r8227 | div0 | 2009-11-07 14:42:13 -0500 (Sat, 07 Nov 2009) | 2 lines
add a crude version of <math.h> to QC
r8228 | div0 | 2009-11-07 14:44:31 -0500 (Sat, 07 Nov 2009) | 2 lines
put mathlib under MIT license
r8229 | div0 | 2009-11-07 14:45:52 -0500 (Sat, 07 Nov 2009) | 2 lines
comment fixes
r8230 | fruitiex | 2009-11-07 15:46:19 -0500 (Sat, 07 Nov 2009) | 2 lines
add accuracy stats to the scoreboard, replace accuracy percentage on hud weapon icons with colored bars
r8231 | fruitiex | 2009-11-07 16:12:34 -0500 (Sat, 07 Nov 2009) | 2 lines
show the accuracy stats panel even if there are no stats :P
r8232 | div0 | 2009-11-07 16:54:51 -0500 (Sat, 07 Nov 2009) | 7 lines
different probability distributions for spread (quake-style, solid circle, gaussian)
Currently, all is quake-style.
quake-style: http://rm.endoftheinternet.org/img/uploaded/
6ad7218846a2a279987cbf230f6bab9e.jpg
circle: http://rm.endoftheinternet.org/img/uploaded/
06ce7e1fa72bd651cd7a0fd0b23f689e.jpg
gaussian: http://rm.endoftheinternet.org/img/uploaded/
8203aa325bc0bbce07d6329e97f44a35.jpg
The cvar doesn't change the standard deviation!
r8233 | div0 | 2009-11-07 17:21:45 -0500 (Sat, 07 Nov 2009) | 2 lines
yet another style: linear falloff
r8234 | div0 | 2009-11-07 17:26:37 -0500 (Sat, 07 Nov 2009) | 2 lines
fix comments :P
r8235 | samual | 2009-11-07 20:28:30 -0500 (Sat, 07 Nov 2009) | 1 line
Make the text of scoreboard table headers brighter
r8236 | fruitiex | 2009-11-08 02:51:26 -0500 (Sun, 08 Nov 2009) | 2 lines
fix team coloring on accuracy panel, add support for minstagib and do small cleanups
r8237 | fruitiex | 2009-11-08 03:35:12 -0500 (Sun, 08 Nov 2009) | 2 lines
enable gauss 2D spread, double bullet count on shotgun and do some other minor balance changes
r8238 | div0 | 2009-11-08 03:45:44 -0500 (Sun, 08 Nov 2009) | 2 lines
now with REAL linear falloff (old formula was wrong)
r8239 | div0 | 2009-11-08 04:14:31 -0500 (Sun, 08 Nov 2009) | 2 lines
add back the falloff curve that was MEANT to be linear before :P
r8240 | div0 | 2009-11-08 05:23:04 -0500 (Sun, 08 Nov 2009) | 2 lines
fix stddev of gaussian dist
r8242 | tzork | 2009-11-08 06:21:23 -0500 (Sun, 08 Nov 2009) | 3 lines
Racer: return to spawn if left ("alive")for some time, rockets accelerate, better idle code, better spawn location code, turn more cvars to globals
Spiderbot: minor stuff.
r8243 | div0 | 2009-11-08 07:23:38 -0500 (Sun, 08 Nov 2009) | 2 lines
simpler gaussian distribution code
r8244 | div0 | 2009-11-08 07:27:44 -0500 (Sun, 08 Nov 2009) | 2 lines
get rid of sqrt2 hardcoded
r8245 | div0 | 2009-11-08 07:28:16 -0500 (Sun, 08 Nov 2009) | 2 lines
redundant redundant M_PI
r8246 | m0rfar | 2009-11-08 07:36:59 -0500 (Sun, 08 Nov 2009) | 1 line
fixing insignificant z-fighting on soylent. bug #448
r8247 | samual | 2009-11-08 12:40:59 -0500 (Sun, 08 Nov 2009) | 1 line
g_nodepthtestplayers -- Allows you to disable depth testing on players using EF_NODEPTHTESTING -- Basically, it's a server side wallhack.
r8248 | div0 | 2009-11-08 12:43:37 -0500 (Sun, 08 Nov 2009) | 2 lines
fix some mathlib bugs
r8249 | div0 | 2009-11-08 12:48:03 -0500 (Sun, 08 Nov 2009) | 2 lines
fix warning
r8250 | div0 | 2009-11-08 12:52:28 -0500 (Sun, 08 Nov 2009) | 2 lines
fix some constants
r8251 | div0 | 2009-11-08 13:03:28 -0500 (Sun, 08 Nov 2009) | 2 lines
log() function is now a builtin (this means we need the current engine if any code uses log())
r8252 | div0 | 2009-11-08 13:05:33 -0500 (Sun, 08 Nov 2009) | 2 lines
remove log and exp from gamecommand again as log is dangerous for now
r8253 | m0rfar | 2009-11-08 13:08:16 -0500 (Sun, 08 Nov 2009) | 1 line
compiled now. fixed #589, overcaulked lift on strength
r8254 | samual | 2009-11-08 13:20:44 -0500 (Sun, 08 Nov 2009) | 1 line
g_nodepthtestitems -- Allows you to disable depth testing on items using EF_NODEPTHTESTING - just like g_nodepthtestplayers! :P :P :P
r8255 | div0 | 2009-11-08 14:09:23 -0500 (Sun, 08 Nov 2009) | 2 lines
logarithm
r8256 | div0 | 2009-11-08 14:10:45 -0500 (Sun, 08 Nov 2009) | 2 lines
make it work even if someone changes the files :P
r8257 | div0 | 2009-11-08 14:11:18 -0500 (Sun, 08 Nov 2009) | 2 lines
remove debug print
r8258 | div0 | 2009-11-08 14:30:32 -0500 (Sun, 08 Nov 2009) | 2 lines
fix checkextension decl
r8259 | div0 | 2009-11-08 14:54:24 -0500 (Sun, 08 Nov 2009) | 2 lines
work around fteqcc bug
r8260 | div0 | 2009-11-09 02:25:55 -0500 (Mon, 09 Nov 2009) | 2 lines
fix running guns
r8261 | fruitiex | 2009-11-09 02:30:08 -0500 (Mon, 09 Nov 2009) | 2 lines
flip column/row highligthing, remove the blinking text from warmup (accuracy panel)
r8262 | div0 | 2009-11-09 02:36:49 -0500 (Mon, 09 Nov 2009) | 2 lines
better isnan()
r8263 | div0 | 2009-11-09 04:10:29 -0500 (Mon, 09 Nov 2009) | 2 lines
more waits :P
r8264 | fruitiex | 2009-11-10 00:01:40 -0500 (Tue, 10 Nov 2009) | 2 lines
balance changes
r8265 | fruitiex | 2009-11-10 14:48:21 -0500 (Tue, 10 Nov 2009) | 2 lines
fix division by zero
r8266 | fruitiex | 2009-11-10 14:58:28 -0500 (Tue, 10 Nov 2009) | 2 lines
REALLY fix it this time.
r8267 | fruitiex | 2009-11-10 16:28:20 -0500 (Tue, 10 Nov 2009) | 2 lines
Commit the new clan arena mod, as well as make the unbalanced team nagger optional via a serverside cvar (default on). Also do tiny balance changes to the nexrun balance... again ;)
r8268 | fruitiex | 2009-11-10 16:29:50 -0500 (Tue, 10 Nov 2009) | 2 lines
update cvar checksums
r8269 | fruitiex | 2009-11-11 08:36:28 -0500 (Wed, 11 Nov 2009) | 2 lines
clean up CA and add some standard CA stuff like starting with all weapons and ammo types (uses the balance cvars of lms), no friendly fire, no selfdamage
r8270 | div0 | 2009-11-11 15:24:43 -0500 (Wed, 11 Nov 2009) | 5 lines
WAY better tuba thanks to CSQC magic.
Try exec input-tuba.cfg, then tuba_staccato, then play with MIDI keyboard. Now all I need is splitting up the tuba samples into start+loop- and end-files, and we can hold notes for any time we want :P but even now it's already way better, as you can hit notes at (almost) any speed you want. Still no polyphony yet, but CSQC side supports it :P
Also fix a warning in mathlib.
r8271 | div0 | 2009-11-11 15:25:44 -0500 (Wed, 11 Nov 2009) | 2 lines
oops, needed to lower tuba damage/force then :P
r8272 | div0 | 2009-11-11 16:03:57 -0500 (Wed, 11 Nov 2009) | 2 lines
add comment
r8273 | div0 | 2009-11-11 16:05:30 -0500 (Wed, 11 Nov 2009) | 2 lines
more fixing :P
r8274 | samual | 2009-11-12 12:17:43 -0500 (Thu, 12 Nov 2009) | 1 line
Update physicsSamual.cfg, and add sv_stopspeed to all config files --- Also add physicsLzd.cfg
r8275 | fruitiex | 2009-11-12 14:34:24 -0500 (Thu, 12 Nov 2009) | 2 lines
rcon2irc plugin: allow people to view who (tries to) log in to the irc admin feature
r8276 | div0 | 2009-11-14 04:03:49 -0500 (Sat, 14 Nov 2009) | 2 lines
change a shot origin error to warning
r8277 | lordhavoc | 2009-11-14 09:56:36 -0500 (Sat, 14 Nov 2009) | 2 lines
enable spread on weapons
r8279 | fruitiex | 2009-11-14 15:28:58 -0500 (Sat, 14 Nov 2009) | 2 lines
fix friendlyfire check in ca, add ca support for silvercity
r8280 | samual | 2009-11-14 16:22:31 -0500 (Sat, 14 Nov 2009) | 1 line
physicsSamual.cfg: Change sv_accelerate value from 5.5 to 7
r8281 | div0 | 2009-11-14 17:25:17 -0500 (Sat, 14 Nov 2009) | 2 lines
has_alpha function in autoshader.sh: also detect foo_alpha.jpg files
r8282 | div0 | 2009-11-14 17:56:16 -0500 (Sat, 14 Nov 2009) | 2 lines
document getextresponse
r8283 | div0 | 2009-11-14 17:59:20 -0500 (Sat, 14 Nov 2009) | 2 lines
match up documentation because it now uses double quotes
r8284 | div0 | 2009-11-14 18:03:55 -0500 (Sat, 14 Nov 2009) | 2 lines
sync extensions
r8285 | div0 | 2009-11-14 18:28:21 -0500 (Sat, 14 Nov 2009) | 2 lines
fix typo
r8286 | div0 | 2009-11-15 07:03:26 -0500 (Sun, 15 Nov 2009) | 2 lines
way improved tuba config (also with keyboard support on bindmaps 3 and 4)
r8287 | fruitiex | 2009-11-15 09:57:52 -0500 (Sun, 15 Nov 2009) | 2 lines
add us dvorak to input-tuba.cfg :P
r8288 | div0 | 2009-11-15 14:15:39 -0500 (Sun, 15 Nov 2009) | 2 lines
more tuba goodness (audio files only)
r8289 | div0 | 2009-11-15 16:04:14 -0500 (Sun, 15 Nov 2009) | 2 lines
tuba: great new code that can hold notes
r8290 | div0 | 2009-11-16 02:47:47 -0500 (Mon, 16 Nov 2009) | 2 lines
slightly improved tuba note handling
r8291 | fruitiex | 2009-11-16 16:47:45 -0500 (Mon, 16 Nov 2009) | 2 lines
Patch by Spaceman: Allow viewing the accuracy stats of spectated players (client and serverside setting, default off)
r8292 | fruitiex | 2009-11-17 15:29:27 -0500 (Tue, 17 Nov 2009) | 2 lines
patch by Spaceman: bots send accuracy data but never receive it, add an escape "v" for accuracy
r8293 | fruitiex | 2009-11-17 15:50:03 -0500 (Tue, 17 Nov 2009) | 2 lines
add cvar: sbar_timer_scale which allows scaling the timer
r8294 | fruitiex | 2009-11-18 13:56:38 -0500 (Wed, 18 Nov 2009) | 2 lines
experimental lightningun, used in the nexrun balance
r8295 | fruitiex | 2009-11-18 14:03:01 -0500 (Wed, 18 Nov 2009) | 2 lines
use crylink_fire2.wav instead, sounds much better when spammed like this :p
r8296 | fruitiex | 2009-11-19 13:36:36 -0500 (Thu, 19 Nov 2009) | 2 lines
experimental gauntlet, use it in nexrun, do a small lg tweak for the nexrun balance
r8297 | fruitiex | 2009-11-19 13:43:14 -0500 (Thu, 19 Nov 2009) | 2 lines
precache the gauntlet sound
r8298 | mrbougo | 2009-11-19 14:19:37 -0500 (Thu, 19 Nov 2009) | 1 line
FruitieX, you broek mah effects! I guess this was accidental, but don't add/remove effects in the middle of the file, only add at the end and purge unnecessary lines on unused effects while leaving the definition in place
r8299 | lordhavoc | 2009-11-19 16:32:41 -0500 (Thu, 19 Nov 2009) | 2 lines
fix a bug with ekg (players were not gibbing on death)
r8300 | div0 | 2009-11-21 09:28:03 -0500 (Sat, 21 Nov 2009) | 2 lines
fix minor typos in gauntlet and lighting gun code
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@8302
f962a42d-fe04-0410-a3ab-
8c8b0445ebaa