div0 [Sat, 21 Nov 2009 14:34:05 +0000 (14:34 +0000)]
r8227 | div0 | 2009-11-07 14:42:13 -0500 (Sat, 07 Nov 2009) | 2 lines
add a crude version of <math.h> to QC
r8228 | div0 | 2009-11-07 14:44:31 -0500 (Sat, 07 Nov 2009) | 2 lines
put mathlib under MIT license
r8229 | div0 | 2009-11-07 14:45:52 -0500 (Sat, 07 Nov 2009) | 2 lines
comment fixes
r8230 | fruitiex | 2009-11-07 15:46:19 -0500 (Sat, 07 Nov 2009) | 2 lines
add accuracy stats to the scoreboard, replace accuracy percentage on hud weapon icons with colored bars
r8231 | fruitiex | 2009-11-07 16:12:34 -0500 (Sat, 07 Nov 2009) | 2 lines
show the accuracy stats panel even if there are no stats :P
r8232 | div0 | 2009-11-07 16:54:51 -0500 (Sat, 07 Nov 2009) | 7 lines
different probability distributions for spread (quake-style, solid circle, gaussian)
Currently, all is quake-style.
quake-style: http://rm.endoftheinternet.org/img/uploaded/6ad7218846a2a279987cbf230f6bab9e.jpg
circle: http://rm.endoftheinternet.org/img/uploaded/06ce7e1fa72bd651cd7a0fd0b23f689e.jpg
gaussian: http://rm.endoftheinternet.org/img/uploaded/8203aa325bc0bbce07d6329e97f44a35.jpg
The cvar doesn't change the standard deviation!
r8233 | div0 | 2009-11-07 17:21:45 -0500 (Sat, 07 Nov 2009) | 2 lines
yet another style: linear falloff
r8234 | div0 | 2009-11-07 17:26:37 -0500 (Sat, 07 Nov 2009) | 2 lines
fix comments :P
r8235 | samual | 2009-11-07 20:28:30 -0500 (Sat, 07 Nov 2009) | 1 line
Make the text of scoreboard table headers brighter
r8236 | fruitiex | 2009-11-08 02:51:26 -0500 (Sun, 08 Nov 2009) | 2 lines
fix team coloring on accuracy panel, add support for minstagib and do small cleanups
r8237 | fruitiex | 2009-11-08 03:35:12 -0500 (Sun, 08 Nov 2009) | 2 lines
enable gauss 2D spread, double bullet count on shotgun and do some other minor balance changes
r8238 | div0 | 2009-11-08 03:45:44 -0500 (Sun, 08 Nov 2009) | 2 lines
now with REAL linear falloff (old formula was wrong)
r8239 | div0 | 2009-11-08 04:14:31 -0500 (Sun, 08 Nov 2009) | 2 lines
add back the falloff curve that was MEANT to be linear before :P
r8240 | div0 | 2009-11-08 05:23:04 -0500 (Sun, 08 Nov 2009) | 2 lines
fix stddev of gaussian dist
r8242 | tzork | 2009-11-08 06:21:23 -0500 (Sun, 08 Nov 2009) | 3 lines
Racer: return to spawn if left ("alive")for some time, rockets accelerate, better idle code, better spawn location code, turn more cvars to globals
Spiderbot: minor stuff.
r8243 | div0 | 2009-11-08 07:23:38 -0500 (Sun, 08 Nov 2009) | 2 lines
simpler gaussian distribution code
r8244 | div0 | 2009-11-08 07:27:44 -0500 (Sun, 08 Nov 2009) | 2 lines
get rid of sqrt2 hardcoded
r8245 | div0 | 2009-11-08 07:28:16 -0500 (Sun, 08 Nov 2009) | 2 lines
redundant redundant M_PI
r8246 | m0rfar | 2009-11-08 07:36:59 -0500 (Sun, 08 Nov 2009) | 1 line
fixing insignificant z-fighting on soylent. bug #448
r8247 | samual | 2009-11-08 12:40:59 -0500 (Sun, 08 Nov 2009) | 1 line
g_nodepthtestplayers -- Allows you to disable depth testing on players using EF_NODEPTHTESTING -- Basically, it's a server side wallhack.
r8248 | div0 | 2009-11-08 12:43:37 -0500 (Sun, 08 Nov 2009) | 2 lines
fix some mathlib bugs
r8249 | div0 | 2009-11-08 12:48:03 -0500 (Sun, 08 Nov 2009) | 2 lines
fix warning
r8250 | div0 | 2009-11-08 12:52:28 -0500 (Sun, 08 Nov 2009) | 2 lines
fix some constants
r8251 | div0 | 2009-11-08 13:03:28 -0500 (Sun, 08 Nov 2009) | 2 lines
log() function is now a builtin (this means we need the current engine if any code uses log())
r8252 | div0 | 2009-11-08 13:05:33 -0500 (Sun, 08 Nov 2009) | 2 lines
remove log and exp from gamecommand again as log is dangerous for now
r8253 | m0rfar | 2009-11-08 13:08:16 -0500 (Sun, 08 Nov 2009) | 1 line
compiled now. fixed #589, overcaulked lift on strength
r8254 | samual | 2009-11-08 13:20:44 -0500 (Sun, 08 Nov 2009) | 1 line
g_nodepthtestitems -- Allows you to disable depth testing on items using EF_NODEPTHTESTING - just like g_nodepthtestplayers! :P :P :P
r8255 | div0 | 2009-11-08 14:09:23 -0500 (Sun, 08 Nov 2009) | 2 lines
logarithm
r8256 | div0 | 2009-11-08 14:10:45 -0500 (Sun, 08 Nov 2009) | 2 lines
make it work even if someone changes the files :P
r8257 | div0 | 2009-11-08 14:11:18 -0500 (Sun, 08 Nov 2009) | 2 lines
remove debug print
r8258 | div0 | 2009-11-08 14:30:32 -0500 (Sun, 08 Nov 2009) | 2 lines
fix checkextension decl
r8259 | div0 | 2009-11-08 14:54:24 -0500 (Sun, 08 Nov 2009) | 2 lines
work around fteqcc bug
r8260 | div0 | 2009-11-09 02:25:55 -0500 (Mon, 09 Nov 2009) | 2 lines
fix running guns
r8261 | fruitiex | 2009-11-09 02:30:08 -0500 (Mon, 09 Nov 2009) | 2 lines
flip column/row highligthing, remove the blinking text from warmup (accuracy panel)
r8262 | div0 | 2009-11-09 02:36:49 -0500 (Mon, 09 Nov 2009) | 2 lines
better isnan()
r8263 | div0 | 2009-11-09 04:10:29 -0500 (Mon, 09 Nov 2009) | 2 lines
more waits :P
r8264 | fruitiex | 2009-11-10 00:01:40 -0500 (Tue, 10 Nov 2009) | 2 lines
balance changes
r8265 | fruitiex | 2009-11-10 14:48:21 -0500 (Tue, 10 Nov 2009) | 2 lines
fix division by zero
r8266 | fruitiex | 2009-11-10 14:58:28 -0500 (Tue, 10 Nov 2009) | 2 lines
REALLY fix it this time.
r8267 | fruitiex | 2009-11-10 16:28:20 -0500 (Tue, 10 Nov 2009) | 2 lines
Commit the new clan arena mod, as well as make the unbalanced team nagger optional via a serverside cvar (default on). Also do tiny balance changes to the nexrun balance... again ;)
r8268 | fruitiex | 2009-11-10 16:29:50 -0500 (Tue, 10 Nov 2009) | 2 lines
update cvar checksums
r8269 | fruitiex | 2009-11-11 08:36:28 -0500 (Wed, 11 Nov 2009) | 2 lines
clean up CA and add some standard CA stuff like starting with all weapons and ammo types (uses the balance cvars of lms), no friendly fire, no selfdamage
r8270 | div0 | 2009-11-11 15:24:43 -0500 (Wed, 11 Nov 2009) | 5 lines
WAY better tuba thanks to CSQC magic.
Try exec input-tuba.cfg, then tuba_staccato, then play with MIDI keyboard. Now all I need is splitting up the tuba samples into start+loop- and end-files, and we can hold notes for any time we want :P but even now it's already way better, as you can hit notes at (almost) any speed you want. Still no polyphony yet, but CSQC side supports it :P
Also fix a warning in mathlib.
r8271 | div0 | 2009-11-11 15:25:44 -0500 (Wed, 11 Nov 2009) | 2 lines
oops, needed to lower tuba damage/force then :P
r8272 | div0 | 2009-11-11 16:03:57 -0500 (Wed, 11 Nov 2009) | 2 lines
add comment
r8273 | div0 | 2009-11-11 16:05:30 -0500 (Wed, 11 Nov 2009) | 2 lines
more fixing :P
r8274 | samual | 2009-11-12 12:17:43 -0500 (Thu, 12 Nov 2009) | 1 line
Update physicsSamual.cfg, and add sv_stopspeed to all config files --- Also add physicsLzd.cfg
r8275 | fruitiex | 2009-11-12 14:34:24 -0500 (Thu, 12 Nov 2009) | 2 lines
rcon2irc plugin: allow people to view who (tries to) log in to the irc admin feature
r8276 | div0 | 2009-11-14 04:03:49 -0500 (Sat, 14 Nov 2009) | 2 lines
change a shot origin error to warning
r8277 | lordhavoc | 2009-11-14 09:56:36 -0500 (Sat, 14 Nov 2009) | 2 lines
enable spread on weapons
r8279 | fruitiex | 2009-11-14 15:28:58 -0500 (Sat, 14 Nov 2009) | 2 lines
fix friendlyfire check in ca, add ca support for silvercity
r8280 | samual | 2009-11-14 16:22:31 -0500 (Sat, 14 Nov 2009) | 1 line
physicsSamual.cfg: Change sv_accelerate value from 5.5 to 7
r8281 | div0 | 2009-11-14 17:25:17 -0500 (Sat, 14 Nov 2009) | 2 lines
has_alpha function in autoshader.sh: also detect foo_alpha.jpg files
r8282 | div0 | 2009-11-14 17:56:16 -0500 (Sat, 14 Nov 2009) | 2 lines
document getextresponse
r8283 | div0 | 2009-11-14 17:59:20 -0500 (Sat, 14 Nov 2009) | 2 lines
match up documentation because it now uses double quotes
r8284 | div0 | 2009-11-14 18:03:55 -0500 (Sat, 14 Nov 2009) | 2 lines
sync extensions
r8285 | div0 | 2009-11-14 18:28:21 -0500 (Sat, 14 Nov 2009) | 2 lines
fix typo
r8286 | div0 | 2009-11-15 07:03:26 -0500 (Sun, 15 Nov 2009) | 2 lines
way improved tuba config (also with keyboard support on bindmaps 3 and 4)
r8287 | fruitiex | 2009-11-15 09:57:52 -0500 (Sun, 15 Nov 2009) | 2 lines
add us dvorak to input-tuba.cfg :P
r8288 | div0 | 2009-11-15 14:15:39 -0500 (Sun, 15 Nov 2009) | 2 lines
more tuba goodness (audio files only)
r8289 | div0 | 2009-11-15 16:04:14 -0500 (Sun, 15 Nov 2009) | 2 lines
tuba: great new code that can hold notes
r8290 | div0 | 2009-11-16 02:47:47 -0500 (Mon, 16 Nov 2009) | 2 lines
slightly improved tuba note handling
r8291 | fruitiex | 2009-11-16 16:47:45 -0500 (Mon, 16 Nov 2009) | 2 lines
Patch by Spaceman: Allow viewing the accuracy stats of spectated players (client and serverside setting, default off)
r8292 | fruitiex | 2009-11-17 15:29:27 -0500 (Tue, 17 Nov 2009) | 2 lines
patch by Spaceman: bots send accuracy data but never receive it, add an escape "v" for accuracy
r8293 | fruitiex | 2009-11-17 15:50:03 -0500 (Tue, 17 Nov 2009) | 2 lines
add cvar: sbar_timer_scale which allows scaling the timer
r8294 | fruitiex | 2009-11-18 13:56:38 -0500 (Wed, 18 Nov 2009) | 2 lines
experimental lightningun, used in the nexrun balance
r8295 | fruitiex | 2009-11-18 14:03:01 -0500 (Wed, 18 Nov 2009) | 2 lines
use crylink_fire2.wav instead, sounds much better when spammed like this :p
r8296 | fruitiex | 2009-11-19 13:36:36 -0500 (Thu, 19 Nov 2009) | 2 lines
experimental gauntlet, use it in nexrun, do a small lg tweak for the nexrun balance
r8297 | fruitiex | 2009-11-19 13:43:14 -0500 (Thu, 19 Nov 2009) | 2 lines
precache the gauntlet sound
r8298 | mrbougo | 2009-11-19 14:19:37 -0500 (Thu, 19 Nov 2009) | 1 line
FruitieX, you broek mah effects! I guess this was accidental, but don't add/remove effects in the middle of the file, only add at the end and purge unnecessary lines on unused effects while leaving the definition in place
r8299 | lordhavoc | 2009-11-19 16:32:41 -0500 (Thu, 19 Nov 2009) | 2 lines
fix a bug with ekg (players were not gibbing on death)
r8300 | div0 | 2009-11-21 09:28:03 -0500 (Sat, 21 Nov 2009) | 2 lines
fix minor typos in gauntlet and lighting gun code
div0 [Sun, 8 Nov 2009 10:38:39 +0000 (10:38 +0000)]
r8220 | samual | 2009-11-06 16:31:57 -0500 (Fri, 06 Nov 2009) | 1 line
cl_velocityzoom: velocity based zooming of fov -- div0: The bounding on line 200 was needed else it would make avgspeed return a negative value at low fps, I did extensive testing and saw no drawback of this.
r8221 | samual | 2009-11-06 23:59:33 -0500 (Fri, 06 Nov 2009) | 1 line
Fix sbar_showweaponicons, it needed to be cvar_or("", 1) -- Else it breaks older clients.
r8222 | div0 | 2009-11-07 12:16:16 -0500 (Sat, 07 Nov 2009) | 2 lines
make antilag work again
r8224 | div0 | 2009-11-07 13:28:10 -0500 (Sat, 07 Nov 2009) | 2 lines
remove an unused function
r8225 | m0rfar | 2009-11-07 14:18:10 -0500 (Sat, 07 Nov 2009) | 1 line
Make Radiant load the shaders for electro, gl and sg
r8226 | m0rfar | 2009-11-07 14:20:14 -0500 (Sat, 07 Nov 2009) | 1 line
remove weapon_seeker from entities.def
div0 [Sun, 1 Nov 2009 20:07:33 +0000 (20:07 +0000)]
r8168 | div0 | 2009-10-22 10:28:09 -0400 (Thu, 22 Oct 2009) | 2 lines
fix misc_follow :P
r8169 | div0 | 2009-10-23 13:26:31 -0400 (Fri, 23 Oct 2009) | 2 lines
experimental new team selection code (should not favor red any more)
r8170 | fruitiex | 2009-10-23 17:19:01 -0400 (Fri, 23 Oct 2009) | 2 lines
weaken the laser, it used to be 500 dps :o
r8171 | m0rfar | 2009-10-24 04:26:28 -0400 (Sat, 24 Oct 2009) | 2 lines
Map author tweaks: use real names
Credits: tweaks
r8172 | m0rfar | 2009-10-24 05:06:16 -0400 (Sat, 24 Oct 2009) | 2 lines
Newskies by sev.
space theme
r8173 | div0 | 2009-10-24 08:19:42 -0400 (Sat, 24 Oct 2009) | 2 lines
adjusted div0 ctf scoring to put less focus on defending/camping; reformatted other files a bit
r8174 | m0rfar | 2009-10-24 09:41:32 -0400 (Sat, 24 Oct 2009) | 2 lines
Revised ctf scoring by ai.
Should be default, as this makes sense.
r8175 | div0 | 2009-10-24 10:27:31 -0400 (Sat, 24 Oct 2009) | 2 lines
documented joints
r8176 | m0rfar | 2009-10-24 10:43:26 -0400 (Sat, 24 Oct 2009) | 1 line
rifle needs a tracer
r8177 | div0 | 2009-10-24 10:48:28 -0400 (Sat, 24 Oct 2009) | 2 lines
fix calculated values in comments
r8178 | m0rfar | 2009-10-24 11:51:34 -0400 (Sat, 24 Oct 2009) | 2 lines
Fixed #589, overcaulked lift, but still needs a recompile.
And linux is case-sensitive, so I renamed some texture references.
r8179 | m0rfar | 2009-10-24 13:16:13 -0400 (Sat, 24 Oct 2009) | 2 lines
minor tweak if winmode is cap.
bigger tweak if winmode is score.
r8180 | div0 | 2009-10-24 13:19:30 -0400 (Sat, 24 Oct 2009) | 2 lines
DP_QC_ENTITYSTRING
r8181 | div0 | 2009-10-24 13:19:53 -0400 (Sat, 24 Oct 2009) | 2 lines
follow: fix logic of src/dst checking
r8182 | samual | 2009-10-24 16:03:50 -0400 (Sat, 24 Oct 2009) | 1 line
balanceSamual.cfg: Some major changes to some weapons, and some minor to others. Also, turn on newton projectile physics -- But only slightly
r8183 | m0rfar | 2009-10-24 17:31:25 -0400 (Sat, 24 Oct 2009) | 1 line
Fixing #448, still needs a recompile.
r8184 | m0rfar | 2009-10-24 18:12:03 -0400 (Sat, 24 Oct 2009) | 1 line
Fixing #353 by adding invisible shader and texture from OA. It doesn't seem to do anything fancy though.
r8185 | samual | 2009-10-25 08:36:19 -0400 (Sun, 25 Oct 2009) | 1 line
New conback image
r8186 | fruitiex | 2009-10-25 13:57:23 -0400 (Sun, 25 Oct 2009) | 2 lines
remove bounces on crylink secondary again, allow picking up 50 armors up to 200
r8187 | div0 | 2009-10-26 09:55:25 -0400 (Mon, 26 Oct 2009) | 2 lines
fix broken rifle ring
r8188 | m0rfar | 2009-10-26 13:29:23 -0400 (Mon, 26 Oct 2009) | 1 line
ctfscoring-ai.cfg as default. As winmode is cap there is no balance issues.
r8189 | fruitiex | 2009-10-26 16:44:01 -0400 (Mon, 26 Oct 2009) | 2 lines
balance changes again
r8190 | div0 | 2009-10-30 14:29:12 -0400 (Fri, 30 Oct 2009) | 2 lines
menu rearrangements by Samual
r8191 | div0 | 2009-10-30 14:32:28 -0400 (Fri, 30 Oct 2009) | 2 lines
Listbox background by Samual, edited by me (1)
r8192 | div0 | 2009-10-30 14:32:42 -0400 (Fri, 30 Oct 2009) | 2 lines
listbox BG parameters by Samual
r8193 | div0 | 2009-10-30 15:24:12 -0400 (Fri, 30 Oct 2009) | 2 lines
TDM: g_tdm_team_spawns
r8194 | fruitiex | 2009-10-31 09:56:18 -0400 (Sat, 31 Oct 2009) | 2 lines
allow picking armormediums up anytime too, set infinite health on rockets and no damageforcescale on rockets/grenades
r8195 | div0 | 2009-10-31 17:29:50 -0400 (Sat, 31 Oct 2009) | 2 lines
hopefully fix invisible-player bug
r8196 | mand1nga | 2009-10-31 23:00:49 -0400 (Sat, 31 Oct 2009) | 1 line
Fixed some typos
r8197 | fruitiex | 2009-11-01 07:03:53 -0500 (Sun, 01 Nov 2009) | 2 lines
chat replacement %s and %S for current speed (XY and XYZ)
r8198 | div0 | 2009-11-01 14:47:49 -0500 (Sun, 01 Nov 2009) | 1 line
no, 2.5 balance shall have no tracer (all other balances should though)
div0 [Thu, 22 Oct 2009 09:03:33 +0000 (09:03 +0000)]
r8160 | div0 | 2009-10-20 11:33:31 -0400 (Tue, 20 Oct 2009) | 2 lines
merge extensions with dpmod
r8161 | div0 | 2009-10-20 11:34:32 -0400 (Tue, 20 Oct 2009) | 2 lines
add DP_PHYSICS preliminary API so maps can already contain ODE objects
r8162 | fruitiex | 2009-10-20 13:58:55 -0400 (Tue, 20 Oct 2009) | 2 lines
echo-rcon.pl now allows multiple instances of rcon2irc on the same server, bans.pl can echo connection attempts from banned clients (patch by merlijn)
r8163 | fruitiex | 2009-10-20 16:16:31 -0400 (Tue, 20 Oct 2009) | 2 lines
lots of testing => another few balancing changes
r8164 | div0 | 2009-10-21 12:27:12 -0400 (Wed, 21 Oct 2009) | 2 lines
fix warning
r8165 | div0 | 2009-10-21 12:28:27 -0400 (Wed, 21 Oct 2009) | 2 lines
preliminary declaration of jointtype, and make misc_follow behave as a joint if jointtype is set
r8166 | fruitiex | 2009-10-21 15:14:59 -0400 (Wed, 21 Oct 2009) | 2 lines
last big balance changes, it can be considered stable now
div0 [Tue, 20 Oct 2009 09:06:01 +0000 (09:06 +0000)]
r7992 | div0 | 2009-09-30 05:21:22 -0400 (Wed, 30 Sep 2009) | 2 lines
automatic waypoint for dropped flag (DO NOT PUT THIS IN 2.5.2, PEOPLE MAY HATE IT)
div0 [Tue, 20 Oct 2009 09:05:11 +0000 (09:05 +0000)]
r7992 | div0 | 2009-09-30 05:21:22 -0400 (Wed, 30 Sep 2009) | 2 lines
automatic waypoint for dropped flag (DO NOT PUT THIS IN 2.5.2, PEOPLE MAY HATE IT)
div0 [Sat, 17 Oct 2009 18:05:47 +0000 (18:05 +0000)]
r8087 | fruitiex | 2009-10-10 14:12:12 -0400 (Sat, 10 Oct 2009) | 2 lines
clientside personal records system for race/cts
r8088 | fruitiex | 2009-10-10 16:27:13 -0400 (Sat, 10 Oct 2009) | 2 lines
fix overlapping personal records timer, remove useless variable that accidentally was committed :P
r8090 | fruitiex | 2009-10-11 04:26:05 -0400 (Sun, 11 Oct 2009) | 2 lines
ctf icon-style ping when a new personal record is set
r8091 | fruitiex | 2009-10-11 06:27:17 -0400 (Sun, 11 Oct 2009) | 2 lines
show server record on the hud (race/cts)
r8092 | fruitiex | 2009-10-11 06:47:37 -0400 (Sun, 11 Oct 2009) | 2 lines
fix a stupid bug
r8104 | div0 | 2009-10-11 11:59:58 -0400 (Sun, 11 Oct 2009) | 2 lines
do not show personal records in the actual race
r8112 | fruitiex | 2009-10-12 06:05:41 -0400 (Mon, 12 Oct 2009) | 2 lines
patch by merlijn: add eventlog message when g_start_delay ends
r8113 | fruitiex | 2009-10-12 16:20:06 -0400 (Mon, 12 Oct 2009) | 2 lines
yet more balanceNexrun.cfg changes
r8114 | fruitiex | 2009-10-12 17:59:51 -0400 (Mon, 12 Oct 2009) | 2 lines
grenadelauncher tweaks, damage was way too high. balanceNexrun.cfg still needs rebalancing with proper stats! (matches should be played with physicsNexrun_defrag.cfg)
r8115 | samual | 2009-10-12 19:26:18 -0400 (Mon, 12 Oct 2009) | 1 line
Use gender-neutral kill/suicide messages
r8116 | div0 | 2009-10-13 04:20:42 -0400 (Tue, 13 Oct 2009) | 2 lines
fix menu resolution slider for older fteqcc
r8117 | fruitiex | 2009-10-13 06:52:34 -0400 (Tue, 13 Oct 2009) | 2 lines
more cleanups and bugfixes to the race hud code
r8118 | fruitiex | 2009-10-13 08:02:14 -0400 (Tue, 13 Oct 2009) | 2 lines
add more information to the record bprints (eg. previous record if broken, difference from server record)
r8119 | fruitiex | 2009-10-13 14:41:37 -0400 (Tue, 13 Oct 2009) | 2 lines
smooth crosshair effects by Taoki
r8120 | fruitiex | 2009-10-13 14:43:02 -0400 (Tue, 13 Oct 2009) | 2 lines
speed awards for CTS!
r8121 | fruitiex | 2009-10-13 14:58:22 -0400 (Tue, 13 Oct 2009) | 2 lines
NADZ vote exploit fix
r8122 | samual | 2009-10-13 22:59:07 -0400 (Tue, 13 Oct 2009) | 1 line
Make highlighted rows better by using sbar_color_bg_* when not spectating or in a team match.
r8123 | samual | 2009-10-13 23:48:31 -0400 (Tue, 13 Oct 2009) | 1 line
Show a slight mix (0.5) of the team color in the table headers.
r8124 | div0 | 2009-10-14 02:55:18 -0400 (Wed, 14 Oct 2009) | 2 lines
reindent View.qc before I do changes
r8125 | div0 | 2009-10-14 03:03:36 -0400 (Wed, 14 Oct 2009) | 2 lines
fix crosshair scaling fps dependency
r8126 | div0 | 2009-10-14 03:16:56 -0400 (Wed, 14 Oct 2009) | 2 lines
fix crosshair effects
r8127 | div0 | 2009-10-14 03:20:38 -0400 (Wed, 14 Oct 2009) | 2 lines
disable crosshair effects for now, they are annoying (need to be made match weapon switch delay)
r8128 | fruitiex | 2009-10-14 06:40:08 -0400 (Wed, 14 Oct 2009) | 2 lines
Fix the race server best and speed award by sending to all clients when neccessary, and add a all time fastest speed award
r8129 | fruitiex | 2009-10-14 09:33:56 -0400 (Wed, 14 Oct 2009) | 2 lines
change electro to DIY lightningun that is able to set off electro blobs, do some changes to the health system plus some other minor tweaks
r8130 | fruitiex | 2009-10-14 10:54:42 -0400 (Wed, 14 Oct 2009) | 2 lines
fix the hagar in CTS (balanceNexrun.cfg)
r8131 | fruitiex | 2009-10-14 17:37:23 -0400 (Wed, 14 Oct 2009) | 2 lines
use weaponreplace instead of sv_q3acompat_machineshotgunswap, make the uzi a bit more powerful
r8132 | div0 | 2009-10-15 01:17:43 -0400 (Thu, 15 Oct 2009) | 2 lines
sorry, FruitieX, I had to rename the database fields for top speed so they are separate for race and CTS (as maps that support both ought to use gametypefilter'd func_walls to clearly separate the modes, and thus can have different possible top speeds)
r8133 | div0 | 2009-10-15 01:34:38 -0400 (Thu, 15 Oct 2009) | 2 lines
sync crosshair effects to weapon switch delay
r8134 | div0 | 2009-10-15 02:02:44 -0400 (Thu, 15 Oct 2009) | 2 lines
sync crosshair effects to switch delay, now with fading
r8135 | div0 | 2009-10-15 03:20:21 -0400 (Thu, 15 Oct 2009) | 2 lines
force the out-of-ammo weapon switch even if the other mode still has ammo
r8136 | div0 | 2009-10-15 03:21:53 -0400 (Thu, 15 Oct 2009) | 2 lines
unless we have no other gun
r8137 | div0 | 2009-10-15 03:22:31 -0400 (Thu, 15 Oct 2009) | 2 lines
and make it work :P
r8138 | fruitiex | 2009-10-15 10:16:35 -0400 (Thu, 15 Oct 2009) | 2 lines
patch by Spaceman: use sv_adminnick in admin messages and make some whitespace changes
r8139 | fruitiex | 2009-10-15 10:17:54 -0400 (Thu, 15 Oct 2009) | 2 lines
keyhunt code cleanup patch by Spaceman
r8140 | fruitiex | 2009-10-15 17:01:52 -0400 (Thu, 15 Oct 2009) | 2 lines
weaken mortar dmg, give mortar secondary a higher radius, give rl a higher radius and a slightly higher refire rate, set weaponswitchdelay back to 0.1
r8141 | fruitiex | 2009-10-15 20:07:42 -0400 (Thu, 15 Oct 2009) | 2 lines
weaken mortar, stronger nex, settings should be rather stable now :)
r8142 | samual | 2009-10-15 21:01:19 -0400 (Thu, 15 Oct 2009) | 1 line
balanceSamual.cfg: Rebalance: Change a few small things #5
r8143 | div0 | 2009-10-16 04:32:20 -0400 (Fri, 16 Oct 2009) | 2 lines
magic ear. check deadflag too
r8144 | div0 | 2009-10-16 04:34:05 -0400 (Fri, 16 Oct 2009) | 2 lines
comment :P
r8145 | fruitiex | 2009-10-17 03:52:24 -0400 (Sat, 17 Oct 2009) | 2 lines
ammo usage completely revamped, do some rebalancing changes as well (electro mostly restored to normal, bunch of weapon damage tweaks)
r8146 | div0 | 2009-10-17 09:52:27 -0400 (Sat, 17 Oct 2009) | 2 lines
take over more stuff from balanceHavoc
r8147 | div0 | 2009-10-17 10:41:10 -0400 (Sat, 17 Oct 2009) | 2 lines
moar crosshair effect stuff: cvar crosshair_effect_scalefade, and also fade the color
r8148 | div0 | 2009-10-17 13:41:40 -0400 (Sat, 17 Oct 2009) | 2 lines
shadowmapping menu option
div0 [Mon, 12 Oct 2009 09:02:46 +0000 (09:02 +0000)]
r8109 | samual | 2009-10-12 04:08:32 -0400 (Mon, 12 Oct 2009) | 1 line
C0leanup cvar checks in sbar.qc under sbar_drawscoreboard, and add ping refresh interval cvar to control it client side. (Only affects scoreboard)
r8110 | samual | 2009-10-12 04:15:17 -0400 (Mon, 12 Oct 2009) | 1 line
Fix typo in typefrag message
div0 [Sun, 11 Oct 2009 12:30:15 +0000 (12:30 +0000)]
r8089 | samual | 2009-10-10 23:04:13 +0200 (Sat, 10 Oct 2009) | 1 line
Fix scoreboard for those who have an earlier version of Nexuiz.... (The cvars didn't exist before, so they were blank to older clients)
r8093 | div0 | 2009-10-11 12:48:30 +0200 (Sun, 11 Oct 2009) | 2 lines
rescan_pendign cvar (to schedule a fs_rescan later)
r8094 | div0 | 2009-10-11 13:33:31 +0200 (Sun, 11 Oct 2009) | 2 lines
show aiming direction on player models using a REALLY stupid way (cvar controlled)
r8095 | div0 | 2009-10-11 13:36:06 +0200 (Sun, 11 Oct 2009) | 2 lines
make a cvar control the model sanity fix
r8096 | div0 | 2009-10-11 13:38:09 +0200 (Sun, 11 Oct 2009) | 2 lines
cvar checksums
div0 [Thu, 8 Oct 2009 12:40:59 +0000 (12:40 +0000)]
r8070 | fruitiex | 2009-10-07 11:23:58 -0400 (Wed, 07 Oct 2009) | 2 lines
weaponsNexrun* => balanceNexrun.cfg, with some tweaks as well
r8071 | samual | 2009-10-07 21:42:53 -0400 (Wed, 07 Oct 2009) | 3 lines
sbar_scoreboard_ improvements. Adds several cvars to control new features such as the ability to control the alpha of the scoreboard, as well as the ability to control the alpha of highlighting and names. Also, make highlighting use GetTeamRGB(pl.team) to retrieve team color, instead of just using a white base. This makes the HUD much more vibrant. I hope this doesn't break anything, let me know if I did something wrong.
NOTE: Someone needs to do cvar hashes now, as I added several.
r8072 | samual | 2009-10-07 23:00:25 -0400 (Wed, 07 Oct 2009) | 1 line
My own physics config, hopefully it'll be nice.
r8073 | samual | 2009-10-07 23:49:47 -0400 (Wed, 07 Oct 2009) | 1 line
sbar_scoreboard_alpha_name 0.7 was WAY too dark, 0.9 is much better.
r8074 | div0 | 2009-10-08 07:09:13 -0400 (Thu, 08 Oct 2009) | 2 lines
enable shadowmapping by default (note: this only has an effect if the settings for realtime shadows are enabled too, so this should cause no fps loss at any of the no-shadow configurations).
div0 [Wed, 7 Oct 2009 14:53:56 +0000 (14:53 +0000)]
r8068 | div0 | 2009-10-07 06:35:09 -0400 (Wed, 07 Oct 2009) | 2 lines
minstanex laser: properly notify the laser code that the shot shall have no damage (please test), should close #555
r8068 | div0 | 2009-10-07 06:35:09 -0400 (Wed, 07 Oct 2009) | 2 lines
minstanex laser: properly notify the laser code that the shot shall have no damage (please test), should close #555
div0 [Wed, 7 Oct 2009 06:24:25 +0000 (06:24 +0000)]
r8062 | lordhavoc | 2009-10-05 19:23:49 -0400 (Mon, 05 Oct 2009) | 2 lines
changed havoc to use cl_nolerp 1 and cl_netfps 125
r8063 | samual | 2009-10-06 13:27:15 -0400 (Tue, 06 Oct 2009) | 1 line
Fix #557: Use seta for joystick cvars so they're saved to the configuration file
r8064 | fruitiex | 2009-10-06 13:35:06 -0400 (Tue, 06 Oct 2009) | 2 lines
cvar hashes
r8065 | fruitiex | 2009-10-06 13:48:05 -0400 (Tue, 06 Oct 2009) | 2 lines
A "nerfed" Nexrun physics set for q3a map compatibility. Will probably become one of two different "modes" of Nexrun (as cpm and vq3 are in defrag). The weaponsNexrun* configs are still not complete and will change in the future.
r8066 | fruitiex | 2009-10-06 15:23:04 -0400 (Tue, 06 Oct 2009) | 2 lines
fix a slider not fitting into the dialog, discovered by Dib :)
div0 [Sun, 4 Oct 2009 11:17:00 +0000 (11:17 +0000)]
r8038 | div0 | 2009-10-03 14:19:09 -0400 (Sat, 03 Oct 2009) | 1 line
upload versioned builds to another dir
r8039 | samual | 2009-10-03 14:53:20 -0400 (Sat, 03 Oct 2009) | 1 line
balanceSamual.cfg: Rebalance: Change a few small things #2
r8040 | mand1nga | 2009-10-03 14:57:29 -0400 (Sat, 03 Oct 2009) | 1 line
Lowered the priority of fireball in bot weapon preferences. Some other minor changes matching current balance. TODO: Make bot weapon preferences balance dependent.
r8041 | div0 | 2009-10-03 16:41:36 -0400 (Sat, 03 Oct 2009) | 1 line
makebuild fix
r8042 | div0 | 2009-10-03 17:42:16 -0400 (Sat, 03 Oct 2009) | 2 lines
unmark fireball for LMS
r8043 | samual | 2009-10-03 20:07:29 -0400 (Sat, 03 Oct 2009) | 1 line
balanceSamual.cfg: Rebalance: Change a few small things #3 + g_weaponreplace_fireball 0 until I can figure out a good balance for it.
r8044 | samual | 2009-10-03 20:57:15 -0400 (Sat, 03 Oct 2009) | 1 line
Make electro_muzzleflash be blue instead of yellow (Let me know if this is done wrong, first time editing effectinfo really.)
r8045 | div0 | 2009-10-04 06:12:35 -0400 (Sun, 04 Oct 2009) | 2 lines
menu_vid_scale: add a slider to control size of HUD items, menu font, etc. (conwidth)
r8046 | div0 | 2009-10-04 06:13:27 -0400 (Sun, 04 Oct 2009) | 2 lines
make these cvars setas
r8047 | div0 | 2009-10-04 06:20:16 -0400 (Sun, 04 Oct 2009) | 2 lines
fix tiny bug regarding conwidth/height updating
r8048 | div0 | 2009-10-04 07:08:49 -0400 (Sun, 04 Oct 2009) | 2 lines
less visible rifle trail
div0 [Sat, 3 Oct 2009 11:21:44 +0000 (11:21 +0000)]
r8015 | div0 | 2009-10-03 07:11:01 -0400 (Sat, 03 Oct 2009) | 2 lines
block force during spawnshield time
r8016 | div0 | 2009-10-03 07:14:27 -0400 (Sat, 03 Oct 2009) | 2 lines
some spawnshieldtime fixes
r8017 | div0 | 2009-10-03 07:17:14 -0400 (Sat, 03 Oct 2009) | 2 lines
make it compile :P
r8018 | div0 | 2009-10-03 07:19:58 -0400 (Sat, 03 Oct 2009) | 2 lines
do not alpha out the number of the armor display
r7988 | div0 | 2009-09-29 15:20:19 -0400 (Tue, 29 Sep 2009) | 2 lines
better CTF indicators
r7989 | div0 | 2009-09-29 16:18:57 -0400 (Tue, 29 Sep 2009) | 2 lines
keyhunt: new HUD (less buggy I hope)... but needs to be tuned still. Not for 2.5.2.
r7990 | div0 | 2009-09-30 01:47:26 -0400 (Wed, 30 Sep 2009) | 2 lines
keyhunt HUD: show states of all keys like before, but also show indicators for their carriers (and a jumping arrows effect if RUN HERE is active)
r7781 | lordhavoc | 2009-09-14 07:59:27 -0400 (Mon, 14 Sep 2009) | 3 lines
use less traces for radius damage again, and cap it at 20 (roughly this
means a rocket blast is up to 20 traces)
r7782 | lordhavoc | 2009-09-14 08:03:53 -0400 (Mon, 14 Sep 2009) | 3 lines
use different number of radius damage traces depending on whether target
is a player or not
r7783 | div0 | 2009-09-14 08:28:57 -0400 (Mon, 14 Sep 2009) | 2 lines
whereever event_damage is set (or damageforcescale), also set takedamage
r7784 | div0 | 2009-09-14 08:29:47 -0400 (Mon, 14 Sep 2009) | 2 lines
only apply radius damage if takedamage (NOT FOR 2.5.2)
r7785 | fruitiex | 2009-09-14 08:53:18 -0400 (Mon, 14 Sep 2009) | 2 lines
use sbar_bigfont in cl_showspeed
r7771 | fruitiex | 2009-09-13 04:06:32 -0400 (Sun, 13 Sep 2009) | 2 lines
fade out showpressedkeys and showacceleration when opening the menu
r7772 | fruitiex | 2009-09-13 04:20:38 -0400 (Sun, 13 Sep 2009) | 2 lines
also fade out radar and waypoints, fix showpressedkeys bg not fading out
r7773 | fruitiex | 2009-09-13 04:40:28 -0400 (Sun, 13 Sep 2009) | 2 lines
fade out the ons radar, all icons on the radar as well (duh) and healthbars on waypointsprites
r7735 | fruitiex | 2009-09-11 10:03:25 -0400 (Fri, 11 Sep 2009) | 2 lines
fix ingame menu bg so it does not look cut off on the left
r7736 | fruitiex | 2009-09-11 12:54:45 -0400 (Fri, 11 Sep 2009) | 2 lines
little wickedz theme tweak
r7737 | fruitiex | 2009-09-11 13:01:45 -0400 (Fri, 11 Sep 2009) | 2 lines
just SLIGHTLY more bgmvolume on the tutorial map (0.1 -> 0.2)
r7738 | div0 | 2009-09-11 13:20:28 -0400 (Fri, 11 Sep 2009) | 2 lines
new cvar: _menu_alpha (current alpha of menu, read only), so csqc can read menu's alpha
r7739 | div0 | 2009-09-11 13:22:33 -0400 (Fri, 11 Sep 2009) | 2 lines
fix typo
r7740 | div0 | 2009-09-11 13:24:01 -0400 (Fri, 11 Sep 2009) | 2 lines
fade out HUD when opening menu
r7741 | fruitiex | 2009-09-11 13:42:53 -0400 (Fri, 11 Sep 2009) | 2 lines
also hide crosshair when the menu is opened
r7753 | lordhavoc | 2009-09-12 09:11:06 -0400 (Sat, 12 Sep 2009) | 7 lines
fixed bug where every secondary test trace in RadiusDamage went to a
location near '0 0 0', and thus never hit the target
reworked RadiusDamage occlusion handling, now uses more traces for
occlusion tests and calculates a hit/miss ratio instead of simply
accepting the entire damage/force if any ray succeeded
enabled fractional values for g_throughfloor
r7754 | div0 | 2009-09-12 09:26:20 -0400 (Sat, 12 Sep 2009) | 2 lines
fix hitloc handling in RadiusDamage in a seldom case
r7644 | fruitiex | 2009-09-05 08:40:57 -0400 (Sat, 05 Sep 2009) | 2 lines
physicsNexrun.cfg: remove comments at the end of the lines to prevent #include from prepending them into the cvars
r7645 | div0 | 2009-09-05 09:09:17 -0400 (Sat, 05 Sep 2009) | 5 lines
new property for menu skins: ALIGN_BACKGROUND
it's a string of the form "57915"
each number is an alignment of a background image
first layer in the string is background.tga, then background_l2.tga, then background_l3.tga etc.
r7646 | fruitiex | 2009-09-05 09:50:18 -0400 (Sat, 05 Sep 2009) | 2 lines
finish sbar_columns_help text
r7647 | fruitiex | 2009-09-05 12:48:40 -0400 (Sat, 05 Sep 2009) | 5 lines
piece-o-cake update
-people became better at nexrun so they could overshoot in the first building, fixed :P
-red pads made less evil by adding small, centered pads between the old ones
-32857 seconds of computing time wasted ;)
r7648 | div0 | 2009-09-05 13:10:39 -0400 (Sat, 05 Sep 2009) | 2 lines
default to a good campaign if default is wrong
r7649 | div0 | 2009-09-05 15:12:31 -0400 (Sat, 05 Sep 2009) | 2 lines
fix menu display at non-4:3 aspect ratio by drawing multiple background layers
r7650 | div0 | 2009-09-05 15:31:38 -0400 (Sat, 05 Sep 2009) | 2 lines
fix some cfg bugs for the weapons, nothing serious (just tuba and a superfluous line)
r7626 | div0 | 2009-09-04 07:09:28 -0400 (Fri, 04 Sep 2009) | 2 lines
screw it, we have to rename the campaign files :( file list returns all lower case names on Windows, so we cannot use upper case there
r7627 | div0 | 2009-09-04 07:18:03 -0400 (Fri, 04 Sep 2009) | 2 lines
speed up fireball effect
r7628 | div0 | 2009-09-04 10:35:23 -0400 (Fri, 04 Sep 2009) | 2 lines
allow recalling the welcome message by +show_info in campaign