pimp my onslaught, various changes to our favorite game mode, lots of new fx, less...
authormorphed <morphed@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 20 May 2009 23:39:04 +0000 (23:39 +0000)
committermorphed <morphed@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 20 May 2009 23:39:04 +0000 (23:39 +0000)
commit607bef21f7db61e7b02afcf2de64fe0bd09d53c9
tree5af14274ec4ac913695f075759db499dc2578f5d
parenteacc06de5f102d181a9dcb8d826e17465be528f3
pimp my onslaught, various changes to our favorite game mode, lots of new fx, less spammy announcers and much more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6747 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/models/onslaught/boom.md3
data/models/onslaught/ons_ray.md3 [new file with mode: 0644]
data/models/onslaught/shockwave.md3
data/models/onslaught/shockwavetransring.md3
data/scripts/onslaught.shader
data/sound/onslaught/damageblockedbyshield.wav
data/sound/onslaught/ons_hit1.ogg [new file with mode: 0644]
data/sound/onslaught/ons_hit2.ogg [new file with mode: 0644]
data/sound/onslaught/ons_spark1.ogg [new file with mode: 0644]
data/sound/onslaught/ons_spark2.ogg [new file with mode: 0644]
data/textures/ons_ray.tga [new file with mode: 0644]