2009-06-27 |
mrbougo | nexball: go back to the old scoring system (add points... |
tree | commitdiff |
2009-06-27 |
mrbougo | that file was supposed to be replaced, but the name... |
tree | commitdiff |
2009-06-26 |
morphed | headhunter went to gym too, unarmored carni now have... |
tree | commitdiff |
2009-06-26 |
morphed | Shock eat lots of boring tuna and went to gym |
tree | commitdiff |
2009-06-25 |
m0rfar | oops I forgot these |
tree | commitdiff |
2009-06-25 |
m0rfar | waypoint sprite update by fruitiex, I hope I didn't... |
tree | commitdiff |
2009-06-25 |
div0 | cl_gunalign: default to center handedness so you know... |
tree | commitdiff |
2009-06-25 |
m0rfar | hud fixes by FruitieX |
tree | commitdiff |
2009-06-25 |
morphed | model tweaks for flag carrier fx |
tree | commitdiff |
2009-06-25 |
morphed | missing shaders |
tree | commitdiff |
2009-06-25 |
div0 | use the proper blue color everywhere(?) |
tree | commitdiff |
2009-06-25 |
div0 | make strength also a little brighter |
tree | commitdiff |
2009-06-25 |
div0 | work around fteqcc bug with buildbar alignment |
tree | commitdiff |
2009-06-25 |
div0 | crosshair_hittest: new feature: enlarge when aiming... |
tree | commitdiff |
2009-06-25 |
tzork | Patch by Dib, Improved by tZork. |
tree | commitdiff |
2009-06-25 |
tzork | #367 - Timer team background bugfix |
tree | commitdiff |
2009-06-24 |
morphed | flag carrier fx assets |
tree | commitdiff |
2009-06-24 |
morphed | more assets for flag capture fx |
tree | commitdiff |
2009-06-24 |
morphed | shockwave for flagcapture fx |
tree | commitdiff |
2009-06-24 |
div0 | build bar: center it |
tree | commitdiff |
2009-06-24 |
div0 | half health bar be start health |
tree | commitdiff |
2009-06-24 |
div0 | change blue sprite color to the new team color |
tree | commitdiff |
2009-06-24 |
div0 | damn, add back sys_ticrate var |
tree | commitdiff |
2009-06-24 |
div0 | - healthbars for players with attached sprite (flag... |
tree | commitdiff |
2009-06-23 |
m0rfar | * New race map! CyberParcour01 by Sev |
tree | commitdiff |
2009-06-23 |
div0 | use a healthbar for powerup respawns |
tree | commitdiff |
2009-06-23 |
div0 | healthbars for sprites (currently unused) |
tree | commitdiff |
2009-06-23 |
div0 | rename another field |
tree | commitdiff |
2009-06-23 |
div0 | rename a field in waypointsprites |
tree | commitdiff |
2009-06-23 |
div0 | sprites in xscale |
tree | commitdiff |
2009-06-23 |
div0 | fix currentammo patch again |
tree | commitdiff |
2009-06-23 |
div0 | HUD fixes v3; breaking currentammo :( |
tree | commitdiff |
2009-06-23 |
div0 | directhit fix; |
tree | commitdiff |
2009-06-23 |
mrbougo | make the radar change potentially usable for other... |
tree | commitdiff |
2009-06-23 |
mrbougo | nexball: little something I forgot to commit: show... |
tree | commitdiff |
2009-06-23 |
morphed | content for m0rfars team colored coronas idea |
tree | commitdiff |
2009-06-23 |
div0 | undo the skin index restriction |
tree | commitdiff |
2009-06-22 |
div0 | potential fix for clones |
tree | commitdiff |
2009-06-22 |
div0 | fix loop in sound_allowed |
tree | commitdiff |
2009-06-22 |
div0 | fix teleport bit handling: only when restarting the... |
tree | commitdiff |
2009-06-21 |
div0 | make all weapon animations self-play in the engine |
tree | commitdiff |
2009-06-21 |
div0 | animinfo: treat more than 3 tokens not as error (as... |
tree | commitdiff |
2009-06-21 |
div0 | add warnings to player model forcing cvars |
tree | commitdiff |
2009-06-21 |
div0 | undo an accidental commit |
tree | commitdiff |
2009-06-21 |
div0 | add new options |
tree | commitdiff |
2009-06-21 |
div0 | forbid the fbskin when forcing player models |
tree | commitdiff |
2009-06-21 |
div0 | when forcing models, do not allow the fbskins |
tree | commitdiff |
2009-06-21 |
div0 | fix latest commit ;) |
tree | commitdiff |
2009-06-21 |
div0 | actually read sv_clforceplayermodels |
tree | commitdiff |
2009-06-21 |
div0 | PLAYER MODEL FORCING. Highly experimental. cl_forcemode... |
tree | commitdiff |
2009-06-20 |
div0 | fix bot_sound_monopoly cvar |
tree | commitdiff |
2009-06-20 |
div0 | new cvar bot_sound_monopoly allows only bots to make... |
tree | commitdiff |
2009-06-20 |
div0 | fix crash in bot clear queue |
tree | commitdiff |
2009-06-19 |
div0 | fix screen resolutions, add eeepc resolutions |
tree | commitdiff |
2009-06-18 |
div0 | avoid using the same bot name again |
tree | commitdiff |
2009-06-18 |
div0 | new parameter "leadlimit", abort the game if someone... |
tree | commitdiff |
2009-06-18 |
mrbougo | update cvar hashes |
tree | commitdiff |
2009-06-18 |
div0 | tuba.shader |
tree | commitdiff |
2009-06-18 |
div0 | fix missing tuba.shader, update texture |
tree | commitdiff |
2009-06-17 |
div0 | tuba too loud ;) |
tree | commitdiff |
2009-06-17 |
div0 | add a new .float maycheat ;) |
tree | commitdiff |
2009-06-17 |
div0 | make bot command reading faster :P |
tree | commitdiff |
2009-06-17 |
div0 | work around another fteqcc bug... |
tree | commitdiff |
2009-06-17 |
div0 | new mutator: g_weaponarena none ;) |
tree | commitdiff |
2009-06-17 |
div0 | remove the "creation" track as it is clearly non-GPL... |
tree | commitdiff |
2009-06-17 |
div0 | common.shader update |
tree | commitdiff |
2009-06-16 |
tzork | quick-fix for turret_flac |
tree | commitdiff |
2009-06-16 |
mrbougo | fix electro impact sound precache... thank you Ronan! :P |
tree | commitdiff |
2009-06-16 |
tzork | add missing spiderbot crosshair |
tree | commitdiff |
2009-06-15 |
mrbougo | nexball changes: tweak bounciness using the new DP... |
tree | commitdiff |
2009-06-15 |
div0 | do not do blur fort he tuba |
tree | commitdiff |
2009-06-14 |
div0 | race level: change 33.3 seconds to 36.0 seconds to... |
tree | commitdiff |
2009-06-14 |
m0rfar | even more tooltip fixes by fruitiex. #322 |
tree | commitdiff |
2009-06-14 |
m0rfar | aggressor fixes by terencehill och fruitex. #339 |
tree | commitdiff |
2009-06-14 |
div0 | prefer waypoints of distance < 500 when finding random... |
tree | commitdiff |
2009-06-13 |
div0 | up attempts from 10 to 30 |
tree | commitdiff |
2009-06-13 |
div0 | new cvar check :( |
tree | commitdiff |
2009-06-13 |
div0 | fix zoomstate networking |
tree | commitdiff |
2009-06-13 |
div0 | louder tuba please |
tree | commitdiff |
2009-06-13 |
div0 | remove a double classname assignment; improve description |
tree | commitdiff |
2009-06-13 |
div0 | DP_SV_BOUNCEFACTOR |
tree | commitdiff |
2009-06-13 |
div0 | more menu fixes |
tree | commitdiff |
2009-06-13 |
div0 | fix a warning |
tree | commitdiff |
2009-06-13 |
div0 | add more game types to menu fraglimit selector |
tree | commitdiff |
2009-06-13 |
div0 | two minor HUD patches; more persistence for bot scripti... |
tree | commitdiff |
2009-06-13 |
div0 | don't display any damage for tuba, but hdie the warning |
tree | commitdiff |
2009-06-13 |
div0 | bot scripting: be more persistent in moveto command... |
tree | commitdiff |
2009-06-13 |
div0 | add that cvar |
tree | commitdiff |
2009-06-13 |
div0 | undo mand1nga's revert, and make it conditional on... |
tree | commitdiff |
2009-06-13 |
div0 | bot script: change var placeholder from $ to @ to not... |
tree | commitdiff |
2009-06-12 |
mand1nga | Lowered smoothing of demo camera |
tree | commitdiff |
2009-06-12 |
mand1nga | Less greediness + minor tweaks |
tree | commitdiff |
2009-06-12 |
mand1nga | Reverted the changes in tracewalk calls introduced... |
tree | commitdiff |
2009-06-12 |
div0 | menu cleanups |
tree | commitdiff |
2009-06-12 |
div0 | crifle: make a cvar whether to reload on switch, but... |
tree | commitdiff |
2009-06-12 |
div0 | fix broken alias in defaultNexuiz.cfg |
tree | commitdiff |
2009-06-12 |
div0 | yay! dynamic assignment of places for bot scripting :) |
tree | commitdiff |
2009-06-12 |
div0 | don't count DEATH_TELEFRAG against non-players as hit |
tree | commitdiff |
2009-06-12 |
tzork | de-junk vehicles/racer.qc slightly. |
tree | commitdiff |
2009-06-12 |
tzork | wops |
tree | commitdiff |
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