2008-03-12 |
div0 | traceline_antilag ought to not antilag for bot's tracin... |
tree | commitdiff |
2008-03-10 |
lordhavoc | oops, multiply self.ping by 0.001 for g_antilag 2 |
tree | commitdiff |
2008-03-10 |
lordhavoc | replaced traceline_hitcorpse with traceline_antilag... |
tree | commitdiff |
2008-03-09 |
lordhavoc | clarified item_armor2 and item_armorInv to use item_arm... |
tree | commitdiff |
2008-03-09 |
lordhavoc | slightly clarify item_health handling (use item_health_... |
tree | commitdiff |
2008-03-09 |
div0 | comment out spawnfunc_item_health() /* handled... |
tree | commitdiff |
2008-03-04 |
esteel | small changes to make tetris work again by just uncomme... |
tree | commitdiff |
2008-03-03 |
div0 | add missing trace |
tree | commitdiff |
2008-03-02 |
lordhavoc | allow weapon drops in minstagib (oops) |
tree | commitdiff |
2008-03-02 |
lordhavoc | fixed bug with bots not joining the smallest team |
tree | commitdiff |
2008-03-02 |
lordhavoc | fixed bug where g_vampire healing worked on spawn-shiel... |
tree | commitdiff |
2008-03-02 |
lordhavoc | don't let bots fire at all when bot_nofire is on |
tree | commitdiff |
2008-03-02 |
lordhavoc | don't throw weapons (by impulse or death) in several... |
tree | commitdiff |
2008-03-02 |
lordhavoc | don't drop weapons in instagib mode |
tree | commitdiff |
2008-03-02 |
lordhavoc | instagib nex now always kills |
tree | commitdiff |
2008-03-01 |
lordhavoc | slight clarification of routerating math (no change... |
tree | commitdiff |
2008-03-01 |
lordhavoc | implemented line of sight checks for keyhunt so bots... |
tree | commitdiff |
2008-03-01 |
div0 | make keys MUCH more important to bots, so they pick... |
tree | commitdiff |
2008-03-01 |
lordhavoc | renamed flaglist to ctf_worldflaglist |
tree | commitdiff |
2008-03-01 |
lordhavoc | fix macro |
tree | commitdiff |
2008-03-01 |
lordhavoc | fix bug with keyhunt key list using .enemy field, now... |
tree | commitdiff |
2008-03-01 |
div0 | while -> for to fix KH bug |
tree | commitdiff |
2008-02-28 |
div0 | stupid workaround for stupid "bug" |
tree | commitdiff |
2008-02-28 |
morphed | added random velocity to gibs, it make them spread... |
tree | commitdiff |
2008-02-27 |
div0 | make DB use DP_QC_URI_ESCAPE |
tree | commitdiff |
2008-02-27 |
div0 | DP_QC_URI_ESCAPE |
tree | commitdiff |
2008-02-27 |
lordhavoc | fix my fix for bot colors across levels (forgot to... |
tree | commitdiff |
2008-02-27 |
lordhavoc | implemented Morphed's new gibs |
tree | commitdiff |
2008-02-26 |
lordhavoc | bots now play CTF properly |
tree | commitdiff |
2008-02-25 |
div0 | fix .enemy multi-use introduced by the flag lists |
tree | commitdiff |
2008-02-25 |
lordhavoc | fixed several bugs in bots to do with movement and... |
tree | commitdiff |
2008-02-25 |
div0 | fix typo |
tree | commitdiff |
2008-02-25 |
lordhavoc | fix hagar angles after bounce |
tree | commitdiff |
2008-02-24 |
div0 | removed my voice samples, as they were never intended... |
tree | commitdiff |
2008-02-23 |
div0 | order strreplace arugments the right way to hide endles... |
tree | commitdiff |
2008-02-23 |
div0 | remove some unnecessary cvars |
tree | commitdiff |
2008-02-23 |
div0 | g_balance_rocketlauncher_detonatedelay -1 is now a... |
tree | commitdiff |
2008-02-23 |
div0 | escaping \ to \xDC for DB |
tree | commitdiff |
2008-02-22 |
lordhavoc | fix for my bot preferred colors patch (.clientcolors... |
tree | commitdiff |
2008-02-22 |
lordhavoc | restore bot preferred colors at the end of each level... |
tree | commitdiff |
2008-02-22 |
lordhavoc | whitespace |
tree | commitdiff |
2008-02-21 |
div0 | make use of edict_num instead of nextent() loops |
tree | commitdiff |
2008-02-21 |
div0 | merge dpextensions.qc |
tree | commitdiff |
2008-02-21 |
lordhavoc | fixed weapon refire timing (both the approach used... |
tree | commitdiff |
2008-02-19 |
div0 | even more RL fixes |
tree | commitdiff |
2008-02-19 |
div0 | W_SetupShot fixed AGAIN |
tree | commitdiff |
2008-02-18 |
m0rfar | Added 'g_onslaught_gen_health' and 'g_onslaught_cp_heal... |
tree | commitdiff |
2008-02-16 |
div0 | adjusted Nex shot origin. Morphed, next time you do... |
tree | commitdiff |
2008-02-16 |
div0 | defer_ClientKill_Now_TeamChange |
tree | commitdiff |
2008-02-14 |
lordhavoc | changed weapon_nextthink and ATTACK_FINISHED update... |
tree | commitdiff |
2008-02-13 |
div0 | introduce cvar g_balance_rocketlauncher_detonatedelay... |
tree | commitdiff |
2008-02-13 |
div0 | get rid of unnecessary zoning |
tree | commitdiff |
2008-02-13 |
div0 | THAT should fix the display |
tree | commitdiff |
2008-02-13 |
div0 | allow a reason to be specified for kick votes |
tree | commitdiff |
2008-02-13 |
div0 | improved vote messages a bit |
tree | commitdiff |
2008-02-13 |
div0 | damn typos |
tree | commitdiff |
2008-02-13 |
div0 | fix for the fix :( |
tree | commitdiff |
2008-02-13 |
div0 | minor fix |
tree | commitdiff |
2008-02-13 |
div0 | g_balance_kill_delay to prevent abuse of "kill" |
tree | commitdiff |
2008-02-12 |
div0 | need to forbid $ in votes |
tree | commitdiff |
2008-02-12 |
div0 | fix minor bug in VoteSpam |
tree | commitdiff |
2008-02-12 |
div0 | better vote output |
tree | commitdiff |
2008-02-12 |
div0 | new: sv_vote_majority_factor |
tree | commitdiff |
2008-02-09 |
div0 | limit amount of damage gibs/blood to the one for 200... |
tree | commitdiff |
2008-02-07 |
div0 | make gametype command refuse if there is no single... |
tree | commitdiff |
2008-02-05 |
div0 | jumppad.message can output a message when pushed (possi... |
tree | commitdiff |
2008-02-03 |
div0 | revert prepration for target_give, as it breaks some... |
tree | commitdiff |
2008-01-30 |
div0 | oops... inverted logic in VoteCheckNasty |
tree | commitdiff |
2008-01-30 |
div0 | make +zoom turn off welcome message when spectating |
tree | commitdiff |
2008-01-30 |
div0 | fix logic in IsDifferentTeam |
tree | commitdiff |
2008-01-30 |
div0 | not that it matters - but register the Nex right with... |
tree | commitdiff |
2008-01-30 |
div0 | improve defaultmodel logic a little - make it possible... |
tree | commitdiff |
2008-01-30 |
div0 | possibly this does nothing, possibly this fixes a secur... |
tree | commitdiff |
2008-01-30 |
div0 | minor fix to switching back to previous weapon |
tree | commitdiff |
2008-01-29 |
div0 | fix weird weapon switch animation bug and weapon action... |
tree | commitdiff |
2008-01-27 |
div0 | fix spawnpoint selection again |
tree | commitdiff |
2008-01-26 |
div0 | traceline_hitcorpse again |
tree | commitdiff |
2008-01-26 |
lordhavoc | undo my broken fix and add a comment to explain the... |
tree | commitdiff |
2008-01-26 |
div0 | new command "gametype" to switch gametype, and notify... |
tree | commitdiff |
2008-01-26 |
div0 | looking in engine source told me I have to add 1024... |
tree | commitdiff |
2008-01-26 |
div0 | fix spawn run out bug when players camp on their own... |
tree | commitdiff |
2008-01-26 |
lordhavoc | fix bug in div0's fix for weird shotgun behavior when... |
tree | commitdiff |
2008-01-26 |
div0 | keep shot origin at least 1qu away from walls |
tree | commitdiff |
2008-01-25 |
div0 | fix sv_init handling again |
tree | commitdiff |
2008-01-25 |
div0 | new entity misc_laser with particle effect misc_laser_beam |
tree | commitdiff |
2008-01-25 |
div0 | teamcheck == 0 should mean NO teamchecking, not non... |
tree | commitdiff |
2008-01-25 |
lordhavoc | commented out some dprints |
tree | commitdiff |
2008-01-25 |
lordhavoc | tweaked bot weapon choosing |
tree | commitdiff |
2008-01-25 |
div0 | make "ran out of spawns" winning condition even more... |
tree | commitdiff |
2008-01-25 |
lordhavoc | link waypoints if their XY dist is below 1050, not... |
tree | commitdiff |
2008-01-24 |
div0 | new command "dumpdb", makes a simpler format (easier... |
tree | commitdiff |
2008-01-24 |
div0 | new sv_cmds: loaddb, savedb |
tree | commitdiff |
2008-01-24 |
div0 | support maps without team specific spawn points in... |
tree | commitdiff |
2008-01-24 |
lordhavoc | changed func_rain and func_snow behavior, their count... |
tree | commitdiff |
2008-01-23 |
div0 | check for "player", as antilag relies on takeback now |
tree | commitdiff |
2008-01-23 |
div0 | oh, and fix antilag |
tree | commitdiff |
2008-01-23 |
div0 | fix the fix for the fix |
tree | commitdiff |
2008-01-23 |
div0 | fix the fix against shotgun through players |
tree | commitdiff |
2008-01-23 |
div0 | -scmenu; make mapinfo default |
tree | commitdiff |
2008-01-23 |
lordhavoc | fix bug where you could shoot through someone if you... |
tree | commitdiff |
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