]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/cl_weaponsystem.qc
r4790 | div0 | 2008-10-21 08:20:01 +0200 (Tue, 21 Oct 2008) | 2 lines
[divverent/nexuiz.git] / data / qcsrc / server / cl_weaponsystem.qc
2008-10-20 div0r4752 | morphed | 2008-10-14 18:45:21 +0200 (Tue, 14...
2008-10-14 div0new bugs, new bugs!
2008-10-07 div0r4620 | div0 | 2008-10-04 13:21:08 +0200 (Sat, 04 Oct...
2008-10-03 div0- portal fixes
2008-09-10 div0r4433 | div0 | 2008-09-09 12:53:06 +0200 (Tue, 09 Sep...
2008-09-09 div0r4417 | div0 | 2008-09-08 19:51:33 +0200 (Mon, 08 Sep...
2008-09-05 div0fix attack_finished bug blocking weapon switching
2008-09-01 div0r4265 | div0 | 2008-08-30 19:02:48 +0200 (Sat, 30 Aug...
2008-08-12 div0- New sounds
2008-07-02 div0r3746 | div0 | 2008-06-30 21:37:50 +0200 (Mon, 30 Jun...
2008-06-27 div0merge trunk
2007-12-27 div0- graphics config changes
2007-12-20 div0- g_player_brightness cvar (still needs engine support)
2007-11-29 div0trunk->branch merge:
2007-10-06 div0add bestweapon support using DP_CON_BESTWEAPON
2007-09-01 div0separate refire timers per weapon; kills the "can switc...
2007-05-28 div0remove EF_FULLBRIGHT from first person view; add misc...
2007-05-04 div0optional precaching; r_picmipworld
2007-05-02 div0trunk/branch merge:
2007-05-02 div0- New game mode: Key Hunt
2007-04-20 div0fix: bots following carried flags, bot waypoints being...
2007-04-18 kadaverjackmerged from trunk: r2327, r2333 & r2335
2007-04-18 div0EF_LOWPRECISION whereever needed
2007-04-17 div0gamecommand support;
2007-04-08 div0more hook updates; less dlight
2007-03-16 div0"impossible shot" dprint killed
2007-03-16 div0projectile velocity stuff
2007-01-14 div0hidden "g_running_guns" mutator; fteqcc bug checking...
2006-12-01 savagexadd a nice patch from esteel to fix the rapid weapon...
2006-11-29 div0Nex balance changes
2006-08-23 div0improved antilag
2006-08-03 div0weapon throw code cleanup
2006-07-14 div0_scoreboard cvar, max shot distance
2006-07-08 div0Defatalization merge
2006-07-07 div0merging fixes committed to trunk before and running...
2006-06-30 div0weapon_thinkf now is safe to be called twice in a frame...
2006-06-20 lordhavocfixed weapon animation timing bug so that the machinegu...
2006-06-14 lordhavocweapon timing patch from trunk
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]