2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 void (*vid_menudrawfn)(void);
27 void (*vid_menukeyfn)(int key);
35 enum m_state_e m_state;
37 void M_Menu_Main_f (void);
38 void M_Menu_SinglePlayer_f (void);
39 void M_Menu_Load_f (void);
40 void M_Menu_Save_f (void);
41 void M_Menu_MultiPlayer_f (void);
42 void M_Menu_Setup_f (void);
43 void M_Menu_Net_f (void);
44 void M_Menu_Options_f (void);
45 void M_Menu_Keys_f (void);
46 void M_Menu_Video_f (void);
47 void M_Menu_Help_f (void);
48 void M_Menu_Quit_f (void);
49 void M_Menu_LanConfig_f (void);
50 void M_Menu_GameOptions_f (void);
51 void M_Menu_Search_f (void);
52 void M_Menu_ServerList_f (void);
54 void M_Main_Draw (void);
55 void M_SinglePlayer_Draw (void);
56 void M_Load_Draw (void);
57 void M_Save_Draw (void);
58 void M_MultiPlayer_Draw (void);
59 void M_Setup_Draw (void);
60 void M_Net_Draw (void);
61 void M_Options_Draw (void);
62 void M_Keys_Draw (void);
63 void M_Video_Draw (void);
64 void M_Help_Draw (void);
65 void M_Quit_Draw (void);
66 void M_LanConfig_Draw (void);
67 void M_GameOptions_Draw (void);
68 void M_Search_Draw (void);
69 void M_ServerList_Draw (void);
71 void M_Main_Key (int key);
72 void M_SinglePlayer_Key (int key);
73 void M_Load_Key (int key);
74 void M_Save_Key (int key);
75 void M_MultiPlayer_Key (int key);
76 void M_Setup_Key (int key);
77 void M_Net_Key (int key);
78 void M_Options_Key (int key);
79 void M_Keys_Key (int key);
80 void M_Video_Key (int key);
81 void M_Help_Key (int key);
82 void M_Quit_Key (int key);
83 void M_LanConfig_Key (int key);
84 void M_GameOptions_Key (int key);
85 void M_Search_Key (int key);
86 void M_ServerList_Key (int key);
88 qboolean m_entersound; // play after drawing a frame, so caching
89 // won't disrupt the sound
92 qboolean m_return_onerror;
93 char m_return_reason [32];
95 #define StartingGame (m_multiplayer_cursor == 1)
96 #define JoiningGame (m_multiplayer_cursor == 0)
97 #define IPXConfig (m_net_cursor == 0)
98 #define TCPIPConfig (m_net_cursor == 1)
100 void M_ConfigureNetSubsystem(void);
110 demonames_t Demos[35];
112 float menu_x, menu_y, menu_width, menu_height;
114 void M_DrawBackground(void)
118 menu_x = (vid.conwidth - menu_width) * 0.5;
119 menu_y = (vid.conheight - menu_height) * 0.5;
120 //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
121 DrawQ_Fill(0, 0, vid.conwidth, vid.conheight, 0, 0, 0, 0.5, 0);
128 Draws one solid graphics character
131 void M_DrawCharacter (float cx, float cy, int num)
136 DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0);
139 void M_Print (float cx, float cy, char *str)
144 M_DrawCharacter (cx, cy, (*str++)+128);
148 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
151 void M_PrintWhite (float cx, float cy, char *str)
153 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
156 void M_ItemPrint (float cx, float cy, char *str, int unghosted)
161 M_DrawCharacter (cx, cy, (*str++)+128);
166 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
168 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0);
171 void M_DrawPic (float cx, float cy, char *picname)
173 DrawQ_Pic (menu_x + cx, menu_y + cy, picname, 0, 0, 1, 1, 1, 1, 0);
176 qbyte identityTable[256];
177 qbyte translationTable[256];
179 void M_BuildTranslationTable(int top, int bottom)
182 qbyte *dest, *source;
184 for (j = 0; j < 256; j++)
185 identityTable[j] = j;
186 dest = translationTable;
187 source = identityTable;
188 memcpy (dest, source, 256);
190 // LordHavoc: corrected skin color ranges
191 if (top < 128 || (top >= 224 && top < 240)) // the artists made some backwards ranges. sigh.
192 memcpy (dest + TOP_RANGE, source + top, 16);
194 for (j=0 ; j<16 ; j++)
195 dest[TOP_RANGE+j] = source[top+15-j];
197 // LordHavoc: corrected skin color ranges
198 if (bottom < 128 || (bottom >= 224 && bottom < 240))
199 memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
201 for (j=0 ; j<16 ; j++)
202 dest[BOTTOM_RANGE+j] = source[bottom+15-j];
206 void M_DrawPicTranslate (float cx, float cy, char *picname)
208 DrawQ_PicTranslate (menu_x + cx, menu_y + cy, picname, translationTable);
212 void M_DrawTextBox (float x, float y, float width, float height)
220 M_DrawPic (cx, cy, "gfx/box_tl.lmp");
221 for (n = 0; n < height; n++)
224 M_DrawPic (cx, cy, "gfx/box_ml.lmp");
226 M_DrawPic (cx, cy+8, "gfx/box_bl.lmp");
233 M_DrawPic (cx, cy, "gfx/box_tm.lmp");
234 for (n = 0; n < height; n++)
238 M_DrawPic (cx, cy, "gfx/box_mm2.lmp");
240 M_DrawPic (cx, cy, "gfx/box_mm.lmp");
242 M_DrawPic (cx, cy+8, "gfx/box_bm.lmp");
249 M_DrawPic (cx, cy, "gfx/box_tr.lmp");
250 for (n = 0; n < height; n++)
253 M_DrawPic (cx, cy, "gfx/box_mr.lmp");
255 M_DrawPic (cx, cy+8, "gfx/box_br.lmp");
258 //=============================================================================
267 void M_ToggleMenu_f (void)
271 if (key_dest == key_menu)
273 if (m_state != m_main)
282 if (key_dest == key_console)
284 Con_ToggleConsole_f ();
292 // LordHavoc: FIXME: finish this menu stuff
294 #define MAXMENUITEMS 128
296 typedef struct menuitem_s
298 char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
300 char *command; // used by command items mainly (when used, this command is executed)
301 cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
302 int selectable; // purely decorative if this is false
303 int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
304 float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
305 float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
306 float basecolor[4]; // the base color
307 float x, y, width, height; // width and height are used for mouse selection
308 void(*drawfunc)(struct menuitem_s *item);
309 void(*activefunc)(struct menuitem_s *item);
310 // void(*selectfunc)(struct menuitem_s *item);
311 // void(*deselectfunc)(struct menuitem_s *item);
312 void(*usefunc)(struct menuitem_s *item);
316 menuitem_t menuitem[MAXMENUITEMS];
319 void menuitem_text_drawfunc(struct menuitem_s *item)
321 // FIXME: handle color flashs and such when selected
322 M_Print (item->x, item->y, item->string);
325 void menuitem_image_drawfunc(struct menuitem_s *item)
327 // FIXME: handle color flashs and such when selected
328 M_DrawPic (item->x, item->y, item->string);
331 void menuitem_command_usefunc(struct menuitem_s *item)
333 Cbuf_AddText (item->command);
338 void M_Demo_Draw (void)
342 for (i=0; i < NumberOfDemos; i++)
343 M_Print (16, 16 + 8*i, Demos[i].desc);
346 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
350 void M_Menu_Demos_f (void)
359 strcpy(Demos[0].name, "intro"); strcpy(Demos[0].desc, "Prologue");
360 strcpy(Demos[1].name, "genf"); strcpy(Demos[1].desc, "The Beginning");
361 strcpy(Demos[2].name, "genlab"); strcpy(Demos[2].desc, "A Doomed Project");
362 strcpy(Demos[3].name, "nehcre"); strcpy(Demos[3].desc, "The New Recruits");
363 strcpy(Demos[4].name, "maxneh"); strcpy(Demos[4].desc, "Breakthrough");
364 strcpy(Demos[5].name, "maxchar"); strcpy(Demos[5].desc, "Renewal and Duty");
365 strcpy(Demos[6].name, "crisis"); strcpy(Demos[6].desc, "Worlds Collide");
366 strcpy(Demos[7].name, "postcris"); strcpy(Demos[7].desc, "Darkening Skies");
367 strcpy(Demos[8].name, "hearing"); strcpy(Demos[8].desc, "The Hearing");
368 strcpy(Demos[9].name, "getjack"); strcpy(Demos[9].desc, "On a Mexican Radio");
369 strcpy(Demos[10].name, "prelude"); strcpy(Demos[10].desc, "Honor and Justice");
370 strcpy(Demos[11].name, "abase"); strcpy(Demos[11].desc, "A Message Sent");
371 strcpy(Demos[12].name, "effect"); strcpy(Demos[12].desc, "The Other Side");
372 strcpy(Demos[13].name, "uhoh"); strcpy(Demos[13].desc, "Missing in Action");
373 strcpy(Demos[14].name, "prepare"); strcpy(Demos[14].desc, "The Response");
374 strcpy(Demos[15].name, "vision"); strcpy(Demos[15].desc, "Farsighted Eyes");
375 strcpy(Demos[16].name, "maxturns"); strcpy(Demos[16].desc, "Enter the Immortal");
376 strcpy(Demos[17].name, "backlot"); strcpy(Demos[17].desc, "Separate Ways");
377 strcpy(Demos[18].name, "maxside"); strcpy(Demos[18].desc, "The Ancient Runes");
378 strcpy(Demos[19].name, "counter"); strcpy(Demos[19].desc, "The New Initiative");
379 strcpy(Demos[20].name, "warprep"); strcpy(Demos[20].desc, "Ghosts to the World");
380 strcpy(Demos[21].name, "counter1"); strcpy(Demos[21].desc, "A Fate Worse Than Death");
381 strcpy(Demos[22].name, "counter2"); strcpy(Demos[22].desc, "Friendly Fire");
382 strcpy(Demos[23].name, "counter3"); strcpy(Demos[23].desc, "Minor Setback");
383 strcpy(Demos[24].name, "madmax"); strcpy(Demos[24].desc, "Scores to Settle");
384 strcpy(Demos[25].name, "quake"); strcpy(Demos[25].desc, "One Man");
385 strcpy(Demos[26].name, "cthmm"); strcpy(Demos[26].desc, "Shattered Masks");
386 strcpy(Demos[27].name, "shades"); strcpy(Demos[27].desc, "Deal with the Dead");
387 strcpy(Demos[28].name, "gophil"); strcpy(Demos[28].desc, "An Unlikely Hero");
388 strcpy(Demos[29].name, "cstrike"); strcpy(Demos[29].desc, "War in Hell");
389 strcpy(Demos[30].name, "shubset"); strcpy(Demos[30].desc, "The Conspiracy");
390 strcpy(Demos[31].name, "shubdie"); strcpy(Demos[31].desc, "Even Death May Die");
391 strcpy(Demos[32].name, "newranks"); strcpy(Demos[32].desc, "An Empty Throne");
392 strcpy(Demos[33].name, "seal"); strcpy(Demos[33].desc, "The Seal is Broken");
395 void M_Demo_Key (int k)
404 S_LocalSound ("misc/menu2.wav");
407 // SCR_BeginLoadingPlaque ();
408 Cbuf_AddText (va ("playdemo %s\n", Demos[demo_cursor].name));
413 S_LocalSound ("misc/menu1.wav");
416 demo_cursor = NumberOfDemos;
421 S_LocalSound ("misc/menu1.wav");
423 if (demo_cursor > NumberOfDemos)
429 //=============================================================================
433 //#define MAIN_ITEMS 5
435 int MAIN_ITEMS = 4; // Nehahra: Menu Disable
437 void M_Menu_Main_f (void)
439 if (gamemode == GAME_NEHAHRA)
441 if (NehGameType == TYPE_DEMO)
443 else if (NehGameType == TYPE_GAME)
451 if (key_dest != key_menu)
453 m_save_demonum = cls.demonum;
462 void M_Main_Draw (void)
467 M_DrawPic (16, 4, "gfx/qplaque.lmp");
468 p = Draw_CachePic ("gfx/ttl_main.lmp");
469 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main.lmp");
471 if (gamemode == GAME_NEHAHRA)
473 if (NehGameType == TYPE_BOTH)
474 M_DrawPic (72, 32, "gfx/mainmenu.lmp");
475 else if (NehGameType == TYPE_GAME)
476 M_DrawPic (72, 32, "gfx/gamemenu.lmp");
478 M_DrawPic (72, 32, "gfx/demomenu.lmp");
481 M_DrawPic (72, 32, "gfx/mainmenu.lmp");
483 f = (int)(realtime * 10)%6;
485 M_DrawPic (54, 32 + m_main_cursor * 20, va("gfx/menudot%i.lmp", f+1));
489 void M_Main_Key (int key)
496 cls.demonum = m_save_demonum;
497 if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
502 S_LocalSound ("misc/menu1.wav");
503 if (++m_main_cursor >= MAIN_ITEMS)
508 S_LocalSound ("misc/menu1.wav");
509 if (--m_main_cursor < 0)
510 m_main_cursor = MAIN_ITEMS - 1;
516 if (gamemode == GAME_NEHAHRA)
521 switch (m_main_cursor)
524 M_Menu_SinglePlayer_f ();
532 M_Menu_MultiPlayer_f ();
542 Cbuf_AddText ("disconnect\n");
543 Cbuf_AddText ("playdemo endcred\n");
552 switch (m_main_cursor)
555 M_Menu_SinglePlayer_f ();
559 M_Menu_MultiPlayer_f ();
569 Cbuf_AddText ("disconnect\n");
570 Cbuf_AddText ("playdemo endcred\n");
579 switch (m_main_cursor)
588 Cbuf_AddText ("disconnect\n");
589 Cbuf_AddText ("playdemo endcred\n");
605 switch (m_main_cursor)
608 M_Menu_SinglePlayer_f ();
612 M_Menu_MultiPlayer_f ();
631 //=============================================================================
632 /* SINGLE PLAYER MENU */
634 int m_singleplayer_cursor;
635 #define SINGLEPLAYER_ITEMS 3
638 void M_Menu_SinglePlayer_f (void)
641 m_state = m_singleplayer;
646 void M_SinglePlayer_Draw (void)
651 M_DrawPic (16, 4, "gfx/qplaque.lmp");
652 p = Draw_CachePic ("gfx/ttl_sgl.lmp");
653 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_sgl.lmp");
654 M_DrawPic (72, 32, "gfx/sp_menu.lmp");
656 f = (int)(realtime * 10)%6;
658 M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
662 void M_SinglePlayer_Key (int key)
671 S_LocalSound ("misc/menu1.wav");
672 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
673 m_singleplayer_cursor = 0;
677 S_LocalSound ("misc/menu1.wav");
678 if (--m_singleplayer_cursor < 0)
679 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
685 switch (m_singleplayer_cursor)
690 Cbuf_AddText ("disconnect\n");
691 Cbuf_AddText ("maxplayers 1\n");
692 Cbuf_AddText ("deathmatch 0\n");
693 Cbuf_AddText ("coop 0\n");
694 if (gamemode == GAME_NEHAHRA)
695 Cbuf_AddText ("map nehstart\n");
697 Cbuf_AddText ("map start\n");
711 //=============================================================================
714 int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
716 #define MAX_SAVEGAMES 12
717 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
718 int loadable[MAX_SAVEGAMES];
720 void M_ScanSaves (void)
723 char name[MAX_OSPATH];
728 for (i=0 ; i<MAX_SAVEGAMES ; i++)
730 strcpy (m_filenames[i], "--- UNUSED SLOT ---");
732 sprintf (name, "%s/s%i.sav", com_gamedir, i);
733 f = Qopen (name, "rz");
737 sscanf (str, "%i\n", &version);
739 strncpy (m_filenames[i], str, sizeof(m_filenames[i])-1);
741 // change _ back to space
742 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
743 if (m_filenames[i][j] == '_')
744 m_filenames[i][j] = ' ';
750 void M_Menu_Load_f (void)
759 void M_Menu_Save_f (void)
765 if (svs.maxclients != 1)
774 void M_Load_Draw (void)
779 p = Draw_CachePic ("gfx/p_load.lmp");
780 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load.lmp");
782 for (i=0 ; i< MAX_SAVEGAMES; i++)
783 M_Print (16, 32 + 8*i, m_filenames[i]);
786 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
790 void M_Save_Draw (void)
795 p = Draw_CachePic ("gfx/p_save.lmp");
796 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save.lmp");
798 for (i=0 ; i<MAX_SAVEGAMES ; i++)
799 M_Print (16, 32 + 8*i, m_filenames[i]);
802 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
806 void M_Load_Key (int k)
811 M_Menu_SinglePlayer_f ();
815 S_LocalSound ("misc/menu2.wav");
816 if (!loadable[load_cursor])
821 // LordHavoc: made SCR_UpdateScreen use a great deal less stack space, no longer an issue
822 //// Host_Loadgame_f can't bring up the loading plaque because too much
823 //// stack space has been used, so do it now
824 //// SCR_BeginLoadingPlaque ();
826 // issue the load command
827 Cbuf_AddText (va ("load s%i\n", load_cursor) );
832 S_LocalSound ("misc/menu1.wav");
835 load_cursor = MAX_SAVEGAMES-1;
840 S_LocalSound ("misc/menu1.wav");
842 if (load_cursor >= MAX_SAVEGAMES)
849 void M_Save_Key (int k)
854 M_Menu_SinglePlayer_f ();
860 Cbuf_AddText (va("save s%i\n", load_cursor));
865 S_LocalSound ("misc/menu1.wav");
868 load_cursor = MAX_SAVEGAMES-1;
873 S_LocalSound ("misc/menu1.wav");
875 if (load_cursor >= MAX_SAVEGAMES)
881 //=============================================================================
882 /* MULTIPLAYER MENU */
884 int m_multiplayer_cursor;
885 #define MULTIPLAYER_ITEMS 3
888 void M_Menu_MultiPlayer_f (void)
891 m_state = m_multiplayer;
896 void M_MultiPlayer_Draw (void)
901 M_DrawPic (16, 4, "gfx/qplaque.lmp");
902 p = Draw_CachePic ("gfx/p_multi.lmp");
903 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
904 M_DrawPic (72, 32, "gfx/mp_menu.lmp");
906 f = (int)(realtime * 10)%6;
908 M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
910 if (ipxAvailable || tcpipAvailable)
912 M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
916 void M_MultiPlayer_Key (int key)
925 S_LocalSound ("misc/menu1.wav");
926 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
927 m_multiplayer_cursor = 0;
931 S_LocalSound ("misc/menu1.wav");
932 if (--m_multiplayer_cursor < 0)
933 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
938 switch (m_multiplayer_cursor)
941 if (ipxAvailable || tcpipAvailable)
946 if (ipxAvailable || tcpipAvailable)
957 //=============================================================================
960 int setup_cursor = 4;
961 int setup_cursor_table[] = {40, 56, 80, 104, 140};
963 char setup_hostname[16];
964 char setup_myname[16];
970 #define NUM_SETUP_CMDS 5
972 void M_Menu_Setup_f (void)
977 strcpy(setup_myname, cl_name.string);
978 strcpy(setup_hostname, hostname.string);
979 setup_top = setup_oldtop = cl_color.integer >> 4;
980 setup_bottom = setup_oldbottom = cl_color.integer & 15;
984 void M_Setup_Draw (void)
988 M_DrawPic (16, 4, "gfx/qplaque.lmp");
989 p = Draw_CachePic ("gfx/p_multi.lmp");
990 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
992 M_Print (64, 40, "Hostname");
993 M_DrawTextBox (160, 32, 16, 1);
994 M_Print (168, 40, setup_hostname);
996 M_Print (64, 56, "Your name");
997 M_DrawTextBox (160, 48, 16, 1);
998 M_Print (168, 56, setup_myname);
1000 M_Print (64, 80, "Shirt color");
1001 M_Print (64, 104, "Pants color");
1003 M_DrawTextBox (64, 140-8, 14, 1);
1004 M_Print (72, 140, "Accept Changes");
1006 M_DrawPic (160, 64, "gfx/bigbox.lmp");
1007 M_BuildTranslationTable(setup_top*16, setup_bottom*16);
1008 M_DrawPicTranslate (172, 72, "gfx/menuplyr.lmp");
1010 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
1012 if (setup_cursor == 0)
1013 M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1015 if (setup_cursor == 1)
1016 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
1020 void M_Setup_Key (int k)
1027 M_Menu_MultiPlayer_f ();
1031 S_LocalSound ("misc/menu1.wav");
1033 if (setup_cursor < 0)
1034 setup_cursor = NUM_SETUP_CMDS-1;
1038 S_LocalSound ("misc/menu1.wav");
1040 if (setup_cursor >= NUM_SETUP_CMDS)
1045 if (setup_cursor < 2)
1047 S_LocalSound ("misc/menu3.wav");
1048 if (setup_cursor == 2)
1049 setup_top = setup_top - 1;
1050 if (setup_cursor == 3)
1051 setup_bottom = setup_bottom - 1;
1054 if (setup_cursor < 2)
1057 S_LocalSound ("misc/menu3.wav");
1058 if (setup_cursor == 2)
1059 setup_top = setup_top + 1;
1060 if (setup_cursor == 3)
1061 setup_bottom = setup_bottom + 1;
1065 if (setup_cursor == 0 || setup_cursor == 1)
1068 if (setup_cursor == 2 || setup_cursor == 3)
1071 // setup_cursor == 4 (OK)
1072 if (strcmp(cl_name.string, setup_myname) != 0)
1073 Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
1074 if (strcmp(hostname.string, setup_hostname) != 0)
1075 Cvar_Set("hostname", setup_hostname);
1076 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1077 Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
1078 m_entersound = true;
1079 M_Menu_MultiPlayer_f ();
1083 if (setup_cursor == 0)
1085 if (strlen(setup_hostname))
1086 setup_hostname[strlen(setup_hostname)-1] = 0;
1089 if (setup_cursor == 1)
1091 if (strlen(setup_myname))
1092 setup_myname[strlen(setup_myname)-1] = 0;
1097 if (k < 32 || k > 127)
1099 if (setup_cursor == 0)
1101 l = strlen(setup_hostname);
1104 setup_hostname[l+1] = 0;
1105 setup_hostname[l] = k;
1108 if (setup_cursor == 1)
1110 l = strlen(setup_myname);
1113 setup_myname[l+1] = 0;
1114 setup_myname[l] = k;
1123 if (setup_bottom > 13)
1125 if (setup_bottom < 0)
1129 //=============================================================================
1134 int m_net_saveHeight;
1136 char *net_helpMessage [] =
1138 /* .........1.........2.... */
1139 " Novell network LANs ",
1140 " or Windows 95 DOS-box. ",
1142 "(LAN=Local Area Network)",
1144 " Commonly used to play ",
1145 " over the Internet, but ",
1146 " also used on a Local ",
1150 void M_Menu_Net_f (void)
1152 key_dest = key_menu;
1154 m_entersound = true;
1157 if (m_net_cursor >= m_net_items)
1160 M_Net_Key (K_DOWNARROW);
1164 void M_Net_Draw (void)
1169 M_DrawPic (16, 4, "gfx/qplaque.lmp");
1170 p = Draw_CachePic ("gfx/p_multi.lmp");
1171 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
1176 M_DrawPic (72, f, "gfx/netmen3.lmp");
1178 M_DrawPic (72, f, "gfx/dim_ipx.lmp");
1182 M_DrawPic (72, f, "gfx/netmen4.lmp");
1184 M_DrawPic (72, f, "gfx/dim_tcp.lmp");
1186 if (m_net_items == 5) // JDC, could just be removed
1189 M_DrawPic (72, f, "gfx/netmen5.lmp");
1193 M_DrawTextBox (f, 134, 24, 4);
1195 M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
1196 M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
1198 f = (int)(realtime * 10)%6;
1199 M_DrawPic (54, 32 + m_net_cursor * 20, va("gfx/menudot%i.lmp", f+1));
1203 void M_Net_Key (int k)
1209 M_Menu_MultiPlayer_f ();
1213 S_LocalSound ("misc/menu1.wav");
1214 if (++m_net_cursor >= m_net_items)
1219 S_LocalSound ("misc/menu1.wav");
1220 if (--m_net_cursor < 0)
1221 m_net_cursor = m_net_items - 1;
1225 m_entersound = true;
1227 switch (m_net_cursor)
1230 M_Menu_LanConfig_f ();
1234 M_Menu_LanConfig_f ();
1243 if (m_net_cursor == 0 && !ipxAvailable)
1245 if (m_net_cursor == 1 && !tcpipAvailable)
1249 //=============================================================================
1252 #define OPTIONS_ITEMS 26
1254 #define SLIDER_RANGE 10
1258 void M_Menu_Options_f (void)
1260 key_dest = key_menu;
1261 m_state = m_options;
1262 m_entersound = true;
1266 void M_AdjustSliders (int dir)
1268 S_LocalSound ("misc/menu3.wav");
1270 switch (options_cursor)
1273 Cvar_SetValueQuick (&scr_2dresolution, bound(0, scr_2dresolution.value + dir * 0.2, 1));
1276 Cvar_SetValueQuick (&scr_viewsize, bound(30, scr_viewsize.value + dir * 10, 120));
1279 Cvar_SetValueQuick (&r_skyquality, bound(0, r_skyquality.integer + dir, 2));
1282 Cvar_SetValueQuick (&r_ser, !r_ser.integer);
1285 Cvar_SetValueQuick (&v_overbrightbits, bound(0, v_overbrightbits.integer + dir, 4));
1288 Cvar_SetValueQuick (&gl_dither, !gl_dither.integer);
1291 Cvar_SetValueQuick (&v_hwgamma, !v_hwgamma.integer);
1294 Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.25, 5));
1297 Cvar_SetValueQuick (&v_contrast, bound(0.5, v_contrast.value + dir * 0.25, 5));
1300 Cvar_SetValueQuick (&v_brightness, bound(0, v_brightness.value + dir * 0.05, 0.8));
1302 case 14: // music volume
1304 Cvar_SetValueQuick (&bgmvolume, bound(0, bgmvolume.value + dir * 1.0, 1));
1306 Cvar_SetValueQuick (&bgmvolume, bound(0, bgmvolume.value + dir * 0.1, 1));
1309 case 15: // sfx volume
1310 Cvar_SetValueQuick (&volume, bound(0, volume.value + dir * 0.1, 1));
1313 Cvar_SetValueQuick (&crosshair, bound(0, crosshair.integer + dir, 5));
1316 Cvar_SetValueQuick (&crosshair_size, bound(1, crosshair_size.value + dir, 5));
1318 case 18: // show framerate
1319 Cvar_SetValueQuick (&showfps, !showfps.integer);
1321 case 19: // always run
1322 if (cl_forwardspeed.value > 200)
1324 Cvar_SetValueQuick (&cl_forwardspeed, 200);
1325 Cvar_SetValueQuick (&cl_backspeed, 200);
1329 Cvar_SetValueQuick (&cl_forwardspeed, 400);
1330 Cvar_SetValueQuick (&cl_backspeed, 400);
1333 case 20: // lookspring
1334 Cvar_SetValueQuick (&lookspring, !lookspring.integer);
1336 case 21: // lookstrafe
1337 Cvar_SetValueQuick (&lookstrafe, !lookstrafe.integer);
1339 case 22: // mouse speed
1340 Cvar_SetValueQuick (&sensitivity, bound(1, sensitivity.value + dir * 0.5, 50));
1342 case 23: // mouse look
1343 Cvar_SetValueQuick (&freelook, !freelook.integer);
1345 case 24: // invert mouse
1346 Cvar_SetValueQuick (&m_pitch, -m_pitch.value);
1348 case 25: // windowed mouse
1349 Cvar_SetValueQuick (&vid_mouse, !vid_mouse.integer);
1355 void M_DrawSlider (int x, int y, float range)
1363 M_DrawCharacter (x-8, y, 128);
1364 for (i=0 ; i<SLIDER_RANGE ; i++)
1365 M_DrawCharacter (x + i*8, y, 129);
1366 M_DrawCharacter (x+i*8, y, 130);
1367 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1370 void M_DrawCheckbox (int x, int y, int on)
1374 M_DrawCharacter (x, y, 131);
1376 M_DrawCharacter (x, y, 129);
1379 M_Print (x, y, "on");
1381 M_Print (x, y, "off");
1399 int M_Num2DResolutions(void)
1401 return sizeof(m_2dres) / sizeof(int[2]);
1404 float M_Classify2DResolution(void)
1406 int i, num, *res, best, bestdist, diff[3];
1407 num = M_Num2DResolutions();
1409 bestdist = 1000000000;
1410 for (i = 0;i < num;i++)
1412 res = m_2dres + i * 2;
1413 diff[0] = res[0] - vid.conwidth;
1414 diff[1] = res[1] - vid.conheight;
1416 dist = DotProduct(diff, diff);
1417 if (bestdist > dist)
1426 void M_Adjust2DResolution(int dir)
1429 i = M_Classify2DResolution() + dir;
1430 num = M_Num2DResolutions() - 1;
1431 i = bound(0, i, num);
1432 Cvar_SetValue("v_2dwidth", m_2dres[i*2]);
1433 Cvar_SetValue("v_2dheight", m_2dres[i*2+1]);
1437 void M_Options_Draw (void)
1442 M_DrawPic(16, 4, "gfx/qplaque.lmp");
1443 p = Draw_CachePic("gfx/p_option.lmp");
1444 M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
1447 M_Print(16, y, " Customize controls");y += 8;
1448 M_Print(16, y, " Go to console");y += 8;
1449 M_Print(16, y, " Reset to defaults");y += 8;
1450 M_ItemPrint(16, y, " Video Options", vid_menudrawfn != NULL);y += 8;
1451 M_Print(16, y, " 2D Resolution");M_DrawSlider(220, y, scr_2dresolution.value);y += 8;
1452 M_Print(16, y, " Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
1453 M_Print(16, y, " Sky Quality");M_DrawSlider(220, y, r_skyquality.value / 2);y += 8;
1454 M_Print(16, y, "Hidden Surface Removal");M_DrawCheckbox(220, y, r_ser.integer);y += 8;
1455 M_Print(16, y, " Overbright Bits");M_DrawSlider(220, y, (v_overbrightbits.value) / 4);y += 8;
1456 M_Print(16, y, " Dithering");M_DrawCheckbox(220, y, gl_dither.integer);y += 8;
1457 M_ItemPrint(16, y, "Hardware Gamma Control", hardwaregammasupported);M_DrawCheckbox(220, y, v_hwgamma.integer);y += 8;
1458 M_ItemPrint(16, y, " Gamma", v_hwgamma.integer);M_DrawSlider(220, y, (v_gamma.value - 1) / 4);y += 8;
1459 M_Print(16, y, " Contrast");M_DrawSlider(220, y, (v_contrast.value - 0.5) / (5 - 0.5));y += 8;
1460 M_Print(16, y, " Brightness");M_DrawSlider(220, y, v_brightness.value / 0.8);y += 8;
1461 M_ItemPrint(16, y, " CD Music Volume", cdaudioinitialized);M_DrawSlider(220, y, bgmvolume.value);y += 8;
1462 M_ItemPrint(16, y, " Sound Volume", snd_initialized);M_DrawSlider(220, y, volume.value);y += 8;
1463 M_Print(16, y, " Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
1464 M_Print(16, y, " Crosshair Size");M_DrawSlider(220, y, (crosshair_size.value - 1) / 4);y += 8;
1465 M_Print(16, y, " Show Framerate");M_DrawCheckbox(220, y, showfps.integer);y += 8;
1466 M_Print(16, y, " Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
1467 M_Print(16, y, " Lookspring");M_DrawCheckbox(220, y, lookspring.integer);y += 8;
1468 M_Print(16, y, " Lookstrafe");M_DrawCheckbox(220, y, lookstrafe.integer);y += 8;
1469 M_Print(16, y, " Mouse Speed");M_DrawSlider(220, y, (sensitivity.value - 1)/50);y += 8;
1470 M_Print(16, y, " Mouse Look");M_DrawCheckbox(220, y, freelook.integer);y += 8;
1471 M_Print(16, y, " Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
1472 M_Print(16, y, " Use Mouse");M_DrawCheckbox(220, y, vid_mouse.integer);y += 8;
1475 M_DrawCharacter(200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
1479 void M_Options_Key (int k)
1488 m_entersound = true;
1489 switch (options_cursor)
1496 Con_ToggleConsole_f ();
1499 Cbuf_AddText ("exec default.cfg\n");
1506 M_AdjustSliders (1);
1512 S_LocalSound ("misc/menu1.wav");
1514 if (options_cursor < 0)
1515 options_cursor = OPTIONS_ITEMS-1;
1519 S_LocalSound ("misc/menu1.wav");
1521 if (options_cursor >= OPTIONS_ITEMS)
1526 M_AdjustSliders (-1);
1530 M_AdjustSliders (1);
1535 //=============================================================================
1538 char *bindnames[][2] =
1540 {"+attack", "attack"},
1541 {"impulse 10", "change weapon"},
1542 {"+jump", "jump / swim up"},
1543 {"+forward", "walk forward"},
1544 {"+back", "backpedal"},
1545 {"+left", "turn left"},
1546 {"+right", "turn right"},
1548 {"+moveleft", "step left"},
1549 {"+moveright", "step right"},
1550 {"+strafe", "sidestep"},
1551 {"+lookup", "look up"},
1552 {"+lookdown", "look down"},
1553 {"centerview", "center view"},
1554 {"+mlook", "mouse look"},
1555 {"+klook", "keyboard look"},
1556 {"+moveup", "swim up"},
1557 {"+movedown", "swim down"}
1560 #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
1565 void M_Menu_Keys_f (void)
1567 key_dest = key_menu;
1569 m_entersound = true;
1573 void M_FindKeysForCommand (char *command, int *twokeys)
1579 twokeys[0] = twokeys[1] = -1;
1582 for (j=0 ; j<256 ; j++)
1587 if (!strcmp (b, command) )
1597 void M_UnbindCommand (char *command)
1602 for (j=0 ; j<256 ; j++)
1607 if (!strcmp (b, command))
1608 Key_SetBinding (j, "");
1613 void M_Keys_Draw (void)
1621 p = Draw_CachePic ("gfx/ttl_cstm.lmp");
1622 M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm.lmp");
1625 M_Print (12, 32, "Press a key or button for this action");
1627 M_Print (18, 32, "Enter to change, backspace to clear");
1629 // search for known bindings
1630 for (i=0 ; i<NUMCOMMANDS ; i++)
1634 M_Print (16, y, bindnames[i][1]);
1636 l = strlen (bindnames[i][0]);
1638 M_FindKeysForCommand (bindnames[i][0], keys);
1642 M_Print (140, y, "???");
1646 name = Key_KeynumToString (keys[0]);
1647 M_Print (140, y, name);
1648 x = strlen(name) * 8;
1651 M_Print (140 + x + 8, y, "or");
1652 M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
1658 M_DrawCharacter (130, 48 + keys_cursor*8, '=');
1660 M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
1664 void M_Keys_Key (int k)
1671 S_LocalSound ("misc/menu1.wav");
1678 sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
1679 Cbuf_InsertText (cmd);
1689 M_Menu_Options_f ();
1694 S_LocalSound ("misc/menu1.wav");
1696 if (keys_cursor < 0)
1697 keys_cursor = NUMCOMMANDS-1;
1702 S_LocalSound ("misc/menu1.wav");
1704 if (keys_cursor >= NUMCOMMANDS)
1708 case K_ENTER: // go into bind mode
1709 M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
1710 S_LocalSound ("misc/menu2.wav");
1712 M_UnbindCommand (bindnames[keys_cursor][0]);
1716 case K_BACKSPACE: // delete bindings
1717 case K_DEL: // delete bindings
1718 S_LocalSound ("misc/menu2.wav");
1719 M_UnbindCommand (bindnames[keys_cursor][0]);
1724 //=============================================================================
1727 void M_Menu_Video_f (void)
1729 key_dest = key_menu;
1731 m_entersound = true;
1735 void M_Video_Draw (void)
1737 (*vid_menudrawfn) ();
1741 void M_Video_Key (int key)
1743 (*vid_menukeyfn) (key);
1746 //=============================================================================
1750 #define NUM_HELP_PAGES 6
1753 void M_Menu_Help_f (void)
1755 key_dest = key_menu;
1757 m_entersound = true;
1763 void M_Help_Draw (void)
1765 M_DrawPic (0, 0, va("gfx/help%i.lmp", help_page));
1769 void M_Help_Key (int key)
1779 m_entersound = true;
1780 if (++help_page >= NUM_HELP_PAGES)
1786 m_entersound = true;
1787 if (--help_page < 0)
1788 help_page = NUM_HELP_PAGES-1;
1794 //=============================================================================
1798 int m_quit_prevstate;
1799 qboolean wasInMenus;
1802 char *quitMessage [] =
1804 /* .........1.........2.... */
1806 " Are you gonna quit ",
1807 " this game just like ",
1808 " everything else? ",
1811 " Milord, methinks that ",
1812 " thou art a lowly ",
1813 " quitter. Is this true? ",
1816 " Do I need to bust your ",
1817 " face open for trying ",
1821 " Man, I oughta smack you",
1822 " for trying to quit! ",
1826 " Press Y to quit like a ",
1827 " big loser in life. ",
1828 " Press N to stay proud ",
1829 " and successful! ",
1831 " If you press Y to ",
1832 " quit, I will summon ",
1833 " Satan all over your ",
1836 " Um, Asmodeus dislikes ",
1837 " his children trying to ",
1838 " quit. Press Y to return",
1839 " to your Tinkertoys. ",
1841 " If you quit now, I'll ",
1842 " throw a blanket-party ",
1843 " for you next time! ",
1847 /* .........1.........2.... */
1849 " Tired of fragging ",
1854 " Quit now and forfeit ",
1855 " your bodycount? ",
1859 " Are you sure you ",
1864 " Off to do something ",
1870 void M_Menu_Quit_f (void)
1872 if (m_state == m_quit)
1874 wasInMenus = (key_dest == key_menu);
1875 key_dest = key_menu;
1876 m_quit_prevstate = m_state;
1878 m_entersound = true;
1879 msgNumber = rand()&3; //&7;
1883 void M_Quit_Key (int key)
1892 m_state = m_quit_prevstate;
1893 m_entersound = true;
1897 key_dest = key_game;
1904 key_dest = key_console;
1915 void M_Quit_Draw (void)
1919 M_DrawTextBox (0, 0, 38, 23);
1920 M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
1921 M_PrintWhite (16, 28, "Programming Art \n");
1922 M_Print (16, 36, " John Carmack Adrian Carmack\n");
1923 M_Print (16, 44, " Michael Abrash Kevin Cloud\n");
1924 M_Print (16, 52, " John Cash Paul Steed\n");
1925 M_Print (16, 60, " Dave 'Zoid' Kirsch\n");
1926 M_PrintWhite (16, 68, "Design Biz\n");
1927 M_Print (16, 76, " John Romero Jay Wilbur\n");
1928 M_Print (16, 84, " Sandy Petersen Mike Wilson\n");
1929 M_Print (16, 92, " American McGee Donna Jackson\n");
1930 M_Print (16, 100, " Tim Willits Todd Hollenshead\n");
1931 M_PrintWhite (16, 108, "Support Projects\n");
1932 M_Print (16, 116, " Barrett Alexander Shawn Green\n");
1933 M_PrintWhite (16, 124, "Sound Effects\n");
1934 M_Print (16, 132, " Trent Reznor and Nine Inch Nails\n\n");
1935 M_PrintWhite (16, 140, "Quake is a trademark of Id Software,\n");
1936 M_PrintWhite (16, 148, "inc., (c)1996 Id Software, inc. All\n");
1937 M_PrintWhite (16, 156, "rights reserved. NIN logo is a\n");
1938 M_PrintWhite (16, 164, "registered trademark licensed to\n");
1939 M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
1940 M_PrintWhite (16, 180, "reserved. Press y to exit\n");
1943 M_DrawTextBox (56, 76, 24, 4);
1944 M_Print (64, 84, quitMessage[msgNumber*4+0]);
1945 M_Print (64, 92, quitMessage[msgNumber*4+1]);
1946 M_Print (64, 100, quitMessage[msgNumber*4+2]);
1947 M_Print (64, 108, quitMessage[msgNumber*4+3]);
1951 //=============================================================================
1952 /* LAN CONFIG MENU */
1954 int lanConfig_cursor = -1;
1955 int lanConfig_cursor_table [] = {72, 92, 124};
1956 #define NUM_LANCONFIG_CMDS 3
1959 char lanConfig_portname[6];
1960 char lanConfig_joinname[22];
1962 void M_Menu_LanConfig_f (void)
1964 key_dest = key_menu;
1965 m_state = m_lanconfig;
1966 m_entersound = true;
1967 if (lanConfig_cursor == -1)
1969 if (JoiningGame && TCPIPConfig)
1970 lanConfig_cursor = 2;
1972 lanConfig_cursor = 1;
1974 if (StartingGame && lanConfig_cursor == 2)
1975 lanConfig_cursor = 1;
1976 lanConfig_port = DEFAULTnet_hostport;
1977 sprintf(lanConfig_portname, "%u", lanConfig_port);
1979 m_return_onerror = false;
1980 m_return_reason[0] = 0;
1984 void M_LanConfig_Draw (void)
1991 M_DrawPic (16, 4, "gfx/qplaque.lmp");
1992 p = Draw_CachePic ("gfx/p_multi.lmp");
1993 basex = (320-p->width)/2;
1994 M_DrawPic (basex, 4, "gfx/p_multi.lmp");
1997 startJoin = "New Game";
1999 startJoin = "Join Game";
2003 protocol = "TCP/IP";
2004 M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
2007 M_Print (basex, 52, "Address:");
2009 M_Print (basex+9*8, 52, my_ipx_address);
2011 M_Print (basex+9*8, 52, my_tcpip_address);
2013 M_Print (basex, lanConfig_cursor_table[0], "Port");
2014 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
2015 M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
2019 M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
2020 M_Print (basex, 108, "Join game at:");
2021 M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
2022 M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
2026 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
2027 M_Print (basex+8, lanConfig_cursor_table[1], "OK");
2030 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
2032 if (lanConfig_cursor == 0)
2033 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
2035 if (lanConfig_cursor == 2)
2036 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
2038 if (*m_return_reason)
2039 M_PrintWhite (basex, 148, m_return_reason);
2043 void M_LanConfig_Key (int key)
2054 S_LocalSound ("misc/menu1.wav");
2056 if (lanConfig_cursor < 0)
2057 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
2061 S_LocalSound ("misc/menu1.wav");
2063 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
2064 lanConfig_cursor = 0;
2068 if (lanConfig_cursor == 0)
2071 m_entersound = true;
2073 M_ConfigureNetSubsystem ();
2075 if (lanConfig_cursor == 1)
2079 M_Menu_GameOptions_f ();
2086 if (lanConfig_cursor == 2)
2088 m_return_state = m_state;
2089 m_return_onerror = true;
2090 key_dest = key_game;
2092 Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
2099 if (lanConfig_cursor == 0)
2101 if (strlen(lanConfig_portname))
2102 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
2105 if (lanConfig_cursor == 2)
2107 if (strlen(lanConfig_joinname))
2108 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
2113 if (key < 32 || key > 127)
2116 if (lanConfig_cursor == 2)
2118 l = strlen(lanConfig_joinname);
2121 lanConfig_joinname[l+1] = 0;
2122 lanConfig_joinname[l] = key;
2126 if (key < '0' || key > '9')
2128 if (lanConfig_cursor == 0)
2130 l = strlen(lanConfig_portname);
2133 lanConfig_portname[l+1] = 0;
2134 lanConfig_portname[l] = key;
2139 if (StartingGame && lanConfig_cursor == 2)
2141 if (key == K_UPARROW)
2142 lanConfig_cursor = 1;
2144 lanConfig_cursor = 0;
2147 l = atoi(lanConfig_portname);
2152 sprintf(lanConfig_portname, "%u", lanConfig_port);
2155 //=============================================================================
2156 /* GAME OPTIONS MENU */
2166 {"start", "Entrance"}, // 0
2168 {"e1m1", "Slipgate Complex"}, // 1
2169 {"e1m2", "Castle of the Damned"},
2170 {"e1m3", "The Necropolis"},
2171 {"e1m4", "The Grisly Grotto"},
2172 {"e1m5", "Gloom Keep"},
2173 {"e1m6", "The Door To Chthon"},
2174 {"e1m7", "The House of Chthon"},
2175 {"e1m8", "Ziggurat Vertigo"},
2177 {"e2m1", "The Installation"}, // 9
2178 {"e2m2", "Ogre Citadel"},
2179 {"e2m3", "Crypt of Decay"},
2180 {"e2m4", "The Ebon Fortress"},
2181 {"e2m5", "The Wizard's Manse"},
2182 {"e2m6", "The Dismal Oubliette"},
2183 {"e2m7", "Underearth"},
2185 {"e3m1", "Termination Central"}, // 16
2186 {"e3m2", "The Vaults of Zin"},
2187 {"e3m3", "The Tomb of Terror"},
2188 {"e3m4", "Satan's Dark Delight"},
2189 {"e3m5", "Wind Tunnels"},
2190 {"e3m6", "Chambers of Torment"},
2191 {"e3m7", "The Haunted Halls"},
2193 {"e4m1", "The Sewage System"}, // 23
2194 {"e4m2", "The Tower of Despair"},
2195 {"e4m3", "The Elder God Shrine"},
2196 {"e4m4", "The Palace of Hate"},
2197 {"e4m5", "Hell's Atrium"},
2198 {"e4m6", "The Pain Maze"},
2199 {"e4m7", "Azure Agony"},
2200 {"e4m8", "The Nameless City"},
2202 {"end", "Shub-Niggurath's Pit"}, // 31
2204 {"dm1", "Place of Two Deaths"}, // 32
2205 {"dm2", "Claustrophobopolis"},
2206 {"dm3", "The Abandoned Base"},
2207 {"dm4", "The Bad Place"},
2208 {"dm5", "The Cistern"},
2209 {"dm6", "The Dark Zone"}
2212 //MED 01/06/97 added hipnotic levels
2213 level_t hipnoticlevels[] =
2215 {"start", "Command HQ"}, // 0
2217 {"hip1m1", "The Pumping Station"}, // 1
2218 {"hip1m2", "Storage Facility"},
2219 {"hip1m3", "The Lost Mine"},
2220 {"hip1m4", "Research Facility"},
2221 {"hip1m5", "Military Complex"},
2223 {"hip2m1", "Ancient Realms"}, // 6
2224 {"hip2m2", "The Black Cathedral"},
2225 {"hip2m3", "The Catacombs"},
2226 {"hip2m4", "The Crypt"},
2227 {"hip2m5", "Mortum's Keep"},
2228 {"hip2m6", "The Gremlin's Domain"},
2230 {"hip3m1", "Tur Torment"}, // 12
2231 {"hip3m2", "Pandemonium"},
2232 {"hip3m3", "Limbo"},
2233 {"hip3m4", "The Gauntlet"},
2235 {"hipend", "Armagon's Lair"}, // 16
2237 {"hipdm1", "The Edge of Oblivion"} // 17
2240 //PGM 01/07/97 added rogue levels
2241 //PGM 03/02/97 added dmatch level
2242 level_t roguelevels[] =
2244 {"start", "Split Decision"},
2245 {"r1m1", "Deviant's Domain"},
2246 {"r1m2", "Dread Portal"},
2247 {"r1m3", "Judgement Call"},
2248 {"r1m4", "Cave of Death"},
2249 {"r1m5", "Towers of Wrath"},
2250 {"r1m6", "Temple of Pain"},
2251 {"r1m7", "Tomb of the Overlord"},
2252 {"r2m1", "Tempus Fugit"},
2253 {"r2m2", "Elemental Fury I"},
2254 {"r2m3", "Elemental Fury II"},
2255 {"r2m4", "Curse of Osiris"},
2256 {"r2m5", "Wizard's Keep"},
2257 {"r2m6", "Blood Sacrifice"},
2258 {"r2m7", "Last Bastion"},
2259 {"r2m8", "Source of Evil"},
2260 {"ctf1", "Division of Change"}
2270 episode_t episodes[] =
2272 {"Welcome to Quake", 0, 1},
2273 {"Doomed Dimension", 1, 8},
2274 {"Realm of Black Magic", 9, 7},
2275 {"Netherworld", 16, 7},
2276 {"The Elder World", 23, 8},
2277 {"Final Level", 31, 1},
2278 {"Deathmatch Arena", 32, 6}
2281 //MED 01/06/97 added hipnotic episodes
2282 episode_t hipnoticepisodes[] =
2284 {"Scourge of Armagon", 0, 1},
2285 {"Fortress of the Dead", 1, 5},
2286 {"Dominion of Darkness", 6, 6},
2287 {"The Rift", 12, 4},
2288 {"Final Level", 16, 1},
2289 {"Deathmatch Arena", 17, 1}
2292 //PGM 01/07/97 added rogue episodes
2293 //PGM 03/02/97 added dmatch episode
2294 episode_t rogueepisodes[] =
2296 {"Introduction", 0, 1},
2297 {"Hell's Fortress", 1, 7},
2298 {"Corridors of Time", 8, 8},
2299 {"Deathmatch Arena", 16, 1}
2302 level_t nehahralevels[] =
2304 {"nehstart", "Welcome to Nehahra"},
2305 {"neh1m1", "Forge City1: Slipgates"},
2306 {"neh1m2", "Forge City2: Boiler"},
2307 {"neh1m3", "Forge City3: Escape"},
2308 {"neh1m4", "Grind Core"},
2309 {"neh1m5", "Industrial Silence"},
2310 {"neh1m6", "Locked-Up Anger"},
2311 {"neh1m7", "Wanderer of the Wastes"},
2312 {"neh1m8", "Artemis System Net"},
2313 {"neh1m9", "To the Death"},
2314 {"neh2m1", "The Gates of Ghoro"},
2315 {"neh2m2", "Sacred Trinity"},
2316 {"neh2m3", "Realm of the Ancients"},
2317 {"neh2m4", "Temple of the Ancients"},
2318 {"neh2m5", "Dreams Made Flesh"},
2319 {"neh2m6", "Your Last Cup of Sorrow"},
2320 {"nehsec", "Ogre's Bane"},
2321 {"nehahra", "Nehahra's Den"},
2322 {"nehend", "Quintessence"}
2325 episode_t nehahraepisodes[] =
2327 {"Welcome to Nehahra", 0, 1},
2328 {"The Fall of Forge", 1, 9},
2329 {"The Outlands", 10, 7},
2330 {"Dimension of the Lost", 17, 2}
2336 qboolean m_serverInfoMessage = false;
2337 double m_serverInfoMessageTime;
2339 void M_Menu_GameOptions_f (void)
2341 key_dest = key_menu;
2342 m_state = m_gameoptions;
2343 m_entersound = true;
2344 if (maxplayers == 0)
2345 maxplayers = svs.maxclients;
2347 maxplayers = svs.maxclientslimit;
2351 int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
2352 #define NUM_GAMEOPTIONS 9
2353 int gameoptions_cursor;
2355 void M_GameOptions_Draw (void)
2360 M_DrawPic (16, 4, "gfx/qplaque.lmp");
2361 p = Draw_CachePic ("gfx/p_multi.lmp");
2362 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2364 M_DrawTextBox (152, 32, 10, 1);
2365 M_Print (160, 40, "begin game");
2367 M_Print (0, 56, " Max players");
2368 M_Print (160, 56, va("%i", maxplayers) );
2370 M_Print (0, 64, " Game Type");
2371 if (!coop.integer && !deathmatch.integer)
2372 Cvar_SetValue("deathmatch", 1);
2374 M_Print (160, 64, "Cooperative");
2376 M_Print (160, 64, "Deathmatch");
2378 M_Print (0, 72, " Teamplay");
2379 if (gamemode == GAME_ROGUE)
2383 switch((int)teamplay.integer)
2385 case 1: msg = "No Friendly Fire"; break;
2386 case 2: msg = "Friendly Fire"; break;
2387 case 3: msg = "Tag"; break;
2388 case 4: msg = "Capture the Flag"; break;
2389 case 5: msg = "One Flag CTF"; break;
2390 case 6: msg = "Three Team CTF"; break;
2391 default: msg = "Off"; break;
2393 M_Print (160, 72, msg);
2399 switch((int)teamplay.integer)
2401 case 1: msg = "No Friendly Fire"; break;
2402 case 2: msg = "Friendly Fire"; break;
2403 default: msg = "Off"; break;
2405 M_Print (160, 72, msg);
2408 M_Print (0, 80, " Skill");
2409 if (skill.integer == 0)
2410 M_Print (160, 80, "Easy difficulty");
2411 else if (skill.integer == 1)
2412 M_Print (160, 80, "Normal difficulty");
2413 else if (skill.integer == 2)
2414 M_Print (160, 80, "Hard difficulty");
2416 M_Print (160, 80, "Nightmare difficulty");
2418 M_Print (0, 88, " Frag Limit");
2419 if (fraglimit.integer == 0)
2420 M_Print (160, 88, "none");
2422 M_Print (160, 88, va("%i frags", fraglimit.integer));
2424 M_Print (0, 96, " Time Limit");
2425 if (timelimit.integer == 0)
2426 M_Print (160, 96, "none");
2428 M_Print (160, 96, va("%i minutes", timelimit.integer));
2430 M_Print (0, 112, " Episode");
2431 //MED 01/06/97 added hipnotic episodes
2432 if (gamemode == GAME_HIPNOTIC)
2433 M_Print (160, 112, hipnoticepisodes[startepisode].description);
2434 //PGM 01/07/97 added rogue episodes
2435 else if (gamemode == GAME_ROGUE)
2436 M_Print (160, 112, rogueepisodes[startepisode].description);
2437 else if (gamemode == GAME_NEHAHRA)
2438 M_Print (160, 112, nehahraepisodes[startepisode].description);
2440 M_Print (160, 112, episodes[startepisode].description);
2442 M_Print (0, 120, " Level");
2443 //MED 01/06/97 added hipnotic episodes
2444 if (gamemode == GAME_HIPNOTIC)
2446 M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
2447 M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
2449 //PGM 01/07/97 added rogue episodes
2450 else if (gamemode == GAME_ROGUE)
2452 M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
2453 M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
2455 else if (gamemode == GAME_NEHAHRA)
2457 M_Print (160, 120, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].description);
2458 M_Print (160, 128, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name);
2462 M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
2463 M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
2467 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
2469 if (m_serverInfoMessage)
2471 if ((realtime - m_serverInfoMessageTime) < 5.0)
2474 M_DrawTextBox (x, 138, 24, 4);
2476 M_Print (x, 146, " More than 64 players?? ");
2477 M_Print (x, 154, " First, question your ");
2478 M_Print (x, 162, " sanity, then email ");
2479 M_Print (x, 170, " havoc@gamevisions.com ");
2481 M_Print (x, 146, " More than 4 players ");
2482 M_Print (x, 154, " requires using command ");
2483 M_Print (x, 162, "line parameters; please ");
2484 M_Print (x, 170, " see techinfo.txt. ");
2489 m_serverInfoMessage = false;
2495 void M_NetStart_Change (int dir)
2499 switch (gameoptions_cursor)
2503 if (maxplayers > svs.maxclientslimit)
2505 maxplayers = svs.maxclientslimit;
2506 m_serverInfoMessage = true;
2507 m_serverInfoMessageTime = realtime;
2514 if (deathmatch.integer) // changing from deathmatch to coop
2516 Cvar_SetValueQuick (&coop, 1);
2517 Cvar_SetValueQuick (&deathmatch, 0);
2519 else // changing from coop to deathmatch
2521 Cvar_SetValueQuick (&coop, 0);
2522 Cvar_SetValueQuick (&deathmatch, 1);
2527 if (gamemode == GAME_ROGUE)
2532 Cvar_SetValueQuick (&teamplay, teamplay.integer + dir);
2533 if (teamplay.integer > count)
2534 Cvar_SetValueQuick (&teamplay, 0);
2535 else if (teamplay.integer < 0)
2536 Cvar_SetValueQuick (&teamplay, count);
2540 Cvar_SetValueQuick (&skill, skill.integer + dir);
2541 if (skill.integer > 3)
2542 Cvar_SetValueQuick (&skill, 0);
2543 if (skill.integer < 0)
2544 Cvar_SetValueQuick (&skill, 3);
2548 Cvar_SetValueQuick (&fraglimit, fraglimit.integer + dir*10);
2549 if (fraglimit.integer > 100)
2550 Cvar_SetValueQuick (&fraglimit, 0);
2551 if (fraglimit.integer < 0)
2552 Cvar_SetValueQuick (&fraglimit, 100);
2556 Cvar_SetValueQuick (&timelimit, timelimit.value + dir*5);
2557 if (timelimit.value > 60)
2558 Cvar_SetValueQuick (&timelimit, 0);
2559 if (timelimit.value < 0)
2560 Cvar_SetValueQuick (&timelimit, 60);
2564 startepisode += dir;
2565 //MED 01/06/97 added hipnotic count
2566 if (gamemode == GAME_HIPNOTIC)
2568 //PGM 01/07/97 added rogue count
2569 //PGM 03/02/97 added 1 for dmatch episode
2570 else if (gamemode == GAME_ROGUE)
2572 else if (gamemode == GAME_NEHAHRA)
2574 else if (registered.integer)
2579 if (startepisode < 0)
2580 startepisode = count - 1;
2582 if (startepisode >= count)
2590 //MED 01/06/97 added hipnotic episodes
2591 if (gamemode == GAME_HIPNOTIC)
2592 count = hipnoticepisodes[startepisode].levels;
2593 //PGM 01/06/97 added hipnotic episodes
2594 else if (gamemode == GAME_ROGUE)
2595 count = rogueepisodes[startepisode].levels;
2596 else if (gamemode == GAME_NEHAHRA)
2597 count = nehahraepisodes[startepisode].levels;
2599 count = episodes[startepisode].levels;
2602 startlevel = count - 1;
2604 if (startlevel >= count)
2610 void M_GameOptions_Key (int key)
2619 S_LocalSound ("misc/menu1.wav");
2620 gameoptions_cursor--;
2621 if (gameoptions_cursor < 0)
2622 gameoptions_cursor = NUM_GAMEOPTIONS-1;
2626 S_LocalSound ("misc/menu1.wav");
2627 gameoptions_cursor++;
2628 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
2629 gameoptions_cursor = 0;
2633 if (gameoptions_cursor == 0)
2635 S_LocalSound ("misc/menu3.wav");
2636 M_NetStart_Change (-1);
2640 if (gameoptions_cursor == 0)
2642 S_LocalSound ("misc/menu3.wav");
2643 M_NetStart_Change (1);
2647 S_LocalSound ("misc/menu2.wav");
2648 if (gameoptions_cursor == 0)
2651 Cbuf_AddText ("disconnect\n");
2652 Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
2653 Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
2654 // SCR_BeginLoadingPlaque ();
2656 if (gamemode == GAME_HIPNOTIC)
2657 Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
2658 else if (gamemode == GAME_ROGUE)
2659 Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
2660 else if (gamemode == GAME_NEHAHRA)
2661 Cbuf_AddText ( va ("map %s\n", nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name) );
2663 Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
2668 M_NetStart_Change (1);
2673 //=============================================================================
2676 qboolean searchComplete = false;
2677 double searchCompleteTime;
2679 void M_Menu_Search_f (void)
2681 key_dest = key_menu;
2683 m_entersound = false;
2686 searchComplete = false;
2692 void M_Search_Draw (void)
2697 p = Draw_CachePic ("gfx/p_multi.lmp");
2698 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2699 x = (320/2) - ((12*8)/2) + 4;
2700 M_DrawTextBox (x-8, 32, 12, 1);
2701 M_Print (x, 40, "Searching...");
2709 if (! searchComplete)
2711 searchComplete = true;
2712 searchCompleteTime = realtime;
2717 M_Menu_ServerList_f ();
2721 M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
2722 if ((realtime - searchCompleteTime) < 3.0)
2725 M_Menu_LanConfig_f ();
2729 void M_Search_Key (int key)
2733 //=============================================================================
2737 qboolean slist_sorted;
2739 void M_Menu_ServerList_f (void)
2741 key_dest = key_menu;
2743 m_entersound = true;
2745 m_return_onerror = false;
2746 m_return_reason[0] = 0;
2747 slist_sorted = false;
2751 void M_ServerList_Draw (void)
2759 if (hostCacheCount > 1)
2763 for (i = 0; i < hostCacheCount; i++)
2764 for (j = i+1; j < hostCacheCount; j++)
2765 if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
2767 memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
2768 memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
2769 memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
2772 slist_sorted = true;
2775 p = Draw_CachePic ("gfx/p_multi.lmp");
2776 M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
2777 for (n = 0; n < hostCacheCount; n++)
2779 if (hostcache[n].maxusers)
2780 sprintf(string, "%-15.15s %-15.15s %2u/%2u\n", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);
2782 sprintf(string, "%-15.15s %-15.15s\n", hostcache[n].name, hostcache[n].map);
2783 M_Print (16, 32 + 8*n, string);
2785 M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
2787 if (*m_return_reason)
2788 M_PrintWhite (16, 148, m_return_reason);
2792 void M_ServerList_Key (int k)
2797 M_Menu_LanConfig_f ();
2806 S_LocalSound ("misc/menu1.wav");
2808 if (slist_cursor < 0)
2809 slist_cursor = hostCacheCount - 1;
2814 S_LocalSound ("misc/menu1.wav");
2816 if (slist_cursor >= hostCacheCount)
2821 S_LocalSound ("misc/menu2.wav");
2822 m_return_state = m_state;
2823 m_return_onerror = true;
2824 slist_sorted = false;
2825 key_dest = key_game;
2827 Cbuf_AddText ( va ("connect \"%s\"\n", hostcache[slist_cursor].cname) );
2836 //=============================================================================
2837 /* Menu Subsystem */
2842 Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
2844 Cmd_AddCommand ("menu_main", M_Menu_Main_f);
2845 Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
2846 Cmd_AddCommand ("menu_load", M_Menu_Load_f);
2847 Cmd_AddCommand ("menu_save", M_Menu_Save_f);
2848 Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
2849 Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
2850 Cmd_AddCommand ("menu_options", M_Menu_Options_f);
2851 Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
2852 Cmd_AddCommand ("menu_video", M_Menu_Video_f);
2853 Cmd_AddCommand ("help", M_Menu_Help_f);
2854 Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
2856 if (gamemode == GAME_NEHAHRA)
2858 if (COM_FileExists("maps/neh1m4.bsp"))
2860 if (COM_FileExists("hearing.dem"))
2862 Con_Printf("Nehahra movie and game detected.\n");
2863 NehGameType = TYPE_BOTH;
2867 Con_Printf("Nehahra game detected.\n");
2868 NehGameType = TYPE_GAME;
2873 if (COM_FileExists("hearing.dem"))
2875 Con_Printf("Nehahra movie detected.\n");
2876 NehGameType = TYPE_DEMO;
2880 Con_Printf("Nehahra not found.\n");
2881 NehGameType = TYPE_GAME; // could just complain, but...
2889 if (m_state == m_none || key_dest != key_menu)
2907 case m_singleplayer:
2908 M_SinglePlayer_Draw ();
2920 M_MultiPlayer_Draw ();
2952 M_LanConfig_Draw ();
2956 M_GameOptions_Draw ();
2964 M_ServerList_Draw ();
2970 S_LocalSound ("misc/menu2.wav");
2971 m_entersound = false;
2978 void M_Keydown (int key)
2993 case m_singleplayer:
2994 M_SinglePlayer_Key (key);
3006 M_MultiPlayer_Key (key);
3018 M_Options_Key (key);
3038 M_LanConfig_Key (key);
3042 M_GameOptions_Key (key);
3050 M_ServerList_Key (key);
3056 void M_ConfigureNetSubsystem(void)
3058 // enable/disable net systems to match desired config
3060 Cbuf_AddText ("stopdemo\n");
3062 if (IPXConfig || TCPIPConfig)
3063 net_hostport = lanConfig_port;