2007-05-19 |
div0 | brighter capture flash |
tree | commitdiff |
2007-05-19 |
savagex | spawnpoint filter for assault only kicks in for targets... |
tree | commitdiff |
2007-05-19 |
savagex | added spawn point selection code for assault. If spawnp... |
tree | commitdiff |
2007-05-19 |
div0 | only allow game type changes by suggestions if g_maplis... |
tree | commitdiff |
2007-05-19 |
div0 | draw capture effect in capturer team color, not in... |
tree | commitdiff |
2007-05-19 |
div0 | damn fteqcc; this time: |
tree | commitdiff |
2007-05-19 |
savagex | added target_assault_roundstart which is triggered... |
tree | commitdiff |
2007-05-19 |
esteel | adjusted campaign skill based on playing and player... |
tree | commitdiff |
2007-05-19 |
strahlemann | fixed a floating lamp on reslimed |
tree | commitdiff |
2007-05-19 |
savagex | target_objective_decrease that are assigned to an active |
tree | commitdiff |
2007-05-18 |
esteel | a new skin for the laser |
tree | commitdiff |
2007-05-18 |
savagex | new: func_assault_destructible |
tree | commitdiff |
2007-05-18 |
strahlemann | fixed 3 items, that were floating a bit too high |
tree | commitdiff |
2007-05-18 |
esteel | you shall play reslimed in the campaign! |
tree | commitdiff |
2007-05-18 |
esteel | removed slimepit from maplist, its replaced by reslimed |
tree | commitdiff |
2007-05-18 |
strahlemann | moved *_slimepit.mapcfg to attic. Added new map reslime... |
tree | commitdiff |
2007-05-18 |
savagex | target_objective_decrease is now only triggerable once... |
tree | commitdiff |
2007-05-18 |
savagex | rename entities according to convention, introduce |
tree | commitdiff |
2007-05-18 |
savagex | moved magic "this objective is inactive" value to const... |
tree | commitdiff |
2007-05-18 |
savagex | my try at implementing a few assault basics. NOT WORKIN... |
tree | commitdiff |
2007-05-18 |
div0 | fix keyhunt friendly fire exploit |
tree | commitdiff |
2007-05-18 |
esteel | updated campaign for the new maps |
tree | commitdiff |
2007-05-18 |
div0 | added waypoints on silvercity to make the bots move... |
tree | commitdiff |
2007-05-17 |
div0 | menu: allow sensitivity up to 30 |
tree | commitdiff |
2007-05-17 |
div0 | keyhunt: dlight effect for end of round (capture, lost... |
tree | commitdiff |
2007-05-17 |
strahlemann | oops |
tree | commitdiff |
2007-05-17 |
strahlemann | there is no spoon.... err i mean test.shader |
tree | commitdiff |
2007-05-17 |
strahlemann | Added new slime and some fancy blinking stuff for slime... |
tree | commitdiff |
2007-05-17 |
esteel | raised beginning bot skills as they were too weak after... |
tree | commitdiff |
2007-05-17 |
esteel | team message 'dropped flag' had a wrong waypointsprites... |
tree | commitdiff |
2007-05-17 |
div0 | slime should dissolve corpses too! |
tree | commitdiff |
2007-05-17 |
div0 | reduced video settings cfgs to minimal set; low.cfg... |
tree | commitdiff |
2007-05-16 |
div0 | fix unused stats feature |
tree | commitdiff |
2007-05-16 |
div0 | remove some debug prints |
tree | commitdiff |
2007-05-15 |
div0 | keyhunt collect sound should originate from player... |
tree | commitdiff |
2007-05-15 |
esteel | the 'reset' in the player menu was pushed too far down |
tree | commitdiff |
2007-05-15 |
lordhavoc | disabled bloom in normal.cfg for even more fps |
tree | commitdiff |
2007-05-15 |
esteel | moved r_glsl into video menu and also added gl_vbo... |
tree | commitdiff |
2007-05-15 |
lordhavoc | gibs are no longer considered creatures, and hence... |
tree | commitdiff |
2007-05-14 |
div0 | interfere message now with team name |
tree | commitdiff |
2007-05-14 |
div0 | disable the lava/slime dissolve sound for anything... |
tree | commitdiff |
2007-05-13 |
esteel | give a nice little indication when a jumppad was activated |
tree | commitdiff |
2007-05-13 |
m0rfar | picmip 10 in omg.cfg, because it uses r_showsurfaces... |
tree | commitdiff |
2007-05-13 |
esteel | put picmip back to 2, that should be enough for all... |
tree | commitdiff |
2007-05-13 |
esteel | removed gl_flashblend from default.cfg as its now in... |
tree | commitdiff |
2007-05-13 |
m0rfar | gl_flashblend 0. Because r_corona 1 is basically the... |
tree | commitdiff |
2007-05-12 |
div0 | fix bugs in map list editing commands |
tree | commitdiff |
2007-05-12 |
div0 | hide error messages about menu_cmd and cl_gravity |
tree | commitdiff |
2007-05-11 |
esteel | small typo.. it should be ultimate quality not ulimate |
tree | commitdiff |
2007-05-11 |
m0rfar | Added texture and shader for "skip". It's used in final... |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 stuck player spawns on Dismal. |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 2 floating rocket ammos by moving them 1qu. |
tree | commitdiff |
2007-05-11 |
esteel | also update r_picmipworld (from kadaverjack) |
tree | commitdiff |
2007-05-11 |
div0 | fix typos in map txt file; sv_jumpvelocity |
tree | commitdiff |
2007-05-11 |
div0 | g_balance_jumpvelocity -> sv_jumpheight |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 floating armor shards. ("spawnflags" "1") |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 2 floating cells. |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 floating items on Toxic by moving them 1qu. |
tree | commitdiff |
2007-05-11 |
div0 | don't check classname when joining best team as it... |
tree | commitdiff |
2007-05-09 |
savagex | cursor now shouldn't have a dark line above it (class... |
tree | commitdiff |
2007-05-09 |
div0 | accidentally committed a half compiled basement. Revert. |
tree | commitdiff |
2007-05-08 |
div0 | show amount of "saved" damage when god mode gets disabled; |
tree | commitdiff |
2007-05-08 |
strahlemann | _bump and _gloss for a bunch of textures (2/2) |
tree | commitdiff |
2007-05-08 |
strahlemann | _bump and _gloss for a bunch of textures (1/2) |
tree | commitdiff |
2007-05-08 |
div0 | log carried keys as K in sv_eventlog frag output; updat... |
tree | commitdiff |
2007-05-07 |
div0 | make keys brighter |
tree | commitdiff |
2007-05-07 |
div0 | and now a cool icon by Morphed :) |
tree | commitdiff |
2007-05-07 |
div0 | new key model by Morphed, for now a replacement sprite... |
tree | commitdiff |
2007-05-07 |
m0rfar | Fixed 1 floating armor shard on Stormkeep |
tree | commitdiff |
2007-05-07 |
savagex | fix floating rocket ammo and cell |
tree | commitdiff |
2007-05-07 |
strahlemann | added 2 light shaders (made for slimepit_revisited) |
tree | commitdiff |
2007-05-07 |
div0 | for now, added the preset cfgs to the video menu. Pleas... |
tree | commitdiff |
2007-05-07 |
div0 | support for menu_cmd sync to reload all cvar objects... |
tree | commitdiff |
2007-05-07 |
div0 | Diesel 1,139 EUR/l - seriously, recompiled dieselpower... |
tree | commitdiff |
2007-05-06 |
m0rfar | Made spawn sound optional, on by default. The ladder... |
tree | commitdiff |
2007-05-06 |
lordhavoc | edited high.cfg to use anisotropic filtering instead... |
tree | commitdiff |
2007-05-06 |
lordhavoc | added r_depthfirst settings to the configs (basically... |
tree | commitdiff |
2007-05-06 |
div0 | use a search to precache models/player/*.zym instead... |
tree | commitdiff |
2007-05-06 |
div0 | that was done twice... |
tree | commitdiff |
2007-05-05 |
lordhavoc | reenabled sv_precacheplayermodels |
tree | commitdiff |
2007-05-05 |
div0 | dieselpower comeback |
tree | commitdiff |
2007-05-05 |
div0 | oops, accidental shaderlist commit |
tree | commitdiff |
2007-05-05 |
div0 | keyhunt -> menu |
tree | commitdiff |
2007-05-05 |
div0 | oops, minor nogibs bug |
tree | commitdiff |
2007-05-05 |
div0 | keyhunt: return delay = 60; game_reset now resets some... |
tree | commitdiff |
2007-05-05 |
div0 | correctly handle bots now between spectate/unspectate... |
tree | commitdiff |
2007-05-05 |
div0 | make minplayers ignore spectators |
tree | commitdiff |
2007-05-05 |
div0 | DP already makes a ^3 out of the Ctrl-A, so I don't... |
tree | commitdiff |
2007-05-04 |
div0 | menu items for r_picmipworld |
tree | commitdiff |
2007-05-04 |
div0 | normal.cfg now uses picmip 1 for skins and 0 for world |
tree | commitdiff |
2007-05-04 |
div0 | use r_picmipworld in the .cfg files |
tree | commitdiff |
2007-05-04 |
div0 | yet another intermission check... |
tree | commitdiff |
2007-05-04 |
div0 | missing color code |
tree | commitdiff |
2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
tree | commitdiff |
2007-05-03 |
div0 | no period in message |
tree | commitdiff |
2007-05-03 |
div0 | oops... NOW scoring in keyhunt should work when the... |
tree | commitdiff |
2007-05-03 |
div0 | - sv_cheats now gets only read at startup (just like... |
tree | commitdiff |
2007-05-03 |
lordhavoc | reworked W_SetupShot again to add back trueaim |
tree | commitdiff |
2007-05-03 |
lordhavoc | fix a bug that made g_shootfromeye not use the v_forwar... |
tree | commitdiff |
2007-05-03 |
lordhavoc | refactored/cleaned W_SetupShot |
tree | commitdiff |
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