use different number of radius damage traces depending on whether target
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 14 Sep 2009 12:03:53 +0000 (12:03 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 14 Sep 2009 12:03:53 +0000 (12:03 +0000)
commit9d34a92f501118566fd27ec7a1ac3d95c96e912d
treee34ff6ef2b4da3f356147037ee34dc9ce4dd504a
parenta31a8f28311bd14429401e80ef250857576ede7b
use different number of radius damage traces depending on whether target
is a player or not

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7782 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/g_damage.qc