nexball: go back to the old scoring system (add points to opposite team on fault...
authormrbougo <mrbougo@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 27 Jun 2009 15:19:31 +0000 (15:19 +0000)
committermrbougo <mrbougo@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 27 Jun 2009 15:19:31 +0000 (15:19 +0000)
commit46539b046fa86014272b79e1278422bb9110cae1
tree9fd7a265e680134c82aa50e46ead3484b4e9f8f3
parent2d3cee96226f900e2853629e8ef8e457888bc625
nexball: go back to the old scoring system (add points to opposite team on fault) for two-teamed maps; fix the waypoint approach that was not supposed to be committed, fix health bars (please see if there is no better way to disable health bars for nexball)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7115 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/nexball.qc
data/qcsrc/server/waypointsprites.qc