3 - make warpzone entities radiusdamage-able, and do a new radius damage on the
5 - grep for TODO and FIXME
12 - porto: YES (bwahahahaha)
17 - laser: PARTIAL (no radius damage)
18 - grenadelauncher: PARTIAL (no radius damage)
19 - electro: PARTIAL (no radius damage)
20 - hagar: PARTIAL (no radius damage)
21 - hlac: PARTIAL (no radius damage)
22 - fireball: PARTIAL (no radius damage, laser damage)
24 - rocketlauncher: NO (guiding not working, trail bug)
25 - hook: NO (no radius damage, hook beam, pull not working)
26 - tuba: NO (no radius damage, sound)