2006-07-09 |
div0 | so this is how you play sound locally... |
tree | commitdiff |
2006-07-09 |
div0 | play misc/talk.wav on say_team |
tree | commitdiff |
2006-07-09 |
div0 | client does not need maps/%s.cfg any more, it's now... |
tree | commitdiff |
2006-07-09 |
div0 | teamchange frag transfer to team mates; say_team |
tree | commitdiff |
2006-07-08 |
div0 | Defatalization merge |
tree | commitdiff |
2006-07-07 |
div0 | merged the documentation on "health" "-1" |
tree | commitdiff |
2006-07-07 |
div0 | merging fixes committed to trunk before and running... |
tree | commitdiff |
2006-07-04 |
div0 | No more revenge from the grave |
tree | commitdiff |
2006-07-04 |
kadaverjack | slightly optimised hitsounds and don't play a sound... |
tree | commitdiff |
2006-07-04 |
kadaverjack | remove lasertarget on client disconnect |
tree | commitdiff |
2006-07-03 |
kadaverjack | oops, i shouldn't merge patches manually :P |
tree | commitdiff |
2006-07-03 |
kadaverjack | don't spam errors on laser alt fire, if previous weapon... |
tree | commitdiff |
2006-07-02 |
kadaverjack | domination fixes from trunk |
tree | commitdiff |
2006-06-30 |
div0 | weapon_thinkf now is safe to be called twice in a frame... |
tree | commitdiff |
2006-06-29 |
div0 | backport of "gotomap", also used as replacement for... |
tree | commitdiff |
2006-06-28 |
kadaverjack | weapon stay fixes from trunk |
tree | commitdiff |
2006-06-24 |
kadaverjack | merged from trunk: |
tree | commitdiff |
2006-06-20 |
lordhavoc | fixed weapon animation timing bug so that the machinegu... |
tree | commitdiff |
2006-06-18 |
kadaverjack | merged m0rfar's "foo wins" color code fix from trunk |
tree | commitdiff |
2006-06-18 |
kadaverjack | nothing to see here:wq |
tree | commitdiff |
2006-06-18 |
kadaverjack | arena scoring & cl_nogibs bugfixes from trunk |
tree | commitdiff |
2006-06-16 |
kadaverjack | - merged morfar's chatbubble fix from trunk |
tree | commitdiff |
2006-06-15 |
kadaverjack | laserdot fix from trunk |
tree | commitdiff |
2006-06-15 |
kadaverjack | sv_autoscreenshot fix from trunk |
tree | commitdiff |
2006-06-14 |
lordhavoc | weapon timing patch from trunk |
tree | commitdiff |
2006-06-13 |
esteel | Added an option for damage through floor. Revert this... |
tree | commitdiff |
2006-06-13 |
lordhavoc | changed radius damage code to check for occlusion,... |
tree | commitdiff |
2006-06-13 |
kadaverjack | don't update previous weapon if a weapon hotkey is... |
tree | commitdiff |
2006-06-13 |
lordhavoc | fix bug that changes teamplay to 1 on listen servers... |
tree | commitdiff |
2006-06-13 |
esteel | Team bubble was removed() but not set to world so it... |
tree | commitdiff |
2006-06-13 |
esteel | Do not use sv_defaultcharacter in team matches. This... |
tree | commitdiff |
2006-06-13 |
kadaverjack | don't remove weapons when deathmatch == 2 |
tree | commitdiff |
2006-06-13 |
lordhavoc | changed ctf and domination scoring to individual player... |
tree | commitdiff |
2006-06-13 |
lordhavoc | if there are already bots playing and the level changes... |
tree | commitdiff |
2006-06-13 |
black | Test. |
tree | commitdiff |
2006-06-12 |
lordhavoc | remove unused W_CheckAmmo function |
tree | commitdiff |
2006-06-12 |
lordhavoc | fix typo |
tree | commitdiff |
2006-06-12 |
lordhavoc | added item_quad compatibility |
tree | commitdiff |
2006-06-12 |
lordhavoc | added droppedweapon to the list of things a jumppad... |
tree | commitdiff |
2006-06-12 |
savagex | nothing to see here |
tree | commitdiff |
2006-06-12 |
savagex | hack in sounds into func_door. Has to be done properly... |
tree | commitdiff |
2006-06-12 |
div0 | ServerConsoleEcho ate my tempstring! |
tree | commitdiff |
2006-06-12 |
lordhavoc | changed campaign level descriptions |
tree | commitdiff |
2006-06-12 |
lordhavoc | add a missing semicolon |
tree | commitdiff |
2006-06-12 |
lordhavoc | moved common campaign code into a common directory |
tree | commitdiff |
2006-06-12 |
esteel | Made menu code compile again |
tree | commitdiff |
2006-06-12 |
lordhavoc | fixed filename extensions |
tree | commitdiff |
2006-06-12 |
lordhavoc | fixed progs.src |
tree | commitdiff |
2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
tree | commitdiff |
2006-06-12 |
lordhavoc | removing this makefile also |
tree | commitdiff |
2006-06-12 |
lordhavoc | migrated more weaponentity/exteriorweaponentity logic... |
tree | commitdiff |
2006-06-12 |
lordhavoc | disabled projectile noise on electro |
tree | commitdiff |
2006-06-12 |
lordhavoc | removing this junk (MSVC projects for editing qc code... |
tree | commitdiff |
2006-06-12 |
lordhavoc | moved menuqc to qcsrc/menu |
tree | commitdiff |
2006-06-12 |
kadaverjack | fixed LMS campaign lives bug |
tree | commitdiff |
2006-06-11 |
div0 | added mutator message for NixNex |
tree | commitdiff |
2006-06-11 |
esteel | fixed some localcmd's without \n |
tree | commitdiff |
2006-06-11 |
div0 | campaign is now CSV |
tree | commitdiff |
2006-06-11 |
div0 | motd is now word wrapped |
tree | commitdiff |
2006-06-11 |
kadaverjack | - added another waypoint on aneurysm |
tree | commitdiff |
2006-06-11 |
kadaverjack | fixed minstagib no ammo kill & added 2 more waypoints... |
tree | commitdiff |
2006-06-10 |
div0 | moved initializations of some variables to where they... |
tree | commitdiff |
2006-06-10 |
div0 | fixed electro secondary sound |
tree | commitdiff |
2006-06-10 |
kadaverjack | better fix for LMS crash |
tree | commitdiff |
2006-06-10 |
esteel | This fixes a crash at the end of a LMS game. |
tree | commitdiff |
2006-06-10 |
lordhavoc | fixed some bugs and design flaws in the csqc code,... |
tree | commitdiff |
2006-06-10 |
lordhavoc | changed shotorg positions for most weapons, they are... |
tree | commitdiff |
2006-06-10 |
lordhavoc | fixed teamplay 1 so it blocks self damage like it's... |
tree | commitdiff |
2006-06-10 |
lordhavoc | major audit/cleanup/overhaul of weapon code, all identi... |
tree | commitdiff |
2006-06-09 |
div0 | don't reset campaign level at end... don't... (that... |
tree | commitdiff |
2006-06-09 |
div0 | a scale of 0.61 is the highest possible |
tree | commitdiff |
2006-06-09 |
lordhavoc | fix weapon bobbing/pitching code to take into account... |
tree | commitdiff |
2006-06-09 |
div0 | setting scale to prevent "own weapon sticks into wall" |
tree | commitdiff |
2006-06-07 |
div0 | polite bots don't attack chatting/inactive people |
tree | commitdiff |
2006-06-07 |
div0 | Don Strunzone's fault. |
tree | commitdiff |
2006-06-07 |
div0 | Now addng level numbers automatically |
tree | commitdiff |
2006-06-06 |
kadaverjack | fixed ctf capture timer |
tree | commitdiff |
2006-06-05 |
kadaverjack | - added sampling rate/channels to sound menu (changing... |
tree | commitdiff |
2006-06-04 |
kadaverjack | dedicated servers will now always switch to the first... |
tree | commitdiff |
2006-05-31 |
div0 | bots are now 1/3 more offense-friendly |
tree | commitdiff |
2006-05-29 |
esteel | secondary firemode now checks for the right amount... |
tree | commitdiff |
2006-05-29 |
lordhavoc | added sv_airaccelerate cvar, and fixed a misspelling... |
tree | commitdiff |
2006-05-29 |
lordhavoc | changed electro secondary fire to fire continuously... |
tree | commitdiff |
2006-05-29 |
div0 | bleach without the rocket-eating clip |
tree | commitdiff |
2006-05-29 |
lordhavoc | made bots play much worse on lower skill settings,... |
tree | commitdiff |
2006-05-26 |
div0 | generalized physics to have Quake-style and Nexuiz... |
tree | commitdiff |
2006-05-26 |
div0 | physics test cfg files |
tree | commitdiff |
2006-05-25 |
div0 | small parameter tuning |
tree | commitdiff |
2006-05-25 |
div0 | Quake-style physics with reduced bunnyhopping to try... |
tree | commitdiff |
2006-05-25 |
div0 | made Campaign_wordwrap common by putting it into campai... |
tree | commitdiff |
2006-05-24 |
div0 | Moved NixNex initialization where it belongs |
tree | commitdiff |
2006-05-23 |
savagex | add func_stardust (a simple entity with self.effects... |
tree | commitdiff |
2006-05-22 |
div0 | a piece of code I forgot to commit... but it's ifdeffed... |
tree | commitdiff |
2006-05-20 |
div0 | bot_ignore_bots |
tree | commitdiff |
2006-05-18 |
div0 | -campaign_mapcfgname[], +campaign_gametype[], +campaign... |
tree | commitdiff |
2006-05-14 |
div0 | campaign games are now pausable |
tree | commitdiff |
2006-05-14 |
div0 | sv_public now zeroed out; g_campaign set in a non-campa... |
tree | commitdiff |
2006-05-09 |
kadaverjack | - fixed bug that players didn't die when health rots... |
tree | commitdiff |
2006-05-07 |
lordhavoc | fix the nex impact to not appear on sky |
tree | commitdiff |
2006-05-06 |
div0 | don't need to transmit gibs that aren't seen and aren... |
tree | commitdiff |
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