2008-09-09 |
div0 | the usual (forgot two files) |
tree | commitdiff |
2008-09-09 |
div0 | Add a weapon priority menu item |
tree | commitdiff |
2008-09-09 |
div0 | workarounds for fteqcc ?: bug |
tree | commitdiff |
2008-09-09 |
div0 | typos... :P |
tree | commitdiff |
2008-09-09 |
div0 | fixes for the last commit :P (typos) |
tree | commitdiff |
2008-09-09 |
div0 | cl_weaponpriority_useforcycling; if that is off, the... |
tree | commitdiff |
2008-09-08 |
esteel | the warmup marker shall always be visible in the upperr... |
tree | commitdiff |
2008-09-08 |
div0 | check if the player touches a checkpoint, and ignore... |
tree | commitdiff |
2008-09-08 |
div0 | fix a portal crash |
tree | commitdiff |
2008-09-08 |
div0 | no real change :P |
tree | commitdiff |
2008-09-08 |
div0 | fix my accidental runematch breakage |
tree | commitdiff |
2008-09-08 |
m0rfar | User-friendly sound channels selection (Mono, Stereo... |
tree | commitdiff |
2008-09-08 |
div0 | fix portal vanishing |
tree | commitdiff |
2008-09-08 |
div0 | fix the portal transform for projectiles (unrelated... |
tree | commitdiff |
2008-09-08 |
div0 | no idea about these portal crashes... added debug code |
tree | commitdiff |
2008-09-07 |
div0 | possibly fix velocity-killer bug |
tree | commitdiff |
2008-09-07 |
div0 | portal: better error handling |
tree | commitdiff |
2008-09-07 |
div0 | add debug code |
tree | commitdiff |
2008-09-07 |
div0 | make strength make the porto grenades faster |
tree | commitdiff |
2008-09-07 |
div0 | another typo bites the dust |
tree | commitdiff |
2008-09-07 |
div0 | fix typo breaking trigger_items |
tree | commitdiff |
2008-09-07 |
div0 | trigger_multiple: add ALLENTS spawnflag (to respond... |
tree | commitdiff |
2008-09-07 |
div0 | rename trigger_items to target_items (Radiant sucks) |
tree | commitdiff |
2008-09-07 |
div0 | fix the worst bugs in warmup |
tree | commitdiff |
2008-09-07 |
div0 | add precaching to trigger_items; make it support a... |
tree | commitdiff |
2008-09-06 |
div0 | also add the IP address |
tree | commitdiff |
2008-09-06 |
div0 | add :recordset:<ID>:<time> event |
tree | commitdiff |
2008-09-06 |
div0 | fixing warmup part 2 |
tree | commitdiff |
2008-09-06 |
div0 | fixing warmup part 1 |
tree | commitdiff |
2008-09-06 |
div0 | still show the dlight of unusable portals |
tree | commitdiff |
2008-09-06 |
div0 | better portal messages |
tree | commitdiff |
2008-09-06 |
div0 | really fix it :( |
tree | commitdiff |
2008-09-06 |
div0 | better fix for the portal math |
tree | commitdiff |
2008-09-06 |
div0 | tourney + race qualifying mode neither makes sense... |
tree | commitdiff |
2008-09-06 |
div0 | work around vectoangles weirdness by only portaling... |
tree | commitdiff |
2008-09-06 |
div0 | "impulse 99": set unlimited ammo |
tree | commitdiff |
2008-09-06 |
div0 | hopefully fix portal crash |
tree | commitdiff |
2008-09-05 |
esteel | add variable g_tourney_warmup_allguns 0 to make g_tourn... |
tree | commitdiff |
2008-09-05 |
div0 | fix weapon throwing if you do not have the weapon |
tree | commitdiff |
2008-09-05 |
esteel | added a simple 'warmup' indicator to the scoreboard |
tree | commitdiff |
2008-09-05 |
div0 | re-enable porto item on race, as it now is safe |
tree | commitdiff |
2008-09-05 |
div0 | properly refuse to portal projectiles owned by others too |
tree | commitdiff |
2008-09-05 |
div0 | maybe missing initialization breaks ready-restart so... |
tree | commitdiff |
2008-09-05 |
div0 | do not require items in Race |
tree | commitdiff |
2008-09-05 |
esteel | only care about warmupstage and warmuplimit if in tourn... |
tree | commitdiff |
2008-09-05 |
div0 | reduce warnings |
tree | commitdiff |
2008-09-05 |
esteel | renamed g_tourney_warmup_unlimited_time to g_tourney_wa... |
tree | commitdiff |
2008-09-05 |
div0 | odd, but sometimes I get collisions to a SOLID_TRIGGER... |
tree | commitdiff |
2008-09-05 |
div0 | fix trigger_item not taking away items |
tree | commitdiff |
2008-09-05 |
div0 | more portal race fixes |
tree | commitdiff |
2008-09-05 |
div0 | fix more bugs with race + portals |
tree | commitdiff |
2008-09-05 |
div0 | better csqc portal display |
tree | commitdiff |
2008-09-05 |
div0 | more behaviour fixes for race+portals |
tree | commitdiff |
2008-09-05 |
div0 | add missing functions |
tree | commitdiff |
2008-09-05 |
div0 | minor race targeting fix |
tree | commitdiff |
2008-09-05 |
div0 | obvious portal fix |
tree | commitdiff |
2008-09-05 |
div0 | trigger_items |
tree | commitdiff |
2008-09-05 |
div0 | more portal gun changes |
tree | commitdiff |
2008-09-04 |
div0 | make portal creation more symmetric |
tree | commitdiff |
2008-09-04 |
div0 | if someone teleports, recharge the portal's health |
tree | commitdiff |
2008-09-04 |
div0 | in race game mode, there cannot be a porto |
tree | commitdiff |
2008-09-04 |
div0 | possibly fix telefragging |
tree | commitdiff |
2008-09-04 |
div0 | oops :P |
tree | commitdiff |
2008-09-04 |
div0 | g_weaponreplace_* |
tree | commitdiff |
2008-09-04 |
div0 | fix autoswitch :P |
tree | commitdiff |
2008-09-04 |
div0 | make item respawn times customizable as groups; fix... |
tree | commitdiff |
2008-09-04 |
div0 | support teamed items |
tree | commitdiff |
2008-09-04 |
div0 | fix server startup bug |
tree | commitdiff |
2008-09-04 |
div0 | do not add fixedmakevectors to menu qc |
tree | commitdiff |
2008-09-04 |
div0 | bail out of a safe origin cannot be found for a portal |
tree | commitdiff |
2008-09-04 |
div0 | drop flag when going through a portal |
tree | commitdiff |
2008-09-04 |
div0 | fix frag counting for portal-telefragging |
tree | commitdiff |
2008-09-04 |
div0 | fix portals halfway on edge |
tree | commitdiff |
2008-09-04 |
div0 | fix portal math |
tree | commitdiff |
2008-09-03 |
div0 | fix portal behaviour AGAIN... :P |
tree | commitdiff |
2008-09-03 |
div0 | fix sbar_hudselector 0 HUD |
tree | commitdiff |
2008-09-03 |
div0 | use the old Nex model and old Nex shot origin; make... |
tree | commitdiff |
2008-09-03 |
div0 | fix the porto |
tree | commitdiff |
2008-09-03 |
div0 | fix sure crashes for portals when a player disconnects... |
tree | commitdiff |
2008-09-03 |
div0 | put the Port-O-Launch on impulse 14 (key 0) |
tree | commitdiff |
2008-09-03 |
div0 | fix weapon priority defaults |
tree | commitdiff |
2008-09-03 |
div0 | fix "fixing" the weapon order; add missing weapons... |
tree | commitdiff |
2008-09-03 |
div0 | ACTUALLY fix it |
tree | commitdiff |
2008-09-03 |
div0 | possibly fix start weapons |
tree | commitdiff |
2008-09-03 |
div0 | forgot to commit this |
tree | commitdiff |
2008-09-03 |
div0 | argh |
tree | commitdiff |
2008-09-03 |
div0 | make the minstagib Nex a separate weapon |
tree | commitdiff |
2008-09-03 |
div0 | Porto (untested): secondary fire button "holds" the... |
tree | commitdiff |
2008-09-03 |
div0 | better track ownership of portals; still to fix: player... |
tree | commitdiff |
2008-09-03 |
div0 | minor fix: after failed portal pair creation, vanish... |
tree | commitdiff |
2008-09-03 |
div0 | some weapon system fixes; allow infinite portals to... |
tree | commitdiff |
2008-09-02 |
avirox | - Added new entity: "func_breakable"; functions the... |
tree | commitdiff |
2008-09-02 |
esteel | i wanna see the packetloss with sbar_columns all |
tree | commitdiff |
2008-09-02 |
div0 | fix wrong ammo type |
tree | commitdiff |
2008-09-02 |
div0 | fix Port-O-Launch |
tree | commitdiff |
2008-09-02 |
div0 | new weapon (no models for it yet, and still using debug... |
tree | commitdiff |
2008-09-02 |
div0 | fix death messages |
tree | commitdiff |
2008-09-02 |
div0 | weapon_setup no longer needed its second argument,... |
tree | commitdiff |
2008-09-02 |
div0 | more modular weapon system |
tree | commitdiff |
2008-09-02 |
div0 | fix inverted condition in func_door_secret |
tree | commitdiff |
next |