2009-09-19 |
div0 | checksums... |
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2009-09-19 |
div0 | also commit the CODE :P |
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2009-09-18 |
div0 | change drawfont back afzer setting the big font |
tree | commitdiff |
2009-09-18 |
div0 | add a host_sleep checkbox (default 1) |
tree | commitdiff |
2009-09-18 |
div0 | support sv_gameplayfix_q2airaccelerate |
tree | commitdiff |
2009-09-17 |
div0 | new weapon-stay mode 3: make taken weapons ghosted... |
tree | commitdiff |
2009-09-16 |
tzork | Make multiple turrets a bit less of a cpuhog by spreadi... |
tree | commitdiff |
2009-09-16 |
div0 | fix stupid bug there ;) |
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2009-09-16 |
div0 | impulse 107: mark unreachable waypoints |
tree | commitdiff |
2009-09-16 |
div0 | don't push the same WP twice to the route |
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2009-09-16 |
lordhavoc | revert array-based goalstack/lag/wplink changes by... |
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2009-09-16 |
fruitiex | CTF status change ping |
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2009-09-16 |
div0 | fix species loading |
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2009-09-15 |
fruitiex | showspeed menu item replaced by cl_showspeed, cl_showac... |
tree | commitdiff |
2009-09-15 |
div0 | give electro secondary a trail like in Nexuiz 1.0 :P |
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2009-09-15 |
div0 | fix hit contents mask attempt |
tree | commitdiff |
2009-09-15 |
div0 | another typo :( |
tree | commitdiff |
2009-09-15 |
div0 | fix typo |
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2009-09-15 |
div0 | matching clientside changes for trueaim |
tree | commitdiff |
2009-09-15 |
div0 | trueaim: do a no-world trace for the rifle so shots... |
tree | commitdiff |
2009-09-15 |
div0 | robot gibs: new species "robot_solid", using the weird... |
tree | commitdiff |
2009-09-14 |
fruitiex | add units support to cl_showspeed and bump up the scale... |
tree | commitdiff |
2009-09-14 |
div0 | sideways friction: make negative values never decrease... |
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2009-09-14 |
div0 | --typos |
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2009-09-14 |
fruitiex | use sbar_bigfont in cl_showspeed |
tree | commitdiff |
2009-09-14 |
div0 | only apply radius damage if takedamage (NOT FOR 2.5.2) |
tree | commitdiff |
2009-09-14 |
div0 | whereever event_damage is set (or damageforcescale... |
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2009-09-14 |
lordhavoc | use different number of radius damage traces depending... |
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2009-09-14 |
lordhavoc | use less traces for radius damage again, and cap it... |
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2009-09-14 |
div0 | antilag fix, possibly |
tree | commitdiff |
2009-09-13 |
fruitiex | g_waypoinstprite_alpha cvar |
tree | commitdiff |
2009-09-13 |
fruitiex | fade out the ons radar, all icons on the radar as well... |
tree | commitdiff |
2009-09-13 |
fruitiex | also fade out radar and waypoints, fix showpressedkeys... |
tree | commitdiff |
2009-09-13 |
fruitiex | fade out showpressedkeys and showacceleration when... |
tree | commitdiff |
2009-09-12 |
div0 | fix a crash MrBougo found by preventing clientcommand... |
tree | commitdiff |
2009-09-12 |
mrbougo | someone b0rked the cvar hashes :p |
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2009-09-12 |
div0 | fireball: less likely to hurt yourself now |
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2009-09-12 |
div0 | fix warnings in accelerometer |
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2009-09-12 |
div0 | (2.6) change: damage through floor be 30%, force throug... |
tree | commitdiff |
2009-09-12 |
div0 | fix hitloc handling in RadiusDamage in a seldom case |
tree | commitdiff |
2009-09-12 |
lordhavoc | fixed bug where every secondary test trace in RadiusDam... |
tree | commitdiff |
2009-09-12 |
div0 | better accelerometer, now fps independent |
tree | commitdiff |
2009-09-12 |
div0 | reduce robo gib scale |
tree | commitdiff |
2009-09-12 |
div0 | argh, fix typo |
tree | commitdiff |
2009-09-12 |
div0 | compat pack stuff again (robo gibs) |
tree | commitdiff |
2009-09-12 |
div0 | RL guide rate delay - smoothly enable guiding |
tree | commitdiff |
2009-09-12 |
fruitiex | use a gradient for the accelerometer, dynamically chang... |
tree | commitdiff |
2009-09-12 |
fruitiex | CSQC accelerometer! Please test (cl_showacceleration 1) |
tree | commitdiff |
2009-09-11 |
div0 | [NOT FOR 2.5.2] better gibs for robots (yes, by you... |
tree | commitdiff |
2009-09-11 |
fruitiex | also hide crosshair when the menu is opened |
tree | commitdiff |
2009-09-11 |
div0 | fade out HUD when opening menu |
tree | commitdiff |
2009-09-11 |
div0 | fix typo |
tree | commitdiff |
2009-09-11 |
div0 | new cvar: _menu_alpha (current alpha of menu, read... |
tree | commitdiff |
2009-09-11 |
div0 | try to work around dead bodies |
tree | commitdiff |
2009-09-11 |
div0 | cannot make a nolerp checkbox |
tree | commitdiff |
2009-09-11 |
div0 | fix death message for firemines |
tree | commitdiff |
2009-09-11 |
div0 | fix ballistic bullet compression |
tree | commitdiff |
2009-09-11 |
div0 | fix typo |
tree | commitdiff |
2009-09-11 |
div0 | optimize zcurveparticles by combining multiple instance... |
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2009-09-11 |
div0 | more antilag fixes |
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2009-09-11 |
tzork | Always use setorigin |
tree | commitdiff |
2009-09-10 |
div0 | work around engine weirdness in antilag |
tree | commitdiff |
2009-09-10 |
div0 | fix antilag ionteraction with ballistics (but, why?) |
tree | commitdiff |
2009-09-09 |
div0 | do not restart the jump anim using the teleport bit... |
tree | commitdiff |
2009-09-09 |
div0 | no campaign with sv_cheats |
tree | commitdiff |
2009-09-09 |
div0 | clean up the campaign cvar list |
tree | commitdiff |
2009-09-09 |
fruitiex | team mirror damage slider fix for menu, now it's adjust... |
tree | commitdiff |
2009-09-09 |
div0 | that's it. Now alpha in the middle of the two, and... |
tree | commitdiff |
2009-09-09 |
div0 | if we go this route, we need more alpha |
tree | commitdiff |
2009-09-09 |
div0 | another attempt... |
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2009-09-09 |
div0 | increase alpha of hidden items |
tree | commitdiff |
2009-09-08 |
div0 | random weapon arena: try to ensure the weapon ALWAYS... |
tree | commitdiff |
2009-09-08 |
mrbougo | define localcmd correctly in svqc; add client- and... |
tree | commitdiff |
2009-09-08 |
div0 | do not switch weapon after suicide (respawn will do... |
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2009-09-08 |
div0 | stupid stupid stupid ;) |
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2009-09-08 |
div0 | add missing fdecl |
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2009-09-08 |
div0 | random weapon arena: switch gun after frag too |
tree | commitdiff |
2009-09-08 |
div0 | hopefully fix sound origins for explosions (#521) |
tree | commitdiff |
2009-09-08 |
div0 | fix #523 (items being too bright) |
tree | commitdiff |
2009-09-08 |
div0 | Random Mutator Day: RANDOM WEAPON ARENA. You spawn... |
tree | commitdiff |
2009-09-08 |
tzork | Turrets update: |
tree | commitdiff |
2009-09-07 |
m0rfar | g_ctf_captimerecord_allow_assisted -> g_ctf_captimereco... |
tree | commitdiff |
2009-09-07 |
div0 | remove a print from turrets |
tree | commitdiff |
2009-09-07 |
div0 | laser: add a cvar g_balance_laser_*_shotangle to change... |
tree | commitdiff |
2009-09-06 |
tzork | Make turrets faster, part 1. |
tree | commitdiff |
2009-09-06 |
div0 | magic ear: decolorize before matching |
tree | commitdiff |
2009-09-06 |
div0 | make flac turret able to hit fireball, hopefully |
tree | commitdiff |
2009-09-06 |
div0 | remove EF_FLAME flag :P |
tree | commitdiff |
2009-09-06 |
div0 | fireball: support setting turrets on fire |
tree | commitdiff |
2009-09-06 |
fruitiex | one float elapsedTime too much defined, oops :( |
tree | commitdiff |
2009-09-06 |
div0 | fireball: also hurt turrets |
tree | commitdiff |
2009-09-06 |
div0 | do not blur crosshair in chase cam |
tree | commitdiff |
2009-09-06 |
div0 | swap rocket and grenade explode effect, as grenade... |
tree | commitdiff |
2009-09-06 |
div0 | move antilag player recording elsewhere, as per suggest... |
tree | commitdiff |
2009-09-06 |
div0 | after the previous change, I can safely make 2-digits... |
tree | commitdiff |
2009-09-05 |
div0 | fix menu display at non-4:3 aspect ratio by drawing... |
tree | commitdiff |
2009-09-05 |
div0 | default to a good campaign if default is wrong |
tree | commitdiff |
2009-09-05 |
fruitiex | finish sbar_columns_help text |
tree | commitdiff |
2009-09-05 |
div0 | new property for menu skins: ALIGN_BACKGROUND |
tree | commitdiff |
2009-09-05 |
fruitiex | [NOT FOR 2.5.2] oops, forgot something :( |
tree | commitdiff |
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