1 2003-10-24 Bradley Bell <btb@icculus.org>
3 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
4 gr_linear_rep_movsd_2x instead of almost identical
5 gr_linear_movsd_double. Better since we have assembly versions.
7 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
9 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
12 2003-10-21 Martin Schaffner <maschaffner@icculus.org>
14 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
15 error with --disable-network, move reset_network_objects()
16 from gameseq.c to multi.c
18 2003-10-14 Bradley Bell <btb@icculus.org>
20 * AUTHORS, NEWS: stuff
22 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
24 2003-10-12 Bradley Bell <btb@icculus.org>
26 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
27 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
30 2003-10-12 Aaron Plattner <plattner@caltech.edu>
32 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
33 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
34 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
35 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
36 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
37 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
38 arch/win32/ipx_win.c, arch/win32/winnet.c,
39 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
40 main/multi.h, main/network.c: add IPv4 multicasting support
42 2003-10-11 Bradley Bell <btb@icculus.org>
44 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
46 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
47 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
48 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
49 main/weapon.h: lots of shareware and oem fixes
51 2003-10-10 Bradley Bell <btb@icculus.org>
53 * arch/win32/winnet.c: fixed stupid win32 network bug
55 2003-10-10 Bradley Bell <btb@icculus.org>
57 * main/piggy.c: increased D1_MAX_TMAP_NUM
59 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
61 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
62 which are animated in d2, refactorizes d1 texture reading
64 2003-10-10 Bradley Bell <btb@icculus.org>
66 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
67 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
68 main/collide.h, main/compbit.h, main/config.h, main/console.c,
69 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
70 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
71 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
72 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
73 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
74 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
75 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
76 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
77 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
78 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
79 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
80 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
81 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
82 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
83 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
84 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
85 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
86 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
87 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
88 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
89 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
90 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
91 main/wall.h: comments/formatting
93 2003-10-09 Bradley Bell <btb@icculus.org>
95 * main/text.c: fix text when using old datafiles
97 * main/laser.h: comments/whitespace
99 * main/laser.c, main/weapon.c: fixed smart missiles and smart
100 mines w/shareware data
102 * include/DT_drawtext.h: deleted unused file
104 2003-10-08 Bradley Bell <btb@icculus.org>
106 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
108 * arch/win32/ipx_udp.c: use closesocket() instead of close()
110 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
111 main/menu.c: Disabled 'd2x keys' weapon selection
113 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
115 * main/object.h, main/multi.h: get rid of most warnings issued by
116 cpp-precomp of gcc from Mac OS X dev tools
118 2003-10-05 Bradley Bell <btb@icculus.org>
120 * NEWS, configure.ac: increment version number
122 * cfile/cfile.c: better handling of CRLF text files (when that is
125 * utilities/hogcreate.c, utilities/hogextract.c,
126 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
127 reading/writing files
129 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
130 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
133 2003-10-04 Bradley Bell <btb@icculus.org>
135 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
137 * main/netmisc.c: change byte to sbyte, comments/whitespace
139 2003-10-03 Bradley Bell <btb@icculus.org>
141 * cfile/cfile.c, main/config.c: fix win32 eof bug.
143 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
146 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
147 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
148 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
149 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
150 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
151 main/object.c, main/object.h, main/paging.c, main/player.h,
152 main/robot.h, main/segment.h, main/state.c, main/switch.c,
153 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
154 main/weapon.c, main/weapon.h: change byte to sbyte,
157 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
158 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
159 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
160 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
162 * configure.ac: better checking for timeval
164 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
166 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
167 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
168 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
169 arch/win32/winnet.c, configure.ac, include/byteswap.h,
170 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
171 main/multibot.c, main/network.c: Make network architecture
172 choosable from game menu, add support for UDP/IP on Mac OS X and
175 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
177 * include/byteswap.h: added macros for coping with alignment
180 2003-10-02 Bradley Bell <btb@icculus.org>
182 * main/multi.h: added padding to little-endian version of
185 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
187 * main/netmisc.c: delete duplicate function
189 2003-10-01 Bradley Bell <btb@icculus.org>
191 * main/bm.c: make sure d1_texture_indices gets freed between
194 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
196 * main/piggy.h: fix size of d1 shareware descent.pig
198 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
200 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
201 main/gameseq.c, main/piggy.c: fix loading of d1 texture
202 replacements for non-animated textures
204 2003-08-02 Matthew Mueller <donut@dakotacom.net>
206 * main/controls.c: use fixed 20fps wiggle
208 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
210 * Makefile.am, debian/changelog.in, debian/control,
211 debian/d2x-common.dirs, debian/d2x-common.install,
212 debian/d2x-common.manpages, debian/d2x-gl.files,
213 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
214 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
215 utilities/Makefile.am, utilities/hogcreate.1,
216 utilities/hogextract.1, utilities/mvlcreate.1,
217 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
218 add man pages, distribute utility programs in new d2x-common deb
220 * rpm/d2x.spec.in: updated rpm spec file
222 2003-08-02 Bradley Bell <btb@icculus.org>
224 * cfile/cfile.c: update raw_position in cfputc and cfputs
226 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
228 * main/piggy.c: make error message more friendly
230 * main/piggy.c: simplify copying of bitmap flags
232 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
235 * cfile/cfile.c: revert to always using custom fgets
237 * main/endlevel.c, main/mission.c: handle missing exit sequence
238 components gracefully
240 * main/playsave.c: comments
242 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
244 * cfile/cfile.c: update raw_position in cfwrite
246 * main/network.c: comments/formatting
248 2003-06-22 Bradley Bell <btb@icculus.org>
250 * cfile/cfile.c: use standard fgets for non-archive files
252 * main/movie.c: use con_printf for missing movie warning
254 2003-06-18 Bradley Bell <btb@icculus.org>
256 * main/movie.c: fixed cfile conversion of movielib code
258 * main/console.c, main/hud.c: strip out colors, etc when printing
261 * include/u_mem.h: fix NDEBUG calloc macro
263 2003-06-15 Bradley Bell <btb@icculus.org>
265 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
268 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
269 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
270 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
271 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
272 main/scores.c, main/state.c, main/text.c, misc/args.c,
273 misc/strio.c: convert file i/o to cfile
275 2003-06-14 Bradley Bell <btb@icculus.org>
277 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
278 writing and other modes besides "rb" (mostly taken from
281 2003-06-09 Bradley Bell <btb@icculus.org>
283 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
286 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
287 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
290 2003-06-07 Taylor Richards <taylor@icculus.org>
292 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
294 2003-06-07 Bradley Bell <btb@icculus.org>
296 * main/console.c: fix non-console build
298 * main/gamesave.c: comments
300 * main/bm.c: remove redundant break
302 2003-06-06 Bradley Bell <btb@icculus.org>
304 * main/gauges.c, main/kconfig.c: comments/formatting
306 * console/.cvsignore: added .cvsignore
308 * main/console.c: can't write to console after it's closed
310 2003-06-05 Bradley Bell <btb@icculus.org>
312 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
313 console/internal.c, console/internal.h, include/CON_console.h,
314 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
315 finish console conversion away from SDL
317 2003-06-04 Bradley Bell <btb@icculus.org>
319 * console/CON_console.c, include/CON.console.h, include/console.h,
320 main/console.c, main/game.c: console conversion to native gr,
323 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
324 put prototype for gr_bm_bitblt in gr.h
326 2003-06-03 Bradley Bell <btb@icculus.org>
328 * console/CON_console.c, console/DT_drawtext.c,
329 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
330 main/console.c: use native fonts for console
332 * main/playsave.c: use shorts for short data
334 2003-06-02 Bradley Bell <btb@icculus.org>
336 * configure.ac, main/console.c: set console background, fix
339 2003-06-01 Bradley Bell <btb@icculus.org>
341 * Makefile.am, arch/sdl/event.c, configure.ac,
342 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
343 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
344 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
345 main/gamerend.c: added console code (from SDL_console)
347 2003-05-30 Bradley Bell <btb@icculus.org>
349 * README: minor update
351 2003-05-28 Bradley Bell <btb@icculus.org>
353 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
358 2003-06-06 Bradley Bell <btb@icculus.org>
360 * main/kconfig.c: fix crash in control menus
362 * main/gauges.c: force cockpit redraw in opengl
364 * main/gamerend.c: move ogl swap, so cockpit and console get
367 2003-06-01 Bradley Bell <btb@icculus.org>
369 * configure.ac, libmve/mveplay.c: define struct timeval if needed
373 2003-05-12 Bradley Bell <btb@icculus.org>
375 * configure.ac: increment version number
377 * main/bm.c: use con_printf for exit model warnings
379 * configure.ac: must check for timespec after setting -mno-cygwin
381 * main/inferno.c: added -nohogdir and -userdir options
383 * NEWS, main/titles.c: use briefings with no extension
387 2003-04-30 Bradley Bell <btb@icculus.org>
389 * configure.ac: have to include time.h when checking for nanosleep
391 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
394 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
395 increment version number
397 * main/Makefile.am: make dist fix
401 2003-04-29 Bradley Bell <btb@icculus.org>
403 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
406 2003-04-24 Bradley Bell <btb@icculus.org>
408 * configure.ac: increment version number
410 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
413 2003-04-24 Ingo van Lil <inguin@gmx.de>
415 * main/render.c: fix misspellings of NDEBUG
419 2003-04-14 Bradley Bell <btb@icculus.org>
421 * cfile/cfile.c: prefer files from d2 hog over d1 hog
423 2003-04-11 Bradley Bell <btb@icculus.org>
425 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
430 2003-04-11 Bradley Bell <btb@icculus.org>
432 * libmve/mveplay.c: use _sleep instead of sleep on win32
434 * Makefile.am, README, README.utils, arch/sdl/digi.c,
435 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
436 include/cfile.h, include/error.h, libmve/Makefile.am,
437 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
438 main/endlevel.h, main/playsave.c, misc/fileutil.c:
439 utilities/Makefile.am: comments/formatting/dist problems
441 * configure.ac: use different defines for os x
443 2003-04-07 Bradley Bell <btb@icculus.org>
445 * include/error.h, misc/error.c: put some old stuff back in,
446 eliminate duplicate error messages
448 * main/text.c: don't die on text not found
451 * main/inferno.c: print some useful info if hog not found, allow
452 -help to work if no text available
454 2003-04-07 Steffen Pohle <stpohle@gmx.net>
456 * arch/linux/Makefile.am: revert to previous version, so linux
459 2003-04-03 Bradley Bell <btb@icculus.org>
461 * main/endlevel.c: fixed exit model scheme yet again
463 2003-04-02 Bradley Bell <btb@icculus.org>
465 * misc/error.c: call Int3 on Assert
467 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
470 * main/wall.c: don't die when trying to toggle nonexistent
471 segment... vertigo level 10 is buggy!
473 * main/gamemine.c: comments/formatting
475 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
477 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
478 main/inferno.c: Allow use of 22K sound samples
480 2003-03-29 Bradley Bell <btb@icculus.org>
482 * arch/ogl/gr.c: default to bitmapped reticle
484 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
485 main/polyobj.c: rewrote endlevel stuff to reread exit model info
488 * arch/sdl/joy.c: fixed text seen for hats in control config
491 2003-03-28 Bradley Bell <btb@icculus.org>
493 * main/bm.c: heh, model nums in vertigo are hardcoded,
494 N_D2_POLYGON_MODELS can't change
496 * configure.ac, include/d1x.xpm, include/descent.xpm,
497 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
500 2003-03-27 Bradley Bell <btb@icculus.org>
502 * main/text.h: fixed text references for hat directions
504 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
506 2003-03-26 Bradley Bell <btb@icculus.org>
508 * main/playsave.c: make d2x keys backward compatible
510 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
512 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
515 2003-03-26 Bradley Bell <btb@icculus.org>
517 * main/piggy.c: fix crash when d1 data not present
519 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
520 read/write from plr file
522 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
523 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
524 added escort.h header
526 2003-03-25 Bradley Bell <btb@icculus.org>
528 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
529 D1_PIGFILE ("descent.pig") macro
531 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
532 models from d1 pig file
534 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
535 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
536 really) from d1 pig file
538 2003-03-23 Bradley Bell <btb@icculus.org>
540 * main/bm.c: stop extra robots from overwriting exit models
542 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
543 texture list doesn't get full
545 * main/bm.c: fix mem leak when reading extra robots
547 2003-03-21 Bradley Bell <btb@icculus.org>
549 * main/menu.c: Added option to set movie resolution (mostly works)
551 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
553 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
554 replacement functions to piggy.c
556 * main/gameseq.c: attempt to support mac d1 descent.pig
558 * main/bm.c: fix mem leak
560 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
561 files, both d1 and d2 oem briefing where showed
563 * main/inferno.c, main/movie.c: Change the default movie
564 resolution to "high", implement the option -lowresmovies
566 2003-03-20 Bradley Bell <btb@icculus.org>
568 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
570 * main/piggy.c: comments
572 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
574 * main/gameseq.c: delete duplicate function
576 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
578 2003-03-19 Bradley Bell <btb@icculus.org>
580 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
581 (cddb discid) support
583 * arch/sdl/digi.c, main/kludge.c: implemented
584 digi_link_sound_to_object3 for looping sounds, other looping stuff
586 * arch/sdl/gr.c: removing dependencies on stuff in main/
588 * arch/linux/Makefile.am, arch/linux/init.c,
589 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
590 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
591 other header cleanups
593 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
595 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
597 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
598 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
599 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
600 load d1 textures for d1 levels
602 2003-03-19 Bradley Bell <btb@icculus.org>
604 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
605 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
606 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
607 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
610 * README: added some OS X info
612 2003-03-17 Bradley Bell <btb@icculus.org>
614 * main/newdemo.c: simplify DEMO_FILENAME macro
616 * main/console.c, main/game.c: enable experimental console support
618 * main/gamerend.c: fixed location of fps meter in multi
620 2003-03-16 Bradley Bell <btb@icculus.org>
622 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
623 also look in shared data dir for demos
625 * main/newdemo.c, main/newdemo.h: comments/formatting
627 2003-03-15 Christopher Thielen <chris@luethy.net>
629 * main/kludge.c: set CDROM_dir back to "." - tricks game into
630 thinking d2 cd is always present
632 2003-03-15 Bradley Bell <btb@icculus.org>
634 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
637 * arch/sdl/rbaudio.c: formatting, enabled volume control under
640 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
641 gr_init. don't really know why this works, though
643 2003-03-14 Bradley Bell <btb@icculus.org>
645 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
647 * unused/bios/rbaudio.h: removed duplicate file
649 2003-03-14 Christopher Thielen <chris@luethy.net>
651 * arch/sdl/rbaudio.c: stop cd audio when exiting
653 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
655 * main/gamecntl.c: add comments to the "only matt knows" cheats
657 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
659 * main/gamemine.c: formatting, better texture conversion for d1
662 2003-03-14 Bradley Bell <btb@icculus.org>
664 * main/piggy.c: must swap all mac version pigfiles
666 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
667 main/multi.c: formatting, minor cleanups
669 * 2d/rle.c: need to swap line_size on bigendian machines
671 * main/mission.c, main/mission.h: detect mac full version hogfile
673 2003-03-13 Bradley Bell <btb@icculus.org>
675 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
676 added joy/mouse sensitivity slider, increased range to 16, and
679 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
682 * arch/linux/Makefile.am: removed extra backslash
684 * TODO, installation.txt: updated some documentation
686 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
687 menu, with maxfps option
689 2003-03-12 Bradley Bell <btb@icculus.org>
691 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
693 * arch/linux/alsadigi.c, arch/linux/findfile.c,
694 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
695 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
696 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
697 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
698 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
699 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
700 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
701 arch/linux/include/music.h, arch/linux/include/serial.h,
702 arch/linux/include/ukali.h: formatting
704 2003-03-11 Chris Arena <ccarena@cox.net>
706 * main/menu.c: fixed brightness slider
708 2003-03-01 Bradley Bell <btb@icculus.org>
710 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
711 robots and animated bitmaps work, but colors are messed up
713 2003-02-28 Bradley Bell <btb@icculus.org>
715 * main/player.h: whitespace
717 * main/automap.c, main/cntrlcen.c, main/collide.c,
718 main/gamerend.c: use Builtin_mission_num instead of 0 (if
719 descent.hog is present, d1 becomes mission 0)
721 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
722 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
723 arch/win32/winnet.c: MinGW compiles with network enabled again,
724 but still doesn't work
728 2003-02-28 Bradley Bell <btb@icculus.org>
730 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
731 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
734 2003-02-27 Bradley Bell <btb@icculus.org>
736 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
737 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
738 main/network.c, main/network.h: noted that hoard.ham is only needed
739 for multiplayer HOARD games, and should not be equated with
740 "vertigo". put HoardEquipped() back in network.c.
742 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
743 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
744 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
745 use timer_delay instead of d_delay
747 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
749 * main/render.c: added replacement qsort for solaris
751 2003-02-26 Bradley Bell <btb@icculus.org>
753 * main/gamemine.c: texture conversion for d1 shareware
755 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
757 * main/gamemine.c: better texture conversion for d1 levels
759 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
761 * main/kconfig.c: fix joystick support under MinGW
763 2003-02-26 Bradley Bell <btb@icculus.org>
765 * main/playsave.c: fix swapping glitch
767 * configure.ac, readme.txt: clean stuff up, getting ready for
770 * main/titles.c: begin support for rendering spinning robots in
773 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
776 * main/gamemine.c: load d1 shareware levels!
778 2003-02-25 Bradley Bell <btb@icculus.org>
782 * autogen.sh: add warning about old auto* versions, use
785 2003-02-24 Bradley Bell <btb@icculus.org>
787 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
788 briefings mostly working
789 * main/movie.c, main/titles.c: fixed some more briefing glitches
791 2003-02-23 Bradley Bell <btb@icculus.org>
793 * main/movie.c: fixed crash when using shareware data files
795 * arch/sdl/digi.c: fix crash on non-existent sounds
796 (i.e. shareware data)
798 2003-02-22 Bradley Bell <btb@icculus.org>
800 * main/titles.c: fixed fullscreen toggle in briefings
802 2003-02-21 Bradley Bell <btb@icculus.org>
804 * configure.ac: check for mingw when enabling nasm
805 * main/playsave.c: enable loading player files of either byte
808 2003-02-20 Bradley Bell <btb@icculus.org>
810 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
811 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
812 #343, not "rest of solution to bug #344"
813 * arch/sdl/timer.c, include/timer.h: revert to more accurate
815 * main/kludge.c: partial solution to bug #344
816 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
817 * compilerdefs.txt: added linux/mips info
818 * ChangeLog: clean up changelog
820 2003-02-19 Bradley Bell <btb@icculus.org>
822 * libmve/mveplay.c: os x needs nanosleep prototype.
824 2003-02-18 Bradley Bell <btb@icculus.org>
826 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
827 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
828 to disable/enable audio
829 * libmve/: mve_main.c, mveplay.c: bigendian fixes
830 * main/: movie.h, titles.c: make sure movie's palette is set before
831 writing briefing text. Fixes bug #359
832 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
834 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
835 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
837 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
839 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
840 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
841 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
843 * include/libmve.h: blah
845 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
847 * main/render.c: 2nd attempt to fix solaris qsort bug
849 2003-02-18 Bradley Bell <btb@icculus.org>
851 * configure.ac, include/pstypes.h: put alignment detection in
854 2003-02-17 Bradley Bell <btb@icculus.org>
856 * Makefile.am, README.utils, configure.ac, include/libmve.h,
857 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
858 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
859 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
860 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
861 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
862 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
863 moved mve stuff to separate subdir
864 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
865 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
866 mve code. Fixes (at least) bugs #41, #348, and #350.
868 2003-02-14 Bradley Bell <btb@icculus.org>
870 * main/Makefile.am: no more Makefile.mveplay. again
871 * main/mveplay.c: typo
873 2003-02-13 Bradley Bell <btb@icculus.org>
875 * utilities/mvlextract.c: uint -> unsigned int
876 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
877 standalone mveplayer, win32 support
878 * main/movie.c: random bugfixes, win32 support
879 * arch/sdl/Makefile.am: formatting
880 * configure.ac: disable networking on mac/win for now
881 * main/newmenu.c: comments
883 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
885 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
886 redundant swap functions.
888 2003-02-13 Bradley Bell <btb@icculus.org>
890 * ChangeLog: update changelog
892 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
894 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
895 polymodel alignment issues.
897 2003-02-13 Bradley Bell <btb@icculus.org>
899 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
900 fix various little bugs
901 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
902 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
903 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
905 * README.utils: new file
906 * main/: mve_main.c, mveplay.c: more movie fixes
907 * README: updated README
908 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
910 2003-02-12 Bradley Bell <btb@icculus.org>
912 * utilities/mvlextract.c: bigendian mvl support
913 * main/mveplay.c: formatting, stuff
914 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
915 truecolor mve support, standalone mveplayer
916 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
917 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
918 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
921 2003-01-22 Bradley Bell <btb@icculus.org>
923 * include/: interp.h, interp.h: restore prototype for
924 swap_polygon_model_data
926 2003-01-21 Bradley Bell <btb@icculus.org>
928 * main/piggy.c: use memcpy to avoid alignment problem
929 * compilerdefs.txt: updated some defs, added sunos/sparc
931 2003-01-15 Bradley Bell <btb@icculus.org>
933 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
934 * main/gamemine.c: attempting to support d1 shareware
935 * compilerdefs.txt: update defs
937 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
939 * main/mveplay.c: fix several bugs, comments, formatting.
941 2003-01-15 Bradley Bell <btb@icculus.org>
943 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
944 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
945 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
946 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
948 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
951 2003-01-11 Bradley Bell <btb@icculus.org>
953 * main/: mission.c, mission.h: attempt to support d1 for mac
955 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
958 2003-01-09 Bradley Bell <btb@icculus.org>
960 * main/movie.c: use ifdef around gr_toggle_fullscreen
962 2003-01-07 Bradley Bell <btb@icculus.org>
964 * Makefile.am, descent.msn, installation.txt, main/mission.c,
965 main/mission.h: don't need .msn file for descent.hog anymore
968 2003-01-06 Bradley Bell <btb@icculus.org>
970 * main/mission.h, main/mission.c: comments
971 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
974 2003-01-03 Bradley Bell <btb@icculus.org>
976 * utilities/: txb2txt.c, txt2txb.c: remove old files
977 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
978 * main/polyobj.c: attempt to make read_model_file
980 * main/menu.c: move vertigo text
982 2003-01-02 Bradley Bell <btb@icculus.org>
984 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
985 main/polyobj.h: cleanup alignment changes
986 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
987 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
988 main/object.h: fix alignment issues on sparc
989 * cvshowto.txt: update cvs info
991 * 2d/rle.c: make rle_swap handle RLE_BIG
993 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
995 * main/render.c: workaround solaris qsort bug
997 2003-01-01 Steffen Pohle <stpohle@gmx.net>
999 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1000 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1001 * arch/linux/Makefile.am: enabled linux joystick, kali
1002 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1003 arch/sdl/event.c: enabled linux joystick
1005 2002-12-31 Bradley Bell <btb@icculus.org>
1007 * main/gamemine.c: simplified warning msg
1008 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1009 * main/render.h: fix compiler warning
1011 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1013 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1015 2002-12-24 Bradley Bell <btb@icculus.org>
1017 * main/mission.c: fixes an infinite loop which was caused by d2x
1018 thinking d2demo was a descent 1 mission
1020 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1022 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1024 2002-12-24 Bradley Bell <btb@icculus.org>
1026 * main/render.c: comments
1028 2002-10-30 Bradley Bell <btb@icculus.org>
1030 * main/inferno.c: add help for -hogdir option
1031 * main/inferno.c: added -hogdir option
1033 2002-10-28 Bradley Bell <btb@icculus.org>
1035 * main/: inferno.c, menu.c: enabled Vertigo displays
1036 * include/3d.h: typo
1038 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1040 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1041 main/netmisc.c, main/network.c: simplify and eliminate redundant
1044 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1046 * maths/fixc.c: fix infinite loop in quad_sqrt.
1047 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1048 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1050 2002-10-12 Bradley Bell <btb@icculus.org>
1052 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1054 2002-10-11 Bradley Bell <btb@icculus.org>
1056 * main/hud.c: make hud_message work correctly
1057 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1059 * main/network.c: formatting, small fixes
1061 2002-10-10 Bradley Bell <btb@icculus.org>
1063 * main/netmisc.h: no swap_object for little-endian
1064 * main/: netmisc.h, network.c: use macros to simplify network
1066 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1068 * main/inferno.c: enable loading screen for mac shareware with
1070 * main/netmisc.c: whitespace
1071 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1073 * main/hud.c: whitespace
1074 * configure.ac: remove shareware build, add macdata build
1075 * main/songs.c: whitespace
1076 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1077 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1079 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1082 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1084 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1085 comments, formatting, etc.
1086 * iff/iff.c: fix bigendian iff loading.
1088 2002-10-03 Bradley Bell <btb@icculus.org>
1090 * utilities/txb2tex.c: typo
1091 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1092 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1094 * arch/sdl/mouse.c: whitespace
1096 2002-09-19 Bradley Bell <btb@icculus.org>
1098 * main/kconfig.c: fix a oops, add old logs
1099 * main/kconfig.c: support for >3 mouse buttons
1101 2002-09-18 Bradley Bell <btb@icculus.org>
1103 * include/gr.h: fix palette swap define
1105 2002-09-14 Bradley Bell <btb@icculus.org>
1107 * main/titles.c: load hires briefing screen if lores doesn't exist
1108 (i.e. vertigo) and MenuHires=0
1110 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1112 * main/: multi.h, network.h: pack some structures for ipx
1115 2002-09-14 Bradley Bell <btb@icculus.org>
1117 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1118 and load_endlevel_data() to expect newline-terminated strings, fix
1119 load_game_data to read null-terminated string for
1122 2002-09-07 Bradley Bell <btb@icculus.org>
1124 * main/newmenu.c: added error message
1125 * main/menu.h: enable -nohires with mac shareware
1126 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1127 * 2d/font.c: enable 0/255 palette swap for fonts
1128 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1130 * 2d/2dsline.c: fix ogl blooper
1132 2002-09-05 Bradley Bell <btb@icculus.org>
1134 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1136 * include/strutil.h: need string.h for strcasecmp
1137 * include/rle.h: okay, maybe it needs to be this way
1138 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1139 * 2d/scalec.c: more stuff from d2src
1140 * 2d/rle.c: more stuff from d2src, formatting
1141 * 2d/font.c: useless cruft
1142 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1143 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1146 2002-09-04 Bradley Bell <btb@icculus.org>
1148 * include/grdef.h: fix compiler warnings
1149 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1150 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1152 * main/game.c: we want the mac ibitblt for everything but dos and
1154 * main/texmerge.c: these routines are in tmerge.c
1155 * main/credits.c: enable credits for mac and oem data
1156 * main/bm.c: use either exit.ham or exit.pofs
1157 * include/ibitblt.h: enable some more code from d2src
1158 * include/gr.h: enable mac ubitblt_double
1159 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1160 * include/grdef.h: moved some inline asm from linear.h
1161 * 2d/ibitblt.c: brought in line with original d2 version
1162 * 2d/bitblt.c: reverted to original d2 version of this file, then
1163 added d1x enhancements
1164 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1165 * 2d/linear.h: moved these back to their original locations
1167 * main/mveplay.c: close some memory holes, speed up palette loading
1168 * main/movie.c: added fullscreen toggle while playing movies
1169 * main/inferno.c: comment out -superhires help text (always on)
1170 * include/timer.h: added approx_fsec_to_usec macro
1171 * arch/sdl/joy.c: fix compiler warning
1173 2002-09-01 Bradley Bell <btb@icculus.org>
1175 * main/network.c: oops
1176 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1177 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1178 timer_get_fixed_seconds
1181 2002-08-31 Bradley Bell <btb@icculus.org>
1183 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1185 * main/multi.h: network endian stuff
1186 * 2d/font.c, include/gr.h: fast file i/o for font headers
1187 * arch/win32/arch_ip.cpp: unused file
1188 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1189 bigendian networking fixes
1190 * main/menu.c: make net menu more accurate, also make superhires
1192 * include/pstypes.h: better to have __pack__ all the time, I think.
1193 needed for networking, e.g.
1194 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1196 * arch/win32/Makefile.am: unused file
1199 2002-08-30 Bradley Bell <btb@icculus.org>
1201 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1202 * main/: newmenu.h, titles.c: formatting
1203 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1204 main/multi.h: networking works, finally
1205 * TODO: added TODO file
1206 * arch/linux/arch_ip.cpp: unused fine
1207 * README: network sorta working
1208 * main/: Makefile.am, multi.c, network.c, network.h: more
1210 * main/menu.c: load builtin mission correctly
1211 * main/inferno.c: documentation
1212 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1214 * main/Makefile.mveplay: don't need no more
1216 2002-08-29 Bradley Bell <btb@icculus.org>
1218 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1219 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1220 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1222 * include/ipx_drv.h: more network fixing
1223 * arch/linux/include/ipx_drv.h: more network fixing
1224 * include/ipx.h: formatting
1225 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1226 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1227 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1228 main/inferno.c: fixed networking fuck-up?
1229 * Makefile.am: moved mingw info to README
1230 * README, mingw32.txt: moved mingw info to README
1232 2002-08-27 Bradley Bell <btb@icculus.org>
1234 * utilities/mvlextract.c: allow specifying file to extract
1235 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1237 * utilities/hogextract.c: allow specifying file to extract
1238 * main/mission.c: Have to get mission_num _after_ promoting...
1239 * main/: gameseq.c, titles.c: beginning d1 briefing support
1240 * descent.msn: beginning d1 briefing support
1241 * main/: titles.c, titles.h: d1-style mission briefings
1242 * main/piggy.h: whitespace
1243 * main/movie.c: beginning robot movie support, fall back on lo/hi
1244 res if hi/lo not available
1245 * main/mission.c: added Builtin_mission_num for builtin mission,
1246 D1Hogdir, d1-style mission briefings
1247 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1249 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1250 (for d1 missions that need d1 data)
1251 * 2d/ibitblt.c: whitespace
1253 2002-08-26 Bradley Bell <btb@icculus.org>
1255 * utilities/mvlcreate.c: oops
1256 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1258 * utilities/hogextract.c: added [v]iew option
1259 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1260 * main/titles.c: fix writable string, disable DumbAdjust thing
1261 * main/polyobj.h: whitespace
1262 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1264 * main/movie.c: read movies from AltHogDir, other fixes
1265 * main/: mission.c, mission.h: fix bug w/mission filename
1266 * main/gameseq.c: comments
1267 * main/digi.h: whitespace n stuff
1268 * include/mve_audio.h: added audio flag macros
1269 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1273 2002-08-23 Bradley Bell <btb@icculus.org>
1275 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1277 * Makefile.am: remove d2demo.mn2
1278 * cfile/cfile.c, include/cfile.h: add cfile_size function
1279 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1280 eliminate need for .mn2 files for oem and demo
1282 2002-08-22 Bradley Bell <btb@icculus.org>
1284 * main/bm.c: fix for vertigo
1285 * main/menu.h: make OEM menu pcx available
1286 * 2d/rle.c: merge with original d2 file
1287 * Makefile.am, configure.ac: let mission files get installed by
1290 2002-08-17 Bradley Bell <btb@icculus.org>
1292 * configure.ac: make FAST_FILE_IO the default on little-endian
1294 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1295 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1298 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1300 * main/: game.c, menu.c, mission.c: promote builtin missions.
1302 2002-08-15 Bradley Bell <btb@icculus.org>
1304 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1305 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1306 * utilities/.cvsignore: added cvsignore
1307 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1309 * main/piggy.c: mac data file loading
1310 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1311 transparency and swap 0/255 correctly for mac data files
1313 2002-08-13 Bradley Bell <btb@icculus.org>
1315 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1316 to utilities to avoid conflict with c++ std lib <utility>
1317 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1318 txt2txb.c: moved utility to utilities to avoid conflict with c++
1320 * Makefile.am, configure.ac: add utilities
1322 2002-08-09 Bradley Bell <btb@icculus.org>
1324 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1327 2002-08-08 Bradley Bell <btb@icculus.org>
1329 * main/inferno.c: comments
1330 * main/: newmenu.c, songs.c: mac demo datafile support
1331 * installation.txt: update
1332 * main/gamesave.c: use lowercase for consistency
1333 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1334 models for other than d2demo
1336 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1338 * main/gamemine.c: formatting, better d1 texture conversion
1339 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1340 main/mission.h: recognize .msn mission files.
1342 2002-08-07 Bradley Bell <btb@icculus.org>
1344 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1345 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1346 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1347 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1348 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1349 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1352 2002-08-06 Bradley Bell <btb@icculus.org>
1354 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1355 * main/Makefile.am: formatting
1356 * 2d/font.c: make gr_remap_font just reload the whole thing
1357 * configure.ac: formatting
1358 * Makefile.am: added d2demo.mn2
1359 * d2demo.mn2: mission file for shareware
1360 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1361 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1362 * main/sounds.h: shareware stuff, whitespace
1363 * main/: polyobj.c, polyobj.h: more fast i/o macros
1364 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1366 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1367 endlevel stuff to non-shareware, allow movies/endlevel for
1369 * main/cntrlcen.c: typo
1370 * main/bm.h: use global Piggy_hamfile_version
1371 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1372 macros, use global Piggy_hamfile_version
1373 * main/Makefile.am: terrain and movie stuff always used now
1374 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1376 * main/: gamemine.c, gamesave.c: load DMB levels
1377 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1378 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1380 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1382 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1384 2002-08-04 Bradley Bell <btb@icculus.org>
1386 * main/inferno.c: shareware stuff, formatting
1387 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1388 * arch/sdl/gr.c: don't need to set mode in gr_init
1390 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1392 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1394 * Makefile.am, descent.mn2: added mission file for descent 1
1396 2002-08-02 Bradley Bell <btb@icculus.org>
1398 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1399 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1400 main/piggy.h, misc/error.c: junk
1401 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1402 render.h, scores.c, scores.h, terrain.c: shareware stuff
1403 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1404 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1405 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1406 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1407 main/weapon.c, main/weapon.h: fast i/o macros
1409 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1411 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1412 main/gamemine.h, main/gamesave.c: load d1 levels
1414 2002-07-30 Bradley Bell <btb@icculus.org>
1416 * configure.ac: oops
1417 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1419 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1420 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1421 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1422 main/piggy.c, main/titles.c: support shareware datafiles!
1423 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1424 piggy.c: SHAREWARE fixes
1426 2002-07-29 Bradley Bell <btb@icculus.org>
1428 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1429 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1430 misc/fileutil.c: Portability - OS X support
1432 2002-07-27 Bradley Bell <btb@icculus.org>
1434 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1435 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1436 segment.h: portability
1437 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1438 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1439 main/wall.h: portabilization
1440 * 2d/font.c, include/gr.h: portability
1442 2002-07-26 Bradley Bell <btb@icculus.org>
1444 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1445 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1446 * main/player.c: foo
1447 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1448 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1449 misc/fileutil.h: portable file i/o utils
1450 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1451 writable string anymore... / formatting
1452 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1453 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1454 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1455 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1456 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1457 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1458 portable-izing file loading routines
1460 2002-07-24 Bradley Bell <btb@icculus.org>
1462 * main/mveplay.c: correctly play files with 16bit uncompressed
1463 audio, mem checking, etc
1464 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1467 2002-07-23 Bradley Bell <btb@icculus.org>
1469 * misc/Makefile.am: unused file
1470 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1471 main/sounds.h: remove experimental nmovie stuff
1472 * main/movie.c: add some debugging output
1474 2002-07-22 Bradley Bell <btb@icculus.org>
1476 * main/: console.c, state.c: simplified header
1477 * main/movie.c: enable mveplay audio
1478 * main/old/movie.c: moved to main/
1479 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1480 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1481 main/mvelib.c, main/mveplay.c: initial movie support
1482 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1483 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1484 include/ogl_init.h, include/pstypes.h, main/console.c,
1485 main/state.c, mem/mem.c: OS X stuff
1486 * configure.ac: OS X and movie stuff
1488 2002-07-19 Bradley Bell <btb@icculus.org>
1490 * compilerdefs.txt: OSX defs
1492 2002-07-18 Bradley Bell <btb@icculus.org>
1494 * main/inferno.c: use simpler rcs tags
1495 * autogen.sh: keep Changelog in cvs (and use --accum)
1496 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1497 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1498 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1499 main/songs.c: changed cdrom->rbaudio
1500 * include/rbaudio.h: moved to /include
1502 2002-07-17 Bradley Bell <btb@icculus.org>
1504 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1505 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1506 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1507 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1508 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1509 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1510 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1511 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1512 3d/setup.c: use simpler rcs tags
1517 2002-07-17 Bradley Bell <btb@icculus.org>
1519 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1520 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1521 * debian/rules: don't need readme's
1522 * debian/rules: move d1x license to COPYING, license clarifications
1523 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1524 license to COPYING, license clarifications
1525 * debian/rules: fix debian docs
1526 * debian/rules: fix debian manpages
1527 * debian/d2x-sdl.menu: fix debian menu
1528 * debian/rules: link to undocumented man page for debs
1529 * Makefile.am, configure.ac, debian/control, debian/copyright,
1530 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1531 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1532 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1535 2002-07-16 Bradley Bell <btb@icculus.org>
1537 * debian/: rules, changelog.in: deb stuff
1538 * configure.ac: cleaner nasm detection
1539 * debian/: changelog.in, control, rules: deb stuff
1540 * README, installation.txt: typos, stuff
1541 * configure.ac: better #defines
1542 * configure.ac: whitespace
1543 * configure.ac: better documentation
1544 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1545 SDL_JOYSTICK not needed
1546 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1547 * configure.ac: need higher SDL for joystick
1548 * debian/: control, rules: deb stuff
1549 * arch/sdl/joy.c: old junk
1550 * Makefile.am, configure.ac: automake updates
1551 * main/: inferno.c, text.c: don't use althogdir on non-unix
1552 * configure.ac: more autoconf updates
1553 * misc/strutil.c: better strrev
1554 * main/inferno.c: need limits.h on mingw also
1555 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1558 2002-04-19 Bradley Bell <btb@icculus.org>
1560 * main/network.c: let hoard.ham be a cfile
1561 * main/text.c: better error message when hog not found
1564 2002-03-23 Bradley Bell <btb@icculus.org>
1566 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1567 arch/sdl/Makefile.am: Use SDL joystick automatically
1568 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1570 2002-03-05 Bradley Bell <btb@icculus.org>
1572 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1575 2002-02-23 Bradley Bell <btb@icculus.org>
1577 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1578 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1579 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1580 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1581 main/editor/Makefile.am: moved includes to include
1582 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1583 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1584 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1585 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1587 * main/game.c: disabled cockpit for OGL, formatting
1588 * 2d/ibitblt.c: formatting
1590 2002-02-16 Bradley Bell <btb@icculus.org>
1592 * include/oldsdl.h: check for older macros
1593 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1594 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1595 allow older sdl versions
1597 2002-02-15 Bradley Bell <btb@icculus.org>
1599 * main/: automap.c, automap.h, inferno.c: automap resolution now
1601 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1602 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1603 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1604 win32/include/key_arch.h: never mind - that would be pointless
1605 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1606 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1607 win32/include/key_arch.h: copied files from d1x
1608 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1609 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1610 * main/multipow.c: need conf.h
1611 * arch/win32/Makefile.am: new file
1612 * include/pstypes.h: added u_int16_t (needed in base_ip)
1613 * arch/win32/arch_ip.cpp: copied from d1x
1615 2002-02-14 Bradley Bell <btb@icculus.org>
1617 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1618 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1619 main/netlist.c: Added hotkeys to toggle fullscreen mode
1620 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1621 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1622 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1623 reorder.h: Lotsa networking stuff from d1x
1625 2002-02-13 Bradley Bell <btb@icculus.org>
1627 * include/gr.h, main/game.c: Fullscreen toggle stuff
1628 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1630 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1631 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1634 2002-02-11 Bradley Bell <btb@icculus.org>
1636 * main/bm.c: use portable loader if bigendian
1637 * include/pstypes.h: don't define bool for c++
1638 * include/cfile.h: extern AltHogDir stuff
1639 * include/byteswap.h: use WORDS_BIGENDIAN
1640 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1641 * main/vers_id.h: added D2X_IVER
1642 * misc/args.c: don't use d1x.ini
1643 * Makefile.am: rpm stuff
1644 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1647 2002-02-09 Bradley Bell <btb@icculus.org>
1649 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1651 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1653 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1656 2002-02-06 Bradley Bell <btb@icculus.org>
1658 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1659 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1660 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1661 * debian/: changelog.in, control, copyright, d2x-gl.files,
1662 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1666 2002-02-02 Bradley Bell <btb@icculus.org>
1668 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1669 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1670 Enabled RELEASE option
1672 2002-01-31 Bradley Bell <btb@icculus.org>
1674 * Makefile.am, configure.ac: specify prerequisite versions of
1675 autoconf and automake
1677 2002-01-29 Bradley Bell <btb@icculus.org>
1679 * main/mission.c: RCS header added
1680 * main/inferno.c: update copyright date
1681 * main/mission.c: allow missions to be in AltHogDir
1682 * configure.ac: Display results of configure
1683 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1686 2002-01-28 Bradley Bell <btb@icculus.org>
1688 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1689 Data files now go in DATADIR/games/d2x, user files now go in
1692 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1694 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1695 files now go in ~/.d2x
1697 2002-01-24 Bradley Bell <btb@icculus.org>
1699 * configure.ac: fix nasm not found error message
1701 2002-01-18 Bradley Bell <btb@icculus.org>
1703 * configure.in: getting rid of old configure.in
1704 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1705 main/movie.c: Movie playing kludgey stuff
1706 * misc/args.c: formatting
1707 * main/inferno.c: allow -h for help
1708 * include/error.h: don't die on int3, unless -debug given
1709 * mingw32.txt: more stuff
1711 2001-12-29 Bradley Bell <btb@icculus.org>
1713 * Makefile.am: Got rid of thinking.txt
1714 * main/inferno.c: document -nomovies option
1716 2001-12-28 Bradley Bell <btb@icculus.org>
1718 * main/titles.c: formatting, put some code into place for rendering
1719 of robots during briefings
1721 2001-12-27 Bradley Bell <btb@icculus.org>
1725 2001-12-23 Craig Hadady <chadady@iglou.com>
1727 * 2d/rle.c: fixed bug in dummy array.
1729 2001-12-03 Bradley Bell <btb@icculus.org>
1731 * arch/sdl/init.c: fix formatting
1732 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1733 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1734 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1735 and sdl joystick stuff
1737 2001-11-30 Bradley Bell <btb@icculus.org>
1739 * thinking.txt: not needed
1741 2001-11-27 Bradley Bell <btb@icculus.org>
1743 * cygconf, mingw32.txt: use sdl from source on cygwin
1744 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1745 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1746 SDL_CFLAGS to CFLAGS
1748 2001-11-27 Bradley Bell <btb@icculus.org>
1752 2001-11-14 Bradley Bell <btb@icculus.org>
1754 * texmap/scanline.c: use optimization flags as texmap default
1755 * NEWS: mouse wheel, etc
1756 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1757 wheel to emulate 3rd axis
1758 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1759 * include/error.h: kludge to ungrab mouse when we hit an int3
1760 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1761 __ENV_MSDOS__ to __MSDOS__
1762 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1764 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1766 * arch/sdl/digi.c: implemented digi_set_volume
1767 * include/grdef.h, main/config.c, misc/d_io.c: change
1768 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1769 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1770 main/piggy.c: use MAKE_SIG
1771 * installation.txt: update
1772 * configure.ac: new file
1773 * arch/sdl/joydefs.c: #include pstypes.h
1774 * arch/sdl/init.c: SDL joystick stuff
1775 * acconfig.h: adjust MINGW defines
1776 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1777 controls menu now works
1779 2001-11-13 Bradley Bell <btb@icculus.org>
1781 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1783 * Makefile.am: New file
1784 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1786 * compilerdefs.txt: New file
1787 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1789 2001-11-12 Bradley Bell <btb@icculus.org>
1791 * main/playsave.c: load player files regardless of byte order of
1794 2001-11-11 Bradley Bell <btb@icculus.org>
1796 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1798 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1799 * NEWS: GL savegame thumbnails
1800 * acconfig.h, configure.in: make option for NMOVIES, default to off
1802 2001-11-09 Bradley Bell <btb@icculus.org>
1804 * main/state.c: Enabled savegame thumbnails under OpenGL
1805 * unused/pa_null/pa_enabl.h: remove duplicate header
1806 * misc/args.c: use d2x.ini for option file
1807 * mem/mem.c: Move mem_realloc inside the ifdef
1808 * main/menu.c: fix 640x400 menu text
1809 * main/inferno.c: added documentation
1810 * main/endlevel.c: fix warnings
1811 * arch/ogl/gr.c: Get rid of gl spew
1812 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1813 * acconfig.h: Define __SDL__ for mingw
1815 2001-11-08 Bradley Bell <btb@icculus.org>
1817 * 2d/font.c: free OGL font data when rereading
1818 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1819 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1820 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1821 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1822 main/weapon.h: Enabled shareware build, endlevel flythrough
1824 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1825 of use for shareware build
1826 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1828 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1830 2001-11-05 Bradley Bell <btb@icculus.org>
1832 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1834 * include/3d.h: Add comment
1836 2001-11-04 Bradley Bell <btb@icculus.org>
1838 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1840 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1842 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1843 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1844 main/hudmsg.h: Enable d1x-style hud_message
1845 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1846 * 2d/font.c: re-init ogl fonts after remapping colors.
1848 2001-11-02 Bradley Bell <btb@icculus.org>
1850 * misc/Makefile.am: remove byteswap.h (duplicate header)
1851 * 2d/font.c: fixed gr_remap_font, minor stuff
1852 * configure.in: take out -O2 if doing debug build
1853 * main/bm.c: formatting
1854 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1855 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1856 macros, get rid of functions
1858 2001-11-01 Bradley Bell <btb@icculus.org>
1860 * misc/byteswap.h: removed duplicate header
1862 2001-10-31 Bradley Bell <btb@icculus.org>
1864 * NEWS, main/automap.c: automap works in opengl
1865 * NEWS, configure.in: Added news
1866 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1867 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1868 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1869 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1870 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1871 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1872 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1873 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1874 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1876 2001-10-27 Bradley Bell <btb@icculus.org>
1878 * main/inferno.c: added some documentation
1880 2001-10-25 Bradley Bell <btb@icculus.org>
1882 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1884 * Makefile.am, configure.in, arch/Makefile.am,
1885 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1886 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1887 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1888 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1889 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1890 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1891 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1892 it's ugly, but It'll be easier to sync with d1x.
1893 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1894 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1895 main/editor/Makefile.am: attempt at support for editor, makefile
1897 * misc/d_delay.c: formatting fix
1898 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1899 tmappent.S, tmapppro.S: adding support for runtime selection of
1901 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1902 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1903 including multi.h and network.h, fix backslashes, fix compiler
1905 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1906 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1907 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1908 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1909 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1910 including multi.h and network.h, fix backslashes
1911 * include/pstypes.h: added typedef for u_int64_t on mingw
1912 * include/3d.h: added prototype for g3_uninit_polygon_model
1913 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1915 2001-10-24 Bradley Bell <btb@icculus.org>
1917 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1918 arch subdirs, as in d1x.
1919 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1920 earlier style until i understand automake 1.5 better. remove input
1922 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1923 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1924 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1925 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1926 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1927 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1928 Moved input stuff to arch subdirs, as in d1x.
1929 * NEWS, configure.in: blah blah
1931 2001-10-23 Bradley Bell <btb@icculus.org>
1933 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1934 * texmap/tmapppro.S: no need for #include <conf.h> here
1935 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1937 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1938 file. RCS header added
1939 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1940 #ifdef'ing out the whole file. RCS header added
1941 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1942 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1943 fixes. Now works with automake 1.5 and autoconf 2.52.
1944 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1945 mingw (-grabmouse now works on win32).
1946 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1947 These don't belong in cvs
1951 2001-10-20 Bradley Bell <btb@icculus.org>
1953 * 2d/font.c: Don't free unused variables...
1954 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1956 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1957 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1958 main/Makefile.am: make dist more sensible
1959 * Makefile.am: Kludge for linking on mingw
1961 2001-10-19 Bradley Bell <btb@icculus.org>
1963 * Makefile.am, configure.in, arch/win32/Makefile.am,
1964 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1965 * include/ipx_drv.h: Check for __MINGW32__
1966 * include/i86.h: Imported from d1x
1967 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1968 * arch/dos/modex.asm: Fixed %include
1969 * main/console.c: RCS headers added
1970 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1972 * Makefile.am, main/Makefile.am: Moved final link to top-level
1973 directory instead of main/
1974 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1975 __ENV_LINUX__ to __linux__
1976 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1977 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1978 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1979 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1980 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1981 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1982 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1983 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1984 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1985 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1987 * configure.in: add --enable-xploader, support arch/linux subdir,
1989 * main/inferno.c: conditionalize conf.h
1991 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1993 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1994 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1995 misc/fileutil.h: Partial application of linux/alpha patch.
1997 2001-10-19 Bradley Bell <btb@icculus.org>
1999 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2000 networking in line with d1x, moved some arch/linux_* stuff to
2002 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2003 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2004 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2005 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2007 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2008 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2009 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2010 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2011 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2012 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2013 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2014 linux/include/ukali.h: Brought linux networking in line with d1x,
2015 moved some arch/linux_* stuff to arch/linux/*
2016 * include/ipx_drv.h: Imported from d1x
2017 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2018 * main/ipx_drv.c: Imported from d1x
2019 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2020 main/network.h, main/Makefile.am: Trying to get network working on
2022 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2023 main/Makefile.am: build fixes
2024 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2025 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2026 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2027 starting to get net working.
2028 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2029 conditionalized min,max macros
2031 2001-10-18 Bradley Bell <btb@icculus.org>
2033 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2034 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2035 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2036 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2038 * 2d/2dsline.c: RCS headers added/changed
2039 * configure.in: fix NASMFLAGS bug
2040 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2043 2001-10-17 Bradley Bell <btb@icculus.org>
2045 * NEWS: Fixed the invulnerable robots bug!
2046 * main/collide.c: Fixed the invulnerable robots bug!
2048 2001-10-14 Bradley Bell <btb@icculus.org>
2050 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2053 2001-10-13 Bradley Bell <btb@icculus.org>
2055 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2056 arch/Makefile.am, arch/dos/Makefile.am,
2057 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2058 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2059 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2060 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2061 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2062 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2063 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2064 arch/win32/include/Makefile.am, iff/Makefile.am,
2065 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2066 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2067 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2068 unused/bios/Makefile.am, unused/lib/Makefile.am,
2069 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2070 unused/ui/Makefile.am, unused/vga/Makefile.am,
2071 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2072 automake stuff from "inert" subdirs. And there was much rejoicing.
2073 * Makefile.am, NEWS, configure.in: Stuff
2074 * ChangeLog: removing auto-generated file
2075 * cygconf: Added instructions for mingw32 build
2076 * Makefile.am: renamed INSTALL to installation.txt
2077 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2078 * mingw32.txt: Added instructions for mingw32 build
2079 * configure.in: Enable assembly under mingw32
2081 2001-10-12 Bradley Bell <btb@icculus.org>
2083 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2084 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2085 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2086 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2087 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2088 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2089 to __DJGPP__, since it's built-in.
2091 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2093 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2094 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2098 2001-10-12 Bradley Bell <btb@icculus.org>
2100 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2101 * Makefile.am: make sure cygconf gets archived
2102 * configure.in: Increment version number in preparation for release
2103 * configure.in: Fix detection of opengl
2104 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2105 cygconf, arch/Makefile.am, arch/include/joy.h,
2106 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2107 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2108 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2109 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2110 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2111 Vastly improved compilability.
2113 2001-10-11 Bradley Bell <btb@icculus.org>
2115 * Makefile.am: Added macros/sdl.m4
2116 * autogen.sh: Added macros/sdl.m4
2118 2001-10-09 Bradley Bell <btb@icculus.org>
2120 * main/vers_id.h: Added DESCENT_VERSION constant
2121 * main/inferno.c: Added command-line help.
2122 * include/ogl_init.h: opengl improvments (following d1x changes)
2124 2001-10-07 Bradley Bell <btb@icculus.org>
2126 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2127 arch/ogl/Makefile.am: Remove duplicate headers.
2129 2001-08-02 Thimo Neubauer <thimo@debian.org>
2131 * mem/mem.c: totally crippled the memory manager because it does
2132 not make sense for non-DOS-systems and it would have been too
2133 complicated to get it 64bit clean
2135 2001-06-19 Bradley Bell <btb@icculus.org>
2137 * cvshowto.txt: updated anonymous password
2139 2001-02-08 Bradley Bell <btb@icculus.org>
2141 * COPYING, license.txt: Added d1x license
2143 2001-02-01 Bradley Bell <btb@icculus.org>
2145 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2147 2001-01-31 Bradley Bell <btb@icculus.org>
2149 * configure.in, arch/include/mouse.h, include/pstypes.h,
2150 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2151 * main/polyobj.c: fix typo
2152 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2153 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2154 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2155 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2156 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2157 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2158 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2159 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2160 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2161 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2162 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2163 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2164 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2165 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2166 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2167 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2168 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2169 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2170 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2171 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2172 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2173 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2174 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2175 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2176 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2177 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2179 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2180 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2181 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2182 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2184 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2186 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2187 cross-compiling, and cygwin fixes
2189 2001-01-30 Bradley Bell <btb@icculus.org>
2191 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2192 include/pstypes.h, include/strutil.h, main/Makefile.am,
2193 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2194 needs --without-assembler and --without-network to compile
2196 2001-01-29 Bradley Bell <btb@icculus.org>
2198 * configure.in, main/Makefile.am: Fixes to build system
2199 * main/kconfig.c: fix for non-linux joysticks
2200 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2201 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2202 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2203 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2204 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2205 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2206 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2208 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2209 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2210 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2211 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2212 sdl_timer.c: Fixed build system, minor fixes
2213 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2214 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2216 2001-01-28 Bradley Bell <btb@icculus.org>
2218 * conf.h.in, configure.in, arch/Makefile.am,
2219 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2220 arch/include/key.h, main/Makefile.am: More header unification...
2221 * main/newdemo.c: Added <ctype.h>
2222 * arch/include/: event.h, joy.h: unified input headers.
2223 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2224 OpenGL now uses SDL-GL instead of gii
2225 * arch/include/: key.h, mouse.h: Unified arch headers
2227 2001-01-25 Bradley Bell <btb@icculus.org>
2229 * autogen.sh: use "set -e" so execution stops if something goes
2232 2001-01-24 Bradley Bell <btb@icculus.org>
2235 * Makefile.am: Add ChangeLog to dist
2236 * ChangeLog: Putting this here so automake doesn't complain
2240 2001-01-24 Bradley Bell <btb@icculus.org>
2242 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2243 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2244 for building ChangeLog from RCS entries
2245 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2246 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2247 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2248 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2249 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2250 arch/Makefile.am, arch/dos/Makefile.am,
2251 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2252 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2253 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2254 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2255 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2256 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2257 unused/Makefile.am, unused/bios/Makefile.am,
2258 unused/lib/Makefile.am, unused/novga/Makefile.am,
2259 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2260 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2261 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2262 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2263 make dist, VPATH builds, ...
2264 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2265 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2266 arch/dos/Makefile.in, arch/linux/Makefile.in,
2267 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2268 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2269 misc/Makefile.in, texmap/Makefile.in: cruft removal
2270 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2272 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2273 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2274 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2275 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2277 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2278 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2279 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2280 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2281 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2282 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2283 main/songs.c, misc/args.c: changed args_find to FindArg
2285 2001-01-22 Bradley Bell <btb@icculus.org>
2287 * configure, main/Makefile.am, main/Makefile.in: configuration
2289 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2290 fix compiler warnings w/opengl
2291 * include/console.h: ggi support
2292 * arch/linux_init.c: svgalib support
2293 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2294 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2295 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2296 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2297 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2298 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2299 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2300 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2301 warnings and enable NDEBUG
2302 * arch/svgalib_init.c: svgalib support
2304 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2306 * main/kconfig.c: joystick support
2308 2001-01-21 Bradley Bell <btb@icculus.org>
2310 * cvshowto.txt: new file, taken from d1x webpage
2311 * AUTHORS, README: Taking over as maintainer of d2x
2312 * ChangeLog: Grab mouse with SDL/X11
2313 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2315 2001-01-20 Bradley Bell <btb@icculus.org>
2317 * configure, configure.in: Turned -Werror back off by default
2318 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2319 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2320 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2321 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2322 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2323 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2324 main/laser.c, main/multi.c, main/network.c, main/network.h,
2325 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2326 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2327 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2328 warnings, for non-OpenGL on linux, anyway...
2330 2001-01-19 Bradley Bell <btb@icculus.org>
2332 * copying: remove duplicate file
2333 * Import of d2x-0.0.9-pre1
2334 * Import of d2x-0.0.8