]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/evil8_floor/e8clangfloor01_norm.tga
Fixing #353 by adding invisible shader and texture from OA. It doesn't seem to do...
[divverent/nexuiz.git] / data / textures / evil8_floor / e8clangfloor01_norm.tga
2007-12-27 div0tZork's improved and bugfixed evil8 textures from silve...