]> icculus.org git repositories - divverent/nexuiz.git/commit
cleanup
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 20 Apr 2006 12:08:24 +0000 (12:08 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 20 Apr 2006 12:08:24 +0000 (12:08 +0000)
commit3b22e58507bf6f5f0d96c702f6693dfecf1b36de
tree6ec1ce159bab6cf174452110eee7e043bf660ea8
parent09da71861b7a29621a5b6223ea98b48f95e307c1
cleanup
added common-spog.pk3 and common.shader for GTKRadiant (and to reduce
warnings when loading maps)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@1306 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
29 files changed:
scripts/blacksky.shader
scripts/common.shader [new file with mode: 0644]
scripts/dsi.shader
scripts/e7.shader
scripts/el3dm1.shader
scripts/evil3.shader
scripts/evil4_techtrims.shader
scripts/evil5.shader
scripts/evil6.shader
scripts/evil6_floors.shader
scripts/evil6_lights.shader
scripts/evil6_support.shader
scripts/evil6_trims.shader
scripts/evil6_walls.shader
scripts/evil8_base.shader
scripts/harlequin_sky.shader
scripts/kaznexctf2.shader
scripts/liquids.shader
scripts/nexdm18_rmx.shader
scripts/official_cmp1.shader
scripts/reaper.shader
scripts/sav-graysky1.shader
scripts/sav-liquids.shader
scripts/savdm6ish.shader
scripts/shaderlist.txt
scripts/stralenex1.shader
scripts/swamp.shader
scripts/toxic.shader
scripts/tznex01.shader