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2008-09-27 | div0 | some TGAs saved with ImageMagick instead of whatever... | tree | commitdiff |
2008-09-27 | div0 | jpegoptim; saves 3.5MB compressed size. As you see... | tree | commitdiff |
2008-02-14 | lordhavoc | converted a 15bit tga to 24bit | tree | commitdiff |
2007-12-27 | div0 | tZork's improved and bugfixed evil8 textures from silve... | tree | commitdiff |
2006-06-13 | strahlemann | added some bump and gloss maps | tree | commitdiff |
2006-06-05 | div0 | lossless jpegoptim run saving about 10 megabytes | tree | commitdiff |
2006-04-07 | strahlemann | added and modified more bump/gloss textures | tree | commitdiff |
2006-03-23 | savagex | bumpmaps for evil8_base (by Morphed) | tree | commitdiff |
2005-11-07 | savagex | commit 1.2.1 game media | tree | commitdiff |