvl support
1162 * main/mveplay.c: formatting, stuff
1163 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1164 truecolor mve support, standalone mveplayer
1165 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1166 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1167 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1168 standalone mveplayer
1170 2003-01-22 Bradley Bell <btb@icculus.org>
1172 * include/: interp.h, interp.h: restore prototype for
1173 swap_polygon_model_data
1175 2003-01-21 Bradley Bell <btb@icculus.org>
1177 * main/piggy.c: use memcpy to avoid alignment problem
1178 * compilerdefs.txt: updated some defs, added sunos/sparc
1180 2003-01-15 Bradley Bell <btb@icculus.org>
1182 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1183 * main/gamemine.c: attempting to support d1 shareware
1184 * compilerdefs.txt: update defs
1186 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1188 * main/mveplay.c: fix several bugs, comments, formatting.
1190 2003-01-15 Bradley Bell <btb@icculus.org>
1192 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1193 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1194 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1195 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1197 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1198 formatting, comments
1200 2003-01-11 Bradley Bell <btb@icculus.org>
1202 * main/: mission.c, mission.h: attempt to support d1 for mac
1204 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1205 * main/object.h: foo
1207 2003-01-09 Bradley Bell <btb@icculus.org>
1209 * main/movie.c: use ifdef around gr_toggle_fullscreen
1211 2003-01-07 Bradley Bell <btb@icculus.org>
1213 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1214 main/mission.h: don't need .msn file for descent.hog anymore
1217 2003-01-06 Bradley Bell <btb@icculus.org>
1219 * main/mission.h, main/mission.c: comments
1220 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1223 2003-01-03 Bradley Bell <btb@icculus.org>
1225 * utilities/: txb2txt.c, txt2txb.c: remove old files
1226 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1227 * main/polyobj.c: attempt to make read_model_file
1229 * main/menu.c: move vertigo text
1231 2003-01-02 Bradley Bell <btb@icculus.org>
1233 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1234 main/polyobj.h: cleanup alignment changes
1235 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1236 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1237 main/object.h: fix alignment issues on sparc
1238 * cvshowto.txt: update cvs info
1240 * 2d/rle.c: make rle_swap handle RLE_BIG
1242 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1244 * main/render.c: workaround solaris qsort bug
1246 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1248 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1249 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1250 * arch/linux/Makefile.am: enabled linux joystick, kali
1251 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1252 arch/sdl/event.c: enabled linux joystick
1254 2002-12-31 Bradley Bell <btb@icculus.org>
1256 * main/gamemine.c: simplified warning msg
1257 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1258 * main/render.h: fix compiler warning
1260 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1262 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1264 2002-12-24 Bradley Bell <btb@icculus.org>
1266 * main/mission.c: fixes an infinite loop which was caused by d2x
1267 thinking d2demo was a descent 1 mission
1269 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1271 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1273 2002-12-24 Bradley Bell <btb@icculus.org>
1275 * main/render.c: comments
1277 2002-10-30 Bradley Bell <btb@icculus.org>
1279 * main/inferno.c: add help for -hogdir option
1280 * main/inferno.c: added -hogdir option
1282 2002-10-28 Bradley Bell <btb@icculus.org>
1284 * main/: inferno.c, menu.c: enabled Vertigo displays
1285 * include/3d.h: typo
1287 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1289 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1290 main/netmisc.c, main/network.c: simplify and eliminate redundant
1293 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1295 * maths/fixc.c: fix infinite loop in quad_sqrt.
1296 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1297 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1299 2002-10-12 Bradley Bell <btb@icculus.org>
1301 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1303 2002-10-11 Bradley Bell <btb@icculus.org>
1305 * main/hud.c: make hud_message work correctly
1306 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1308 * main/network.c: formatting, small fixes
1310 2002-10-10 Bradley Bell <btb@icculus.org>
1312 * main/netmisc.h: no swap_object for little-endian
1313 * main/: netmisc.h, network.c: use macros to simplify network
1315 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1317 * main/inferno.c: enable loading screen for mac shareware with
1319 * main/netmisc.c: whitespace
1320 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1322 * main/hud.c: whitespace
1323 * configure.ac: remove shareware build, add macdata build
1324 * main/songs.c: whitespace
1325 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1326 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1328 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1331 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1333 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1334 comments, formatting, etc.
1335 * iff/iff.c: fix bigendian iff loading.
1337 2002-10-03 Bradley Bell <btb@icculus.org>
1339 * utilities/txb2tex.c: typo
1340 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1341 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1343 * arch/sdl/mouse.c: whitespace
1345 2002-09-19 Bradley Bell <btb@icculus.org>
1347 * main/kconfig.c: fix a oops, add old logs
1348 * main/kconfig.c: support for >3 mouse buttons
1350 2002-09-18 Bradley Bell <btb@icculus.org>
1352 * include/gr.h: fix palette swap define
1354 2002-09-14 Bradley Bell <btb@icculus.org>
1356 * main/titles.c: load hires briefing screen if lores doesn't exist
1357 (i.e. vertigo) and MenuHires=0
1359 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1361 * main/: multi.h, network.h: pack some structures for ipx
1364 2002-09-14 Bradley Bell <btb@icculus.org>
1366 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1367 and load_endlevel_data() to expect newline-terminated strings, fix
1368 load_game_data to read null-terminated string for
1371 2002-09-07 Bradley Bell <btb@icculus.org>
1373 * main/newmenu.c: added error message
1374 * main/menu.h: enable -nohires with mac shareware
1375 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1376 * 2d/font.c: enable 0/255 palette swap for fonts
1377 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1379 * 2d/2dsline.c: fix ogl blooper
1381 2002-09-05 Bradley Bell <btb@icculus.org>
1383 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1385 * include/strutil.h: need string.h for strcasecmp
1386 * include/rle.h: okay, maybe it needs to be this way
1387 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1388 * 2d/scalec.c: more stuff from d2src
1389 * 2d/rle.c: more stuff from d2src, formatting
1390 * 2d/font.c: useless cruft
1391 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1392 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1395 2002-09-04 Bradley Bell <btb@icculus.org>
1397 * include/grdef.h: fix compiler warnings
1398 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1399 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1401 * main/game.c: we want the mac ibitblt for everything but dos and
1403 * main/texmerge.c: these routines are in tmerge.c
1404 * main/credits.c: enable credits for mac and oem data
1405 * main/bm.c: use either exit.ham or exit.pofs
1406 * include/ibitblt.h: enable some more code from d2src
1407 * include/gr.h: enable mac ubitblt_double
1408 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1409 * include/grdef.h: moved some inline asm from linear.h
1410 * 2d/ibitblt.c: brought in line with original d2 version
1411 * 2d/bitblt.c: reverted to original d2 version of this file, then
1412 added d1x enhancements
1413 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1414 * 2d/linear.h: moved these back to their original locations
1416 * main/mveplay.c: close some memory holes, speed up palette loading
1417 * main/movie.c: added fullscreen toggle while playing movies
1418 * main/inferno.c: comment out -superhires help text (always on)
1419 * include/timer.h: added approx_fsec_to_usec macro
1420 * arch/sdl/joy.c: fix compiler warning
1422 2002-09-01 Bradley Bell <btb@icculus.org>
1424 * main/network.c: oops
1425 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1426 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1427 timer_get_fixed_seconds
1430 2002-08-31 Bradley Bell <btb@icculus.org>
1432 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1434 * main/multi.h: network endian stuff
1435 * 2d/font.c, include/gr.h: fast file i/o for font headers
1436 * arch/win32/arch_ip.cpp: unused file
1437 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1438 bigendian networking fixes
1439 * main/menu.c: make net menu more accurate, also make superhires
1441 * include/pstypes.h: better to have __pack__ all the time, I think.
1442 needed for networking, e.g.
1443 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1445 * arch/win32/Makefile.am: unused file
1448 2002-08-30 Bradley Bell <btb@icculus.org>
1450 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1451 * main/: newmenu.h, titles.c: formatting
1452 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1453 main/multi.h: networking works, finally
1454 * TODO: added TODO file
1455 * arch/linux/arch_ip.cpp: unused fine
1456 * README: network sorta working
1457 * main/: Makefile.am, multi.c, network.c, network.h: more
1459 * main/menu.c: load builtin mission correctly
1460 * main/inferno.c: documentation
1461 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1463 * main/Makefile.mveplay: don't need no more
1465 2002-08-29 Bradley Bell <btb@icculus.org>
1467 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1468 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1469 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1471 * include/ipx_drv.h: more network fixing
1472 * arch/linux/include/ipx_drv.h: more network fixing
1473 * include/ipx.h: formatting
1474 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1475 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1476 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1477 main/inferno.c: fixed networking fuck-up?
1478 * Makefile.am: moved mingw info to README
1479 * README, mingw32.txt: moved mingw info to README
1481 2002-08-27 Bradley Bell <btb@icculus.org>
1483 * utilities/mvlextract.c: allow specifying file to extract
1484 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1486 * utilities/hogextract.c: allow specifying file to extract
1487 * main/mission.c: Have to get mission_num _after_ promoting...
1488 * main/: gameseq.c, titles.c: beginning d1 briefing support
1489 * descent.msn: beginning d1 briefing support
1490 * main/: titles.c, titles.h: d1-style mission briefings
1491 * main/piggy.h: whitespace
1492 * main/movie.c: beginning robot movie support, fall back on lo/hi
1493 res if hi/lo not available
1494 * main/mission.c: added Builtin_mission_num for builtin mission,
1495 D1Hogdir, d1-style mission briefings
1496 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1498 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1499 (for d1 missions that need d1 data)
1500 * 2d/ibitblt.c: whitespace
1502 2002-08-26 Bradley Bell <btb@icculus.org>
1504 * utilities/mvlcreate.c: oops
1505 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1507 * utilities/hogextract.c: added [v]iew option
1508 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1509 * main/titles.c: fix writable string, disable DumbAdjust thing
1510 * main/polyobj.h: whitespace
1511 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1513 * main/movie.c: read movies from AltHogDir, other fixes
1514 * main/: mission.c, mission.h: fix bug w/mission filename
1515 * main/gameseq.c: comments
1516 * main/digi.h: whitespace n stuff
1517 * include/mve_audio.h: added audio flag macros
1518 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1522 2002-08-23 Bradley Bell <btb@icculus.org>
1524 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1526 * Makefile.am: remove d2demo.mn2
1527 * cfile/cfile.c, include/cfile.h: add cfile_size function
1528 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1529 eliminate need for .mn2 files for oem and demo
1531 2002-08-22 Bradley Bell <btb@icculus.org>
1533 * main/bm.c: fix for vertigo
1534 * main/menu.h: make OEM menu pcx available
1535 * 2d/rle.c: merge with original d2 file
1536 * Makefile.am, configure.ac: let mission files get installed by
1539 2002-08-17 Bradley Bell <btb@icculus.org>
1541 * configure.ac: make FAST_FILE_IO the default on little-endian
1543 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1544 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1547 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1549 * main/: game.c, menu.c, mission.c: promote builtin missions.
1551 2002-08-15 Bradley Bell <btb@icculus.org>
1553 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1554 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1555 * utilities/.cvsignore: added cvsignore
1556 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1558 * main/piggy.c: mac data file loading
1559 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1560 transparency and swap 0/255 correctly for mac data files
1562 2002-08-13 Bradley Bell <btb@icculus.org>
1564 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1565 to utilities to avoid conflict with c++ std lib <utility>
1566 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1567 txt2txb.c: moved utility to utilities to avoid conflict with c++
1569 * Makefile.am, configure.ac: add utilities
1571 2002-08-09 Bradley Bell <btb@icculus.org>
1573 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1576 2002-08-08 Bradley Bell <btb@icculus.org>
1578 * main/inferno.c: comments
1579 * main/: newmenu.c, songs.c: mac demo datafile support
1580 * installation.txt: update
1581 * main/gamesave.c: use lowercase for consistency
1582 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1583 models for other than d2demo
1585 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1587 * main/gamemine.c: formatting, better d1 texture conversion
1588 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1589 main/mission.h: recognize .msn mission files.
1591 2002-08-07 Bradley Bell <btb@icculus.org>
1593 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1594 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1595 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1596 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1597 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1598 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1601 2002-08-06 Bradley Bell <btb@icculus.org>
1603 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1604 * main/Makefile.am: formatting
1605 * 2d/font.c: make gr_remap_font just reload the whole thing
1606 * configure.ac: formatting
1607 * Makefile.am: added d2demo.mn2
1608 * d2demo.mn2: mission file for shareware
1609 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1610 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1611 * main/sounds.h: shareware stuff, whitespace
1612 * main/: polyobj.c, polyobj.h: more fast i/o macros
1613 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1615 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1616 endlevel stuff to non-shareware, allow movies/endlevel for
1618 * main/cntrlcen.c: typo
1619 * main/bm.h: use global Piggy_hamfile_version
1620 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1621 macros, use global Piggy_hamfile_version
1622 * main/Makefile.am: terrain and movie stuff always used now
1623 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1625 * main/: gamemine.c, gamesave.c: load DMB levels
1626 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1627 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1629 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1631 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1633 2002-08-04 Bradley Bell <btb@icculus.org>
1635 * main/inferno.c: shareware stuff, formatting
1636 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1637 * arch/sdl/gr.c: don't need to set mode in gr_init
1639 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1641 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1643 * Makefile.am, descent.mn2: added mission file for descent 1
1645 2002-08-02 Bradley Bell <btb@icculus.org>
1647 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1648 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1649 main/piggy.h, misc/error.c: junk
1650 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1651 render.h, scores.c, scores.h, terrain.c: shareware stuff
1652 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1653 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1654 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1655 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1656 main/weapon.c, main/weapon.h: fast i/o macros
1658 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1660 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1661 main/gamemine.h, main/gamesave.c: load d1 levels
1663 2002-07-30 Bradley Bell <btb@icculus.org>
1665 * configure.ac: oops
1666 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1668 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1669 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1670 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1671 main/piggy.c, main/titles.c: support shareware datafiles!
1672 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1673 piggy.c: SHAREWARE fixes
1675 2002-07-29 Bradley Bell <btb@icculus.org>
1677 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1678 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1679 misc/fileutil.c: Portability - OS X support
1681 2002-07-27 Bradley Bell <btb@icculus.org>
1683 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1684 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1685 segment.h: portability
1686 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1687 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1688 main/wall.h: portabilization
1689 * 2d/font.c, include/gr.h: portability
1691 2002-07-26 Bradley Bell <btb@icculus.org>
1693 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1694 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1695 * main/player.c: foo
1696 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1697 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1698 misc/fileutil.h: portable file i/o utils
1699 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1700 writable string anymore... / formatting
1701 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1702 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1703 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1704 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1705 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1706 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1707 portable-izing file loading routines
1709 2002-07-24 Bradley Bell <btb@icculus.org>
1711 * main/mveplay.c: correctly play files with 16bit uncompressed
1712 audio, mem checking, etc
1713 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1716 2002-07-23 Bradley Bell <btb@icculus.org>
1718 * misc/Makefile.am: unused file
1719 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1720 main/sounds.h: remove experimental nmovie stuff
1721 * main/movie.c: add some debugging output
1723 2002-07-22 Bradley Bell <btb@icculus.org>
1725 * main/: console.c, state.c: simplified header
1726 * main/movie.c: enable mveplay audio
1727 * main/old/movie.c: moved to main/
1728 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1729 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1730 main/mvelib.c, main/mveplay.c: initial movie support
1731 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1732 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1733 include/ogl_init.h, include/pstypes.h, main/console.c,
1734 main/state.c, mem/mem.c: OS X stuff
1735 * configure.ac: OS X and movie stuff
1737 2002-07-19 Bradley Bell <btb@icculus.org>
1739 * compilerdefs.txt: OSX defs
1741 2002-07-18 Bradley Bell <btb@icculus.org>
1743 * main/inferno.c: use simpler rcs tags
1744 * autogen.sh: keep Changelog in cvs (and use --accum)
1745 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1746 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1747 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1748 main/songs.c: changed cdrom->rbaudio
1749 * include/rbaudio.h: moved to /include
1751 2002-07-17 Bradley Bell <btb@icculus.org>
1753 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1754 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1755 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1756 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1757 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1758 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1759 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1760 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1761 3d/setup.c: use simpler rcs tags
1766 2002-07-17 Bradley Bell <btb@icculus.org>
1768 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1769 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1770 * debian/rules: don't need readme's
1771 * debian/rules: move d1x license to COPYING, license clarifications
1772 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1773 license to COPYING, license clarifications
1774 * debian/rules: fix debian docs
1775 * debian/rules: fix debian manpages
1776 * debian/d2x-sdl.menu: fix debian menu
1777 * debian/rules: link to undocumented man page for debs
1778 * Makefile.am, configure.ac, debian/control, debian/copyright,
1779 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1780 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1781 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1784 2002-07-16 Bradley Bell <btb@icculus.org>
1786 * debian/: rules, changelog.in: deb stuff
1787 * configure.ac: cleaner nasm detection
1788 * debian/: changelog.in, control, rules: deb stuff
1789 * README, installation.txt: typos, stuff
1790 * configure.ac: better #defines
1791 * configure.ac: whitespace
1792 * configure.ac: better documentation
1793 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1794 SDL_JOYSTICK not needed
1795 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1796 * configure.ac: need higher SDL for joystick
1797 * debian/: control, rules: deb stuff
1798 * arch/sdl/joy.c: old junk
1799 * Makefile.am, configure.ac: automake updates
1800 * main/: inferno.c, text.c: don't use althogdir on non-unix
1801 * configure.ac: more autoconf updates
1802 * misc/strutil.c: better strrev
1803 * main/inferno.c: need limits.h on mingw also
1804 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1807 2002-04-19 Bradley Bell <btb@icculus.org>
1809 * main/network.c: let hoard.ham be a cfile
1810 * main/text.c: better error message when hog not found
1813 2002-03-23 Bradley Bell <btb@icculus.org>
1815 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1816 arch/sdl/Makefile.am: Use SDL joystick automatically
1817 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1819 2002-03-05 Bradley Bell <btb@icculus.org>
1821 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1824 2002-02-23 Bradley Bell <btb@icculus.org>
1826 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1827 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1828 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1829 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1830 main/editor/Makefile.am: moved includes to include
1831 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1832 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1833 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1834 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1836 * main/game.c: disabled cockpit for OGL, formatting
1837 * 2d/ibitblt.c: formatting
1839 2002-02-16 Bradley Bell <btb@icculus.org>
1841 * include/oldsdl.h: check for older macros
1842 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1843 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1844 allow older sdl versions
1846 2002-02-15 Bradley Bell <btb@icculus.org>
1848 * main/: automap.c, automap.h, inferno.c: automap resolution now
1850 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1851 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1852 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1853 win32/include/key_arch.h: never mind - that would be pointless
1854 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1855 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1856 win32/include/key_arch.h: copied files from d1x
1857 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1858 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1859 * main/multipow.c: need conf.h
1860 * arch/win32/Makefile.am: new file
1861 * include/pstypes.h: added u_int16_t (needed in base_ip)
1862 * arch/win32/arch_ip.cpp: copied from d1x
1864 2002-02-14 Bradley Bell <btb@icculus.org>
1866 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1867 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1868 main/netlist.c: Added hotkeys to toggle fullscreen mode
1869 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1870 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1871 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1872 reorder.h: Lotsa networking stuff from d1x
1874 2002-02-13 Bradley Bell <btb@icculus.org>
1876 * include/gr.h, main/game.c: Fullscreen toggle stuff
1877 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1879 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1880 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1883 2002-02-11 Bradley Bell <btb@icculus.org>
1885 * main/bm.c: use portable loader if bigendian
1886 * include/pstypes.h: don't define bool for c++
1887 * include/cfile.h: extern AltHogDir stuff
1888 * include/byteswap.h: use WORDS_BIGENDIAN
1889 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1890 * main/vers_id.h: added D2X_IVER
1891 * misc/args.c: don't use d1x.ini
1892 * Makefile.am: rpm stuff
1893 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1896 2002-02-09 Bradley Bell <btb@icculus.org>
1898 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1900 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1902 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1905 2002-02-06 Bradley Bell <btb@icculus.org>
1907 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1908 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1909 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1910 * debian/: changelog.in, control, copyright, d2x-gl.files,
1911 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1915 2002-02-02 Bradley Bell <btb@icculus.org>
1917 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1918 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1919 Enabled RELEASE option
1921 2002-01-31 Bradley Bell <btb@icculus.org>
1923 * Makefile.am, configure.ac: specify prerequisite versions of
1924 autoconf and automake
1926 2002-01-29 Bradley Bell <btb@icculus.org>
1928 * main/mission.c: RCS header added
1929 * main/inferno.c: update copyright date
1930 * main/mission.c: allow missions to be in AltHogDir
1931 * configure.ac: Display results of configure
1932 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1935 2002-01-28 Bradley Bell <btb@icculus.org>
1937 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1938 Data files now go in DATADIR/games/d2x, user files now go in
1941 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1943 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1944 files now go in ~/.d2x
1946 2002-01-24 Bradley Bell <btb@icculus.org>
1948 * configure.ac: fix nasm not found error message
1950 2002-01-18 Bradley Bell <btb@icculus.org>
1952 * configure.in: getting rid of old configure.in
1953 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1954 main/movie.c: Movie playing kludgey stuff
1955 * misc/args.c: formatting
1956 * main/inferno.c: allow -h for help
1957 * include/error.h: don't die on int3, unless -debug given
1958 * mingw32.txt: more stuff
1960 2001-12-29 Bradley Bell <btb@icculus.org>
1962 * Makefile.am: Got rid of thinking.txt
1963 * main/inferno.c: document -nomovies option
1965 2001-12-28 Bradley Bell <btb@icculus.org>
1967 * main/titles.c: formatting, put some code into place for rendering
1968 of robots during briefings
1970 2001-12-27 Bradley Bell <btb@icculus.org>
1974 2001-12-23 Craig Hadady <chadady@iglou.com>
1976 * 2d/rle.c: fixed bug in dummy array.
1978 2001-12-03 Bradley Bell <btb@icculus.org>
1980 * arch/sdl/init.c: fix formatting
1981 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1982 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1983 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1984 and sdl joystick stuff
1986 2001-11-30 Bradley Bell <btb@icculus.org>
1988 * thinking.txt: not needed
1990 2001-11-27 Bradley Bell <btb@icculus.org>
1992 * cygconf, mingw32.txt: use sdl from source on cygwin
1993 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1994 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1995 SDL_CFLAGS to CFLAGS
1997 2001-11-27 Bradley Bell <btb@icculus.org>
2001 2001-11-14 Bradley Bell <btb@icculus.org>
2003 * texmap/scanline.c: use optimization flags as texmap default
2004 * NEWS: mouse wheel, etc
2005 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2006 wheel to emulate 3rd axis
2007 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2008 * include/error.h: kludge to ungrab mouse when we hit an int3
2009 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2010 __ENV_MSDOS__ to __MSDOS__
2011 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2013 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2015 * arch/sdl/digi.c: implemented digi_set_volume
2016 * include/grdef.h, main/config.c, misc/d_io.c: change
2017 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2018 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2019 main/piggy.c: use MAKE_SIG
2020 * installation.txt: update
2021 * configure.ac: new file
2022 * arch/sdl/joydefs.c: #include pstypes.h
2023 * arch/sdl/init.c: SDL joystick stuff
2024 * acconfig.h: adjust MINGW defines
2025 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2026 controls menu now works
2028 2001-11-13 Bradley Bell <btb@icculus.org>
2030 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2032 * Makefile.am: New file
2033 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2035 * compilerdefs.txt: New file
2036 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2038 2001-11-12 Bradley Bell <btb@icculus.org>
2040 * main/playsave.c: load player files regardless of byte order of
2043 2001-11-11 Bradley Bell <btb@icculus.org>
2045 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2047 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2048 * NEWS: GL savegame thumbnails
2049 * acconfig.h, configure.in: make option for NMOVIES, default to off
2051 2001-11-09 Bradley Bell <btb@icculus.org>
2053 * main/state.c: Enabled savegame thumbnails under OpenGL
2054 * unused/pa_null/pa_enabl.h: remove duplicate header
2055 * misc/args.c: use d2x.ini for option file
2056 * mem/mem.c: Move mem_realloc inside the ifdef
2057 * main/menu.c: fix 640x400 menu text
2058 * main/inferno.c: added documentation
2059 * main/endlevel.c: fix warnings
2060 * arch/ogl/gr.c: Get rid of gl spew
2061 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2062 * acconfig.h: Define __SDL__ for mingw
2064 2001-11-08 Bradley Bell <btb@icculus.org>
2066 * 2d/font.c: free OGL font data when rereading
2067 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2068 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2069 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2070 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2071 main/weapon.h: Enabled shareware build, endlevel flythrough
2073 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2074 of use for shareware build
2075 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2077 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2079 2001-11-05 Bradley Bell <btb@icculus.org>
2081 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2083 * include/3d.h: Add comment
2085 2001-11-04 Bradley Bell <btb@icculus.org>
2087 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2089 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2091 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2092 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2093 main/hudmsg.h: Enable d1x-style hud_message
2094 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2095 * 2d/font.c: re-init ogl fonts after remapping colors.
2097 2001-11-02 Bradley Bell <btb@icculus.org>
2099 * misc/Makefile.am: remove byteswap.h (duplicate header)
2100 * 2d/font.c: fixed gr_remap_font, minor stuff
2101 * configure.in: take out -O2 if doing debug build
2102 * main/bm.c: formatting
2103 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2104 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2105 macros, get rid of functions
2107 2001-11-01 Bradley Bell <btb@icculus.org>
2109 * misc/byteswap.h: removed duplicate header
2111 2001-10-31 Bradley Bell <btb@icculus.org>
2113 * NEWS, main/automap.c: automap works in opengl
2114 * NEWS, configure.in: Added news
2115 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2116 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2117 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2118 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2119 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2120 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2121 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2122 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2123 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2125 2001-10-27 Bradley Bell <btb@icculus.org>
2127 * main/inferno.c: added some documentation
2129 2001-10-25 Bradley Bell <btb@icculus.org>
2131 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2133 * Makefile.am, configure.in, arch/Makefile.am,
2134 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2135 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2136 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2137 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2138 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2139 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2140 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2141 it's ugly, but It'll be easier to sync with d1x.
2142 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2143 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2144 main/editor/Makefile.am: attempt at support for editor, makefile
2146 * misc/d_delay.c: formatting fix
2147 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2148 tmappent.S, tmapppro.S: adding support for runtime selection of
2150 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2151 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2152 including multi.h and network.h, fix backslashes, fix compiler
2154 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2155 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2156 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2157 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2158 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2159 including multi.h and network.h, fix backslashes
2160 * include/pstypes.h: added typedef for u_int64_t on mingw
2161 * include/3d.h: added prototype for g3_uninit_polygon_model
2162 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2164 2001-10-24 Bradley Bell <btb@icculus.org>
2166 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2167 arch subdirs, as in d1x.
2168 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2169 earlier style until i understand automake 1.5 better. remove input
2171 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2172 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2173 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2174 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2175 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2176 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2177 Moved input stuff to arch subdirs, as in d1x.
2178 * NEWS, configure.in: blah blah
2180 2001-10-23 Bradley Bell <btb@icculus.org>
2182 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2183 * texmap/tmapppro.S: no need for #include <conf.h> here
2184 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2186 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2187 file. RCS header added
2188 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2189 #ifdef'ing out the whole file. RCS header added
2190 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2191 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2192 fixes. Now works with automake 1.5 and autoconf 2.52.
2193 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2194 mingw (-grabmouse now works on win32).
2195 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2196 These don't belong in cvs
2200 2001-10-20 Bradley Bell <btb@icculus.org>
2202 * 2d/font.c: Don't free unused variables...
2203 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2205 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2206 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2207 main/Makefile.am: make dist more sensible
2208 * Makefile.am: Kludge for linking on mingw
2210 2001-10-19 Bradley Bell <btb@icculus.org>
2212 * Makefile.am, configure.in, arch/win32/Makefile.am,
2213 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2214 * include/ipx_drv.h: Check for __MINGW32__
2215 * include/i86.h: Imported from d1x
2216 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2217 * arch/dos/modex.asm: Fixed %include
2218 * main/console.c: RCS headers added
2219 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2221 * Makefile.am, main/Makefile.am: Moved final link to top-level
2222 directory instead of main/
2223 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2224 __ENV_LINUX__ to __linux__
2225 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2226 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2227 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2228 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2229 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2230 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2231 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2232 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2233 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2234 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2236 * configure.in: add --enable-xploader, support arch/linux subdir,
2238 * main/inferno.c: conditionalize conf.h
2240 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2242 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2243 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2244 misc/fileutil.h: Partial application of linux/alpha patch.
2246 2001-10-19 Bradley Bell <btb@icculus.org>
2248 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2249 networking in line with d1x, moved some arch/linux_* stuff to
2251 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2252 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2253 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2254 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2256 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2257 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2258 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2259 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2260 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2261 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2262 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2263 linux/include/ukali.h: Brought linux networking in line with d1x,
2264 moved some arch/linux_* stuff to arch/linux/*
2265 * include/ipx_drv.h: Imported from d1x
2266 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2267 * main/ipx_drv.c: Imported from d1x
2268 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2269 main/network.h, main/Makefile.am: Trying to get network working on
2271 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2272 main/Makefile.am: build fixes
2273 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2274 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2275 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2276 starting to get net working.
2277 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2278 conditionalized min,max macros
2280 2001-10-18 Bradley Bell <btb@icculus.org>
2282 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2283 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2284 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2285 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2287 * 2d/2dsline.c: RCS headers added/changed
2288 * configure.in: fix NASMFLAGS bug
2289 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2292 2001-10-17 Bradley Bell <btb@icculus.org>
2294 * NEWS: Fixed the invulnerable robots bug!
2295 * main/collide.c: Fixed the invulnerable robots bug!
2297 2001-10-14 Bradley Bell <btb@icculus.org>
2299 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2302 2001-10-13 Bradley Bell <btb@icculus.org>
2304 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2305 arch/Makefile.am, arch/dos/Makefile.am,
2306 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2307 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2308 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2309 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2310 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2311 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2312 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2313 arch/win32/include/Makefile.am, iff/Makefile.am,
2314 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2315 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2316 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2317 unused/bios/Makefile.am, unused/lib/Makefile.am,
2318 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2319 unused/ui/Makefile.am, unused/vga/Makefile.am,
2320 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2321 automake stuff from "inert" subdirs. And there was much rejoicing.
2322 * Makefile.am, NEWS, configure.in: Stuff
2323 * ChangeLog: removing auto-generated file
2324 * cygconf: Added instructions for mingw32 build
2325 * Makefile.am: renamed INSTALL to installation.txt
2326 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2327 * mingw32.txt: Added instructions for mingw32 build
2328 * configure.in: Enable assembly under mingw32
2330 2001-10-12 Bradley Bell <btb@icculus.org>
2332 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2333 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2334 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2335 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2336 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2337 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2338 to __DJGPP__, since it's built-in.
2340 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2342 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2343 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2347 2001-10-12 Bradley Bell <btb@icculus.org>
2349 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2350 * Makefile.am: make sure cygconf gets archived
2351 * configure.in: Increment version number in preparation for release
2352 * configure.in: Fix detection of opengl
2353 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2354 cygconf, arch/Makefile.am, arch/include/joy.h,
2355 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2356 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2357 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2358 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2359 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2360 Vastly improved compilability.
2362 2001-10-11 Bradley Bell <btb@icculus.org>
2364 * Makefile.am: Added macros/sdl.m4
2365 * autogen.sh: Added macros/sdl.m4
2367 2001-10-09 Bradley Bell <btb@icculus.org>
2369 * main/vers_id.h: Added DESCENT_VERSION constant
2370 * main/inferno.c: Added command-line help.
2371 * include/ogl_init.h: opengl improvments (following d1x changes)
2373 2001-10-07 Bradley Bell <btb@icculus.org>
2375 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2376 arch/ogl/Makefile.am: Remove duplicate headers.
2378 2001-08-02 Thimo Neubauer <thimo@debian.org>
2380 * mem/mem.c: totally crippled the memory manager because it does
2381 not make sense for non-DOS-systems and it would have been too
2382 complicated to get it 64bit clean
2384 2001-06-19 Bradley Bell <btb@icculus.org>
2386 * cvshowto.txt: updated anonymous password
2388 2001-02-08 Bradley Bell <btb@icculus.org>
2390 * COPYING, license.txt: Added d1x license
2392 2001-02-01 Bradley Bell <btb@icculus.org>
2394 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2396 2001-01-31 Bradley Bell <btb@icculus.org>
2398 * configure.in, arch/include/mouse.h, include/pstypes.h,
2399 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2400 * main/polyobj.c: fix typo
2401 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2402 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2403 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2404 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2405 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2406 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2407 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2408 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2409 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2410 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2411 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2412 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2413 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2414 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2415 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2416 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2417 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2418 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2419 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2420 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2421 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2422 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2423 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2424 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2425 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2426 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2428 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2429 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2430 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2431 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2433 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2435 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2436 cross-compiling, and cygwin fixes
2438 2001-01-30 Bradley Bell <btb@icculus.org>
2440 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2441 include/pstypes.h, include/strutil.h, main/Makefile.am,
2442 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2443 needs --without-assembler and --without-network to compile
2445 2001-01-29 Bradley Bell <btb@icculus.org>
2447 * configure.in, main/Makefile.am: Fixes to build system
2448 * main/kconfig.c: fix for non-linux joysticks
2449 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2450 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2451 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2452 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2453 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2454 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2455 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2457 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2458 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2459 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2460 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2461 sdl_timer.c: Fixed build system, minor fixes
2462 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2463 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2465 2001-01-28 Bradley Bell <btb@icculus.org>
2467 * conf.h.in, configure.in, arch/Makefile.am,
2468 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2469 arch/include/key.h, main/Makefile.am: More header unification...
2470 * main/newdemo.c: Added <ctype.h>
2471 * arch/include/: event.h, joy.h: unified input headers.
2472 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2473 OpenGL now uses SDL-GL instead of gii
2474 * arch/include/: key.h, mouse.h: Unified arch headers
2476 2001-01-25 Bradley Bell <btb@icculus.org>
2478 * autogen.sh: use "set -e" so execution stops if something goes
2481 2001-01-24 Bradley Bell <btb@icculus.org>
2484 * Makefile.am: Add ChangeLog to dist
2485 * ChangeLog: Putting this here so automake doesn't complain
2489 2001-01-24 Bradley Bell <btb@icculus.org>
2491 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2492 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2493 for building ChangeLog from RCS entries
2494 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2495 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2496 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2497 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2498 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2499 arch/Makefile.am, arch/dos/Makefile.am,
2500 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2501 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2502 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2503 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2504 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2505 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2506 unused/Makefile.am, unused/bios/Makefile.am,
2507 unused/lib/Makefile.am, unused/novga/Makefile.am,
2508 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2509 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2510 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2511 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2512 make dist, VPATH builds, ...
2513 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2514 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2515 arch/dos/Makefile.in, arch/linux/Makefile.in,
2516 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2517 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2518 misc/Makefile.in, texmap/Makefile.in: cruft removal
2519 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2521 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2522 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2523 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2524 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2526 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2527 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2528 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2529 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2530 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2531 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2532 main/songs.c, misc/args.c: changed args_find to FindArg
2534 2001-01-22 Bradley Bell <btb@icculus.org>
2536 * configure, main/Makefile.am, main/Makefile.in: configuration
2538 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2539 fix compiler warnings w/opengl
2540 * include/console.h: ggi support
2541 * arch/linux_init.c: svgalib support
2542 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2543 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2544 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2545 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2546 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2547 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2548 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2549 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2550 warnings and enable NDEBUG
2551 * arch/svgalib_init.c: svgalib support
2553 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2555 * main/kconfig.c: joystick support
2557 2001-01-21 Bradley Bell <btb@icculus.org>
2559 * cvshowto.txt: new file, taken from d1x webpage
2560 * AUTHORS, README: Taking over as maintainer of d2x
2561 * ChangeLog: Grab mouse with SDL/X11
2562 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2564 2001-01-20 Bradley Bell <btb@icculus.org>
2566 * configure, configure.in: Turned -Werror back off by default
2567 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2568 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2569 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2570 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2571 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2572 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2573 main/laser.c, main/multi.c, main/network.c, main/network.h,
2574 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2575 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2576 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2577 warnings, for non-OpenGL on linux, anyway...
2579 2001-01-19 Bradley Bell <btb@icculus.org>
2581 * copying: remove duplicate file
2582 * Import of d2x-0.0.9-pre1
2583 * Import of d2x-0.0.8