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disabled snapping of render patch vertices (collision patch vertices are still snapped)
[divverent/darkplaces.git] / winding.h
2003-11-08 havocadded Polygon_Divide_Double and Polygon_Divide_Float...
2003-10-08 havoccollision brush generation in q3bsp is now *MUCH* faste...
2003-08-19 havocforgot to commit these