]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/evil2_basefloor
use the old Nex model and old Nex shot origin; make csqc aware of the weapon impulses...
[divverent/nexuiz.git] / data / textures / evil2_basefloor /
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2006-04-07 savagexsome bumpmaps for evil2_basefloor (not complete)
2005-11-07 savagexcommit 1.2.1 game media