avoid repeatedly thrashing GL state when switching shadowmap sides
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 7 Oct 2009 17:10:47 +0000 (17:10 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 7 Oct 2009 17:10:47 +0000 (17:10 +0000)
commit80a896c02db35dd60de051299f09fcab522f2cb1
treed597e46f99f65b5a42da0aff5f51d54c1376c138
parent151058378292118d9bf5f1c7020575bf9582cf30
avoid repeatedly thrashing GL state when switching shadowmap sides

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9321 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c