2018-03-17 |
Taylor Richards | merge emscripten port |
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2018-03-17 |
Taylor Richards | properly poll for window events when fullscreen or... |
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2018-03-17 |
Taylor Richards | set game window as resizable for emscripten |
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2018-03-17 |
Taylor Richards | use LEGACY_GL to determine of GL1 is used or not |
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2018-03-17 |
Taylor Richards | first pass at emscripten support |
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2018-03-17 |
Taylor Richards | merge updated pxo code and related fixes |
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2018-03-15 |
Taylor Richards | only use SDL text input when required (fixes keyboard... |
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2016-07-05 |
Taylor Richards | merge updated graphics code |
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2016-07-01 |
Taylor Richards | fix print_screen() |
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2016-06-17 |
Taylor Richards | cleanup, fixes, and optimizations |
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2016-06-17 |
Taylor Richards | remove obsolete no_grab cmdline option |
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2016-06-17 |
Taylor Richards | simply fullscreen<->window switching |
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2016-06-10 |
Taylor Richards | implement GL2 framebuffer, plus various fixes |
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2016-05-30 |
Taylor Richards | rendering functions mostly done; more complete shader... |
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2016-05-30 |
Taylor Richards | first pass at OpenGL ES 2 support |
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2016-05-01 |
Taylor Richards | switch from 1555 BGR to 5551 RGB |
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2015-09-08 |
Taylor Richards | Merge branch 'sdl2' |
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2015-04-03 |
Taylor Richards | app window handling cleanup |
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2015-04-03 |
Taylor Richards | cleaner cfg setup, launcher, initial user prep |
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2015-04-03 |
Taylor Richards | quiet some OCD |
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2015-04-03 |
Taylor Richards | more cleanup with video related cfg options |
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2015-04-03 |
Taylor Richards | merge updated toolset |
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2015-04-03 |
Taylor Richards | support for OpenGL with wxWidgets |
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2015-04-03 |
Taylor Richards | set/get window title |
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2015-04-03 |
Taylor Richards | merge in updated graphics code |
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2015-04-03 |
Taylor Richards | make some generic gr_* functions actually be generic |
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2015-04-03 |
Taylor Richards | have viewport setup be renderer specific for GL |
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2015-04-03 |
Taylor Richards | rename gropeng1* to grgl1* for simplified naming later... |
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2015-04-03 |
Taylor Richards | clear, flip, clear ... |
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2015-04-03 |
Taylor Richards | clean up fullscreen code; fill/plug in gr_toggle_fullscreen |
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2015-04-03 |
Taylor Richards | disable FSAA by default |
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2015-04-03 |
Taylor Richards | disable screen saver |
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2015-04-03 |
Taylor Richards | clean out a bunch of code for old renderers |
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2015-04-03 |
Taylor Richards | some cleanup |
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2015-04-03 |
Taylor Richards | remove GL2 stubs, going a different way with it |
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2015-04-03 |
Taylor Richards | support different screen depths properly |
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2015-04-03 |
Taylor Richards | more cleanup - remove old files |
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2015-04-03 |
Taylor Richards | bunch of cleanup |
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2015-04-03 |
Taylor Richards | initial graphics system update |
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2015-04-03 |
Taylor Richards | get rid of some platform specific stuff |
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2015-04-03 |
Taylor Richards | SDL2 port - stage 4 |
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2015-04-03 |
Taylor Richards | SDL2 port - stage 2 |
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2015-04-03 |
Taylor Richards | start of SDL2 port |
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2010-02-09 |
Taylor Richards | various valgrind warning fixes |
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2010-02-08 |
Taylor Richards | const-char warning fixes |
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2005-10-01 |
Taylor Richards | slight speedup to font rendering by not doing something... |
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2005-08-12 |
Taylor Richards | some OSX GCC4 fixin (LEgregius) |
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2005-08-12 |
Taylor Richards | don't show hardware S-RAM value on HUD in debug |
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2005-04-02 |
Taylor Richards | attempt to fix garbage at end of GL extension string |
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2005-03-30 |
Taylor Richards | Screenshot function filled, will output into ~/.freespa... |
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2004-12-15 |
Taylor Richards | outwnd_unix.cpp from fs2_open for logging to file in... |
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2004-09-20 |
theoddone33 | GCC 3.4 fixes. |
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2004-07-04 |
Taylor Richards | amd64 support, compiler warning fixes, don't use softwa... |
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2004-06-11 |
tigital | added FSAA support: switched on in .ini |
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2003-08-03 |
Taylor Richards | GL_RGB5_A1 as TexImage internal format; cleaner input... |
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2003-06-22 |
Taylor Richards | more texture size fixin |
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2003-06-19 |
Taylor Richards | fix texture size issue with lower detail settings |
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2003-05-28 |
Taylor Richards | fix transparency in green weapon blobs |
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2003-05-09 |
Taylor Richards | improve gr_(de)activate, mouse grab, default fullscreen |
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2003-05-04 |
Taylor Richards | move SDL_Quit to os_deinit to fix fonttool segfault |
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2003-02-02 |
relnev | minor updates (made functions static, tried to improve... |
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2003-02-02 |
relnev | add large texture support (Taylor Richards) |
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2002-09-04 |
relnev | revert |
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2002-09-04 |
relnev | changes to screen backup/mouse drawing code. removed... |
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2002-08-31 |
theoddone33 | Speed up the renderer a tad |
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2002-08-01 |
relnev | minor change |
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2002-08-01 |
relnev | experimenting with texture state |
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2002-07-30 |
relnev | not use luminance alpha by default |
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2002-06-22 |
relnev | more fixes to unused alpha code |
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2002-06-21 |
relnev | moved a gr_opengl_set_state to after the gr_tcache_set |
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2002-06-19 |
relnev | MacOS X updates (Ryan) |
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2002-06-18 |
relnev | fixed _splitpath. |
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2002-06-17 |
relnev | enable sdl key repeating. |
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2002-06-09 |
relnev | added copyright header |
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2002-06-09 |
relnev | added _splitpath. |
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2002-06-05 |
relnev | finished cfilesystem. |
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2002-06-03 |
relnev | implement mouse cursor and screen save/restore |
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2002-06-02 |
relnev | updated |
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2002-06-02 |
relnev | adjust z coords |
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2002-06-02 |
relnev | fix texture handle leak |
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2002-06-01 |
relnev | silly debug memmanager |
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2002-06-01 |
relnev | a few NDEBUG updates. |
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2002-06-01 |
relnev | copied more code over. |
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2002-06-01 |
relnev | fix typo |
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2002-06-01 |
relnev | fix texture loading mistake. |
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2002-05-31 |
relnev | line fixes |
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2002-05-31 |
relnev | improve z |
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2002-05-31 |
relnev | BGRA |
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2002-05-31 |
relnev | use d3d rect_internal |
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2002-05-31 |
relnev | more stuff |
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2002-05-31 |
relnev | fog |
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2002-05-31 |
theoddone33 | Change tmapper polygon winding and enable culling |
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2002-05-31 |
theoddone33 | Fix Keyboard |
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2002-05-31 |
relnev | minor change |
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2002-05-30 |
theoddone33 | some minor key changes (not necessarily fixes) |
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2002-05-30 |
relnev | implemented a few more functions. |
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2002-05-30 |
relnev | implement gr_opengl_set_state. |
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2002-05-30 |
relnev | finish default texture case |
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2002-05-30 |
theoddone33 | More gl changes |
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2002-05-30 |
relnev | implemented some missing texture stuff. |
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