]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
Added "SDL/include" to the include paths and "SDL/lib" to the library paths (allow...
[divverent/darkplaces.git] / snd_wav.h
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...