2009-05-23 |
mand1nga | Patch for more visible pressed keys (cl_showpressedkeys... |
tree | commitdiff |
2009-05-16 |
div0 | don't ask me why - put the condition back. maybe a... |
tree | commitdiff |
2009-05-16 |
div0 | I have no idea why this logic needs inverting, but... |
tree | commitdiff |
2009-05-12 |
div0 | make strength/invincible countdown look better with... |
tree | commitdiff |
2009-05-12 |
div0 | fix typos in hudselector 2 |
tree | commitdiff |
2009-05-12 |
div0 | the "noobhud": a HUD that does not show armor and healt... |
tree | commitdiff |
2009-05-12 |
div0 | fix team radar pings |
tree | commitdiff |
2009-05-12 |
div0 | testing: |
tree | commitdiff |
2009-05-11 |
div0 | fix stupid typo in HUD score defintiion |
tree | commitdiff |
2009-05-08 |
mrbougo | Nexball HUD fix, and using the porto as weapon now |
tree | commitdiff |
2009-05-05 |
div0 | fix trueaim check for rifle, it accidentally used the... |
tree | commitdiff |
2009-05-05 |
div0 | do not draw porto line when dead |
tree | commitdiff |
2009-05-05 |
mand1nga | Attempt to make the porto beam to not be displayed... |
tree | commitdiff |
2009-05-05 |
div0 | waypointsprites: support v_flipped correctly |
tree | commitdiff |
2009-05-04 |
mrbougo | tweaked the scoreboard columns for nexball |
tree | commitdiff |
2009-05-04 |
greenmarine | Move announcer sounds for remaining map time to CSQC... |
tree | commitdiff |
2009-05-04 |
mrbougo | nexball hud fixes |
tree | commitdiff |
2009-05-04 |
div0 | fix a typo breaking the crosshair blurring |
tree | commitdiff |
2009-05-04 |
div0 | crosshair_hittest feature: blur out the crosshair if... |
tree | commitdiff |
2009-05-02 |
div0 | revert many fteqcc workarounds, as Blub has a patch... |
tree | commitdiff |
2009-04-28 |
div0 | try working around fteqcc -r3178 bug |
tree | commitdiff |
2009-04-28 |
div0 | improve projectiles when sys_ticrate is 0 |
tree | commitdiff |
2009-04-25 |
mrbougo | Nexball changes: |
tree | commitdiff |
2009-04-24 |
mrbougo | nexball: make the power meter less transparent |
tree | commitdiff |
2009-04-23 |
div0 | remove all 2.4.2 compatibility code (do not merge this... |
tree | commitdiff |
2009-04-22 |
div0 | detect the current fteqcc compiler bug, and abort if... |
tree | commitdiff |
2009-04-22 |
mrbougo | Nexball goes official :D |
tree | commitdiff |
2009-04-19 |
div0 | crylink trail |
tree | commitdiff |
2009-04-19 |
div0 | properly transmit whether crylink projectiles are bounc... |
tree | commitdiff |
2009-04-17 |
div0 | fix fteqcc optimization :P |
tree | commitdiff |
2009-04-17 |
div0 | avoid drawing clientwall/etc. with alpha <= 0.003 |
tree | commitdiff |
2009-04-17 |
div0 | fix behaviour on "cd stop" etc. commands |
tree | commitdiff |
2009-04-17 |
div0 | fix note-off during decay or attack stage when above... |
tree | commitdiff |
2009-04-17 |
div0 | error message fix |
tree | commitdiff |
2009-04-17 |
div0 | speed up loading of BGM script |
tree | commitdiff |
2009-04-17 |
div0 | as always, forgot some files |
tree | commitdiff |
2009-04-17 |
div0 | func_clientweall, func_clientillusionary (with BGM... |
tree | commitdiff |
2009-04-16 |
div0 | new smoke emitter for DF; |
tree | commitdiff |
2009-04-16 |
div0 | and more... changed decay's meaning, updated docs |
tree | commitdiff |
2009-04-16 |
div0 | more pointparticles goodies |
tree | commitdiff |
2009-04-16 |
div0 | remove pointparticles glow_color (does not work anyway) |
tree | commitdiff |
2009-04-16 |
div0 | bgmscript: fix rewinding at end of music |
tree | commitdiff |
2009-04-16 |
div0 | more fixes for pointparticles bgm script |
tree | commitdiff |
2009-04-16 |
div0 | func_pointparticles: reduce bandwidth |
tree | commitdiff |
2009-04-16 |
div0 | tiny particle emitter script change: bgmscript now... |
tree | commitdiff |
2009-04-15 |
div0 | change extension .pp -> .bgs |
tree | commitdiff |
2009-04-15 |
div0 | some entity field name improvements for bgmscript |
tree | commitdiff |
2009-04-15 |
div0 | experimental system for music synced particle effects... |
tree | commitdiff |
2009-04-15 |
div0 | a debugging helper "NextFrameCommand", may become usefu... |
tree | commitdiff |
2009-04-13 |
div0 | make csqc movetypes match DP rev 8918 |
tree | commitdiff |
2009-04-12 |
div0 | DP rev 8905 support in csqc movetypes |
tree | commitdiff |
2009-04-07 |
div0 | better indicqation of strength running out |
tree | commitdiff |
2009-04-05 |
div0 | support settable attenuation for pointparticles |
tree | commitdiff |
2009-04-05 |
div0 | fix negative pointparticles impulse |
tree | commitdiff |
2009-04-04 |
mand1nga | Disable crosshair when the demo camera is enabled |
tree | commitdiff |
2009-03-30 |
div0 | fix display bug in sbar_hudsleector 0 |
tree | commitdiff |
2009-03-30 |
div0 | add a fuel icon to the sbar |
tree | commitdiff |
2009-03-30 |
div0 | jetpack: add a "fuel" ammo type, and use that - and... |
tree | commitdiff |
2009-03-27 |
tzork | Add TE_CSQC_LIGHTNINGARC |
tree | commitdiff |
2009-03-26 |
div0 | jetpack fuel HUD |
tree | commitdiff |
2009-03-23 |
div0 | gibs: handle wasfreed |
tree | commitdiff |
2009-03-17 |
div0 | fix some serious csqcprojectile bugs (regarding collisi... |
tree | commitdiff |
2009-03-12 |
div0 | implement sv_gameplayfix_slidemoveprojectiles behaviour |
tree | commitdiff |
2009-03-11 |
div0 | get rid of the v_flipped toggle |
tree | commitdiff |
2009-03-10 |
div0 | fix a typo in movetypes.qc that can cause entities... |
tree | commitdiff |
2009-03-09 |
div0 | show "1 vote" instead of "1 votes" |
tree | commitdiff |
2009-03-09 |
div0 | try to fix the "don't care" message spam |
tree | commitdiff |
2009-03-07 |
div0 | fix mapvote "keeptwo" feature (wasn't display disappear... |
tree | commitdiff |
2009-03-07 |
div0 | fix logic of radar showing |
tree | commitdiff |
2009-03-07 |
div0 | provide access to time to cfg files |
tree | commitdiff |
2009-02-27 |
div0 | fix race columns |
tree | commitdiff |
2009-02-26 |
div0 | fix missing files in last commit |
tree | commitdiff |
2009-02-24 |
div0 | remove a slipped-in debug print |
tree | commitdiff |
2009-02-24 |
div0 | fix cl_teamradar_foreground_alpha (the blendfunc it... |
tree | commitdiff |
2009-02-24 |
div0 | fix shotorg adjuster |
tree | commitdiff |
2009-02-20 |
div0 | nex beam stuff by green |
tree | commitdiff |
2009-02-20 |
div0 | angles "un-holding" fixed |
tree | commitdiff |
2009-02-19 |
esteel | show the WelcomeMessage only on join for welcome_messag... |
tree | commitdiff |
2009-02-17 |
div0 | fix centerprint bug |
tree | commitdiff |
2009-02-17 |
div0 | fix projectile delaying |
tree | commitdiff |
2009-02-17 |
div0 | allow to temporarily hide the shot origin editor |
tree | commitdiff |
2009-02-16 |
m0rfar | * flipped TAG weapon icon |
tree | commitdiff |
2009-02-16 |
div0 | properly expire centerprints when scr_centertime <= 0 |
tree | commitdiff |
2009-02-13 |
div0 | decal fixes |
tree | commitdiff |
2009-02-13 |
div0 | fix distribution |
tree | commitdiff |
2009-02-12 |
div0 | remove most naggers in intermission |
tree | commitdiff |
2009-02-12 |
div0 | fix "cannot be executed" message on sbar_columns_set... |
tree | commitdiff |
2009-02-12 |
div0 | get rid of some columns in LMS |
tree | commitdiff |
2009-02-12 |
div0 | better default column layouts |
tree | commitdiff |
2009-02-11 |
div0 | add a somewhat working tr_bullet trail effect to make... |
tree | commitdiff |
2009-02-11 |
div0 | bullets with g_antilag_bullets now have some poor excus... |
tree | commitdiff |
2009-02-11 |
div0 | fix a simple div by zero |
tree | commitdiff |
2009-02-11 |
div0 | showpressedkeys. |
tree | commitdiff |
2009-02-11 |
div0 | cl_casings cvar |
tree | commitdiff |
2009-02-10 |
div0 | fix inverse logic in projectile drawing |
tree | commitdiff |
2009-02-10 |
div0 | slight improvement for csqc rendered projectiles: draw... |
tree | commitdiff |
2009-02-09 |
div0 | make movetypes code a bit more flexible (allow an entit... |
tree | commitdiff |
2009-02-08 |
div0 | less rotation for GL |
tree | commitdiff |
2009-02-08 |
div0 | draw crosshair LAST |
tree | commitdiff |
2009-02-07 |
div0 | fixing interpolation a bit |
tree | commitdiff |
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