]> icculus.org git repositories - taylor/freespace2.git/commit
implement GL2 framebuffer, plus various fixes
authorTaylor Richards <taylor@icculus.org>
Fri, 10 Jun 2016 08:16:01 +0000 (04:16 -0400)
committerTaylor Richards <taylor@icculus.org>
Fri, 10 Jun 2016 08:16:01 +0000 (04:16 -0400)
commit72e01fed2c556c87489ce34fa0b8ffbfcf0d1862
treef3c3657b8e73f00fbe17dcf3aa3f7430ab8e4335
parent2eaf72a42c2f09a36d2967d333e87c730da6bdb3
implement GL2 framebuffer, plus various fixes

 - fix cleanup() to fall back properly (GL2->GL1)
 - implement save_screen() for GL2
 - use proper values in get_region() and set_clip() for GL2
include/grgl2.h
src/graphics/grgl1.cpp
src/graphics/grgl2.cpp
src/graphics/grgl2shader.cpp
src/graphics/gropengl.cpp