2007-05-15 |
div0 | keyhunt collect sound should originate from player... |
tree | commitdiff |
2007-05-15 |
esteel | the 'reset' in the player menu was pushed too far down |
tree | commitdiff |
2007-05-15 |
lordhavoc | disabled bloom in normal.cfg for even more fps |
tree | commitdiff |
2007-05-15 |
esteel | moved r_glsl into video menu and also added gl_vbo... |
tree | commitdiff |
2007-05-15 |
lordhavoc | gibs are no longer considered creatures, and hence... |
tree | commitdiff |
2007-05-14 |
div0 | interfere message now with team name |
tree | commitdiff |
2007-05-14 |
div0 | disable the lava/slime dissolve sound for anything... |
tree | commitdiff |
2007-05-13 |
esteel | give a nice little indication when a jumppad was activated |
tree | commitdiff |
2007-05-13 |
m0rfar | picmip 10 in omg.cfg, because it uses r_showsurfaces... |
tree | commitdiff |
2007-05-13 |
esteel | put picmip back to 2, that should be enough for all... |
tree | commitdiff |
2007-05-13 |
esteel | removed gl_flashblend from default.cfg as its now in... |
tree | commitdiff |
2007-05-13 |
m0rfar | gl_flashblend 0. Because r_corona 1 is basically the... |
tree | commitdiff |
2007-05-12 |
div0 | fix bugs in map list editing commands |
tree | commitdiff |
2007-05-12 |
div0 | hide error messages about menu_cmd and cl_gravity |
tree | commitdiff |
2007-05-11 |
esteel | small typo.. it should be ultimate quality not ulimate |
tree | commitdiff |
2007-05-11 |
m0rfar | Added texture and shader for "skip". It's used in final... |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 stuck player spawns on Dismal. |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 2 floating rocket ammos by moving them 1qu. |
tree | commitdiff |
2007-05-11 |
esteel | also update r_picmipworld (from kadaverjack) |
tree | commitdiff |
2007-05-11 |
div0 | fix typos in map txt file; sv_jumpvelocity |
tree | commitdiff |
2007-05-11 |
div0 | g_balance_jumpvelocity -> sv_jumpheight |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 floating armor shards. ("spawnflags" "1") |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 2 floating cells. |
tree | commitdiff |
2007-05-11 |
m0rfar | Fixed 4 floating items on Toxic by moving them 1qu. |
tree | commitdiff |
2007-05-11 |
div0 | don't check classname when joining best team as it... |
tree | commitdiff |
2007-05-09 |
savagex | cursor now shouldn't have a dark line above it (class... |
tree | commitdiff |
2007-05-09 |
div0 | accidentally committed a half compiled basement. Revert. |
tree | commitdiff |
2007-05-08 |
div0 | show amount of "saved" damage when god mode gets disabled; |
tree | commitdiff |
2007-05-08 |
strahlemann | _bump and _gloss for a bunch of textures (2/2) |
tree | commitdiff |
2007-05-08 |
strahlemann | _bump and _gloss for a bunch of textures (1/2) |
tree | commitdiff |
2007-05-08 |
div0 | log carried keys as K in sv_eventlog frag output; updat... |
tree | commitdiff |
2007-05-07 |
div0 | make keys brighter |
tree | commitdiff |
2007-05-07 |
div0 | and now a cool icon by Morphed :) |
tree | commitdiff |
2007-05-07 |
div0 | new key model by Morphed, for now a replacement sprite... |
tree | commitdiff |
2007-05-07 |
m0rfar | Fixed 1 floating armor shard on Stormkeep |
tree | commitdiff |
2007-05-07 |
savagex | fix floating rocket ammo and cell |
tree | commitdiff |
2007-05-07 |
strahlemann | added 2 light shaders (made for slimepit_revisited) |
tree | commitdiff |
2007-05-07 |
div0 | for now, added the preset cfgs to the video menu. Pleas... |
tree | commitdiff |
2007-05-07 |
div0 | support for menu_cmd sync to reload all cvar objects... |
tree | commitdiff |
2007-05-07 |
div0 | Diesel 1,139 EUR/l - seriously, recompiled dieselpower... |
tree | commitdiff |
2007-05-06 |
m0rfar | Made spawn sound optional, on by default. The ladder... |
tree | commitdiff |
2007-05-06 |
lordhavoc | edited high.cfg to use anisotropic filtering instead... |
tree | commitdiff |
2007-05-06 |
lordhavoc | added r_depthfirst settings to the configs (basically... |
tree | commitdiff |
2007-05-06 |
div0 | use a search to precache models/player/*.zym instead... |
tree | commitdiff |
2007-05-06 |
div0 | that was done twice... |
tree | commitdiff |
2007-05-05 |
lordhavoc | reenabled sv_precacheplayermodels |
tree | commitdiff |
2007-05-05 |
div0 | dieselpower comeback |
tree | commitdiff |
2007-05-05 |
div0 | oops, accidental shaderlist commit |
tree | commitdiff |
2007-05-05 |
div0 | keyhunt -> menu |
tree | commitdiff |
2007-05-05 |
div0 | oops, minor nogibs bug |
tree | commitdiff |
2007-05-05 |
div0 | keyhunt: return delay = 60; game_reset now resets some... |
tree | commitdiff |
2007-05-05 |
div0 | correctly handle bots now between spectate/unspectate... |
tree | commitdiff |
2007-05-05 |
div0 | make minplayers ignore spectators |
tree | commitdiff |
2007-05-05 |
div0 | DP already makes a ^3 out of the Ctrl-A, so I don't... |
tree | commitdiff |
2007-05-04 |
div0 | menu items for r_picmipworld |
tree | commitdiff |
2007-05-04 |
div0 | normal.cfg now uses picmip 1 for skins and 0 for world |
tree | commitdiff |
2007-05-04 |
div0 | use r_picmipworld in the .cfg files |
tree | commitdiff |
2007-05-04 |
div0 | yet another intermission check... |
tree | commitdiff |
2007-05-04 |
div0 | missing color code |
tree | commitdiff |
2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
tree | commitdiff |
2007-05-03 |
div0 | no period in message |
tree | commitdiff |
2007-05-03 |
div0 | oops... NOW scoring in keyhunt should work when the... |
tree | commitdiff |
2007-05-03 |
div0 | - sv_cheats now gets only read at startup (just like... |
tree | commitdiff |
2007-05-03 |
lordhavoc | reworked W_SetupShot again to add back trueaim |
tree | commitdiff |
2007-05-03 |
lordhavoc | fix a bug that made g_shootfromeye not use the v_forwar... |
tree | commitdiff |
2007-05-03 |
lordhavoc | refactored/cleaned W_SetupShot |
tree | commitdiff |
2007-05-03 |
div0 | scoring bug in keyhunt |
tree | commitdiff |
2007-05-03 |
div0 | for push, credit the attacker |
tree | commitdiff |
2007-05-03 |
div0 | even more clear waiting message :) |
tree | commitdiff |
2007-05-03 |
div0 | clearer waiting message |
tree | commitdiff |
2007-05-03 |
div0 | forced team balance: use smallest team count as reference |
tree | commitdiff |
2007-05-03 |
div0 | ignore key events in intermission |
tree | commitdiff |
2007-05-03 |
div0 | don't check the default model... especially not every... |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: afk players should not get a key |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: silence unnecessary dprints |
tree | commitdiff |
2007-05-03 |
div0 | oops, not using the constant here... |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: ifdeffed out attachment code |
tree | commitdiff |
2007-05-02 |
div0 | oops........ |
tree | commitdiff |
2007-05-02 |
div0 | oops... clean up message mess |
tree | commitdiff |
2007-05-02 |
div0 | message cleanup |
tree | commitdiff |
2007-05-02 |
div0 | oops. ftos. |
tree | commitdiff |
2007-05-02 |
div0 | fix uneven scoring when key gets destroyed |
tree | commitdiff |
2007-05-02 |
div0 | oops, when swapping team colors, I missed this one |
tree | commitdiff |
2007-05-02 |
div0 | keys now were TOO bright... |
tree | commitdiff |
2007-05-02 |
div0 | keyhunt: use right colors on keys; use MF_ROTATE instea... |
tree | commitdiff |
2007-05-02 |
div0 | when tossing keys after gibbing, use a minimum angle... |
tree | commitdiff |
2007-05-02 |
div0 | oops... draw lighting between real key origins |
tree | commitdiff |
2007-05-02 |
div0 | no, dropvel 200 is not enough. 300 and FINALLY done... |
tree | commitdiff |
2007-05-02 |
div0 | even less velocity when dying with a key... I forgot... |
tree | commitdiff |
2007-05-02 |
div0 | just drop at vel 400 when gibbing, better for facing... |
tree | commitdiff |
2007-05-01 |
div0 | no wpchange needed any more |
tree | commitdiff |
2007-05-01 |
div0 | needs more throw velocity |
tree | commitdiff |
2007-05-01 |
div0 | keyhunt: keys are now throwable and react to splash... |
tree | commitdiff |
2007-05-01 |
div0 | make weapon throwing use physics styles |
tree | commitdiff |
2007-05-01 |
div0 | enlarge hitbox of powerups and health/armor to crouchbo... |
tree | commitdiff |
2007-05-01 |
esteel | func_bob can also damage players now if dmg/dmgtime... |
tree | commitdiff |
2007-05-01 |
div0 | try to swap yellow/pink teams |
tree | commitdiff |
2007-05-01 |
div0 | changed hardcoded team numbers to COLOR_TEAMn. Not... |
tree | commitdiff |
2007-04-30 |
div0 | don't do stuff in intermission |
tree | commitdiff |
2007-04-30 |
div0 | fix a harmless division by zero |
tree | commitdiff |
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