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2016-07-05 | Taylor Richards | merge updated graphics code | blob | commitdiff | raw |
2016-07-01 | Taylor Richards | fix aabitmap blending issues in GL2 | blob | commitdiff | raw |
2016-06-17 | Taylor Richards | cleanup, fixes, and optimizations | blob | commitdiff | raw | diff to current |
2016-06-10 | Taylor Richards | implement GL2 framebuffer, plus various fixes | blob | commitdiff | raw | diff to current |
2016-05-31 | Taylor Richards | better fog support | blob | commitdiff | raw | diff to current |
2016-05-30 | Taylor Richards | rendering functions mostly done; more complete shader... | blob | commitdiff | raw | diff to current |
2016-05-30 | Taylor Richards | first pass at OpenGL ES 2 support | blob | commitdiff | raw | diff to current |