]> icculus.org git repositories - divverent/darkplaces.git/history - lhfont.h
lowered fresnel power in GLSL shader from 5.0 to 2.0 to make water
[divverent/darkplaces.git] / lhfont.h
2005-06-15 tomazFixed the embedded lhfont some more.
2005-06-02 tomazUpdated the embedded font to contain the 2 top rows...
2004-08-30 molivierFixed a couple of warnings
2004-08-20 tomazForgot this when doing the embedded conchar commit