]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2010-02-22 vortexWorkaround F1/F12 binding for GAME_BLOODOMNICIDE
2010-02-22 eihrulshorter non-VSDCT GetShadowMapTC
2010-02-22 divverentfix r_showsurfaces 3 again
2010-02-22 eihrulattempting cheaper non-VSDCT projection
2010-02-07 eihrulapply bias to orthographic shadowmaps
2010-02-07 eihruldon't shift the shadowmapping focus based on view angle...
2010-02-06 havocallow multiple steps in one move
2010-02-06 eihrulwhen using PBLEND_INVMOD or PBLEND_ADD modes for partic...
2010-02-06 divverentfix 9924 REALLY, this time transforming dp_ into dp...
2010-02-06 eihrulfix r_shadows_focus cvar so it is properly relative...
2010-02-06 eihrulflip projection and sample matrices for R_DrawModelShad...
2010-02-06 eihrulinvert cull face settings when drawing model shadowmaps
2010-02-06 eihrulfix unseen ents + r_shadows check in R_View_UpdateEntit...
2010-02-06 eihruladded r_shadows_focus cvar that allows a vector offset...
2010-02-06 eihrultry to cache fewer animations for entities when r_shado...
2010-02-06 eihrulfaster skeletal animation based on blend-palettes
2010-02-06 eihrulfixed calculation of model shadowmap cull origin
2010-02-06 eihrulmore accurate cull boxes on R_DrawModelShadowMaps
2010-02-06 eihruldon't render shadowmaportho onto noselfshadow entities...
2010-02-06 eihrulmoved pants to 7, reflectmask to 5, reflectcube to...
2010-02-06 eihrulreuse screenspace depth texture unit for orthographic...
2010-02-06 eihrulupdate CG shader for shadowmaportho
2010-02-06 eihrulwhen r_shadow_shadowmapping is enabled, r_shadows uses...
2010-02-06 divverentfix typo in previous commit
2010-02-06 divverentfix some inconsistent naming: some shader parameters...
2010-02-06 divverentstrip proquake QC messages if in Quake protocol
2010-02-06 havocchange default cl_netfps from 20 to 72
2010-02-06 eihrulfactored R_Shadow_MakeShadowMap out of R_Shadow_RenderM...
2010-02-06 eihrulreuse batchsurfacelist between R_Q1BSP_DrawShadowMap...
2010-02-06 eihrulcheck if a model's textures have deforms that need...
2010-02-06 divverentATTN VorteX: add a new field stainsize and stainalpha...
2010-02-06 eihrulmake Matrix_ToBonePose6s check the podality of quaterni...
2010-02-06 eihrulhandle case where trace is zero in Matrix4x4_ToOrigin3Q...
2010-02-01 eihrulunsigned long vs. size_t printf format warning fix
2010-02-01 eihrulsize vs. int warning fix
2010-02-01 eihrulfix unsigned vs. signed comparison warnings
2010-02-01 havocincrease sv_areagrid_mingridsize from 64 to 128 to...
2010-02-01 havocfix off-by-one bug with bone numbers in skel_build
2010-02-01 havocuse less stack space
2010-02-01 havocfix some bugs with skeletonindex handling
2010-02-01 divverentfix sky drawing really this tiem
2010-02-01 divverentdisable showdebug while drawing sky, yields more flexib...
2010-02-01 havocfix a compile error
2010-02-01 havocfix more warnings
2010-02-01 havocfix a bunch of warnings
2010-02-01 divverentfix a return value
2010-02-01 divverentfix some useless use of PRVM_G_STRING in mvm_cmds.c
2010-02-01 divverentmake ClientTime available to ALL shader permutations...
2010-02-01 havocadded r_texture_convertsRGB_* cvars (default: OFF)...
2010-02-01 havocfix a bug with skel_create where it returned a bone...
2010-02-01 havocadded a check in r_cullentities_trace to always show...
2010-02-01 havocbugfix for skel_build returning the wrong value
2010-02-01 havocbetter fix for r_drawviewmodel
2010-02-01 havocfix r_drawviewmodel
2010-02-01 havocenable the separate CLVM_ and MVM_ExecuteProgram functi...
2010-02-01 havocincrease world culling grid dimensions back to 128...
2010-02-01 havocreduce world culling grid size back to what it was...
2010-02-01 havocdon't call StartPlaylist if index is -1 (disables playl...
2010-02-01 havocimplemented music playlist system with 10 playlists...
2010-02-01 havocfix a typo
2010-02-01 havocfix a typo
2010-02-01 havocchange protocol version table so that multiple numbers...
2010-02-01 havocfix line endings (CRLF -> LF)
2010-02-01 havocpatch from Paul Jackson for per-pixel varying specular...
2010-02-01 divverentfix areagrid mins/maxs calculation (improves fps on...
2010-02-01 divverentfix missing sqrt in sideways friction
2010-02-01 divverentmake CPMA air control code more logical
2010-02-01 divverentmake CPMA_PM_AirControl more gamepad friendly. Otherwis...
2010-02-01 divverentfix a minor code bug that should never occur in the...
2010-02-01 divverentspeed clamping: sideways friction < 0 clamps against...
2010-02-01 havocanother dprintf
2010-02-01 divverentperform animation in getsurface* functions, to allow...
2010-02-01 divverentnudgeoutofsolid: check for bmodelstartsolid, not starts...
2010-02-01 havocimplemented fake reflection cubemaps... requires that...
2010-02-01 divverentmake getsurface* functions shared between VMs
2010-02-01 havocfaster surface culling check in light processing
2010-01-27 divverentREALLY fix the ESC menu toggle
2010-01-27 divverentRevert "aaahh! let me use the menu, div0!"
2010-01-27 divverentTry to fix a warning motorsep gets
2010-01-27 havocdon't use pp = {};
2010-01-27 sajtaaahh! let me use the menu, div0!
2010-01-27 sajtfix compile error in visual c++
2010-01-27 eihrulalways use fetch4 path for filtering if available
2010-01-27 eihrulfix uninitialized vars
2010-01-27 havocsome bugfixes to mod_generatelightmaps that make it...
2010-01-27 havoca slightly more robust error return check
2010-01-27 havocfix a bug where submodels are not uploaded in a VBO...
2010-01-27 havocshuffle fields in msurface_t to reduce memory usage...
2010-01-26 havocfix water rendering bugs (was rendering water surface...
2010-01-26 havocremove support for GL_EXT_compiled_vertex_array extension
2010-01-26 havocmoved R_Mesh_TexCoordPointer, R_Mesh_ColorPointer,...
2010-01-26 divverentin FT2 postprocess code, fix an integer overflow and...
2010-01-26 divverentfix a typo in FT2 font code
2010-01-26 divverentfix padding calculation in freetype postprocessing...
2010-01-26 divverentfix funny menu bug (why did it never happen for me)?
2010-01-26 havocchanged DP_SMALLMEMORY compiles to use the standard...
2010-01-26 havocallow linking to libvorbis
2010-01-26 divverentfix sign errors in shadows
2010-01-26 divverentapply the font parameters at loadfont time, not map...
2010-01-26 divverentonly run the outline code if actually outlining :P
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