1 textures/evil8_lights/e8btrimlight
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3 qer_editorimage textures/evil8_lights/e8btrimlight.tga
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4 q3map_lightimage textures/evil8_lights/e8btrimlight.blend.tga
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6 q3map_surfacelight 250
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8 map textures/evil8_lights/e8btrimlight.tga
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16 map textures/evil8_lights/e8btrimlight.blend.tga
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21 textures/evil8_lights/e8trimlight
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23 qer_editorimage textures/evil8_lights/e8trimlight.tga
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24 q3map_lightimage textures/evil8_lights/e8trimlight.blend.tga
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26 q3map_surfacelight 250
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28 map textures/evil8_lights/e8trimlight.tga
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36 map textures/evil8_lights/e8trimlight.blend.tga
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41 textures/evil8_floor/e8warn2steplight
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43 qer_editorimage textures/evil8_floor/e8warn2steplight.tga
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44 q3map_lightimage textures/evil8_floor/e8warn2steplight.blend.tga
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46 q3map_surfacelight 250
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48 map textures/evil8_floor/e8warn2steplight.tga
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56 map textures/evil8_floor/e8warn2steplight.blend.tga
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61 textures/evil8_floor/e8minitrimlight
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63 qer_editorimage textures/evil8_lights/e8minitrimlight.tga
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64 q3map_lightimage textures/evil8_lights/e8minitrimlight.blend.tga
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66 q3map_surfacelight 250
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68 map textures/evil8_lights/e8minitrimlight.tga
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76 map textures/evil8_lights/e8minitrimlight.blend.tga
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81 textures/evil8_fx/e8_jumppad02
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83 q3map_lightimage textures/evil8_fx/e8_jumppad02_fx.tga
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84 surfaceparm metalsteps
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85 q3map_surfacelight 100
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87 map textures/evil8_fx/e8_jumppad02_fx.tga
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90 tcMod stretch sin 1 0.8 1 0.4
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93 map textures/evil8_fx/e8_jumppad02.tga
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98 map textures/evil8_fx/e8_jumppad02.tga
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104 blendfunc gl_dst_color gl_one_minus_dst_alpha
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110 textures/evil8_lights/e8_rlightb2
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112 qer_editorimage textures/evil8_lights/e8_rlightb2.tga
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113 q3map_lightimage textures/evil8_lights/e8_rlightb2.blend.tga
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114 surfaceparm nomarks
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115 q3map_surfacelight 450
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117 map textures/evil8_lights/e8_rlightb2.tga
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125 map textures/evil8_lights/e8_rlightb2.blend.tga
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130 textures/evil8_lights/e8_rlightb
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132 qer_editorimage textures/evil8_lights/e8_rlightb.tga
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133 q3map_lightimage textures/evil8_lights/e8_rlightb.blend.tga
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134 surfaceparm nomarks
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135 q3map_surfacelight 450
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137 map textures/evil8_lights/e8_rlightb.tga
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145 map textures/evil8_lights/e8_rlightb.blend.tga
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150 textures/evil8_lights/evil8_rlight
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152 qer_editorimage textures/evil8_lights/e8_rlight.tga
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153 q3map_lightimage textures/evil8_lights/e8_rlight.blend.tga
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154 surfaceparm nomarks
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155 q3map_surfacelight 950
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157 map textures/evil8_lights/e8_rlight.tga
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165 map textures/evil8_lights/e8_rlight.blend.tga
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170 textures/evil8_lights/e8tmtllight
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172 qer_editorimage textures/evil8_lights/e8tmtllight.tga
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173 q3map_lightimage textures/evil8_lights/e8tmtllight.blend.tga
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174 surfaceparm nomarks
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175 q3map_surfacelight 950
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177 map textures/evil8_lights/e8tmtllight.tga
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185 map textures/evil8_lights/e8tmtllight.blend.tga
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190 textures/evil8_lights/e8tmtllight2
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192 qer_editorimage textures/evil8_lights/e8tmtllight2.tga
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193 q3map_lightimage textures/evil8_lights/e8tmtllight2.blend.tga
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194 surfaceparm nomarks
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195 q3map_surfacelight 950
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197 map textures/evil8_lights/e8tmtllight2.tga
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205 map textures/evil8_lights/e8tmtllight2.blend.tga
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210 textures/evil8_lights/e8tmtllight2b
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212 qer_editorimage textures/evil8_lights/e8tmtllight2b.tga
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213 q3map_lightimage textures/evil8_lights/e8tmtllight2b.blend.tga
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214 surfaceparm nomarks
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215 q3map_surfacelight 950
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217 map textures/evil8_lights/e8tmtllight2b.tga
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225 map textures/evil8_lights/e8tmtllight2b.blend.tga
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230 textures/evil8_grate/e8xgirder_small2
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234 map textures/evil8_grate/e8xgirder_small2.tga
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248 textures/evil8_fx/e8alphaspawn
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250 surfaceparm nomarks
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252 surfaceparm pointlight
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254 map textures/evil8_fx/e8alphaspawn.tga
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260 textures/evil8_fx/e8yarrow
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262 surfaceparm nomarks
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264 surfaceparm pointlight
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266 map textures/evil8_fx/e8yarrow.tga
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272 textures/evil8_trim/e8lighttrim_static
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274 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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275 surfaceparm nomarks
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276 q3map_surfacelight 400
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278 map textures/evil8_trim/e8lighttrim.tga
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286 map textures/evil8_trim/e8lighttrim.blend.tga
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291 textures/evil8_trim/e8lighttrim_glow
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293 qer_editorimage textures/evil8_trim/e8lighttrim.tga
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294 surfaceparm nomarks
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295 q3map_surfacelight 400
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297 map textures/evil8_trim/e8lighttrim.tga
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305 map textures/evil8_trim/e8lighttrim.blend.tga
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307 rgbGen wave sawtooth 0.2 1 1 0.2
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311 textures/evil8_trim/e8lighttrim_b_static
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313 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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314 surfaceparm nomarks
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315 q3map_surfacelight 400
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317 map textures/evil8_trim/e8lighttrim_b.tga
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325 map textures/evil8_trim/e8lighttrim_b.blend.tga
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330 textures/evil8_trim/e8lighttrim_b_glow
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332 qer_editorimage textures/evil8_trim/e8lighttrim_b.tga
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333 surfaceparm nomarks
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334 q3map_surfacelight 400
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336 map textures/evil8_trim/e8lighttrim_b.tga
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344 map textures/evil8_trim/e8lighttrim_b.blend.tga
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346 rgbGen wave sawtooth 0.2 1 1 0.2
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350 textures/evil8_fx/e8jumpspawn02
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352 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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353 surfaceparm metalsteps
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354 q3map_surfacelight 100
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356 map textures/evil8_fx/e8jumpspawn02_fx.tga
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361 map textures/evil8_fx/e8jumpspawn02.tga
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367 blendfunc gl_dst_color gl_one_minus_dst_alpha
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373 textures/evil8_fx/e8jumpspawn02b
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375 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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376 surfaceparm metalsteps
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377 q3map_surfacelight 100
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379 map textures/evil8_fx/e8jumpspawn02_fx.tga
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384 map textures/evil8_fx/e8jumpspawn02b.tga
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390 blendfunc gl_dst_color gl_one_minus_dst_alpha
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396 textures/evil8_fx/e8jumpspawn02c
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398 q3map_lightimage textures/evil8_fx/e8jumpspawn02_fx.tga
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399 surfaceparm metalsteps
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400 q3map_surfacelight 100
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402 map textures/evil8_fx/e8jumpspawn02_fx.tga
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407 map textures/evil8_fx/e8jumpspawn02c.tga
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413 blendfunc gl_dst_color gl_one_minus_dst_alpha
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419 textures/evil8_fx/e8_launchpad1
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421 q3map_lightimage textures/evil8_fx/e8_launchpad1.blend.tga
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422 surfaceparm metalsteps
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423 q3map_surfacelight 100
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425 map textures/evil8_fx/e8_launchpad1_fx.tga
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430 map textures/evil8_fx/e8_launchpad1.tga
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435 map textures/evil8_fx/e8_launchpad1.blend.tga
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437 rgbGen wave triangle 0.2 2 1 2
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441 blendfunc gl_dst_color gl_one_minus_dst_alpha
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447 textures/evil8_fx/e8red_dcl
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449 surfaceparm nomarks
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451 surfaceparm pointlight
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453 map textures/evil8_fx/e8red_dcl.tga
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459 textures/evil8_fx/e8blue_dcl
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461 surfaceparm nomarks
\r
463 surfaceparm pointlight
\r
465 map textures/evil8_fx/e8blue_dcl.tga
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471 textures/evil8_grate/e8xgirder
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473 surfaceparm alphashadow
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474 surfaceparm metalsteps
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475 surfaceparm nomarks
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480 map textures/evil8_grate/e8xgirder.tga
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494 textures/evil8_grate/e8xgirder_small
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498 map textures/evil8_grate/e8xgirder_small.tga
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512 textures/evil8_trim/e8mtltrim2
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514 surfaceparm alphashadow
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515 surfaceparm metalsteps
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519 map textures/evil8_trim/e8mtltrim2.tga
\r
533 textures/evil8_trim/e8wrntrim2
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535 surfaceparm alphashadow
\r
536 surfaceparm metalsteps
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540 map textures/evil8_trim/e8wrntrim2.tga
\r
554 textures/evil8_trim/e8mtltrim2
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556 surfaceparm alphashadow
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557 surfaceparm metalsteps
\r
561 map textures/evil8_trim/e8mtltrim2.tga
\r
575 textures/evil8_grate/e8bgrate01
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577 surfaceparm alphashadow
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578 surfaceparm metalsteps
\r
581 map textures/evil8_grate/e8bgrate01.tga
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595 textures/evil8_fx/e8rail
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597 surfaceparm alphashadow
\r
601 map textures/evil8_fx/e8rail.tga
\r
615 textures/evil8_fx/e8icon_red
\r
617 surfaceparm nolightmap
\r
618 surfaceparm nomarks
\r
622 map textures/evil8_fx/e8icon_red.tga
\r
624 rgbGen wave triangle 0.2 0.5 0 0.2
\r
628 textures/evil8_fx/e8icon_blue
\r
630 surfaceparm nolightmap
\r
631 surfaceparm nomarks
\r
635 map textures/evil8_fx/e8icon_blue.tga
\r
637 rgbGen wave triangle 0.2 0.5 0 0.2
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641 //doesn't work right, please edit as you see fit
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642 textures/evil8_fx/e8scuffs1
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644 surfaceparm nolightmap
\r
645 surfaceparm nomarks
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650 map textures/evil8_fx/e8scuffs1.tga
\r
657 textures/evil8_fx/e8circle_red
\r
659 surfaceparm nolightmap
\r
660 surfaceparm nomarks
\r
663 map textures/evil8_fx/e8circle_red.tga
\r
669 textures/evil8_fx/e8circle_blue
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671 surfaceparm nolightmap
\r
672 surfaceparm nomarks
\r
675 map textures/evil8_fx/e8circle_blue.tga
\r
681 textures/evil8_fx/e8circle_red_fade
\r
683 qer_editorimage textures/evil8_fx/e8circle_red.tga
\r
684 surfaceparm nolightmap
\r
685 surfaceparm nomarks
\r
689 map textures/evil8_fx/e8circle_red.tga
\r
691 rgbGen wave triangle 0.2 0.5 0 0.5
\r
695 textures/evil8_fx/e8circle_blue_fade
\r
697 qer_editorimage textures/evil8_fx/e8circle_blue.tga
\r
698 surfaceparm nolightmap
\r
699 surfaceparm nomarks
\r
703 map textures/evil8_fx/e8circle_blue.tga
\r
705 rgbGen wave triangle 0.2 0.5 0 0.5
\r
709 textures/evil8_fx/e8spawn01b
\r
712 map textures/sfx/proto_zzztblu2.tga
\r
714 tcMod turb 0 0.5 0 9.6
\r
719 map textures/evil8_fx/e8spawn01b.tga
\r
725 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
731 textures/evil8_trim/e8trim_bluefx
\r
733 q3map_lightimage textures/e8trim/evil8_trimfx_b.tga
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734 q3map_surfacelight 100
\r
741 map textures/evil8_trim/e8trim_bluefx.tga
\r
746 map textures/evil8_trim/e8trimfx_b.tga
\r
752 textures/evil8_trim/e8trim_redfx
\r
754 q3map_lightimage textures/evil8_trim/e8trimfx_r.tga
\r
755 q3map_surfacelight 100
\r
762 map textures/evil8_trim/e8trim_redfx.tga
\r
767 map textures/evil8_trim/e8trimfx_r.tga
\r
773 //not for public release :P
\r
774 textures/evil8_fx/e8evilspacetxt
\r
776 surfaceparm nomarks
\r
778 surfaceparm pointlight
\r
780 map textures/evil8_fx/e8evilspacetxt.tga
\r
786 textures/evil8_lights/e8tinylight
\r
788 qer_editorimage textures/evil8_lights/e8tinylight.tga
\r
789 q3map_lightimage textures/evil8_lights/e8tinylight.blend.tga
\r
790 surfaceparm nomarks
\r
791 q3map_surfacelight 950
\r
793 map textures/evil8_lights/e8tinylight.tga
\r
801 map textures/evil8_lights/e8tinylight.blend.tga
\r
806 textures/evil8_lights/e8tinylightblue
\r
808 qer_editorimage textures/evil8_lights/e8tinylightblue.tga
\r
809 surfaceparm nomarks
\r
810 q3map_surfacelight 950
\r
812 map textures/evil8_lights/e8tinylightblue.tga
\r
820 map textures/evil8_lights/e8tinylightblue.blend.tga
\r
825 textures/evil8_fx/e8beam
\r
827 qer_editorimage textures/evil8_fx/e8beam.tga
\r
828 surfaceparm nolightmap
\r
829 surfaceparm nomarks
\r
830 surfaceparm nonsolid
\r
835 map textures/evil8_fx/e8beam.tga
\r
841 textures/evil8_fx/e8beam_blue
\r
843 qer_editorimage textures/evil8_fx/e8beam_blue.tga
\r
844 surfaceparm nolightmap
\r
845 surfaceparm nomarks
\r
846 surfaceparm nonsolid
\r
851 map textures/evil8_fx/e8beam_blue.tga
\r
857 textures/evil8_base/e8metal03c_shiney
\r
859 qer_editorimage textures/evil8_base/e8metal03c.tga
\r
861 map textures/effects/tinfx.tga
\r
866 map textures/evil8_base/e8metal03c.tga
\r
872 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
878 textures/evil8_base/e8metal_blue_shiney
\r
880 qer_editorimage textures/evil8_base/e8metal_blue.tga
\r
882 map textures/effects/tinfx.tga
\r
887 map textures/evil8_base/e8metal_blue.tga
\r
893 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
899 textures/evil8_base/e8metal_red_shiney
\r
901 qer_editorimage textures/evil8_base/e8metal_red.tga
\r
903 map textures/effects/tinfx.tga
\r
908 map textures/evil8_base/e8metal_red.tga
\r
914 blendfunc gl_dst_color gl_one_minus_dst_alpha
\r
920 //broken shader D:?
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921 textures/evil8_trim/e8trimlight
\r
923 q3map_lightimage textures/evil8_trim/e8trimlight_fx.tga
\r
924 q3map_surfacelight 100
\r
931 map textures/evil8_trim/e8trimlight.tga
\r
936 map textures/evil8_trim/e8trimlight_fx.tga
\r
942 textures/evil8_trim/e8trimlight2_blue
\r
944 qer_editorimage textures/evil8_trim/e8trimlight2_blue.tga
\r
945 surfaceparm nomarks
\r
946 q3map_surfacelight 400
\r
948 map textures/evil8_trim/e8trimlight2_blue.tga
\r
956 map textures/evil8_trim/e8trimlight2_blue.blend.tga
\r
958 tcMod scroll -0.7 0
\r
962 textures/evil8_trim/e8trimlight2_red
\r
964 qer_editorimage textures/evil8_trim/e8trimlight2_red.tga
\r
965 surfaceparm nomarks
\r
966 q3map_surfacelight 400
\r
968 map textures/evil8_trim/e8trimlight2_red.tga
\r
976 map textures/evil8_trim/e8trimlight2_red.blend.tga
\r
978 tcMod scroll -0.7 0
\r
982 //===========================//
\r
983 //=======floor sounds========//
\r
984 //===========================//
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985 textures/evil8_floor/e8clangfloor
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987 //qer_editorimage textures/evil8_floor/e8clangfloor.tga
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988 surfaceparm metalsteps
\r
995 map textures/evil8_floor/e8clangfloor.tga
\r
1001 textures/evil8_floor/e8clangfloor01
\r
1003 surfaceparm metalsteps
\r
1010 map textures/evil8_floor/e8clangfloor01.tga
\r
1016 textures/evil8_floor/e8clangfloor03
\r
1018 surfaceparm metalsteps
\r
1025 map textures/evil8_floor/e8clangfloor03.tga
\r
1031 textures/evil8_floor/e8clangfloor04
\r
1033 surfaceparm metalsteps
\r
1040 map textures/evil8_floor/e8clangfloor04.tga
\r
1046 textures/evil8_floor/e8clangfloor04_blue
\r
1048 surfaceparm metalsteps
\r
1055 map textures/evil8_floor/e8clangfloor04_blue.tga
\r
1061 textures/evil8_floor/e8clangfloor04_red
\r
1063 surfaceparm metalsteps
\r
1070 map textures/evil8_floor/e8clangfloor04_red.tga
\r
1076 textures/evil8_floor/e8clangfloor04b
\r
1078 surfaceparm metalsteps
\r
1085 map textures/evil8_floor/e8clangfloor04b.tga
\r
1091 textures/evil8_floor/e8clangfloor04warn
\r
1093 surfaceparm metalsteps
\r
1100 map textures/evil8_floor/e8clangfloor04warn.tga
\r
1106 textures/evil8_floor/e8clangfloor04warn2
\r
1108 surfaceparm metalsteps
\r
1115 map textures/evil8_floor/e8clangfloor04warn2.tga
\r
1121 textures/evil8_floor/e8clangfloor05
\r
1123 surfaceparm metalsteps
\r
1130 map textures/evil8_floor/e8clangfloor05.tga
\r
1136 textures/evil8_floor/e8clangfloor05b
\r
1138 surfaceparm metalsteps
\r
1145 map textures/evil8_floor/e8clangfloor05b.tga
\r
1151 textures/evil8_floor/e8clangfloor05c
\r
1153 surfaceparm metalsteps
\r
1160 map textures/evil8_floor/e8clangfloor05c.tga
\r