2009-05-26 |
mrbougo | make human blood brighter, fix typo. one problem left... |
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2009-05-26 |
mrbougo | new gib types: alien and robot_shiny, and blood types... |
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2009-05-26 |
mrbougo | make the door entities stop their movement on reset |
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2009-05-26 |
mrbougo | reset trigger_multiple correctly: don't assume they... |
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2009-05-25 |
div0 | nexuiz-map-compiler: add option -order vis,light,minimap |
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2009-05-25 |
div0 | same rcon change |
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2009-05-25 |
div0 | srcon: compatible protocol change |
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2009-05-24 |
div0 | fix some more bad stuff in new onslaught code |
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2009-05-24 |
div0 | fix major breakage in onslaught code (e.g. map reset... |
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2009-05-24 |
div0 | include game_starttime in respawn time calc |
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2009-05-24 |
div0 | replace all TGAs here by TGAs written by ppmtotga ... |
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2009-05-23 |
div0 | sorry for breaking strength and basement. Reverted. |
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2009-05-23 |
div0 | mapinfo: do an explicit heapsort for the mapinfo list... |
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2009-05-23 |
mrbougo | entities.def: func_button accepts multiple targets too |
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2009-05-23 |
mand1nga | Patch for more visible pressed keys (cl_showpressedkeys... |
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2009-05-22 |
mand1nga | Fix compiler warnings |
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2009-05-22 |
div0 | add sound/weapons/weaponpickup.ogg and particles/partic... |
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2009-05-22 |
div0 | clarify welcome message handling in campaign |
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2009-05-22 |
div0 | add a g_tdm_teams_override cvar similar to g_keyhunt_te... |
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2009-05-22 |
mand1nga | Pimp Onslaught code :) |
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2009-05-21 |
m0rfar | Dom point tweaks. Removed a lot and moved some. |
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2009-05-21 |
morphed | forgotten onslaught code found in shaolin temple |
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2009-05-20 |
morphed | pimp my onslaught, various changes to our favorite... |
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2009-05-20 |
mand1nga | Fix typo |
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2009-05-20 |
div0 | new supercontents flags: BOTCLIP (matching Q3's botclip... |
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2009-05-18 |
mand1nga | Updated sound by morphed |
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2009-05-18 |
mand1nga | New generator explosion for Onslaught |
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2009-05-18 |
mand1nga | Updated ons effects by //\//\0rph3d |
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2009-05-18 |
mand1nga | Shockwave sound by m0rphed |
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2009-05-18 |
morphed | onslaught sfx assets |
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2009-05-17 |
div0 | now the trolls have done it. An official "mute" and... |
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2009-05-16 |
div0 | don't ask me why - put the condition back. maybe a... |
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2009-05-16 |
div0 | print which item you picked up if you pick up jetpack... |
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2009-05-16 |
div0 | I have no idea why this logic needs inverting, but... |
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2009-05-16 |
div0 | forbid LOD models if ALLOW_VARIABLE_LOD is set |
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2009-05-15 |
mrbougo | someone forgot to merge the entities |
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2009-05-14 |
div0 | make maxplayers at least bot_number+1 |
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2009-05-14 |
div0 | print pure check details to IRC |
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2009-05-13 |
div0 | fix compat pack building |
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2009-05-13 |
div0 | turn off intermission cdtrack to fix #214 |
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2009-05-12 |
morphed | new generator model, with damage models and small code... |
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2009-05-12 |
div0 | debrisskin parameter to func_breakable |
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2009-05-12 |
div0 | make these pics poweroftwo while I'm at it |
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2009-05-12 |
div0 | updated xcf |
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2009-05-12 |
div0 | make strength/invincible countdown look better with... |
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2009-05-12 |
div0 | new strength/invincible images |
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2009-05-12 |
div0 | new strength/invincible images |
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2009-05-12 |
tzork | gfx/colors/*.tga brokenness partially fixed. |
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2009-05-12 |
div0 | fix typos in hudselector 2 |
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2009-05-12 |
div0 | the "noobhud": a HUD that does not show armor and healt... |
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2009-05-12 |
div0 | items: randomize initial spawn of powerups fully |
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2009-05-12 |
div0 | compat pack missed a file |
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2009-05-12 |
div0 | also implement errx |
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2009-05-12 |
div0 | remove <err.h> dependency to make it compile on stupid... |
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2009-05-12 |
div0 | fix team radar pings |
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2009-05-12 |
div0 | fix respawn display of teamed items |
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2009-05-12 |
div0 | use grey for jetpack, not orange |
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2009-05-12 |
div0 | new compat pack :P |
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2009-05-12 |
div0 | fix shield sprite |
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2009-05-12 |
div0 | cvar check :P |
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2009-05-12 |
div0 | testing: |
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2009-05-11 |
div0 | hooked: less ammo (so you can always hook twice with... |
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2009-05-11 |
div0 | fix stupid typo in HUD score defintiion |
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2009-05-11 |
div0 | hook now takes fuel |
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2009-05-11 |
div0 | hit plots: also print weapon number |
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2009-05-11 |
div0 | hitplot to tga tool |
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2009-05-11 |
div0 | handle antilag for bots correctly for hitplot purposes |
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2009-05-10 |
div0 | fix two bugs in hitplotting |
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2009-05-10 |
div0 | hit plot fix of closing file handle -1 |
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2009-05-10 |
div0 | hitplot writing |
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2009-05-10 |
morphed | missing shader for onslaught |
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2009-05-10 |
greenmarine | fix issue 19 |
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2009-05-10 |
mand1nga | Added moveto and resetgoal bot commands |
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2009-05-10 |
mand1nga | Added support for custom, per-bot waypoints. Required... |
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2009-05-10 |
mand1nga | Disallowed the removal of auto-generated waypoints |
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2009-05-09 |
div0 | make sv_doublejump safer by blocking jumping for up... |
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2009-05-09 |
m0rfar | Changed default onslaught generator health to 5000hp... |
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2009-05-08 |
morphed | new behavior for control point icon (by Taoki) |
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2009-05-08 |
mrbougo | Nexball HUD fix, and using the porto as weapon now |
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2009-05-08 |
div0 | update FruitieX's CPMA-style Nexuiz physics |
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2009-05-08 |
morphed | new control point pad and icon + code changes for them... |
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2009-05-08 |
div0 | add sv_gravity to the physics settings files |
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2009-05-08 |
div0 | in-development warsow physics cfg from jal |
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2009-05-08 |
div0 | simplifying Warsow-style physics code even more, as... |
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2009-05-08 |
div0 | in warsow bunny mode, CPM_PM_Aircontrol never does... |
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2009-05-08 |
div0 | make menu QC aware of the engine now resolving DNS... |
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2009-05-08 |
div0 | fix water accel/friction |
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2009-05-08 |
div0 | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6682... |
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2009-05-08 |
div0 | CPMA nex-adapted player physics |
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2009-05-07 |
div0 | Wsw-like physics modes (needs current engine from svn) |
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2009-05-07 |
div0 | factor out Q3's PM_Accelerate function |
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2009-05-06 |
div0 | a little bit more cleanup; allow sv_maxairspeed > sv_ma... |
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2009-05-06 |
div0 | non-gameplay change: consistently apply the speed multi... |
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2009-05-05 |
div0 | fix trueaim check for rifle, it accidentally used the... |
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2009-05-05 |
div0 | do not draw porto line when dead |
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2009-05-05 |
esteel | added sv_cmd/menu_cmd "records" "maplist lsmaps" "mapli... |
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2009-05-05 |
m0rfar | Reslimed: Fix a serious item bug found by terencehill. |
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2009-05-05 |
mand1nga | Attempt to make the porto beam to not be displayed... |
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2009-05-05 |
div0 | waypointsprites: support v_flipped correctly |
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2009-05-05 |
div0 | as it now works: +physicsCPMA.cfg |
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next |