]>
icculus.org git repositories - divverent/nexuiz.git/log
esteel [Wed, 31 Dec 2008 12:00:01 +0000 (12:00 +0000)]
reset crifle bulletcounter on spawn, less annoying that way
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5365
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 15:32:53 +0000 (15:32 +0000)]
actually specify the size of the sb_flag pics
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5364
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 14:37:57 +0000 (14:37 +0000)]
more entmerge... still not working well
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5363
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 14:11:00 +0000 (14:11 +0000)]
remove a really useless entity from dismal
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5362
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 14:02:09 +0000 (14:02 +0000)]
support scale in entmerge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5361
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 13:48:33 +0000 (13:48 +0000)]
entmerge.pl: ent file management
can make .ent from .map, and merge .ent back into .map
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5360
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 30 Dec 2008 12:56:25 +0000 (12:56 +0000)]
bsptool: allow replacing a lump by a file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5359
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 30 Dec 2008 04:41:56 +0000 (04:41 +0000)]
added campingrifle to basics and corrected shared ammo for all the new guns and some small typos
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5357
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 20:29:39 +0000 (20:29 +0000)]
fix argc for THE command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5356
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 19:30:04 +0000 (19:30 +0000)]
allow to bypass cvar checking (cvar_check_default bypass)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5355
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 19:12:40 +0000 (19:12 +0000)]
ensure max 63 chars player name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5354
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 19:04:01 +0000 (19:04 +0000)]
missed some calls to CTR
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5353
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 19:02:22 +0000 (19:02 +0000)]
Translate color codes for old clients
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5352
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 18:05:28 +0000 (18:05 +0000)]
Add info about the mapinfo "type" lines
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5351
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Mon, 29 Dec 2008 15:58:10 +0000 (15:58 +0000)]
* Added flags source (1,2 and 3 cloth versions).
* Changed entities.def so Radiant shows flag entites with flag model.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5350
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 15:04:00 +0000 (15:04 +0000)]
32 is a rounder number :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5348
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 15:00:15 +0000 (15:00 +0000)]
use an integer count of gradients
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5347
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 13:24:16 +0000 (13:24 +0000)]
CR source
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5345
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 13:22:22 +0000 (13:22 +0000)]
shot origin argh
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5344
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 11:35:53 +0000 (11:35 +0000)]
slightly updated crifle
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5343
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 09:31:25 +0000 (09:31 +0000)]
DP_NULL_MODEL
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5342
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 09:24:24 +0000 (09:24 +0000)]
oops, make WPs nodepthtest again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5341
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 29 Dec 2008 09:19:56 +0000 (09:19 +0000)]
set a (somewhat) working modelindex for shared entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5340
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 22:56:13 +0000 (22:56 +0000)]
always add MF_ROTATE for pickup weapons; makes all weapon models rotate, regardless of their flags
(this is so one can use zym files renamed to md3 as model files, to save space, as md3s are HUGE)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5339
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 21:12:20 +0000 (21:12 +0000)]
sync weaponsPro.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5337
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 21:10:25 +0000 (21:10 +0000)]
new change list
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5336
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 19:52:15 +0000 (19:52 +0000)]
more brlogen
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5334
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 19:48:19 +0000 (19:48 +0000)]
fix random call :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5333
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 19:31:37 +0000 (19:31 +0000)]
next bot patch by mand1nga
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5332
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 18:54:12 +0000 (18:54 +0000)]
improve the test command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5331
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 28 Dec 2008 18:48:46 +0000 (18:48 +0000)]
conform to the latest engine change in the emulated tokenizer
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5330
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 27 Dec 2008 17:53:45 +0000 (17:53 +0000)]
do not REQUIRE spaces before and after =
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5329
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 27 Dec 2008 14:46:37 +0000 (14:46 +0000)]
func_door_rotating by RoKenn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5328
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 27 Dec 2008 14:37:18 +0000 (14:37 +0000)]
go back to using the sane tokenizer whereever possible
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5327
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 27 Dec 2008 14:36:14 +0000 (14:36 +0000)]
use DP_QC_TOKENIZE_CONSOLE if available
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5326
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 21:05:07 +0000 (21:05 +0000)]
use the insane but fast tokenizer for more stuff again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5325
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 21:01:22 +0000 (21:01 +0000)]
tokenizer: don't free that many strings, only the ones last used
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5324
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 20:11:58 +0000 (20:11 +0000)]
same fixes for rcon.pl
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5323
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 20:11:15 +0000 (20:11 +0000)]
fix color codes on IRC
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5322
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 17:08:44 +0000 (17:08 +0000)]
allow a mask for the color picker brightening/darkening for textshadow/brightness
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5320
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 16:54:49 +0000 (16:54 +0000)]
fix the test command;
fix display of the color picker with text brightness/contrast
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5318
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 15:53:43 +0000 (15:53 +0000)]
bring back B & C, but do them correctly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5316
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 15:47:30 +0000 (15:47 +0000)]
let's try without text brightness again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5315
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 14:29:00 +0000 (14:29 +0000)]
menu: add a color picker for player names
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5313
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 26 Dec 2008 14:25:58 +0000 (14:25 +0000)]
hsl color space generator script
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5312
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
morphed [Thu, 25 Dec 2008 22:28:47 +0000 (22:28 +0000)]
I changed hlac_mod into hlacmod by accident, sry :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5311
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
morphed [Thu, 25 Dec 2008 22:20:39 +0000 (22:20 +0000)]
hlac fix: proper size for textures, smaller scope, reposition of 1st person view
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5310
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 25 Dec 2008 18:03:28 +0000 (18:03 +0000)]
terrencehill's color codes patch. Please test thoroughly!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5309
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 25 Dec 2008 17:43:41 +0000 (17:43 +0000)]
rcon, rcon2irc: support terrencehill's colors
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5308
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 25 Dec 2008 14:09:32 +0000 (14:09 +0000)]
recalculate bullet parameters
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5307
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 25 Dec 2008 13:40:22 +0000 (13:40 +0000)]
avoid calling dropclient from cl_movement frames
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5306
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 25 Dec 2008 13:25:06 +0000 (13:25 +0000)]
factor the ballistic bullet tracing into a separate inverted traceline function
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5305
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 23:10:38 +0000 (23:10 +0000)]
fix size of minimap
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5304
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 22:48:53 +0000 (22:48 +0000)]
csqc: fix position of waypoints in intermission
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5303
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 19:38:44 +0000 (19:38 +0000)]
no, do this: shoot CR from the eye when zoomed, to avoid trueaim problems; when not zoomed, shoot with trueaim
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5302
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 19:33:38 +0000 (19:33 +0000)]
camping rifle: DO use trueaim. Better for head shots. MUCH better.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5301
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 19:05:18 +0000 (19:05 +0000)]
remove some spam
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5300
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 17:23:40 +0000 (17:23 +0000)]
remove other unnecessary check
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5299
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 17:21:34 +0000 (17:21 +0000)]
hook patch from Roffnan
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5298
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 15:27:27 +0000 (15:27 +0000)]
now bots can use the CR too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5297
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 14:42:58 +0000 (14:42 +0000)]
hopefulyl fix decals of ballistic bullets
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5296
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 14:00:02 +0000 (14:00 +0000)]
remove debug output
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5295
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Dec 2008 13:57:07 +0000 (13:57 +0000)]
updated ballistics code and data, matches physics better now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5294
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Wed, 24 Dec 2008 13:16:14 +0000 (13:16 +0000)]
Use "Two cloth" version of the flags.
I think they look better, are still visible and use fewer polygons :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5293
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Dec 2008 22:45:23 +0000 (22:45 +0000)]
fix extra casings :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5292
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Dec 2008 22:38:21 +0000 (22:38 +0000)]
fix cvar checks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5291
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Dec 2008 22:30:41 +0000 (22:30 +0000)]
ballistics: also show bullet mark where the bullet came out
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5290
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Dec 2008 22:24:46 +0000 (22:24 +0000)]
New stuff:
- Camping Rifle (with a preliminary model, should really be exchanged before release, and do not use it in maps yet)
- Ballistics mode (g_ballistics_force 1), makes Uzi and Shotgun bullets use the ballistics code from the camping rifle too so they are no longer hitscan (for SG this does not matter and is just less ugly, for MG it might actually fix its balance)
- A Mandelbrot set-based skybox made by the skybox generator I had posted
- Rocket launcher tuned to 120 damage units (before: 130)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5289
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Dec 2008 10:26:15 +0000 (10:26 +0000)]
electro: rebalance it by making primary and secondary have less damage, but increase combo damage
hagar: undo half of the last damage reduction, it was too much
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5288
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 22 Dec 2008 19:44:31 +0000 (19:44 +0000)]
uzi: small tuning of spread and damage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5287
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 22 Dec 2008 17:06:06 +0000 (17:06 +0000)]
even more CHs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5286
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 22 Dec 2008 16:56:05 +0000 (16:56 +0000)]
CH 15 updated
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5285
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 22 Dec 2008 16:47:23 +0000 (16:47 +0000)]
new crosshairs by mikeeusa as posted on the NN forum, but fixtrans'd ;)
crosshair19 isn't in the menu as it doesn't make a good preview anyway, use "crosshair 19" to load it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5284
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 22 Dec 2008 15:56:42 +0000 (15:56 +0000)]
Weapon rebalancing according to stats:
Crylink: -10% damage
Nex: -7% damage
Hagar: -12% damage
RL: sameg damage, less edge damage, slightly less radius
HLAC: -8% damage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5283
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Dec 2008 17:01:43 +0000 (17:01 +0000)]
remove "frags left" for ctf
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5282
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 20 Dec 2008 19:23:50 +0000 (19:23 +0000)]
hook: clear waiting for release flag
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5281
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 20 Dec 2008 18:51:50 +0000 (18:51 +0000)]
typo, argh
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5280
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 20 Dec 2008 18:49:34 +0000 (18:49 +0000)]
verify clientcomamnds again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5279
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 20 Dec 2008 17:03:31 +0000 (17:03 +0000)]
fix maplist shuffling when set to ""
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5278
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Dec 2008 12:11:48 +0000 (12:11 +0000)]
scale down textures in the compat pack to 256x256 if possible
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5277
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Dec 2008 12:10:45 +0000 (12:10 +0000)]
scaledown option
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5276
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Dec 2008 10:58:19 +0000 (10:58 +0000)]
fix doors with origin brush
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5275
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Dec 2008 10:32:47 +0000 (10:32 +0000)]
fix...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5274
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Dec 2008 10:27:00 +0000 (10:27 +0000)]
tghere is no specop needhelp2
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5273
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Dec 2008 10:24:34 +0000 (10:24 +0000)]
more quality reduction
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5272
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Dec 2008 10:23:07 +0000 (10:23 +0000)]
build script now reducing texture quality to make smaller pack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5271
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Dec 2008 10:19:14 +0000 (10:19 +0000)]
flag model -> compat pack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5270
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Thu, 18 Dec 2008 17:23:36 +0000 (17:23 +0000)]
I forgot this file. Dunno what it is. :D
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5269
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Thu, 18 Dec 2008 14:20:19 +0000 (14:20 +0000)]
A preliminary commit until tzork flag modification is done.
* New flag model by ai (with laser beams always visible).
* New cvar g_ctf_dynamiclights (default: 1) which adds a red/blue dynamic light on flag origin.
* Changed g_ctf_fullbrights to 0, or else normal maps wont work. Cloths are fullbright anyway.
* Old flag models still exists for compability reasons (if some maps are still referring to them).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5268
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 14:09:41 +0000 (14:09 +0000)]
bug fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5267
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 08:13:24 +0000 (08:13 +0000)]
kick should also say #2, not 2
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5266
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 08:12:23 +0000 (08:12 +0000)]
move the # to the place where it belongs :P (just weird output otherwise)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5265
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 08:07:53 +0000 (08:07 +0000)]
don't crash if no status received yet
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5264
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 08:02:25 +0000 (08:02 +0000)]
removed next typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5263
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 08:01:28 +0000 (08:01 +0000)]
ipban: enforce always
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5262
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 07:56:21 +0000 (07:56 +0000)]
next typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5261
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 07:54:39 +0000 (07:54 +0000)]
fix typo in unban command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5260
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 07:48:05 +0000 (07:48 +0000)]
now the weapon icon showing REALLY works
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5259
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 07:39:10 +0000 (07:39 +0000)]
fix showweaponspawns
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5258
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 18 Dec 2008 07:01:39 +0000 (07:01 +0000)]
add irc admin to the cofnig file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5257
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa