]> icculus.org git repositories - divverent/darkplaces.git/history - winding.h
added GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_vertex_shader, GL_AR...
[divverent/darkplaces.git] / winding.h
2003-11-08 havocadded Polygon_Divide_Double and Polygon_Divide_Float...
2003-10-08 havoccollision brush generation in q3bsp is now *MUCH* faste...
2003-08-19 havocforgot to commit these