2008-10-06 |
div0 | also compare the team in SPRITERULE_DEFAULT. Should... |
tree | commitdiff |
2008-10-06 |
div0 | improve error message for size line |
tree | commitdiff |
2008-10-06 |
div0 | hidewaypoints is handled by client now |
tree | commitdiff |
2008-10-06 |
div0 | added a new crosshair 12 (idea by tweak) |
tree | commitdiff |
2008-10-05 |
div0 | fix a broken check by commenting it out. It never was... |
tree | commitdiff |
2008-10-05 |
div0 | fix assault brush entities |
tree | commitdiff |
2008-10-05 |
div0 | also copy weapon and switchweapon to spectators |
tree | commitdiff |
2008-10-05 |
div0 | do not generate that many porto weapons :P |
tree | commitdiff |
2008-10-05 |
div0 | iapply the vid_conwidth/height ratio for the sprites |
tree | commitdiff |
2008-10-05 |
div0 | forgot this file |
tree | commitdiff |
2008-10-05 |
div0 | work around engine crash by drawing 2D polygons after... |
tree | commitdiff |
2008-10-04 |
div0 | draw HUD before other stuff again (no idea why this... |
tree | commitdiff |
2008-10-04 |
div0 | do not use "chain" that way! |
tree | commitdiff |
2008-10-04 |
div0 | let HUD draw over other stuff |
tree | commitdiff |
2008-10-04 |
div0 | try to detect missing minimap and show no radar |
tree | commitdiff |
2008-10-04 |
div0 | cl_teamradar_position |
tree | commitdiff |
2008-10-04 |
div0 | fix MrBougo's portal bug |
tree | commitdiff |
2008-10-04 |
div0 | fix hook bug, but why? |
tree | commitdiff |
2008-10-04 |
div0 | ignore "trace_endpos in solid" error as it sometimes... |
tree | commitdiff |
2008-10-04 |
div0 | fix wrong observe message |
tree | commitdiff |
2008-10-04 |
m0rfar | Better alpha on silver skin. Still looks about the... |
tree | commitdiff |
2008-10-04 |
div0 | more teamradar features (zoom mode) |
tree | commitdiff |
2008-10-04 |
div0 | cl_teamradar_size cvar |
tree | commitdiff |
2008-10-04 |
div0 | use the new mipmap drawflag |
tree | commitdiff |
2008-10-04 |
div0 | fix timelimit display after ready-restart (no longer... |
tree | commitdiff |
2008-10-03 |
m0rfar | crosshair9 & 10 got 'fatter' cross, they look about... |
tree | commitdiff |
2008-10-03 |
div0 | HELP ME now with a better color |
tree | commitdiff |
2008-10-03 |
div0 | make Help Me show up on the radar THIS time |
tree | commitdiff |
2008-10-03 |
div0 | fteqcc, why did this compile? Now REALLY fixed. |
tree | commitdiff |
2008-10-03 |
div0 | compile fix for last commit |
tree | commitdiff |
2008-10-03 |
div0 | fix crash when creating WP fails |
tree | commitdiff |
2008-10-03 |
div0 | fix negative cl_teamradar_scale |
tree | commitdiff |
2008-10-03 |
div0 | do not show speccers on radar |
tree | commitdiff |
2008-10-03 |
div0 | make team radar on by default for testing |
tree | commitdiff |
2008-10-03 |
div0 | oops :P |
tree | commitdiff |
2008-10-03 |
div0 | make radar pings when waypoints are created by players |
tree | commitdiff |
2008-10-03 |
m0rfar | Oops, crosshair9 had a cross not a cricle. |
tree | commitdiff |
2008-10-03 |
div0 | now REALLY remove dead players |
tree | commitdiff |
2008-10-03 |
div0 | warning fix; fix loading ons-reborn.mapinfo |
tree | commitdiff |
2008-10-03 |
div0 | make "cl_teamradar 2" use the new radar in Onslaught... |
tree | commitdiff |
2008-10-03 |
tzork | Turret updates #2 sound channels usage and some optimiz... |
tree | commitdiff |
2008-10-03 |
div0 | perhaps fix the "--pak" downloading |
tree | commitdiff |
2008-10-03 |
div0 | --warnings; |
tree | commitdiff |
2008-10-03 |
div0 | get rid of more warnings |
tree | commitdiff |
2008-10-03 |
div0 | radar update: allow negative teamradar scale to switch... |
tree | commitdiff |
2008-10-03 |
div0 | less warnings |
tree | commitdiff |
2008-10-03 |
div0 | warning fixes |
tree | commitdiff |
2008-10-03 |
div0 | add more comments |
tree | commitdiff |
2008-10-03 |
div0 | updated channel assignment to help tZork's turrets |
tree | commitdiff |
2008-10-03 |
div0 | remove unneeded precaches |
tree | commitdiff |
2008-10-03 |
div0 | func_static, misc_gamemodel (better radiant support... |
tree | commitdiff |
2008-10-03 |
div0 | turn off useless radar circles on keyhunt captures |
tree | commitdiff |
2008-10-03 |
div0 | local player gets black border; hide radar when scorebo... |
tree | commitdiff |
2008-10-03 |
div0 | updated minimaps (for TDM maps too now) |
tree | commitdiff |
2008-10-03 |
div0 | ent_cs: hide dead players (hope this works) |
tree | commitdiff |
2008-10-03 |
div0 | cl_teamradar_scale |
tree | commitdiff |
2008-10-03 |
div0 | 1. draw sprites before team radar (looks irritating... |
tree | commitdiff |
2008-10-03 |
div0 | draw radar dots BELOW players |
tree | commitdiff |
2008-10-02 |
m0rfar | Update crosshair 9 & 10. Making the circle rounder. |
tree | commitdiff |
2008-10-02 |
tzork | Turret updates. |
tree | commitdiff |
2008-10-02 |
div0 | - add team radar as default |
tree | commitdiff |
2008-10-02 |
div0 | support cl_hidewaypoints 2 (hide all) |
tree | commitdiff |
2008-10-02 |
div0 | load dprint |
tree | commitdiff |
2008-10-02 |
div0 | fix damn bug in the angle :P |
tree | commitdiff |
2008-10-02 |
div0 | add some minimaps |
tree | commitdiff |
2008-10-02 |
div0 | put minimaps in gfx/ instead (MUCH better); deleted... |
tree | commitdiff |
2008-10-02 |
div0 | keyhunt support |
tree | commitdiff |
2008-10-02 |
div0 | new waypointsprite system, onslaught not yet supported |
tree | commitdiff |
2008-10-02 |
div0 | add TGA versions of the waypoint sprites |
tree | commitdiff |
2008-10-02 |
div0 | optimize entcs data |
tree | commitdiff |
2008-10-01 |
div0 | teamradar updates |
tree | commitdiff |
2008-10-01 |
div0 | add a line around the arrow in the radar to balance... |
tree | commitdiff |
2008-10-01 |
div0 | more in the team radar |
tree | commitdiff |
2008-10-01 |
div0 | fix mirror damage |
tree | commitdiff |
2008-10-01 |
div0 | oops, forgot a check |
tree | commitdiff |
2008-10-01 |
div0 | leave a border around the minimaps |
tree | commitdiff |
2008-10-01 |
div0 | roughmap command: made it run in "background" (still... |
tree | commitdiff |
2008-10-01 |
div0 | experimental team radar (try: cl_teamradar 1) |
tree | commitdiff |
2008-10-01 |
div0 | forgot this |
tree | commitdiff |
2008-10-01 |
div0 | get rid of .info files; make interpolation generic |
tree | commitdiff |
2008-09-30 |
div0 | g_ctf_flagpenalty_returned for ai's scoring system |
tree | commitdiff |
2008-09-30 |
div0 | fix voting display again |
tree | commitdiff |
2008-09-30 |
div0 | fixed strength and dieselpower deluxemaps |
tree | commitdiff |
2008-09-30 |
div0 | fix black grate on toxic by using current q3map2 |
tree | commitdiff |
2008-09-29 |
div0 | remove yet another redundant cvar |
tree | commitdiff |
2008-09-29 |
div0 | remove sv_motd too |
tree | commitdiff |
2008-09-29 |
div0 | get rid of game_reset.cfg (mapcfg legacy, unused) |
tree | commitdiff |
2008-09-29 |
div0 | add missing quotes |
tree | commitdiff |
2008-09-29 |
div0 | forgot this |
tree | commitdiff |
2008-09-29 |
div0 | exclude more |
tree | commitdiff |
2008-09-29 |
div0 | remove "teamplay" cvar, it also is internal |
tree | commitdiff |
2008-09-29 |
div0 | fix typos |
tree | commitdiff |
2008-09-29 |
div0 | experimental feature (sv_)cmd cvar_changes, should... |
tree | commitdiff |
2008-09-29 |
div0 | support r_letterbox and viewsize for disabling the HUD |
tree | commitdiff |
2008-09-29 |
div0 | fix early/late cap scoring |
tree | commitdiff |
2008-09-29 |
div0 | add the suggested scoring modes as cfg files |
tree | commitdiff |
2008-09-29 |
div0 | add a SND_WEAPON2 channel for anything except actual... |
tree | commitdiff |
2008-09-29 |
div0 | implement CTF suggestion by [-z-] as comments |
tree | commitdiff |
2008-09-28 |
div0 | fix ctf logging bug |
tree | commitdiff |
2008-09-28 |
div0 | ctf fixes (and comments containing ^R_Alien's scoring) |
tree | commitdiff |
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