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avoid repeatedly thrashing GL state when switching shadowmap sides
[divverent/darkplaces.git] / nexuiz.rc
1 #include <windows.h> // include for version info constants\r
2 \r
3 A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "nexuiz.ico"\r
4 \r
5 1 VERSIONINFO\r
6 FILEVERSION 1,0,0,0\r
7 PRODUCTVERSION 1,0,0,0\r
8 FILETYPE VFT_APP\r
9 {\r
10   BLOCK "StringFileInfo"\r
11          {\r
12                  BLOCK "040904E4"\r
13                  {\r
14                          VALUE "CompanyName", "Forest Hale Digital Services"\r
15                          VALUE "FileVersion", "1.0"\r
16                          VALUE "FileDescription", "Nexuiz"\r
17                          VALUE "InternalName", "nexuiz.exe"\r
18                          VALUE "LegalCopyright", "id Software, Forest Hale, and contributors"\r
19                          VALUE "LegalTrademarks", ""\r
20                          VALUE "OriginalFilename", "nexuiz.exe"\r
21                          VALUE "ProductName", "Nexuiz"\r
22                          VALUE "ProductVersion", "1.0"\r
23                  }\r
24          }\r
25 }\r