made sprite interpolation optional with a #define (enabled currently, looks too bad...
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 28 Feb 2002 10:35:32 +0000 (10:35 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 28 Feb 2002 10:35:32 +0000 (10:35 +0000)
commit1ec20a24b6b91569198dc3e397ddaf7d0605572d
tree66ce1650c201d550c0ef168ebebe7faeae13bbd9
parent0d4b6c8c25a155b8d5a7f6e22ab33d1f58837562
made sprite interpolation optional with a #define (enabled currently, looks too bad ingame without it)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1594 d7cf8633-e32d-0410-b094-e92efae38249
r_sprites.c